Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.09 @ 19:52:15 Player: Naughtyusername Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (14) 2800 Robots Destroyed (203) 1015 Value Destroyed (6633) 6633 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (299) 299 TOTAL SCORE: 13767 Bonus ------- Follower Combat Kills 159 Met Data Miner 300 Friendly Fire -160 Cogmind --------- Core Integrity 723/1000 Matter 85/300 Energy 87/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Hardened Medium Armor Plating Wave Gun Long-range Proton Cannon Hypervelocity Gauss Rifle Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine Light Antimatter Reactor > --- PROPULSION ------- Improved Medium Treads Carbon-fiber Leg Flexi-carbon Leg Armored Leg > --- UTILITY ---------- Improved Cooling System High-capacity Storage Unit Improved Signal Interpreter Advanced Targeting Computer Improved Reaction Control System Layered Light Armor Plating > --- WEAPON ----------- Heavy Machine Gun Mini Assault Cannon Heavy Missile Launcher > --- INVENTORY -------- Cryofiber Web Advanced Visual Processing Unit Improved Sensor Array Advanced Terrain Scanner Improved Salvage Targeting Computer Advanced Targeting Computer Medium Reactive Plating Improved System Shield Component Analysis Suite Dynamic Insulation System High-powered Tractor Beam Lightning Gun Lightning Gun Lightning Gun High-powered Shock Rifle Cooled Pulse Rifle Cooled Pulse Rifle Proton Cannon Heavy Flak Cannon [Rating: 71] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Fission Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag System Utility Huge Storage Unit Device Terrain Scanner Storage Huge Storage Unit Processor Advanced Terrain Scan Processor Hackware System Shield Protection Medium Armor Plating Weapon Enhanced Autogun Energy Gun Lightning Gun Energy Cannon Heavy Plasma Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Gauss Cannon Launcher Heavy Missile Launcher Impact Weapon Makeshift Hammer Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Slots Evolved 10 | . . . 2 . 2 2 . . . . 2 . . 2 Power 1 | . . . . . . . . . . . 1 . . . Propulsion 2 | . . . . . 2 . . . . . . . . . Utility 6 | . . . 1 . . 2 . . . . 1 . . 2 Weapon 1 | . . . 1 . . . . . . . . . . . Parts Attached 160 | . 12 2 26 3 16 24 3 . . 5 41 . 23 5 Power 11 | . 1 1 1 . 1 2 . . . . 4 . 1 . Engine 7 | . 1 1 1 . 1 2 . . . . 1 . . . Core 3 | . . . . . . . . . . . 2 . 1 . Reactor 1 | . . . . . . . . . . . 1 . . . Propulsion 46 | . 4 . 9 2 4 8 2 . . 1 10 . 5 1 Treads 19 | . . . 8 . 4 3 2 . . 1 1 . . . Leg 19 | . 2 . . . . 5 . . . . 9 . 3 . Wheel 7 | . 2 . 1 2 . . . . . . . . 2 . Hover 1 | . . . . . . . . . . . . . . 1 Flight . | . . . . . . . . . . . . . . . Utility 60 | . 5 1 6 1 7 10 1 . . 2 15 . 10 2 Device 22 | . 1 . 1 . 3 7 . . . 1 5 . 2 2 Storage 7 | . 3 1 . . 1 . . . . . 1 . 1 . Processor 8 | . . . 1 . . 1 . . . . 4 . 2 . Hackware 4 | . . . . . . . . . . . 1 . 3 . Protection 19 | . 1 . 4 1 3 2 1 . . 1 4 . 2 . Artifact . | . . . . . . . . . . . . . . . Weapon 43 | . 2 . 10 . 4 4 . . . 2 12 . 7 2 Energy Gun 9 | . . . . . . . . . . . 9 . . . Energy Cannon 3 | . . . . . . . . . . . . . 2 1 Ballistic Gun 24 | . 2 . 8 . 4 2 . . . 2 1 . 5 . Ballistic Cannon 2 | . . . . . . 1 . . . . 1 . . . Launcher 4 | . . . 1 . . 1 . . . . 1 . . 1 Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 1 | . . . 1 . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . 1 1 . . . . 1 . 1 . Parts Lost 55 | . 1 1 8 1 4 7 1 1 . 9 14 . 3 5 Power 5 | . . 1 1 . 1 1 . . . . . . 1 . Propulsion 20 | . . . 2 . 2 5 . . . 4 5 . . 2 Utility 14 | . . . 2 1 1 1 1 . . 2 3 . 1 2 Weapon 16 | . 1 . 3 . . . . 1 . 3 6 . 1 1 Highest Loss Streak 5 | . 1 1 2 1 2 3 1 1 . 3 3 . 1 5 To Critical Strikes 1 | . . . 1 . . . . . . . . . . . Average Backups 19 | . 11 19 24 24 24 24 22 23 23 19 15 13 4 4 Power 1 | . 1 2 1 1 1 . 1 1 1 1 1 . . . Propulsion 2 | . 5 5 4 7 2 1 1 2 1 . . . . . Utility 9 | . 2 6 12 10 11 12 11 12 12 11 6 7 2 1 Weapon 6 | . 