Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.10 @ 17:10:27 Player: amhuman Result: Destroyed by B-86 Titan with Matter Neutralizer Performance ------------- Evolutions (5) 2500 Regions Visited (13) 2600 Robots Destroyed (120) 600 Value Destroyed (4942) 4942 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (1525) 1525 TOTAL SCORE: 12487 Bonus ------- High Alert Combat Kills 439 Follower Combat Kills 86 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Cogmind --------- Core Integrity 0/1000 Matter 280/300 Energy 49/160 System Corruption 0% Temperature Cool (86) Movement Walking (108) Location -4/Proximity Caves Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (5) --- Carbon-fiber Leg Armored Leg Improved VSS Leg (fused) Improved VSS Leg Myomer Leg > --- UTILITY (8) ------ Advanced Heat Sink Large Storage Unit Improved Signal Interpreter 0b10 Decoder Chip [Generic] Makeshift Salvage Targeting Computer Advanced Targeting Computer Medium Reactive Plating Makeshift Ablative Armor > --- WEAPON (3) ------- Cooled Plasma Rifle Vortex Shotgun Thermoblaster > --- INVENTORY (15) --- Carbon-fiber Leg Advanced Signal Interpreter Improved Weapon Cycler Makeshift Thermal Plating Makeshift System Shield Makeshift System Shield Beamcaster Beamcaster Beamcaster Vortex Shotgun (50) Heavy Phase Cannon Advanced Assault Cannon Hypervelocity Gauss Cannon Improved Plasma Cutter Makeshift Hammer Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Armored Leg Improved VSS Leg Improved VSS Leg Myomer Leg > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Improved Signal Interpreter 0b10 Decoder Chip [Generic] Makeshift Salvage Targeting Computer Advanced Targeting Computer Medium Reactive Plating Makeshift Ablative Armor > --- WEAPON ----------- Cooled Plasma Rifle Vortex Shotgun Thermoblaster > --- INVENTORY -------- Carbon-fiber Leg Advanced Signal Interpreter Improved Weapon Cycler Makeshift Thermal Plating Makeshift System Shield Makeshift System Shield Beamcaster Beamcaster Beamcaster Vortex Shotgun Heavy Phase Cannon Advanced Assault Cannon Hypervelocity Gauss Cannon Improved Plasma Cutter Makeshift Hammer [Rating: 88] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Improved VSS Leg Treads Light Treads Leg Improved VSS Leg Wheel Wheel Utility Advanced Heat Sink Device Advanced Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Medium Reactive Plating Weapon Mass Driver Energy Gun Plasma Rifle Energy Cannon Heavy Plasma Cannon Ballistic Gun Flak Gun Ballistic Cannon Mass Driver Launcher Subdweller Shrapnel Launcher Special Weapon Mining Laser Build | -11 -10 -10 -10 -9 -9 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Fac Upp Upp War Pro Slots Evolved 10 | . . . . . . 8 . . 2 . . . . Power . | . . . . . . . . . . . . . . Propulsion 3 | . . . . . . 2 . . 1 . . . . Utility 6 | . . . . . . 5 . . 1 . . . . Weapon 1 | . . . . . . 1 . . . . . . . Parts Attached 161 | 7 1 3 6 4 1 36 1 2 68 16 7 7 2 Power 16 | 1 . 1 1 . 1 3 . . 5 2 1 1 . Engine 7 | 1 . . 1 . 1 . . . 2 2 . . . Core 9 | . . 1 . . . 3 . . 3 . 1 1 . Reactor . | . . . . . . . . . . . . . . Propulsion 31 | 2 . . . 1 . 5 . . 19 3 . 1 . Treads 4 | 2 . . . 1 . 1 . . . . . . . Leg 25 | . . . . . . 4 . . 17 3 . 1 . Wheel 2 | . . . . . . . . . 2 . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 57 | 1 1 . 