Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.05 @ 14:54:48 Player: LegionOfLizards Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (170) 850 Value Destroyed (4086) 4086 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (1080) 1080 TOTAL SCORE: 7836 Bonus ------- High Alert Combat Kills 1080 Cogmind --------- Core Integrity 0/550 Matter 123/300 Energy 265/265 System Corruption 1% Temperature Cool (5) Movement Treading (160) Location -8/Storage Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (3) --- Light Treads Light Treads > --- UTILITY (4) ------ Large Storage Unit Hacking Suite Hacking Suite Drone Bay (1/2) > --- WEAPON (3) ------- Flak Cannon Welding Torch > --- INVENTORY (15) --- Light Ion Engine Improved Ion Engine Aluminum Leg Aluminum Leg Improved Heat Sink Improved Heat Sink Sensor Array Improved Terrain Scan Processor Improved Targeting Computer Improved Propulsion Shielding Drone Bay (2/2) Drone Bay (2/2) Drone Bay (2/2) Drone Bay (2/2) Drone Bay (2/2) Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Titanium Leg Titanium Leg Titanium Leg > --- UTILITY ---------- Large Storage Unit Improved Targeting Computer Heavy Armor Plating > --- WEAPON ----------- Heavy Assault Rifle Flak Cannon Blade Saw > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Light Treads Light Treads Light Treads Improved Heat Sink Improved Terrain Scan Processor Improved Targeting Computer Improved Propulsion Shielding Heavy Armor Plating Heavy Armor Plating Hacking Suite Hacking Suite [Rating: 31] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Terrain Scan Processor Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Light Cannon Energy Gun Medium Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Welding Torch Slashing Weapon Mining Claw Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion 1 | . . . 1 . Utility 2 | . . 1 1 . Weapon 1 | . . 1 . . Parts Attached 99 | 6 13 32 37 11 Power 10 | 1 1 5 2 1 Engine 10 | 1 1 5 2 1 Core . | . . . . . Reactor . | . . . . . Propulsion 34 | 2 6 8 15 3 Treads 22 | . 3 8 9 2 Leg 12 | 2 3 . 6 1 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 19 | 1 2 5 6 5 Device 4 | . 1 1 . 2 Storage 3 | 1 1 1 . . Processor 3 | . . 1 2 . Hackware 2 | . . . . 2 Protection 7 | . . 2 4 1 Artifact . | . . . . . Weapon 36 | 2 4 14 14 2 Energy Gun 3 | 2 1 . . . Energy Cannon . | . . . . . Ballistic Gun 3 | . . . 3 . Ballistic Cannon 20 | . 2 10 7 1 Launcher 4 | . 1 2 1 . Special Weapon 1 | . . . . 1 Impact Weapon . | . . . . . Slashing Weapon 5 | . . 2 3 . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . 1 . . Parts Lost 23 | . 1 3 17 2 Power 1 | . . . 1 . Propulsion 9 | . 1 . 6 2 Utility 4 | . . 1 3 . Weapon 9 | . . 2 7 . Highest Loss Streak 11 | . 1 2 11 1 To Critical Strikes . | . . . . . Average Slot Usage (%) 92 | . 99 97 87 60 Engine 10 | . 14 10 8 3 Treads 16 | . 11 20 11 19 Leg 7 | . 15 1 13 . Device 7 | . 13 7 . 8 Storage 11 | . 14 11 9 9 Processor 8 | . . 10 12 7 Protection 2 | . . 2 8 . Energy Gun 1 | . 4 . . . Ballistic Gun 1 | . . . 6 . Ballistic Cannon 19 | . 21 23 14 7 Launcher 4 | . 1 7 . . Peak Build Rating 31 | 6 11 19 31 25 Average Rating 15 | 5 9 16 25 12 On Entrance 8 | . 