Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.10 @ 14:48:07 Player: Lord Draconis Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (92) 460 Value Destroyed (2204) 2204 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (375) 375 TOTAL SCORE: 4779 Bonus ------- Follower Combat Kills 111 Met Imprinter 300 Friendly Fire -36 Cogmind --------- Core Integrity 0/400 Matter 230/300 Energy 151/160 System Corruption 0% Temperature Cool (18) Movement Core (1750) Ox34 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- Carbon-fiber Leg > --- UTILITY (3) ------ Huge Storage Unit Visual Processing Unit Improved Medium Armor Plating > --- WEAPON (2) ------- Phase Cannon Makeshift Axe > --- INVENTORY (25) --- Improved Deuterium Engine Improved Sensor Array Improved Sensor Array Improved Sensor Array Terrain Scan Processor Targeting Computer Core Analyzer Hacking Suite Hacking Suite Hacking Drone Bay Improved Medium Laser Heavy Laser Beam Cannon Grenade Launcher Rocket Launcher Rocket Launcher Rocket Launcher Chainsword CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Carbon-fiber Leg > --- UTILITY ---------- Huge Storage Unit Visual Processing Unit Improved Medium Armor Plating > --- WEAPON ----------- Phase Cannon Makeshift Axe > --- INVENTORY -------- Improved Deuterium Engine Improved Sensor Array Improved Sensor Array Improved Sensor Array Terrain Scan Processor Targeting Computer Core Analyzer Hacking Suite Hacking Suite Hacking Drone Bay Improved Medium Laser Heavy Laser Beam Cannon Grenade Launcher Rocket Launcher Rocket Launcher Rocket Launcher Chainsword CR-A16's Pointy Stick [Rating: 29] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Visual Processing Unit Protection Improved Light Armor Plating Weapon Beam Cannon Energy Gun Spread Laser Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Slashing Weapon Makeshift Axe Build | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility 1 | . . . 1 . . . Weapon . | . . . . . . . Parts Attached 96 | 7 28 5 26 3 3 24 Power 12 | 1 3 2 3 1 . 2 Engine 11 | 1 3 2 3 1 . 1 Core 1 | . . . . . . 1 Reactor . | . . . . . . . Propulsion 30 | 3 6 1 12 . 2 6 Treads 16 | 1 2 . 9 . . 4 Leg 2 | . 1 . . . . 1 Wheel 12 | 2 3 1 3 . 2 1 Hover . | . . . . . . . Flight . | . . . . . . . Utility 14 | 1 3 1 7 . 1 1 Device 5 | . 2 1 2 . . . Storage 3 | 1 1 . 1 . . . Processor 1 | . . . 1 . . . Hackware . | . . . . . . . Protection 5 | . . . 3 . 1 1 Artifact . | . . . . . . . Weapon 40 | 2 16 1 4 2 . 15 Energy Gun 10 | 1 4 . 1 . . 4 Energy Cannon 11 | . 4 1 3 . . 3 Ballistic Gun 9 | 1 4 . . 1 . 3 Ballistic Cannon . | . . . . . . . Launcher 4 | . . . . 1 . 3 Special Weapon 4 | . 4 . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 2 | . . . . . . 2 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 28 | . 7 1 7 . . 13 Power 5 | . 1 . 2 . . 2 Propulsion 12 | . 4 . 1 . . 7 Utility 3 | . . . 2 . . 1 Weapon 8 | . 2 1 2 . . 3 Highest Loss Streak 5 | . 2 1 5 . . 5 To Critical Strikes 1 | . . . 1 . . . Average Slot Usage (%) 92 | . 92 100 98 100 78 85 Engine 11 | . 14 14 10 11 11 8 Treads 17 | . 14 14 21 22 5 23 Wheel 13 | . 12 14 10 11 27 6 Device 6 | . 7 14 10 . . . Storage 11 | . 14 14 11 11 11 11 Processor 3 | . . . . 11 11 11 Protection 7 | . . . 11 11 11 8 Energy Gun 3 | . 9 . . 11 . 7 Energy Cannon 12 | . 8 28 21 2 . 1 Ballistic Gun 3 | . 8 . . 8 . 7 Peak Build Rating 29 | 6 11 11 18 18 18 29 Average Rating 14 | 5 8 10 16 17 16 18 On Entrance 11 | . 6 11 11 17 18 17 Naked Turns . | . . . . . . . Heaviest Build 103 | 12 30 32 93 94 94 103 Greatest Support 60 | 16 20 20 40 10 30 60 Greatest Overweight (x) 9 | 1 2 3 9 9 9 9 Average Overweight (x) 3 | . 