2 1 . 16 1 . 23 7 3 2 . Device 33 | . 1 . 2 1 . 8 1 . 16 2 2 . . Storage 3 | 1 . . . . . . . . 1 . . 1 . Processor 7 | . . . . . . 3 . . 1 3 . . . Hackware 7 | . . . . . . 3 . . 4 . . . . Protection 7 | . . . . . . 2 . . 1 2 1 1 . Artifact . | . . . . . . . . . . . . . . Weapon 57 | 3 . 2 3 2 . 12 . 2 21 4 3 3 2 Energy Gun 21 | 2 . . 1 . . 5 . 1 4 2 2 3 1 Energy Cannon 14 | . . . 1 1 . 3 . . 8 1 . . . Ballistic Gun 3 | 1 . . . . . . . . 2 . . . . Ballistic Cannon 8 | . . . . . . 1 . . 5 1 1 . . Launcher 8 | . . . 1 . . 3 . 1 2 . . . 1 Special Weapon 3 | . . 2 . 1 . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . . . 2 . . 2 . . 2 . Parts Lost 56 | . . 1 4 . . 9 . 1 28 9 2 2 . Power 11 | . . . 1 . . 3 . . 3 2 1 1 . Propulsion 19 | . . . 1 . . 1 . . 13 3 . 1 . Utility 9 | . . . 1 . . 3 . . 3 2 . . . Weapon 17 | . . 1 1 . . 2 . 1 9 2 1 . . Highest Loss Streak 10 | . . 1 2 . . 4 . 1 10 4 2 2 . To Critical Strikes 1 | . . . . . . . . . . 1 . . . Average Slot Usage (%) 94 | . 85 95 96 98 100 94 93 92 91 88 95 100 100 Engine 4 | . 14 . 11 14 14 . . . . 4 1 . . Core 3 | . . 13 1 . . 4 6 6 4 . 3 5 5 Treads 8 | . 28 28 25 26 28 4 . . . . . . . Leg 18 | . . . . . . 19 26 26 26 25 29 29 29 Device 13 | . . 14 12 14 14 19 13 13 13 14 11 10 5 Storage 7 | . 14 14 14 14 14 6 6 6 5 5 5 5 5 Processor 10 | . . . . . . 7 13 13 9 14 23 23 23 Hackware 2 | . . . . . . 7 . . 7 . . . . Protection 2 | . . . . . . 2 6 6 2 3 1 5 11 Energy Gun 6 | . 14 14 14 . . 8 6 11 2 4 9 12 14 Energy Cannon 5 | . . . 7 14 14 6 13 1 6 4 . . . Ballistic Cannon 2 | . . . . . . 2 . . 2 5 5 4 . Special Weapon 2 | . . 8 . 9 14 . . . . . . . . Peak Build Rating 88 | 6 8 10 11 13 12 67 67 67 84 83 81 85 88 Average Rating 54 | 5 6 9 9 11 11 56 67 66 74 72 77 82 85 On Entrance 40 | . 6 8 10 10 12 12 67 67 66 72 75 81 84 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 83 | 12 13 15 26 26 16 52 52 52 83 62 68 69 76 Greatest Support 92 | 40 40 40 40 43 43 72 72 72 92 69 79 79 86 Greatest Overweight (x) 5 | . . . 1 1 . 1 . . 5 1 . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 8 8 8 8 8 15 15 15 15 15 Average Capacity 11 | 7 8 8 8 8 8 8 8 8 14 15 15 15 15 Most Carried 15 | 3 6 6 6 8 8 8 8 8 15 15 15 15 15 Average Carried 10 | 1 4 6 5 7 7 7 7 7 12 14 13 14 15 Final Capacity 15 | 8 8 8 8 8 8 8 8 8 15 15 15 15 15 Final Carried 15 | 3 6 6 6 8 8 8 8 7 13 10 15 15 15 Class Distribution -------------------- 33% | Mutant 30% | Scavenger-Gunner 17% | Derelict-Gunner 7% | Gunner 4% | Hacker-Gunner 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -9/Recycling Mutant | -9/Scraptown Gunner | -6/Factory Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -5/Factory Derelict-Gunner | -5/Upper Caves Derelict-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Warlord Derelict-Gunner | -4/Proximity Caves Resources | -11 -10 -10 -10 -9 -9 -6 -6 -6 -5 -5 -5 -5 -4 ----------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Fac Upp Upp War Pro Matter Collected 3199 | 285 42 155 55 115 10 511 65 29 1237 452 153 90 . Remotely . | . . . . . . . . . . . . . . Salvage Created 4630 | 130 195 152 134 . . 987 47 30 2228 442 285 . . Parts 228 | 6 10 12 18 . . 49 3 1 105 19 5 . . Haulers Intercepted 2 | . . . . . . 1 . . 1 . . . . Recyclers Shooed 3 | . . . . . . 1 . . 2 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 45 | . . . 