6 10 18 7 Naked Turns . | . . . . . Heaviest Build 56 | 14 22 43 56 40 Greatest Support 66 | 20 40 46 66 60 Greatest Overweight (x) 6 | 3 2 1 6 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 10 15 15 15 Average Capacity 13 | 7 9 14 15 15 Most Carried 15 | 3 10 15 15 15 Average Carried 11 | . 7 13 14 11 Final Capacity 15 | 8 10 15 15 15 Final Carried 15 | 1 10 15 11 15 Class Distribution -------------------- 29% | Mutant 23% | Skirmisher 20% | Scavenger-Mutant 13% | Tank 6% | Gunner 5% | Scavenger-Skirmisher Dominant Class ---------------- Scavenger-Mutant | -10/Materials Skirmisher | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Sto Matter Collected 4139 | 260 556 1798 1347 178 Remotely . | . . . . . Salvage Created 4532 | 150 591 2177 1338 276 Parts 285 | 10 37 147 75 16 Haulers Intercepted 7 | . 2 5 . . Recyclers Shooed 9 | . 3 3 2 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Combat Hostiles Destroyed 101 | . 11 51 33 6 Melee 1 | . . . 1 . Guns 5 | . . . 5 . Cannons 70 | . 11 30 23 6 AOE 23 | . . 21 2 . Classes Destroyed 16 | 3 5 4 4 . Worker 15 | 1 4 6 1 3 Builder 17 | . 1 11 4 1 Tunneler 7 | 3 1 2 1 . Hauler 7 | . 2 5 . . Recycler 15 | 1 2 8 3 1 Mechanic 1 | . . . 1 . Operator 2 | . . 1 . 1 Watcher 8 | . 2 5 1 . Swarmer 19 | . 3 13 3 . Cutter 3 | . . . 3 . Grunt 54 | . 8 25 16 5 Brawler 2 | . . 2 . . Duelist 1 | . . . 1 . Protector 1 | . . 1 . . Sentry 20 | . . 10 9 1 Hunter 1 | . . . 1 . Best Kill Streak 11 | 4 3 11 8 7 Combat Bots Only 7 | . 2 6 7 2 Max Kills in Single Turn 3 | 1 2 3 2 1 Gunslinging . | . . . . . Exploded 3 | . . 3 1 . Melee 1 | . . . 1 . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Hostile Shots Fired 617 | . 42 187 339 49 Missed 164 | . 10 49 93 12 Damage Taken 6543 | . 684 1626 3670 563 Core 920 | . 117 238 413 152 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 511 | . . 423 . 88 Core Remaining (%) 64 | 100 53 40 . . Volleys Fired 374 | 12 63 146 104 49 Largest 3 | 2 2 3 3 2 Hottest 122 | 100 91 108 122 64 Shots Fired 764 | 24 125 322 242 51 Gun 118 | 24 22 . 72 . Cannon 607 | . 103 294 169 41 Launcher 29 | . . 28 1 . Special 10 | . . . . 10 Kinetic 679 | . 103 294 241 41 Thermal 56 | 24 22 . . 10 Explosive 29 | . . 28 1 . Electromagnetic . | . . . . . Robot Hit Streak 14 | 6 6 8 11 14 Robot Miss Streak 7 | 3 4 7 7 7 Penetration Max . | . . . . . Secondary Targets 1 | . . . 1 . Max Gunslinging Chain 1 | . . . 1 . Shots Hit Robots 422 | 16 58 140 167 41 Core Hits 333 | 6 26 127 122 52 Critical Kills 1 | . . . 1 . Critical Parts Destroyed . | . . . . . Critical Strikes 28 | 2 9 7 10 . Burn 4 | 2 2 . . . Destroy 1 | . . . 1 . Blast 18 | . 7 7 4 . Sever 5 | . . . 5 . Melee Attacks 29 | . . 7 22 . Impact . | . . . . . Slashing 29 | . . 7 22 . Piercing . | . . . . . Sneak Attacks 1 | . . 1 . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 11307 | 216 1305 4980 3981 825 Guns 1050 | 216 202 . 632 . Cannons 7186 | . 834 2872 2662 818 Explosions 2843 | . 269 2054 520 . Melee 194 | . . 50 144 . Ramming 27 | . . 4 23 . Kinetic 7818 | . 834 2872 3294 818 Thermal 642 | 216 419 . . 7 Explosive 2245 | . 52 2054 139 . Electromagnetic 381 | . . . 381 . Impact . | . . . . . Slashing 194 | . . 50 144 . Piercing . | . . . . . Highest Corruption 7 | . 2 7 . 1 Average Corruption 4 | . 1 6 . 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 59 | . 10 45 . 4 Message Errors 17 | . 3 12 . 2 Matter Fused 17 | . 3 13 . 