1 2 4 9 2 2 Largest Inventory Capacity 25 | 8 15 15 25 25 25 25 Average Capacity 20 | 7 10 15 22 25 25 25 Most Carried 25 | 5 15 15 25 25 25 25 Average Carried 18 | 3 8 14 19 23 24 20 Final Capacity 25 | 8 15 15 25 25 25 25 Final Carried 25 | 5 15 14 20 25 25 19 Class Distribution -------------------- 56% | Mutant 40% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Min Mat Min Zio Pro Matter Collected 1398 | 297 460 50 220 41 78 252 Remotely . | . . . . . . . Salvage Created 3013 | 149 828 137 1626 21 . 252 Parts 181 | 15 49 17 83 2 . 15 Haulers Intercepted 7 | . 1 . 6 . . . Recyclers Shooed 7 | . 3 . 4 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 13 | . . . . . 2 11 Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Combat Hostiles Destroyed 60 | . 19 6 22 3 . 10 Melee 1 | . . . . . . 1 Guns 20 | . 15 . 2 . . 3 Cannons 28 | . 3 6 19 . . . AOE 9 | . . . . 3 . 6 Classes Destroyed 12 | 2 6 1 3 . . . Worker 6 | . 4 . 2 . . . Tunneler 7 | 5 1 . 1 . . . Hauler 7 | . 1 . 6 . . . Recycler 3 | 1 . . 2 . . . Operator 4 | . 2 . 2 . . . Watcher 6 | . 2 . 4 . . . Swarmer 19 | . 6 3 . 3 . 7 Grunt 31 | . 13 2 13 . . 3 Brawler 1 | . . . 1 . . . Duelist 1 | . . . 1 . . . Sentry 7 | . . . 7 . . . Assembled 1 | . . 1 . . . . Best Kill Streak 4 | 4 4 2 4 3 . 4 Combat Bots Only 4 | . 4 2 4 3 . 4 Max Kills in Single Turn 4 | 1 2 1 1 3 . 4 Gunslinging . | . . . . . . . Exploded 4 | . . . . 3 . 4 Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Hostile Shots Fired 409 | . 108 34 120 6 . 141 Missed 103 | . 29 6 34 1 . 33 Damage Taken 4176 | . 885 416 1268 54 . 1553 Core 598 | . 105 89 149 . . 255 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 60 | . . . 60 . . . Core Remaining (%) 61 | 100 . 22 . . . . Volleys Fired 274 | 9 100 22 107 1 . 35 Largest 2 | 2 2 2 2 2 . 2 Hottest 150 | 70 150 120 120 95 . 123 Shots Fired 510 | 18 188 44 200 2 . 58 Gun 217 | 18 147 . 6 1 . 45 Cannon 276 | . 29 44 194 . . 9 Launcher 5 | . . . . 1 . 4 Special 12 | . 12 . . . . . Kinetic 104 | 9 70 . . . . 25 Thermal 401 | 9 118 44 200 1 . 29 Explosive 5 | . . . . 1 . 4 Electromagnetic . | . . . . . . . Robot Hit Streak 11 | 6 8 5 11 . . 11 Robot Miss Streak 10 | 1 4 10 6 . . 10 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 291 | 12 113 17 119 . . 30 Core Hits 146 | 6 43 9 55 2 . 31 Critical Kills 2 | . 1 . 1 . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 4 | . 2 . 1 . . 1 Burn 2 | . 1 . . . . 1 Meltdown 2 | . 1 . 1 . . . Melee Attacks 3 | . . . . . . 3 Impact . | . . . . . . . Slashing 3 | . . . . . . 3 Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5174 | 154 1557 299 2127 100 . 937 Guns 1854 | 154 1213 . 80 4 . 403 Cannons 2725 | . 344 299 2047 . . 35 Explosions 486 | . . . . 96 . 390 Melee 109 | . . . . . . 109 Ramming . | . . . . . . . Kinetic 879 | 68 665 . . . . 146 Thermal 3700 | 86 892 299 2127 4 . 292 Explosive 486 | . . . . 96 . 390 Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing 109 | . . . . . . 109 Piercing . | . . . . . . . Highest Corruption 14 | . . . 14 14 14 . Average Corruption 13 | . . . 13 14 14 . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 27 | . . . 4 16 7 . Message Errors 8 | . . . . 4 4 . Matter Fused 4 | . . . . 4 . . Heat Flow Errors 8 | . . . 3 5 . . Energy Discharges 2 | . . . 1 1 . . Data Loss (minor) 3 | . . . . 1 2 . Data Loss (major) 2 | . . . . 1 1 . Overload Shots . | . . . . . . . Overflow Damage 72 | . . 24 28 20 . . Projectiles 52 | . . 24 28 . . . Explosions 20 | . . . . 20 . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 17 | . . . . 17 . . Shots 1 | . . . . 1 . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 416 | 27 120 72 288 232 . 416 Average Temperature 60 | 9 33 26 47 90 . 168 Received Heat Transfer 1056 | . 330 15 447 . . 264 Effects 6 | . . . 1 . . 