Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.07.21 @ 22:34:15 Player: mr_sack Result: Destroyed by L-31 Rogue with Katana Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (32) 160 Value Destroyed (809) 809 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (116) 116 TOTAL SCORE: 1885 Bonus ------- Follower Combat Kills 116 Cogmind --------- Core Integrity 0/250 Matter 298/300 Energy 125/125 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -9/Mines Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ Large Storage Unit Signal Interpreter > --- WEAPON (2) ------- Light Cannon > --- INVENTORY (10) --- Ion Engine Ion Engine Light Treads Light Treads Weight Redist. System Terrain Scanner Seismic Analyzer Assault Rifle Mining Laser Makeshift Spear Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Wheel > --- UTILITY ---------- Large Storage Unit Weight Redist. System > --- WEAPON ----------- Assault Rifle Makeshift Spear > --- INVENTORY -------- Ion Engine Ion Engine Light Treads Light Treads Signal Interpreter Terrain Scanner Seismic Analyzer Assault Rifle Light Cannon Mining Laser [Rating: 12] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Signal Interpreter Weapon Assault Rifle Energy Gun Particle Gun Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Special Weapon Mining Laser Piercing Weapon Makeshift Spear Build | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 42 | 7 29 2 1 3 Power 7 | 1 5 . . 1 Engine 7 | 1 5 . . 1 Core . | . . . . . Reactor . | . . . . . Propulsion 10 | 2 6 . 1 1 Treads 8 | 1 5 . 1 1 Leg . | . . . . . Wheel 2 | 1 1 . . . Hover . | . . . . . Flight . | . . . . . Utility 9 | 2 6 1 . . Device 2 | 1 1 . . . Storage 6 | 1 5 . . . Processor 1 | . . 1 . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 16 | 2 12 1 . 1 Energy Gun 2 | . 2 . . . Energy Cannon . | . . . . . Ballistic Gun 10 | 2 8 . . . Ballistic Cannon 1 | . . . . 1 Launcher . | . . . . . Special Weapon 2 | . 2 . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon 1 | . . 1 . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 9 | . 7 . . 2 Power 2 | . 2 . . . Propulsion 2 | . 1 . . 1 Utility 1 | . 1 . . . Weapon 4 | . 3 . . 1 Highest Loss Streak 2 | . 2 . . 1 Average Slot Usage (%) 96 | . 94 100 100 90 Engine 13 | . 13 14 14 14 Treads 14 | . 14 14 14 18 Wheel 13 | . 13 14 14 . Device 6 | . 11 6 . . Storage 14 | . 14 14 14 14 Processor 5 | . . 7 14 14 Energy Gun 2 | . 4 . . . Ballistic Gun 17 | . 19 18 14 14 Piercing Weapon 5 | . . 9 14 9 Naked Turns . | . . . . . Heaviest Build 26 | 11 26 25 25 25 Greatest Support 40 | 20 26 26 20 40 Greatest Overweight (x) 2 | 1 2 2 2 1 Average Overweight (x) . | . . 1 1 . Largest Inventory Capacity 14 | 6 14 10 10 10 Average Capacity 8 | 5 8 10 10 10 Most Carried 10 | 5 10 10 10 10 Average Carried 8 | 3 7 9 10 10 Final Capacity 10 | 6 10 10 10 10 Final Carried 10 | 5 9 10 10 10 Class Distribution -------------------- 89% | Mutant 10% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Resources | -11 -10 -10 -10 -9 ----------- Run | Scr Mat Min Exi Min Matter Collected 868 | 286 503 26 . 53 Remotely . | . . . . . Salvage Created 1085 | 108 863 84 . 30 Parts 62 | 5 40 14 . 3 Haulers Intercepted 2 | . 2 . . . Recyclers Shooed 3 | . 3 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Combat Hostiles Destroyed 23 | . 15 6 . 2 Melee 6 | . . 6 . . Guns 14 | . 12 . . 2 AOE 2 | . 2 . . . Classes Destroyed 7 | 2 4 1 . . Tunneler 1 | 1 . . . . Hauler 2 | . 2 . . . Recycler 3 | 1 2 . . . Mechanic 1 | . 1 . . . Watcher 2 | . 2 . . . Swarmer 8 | . . 6 . 2 Grunt 15 | . 15 . . . Best Kill Streak 3 | 2 3 3 . 2 Combat Bots Only 3 | . 3 3 . 2 Max Kills in Single Turn 2 | 1 2 1 . 1 Gunslinging . | . . . . . Exploded 2 | . 2 . . . Melee 1 | . . 1 . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -9 -------- Run | Scr Mat Min Exi Min Damage Taken 1570 | . 1075 175 . 320 Core 282 | . 173 39 . 70 Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 145 | 4 132 2 . 7 Largest 2 | 2 2 1 . 2 Hottest 120 | 40 120 20 . 55 Shots Fired 239 | 8 221 2 . 8 Gun 233 | 8 216 2 . 7 Cannon 1 | . . . . 1 Launcher . | . . . . . Special 5 | . 5 . . . Kinetic 177 | 8 159 2 . 8 Thermal 40 | . 40 . . . Explosive . | . . . . . Electromagnetic 22 | . 22 . . . Robot Hit Streak 21 | 7 21 . . 5 Robot Miss Streak 5 | . 3 2 . 5 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 146 | 7 126 8 . 5 Core Hits 60 | 3 49 6 . 2 Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks 15 | . . 