1 Heat Flow Errors 6 | . . 6 . . Energy Discharges 6 | . . 6 . . Data Loss (minor) 6 | . 3 3 . . Data Loss (major) 3 | . . 3 . . Misfires 1 | . 1 . . . Alerts 1 | . . 1 . . Weapon Failures 2 | . . 1 . 1 Overload Shots . | . . . . . Overflow Damage 295 | . 61 178 56 . Projectiles 98 | . 10 32 56 . Explosions 169 | . 51 118 . . Melee 28 | . . 28 . . Knockbacks 88 | . 12 17 41 18 Impact . | . . . . . Kinetic 81 | . 11 17 37 16 Secondary 7 | . 1 . 4 2 Self-Inflicted Damage 408 | . 331 54 23 . Shots 9 | . 6 2 1 . Rammed 5 | . . . 5 . Targets Rammed 7 | . . 1 6 . Kicked 1 | . . 1 . . Crushed 1 | . . . 1 . Highest Temperature 414 | 238 150 227 414 33 Average Temperature 84 | 81 38 59 141 17 Received Heat Transfer 2676 | . 159 456 1818 243 Effects 9 | . . . 9 . Shutdowns 1 | . . . 1 . Energy Bleed 3 | . . . 3 . Interference 3 | . . . 3 . Short Circuit 1 | . . . 1 . Damage (minor) 1 | . . . 1 . Siege Activations . | . . . . . Robots Corrupted 2 | . . . 2 . Combat Hostiles 2 | . . . 2 . Parts Fried 1 | . . . 1 . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | 1 1 . . . Heat Transferred 1643 | 777 816 . . 50 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Peak Influence 1189 | 25 468 1157 1189 476 Initial 488 | . 16 140 488 416 Average 485 | 7 249 479 879 411 Maximum Alert Level 4 | . 2 4 4 2 Low Security (%) 15 | 100 40 8 . . Level 1 30 | . 30 48 . 19 Level 2 29 | . 29 23 16 80 Level 3 21 | . . 16 71 . Level 4 3 | . . 2 12 . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Sterilizations 1 | . . 1 . . Squads Dispatched 27 | . 2 12 11 2 Investigation 9 | . 1 6 1 1 Extermination . | . . . . . Reinforcement 12 | . 1 5 5 1 Assault 3 | . . 1 2 . Garrison 3 | . . . 3 . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 5 | . . 3 2 . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Distress Signals 11 | . 1 5 2 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 167 | . 19 67 66 15 Peak Tracking Total 11 | . 5 11 7 4 Tactical Retreats 5 | . 2 . 2 1 Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Traps Triggered 7 | . 3 3 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed 6 | . . . . 6 Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Sto Machines Disabled 23 | . 10 7 6 . Max in Single Turn 3 | . 3 3 2 . Garrison Access 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Machines Accessed 20 | . 1 12 2 5 Terminals 13 | . 1 7 1 4 Fabricators . | . . . . . Repair Stations 3 | . . 2 . 1 Recycling Units 1 | . . 1 . . Scanalyzers 2 | . . 2 . . Garrison Access 1 | . . . 1 . Total Hacks 74 | . 2 51 5 16 Successful 54 | . 2 42 1 9 Failed 20 | . . 9 4 7 Catastrophic 7 | . . 1 1 5 Database Lockouts . | . . . . . Manual 7 | . 1 2 . 4 Terminals 32 | . 2 15 3 12 Fabricators . | . . . . . Repair Stations 17 | . . 13 . 4 Recycling Units 3 | . . 3 . . Scanalyzers 20 | . . 20 . . Garrison Access 2 | . . . 2 . Terminal Hacks 17 | . 2 9 . 6 Record 4 | . . 1 . 3 Open Door 1 | . . . . 1 Emergency Access Points 3 | . 1 2 . . Recycling Unit Index 1 | . . 1 . . Unreport Threat 1 | . . 1 . . Disarm Traps 1 | . . . . 1 Dispatch Records 3 | . 1 2 . . Zone Layout 3 | . . 2 . 1 Fabricator Hacks . | . . . . . Repair Station Hacks 14 | . . 11 . 3 Scan Component 8 | . . 6 . 2 Repair 6 | . . 5 . 1 Recycling Unit Hacks 3 | . . 3 . . Recycle Component 1 | . . 1 . . Process 1 | . . 