5 Shutdowns 1 | . . . . . . 1 Energy Bleed 2 | . . . 1 . . 1 Interference 3 | . . . . . . 3 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 2 | . 1 . 1 . . . Combat Hostiles 2 | . 1 . 1 . . . Parts Melted 22 | . 4 . 18 . . . Heat Transferred 8141 | 259 2286 629 4392 5 . 570 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Peak Influence 380 | 30 254 135 380 236 . . Initial 142 | . 19 79 39 142 . . Average 204 | 12 139 95 267 198 . . Maximum Alert Level 1 | . 1 . 1 1 . . Low Security (%) 50 | 100 73 100 30 30 . . Level 1 49 | . 26 . 69 69 . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 8 | . 4 . 4 . . . Investigation 4 | . 2 . 2 . . . Extermination . | . . . . . . . Reinforcement 4 | . 2 . 2 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Distress Signals 8 | . 3 . 5 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 112 | . 32 16 43 3 . 18 Peak Tracking Total 7 | . 4 7 5 3 . 4 Tactical Retreats 14 | . 4 3 . . . 7 Traps | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Traps Triggered 5 | . 2 . 3 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Min Mat Min Zio Pro Machines Disabled 7 | . 1 2 4 . . . Max in Single Turn 1 | . 1 . 1 . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Machines Accessed 18 | . 6 . 11 . . 1 Terminals 16 | . 5 . 10 . . 1 Fabricators . | . . . . . . . Repair Stations 1 | . . . 1 . . . Recycling Units 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 46 | . 14 . 31 . . 1 Successful 19 | . 7 . 11 . . 1 Failed 25 | . 6 . 19 . . . Catastrophic 5 | . . . 5 . . . Database Lockouts 2 | . 1 . 1 . . . Manual 36 | . 10 . 24 . . 2 Terminals 40 | . 11 . 28 . . 1 Fabricators . | . . . . . . . Repair Stations 3 | . . . 3 . . . Recycling Units 3 | . 3 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 9 | . 2 . 6 . . 1 Record 1 | . . . . . . 1 Part Schematic 1 | . . . 1 . . . Robot Analysis 2 | . 1 . 1 . . . Prototype ID Bank 1 | . . . 1 . . . Branch Access Points 1 | . . . 1 . . . Registered Components 1 | . . . 1 . . . Registered Prototypes 1 | . . . 1 . . . Zone Layout 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . . . 2 . . . Scan Component 1 | . . . 1 . . . Repair 1 | . . . 1 . . . Recycling Unit Hacks 2 | . 2 . . . . . Report Inventory 1 | . 1 . . . . . Retrieve Components 1 | . 1 . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 6 | . 3 . 3 . . . Terminals 6 | . 3 . 3 . . . Botnet 6 | . 3 . 3 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 15 | . 4 . 11 . . . Full Trace Events 1 | . 1 . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 3 | . . . . . 3 . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 16 | . . . 1 . 15 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . . 1 . . . Time 26 | . . . 26 . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 9 | . 9 . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Min Mat Min Zio Pro Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Total Allies 5 | . . 5 . . . . Largest Group 3 | . . 2 3 . . . Highest-Rated Group 42 | . . 42 40 . . . Highest-Rated Ally 31 | . . 31 16 . . . Total Orders . | . . . . . . . Ally Attacks 82 | . . 27 55 . . . Total Damage 805 | . . 356 449 . . . Kills 20 | . . 11 9 . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Robot Analysis Total 2 | . 1 . 1 . . . Derelict Logs Recovered 6 | . . 1 . 1 2 2 Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Min Mat Min Zio Pro Turns Passed 8471 | 101 1485 742 3157 434 1376 1176 Spaces Moved 4229 | 64 744 522 1106 188 1083 522 Core 2 | 2 . . . . . . Treads 675 | . 110 29 317 . . 219 Legs 16 | . 