2 5 5 6 8 8 8 8 9 6 7 5 1 3 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 56 | . 6 . 4 1 7 10 . . 1 . 8 7 9 3 Power 6 | . 2 . . . 1 1 . . . . 1 . 1 . Propulsion 5 | . 2 . . . . . . . . . 2 . 1 . Utility 23 | . 1 . 2 1 3 3 . . . . 3 4 5 1 Weapon 21 | . 1 . 2 . 3 5 . . 1 . 2 3 2 2 Tool/Special 1 | . . . . . . 1 . . . . . . . . Average Slot Usage (%) 92 | . 99 99 98 99 99 99 100 100 77 85 87 61 63 14 Engine 7 | . 14 13 10 11 8 6 7 7 7 7 1 3 . . Treads 13 | . . . 20 10 35 16 16 30 30 17 . 3 . . Leg 7 | . 19 . . . . 13 13 . . . 21 12 10 2 Wheel 4 | . 8 28 1 11 . . . . . . . . 7 . Device 9 | . 5 13 1 . 10 15 10 7 7 17 15 8 3 7 Storage 8 | . 14 14 11 11 9 7 7 7 7 7 4 3 . . Processor 5 | . . . 10 . . 6 7 7 7 2 13 8 8 . Protection 8 | . 8 . 9 21 7 7 12 15 15 9 3 3 5 . Ballistic Gun 21 | . 28 28 31 32 26 21 22 22 1 22 4 2 8 . Peak Build Rating 71 | . 10 11 24 24 33 47 46 46 46 48 68 71 51 20 Average Rating 31 | . 8 10 16 21 27 41 43 45 34 40 56 43 34 12 On Entrance 26 | 6 6 10 11 24 22 29 44 46 45 46 36 66 2 2 Naked Turns 113 | . . . . . . . . . . . . 79 24 10 Heaviest Build 120 | 11 90 90 101 108 109 120 118 112 115 115 109 87 42 10 Greatest Support 96 | 20 20 20 43 32 83 83 96 96 96 96 70 51 24 9 Greatest Overweight (x) 10 | . 8 4 4 10 1 3 3 1 1 5 5 1 1 3 Average Overweight (x) 1 | . 2 4 2 7 1 1 1 1 1 2 . . . . Largest Inventory Capacity 25 | . 25 25 25 25 25 25 25 25 25 25 25 20 25 5 Average Capacity 21 | . 16 25 25 25 25 25 25 25 25 25 17 13 5 5 Most Carried 25 | . 17 21 25 25 25 25 25 25 25 25 20 20 5 5 Average Carried 19 | . 11 19 24 24 24 24 23 24 24 20 15 13 4 4 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 20 5 5 5 Final Carried 25 | 6 16 20 25 25 25 22 25 24 22 17 20 5 5 4 Class Distribution -------------------- 28% | Mutant 22% | Tank 20% | Gunner 11% | Scavenger-Tank 5% | Scavenger-Skirmisher 5% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Tank | -9/Mines Scavenger-Tank | -8/Materials Tank | -7/Factory Tank | -7/Lower Caves Tank | -7/Lower Caves Mutant | -7/Data Miner Gunner | -6/Proximity Caves Mutant | -6/Factory Tank | -6/Waste Mutant | -6/Factory Mutant | -5/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Matter Collected 6621 | 200 371 61 576 394 1046 1371 276 168 . 500 1179 . 479 . Remotely 1760 | . . . 57 . 619 728 . . . . 356 . . . Salvage Created 8894 | . 624 140 1742 435 1098 1566 240 168 . 575 1566 320 420 . Parts 466 | . 39 9 98 24 80 83 15 1 . 19 79 3 16 . Haulers Intercepted 12 | . 2 . 4 . 3 2 . . . . 1 . . . Recyclers Shooed 6 | . 1 . 2 . 1 . . . . . 1 . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 32 | . . . . . . . 13 1 . 18 . . . . Prevented 2 | . . . . . . . 2 . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Combat Hostiles Destroyed 164 | . 13 5 29 12 27 25 6 3 . 11 28 1 4 . Melee 1 | . . . . . 1 . . . . . . . . . Guns 132 | . 13 5 26 12 20 24 3 3 . 8 15 . 3 . Cannons 8 | . . . . . . 1 . . . . 6 . 1 . AOE 22 | . . . 3 . 6 . 3 . . 3 6 1 . . Classes Destroyed 18 | . 6 . 3 1 3 2 1 . . 1 . 1 . . Worker 5 | . 1 . . . 1 1 . . . . 1 . 1 . Builder 6 | . 1 . . . 2 2 . . . . 1 . . . Tunneler 1 | . . . . . 1 . . . . . . . . . Hauler 12 | . 2 . 4 . 3 2 . . . . 1 . . . Recycler 8 | . 1 . 2 1 . 2 . . . . 1 . 1 . Operator 3 | . . . . . 1 1 . . . . . . 1 . Watcher 4 | . . . 1 . . 1 . . . . 2 . . . Swarmer 48 | . 6 3 3 6 13 . 3 2 . 5 7 . . . Grunt 65 | . 7 2 19 5 4 15 1 . . 3 9 . . . Brawler 1 | . . . . . . 1 . . . . . . . . Duelist 3 | . . . 1 . . 1 . . . 1 . . . . Sentry 23 | . . . 6 . 7 2 . 1 . 1 4 . 2 . Hunter 9 | . . . . . 3 1 1 . . . 4 . . . Programmer 12 | . . . . . . 5 1 . . . 4 . 2 . Behemoth 1 | . . . . . . . . . . 1 . . . . Compactor 1 | . . . . . . . . . . . . 1 . . Samaritan 1 | . . . . . . . 1 . . . . . . . Assembled 1 | . . . . 1 . . . . . . . . . . Thug 1 | . . . 1 . . . . . . . . . . . Best Kill Streak 9 | . 7 3 4 4 8 9 3 3 . 4 7 1 2 . Combat Bots Only 9 | . 3 3 4 4 6 9 3 3 . 4 6 1 1 . Max Kills in Single Turn 4 | . 1 1 1 2 4 2 1 1 . 2 4 1 1 . Gunslinging 1 | . . . . 