1 . . Report Inventory 1 | . . 1 . . Scanalyzer 19 | . . 19 . . Insert Component 9 | . . 9 . . Analyze 10 | . . 10 . . Garrison Access Hacks 1 | . . . 1 . Seal Access 1 | . . . 1 . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 13 | . . 9 1 3 Full Trace Events 8 | . . 4 1 3 Feedback Events 1 | . . . . 1 Corruption 1 | . . . . 1 Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 9 | . . 9 . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 6 | . . 5 . 1 Time 174 | . . 148 . 26 Parts Recycled 1 | . . 1 . . Recycled Matter 156 | . . 156 . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 9 | . . 9 . . Part Schematics Acquired 9 | . . 9 . . Parts Damaged 1 | . . 1 . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders 3 | . . . . 3 EXPLORE 2 | . . . . 2 RETURN 1 | . . . . 1 Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches 2 | . . . . 2 Drone Recoveries 1 | . . . . 1 Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Sto Turns Passed 7039 | 131 1732 3036 1380 760 Spaces Moved 3235 | 68 905 1422 486 354 Core 15 | 14 . . 1 . Treads 2312 | . 358 1378 222 354 Legs 908 | 54 547 44 263 . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 160 126 160 Average Speed 162 | 121 162 161 173 160 Slowest Speed 350 | 200 260 240 350 240 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 52 | 4 98 97 31 34 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 9 | . . 9 . . Terrain Destroyed 380 | . 164 184 32 . Melee 3 | . . 3 . . Projectile 18 | . . 8 10 . AOE 359 | . 164 173 22 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Total 4253 | 92 1046 1869 755 491 Wait 350 | . 26 198 65 61 Move 3231 | 67 904 1421 485 354 Hop . | . . . . . Pick Up 97 | 7 24 35 18 13 Fast Attach 17 | . 2 3 12 . Attach 44 | 6 4 10 14 10 Detach 5 | . . 1 2 2 Swap 38 | . 7 19 11 1 Drop 61 | . 16 28 16 1 Fire 374 | 12 63 146 104 49 Melee 29 | . . 7 22 . Ram 1 | . . . 1 . Kick 1 | . . 1 . . Crush 5 | . . . 5 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials -8/Storage History --------- Turn | Location | Event 30 | -11/Scrapyard | Discovered new exit (range 13) 132 | -11/Scrapyard | Entered Materials 293 | -10/Materials | Discovered new exit (range 8) 303 | -10/Materials | Build established: Mutant 611 | -10/Materials | Discovered new exit (range 13) 737 | -10/Materials | Discovered new exit (range 5) 776 | -10/Materials | Build established: Scavenger-Mutant 1136 | -10/Materials | Discovered new exit (range 15) 1517 | -10/Materials | Discovered new exit (range 6) 1832 | -10/Materials | Derelicts attacked the area 1864 | -10/Materials | Entered another Materials area 1864 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2178 | -9/Materials | Build established: Scavenger-Skirmisher 2587 | -9/Materials | Build established: Skirmisher 3150 | -9/Materials | Discovered new exit (range 15) 3679 | -9/Materials | Repaired Lgt. Cannon 3857 | -9/Materials | Repaired Lgt. Cannon 3871 | -9/Materials | Discovered new exit (range 16) 4056 | -9/Materials | Discovered new exit (range 12) 4264 | -9/Materials | First assault squad dispatched 4396 | -9/Materials | Discovered new exit (range 16) 4421 | -9/Materials | Core integrity fell below 50% 4732 | -9/Materials | Repaired Imp. Light Cannon? 