16 . . . . . Wheels 3536 | 62 618 493 789 188 1083 303 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 95 110 125 215 110 125 Average Speed 167 | 91 123 124 241 215 124 195 Slowest Speed 560 | 100 240 240 480 215 215 560 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 69 | 4 94 90 95 46 86 71 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 3 | . . 1 . . 2 . Known Exits Taken 1 | . . . 1 . . . Unknown Exits Taken 5 | 1 1 1 . 1 1 . Scrap Searched 9 | . . 1 . 1 3 4 Spaces Dug 12 | . 12 . . . . . Terrain Destroyed 48 | . 12 . . 9 . 27 Melee . | . . . . . . . Projectile 12 | . 12 . . . . . AOE 36 | . . . . 9 . 27 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Total 5095 | 85 1092 574 1404 215 1114 611 Wait 400 | . 200 18 126 20 16 20 Move 4223 | 63 743 521 1105 187 1082 522 Hop . | . . . . . . . Pick Up 59 | 6 16 2 20 4 4 7 Fast Attach 8 | 5 1 . 2 . . . Attach 30 | 1 7 1 8 . . 13 Detach 2 | . . . . . 2 . Swap 58 | 1 20 4 16 3 3 11 Drop 38 | . 5 6 20 . 7 . Fire 274 | 9 100 22 107 1 . 35 Melee 3 | . . . . . . 3 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines -9/Materials (discovered 4 exits: [*Mat x3] / *Min) -9/Mines (discovered 3 exits: [*Mat x2] / *Zio) -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 16) 102 | -11/Scrapyard | Entered Materials 196 | -10/Materials | Central database locked down 200 | -10/Materials | Discovered new exit (range 16) 316 | -10/Materials | Build established: Mutant 848 | -10/Materials | Discovered new exit (range 3) 1168 | -10/Materials | Discovered new exit (range 3) 1461 | -10/Materials | Discovered new exit (range 6) 1587 | -10/Materials | Entered Mines 1797 | -10/Mines | Build established: Scavenger-Mutant 1843 | -10/Mines | Assembled infested the area 1848 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1956 | -10/Mines | Core integrity fell below 50% 2136 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2316 | -10/Mines | Discovered new exit (range 6) 2326 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2329 | -10/Mines | Entered Materials 2329 | -9/Materials | Accompanied by 3 allies 2329 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2503 | -9/Materials | Central database locked down 2503 | -9/Materials | Identified exit to Mines 2575 | -9/Materials | Discovered new exit (range 15) 2828 | -9/Materials | Repaired Lgt. Treads 3616 | -9/Materials | Discovered new exit (range 10) 5035 | -9/Materials | Discovered new exit (range 16) 5263 | -9/Materials | Build established: Mutant 5364 | -9/Materials | System corruption reached 10% 5399 | -9/Materials | Lost 5 parts (1p2u2w) 5486 | -9/Materials | Entered Mines 5517 | -9/Mines | Learned Materials stockpile data 5519 | -9/Mines | Found DCF Scrap (14 items) 5596 | -9/Mines | Discovered new exit (range 9) 5747 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 5893 | -9/Mines | Discovered new exit (range 11) 5905 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 5920 | -9/Mines | Entered Zion 6005 | -7/Zion | Received a hallucinogenic algorithm 6029 | -7/Zion | Discovered new exit (range 10) 6111 | -7/Zion | System corruption cleaned by Quarantine Array 6229 | -7/Zion | Learned location of Data Miner (-6) 6329 | -7/Zion | Found CR-A16's Pointy Stick 6591 | -7/Zion | Learned Factory emergency access door positions 6764 | -7/Zion | Learned location of 1 exit from Factory 6806 | -7/Zion | Given the Hacking Drone Bay 6807 | -7/Zion | Found Prototype Device 7042 | -7/Zion | Met Imprinter 7296 | -7/Zion | Entered Proximity Caves 7314 | -6/Proximity Caves | Learned location of 1 exit from Factory 7356 | -6/Proximity Caves | Core integrity fell below 50% 7426 | -6/Proximity Caves | Lost 5 parts (1p3n1w) 7892 | -6/Proximity Caves | Learned 4 Factory zone layouts 8162 | -6/Proximity Caves | Spotted B-75 Beast 8202 | -6/Proximity Caves | Core integrity fell below 20% 8232 | -6/Proximity