1 . 1 . . . 1 . . . . Exploded 4 | . . . 1 . 4 . 1 . . 2 4 1 . . Melee 1 | . . . . . 1 . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Hostile Shots Fired 1134 | . 66 29 156 31 117 162 13 31 . 101 221 2 157 48 Missed 347 | . 16 9 38 8 32 50 5 8 . 32 79 1 53 16 Hits 787 | . 50 20 118 23 85 112 8 23 . 69 142 1 104 32 Melee 17 | . . . 3 1 . 7 . . . 5 . 1 . . Projectile 770 | . 50 20 115 22 85 105 8 23 . 64 142 . 104 32 Critical Strikes 22 | . 1 . 6 . 2 5 . . . 2 3 . 3 . Part Disruptions 1 | . . . . . . . . . . . . . 1 . Damage Taken 10346 | . 556 220 1554 233 1003 1541 127 160 . 1193 2049 95 1106 509 Core 1467 | . 104 66 228 25 101 38 16 21 . 50 154 40 347 277 Absorbed by Shields 176 | . . . . . 92 84 . . . . . . . . Redirected to Shielding 27 | . . . . . 27 . . . . . . . . . Ignored by Resistances 146 | . . . . . 26 . . 29 . 91 . . . . Regen/Repaired (Parts) 77 | . . . . . 77 . . . . . . . . . Core Remaining (%) 61 | 100 . 32 . 36 81 . . . . 82 . . 36 . Volleys Fired 599 | . 63 20 123 19 71 108 9 12 . 37 83 9 44 1 Largest 3 | . 2 2 3 3 3 3 3 3 . 3 3 3 2 1 Hottest 170 | . 40 40 63 69 75 90 75 75 . 86 170 109 113 43 Shots Fired 1512 | . 126 41 361 56 207 314 21 24 . 101 185 19 56 1 Gun 1366 | . 126 41 358 56 204 292 18 22 . 96 116 5 32 . Cannon 123 | . . . . . . 22 . 2 . . 66 9 24 . Launcher 23 | . . . 3 . 3 . 3 . . 5 3 5 . 1 Special . | . . . . . . . . . . . . . . . Kinetic 1394 | . 126 41 358 56 204 314 18 24 . 96 111 14 32 . Thermal 39 | . . . . . . . . . . . 15 . 24 . Explosive 22 | . . . 3 . 3 . 3 . . 5 3 5 . . Electromagnetic 57 | . . . . . . . . . . . 56 . . 1 Robot Hit Streak 42 | . 12 13 28 9 12 42 9 13 . 15 11 6 6 . Robot Miss Streak 5 | . 3 5 5 3 4 5 1 2 . 2 4 . 4 1 Penetration Max 1 | . . . . . . 1 . . . 1 . . 1 . Secondary Targets 20 | . 1 . 3 3 5 2 . 1 . 3 2 . . . Max Gunslinging Chain 1 | . 1 . 1 1 1 1 . 1 . 1 1 . . . Shots Hit Robots 956 | . 72 25 257 38 121 199 13 15 . 69 109 6 32 . Core Hits 410 | . 34 11 94 20 52 64 11 8 . 33 63 4 16 . Critical Kills 5 | . . . . . 3 . . . . . 1 . 1 . Critical Parts Destroyed 4 | . . . . . 2 1 . . . 1 . . . . Critical Strikes 13 | . . . . . 5 1 . . . 1 5 . 1 . Burn 1 | . . . . . . . . . . . 1 . . . Destroy 9 | . . . . . 5 1 . . . 1 1 . 1 . Blast 3 | . . . . . . . . . . . 3 . . . Melee Attacks 13 | . . . 10 2 1 . . . . . . . . . Impact 13 | . . . 10 2 1 . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 16892 | . 732 212 2316 600 2310 3815 464 246 . 1704 2952 643 898 . Guns 13095 | . 727 212 2087 597 1920 3461 185 246 . 1290 1649 67 654 . Cannons 1361 | . . . . . . 271 . . . . 847 46 197 . Explosions 2291 | . . . 187 . 366 72 279 . . 414 443 530 . . Melee . | . . . . . . . . . . . . . . . Ramming 145 | . 5 . 42 3 24 11 . . . . 13 . 47 . Kinetic 13214 | . 727 212 2087 597 1920 3732 185 246 . 1290 1451 113 654 . Thermal 566 | . . . . . . 72 . . . . 297 . 197 . Explosive 2173 | . . . 187 . 366 . 279 . . 414 397 530 . . Electromagnetic 794 | . . . . . . . . . . . 794 . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 17 | . 1 1 . 1 . 8 4 4 4 4 2 14 17 . Average Corruption 3 | . 1 1 . 1 . 2 3 4 4 3 1 10 14 . Corruption Purged 9 | . . . . . . 5 . . . 4 . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 155 | . 2 5 . 5 . 21 21 11 7 9 7 8 59 . Message Errors 42 | . . . . . . 7 3 2 5 1 4 3 17 . Matter Fused 29 | . . . . . . 5 4 5 . 2 2 2 9 . Heat Flow Errors 16 | . 1 1 . 1 . 1 1 1 . . 1 . 9 . Energy Discharges 22 | . 1 . . 1 . 2 3 2 . 1 . 2 10 . Parts Fused 1 | . . . . . . . 1 . . . . . . . Data Loss (minor) 22 | . . 1 . . . 4 4 1 1 3 . . 8 . Data Loss (major) 9 | . . 2 . 2 . . 2 . 1 . . . 2 . Misfires 6 | . . 1 . . . 2 2 . . 1 . . . . Alerts 2 | . . . . . . . 1 . . . . . 1 . Misdirections 2 | . . . . . . . . . . . . . 2 . Weapon Failures 4 | . . . . 1 . . . . . 1 . 1 1 . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 129 | . . . . . . 33 8 . . 24 64 . . . Projectiles 33 | . . . . . . 33 . . . . . . . . Explosions 96 | . . . . . . . 8 . . 