Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.01.06 @ 19:16:25 Player: Euruzilys Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (45) 225 Value Destroyed (1397) 1397 Prototype IDs (34) 680 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 8102 Bonus ------- Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1150 Matter 95/300 Energy 79/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ Improved Cryofiber Web > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Myomer Leg Energy Well (350) Component Analysis Suite Drone Bay (2/2) Dispersion Rifle Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Nuclear Pulse Array Nuclear Pulse Array > --- UTILITY ---------- Compact Matter Pod Targeting Computer ECM Suite Authchip [Propulsion] Component Analysis Suite System Restoration Module > --- WEAPON ----------- Tesla Rifle Enhanced Quantum Rifle > --- INVENTORY -------- Energy Well Component Analysis Suite Drone Bay Dispersion Rifle [Rating: 64] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Improved Airjet Flight Unit Improved Flight Unit Utility Large Storage Unit Device Terrain Scanner Storage Large Storage Unit Processor Targeting Computer Hackware System Shield Protection Light Armor Plating Weapon Assault Rifle Energy Gun Particle Gun Ballistic Gun Assault Rifle Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac DSF Fac Slots Evolved 12 | . . . . . 4 2 2 2 . 2 Power 2 | . . . . . . 1 . . . 1 Propulsion 3 | . . . . . 2 . 1 . . . Utility 6 | . . . . . 2 1 1 2 . . Weapon 1 | . . . . . . . . . . 1 Parts Attached 156 | 6 7 7 4 3 39 56 16 1 3 14 Power 17 | 1 . 3 . 1 3 5 2 . 1 1 Engine 8 | 1 . 3 . 1 2 1 . . . . Core 9 | . . . . . 1 4 2 . 1 1 Reactor . | . . . . . . . . . . . Propulsion 53 | 2 2 3 2 . 15 19 3 . 1 6 Treads 10 | . . . 2 . 6 2 . . . . Leg 22 | 2 2 2 . . 8 8 . . . . Wheel . | . . . . . . . . . . . Hover 5 | . . . . . 1 3 . . . 1 Flight 16 | . . 1 . . . 6 3 . 1 5 Utility 61 | 1 5 . 2 1 13 25 7 1 1 5 Device 41 | . 5 . . 1 7 21 4 . . 3 Storage 8 | 1 . . 2 . 1 . 2 1 . 1 Processor 1 | . . . . . . 1 . . . . Hackware 2 | . . . . . . . 1 . . 1 Protection 9 | . . . . . 5 3 . . 1 . Artifact . | . . . . . . . . . . . Weapon 25 | 2 . 1 . 1 8 7 4 . . 2 Energy Gun 11 | . . . . . 2 5 2 . . 2 Energy Cannon . | . . . . . . . . . . . Ballistic Gun 13 | 2 . 1 . 1 5 2 2 . . . Ballistic Cannon . | . . . . . . . . . . . Launcher . | . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . . . . Unidentified Prototypes 3 | . . . . . 1 2 . . . . Parts Lost 50 | . . . . 2 8 16 . . 11 13 Power 5 | . . . . 1 . 2 . . 1 1 Propulsion 20 | . . . . . 5 7 . . 3 5 Utility 19 | . . . . . 1 6 . . 6 6 Weapon 6 | . . . . 1 2 1 . . 1 1 Highest Loss Streak 13 | . . . . 2 4 13 . . 11 12 To Critical Strikes 1 | . . . . . 1 . . . . . Average Slot Usage (%) 91 | . 99 97 100 99 98 85 87 81 75 33 Engine 8 | . 14 14 14 13 7 . 6 5 4 . Core 2 | . . . . . 1 9 5 5 4 3 Treads 16 | . . . 20 28 24 17 . . . . Leg 7 | . 28 26 7 . 10 6 . . . . Flight 3 | . . . . . . 2 25 23 21 7 Device 15 | . 13 14 14 14 18 15 21 23 21 8 Storage 9 | . 14 14 14 14 9 5 1 4 4 . Processor 1 | . . . . . . 7 6 5 5 4 Protection 2 | . . . . . 8 6 4 . . . Energy Gun 2 | . . . . . 3 5 4 5 4 3 Ballistic Gun 16 | . 28 27 28 28 14 5 3 . . . Naked Turns 55 | . . . . . . . . . . 55 Heaviest Build 51 | 14 15 15 28 30 42 51 23 23 23 21 Greatest Support 60 | 20 20 20 40 40 60 60 29 29 29 26 Greatest Overweight (x) 4 | 2 . 4 . . 1 . . . 