11 . . . 9 . . 23 2 . . Prevented 4 | . . . . . . . . . . 3 1 . . Kills | -11 -10 -10 -10 -9 -9 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Fac Upp Upp War Pro Combat Hostiles Destroyed 94 | . 4 5 6 . . 23 1 2 40 10 3 . . Guns 27 | . 4 5 2 . . 9 . 1 3 2 1 . . Cannons 43 | . . . 1 . . 8 1 . 23 8 2 . . AOE 19 | . . . 3 . . 5 . 1 10 . . . . Classes Destroyed 16 | 2 2 1 2 . . 5 . . 3 1 . . . Worker 8 | . . . . . . . . . 8 . . . . Builder 7 | . . . . . . . . . 7 . . . . Tunneler 2 | 2 . . . . . . . . . . . . . Hauler 2 | . . . . . . 1 . . 1 . . . . Recycler 1 | 1 . . . . . . . . . . . . . Operator 1 | . . . . . . . . . 1 . . . . Turret 2 | . . . 2 . . . . . . . . . . Watcher 3 | . 1 . . . . . . . 2 . . . . Swarmer 23 | . . 3 3 . . 7 . . 4 3 3 . . Grunt 26 | . 4 2 . . . 3 . . 17 . . . . Brawler 2 | . . . . . . 1 . . 1 . . . . Duelist 3 | . . . . . . . . . . 3 . . . Sentry 10 | . . . . . . 3 . . 6 1 . . . Hunter 12 | . . . . . . 5 . 2 5 . . . . Programmer 15 | . . . . . . 4 1 . 7 3 . . . Subdweller 3 | . . . 3 . . . . . . . . . . Best Kill Streak 11 | 2 3 3 5 . . 4 1 2 11 3 3 . . Combat Bots Only 9 | . 2 3 3 . . 4 1 2 9 3 3 . . Max Kills in Single Turn 5 | 1 1 1 3 . . 3 1 1 5 2 1 . . Gunslinging . | . . . . . . . . . . . . . . Exploded 5 | . . . 3 . . 2 . 1 5 . . . . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -9 -6 -6 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Fac Upp Upp War Pro Hostile Shots Fired 902 | . 28 28 48 . . 174 2 27 403 75 13 63 41 Missed 273 | . 9 7 16 . . 59 . 7 110 16 6 24 19 Damage Taken 10606 | . 219 248 462 . . 1973 28 416 5180 1112 105 584 279 Core 1435 | . 34 74 127 . . 147 . 40 656 194 46 64 53 Absorbed by Shields 4 | . . . . . . 4 . . . . . . . Ignored by Resistances 350 | . . . . . . . . . . 23 . 233 94 Regen/Repaired (Parts) 78 | . . . . . . . . . . . . 78 . Core Remaining (%) 61 | 100 . . . . 6 . . 78 . . . . . Volleys Fired 224 | 5 14 21 12 . . 43 1 5 83 23 13 1 3 Largest 3 | 2 2 2 2 . . 3 3 3 3 3 3 3 3 Hottest 344 | 70 70 100 130 . . 255 255 204 265 207 141 174 344 Shots Fired 533 | 10 28 31 24 . . 112 3 15 229 49 22 3 7 Gun 255 | 10 28 27 15 . . 56 1 7 76 9 17 3 6 Cannon 255 | . . . 5 . . 55 2 3 145 40 5 . . Launcher 19 | . . . 4 . . 1 . 5 8 . . . 1 Special 4 | . . 4 . . . . . . . . . . . Kinetic 153 | 5 14 10 4 . . 18 . . 77 20 5 . . Thermal 347 | 5 14 21 20 . . 93 3 10 139 22 13 3 4 Explosive 14 | . . . . . . 1 . 5 8 . . . . Electromagnetic 16 | . . . . . . . . . 5 7 4 . . Entropic 3 | . . . . . . . . . . . . . 3 Robot Hit Streak 26 | 3 8 6 7 . . 24 2 7 26 9 7 4 7 Robot Miss Streak 6 | 1 1 3 1 . . 6 1 1 5 4 1 . 1 Penetration Max 1 | . . . . . . . . . 1 1 . . . Secondary Targets 3 | . 2 1 . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . Shots Hit Robots 365 | 5 21 18 18 . . 69 2 11 164 32 16 3 6 Core Hits 279 | 4 10 8 11 . . 74 1 3 142 17 6 2 1 Critical Kills 3 | . . . . . . 1 . . 2 . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . Critical Strikes 25 | . 3 . 1 . . 3 . . 15 1 2 . . Burn 16 | . 3 . 1 . . 2 . . 8 . 2 . . Meltdown 3 | . . . . . . 1 . . 2 . . . . Blast 2 | . . . . . . . . . 2 . . . . Corrupt 4 | . . . . . . . . . 3 1 . . . Melee Attacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 13120 | 62 273 229 620 . . 2078 79 646 7115 1185 409 67 357 Guns 3896 | 62 273 229 114 . . 