24 64 . . . Melee . | . . . . . . . . . . . . . . . Knockbacks 11 | . . . . . 1 3 . . . . 7 . . . Impact 1 | . . . . . 1 . . . . . . . . . Kinetic 10 | . . . . . . 3 . . . . 7 . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 152 | . . . 28 . . . . . . 41 . 55 15 13 Shots 4 | . . . 1 . . . . . . 1 . 1 . 1 Rammed 22 | . . . 9 1 3 1 . . . . . . 8 . Targets Rammed 36 | . 1 . 10 1 4 2 . . . . 3 . 15 . Kicked 12 | . 1 . . . . 1 . . . . 3 . 7 . Crushed 2 | . . . 1 . 1 . . . . . . . . . Highest Temperature 539 | . 138 159 186 255 408 332 242 175 . 378 539 . 253 . Average Temperature 69 | . 19 21 57 72 92 116 62 66 . 110 111 . 65 . Received Heat Transfer 2628 | . 264 105 657 63 228 417 9 42 . 225 408 . 210 . Effects 8 | . . . . . 2 1 . . . 1 4 . . . Shutdowns 3 | . . . . . . . . . . 1 2 . . . Energy Bleed 1 | . . . . . . 1 . . . . . . . . Interference 3 | . . . . . 2 . . . . . 1 . . . Short Circuit 1 | . . . . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted 2 | . . . . . . . . . . . 2 . . . Combat Hostiles 2 | . . . . . . . . . . . 2 . . . Robots Corrupted 1 | . . . . . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . . . . . 1 . . . Parts Fried 10 | . . . . . . . . . . . 10 . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 3 | . . . . . . . . . . . 3 . . . Heat Transferred 905 | . . . . . . 50 . . . . 568 . 287 . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . 1 . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Maximum Alert Level 1 | . 1 . 1 . 1 1 . . . . 1 . . . Low Security (%) 85 | . 71 100 80 100 86 72 . . . . 87 100 100 100 Level 1 14 | . 28 . 19 . 13 27 . . . . 12 . . . Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 350 | . 274 85 302 154 350 330 . . . . 293 91 94 30 Initial 154 | . . . 9 114 . 154 . . . . . 89 20 11 Average 98 | . 120 20 146 41 105 132 . . . . 110 62 24 4 Influence Increases 5608 | . 532 191 1058 313 908 812 175 60 . 255 859 30 385 30 Destroy 0b10 Robot/C 3380 | . 260 140 640 240 560 500 120 60 . 220 560 . 80 . Destroy 0b10 Robot/NC 235 | . 25 . 50 5 50 45 10 . . 5 30 . 15 . Destroy Leader 874 | . 64 30 190 40 168 146 30 . . 30 136 . 40 . Allied During Kill 40 | . . 6 13 11 10 . . . . . . . . . Successful Hack 178 | . 48 . 53 . 47 . . . . . 5 . 25 . Select Force Hacks 30 | . . . 30 . . . . . . . . . . . Disable Machine 180 | . . . . . 45 45 . . . . 30 . 30 30 Destroy Structure 196 | . . . 37 2 28 31 . . . . 53 30 15 . Partial Spotted 30 | . . . . . . . . . . . . . 30 . Lose Combat Pursuer 465 | . 135 15 45 15 . 45 15 . . . 45 . 150 . Influence Decreases 5608 | . 532 166 789 607 567 829 499 26 34 255 602 258 391 53 Entered New Map 727 | . . . 16 180 . 187 121 . 34 . . 168 9 12 Time Decay 4415 | . 522 156 673 417 497 582 368 16 . 235 486 90 352 21 Lost Part 376 | . 10 10 80 10 20 60 10 10 . 20 116 . 10 20 Lost Ally 90 | . . . 20 . 50 . . . . . . . 20 . Squads Dispatched 40 | . 4 . 7 . 5 9 . . . . 7 . 7 1 Investigation 12 | . 4 . 3 . 1 1 . . . . 2 . 1 . Extermination 12 | . . . . . . 4 . . . . 4 . 4 . Reinforcement 13 | . . . 4 . 1 4 . . . . 1 . 2 1 Assault . | . . . . . . . . . . . . . . . Garrison 3 | . . . . . 3 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . 1 . 1 . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . 1 . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . 1 . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Distress Signals 11 | . 3 . 3 . . 2 . . . . 2 . 1 . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 273 | . 34 8 52 14 33 34 6 3 . 11 35 6 28 9 Peak Tracking Total 13 | . 6 3 5 4 4 6 2 3 . 4 5 5 13 4 Tactical Retreats 19 | . 5 1 1 1 . 2 1 . . . 3 1 4 . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Traps Triggered 8 | . 5 . . . . . . . . . 1 . 2 . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Machines Disabled 13 | . . . 1 . 3 3 . . . . 2 . 2 2 Max in Single Turn 3 | . . . 1 . 1 3 . . . . 1 . 1 2 Garrison Access 1 | . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Machines Accessed 63 | . 11 . 9 . 12 4 . 