15 . . Impact . | . . . . . Slashing . | . . . . . Piercing 15 | . . 15 . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2571 | 74 2171 237 . 89 Guns 1608 | 74 1454 10 . 70 Cannons 19 | . . . . 19 Explosions 693 | . 693 . . . Melee 227 | . . 227 . . Ramming . | . . . . . Kinetic 988 | 74 815 10 . 89 Thermal 1124 | . 1124 . . . Explosive 3 | . 3 . . . Electromagnetic 229 | . 229 . . . Impact . | . . . . . Slashing . | . . . . . Piercing 227 | . . 227 . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 313 | . 313 . . . Projectiles . | . . . . . Explosions 313 | . 313 . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 86 | . 86 . . . Shots 1 | . 1 . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 321 | . 321 . . 7 Average Temperature 57 | . 57 . . 4 Received Heat Transfer 678 | . 576 . . 102 Siege Activations . | . . . . . Robots Corrupted 1 | . 1 . . . Combat Hostiles 1 | . 1 . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 1399 | . 1399 . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Peak Influence 194 | 10 194 173 . 186 Average Influence 83 | 4 79 105 . 109 Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 4 | . 4 . . . Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 3 | . 3 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Distress Signals 5 | . 5 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 62 | . 44 6 . 12 Peak Tracking Total 6 | . 6 3 . 6 Tactical Retreats 5 | . 5 . . . Traps | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed 6 | . 6 . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -9 ---------- Run | Scr Mat Min Exi Min Machines Disabled 8 | . 8 . . . Max in Single Turn 3 | . 3 . . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Machines Accessed 12 | . 10 . 1 1 Terminals 8 | . 7 . . 1 Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 29 | . 26 . 1 2 Successful 11 | . 9 . 1 1 Failed 18 | . 17 . . 1 Catastrophic 2 | . 2 . . . Database Lockouts . | . . . . . Manual 13 | . 12 . 1 . Terminals 17 | . 15 . . 2 Fabricators . | . . . . . Repair Stations 5 | . 5 . . . Recycling Units 6 | . 6 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 5 | . 3 . 1 1 Record 1 | . . . 1 . Branch Access Points 1 | . 1 . . . Unreport Threat 1 | . 1 . . . Disarm Traps 1 | . 1 . . . Recall Investigation 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks 4 | . 4 . . . Scan Component 2 | . 2 . . . Repair 2 | . 2 . . . Recycling Unit Hacks 2 | . 2 . . . Retrieve Components 2 | . 2 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 9 | . 9 . . . Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 2 | . 2 . . . Time 52 | . 52 . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 16 | . 16 . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -9 ------------ Run | Scr Mat Min Exi Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired 1 | . . . 1 . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -9 -------- Run | Scr Mat Min Exi Min Total Allies 1 | . . . 1 . Largest Group 1 | . . . 1 1 Highest-Rated Group 21 | . . . 21 21 Highest-Rated Ally 21 | . . . 21 21 Total Orders . | . . . . . Ally Attacks 11 | . . . . 11 Total Damage 228 | . . . . 228 Kills 6 | . . . . 6 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 2 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -9 ------------- Run | Scr Mat Min Exi Min Turns Passed 3114 | 98 1546 391 912 167 Spaces Moved 1788 | 53 804 339 507 85 Core 9 | 9 . . . . Treads 1023 | 37 463 38 400 85 Legs . | . . . . . Wheels 756 | 7 341 301 107 . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 90 100 160 Average Speed 136 | 133 130 103 163 173 Slowest Speed 180 | 160 180 160 180 180 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 56 | 3 93 79 90 19 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched 2 | . . 1 . 1 Spaces Dug 3 | . 3 . . . Terrain Destroyed 119 | . 119 . . . Melee . | . . . . . Projectile 3 | . 3 . . . AOE 116 | . 116 . . . Actions | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Total 2219 | 69 1098 361 595 96 Wait 112 | 1 108 3 . . Move 1784 | 52 803 338 506 85 Hop . | . . . . . Pick Up 16 | 5 9 1 1 . Fast Attach 16 | 7 8 . . 1 Attach 3 | . 3 . . . Detach 1 | . 1 . . . Swap 23 | . 18 2 1 2 Drop 19 | . 16 . 2 1 Fire 145 | 4 132 2 . 7 Melee 15 | . . 15 . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire 85 | . . . 85 . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 99 | -11/Scrapyard | Entered Materials 320 | -10/Materials | Build established: Mutant 456 | -10/Materials | Discovered new exit (range 10) 563 | -10/Materials | Identified exit to Mines 832 | -10/Materials | Core integrity fell below 50% 1043 | -10/Materials | Build established: Scavenger-Mutant 1133 | -10/Materials | Discovered new exit (range 16) 1347 | -10/Materials | Build established: Mutant 1445 | -10/Materials | Repaired Assault Rifle 1473 | -10/Materials | Repaired Lgt. Treads 1645 | -10/Materials | Entered Mines 1666 | -10/Mines | Discovered new exit (range 4) 1718 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1758 | -10/Mines | Learned location of Mines (-9) 1764 | -10/Mines | Discovered new exit (range 10) 1837 | -10/Mines | Identified exit to Materials 1879 | -10/Mines | Core integrity fell below 20% 1880 | -10/Mines | Learned 2 Materials zone layouts 2029 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2030 | -10/Mines | Discovered new exit (range 5) 2034 | -10/Mines | Identified exit to Exiles 2036 | -10/Mines | Entered Exiles 2036 | -10/Exiles | Found Exiles lab destroyed 2051 | -10/Exiles | Discovered new exit (range 14) 2925 | -10/Exiles | Discovered new exit (range 10) 2937 | -10/Exiles | Identified exit to Mines 2948 | -10/Exiles | Entered Mines 2948 | -9/Mines | Accompanied by 1 ally 3115 | -9/Mines | Destroyed by L-31 Rogue with Katana Last Messages --------------- 03052_ B-36 Bruiser unfolds itself. 03052_ G-34 Mercenary unfolds itself. 03053_ Slug penetrates G-34 Mercenary. 03053_ G-34 Mercenary destroyed. 03056_ B-36 Bruiser suffers critical hit. 03056_ Destroyed Lgt. Treads. 03059_ B-36 Bruiser destroyed. 03064_ R-06 Scavenger collects Ion Engine. 03066_ Acquired Lgt. Treads. 03067_ R-06 Scavenger collects Heat Sink. 03068_ Acquired 23 matter. 03070_ R-06 Scavenger collects Aluminum Leg. 03084_ R-06 Scavenger collects Sml. Laser. 03099_ Slug penetrates G-34 Mercenary. 03102_ G-34 Mercenary destroyed. 03105_ Slug penetrates G-34 Mercenary. 03105_ G-34 Mercenary destroyed. 03108_ Slug penetrates L-31 Rogue. 03110_ Assault Rifle destroyed. 03111_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????#????????????????? | | ??????????????????????????????? ???????????????? | | ??????????????????????????????? ???????????????? | | ??????????????????????????????? #??????????????? | | ??????????????????????????????? #??????????????? | | ???????????????????????????????# #?????#????????? | | ???????????????????????????????# #???## ???????? | | ???????????????????????????????# #??# ????????? | | ???????????????????????????????# =#?# ????????? | | ???????????????????????????????#*%## ?????????? | | ???????????????????????????????# =%! ??????????? | | ???????????????????????????????# [= ???????????? | | ????????????????????????????#### #????????????? | | ????????????????????????##### #?????????????? | | ???????????????????????? ## ##########????? | | ????????????????????????# ## #????? | | ????????????????????????# ### ######## #????? | | ????????????????????????#@### ##?????# #????? | | ????????????????????????# lg #?????# ##???? | | ????????????????????????###### #???## ##??? | | ????????????????????????????# #### "%### | | ????????????????????????????# ## ^ | | ????????????????????????????" ###^## #### | | ????????????????????????????" #?# #%##??? | | ????????????????????????????#X # #?# #[#???? | | ????????????????????????????# # ## #/%#???? | | ????????????????????????????### ### ! ##### | | ??????????????????????????????? ##?##### ### | | ??????????????????????????????? ##????### ### ## | | ??????????????????????????????? #????## ## #? | | ??????????????????????????????? ##????# ## | | ??????????????????????????????? ??????# !% # | | ??????????????????????????????? #??????# !%!## | | ???????????????????????????????#???????## ####? | | ????????????????????????????????????????## #???? | | ?????????????????????????????????????????## #???? | | ??????????????????????????????????????????## #???? | | ????????????????????????????????????????????##???? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 6 Evasion (%) 44 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShadingQuantumSabre Manual? 0 Play Time 00:37:14 Cumulative 58.8 hours Start 2020.07.20 @ 22:43:13 End 2020.07.21 @ 22:34:15 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 43 Rogue 38 Adventurer 5 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 32 Gallery% 38 Achievement% 27 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 362c06b2-8106-47e5-aa8e-1b511d0cc8eb