1 2 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 15 15 5 8 8 5 Average Capacity 11 | 6 8 8 13 15 15 12 5 7 7 5 Most Carried 15 | 6 8 8 13 15 15 15 5 8 8 5 Average Carried 10 | 4 7 7 9 13 14 12 4 6 7 4 Final Capacity 15 | 8 8 8 15 15 15 5 5 8 5 5 Final Carried 15 | 6 8 8 13 15 15 5 5 8 5 5 Class Distribution -------------------- 42% | Mutant 20% | Skirmisher 18% | Scavenger-Mutant 11% | Scout 6% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Skirmisher | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scout | -6/Factory Scout | -5/Factory Scout | -5/DSF Mutant | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -4 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac DSF Fac Matter Collected 2267 | 212 132 70 150 179 881 467 42 . 24 110 Remotely 289 | . . . . . 289 . . . . . Salvage Created 1505 | . 181 84 . 123 800 251 42 . . 24 Parts 97 | . 11 8 . 8 46 17 5 . . 2 Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac DSF Fac Combat Hostiles Destroyed 38 | . 4 6 . 5 17 5 . . . 1 Guns 37 | . 4 6 . 5 17 4 . . . 1 Classes Destroyed 10 | . 2 1 . 1 4 2 . . . . Worker 3 | . 1 . . . 1 . 1 . . . Builder 1 | . . . . . 1 . . . . . Watcher 3 | . . . . . 2 . 1 . . . Swarmer 13 | . . 6 . 3 3 . . . . 1 Grunt 16 | . 4 . . 1 9 2 . . . . Duelist 1 | . . . . 1 . . . . . . Sentry 4 | . . . . . 4 . . . . . Specialist 1 | . . . . . . 1 . . . . Hunter 1 | . . . . . 1 . . . . . Programmer 2 | . . . . . . 2 . . . . Best Kill Streak 7 | . 3 3 . 3 7 1 2 . . 1 Combat Bots Only 6 | . 2 3 . 3 6 1 . . . 1 Max Kills in Single Turn 2 | . 1 2 . 1 2 1 2 . . 1 Gunslinging 1 | . . 1 . . . . . . . . Exploded . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -4 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac DSF Fac Damage Taken 7691 | . 190 158 . 415 1326 2548 77 . 1010 1967 Core 2630 | . 33 7 . 115 140 691 16 . 477 1151 Absorbed by Shields 88 | . . . . . . 52 . . 36 . Redirected to Shielding 157 | . . . . . . 121 . . 36 . Regen/Repaired (Parts) 12 | . . . . . . . 12 . . . Core Remaining (%) 60 | 100 . . . 38 74 1 98 . 52 . Volleys Fired 157 | . 20 8 . 22 63 38 1 . 2 3 Largest 2 | . 2 2 . 2 2 2 1 . 1 2 Hottest 130 | . 40 40 . 40 90 130 60 . 60 130 Shots Fired 289 | . 40 16 . 44 108 74 1 . 2 4 Gun 289 | . 40 16 . 44 108 74 1 . 2 4 Cannon . | . . . . . . . . . . . Launcher . | . . . . . . . . . . . Special . | . . . . . . . . . . . Kinetic 227 | . 40 16 . 44 93 34 . . . . Thermal 57 | . . . . . 15 40 . . . 2 Explosive . | . . . . . . . . . . . Electromagnetic 5 | . . . . . . . 1 . 2 2 Robot Hit Streak 14 | . 7 6 . 10 11 14 7 . 1 2 Robot Miss Streak 6 | . 6 1 . 6 3 3 . . 1 2 Penetration Max . | . . . . . . . . . . . Secondary Targets 6 | . 1 2 . 1 1 1 . . . . Max Gunslinging Chain 1 | . 1 1 . 1 1 1 . . . . Shots Hit Robots 201 | . 23 12 . 28 86 48 1 . 1 2 Core Hits 77 | . 9 6 . 8 42 9 2 . . 1 Critical Kills 1 | . . . . . . 1 . . . . Critical Parts Destroyed 2 | . 1 . . . . 1 . . . . Critical Strikes 10 | . 1 . . . 3 6 . . . . Burn 7 | . . . . . 3 4 . . . . Destroy 3 | . 1 . . . . 2 . . . . Melee Attacks 3 | . . . . . 3 . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 3468 | . 289 151 . 348 1461 1012 125 . 22 60 Guns 3363 | . 289 151 . 348 1461 993 40 . 22 59 Cannons . | . . . . . . . . . . . Explosions 85 | . . . . . . . 85 . . . Melee . | . . . . . . . . . . . Ramming 20 | . . . . . . 19 . . . 1 Kinetic 2567 | . 289 151 . 348 1303 476 . . . . Thermal 792 | . . . . . 158 517 85 . . 