970 . 91 1326 187 274 67 303 Cannons 6103 | . . . 112 . . 788 79 98 3893 998 135 . . Explosions 3121 | . . . 394 . . 320 . 457 1896 . . . 54 Melee . | . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . Kinetic 3493 | 24 115 91 394 . . 324 . . 1894 516 135 . . Thermal 6597 | 38 158 138 226 . . 1517 79 189 3285 580 218 67 102 Explosive 2548 | . . . . . . 195 . 457 1896 . . . . Electromagnetic 227 | . . . . . . 42 . . 40 89 56 . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Entropic 255 | . . . . . . . . . . . . . 255 Highest Corruption 15 | . . . . . . 13 13 13 12 14 14 15 . Average Corruption 10 | . . . . . . 9 13 13 5 13 14 14 . Corruption Purged 9 | . . . . . . . . . 9 . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 193 | . . . . . . 42 10 9 43 54 31 4 . Message Errors 44 | . . . . . . 10 2 4 8 13 7 . . Matter Fused 48 | . . . . . . 11 4 2 12 10 7 2 . Heat Flow Errors 18 | . . . . . . 2 . . 6 7 2 1 . Energy Discharges 18 | . . . . . . 3 2 . 4 1 7 1 . Parts Rejected 2 | . . . . . . . . . 2 . . . . Parts Fused 3 | . . . . . . . . . 1 1 1 . . Data Loss (minor) 16 | . . . . . . 4 . 1 3 4 4 . . Data Loss (major) 12 | . . . . . . 4 2 . . 3 3 . . Misfires 12 | . . . . . . 4 . 1 4 3 . . . Alerts 4 | . . . . . . . . . 1 3 . . . Misdirections 6 | . . . . . . 1 . . . 5 . . . Weapon Failures 10 | . . . . . . 3 . 1 2 4 . . . Overload Shots 2 | . . . . . . . . . . 2 . . . Overflow Damage 399 | . . . 42 . . 1 . 63 230 47 16 . . Projectiles 227 | . . . 42 . . . . . 122 47 16 . . Explosions 172 | . . . . . . 1 . 63 108 . . . . Melee . | . . . . . . . . . . . . . . Knockbacks 31 | . . . . . . 4 . . 22 4 1 . . Impact . | . . . . . . . . . . . . . . Kinetic 29 | . . . . . . 4 . . 20 4 1 . . Secondary 2 | . . . . . . . . . 2 . . . . Self-Inflicted Damage 152 | . . . . . . 100 . 30 22 . . . . Shots 4 | . . . . . . 1 . 1 2 . . . . Rammed . | . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 382 | 18 129 174 120 . . 382 81 60 332 244 187 198 200 Average Temperature 71 | 9 63 60 66 . . 85 48 25 67 81 83 81 122 Received Heat Transfer 1678 | . 120 93 168 . . 163 . . 963 153 . . 18 Effects 1 | . . . . . . . . . 1 . . . . Interference 1 | . . . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . 1 . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 5 | . . . . . . 1 . . 4 . . . . Combat Hostiles 5 | . . . . . . 1 . . 4 . . . . Parts Melted 25 | 1 1 . 2 . . 5 1 1 13 1 . . . Heat Transferred 12523 | 111 703 407 555 . . 2479 100 350 6296 630 650 62 180 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . 1 . . . . . . . Alert | -11 -10 -10 -10 -9 -9 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Fac Upp Upp War Pro Peak Influence 1263 | 15 150 168 . 57 . 433 . . 1263 . . . . Initial 157 | . 9 58 . 43 . . . . 157 . . . . Average 245 | 6 104 129 . 31 . 181 . . 431 . . . . Maximum Alert Level 4 | . . . . . . 2 . . 4 . . . . Low Security (%) 55 | 100 100 100 . 100 . 56 . . 18 . . . . Level 1 26 | . . . . . . 33 . . 44 . . . . Level 2 11 | . . . . . . 10 . . 22 . . . . Level 3 3 | . . . . . . . . . 8 . . . . Level 4 2 | . . . . . . . . . 6 . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 24 | . 2 . . . . 7 . . 15 . . . . Investigation 3 | . 1 . . . . 1 . . 1 . . . . Extermination 5 | . . . . . . 3 . . 2 . . . . Reinforcement 6 | . 1 . . . . . . . 