1 4 . 9 . 12 1 Terminals 39 | . 8 . 8 . 9 1 . . . . 5 . 7 1 Fabricators 1 | . . . . . . . . . . . 1 . . . Repair Stations 5 | . 1 . . . 1 1 . . . . 1 . 1 . Recycling Units 11 | . 2 . 1 . 1 2 . . . . 2 . 3 . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . 1 . . . . . . . 1 . Total Hacks 214 | . 42 . 39 . 38 6 . 2 28 . 18 . 39 2 Successful 122 | . 25 . 23 . 24 . . 2 28 . 3 . 17 . Failed 92 | . 17 . 16 . 14 6 . . . . 15 . 22 2 Catastrophic 21 | . 2 . 2 . 1 3 . . . . 5 . 8 . Database Lockouts . | . . . . . . . . . . . . . . . Manual 115 | . 33 . 29 . 24 1 . . . . 8 . 18 2 Terminals 135 | . 32 . 35 . 30 2 . . . . 10 . 24 2 Fabricators 1 | . . . . . . . . . . . 1 . . . Repair Stations 11 | . 2 . . . 2 2 . . . . 2 . 3 . Recycling Units 31 | . 8 . 4 . 3 2 . . . . 5 . 9 . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . 3 . . . . . . . 3 . Terminal Hacks 61 | . 5 . 11 . 9 . . 2 28 . . . 6 . Record 14 | . . . . . . . . 2 11 . . . 1 . Part Schematic 10 | . . . . . . . . . 10 . . . . . Robot Schematic 4 | . . . . . . . . . 4 . . . . . Prototype ID Bank 11 | . . . 4 . 3 . . . 3 . . . 1 . Branch Access Points 4 | . 1 . 1 . 1 . . . . . . . 1 . Emergency Access Points 2 | . 1 . 1 . . . . . . . . . . . Terminal Index 4 | . 1 . 1 . 1 . . . . . . . 1 . Recycling Unit Index 1 | . . . . . . . . . . . . . 1 . Locate Traps 3 | . 1 . 1 . 1 . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . 1 . Hauler Manifests 2 | . . . 1 . 1 . . . . . . . . . Registered Components 1 | . . . . . 1 . . . . . . . . . Registered Prototypes 1 | . . . 1 . . . . . . . . . . . Zone Layout 3 | . 1 . 1 . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks 3 | . 1 . . . 2 . . . . . . . . . Scan Component 2 | . 1 . . . 1 . . . . . . . . . Repair 1 | . . . . . 1 . . . . . . . . . Recycling Unit Hacks 9 | . 1 . 1 . 1 . . . . . 2 . 4 . Retrieve Matter 2 | . . . . . . . . . . . . . 2 . Retrieve Components 7 | . 1 . 1 . 1 . . . . . 2 . 2 . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . 1 . Seal Access 1 | . . . . . . . . . . . . . 1 . Unauthorized Hacks 48 | . 18 . 11 . 12 . . . . . 1 . 6 . Terminals 42 | . 14 . 10 . 11 . . . . . 1 . 6 . Track 2 | . 2 . . . . . . . . . . . . . Botnet 19 | . 6 . 5 . 3 . . . . . 1 . 4 . Operators 2 | . . . . . 1 . . . . . . . 1 . Skim 19 | . 6 . 5 . 7 . . . . . . . 1 . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 6 | . 4 . 1 . 1 . . . . . . . . . Monitor 1 | . 1 . . . . . . . . . . . . . Reject 1 | . 1 . . . . . . . . . . . . . Recyclers 1 | . 1 . . . . . . . . . . . . . Mask 2 | . 1 . . . 1 . . . . . . . . . Tunnel 1 | . . . 1 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 56 | . 10 . 9 . 12 4 . . . . 9 . 11 1 Full Trace Events 9 | . 2 . 2 . 1 1 . . . . 2 . 1 . Feedback Events 2 | . 1 . . . . . . . . . 1 . . . Corruption 2 | . 1 . . . . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . 4 . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 10 | . . . . . . . . . 10 . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . 1 . . . . . . . . . Time 32 | . . . . . 32 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 46 | . 10 . 10 . 6 . . . . . 18 . 2 . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Total Allies 6 | . . 3 . 3 . . . . . . . . . . Largest Group 3 | . . 2 2 3 3 . . . . . . . . . Highest-Rated Group 42 | . . 42 42 40 40 . . . . . . . . . Highest-Rated Ally 31 | . . 31 31 16 16 . . . . . . . . . Total Orders 1 | . . . . . . . . . . . . . 1 . EXPLORE 1 | . . . . . . . . . . . . . 1 . Ally Attacks 38 | . . 8 8 2 20 . . . . . . . . . Total Damage 385 | . . 104 105 16 160 . . . . . . . . . Kills 9 | . . 2 3 1 3 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Active Infowar (turns) 9677 | . 651 1071 229 . 603 1422 903 665 217 1768 727 . 1357 64 Optics 1357 | . . . . . . . . . . . . . 1357 . Sensors 357 | . . . . . . . . . . . 324 . . 33 Terrain 5958 | . . . . . 350 1422 903 665 217 1768 633 . . . Structural 2204 | . 651 1071 229 . 253 . . . . . . . . . Seismic 42 | . . . . . . . . . . . . . . 