32 Explosive . | . . . . . . . . . . . Electromagnetic 89 | . . . . . . . 40 . 22 27 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 9 | . . . . . . 9 . . . 6 Average Corruption 5 | . . . . . . 5 . . . 2 Corruption Purged 5 | . . . . . . 1 . . . 4 Corruption Blocked . | . . . . . . . . . . . Effects 27 | . . . . . . 24 . . . 3 Message Errors 8 | . . . . . . 5 . . . 3 Matter Fused 3 | . . . . . . 3 . . . . Heat Flow Errors 6 | . . . . . . 6 . . . . Energy Discharges 1 | . . . . . . 1 . . . . Data Loss (minor) 2 | . . . . . . 2 . . . . Data Loss (major) 3 | . . . . . . 3 . . . . Misfires 1 | . . . . . . 1 . . . . Alerts 2 | . . . . . . 2 . . . . Weapon Failures 1 | . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . Projectiles . | . . . . . . . . . . . Explosions . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 41 | . . . . . . 9 32 . . . Shots 1 | . . . . . . . 1 . . . Rammed 4 | . . . . . . 3 . . . 1 Targets Rammed 4 | . . . . . . 3 . . . 1 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 318 | . 2 . . . 306 318 32 . . 34 Average Temperature 99 | . 2 . . . 119 100 6 . . 16 Received Heat Transfer 1539 | . 108 . . 42 711 624 . . . 54 Effects 2 | . . . . . 2 . . . . . Energy Bleed 1 | . . . . . 1 . . . . . Interference 1 | . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 1 | . . . . . . . 1 . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 1 | . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . 1 . . . . Parts Melted 2 | . . . . . 1 1 . . . . Heat Transferred 1763 | . . . . . 629 997 100 . . 37 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac DSF Fac Peak Influence 390 | . 110 182 . 70 186 390 200 39 77 172 Initial 191 | . . 42 . . . 84 191 24 27 2 Average 46 | . 16 124 . 9 48 88 116 24 52 33 Maximum Alert Level 1 | . . . . . . 1 1 . . . Low Security (%) 96 | 100 100 100 . 100 100 83 83 100 100 100 Level 1 3 | . . . . . . 16 16 . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 27 | . 1 . . . 5 10 3 2 3 3 Investigation 6 | . . . . . 3 1 1 1 . . Extermination 6 | . . . . . . 2 1 1 . 2 Reinforcement 12 | . 1 . . . 2 4 1 . 3 1 Assault . | . . . . . . . . . . . Garrison 3 | . . . . . . 3 . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac DSF Fac Distress Signals 2 | . . . . . 1 . . . . 1 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 154 | . 5 6 . 5 24 46 7 . 35 26 Peak Tracking Total 15 | . 2 3 . 3 5 13 4 1 15 13 Tactical Retreats 22 | . . . . . . 11 2 . 4 5 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac DSF Fac Traps Triggered 9 | . . . . . 1 . 2 . 3 3 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Exploded 1 | . . . . . 1 . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -4 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac DSF Fac Machines Disabled . | . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . . 1 Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac DSF Fac Machines Accessed 24 | . 1 . 3 . 4 1 6 2 . 7 Terminals 15 | . 1 . . . 3 1 5 1 . 4 Fabricators 1 | . . . . . . . . . . 1 Repair Stations 1 | . . . . . . . 1 . . . Recycling Units 2 | . . . . . . . . 1 . 1 Scanalyzers 2 | . . . . . 1 . . . . 1 Garrison Access . | . . . . . . . . . . . Total Hacks 99 | . 4 . 33 . 13 2 21 6 . 20 Successful 73 | . 2 . 33 . 10 . 13 5 . 10 Failed 26 | . 2 . . . 3 2 8 1 . 10 Catastrophic 3 | . . . . . . 1 1 . . 1 Database Lockouts . | . . . . . . . . . . . Manual 4 | . 1 . 3 . . . . . . . Terminals 48 | . 4 . . . 10 2 19 2 . 