5 . . . . Assault . | . . . . . . . . . . . . . . Garrison 10 | . . . . . . 3 . . 7 . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 . . . . Haulers Reinforced 2 | . . . . . . . . . 2 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -9 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Fac Upp Upp War Pro Distress Signals 11 | . 1 . . . . 1 . . 8 . . 1 . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 163 | . 7 5 8 . . 28 1 2 75 15 3 18 1 Peak Tracking Total 11 | . 3 3 6 . . 6 1 2 8 6 4 11 1 Tactical Retreats 11 | . . . . . . 1 . . 6 2 . 2 . Traps | -11 -10 -10 -10 -9 -9 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Fac Upp Upp War Pro Traps Triggered 7 | . 1 . . . . 3 . . 2 . . 1 . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 11 | . . . . . . . . . . . 2 9 . Machines | -11 -10 -10 -10 -9 -9 -6 -6 -6 -5 -5 -5 -5 -4 ---------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Fac Upp Upp War Pro Machines Disabled 22 | . . . 4 . . 11 . . 6 1 . . . Max in Single Turn 4 | . . . 2 . . 4 . . 2 1 . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -9 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Fac Upp Upp War Pro Machines Accessed 30 | . 3 . . 4 . 6 1 . 8 3 2 3 . Terminals 17 | . 3 . . 4 . 4 . . 6 . . . . Fabricators 3 | . . . . . . 2 . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . 1 . . . . Total Hacks 85 | . 6 . . 9 . 20 1 . 25 5 8 11 . Successful 53 | . 3 . . 5 . 9 1 . 11 5 8 11 . Failed 32 | . 3 . . 4 . 11 . . 14 . . . . Catastrophic 2 | . . . . . . 2 . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 55 | . 7 . . 6 . 17 . . 20 4 . 1 . Terminals 49 | . 6 . . 9 . 13 . . 21 . . . . Fabricators 10 | . . . . . . 7 . . 3 . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . 1 . . . . Terminal Hacks 35 | . 1 . . 2 . 4 1 . 3 5 8 11 . Record 14 | . . . . . . . . . . 3 7 4 . Part Schematic 1 | . . . . . . . . . 1 . . . . Robot Analysis 4 | . 1 . . 2 . . . . 1 . . . . Prototype ID Bank 6 | . . . . . . . . . . . . 6 . Open Door 5 | . . . . . . . 1 . . 2 1 1 . Branch Access Points 2 | . . . . . . 1 . . 1 . . . . Terminal Index 2 | . . . . . . 2 . . . . . . . Alert Level 1 | . . . . . . 1 . . . . . . . Fabricator Hacks 2 | . . . . . . 1 . . 1 . . . . Network Status 2 | . . . . . . 1 . . 1 . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks 16 | . 2 . . 3 . 4 . . 7 . . . . Terminals 12 | . 2 . . 3 . 2 . . 5 . . . . Assimilate 1 | . . . . . . . . . 1 . . . . Botnet 11 | . 2 . . 3 . 2 . . 4 . . . . Fabricators 3 | . . . . . . 2 . . 1 . . . . Fabnet 3 | . . . . . . 2 . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . 1 . . . . Reprogram 1 | . . . . . . . . . 1 . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 17 | . 3 . . 3 . 4 . . 7 . . . . Full Trace Events 1 | . . . . . . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . 1 . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -9 -6 -6 -6 -5 -5 -5 -5 -4 ------------ Run | Yrd Mat Min Sub Rec Scr Fac Low Low Fac Upp Upp War Pro Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked 12 | . . . . . . . . . 2 5 1 4 . Non-combat . | . . . . . . . . . . . . . . Combat 12 | . . . . . . . . . 2 5 1 4 . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % 6 | . . . . . . . . . 6 6 6 6 5 Autooverrided 12 | . . . . . . . . . 2 5 1 4 . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -9 -6 -6 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Fac Upp Upp War Pro Total Allies 15 | . . . . . . . . . 5 5 1 4 . Largest Group 2 | . . . . . . . . . 2 2 1 1 . Highest-Rated Group 64 | . . . . . . . . . 60 64 12 47 . Highest-Rated Ally 64 | . . . . . . . . . 30 64 12 47 . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 32 | . . . . . . . . . 7 15 2 8 . Total Damage 738 | . . . . . . . . . 271 184 12 271 . Kills 2 | . . . . . . . . . 2 . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -9 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Fac Upp Upp War Pro Robot Analysis Total 4 | . 1 . . 2 . . . . 1 . . . . Derelict Logs Recovered 8 | . . 1 . . 2 . 2 . . 1 2 . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -9 -6 -6 -6 -5 -5 -5 -5 -4 ------------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Fac Upp Upp War Pro Turns Passed 9699 | 136 277 479 267 718 938 1328 257 176 1961 1196 781 1050 135 Spaces Moved 6465 | 67 145 259 131 429 583 814 208 132 1219 846 649 899 84 Core 1 | 1 . . . . . . . . . . . . . Treads 1701 | 66 145 259 131 429 583 88 . . . . . . . Legs 4739 | . . . . . . 726 208 132 1195 846 649 899 84 Wheels 24 | . . . . . . . . . 24 . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 120 120 120 96 110 108 108 108 Average Speed 130 | 158 160 160 167 165 160 133 120 120 118 125 110 111 118 Slowest Speed 360 | 160 160 160 240 240 160 240 120 120 360 186 112 112 187 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 44 | 5 40 61 19 69 48 27 49 11 33 84 68 87 17 Regions Visited 13 Branch Regions 10 Pre-discovered Areas 2 | . . . . . . . . . . . 2 . . Known Exits Taken 6 | . . . . . . 1 1 . 1 1 1 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 . . 1 . . . . . Scrap Searched 13 | . . 2 . . 3 . 3 . . 2 3 . . Spaces Dug 2 | . . . . . . 2 . . . . . . . Terrain Destroyed 359 | . . . 40 . . 31 . 72 199 11 6 . . Melee . | . . . . . . . . . . . . . . Projectile 55 | . . . 1 . . 14 . 1 22 11 6 . . AOE 304 | . . . 39 . . 17 . 71 177 . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -9 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Fac Upp Upp War Pro Total 7261 | 84 162 284 154 434 590 967 214 138 1550 937 693 941 113 Wait 246 | 2 . 1 2 . . 32 . . 117 32 14 22 24 Move 6452 | 66 144 258 130 428 582 813 207 131 1218 845 648 898 84 Hop . | . . . . . . . . . . . . . . Pick Up 92 | 3 3 . 3 2 3 15 2 . 37 11 7 6 . Fast Attach 80 | 7 1 2 . 1 1 29 . . 25 7 4 3 . Attach 42 | . . . 4 . . 3 . 1 22 9 1 2 . Detach 4 | . . . 1 . . . . . 1 1 . 1 . Swap 39 | . . 1 2 3 . 4 1 1 21 . 2 2 2 Drop 80 | 1 . 1 . . 4 28 3 . 26 8 3 6 . Fire 224 | 5 14 21 12 . . 43 1 5 83 23 13 1 3 Melee . | . . . . . . . . . . . . . . Ram 1 | . . . . . . . . . . 1 . . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire 1 | . . . . . . . . . . . 1 . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Subcaves -9/Recycling (discovered 2 exits: [*Fac] / [*Scr]) -9/Scraptown -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves (discovered 1 exit: Fac) History --------- Turn | Location | Event 45 | -11/Scrapyard | Discovered new exit (range 15) 137 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 351 | -10/Materials | Discovered new exit (range 11) 414 | -10/Materials | Entered Mines 606 | -10/Mines | Learned Materials security intel 772 | -10/Mines | Assembled infested the area 886 | -10/Mines | Discovered new exit (range 4) 893 | -10/Mines | Entered Subcaves 896 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 915 | -10/Subcaves | Core integrity fell below 50% 920 | -10/Subcaves | Core integrity fell below 20% 993 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 1032 | -10/Subcaves | Shifting Twisted Machinery released Sub. Optics 1119 | -10/Subcaves | Discovered new exit (range 14) 1160 | -10/Subcaves | Entered Recycling 1804 | -9/Recycling | Discovered new exit (range 16) 1838 | -9/Recycling | Scanned before Scraplab entrance 1860 | -9/Recycling | Entered Scraplab 1873 | -9/Recycling | Discovered new exit (range 3) 1878 | -9/Recycling | Entered Scraptown 1893 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 1998 | -9/Scraptown | Visited SPCMW 2104 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 2110 | -9/Scraptown | Learned 8 Factory zone layouts 2134 | -9/Scraptown | Discovered new exit (range 5) 2619 | -9/Scraptown | Visited Symbiants 2656 | -9/Scraptown | Visited Fellowship of the Rings 2706 | -9/Scraptown | Visited Comm Corps 2816 | -9/Scraptown | Entered Factory 2816 | -6/Factory | Evolved 8 slots: Propulsion x2, Utility x5, Weapon x1 3006 | -6/Factory | Lost 4 parts (1p1n1u1w) 3469 | -6/Factory | Garrison activated, responded to threat 3510 | -6/Factory | Build established: Hacker-Gunner 3672 | -6/Factory | System corruption reached 10% 3763 | -6/Factory | Identified exit to Lower Caves 4144 | -6/Factory | Entered Lower Caves 4158 | -6/Lower Caves | Identified exit to Lower Caves 4256 | -6/Lower Caves | Encountered a Warlord checkpoint 4342 | -6/Lower Caves | Learned Factory terminal intel 4400 | -6/Lower Caves | Build established: Scavenger-Gunner 4401 | -6/Lower Caves | Entered another Lower Caves area 4415 | -6/Lower Caves | Discovered new exit (range 11) 4577 | -6/Lower Caves | Entered Factory 4577 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4578 | -5/Factory | Loaded intel: 26 terminal locations 5272 | -5/Factory | Garrison activated, responded to threat 5310 | -5/Factory | Lost 10 parts (1p5n1u3w) 5354 | -5/Factory | Lost 3 parts (1n1u1w) 5503 | -5/Factory | Lost 6 parts (1p2n3w) 5587 | -5/Factory | Core integrity fell below 50% 5705 | -5/Factory | Identified exit to Upper Caves 5943 | -5/Factory | Garrison activated, responded to threat 5968 | -5/Factory | P-70 Sage assimilated allied B-60 Warrior 5997 | -5/Factory | System corruption reached 10% 6241 | -5/Factory | Garrison activated, responded to threat 6268 | -5/Factory | Destroyed 9 combat bots 6329 | -5/Factory | Lost 3 parts (2n1w) 6336 | -5/Factory | Local machine network offline 6462 | -5/Factory | Lost 4 parts (1p1n1u1w) 6538 | -5/Factory | Entered Upper Caves 6662 | -5/Upper Caves | Lost 4 parts (1p2n1w) 6692 | -5/Upper Caves | Learned location of 1 exit from Research 6692 | -5/Upper Caves | Learned Factory security intel 6724 | -5/Upper Caves | Build established: Mutant 6797 | -5/Upper Caves | Found DCF Scrap (14 items) 6934 | -5/Upper Caves | Learned location of 1 exit from Proximity Caves 7110 | -5/Upper Caves | Build established: Derelict-Gunner 7528 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 7539 | -5/Upper Caves | Core integrity fell below 20% 7657 | -5/Upper Caves | Lost 4 