42 Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . 1 . 1 . . 1 1 . 3 . . . . Drone Launches 2 | . . . . . . . . . . . . . 2 . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Turns Passed 17683 | . 1573 1078 2634 1360 1517 2305 942 665 217 1768 1955 197 1382 90 Spaces Moved 7780 | 1 824 718 680 468 521 745 339 267 88 495 954 189 1382 109 Core 810 | . . . . . . . . . . . 1 155 588 66 Treads 2680 | . . . 595 100 521 412 155 267 88 495 47 . . . Legs 2092 | 1 480 . . . . 333 184 . . . 906 34 154 . Wheels 2155 | . 344 718 85 368 . . . . . . . . 640 . Hover 43 | . . . . . . . . . . . . . . 43 Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 120 120 140 135 145 240 240 240 240 240 240 120 50 50 50 Average Speed 192 | 120 154 140 297 270 240 252 262 240 240 335 160 75 82 62 Slowest Speed 560 | 120 200 140 320 480 240 333 333 240 240 560 560 190 180 200 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 55 | 2 94 98 83 80 71 18 52 52 69 63 29 85 38 4 Regions Visited 14 Branch Regions 6 Pre-discovered Areas 6 | . . 2 1 . 1 . 1 . 1 . . . . . Known Exits Taken 6 | . 1 . 1 1 1 . . . . 1 . . 1 . Unknown Exits Taken 6 | 1 . 1 . . . 1 1 1 1 . . . . . Scrap Searched 10 | . . 1 . 1 . . 2 2 . 4 . . . . Spaces Dug 47 | . . . 9 2 1 5 13 2 . . 4 1 10 . Terrain Destroyed 315 | . . . 34 2 24 34 38 2 . 48 62 56 15 . Melee 12 | . . . 9 2 1 . . . . . . . . . Projectile 66 | . . . . . . 12 . 2 . . 32 5 15 . AOE 237 | . . . 25 . 23 22 38 . . 48 30 51 . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Total 9545 | . 1016 760 1061 522 699 1020 380 283 97 564 1225 226 1563 129 Wait 554 | . 89 12 173 18 31 68 13 . . 14 42 24 59 11 Move 7767 | . 823 717 679 467 520 744 338 266 87 494 954 188 1381 109 Hop . | . . . . . . . . . . . . . . . Pick Up 147 | . 13 5 21 2 19 19 3 1 2 2 38 1 20 1 Fast Attach 57 | . 5 1 2 . 4 8 3 . . 3 15 . 13 3 Attach 79 | . 3 2 10 1 7 8 2 1 3 8 20 1 10 3 Detach 28 | . 2 2 1 . 1 1 2 . 1 3 12 . 2 1 Swap 146 | . 7 . 19 11 23 37 7 2 . 3 32 2 3 . Drop 119 | . 10 1 13 1 18 25 3 1 4 . 26 1 16 . Fire 599 | . 63 20 123 19 71 108 9 12 . 37 83 9 44 1 Melee 13 | . . . 10 2 1 . . . . . . . . . Ram 8 | . . . . . . . . . . . . . 8 . Kick 12 | . 1 . . . . 1 . . . . 3 . 7 . Crush 16 | . . . 10 1 4 1 . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / [Sub]) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac x2 / Sto / [*Low]) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / *Low) -6/Waste -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -5/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 269 | -10/Materials | Identified exit to Mines 276 | -10/Materials | Discovered new exit (range 16) 316 | -10/Materials | Build established: Mutant 1142 | -10/Materials | Discovered new exit (range 3) 1380 | -10/Materials | Discovered new exit (range 14) 1574 | -10/Materials | Entered Mines 1581 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1606 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1672 | -10/Mines | Learned location of 1 exit from Materials 1802 | -10/Mines | Discovered new exit (range 7) 1841 | -10/Mines | Escorted by a lone wolf Derelict 1859 | -10/Mines | Discovered new exit (range 7) 1861 | -10/Mines | Learned location of Storage (-7) 1972 | -10/Mines | Discovered new exit (range 3) 2153 | -10/Mines | Core integrity fell below 50% 2652 | -10/Mines | Entered Materials 2652 | -9/Materials | Accompanied by 2 allies 2652 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2653 | -9/Materials | Identified exit to Materials 2657 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 3079 | -9/Materials | Identified exit to Mines 3177 | -9/Materials | Build established: Gunner 3894 | -9/Materials | Discovered exit to Materials (range 16) 4353 | -9/Materials | Discovered exit to Materials (range 16) 4981 | -9/Materials | Core integrity fell below 50% 5286 | -9/Materials | Entered Mines 5298 | -9/Mines | Excavation squad dispatched 5298 | -9/Mines | A large section of the Mines