11 Fabricators 1 | . . . . . . . . . . 1 Repair Stations 2 | . . . . . . . 2 . . . Recycling Units 7 | . . . . . . . . 4 . 3 Scanalyzers 8 | . . . . . 3 . . . . 5 Garrison Access . | . . . . . . . . . . . Terminal Hacks 59 | . 2 . 33 . 7 . 11 1 . 5 Record 41 | . . . 32 . 1 . 5 . . 3 Prototype ID Bank 1 | . . . . . 1 . . . . . Open DSF 3 | . . . . . . . 1 1 . 1 Branch Access Points 1 | . . . . . 1 . . . . . Emergency Access Points 1 | . . . . . . . . . . 1 Alert Level 4 | . . . . . 2 . 2 . . . Unreport Threat 1 | . . . . . . . 1 . . . Locate Traps 1 | . 1 . . . . . . . . . Dispatch Records 1 | . . . . . 1 . . . . . Investigation Status 1 | . . . . . . . 1 . . . Registered Components 1 | . . . . . 1 . . . . . Zone Layout 2 | . 1 . . . . . 1 . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . 2 . . . Scan Component 1 | . . . . . . . 1 . . . Repair 1 | . . . . . . . 1 . . . Recycling Unit Hacks 5 | . . . . . . . . 4 . 1 Process 1 | . . . . . . . . 1 . . Report Inventory 2 | . . . . . . . . 2 . . Retrieve Matter 2 | . . . . . . . . 1 . 1 Scanalyzer 7 | . . . . . 3 . . . . 4 Insert Component 5 | . . . . . 3 . . . . 2 Analyze 2 | . . . . . . . . . . 2 Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 18 | . 1 . . . 3 1 4 2 . 7 Full Trace Events 4 | . . . . . 2 1 . 1 . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . . . 2 Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 1 | . . . . . . . 1 . . . Time 51 | . . . . . . . 51 . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter 8 | . . . . . . . . 8 . . Retrieved Matter 8 | . . . . . . . . 8 . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . . . 2 Part Schematics Acquired 2 | . . . . . . . . . . 2 Parts Damaged 1 | . . . . . . . . . . 1 Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -4 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Fac DSF Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked 1 | . . . . . 1 . . . . . Non-combat . | . . . . . . . . . . . Combat 1 | . . . . . 1 . . . . . Robot Hacks Applied 1 | . . . . . 1 . . . . . parse_system 1 | . . . . . 1 . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -4 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac DSF Fac Total Allies 12 | . . . . . . . . . . 12 Largest Group 4 | . . . . . . . . . . 4 Highest-Rated Group 159 | . . . . . . . . . . 159 Highest-Rated Ally 46 | . . . . . . . . . . 46 Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac DSF Fac Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . 2 . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -4 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac DSF Fac Turns Passed 8586 | 92 788 159 1396 1595 1765 1194 524 295 178 600 Spaces Moved 5630 | 63 161 97 941 433 535 850 909 283 177 1181 Core 156 | 16 . 3 . . . 2 . . 9 126 Treads 1913 | . . . 643 433 535 302 . . . . Legs 600 | 47 161 94 298 . . . . . . . Wheels . | . . . . . . . . . . . Hover 58 | . . . . . . 46 . . . 12 Flight 2903 | . . . . . . 500 909 283 168 1043 Fastest Speed 31 | 50 120 120 120 160 160 34 31 31 31 34 Average Speed 88 | 123 120 124 147 160 160 86 31 31 34 39 Slowest Speed 250 | 150 120 250 160 160 240 160 34 31 100 195 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 17 | . . . . . . 5 5 . 4 3 Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 39 | 4 23 28 95 64 37 27 22 6 96 30 Regions Visited 10 Branch Regions 3 Pre-discovered Areas 3 | . . . 1 2 . . . . . . Known Exits Taken 2 | . . . . . 1 . . 1 . . Unknown Exits Taken 7 | 1 1 1 1 1 . 