parts (1p2u1w) 7716 | -5/Upper Caves | Discovered new exit (range 15) 7734 | -5/Upper Caves | Identified exit to Upper Caves 7734 | -5/Upper Caves | Entered another Upper Caves area 7743 | -5/Upper Caves | Learned location of Armory (-4) 7878 | -5/Upper Caves | Discovered new exit (range 7) 7883 | -5/Upper Caves | Identified exit to Factory 8200 | -5/Upper Caves | Learned location of 1 exit from Research 8200 | -5/Upper Caves | Learned Research stockpile data 8200 | -5/Upper Caves | Learned Factory security intel 8200 | -5/Upper Caves | Learned Factory terminal intel 8200 | -5/Upper Caves | Learned Research terminal intel 8507 | -5/Upper Caves | Discovered new exit (range 8) 8514 | -5/Upper Caves | Identified exit to Warlord 8515 | -5/Upper Caves | Entered Warlord 8552 | -5/Warlord | Discovered new exit (range 8) 8558 | -5/Warlord | Identified exit to Proximity Caves 8611 | -5/Warlord | System corruption cleaned by Quarantine Array 8835 | -5/Warlord | Build established: Scavenger-Gunner 9100 | -5/Warlord | Warlord's base attacked by MAIN.C 9175 | -5/Warlord | Met Warlord 9385 | -5/Warlord | Found Prototype Energy Gun 9385 | -5/Warlord | Identified Vortex Rail 9390 | -5/Warlord | Found Prototype Energy Gun 9390 | -5/Warlord | Identified Vortex Shotgun 9395 | -5/Warlord | Found Vortex Shotgun 9450 | -5/Warlord | Warlord forces counterattacked 9518 | -5/Warlord | Lost 3 allies 9522 | -5/Warlord | Spotted Executioner 9537 | -5/Warlord | Spotted Executioner 9565 | -5/Warlord | Entered Proximity Caves 9590 | -4/Proximity Caves | Lost 7 allies 9593 | -4/Proximity Caves | Spotted B-86 Titan 9700 | -4/Proximity Caves | Destroyed by B-86 Titan with Matter Neutralizer Last Messages --------------- 09548_ Slug penetrates QG-VJD(g). 09548_ Slug penetrates XJ-3ZM(g). 09548_ 8W-TJ3(g) destroyed. 09549_ S-43 Plague suffers critical hit (Burn). <x2> 09552_ S-43 Plague triggered Dirty Bomb Trap. 09552_ An explosion rips through the floor. 09558_ S-43 Plague destroyed. 09559_ BE-BX3(g) destroyed. 09561_ I-47 Archangel system corrupted by crushing effect. <x4> LOCATION=PROXIMITY CAVES GOAL=ESCAPE Loading 1 Proximity Caves exit... 09603_ Slug penetrates Wall. 09606_ Penetrated by Slug. 09611_ B-86 Titan activates siege mode. 09653_ Slug penetrates Wall. 09691_ Knocked back. <x2> 09696_ B-86 Titan activates siege mode. Map ----- +----------------------------------------------------+ | ?????????????????????????????####????????????????? | | ??????????????????????????#### #####????????????? | | ??????????????????????????# #????????????? | | ??????????????????????????# ##???????????? | | ??????????????????????????# ##??????????? | | ?????????????????????????## #?????? | | ????????????????????????## ### ##?????? | | ????????????????????????# ##??" ##??????? | | ????????????????????????# ##? 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Heavy Armor Plating | -5/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GatlingLatentFrame Manual? 0 Play Time 02:44:38 Cumulative 163.2 hours Start 2025.04.07 @ 23:33:17 End 2025.04.10 @ 17:10:27 Sessions 13 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 158 Rogue 158 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 63 Gallery% 57 Achievement% 46 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9b040dd8-130a-45fd-b54b-54da6a551ec0