collapsed 5307 | -9/Mines | Met a Derelict bent on vengeance 5483 | -9/Mines | Discovered exit to Materials (range 12) 5708 | -9/Mines | Build established: Tank 5862 | -9/Mines | Learned 4 Materials zone layouts 5899 | -9/Mines | Discovered exit to Materials (range 5) 6044 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 6646 | -9/Mines | Entered Materials 6646 | -8/Materials | Accompanied by 3 allies 6646 | -8/Materials | Evolved 2 slots: Propulsion x2 6960 | -8/Materials | Repaired Hrd. Light Armor Plating 7187 | -8/Materials | Build established: Scavenger-Tank 7199 | -8/Materials | Discovered new exit (range 5) 7579 | -8/Materials | Discovered new exit (range 16) 7785 | -8/Materials | Learned 2 Lower Caves zone layouts 7822 | -8/Materials | Identified exit to Factory 7848 | -8/Materials | Learned Factory repair station intel 7866 | -8/Materials | Learned 2 Lower Caves zone layouts 7874 | -8/Materials | Learned location of 1 exit from Extension 7875 | -8/Materials | Learned Factory security intel 7933 | -8/Materials | Garrison activated, responded to threat 8163 | -8/Materials | Entered Factory 8163 | -7/Factory | Evolved 2 slots: Utility x2 8164 | -7/Factory | Identified exit to Factory 8164 | -7/Factory | Identified exit to Storage 8166 | -7/Factory | Loaded intel: 6 repair station locations 9027 | -7/Factory | Discovered exit to Factory (range 12) 9414 | -7/Factory | Lost 3 parts (3n) 9417 | -7/Factory | Destroyed 9 combat bots 9708 | -7/Factory | Discovered new exit (range 14) 9752 | -7/Factory | Build established: Scavenger-Skirmisher 10285 | -7/Factory | Build established: Tank 10468 | -7/Factory | Entered Lower Caves 10758 | -7/Lower Caves | Build established: Skirmisher 11140 | -7/Lower Caves | Build established: Tank 11357 | -7/Lower Caves | Discovered new exit (range 15) 11410 | -7/Lower Caves | Entered another Lower Caves area 11482 | -7/Lower Caves | Discovered exit to Factory (range 9) 11941 | -7/Lower Caves | Entered a destroyed Warlord outpost 12004 | -7/Lower Caves | Discovered new exit (range 13) 12019 | -7/Lower Caves | Learned Factory terminal intel 12036 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 12075 | -7/Lower Caves | Entered Data Miner 12078 | -7/Data Miner | Discovered new exit (range 8) 12135 | -7/Data Miner | Met Data Miner 12181 | -7/Data Miner | Learned location of Section 7 (-3) 12181 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 12224 | -7/Data Miner | Received God Mode back door access code from Data Miner 12292 | -7/Data Miner | Entered Proximity Caves 12806 | -6/Proximity Caves | Learned Factory terminal intel 12814 | -6/Proximity Caves | Spotted B-75 Beast 12882 | -6/Proximity Caves | Destroyed B-75 Beast 12910 | -6/Proximity Caves | Lost 3 parts (2n1w) 13031 | -6/Proximity Caves | Learned Factory emergency access door positions 13106 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 13405 | -6/Proximity Caves | Build established: Gunner 13511 | -6/Proximity Caves | Lost 3 parts (1n1u1w) 13601 | -6/Proximity Caves | Learned location of 1 exit from Lower Caves 14021 | -6/Proximity Caves | Discovered exit to Factory (range 8) 14060 | -6/Proximity Caves | Entered Factory 14060 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 14062 | -6/Factory | Loaded intel: 26 terminal locations 14376 | -6/Factory | Lost 3 parts (1u2w) 14754 | -6/Factory | Incoming investigation squad redirected 14862 | -6/Factory | Spotted B-75 Beast 15087 | -6/Factory | Lost 3 parts (1n2w) 15281 | -6/Factory | Lost 3 parts (2n1u) 15633 | -6/Factory | Discovered new exit (range 3) 15662 | -6/Factory | Discovered new exit (range 7) 15684 | -6/Factory | Identified exit to Factory 15708 | -6/Factory | Identified exit to Lower Caves 16015 | -6/Factory | Sucked down chute 16015 | -6/Factory | Entered Waste 16030 | -6/Waste | EMP discharged 16074 | -6/Waste | Spotted C-40 Crusher 16090 | -6/Waste | Spotted C-40 Crusher 16094 | -6/Waste | Destroyed C-40 Crusher 16107 | -6/Waste | Spotted