1 1 . . . Scrap Searched 2 | . . . . 2 . . . . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 4 | . . . . . . . 3 . . 1 Melee . | . . . . . . . . . . . Projectile 1 | . . . . . . . . . . 1 AOE 3 | . . . . . . . 3 . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac DSF Fac Total 8971 | 74 718 120 951 1292 1351 1234 1147 489 288 1307 Wait 2768 | . 520 2 . 829 647 232 190 202 68 78 Move 5588 | 62 160 96 940 432 534 840 899 282 168 1175 Hop 15 | . . . . . . 4 4 . 4 3 Pick Up 117 | 6 4 . 5 5 32 22 18 3 4 18 Fast Attach 52 | 6 2 4 . . 8 16 6 1 1 8 Attach 46 | . 1 1 . 2 9 19 6 . 2 6 Detach 11 | . 2 2 . . 1 5 1 . . . Swap 58 | . 4 2 4 1 22 21 4 . . . Drop 116 | . 5 5 2 1 32 34 18 1 3 15 Fire 157 | . 20 8 . 22 63 38 1 . 2 3 Melee 3 | . . . . . 3 . . . . . Ram 4 | . . . . . . 3 . . . 1 Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 36 | . . . . . . . . . 36 . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory -5/Factory -5/DSF -4/Factory (discovered 1 exit: [*Res]) History --------- Turn | Location | Event 36 | -11/Scrapyard | Discovered new exit (range 16) 93 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 863 | -10/Materials | Discovered new exit (range 12) 881 | -10/Materials | Entered Mines 884 | -10/Mines | Assembled infested the area 990 | -10/Mines | Met 8R-AWN 1031 | -10/Mines | Discovered new exit (range 5) 1040 | -10/Mines | Entered Exiles 1064 | -10/Exiles | Discovered new exit (range 14) 1111 | -10/Exiles | Welcomed by 8R-AWN 1138 | -10/Exiles | Met EX-HEX 1218 | -10/Exiles | Met EX-DEC 1256 | -10/Exiles | Learned location of Zion (-6) 1341 | -10/Exiles | Discovered new exit (range 10) 1504 | -10/Exiles | Visited The Gauntlet 1823 | -10/Exiles | Met EX-BIN 1882 | -10/Exiles | Aligned with FarCom system 1883 | -10/Exiles | Given EX-Vault access code 1979 | -10/Exiles | Opened EX-Vault 1992 | -10/Exiles | Found Cloak of Protection 2025 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2209 | -10/Exiles | Learned about 8R-AWN's background 2436 | -10/Exiles | Left Exiles lab with Cloak of Protection 2436 | -10/Exiles | Entered Mines 2735 | -9/Mines | Build established: Skirmisher 3378 | -9/Mines | Core integrity fell below 50% 3685 | -9/Mines | Learned location of Storage (-9) 3741 | -9/Mines | Discovered new exit (range 9) 3743 | -9/Mines | Learned 2 Materials zone layouts 4025 | -9/Mines | Build established: Mutant 4031 | -9/Mines | Entered Materials 4031 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 4032 | -8/Materials | Identified exit to Factory 4660 | -8/Materials | Build established: Scavenger-Skirmisher 5111 | -8/Materials | Build established: Skirmisher 5303 | -8/Materials | Lost 4 parts (3n1w) 5509 | -8/Materials | Build established: Scavenger-Mutant 5564 | -8/Materials | Discovered exit to Factory (range 15) 5796 | -8/Materials | Entered Factory 5796 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 6615 | -7/Factory | Cargo convoy interrupted 6632 | -7/Factory | Garrison activated, responded to threat 6696 | -7/Factory | Core integrity fell below 50% 6790 | -7/Factory | Lost 13 parts (2p6n4u1w) 6812 | -7/Factory | Core integrity fell below 20% 6985 | -7/Factory | Discovered new exit (range 13) 6990 | -7/Factory | Entered another Factory area 6990 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7067 | -6/Factory | Identified exit to DSF 7216 | -6/Factory | Repaired Imp. Flight Unit 7512 | -6/Factory | Discovered new