Caves | Lost 5 parts (1p1n1u2w) 8427 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8472 | -6/Proximity Caves | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- Spread Laser destroyed. Lgt. Treads destroyed. Searching scrap... Found Hvy. Mace. Found 35 Matter. Searching scrap... Found Phase Cannon. Found Mak. Flight Unit. Found Chainsword. Found 62 Matter. Acquired Chainsword. Acquired Phase Cannon. Y-54 Guardian: "INTERCEPTING UNREGISTERED DERELICT." Com. Wheel destroyed. Lgt. Treads destroyed. G-50 Soldier destroyed. Critical hit (Burn: +37). Lgt. Treads destroyed. [Achievement: Achiever] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????#####???????????????????###???????????? | | ???????????# ?????####????????## ##??????????? | | ???????????# ???## ##???????# #??????????? | | ???????????# ### #??????## ##?????###??? | | ???????????? #?????## #????### #??# | | ???????????# #??????# #????# #### | | ???????????? ???# #???????# #???### | | ?????????????? ??# ###?????# # #??## | | ??????????????? ??# # #?????## #### # ### | | ????????????????# ??# ##??????# # # #?# | | ????????????????# ### ######?# # #?# | | ????????????????# # ## ### ### #?## | | ????????????????# # ##?## ## #??? | | ????????????????# # # ##??## ##??? | | ????????????????## # #### #???? | | ????????????????## ##### #???? | | ????????????????# ### ## # ### #???? | | ????????????????# ##@ # #?####???? | | ????????????????# ## [Y # #????????? | | ????????????????##?# %= # ### ??????? | | ???????????????????# #g # #?## # ??????? | | ??????????????????# # #?# ??????? | | ??????????????????## # # # #?# ?????? | | ???????????????????### # # #? #????? | | ?????????????????????## # # ? ????? | | ??????????????????????# # ### ## ??? ###???? | | ?????????????????????? #??####????? ##?????? | | ?????????????????????## #??????????? #?###### | | ??????????????????????##### #??????????? #?# | | ??????????????????????????? ????????????#?# | | ??????????????????????????? # ??????? ??????# | | ???????????????????????????# ??????? ### | | ????????????????????????????#??????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? # | | ???????????????????????????????????????## ????? | | ????????????????????????????????????????#????????? | | ######???????????????????????????????????????????? | | ##??????????????????????????????????????????? | | ???????????????????????????????????????????? | | ?????#####???????####?????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 44 Recoil Reduction 3 Item Schematics ----------------- Huge Storage Unit | -9/Materials | Hacked Adv. Signal Interpreter | -7/Zion | Archive Kinecellerator | -7/Zion | Archive Weapon Cycler | -7/Zion | Archive Imp. Medium Treads | -7/Zion | Archive System Restoration Module | -7/Zion | Archive Remote Shield | -7/Zion | Archive Med. Treads | -7/Zion | Archive Mass Driver | -7/Zion | Archive Antigrav System | -7/Zion | Archive Imp. EM Pulse Cannon | -7/Zion | Archive Fusion Compressor | -7/Zion | Archive Imp. Melee Analysis Suite | -7/Zion | Archive Proton Cannon | -7/Zion | Archive Lgt. Fission Core | -7/Zion | Archive Recalibrator | -7/Zion | Archive Robot Schematics ------------------ M-28 Smith | -7/Zion | Archive C-17 Slicer | -7/Zion | Archive H-55 Commando | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Achiever root@ Challenges ------------ None Game ------ Seed EtherialMappingNanosword Manual? 0 Play Time 01:04:24 Cumulative 33.0 hours Start 2024.08.09 @ 22:00:59 End 2024.08.10 @ 14:48:07 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 28 Rogue 28 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 27 Achievement% 25 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 26bcdc2b-7934-486f-9995-4de39f201c69