C-40 Crusher 16121 | -6/Waste | Spotted C-40 Crusher 16130 | -6/Waste | EMP discharged 16130 | -6/Waste | System corruption reached 10% 16133 | -6/Waste | Released all parts (15) 16147 | -6/Waste | Spotted C-40 Crusher 16162 | -6/Waste | Spotted C-40 Crusher 16206 | -6/Waste | Discovered new exit (range 10) 16212 | -6/Waste | Entered Factory 16213 | -6/Factory | Loaded intel: 26 terminal locations 16320 | -6/Factory | Discovered exit to Factory (range 18) 16436 | -6/Factory | Build established: Mutant 16476 | -6/Factory | Discovered exit to Factory (range 14) 16899 | -6/Factory | Spotted B-75 Beast 16970 | -6/Factory | Build established: Hacker-Mutant 17526 | -6/Factory | Build established: Hacker-Tank 17570 | -6/Factory | Cargo convoy interrupted 17570 | -6/Factory | Released all parts (13) 17571 | -6/Factory | Core integrity fell below 50% 17585 | -6/Factory | Incoming assault squad redirected 17594 | -6/Factory | Entered another Factory area 17594 | -5/Factory | Evolved 2 slots: Utility x2 17684 | -5/Factory | Self-destructed Last Messages --------------- GOAL=ESCAPE 17600_ Acquired Wave Gun. 17605_ Acquired Lrn. Proton Cannon. 17618_ Acquired Seismic Detector. 17629_ Acquired Gravmag System. 17635_ K-01 Serf collects debris. 17649_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 17649_ Connecting with Terminal... 17650_ ALERT: All DSF locations entering lockdown mode. 17656_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F018. 17663_ Door malfunctions. 17663_ Assembly Bed disabled. 17665_ VSS Leg destroyed. 17673_ Seismic Detector destroyed. 17674_ Imp. Proton Missile Launcher destroyed. 17676_ Gravmag System destroyed. 17677_ Adv. Sensor Array destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????? ?????????????????????? | | ?????????????????????????? ?????????????????????? | | ????????????????????????? ?????????????????????? | | ??????????????????""????? ?????????????????????? | | ??????????????????"" ??? ??????????????????????? | | ??????????????????"" 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"????????????? | | ########## """""" #? !!! ????????????? | | """"" #?? !! ????????????? | | """"" #??#########????????????? | | """""" #???????????????????????? | | #???????????????????????? | | #???????????????????????? | | +##############+######"###???????????????????????? | | #????? ?? #?????????????????????????? | | """ #??? #?????????????????????????? | | #? #?????????????????????????? | | """ # ! #?????????????????????????? | | # #?????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 34 Energy Capacity 380 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 210 Armor Coverage 450 Resistance: KI 20 Core Shielding 20 Weapon Shielding 33 Evasion (%) 60 Targeting Accuracy 8 Target Analysis 5 Armor Integrity Analysis 30 Recoil Reduction 4 Matter Filtering 30 Kinecelleration 30 Offensive Hacking 11 Defensive Hacking 20 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Multireflex Exoskeleton | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Imp. Heavy Machine Gun | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free Imp. Focal Shield | -7/Data Miner | Free Hvy. Phase Cannon | -7/Data Miner | Free Plasma Rifle | -7/Data Miner | Free Lance | -7/Data Miner | Free Robot Schematics ------------------ R-10 Processor | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Hrd. Light Armor Plating | 57% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- Gun Specialist Challenges ------------ None Game ------ Seed WeaponsCatalystStreamer Manual? 0 Play Time 02:21:36 Cumulative 64.0 hours Start 2025.08.09 @ 16:38:17 End 2025.08.09 @ 19:52:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 20 Rogue 20 Adventurer 0 Explorer 0 Win Type - Total 1 Types 0/0/1/0/0/0/0/0/0/0 Lore% 53 Gallery% 46 Achievement% 73 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 28/SwanstonBold Map View 50x52 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f3f278c3-3261-4750-9129-253762e2ecff