exit (range 7) 7514 | -6/Factory | Entered another Factory area 7514 | -5/Factory | Evolved 2 slots: Utility x2 7520 | -5/Factory | Build established: Scout 7661 | -5/Factory | Identified exit to DSF 7809 | -5/Factory | Entered DSF 7819 | -5/DSF | Assembled infested the area 7832 | -5/DSF | Additional patrols routed to DSF 7980 | -5/DSF | Discovered new exit (range 14) 7987 | -5/DSF | Entered Factory 7987 | -4/Factory | Evolved 2 slots: Power x1, Weapon x1 8009 | -4/Factory | Lost 11 parts (1p3n6u1w) 8250 | -4/Factory | Build established: Mutant 8525 | -4/Factory | Core integrity fell below 50% 8549 | -4/Factory | Discovered new exit (range 16) 8555 | -4/Factory | Lost 12 parts (1p4n6u1w) 8566 | -4/Factory | Core integrity fell below 20% 8587 | -4/Factory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- 08556_ Acquired 19 matter. 08556_ R-10 Processor collects Lgt. Ion Engine. 08559_ Penetrated by Slug. 08560_ R-10 Processor collects Wheel. 08563_ =,%5EXXX RMC>NQ L8%P A<&UN%P45AEBZSW 08564_ U-05 Engineer builds a Door. 08564_ R-10 Processor collects Wheel. 08565_ Penetrated by Slug. 08565_ Acquired Gravmag Array. 08568_ Penetrated by Slug. 08569_ P-70 Sage resets Y-64 Sentinel, system corruption cleaned. 08573_ Triggered Tesla Bomb Trap. 08573_ A bubble of electromagnetic force engulfs the area. 08573_ Power Conduit explodes. 08573_ Gravmag Array destroyed. 08573_ Terminal disabled. 08573_ Door malfunctions. 08580_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 08580_ Acquired Myomer Leg. 08587_ Acquired Imp. Cryofiber Web. Map ----- +----------------------------------------------------+ | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ??????????????????????######## | | ?????????????????????? # | | ????????????????????# # | | ???????????????"""??#""" ! # | | ???????????????"""??#""" # | | ??????????????o"""??#""" # | | ?????#########? ??# # | | ????# ###+####""" # | | #### #""" # | | #""" @ # | | Y p # | | #"""p # | | ?????# uu #"""p # | | ?????# uY##""" ##""" # | | ######## ##" "# p # | | * # ##" """ # | | * """ + # " ;""" # | | * "T" # ##" """"p # | | # # " " # | | ?# # " "######### | | ######?# # " #???????? | | ???????# ##" " #???????? | | ???????# ##" " #???????? | | ?????### ###" ###???????? | | ?????# #" #?????????? | | ?????# # #?????????? | | ?????# ] #######?????????? | | ?????# < #???????????????? | | ?????# #???????????????? | | ?????# #???????????????? | | ?????# ] #???????????????? | | ?????## ##???#########???? | | ??????# #?? #???? | | ??????# # #???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 24 Energy Capacity 300 Matter Stores 300 Matter Capacity 450 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 10 Cloak Strength 5 Additional Mass Support 9 Armor Coverage 375 Propulsion Shielding 66 Evasion (%) 63 Targeting Accuracy 5 Recoil Reduction 3 Defensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Nuclear Pulse Array | -4/Factory | Scanalyzed Exp. Heat Sink | -4/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Close Call Everything Is Under Control Use The Force Challenges ------------ None Game ------ Seed EnhancedSignalTorch Manual? 0 Play Time 03:28:46 Cumulative 18.9 hours Start 2023.01.06 @ 13:35:26 End 2023.01.06 @ 19:16:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 16 Achievement% 12 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 113x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fc40b153-104d-4aaa-a0da-692763d0c98c