4788 | -9/Materials | Repaired Imp. Light Cannon 4821 | -9/Materials | Repaired Imp. Ion Engine 4873 | -9/Materials | Sterilization system engaged 4873 | -9/Materials | Non-combat units ordered to evacuate 4900 | -9/Materials | Entered another Materials area 4900 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5067 | -8/Materials | Garrison activated, responded to threat 5240 | -8/Materials | Lost 3 parts (1n2w) 5243 | -8/Materials | Destroyed 7 combat bots 5700 | -8/Materials | First assault squad dispatched 5910 | -8/Materials | Discovered new exit (range 16) 6213 | -8/Materials | Core integrity fell below 50% 6252 | -8/Materials | Build established: Mutant 6280 | -8/Materials | Entered Storage 6283 | -8/Storage | Lost 11 parts (1p5n2u3w) 6420 | -8/Storage | Repaired Broken Flak Cannon 6791 | -8/Storage | Core integrity fell below 20% 7040 | -8/Storage | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- Rating: 3 Time: 19 ALERT: Suspicious activity at Repair Station S001. Dispatching Investigation squad. Acquired 12 matter. System corrupted: Matter fused (-9). Connecting with Door Terminal... >>Open(Door) Sealed Heavy Doors opened. Acquired Drone Bay. Drone released from Drone Bay. MPXG%O2UDV>HO8YS5LSUH/OZ& W-25 Informer sends out distress signal. Drone destroyed. Drone retrieved by Drone Bay. Penetrated by Slug. Lgt. Treads destroyed. U-05 Engineer builds a Door. Penetrated by Slug. Slug penetrates Wall. 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Y #?????????????????????? | | ?# # !! @ ####??????????????????? | | ?# # != """#??????????????????? | | ?# + R"#??????????????????? | | ?# # """#??????????????????? | | ?# # u ####??????????????????? | | ?# # % #?????????????????????? | | ?# ######w##+#?????????????????????? | | ?# #????# #?????????????????????? | | ?# ###### #?????????????????????? | | ?# ## # #?????????????????????? | | ?# #T / #??????# ??????????? | | ?# ## ### #??????# ? ???????? | | ?# #! !## ####???# ??????? | | ?# # ## #???# ????????? | | ?# # ## ##### #???# #?????????? | | ?# # ## #???# ##### ??????????? | | ?# ######/##### ??????????? | | ?# #?### %# ##+###??????????? | | ?# #?#"" # # ??????????? | | ?# #?#"T """ + # ??????????? | | ?# ###"" "R ##T# # ??????????? | | ?# T### """ #### # ??????????? | | ?# ""#?# #??# # ??????????? | | ?# ########+###??# # ??????????? | | ?# #????# # ####??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 85 Armor Coverage 600 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 3 Offensive Hacking 20 Item Schematics ----------------- Grenade Launcher | -9/Materials | Scanalyzed Hrd. Light Armor Plating | -9/Materials | Scanalyzed Imp. Ion Engine | -9/Materials | Scanalyzed Mining Claw | -9/Materials | Scanalyzed Imp. Treads | -9/Materials | Scanalyzed Lgt. Treads | -9/Materials | Scanalyzed Imp. Targeting Computer | -9/Materials | Scanalyzed Hacking Suite | -9/Materials | Scanalyzed Imp. Light Cannon | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NullLayeredClaymores Manual? 0 Play Time 01:02:28 Cumulative 13.0 hours Start 2024.10.05 @ 13:51:18 End 2024.10.05 @ 14:54:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 15 Rogue 15 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 15 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 4% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 491e0e0c-c943-44fe-a160-205cc84e8d29