Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.01.15 @ 15:24:48 Player: Yeek Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (24) 120 Value Destroyed (601) 601 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1661 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (3) ------- Mace > --- INVENTORY (5) ---- Terrain Scanner Medium Laser Small Laser Light Assault Rifle Grenade Launcher Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit > --- UTILITY ---------- Sensor Array Terrain Scanner > --- WEAPON ----------- Mace Mace Mace > --- INVENTORY -------- Aluminum Leg Aluminum Leg Medium Laser Grenade Launcher [Rating: 12] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Flight Unit Wheel Wheel Flight Unit Flight Unit Utility Sensor Array Device Sensor Array Storage Small Storage Unit Weapon Mace Energy Gun Small Laser Ballistic Gun Light Assault Rifle Impact Weapon Mace Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility . | . . . Weapon 1 | . . 1 Parts Attached 23 | 5 11 7 Power 3 | 1 2 . Engine 3 | 1 2 . Core . | . . . Reactor . | . . . Propulsion 7 | 2 3 2 Treads . | . . . Leg . | . . . Wheel 2 | 2 . . Hover . | . . . Flight 5 | . 3 2 Utility 3 | . 2 1 Device 2 | . 1 1 Storage 1 | . 1 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 10 | 2 4 4 Energy Gun 5 | 1 3 1 Energy Cannon . | . . . Ballistic Gun 2 | 1 1 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon 3 | . . 3 Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 10 | . 2 8 Power 2 | . 1 1 Propulsion 4 | . . 4 Utility 2 | . . 2 Weapon 2 | . 1 1 Highest Loss Streak 2 | . 2 2 To Critical Strikes . | . . . Average Slot Usage (%) 62 | . 82 52 Engine 7 | . 14 3 Wheel 5 | . 15 . Flight 15 | . 12 17 Device 5 | . 4 6 Storage 2 | . 7 . Energy Gun 7 | . 14 3 Ballistic Gun 6 | . 14 1 Impact Weapon 12 | . . 19 Naked Turns . | . . . Heaviest Build 13 | 6 13 11 Greatest Support 20 | 20 20 12 Greatest Overweight (x) 1 | . . 1 Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 5 8 5 Average Capacity 5 | 5 6 5 Most Carried 7 | 5 7 5 Average Carried 4 | 2 5 4 Final Capacity 5 | 5 5 5 Final Carried 5 | 5 5 5 Class Distribution -------------------- 69% | Mutant 20% | Scavenger-Mutant 10% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 420 | 255 81 84 Remotely . | . . . Salvage Created 706 | 37 174 495 Parts 37 | 4 21 12 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 20 | 1 8 11 Melee 2 | . . 2 Guns 8 | 1 7 . AOE 1 | . 1 . Classes Destroyed 6 | 1 1 4 Recycler 1 | . . 1 Watcher 3 | . . 3 Swarmer 8 | . 6 2 Grunt 8 | 1 2 5 Duelist 1 | . . 1 Sentry 3 | . . 3 Best Kill Streak 6 | 1 5 6 Combat Bots Only 5 | 1 5 2 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded 1 | . 1 . Melee 1 | . . 1 Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 1221 | 44 368 809 Core 486 | . 83 403 Absorbed by Shields . | . . . Core Remaining (%) 83 | 100 66 . Volleys Fired 30 | 5 25 . Largest 2 | 2 2 . Hottest 70 | 70 70 . Shots Fired 59 | 10 49 . Gun 59 | 10 49 . Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 30 | 5 25 . Thermal 27 | 5 22 . Explosive . | . . . Electromagnetic 2 | . 2 . Robot Hit Streak 5 | 5 5 . Robot Miss Streak 3 | 1 3 . Penetration Max . | . . . Secondary Targets 2 | . 2 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 75 | 7 19 49 Core Hits 18 | 2 13 3 Critical Kills 1 | . . 1 Critical Parts Destroyed 7 | . . 7 Critical Strikes 8 | . . 8 Smash 8 | . . 8 Melee Attacks 62 | . . 62 Impact 62 | . . 62 Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks 8 | . . 8 Damage Inflicted 1744 | 82 226 1436 Guns 272 | 82 190 . Cannons . | . . . Explosions 36 | . 36 . Melee 1436 | . . 1436 Ramming . | . . . Kinetic 92 | 33 59 . Thermal 206 | 49 157 . Explosive . | . . . Electromagnetic 10 | . 10 . Impact 1436 | . . 1436 Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 372 | . . 372 Projectiles . | . . . Explosions . | . . . Melee 372 | . . 372 Knockbacks 12 | . . 12 Impact 11 | . . 11 Kinetic . | . . . Secondary 1 | . . 1 Self-Inflicted Damage 29 | . 29 . Shots 1 | . 1 . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 201 | 114 201 3 Average Temperature 67 | 56 70 3 Received Heat Transfer 357 | 24 99 234 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 13 | . . 13 Impact Corruptions 20 | . . 20 Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 532 | 148 384 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . 1 . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 309 | 20 283 309 Initial 118 | . 13 118 Average 150 | 2 114 198 Maximum Alert Level 1 | . 1 1 Low Security (%) 63 | 100 72 51 Level 1 36 | . 28 48 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 3 | . . 3 Investigation 2 | . . 2 Extermination . | . . . Reinforcement 1 | . . 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 5 | . 3 2 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 33 | 1 10 22 Peak Tracking Total 5 | 1 5 5 Tactical Retreats 2 | . 2 . Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 5 | . 2 3 Terminals 4 | . 2 2 Fabricators . | . . . Repair Stations 1 | . . 1 Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 14 | . 6 8 Successful 9 | . 3 6 Failed 5 | . 3 2 Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 13 | . 6 7 Fabricators . | . . . Repair Stations 1 | . . 1 Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 8 | . 3 5 Record 3 | . 3 . Prototype ID Bank 1 | . . 1 Alert Level 2 | . . 2 Unreport Threat 1 | . . 1 Zone Layout 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks 1 | . . 1 Scan Component 1 | . . 1 Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 4 | . 2 2 Full Trace Events 2 | . . 2 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 717 | 81 225 411 Spaces Moved 721 | 70 256 395 Core 86 | 16 . 70 Treads . | . . . Legs . | . . . Wheels 120 | 54 66 . Hover . | . . . Flight 515 | . 190 325 Fastest Speed 34 | 50 37 34 Average Speed 50 | 73 48 47 Slowest Speed 100 | 80 80 100 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 30 | 5 37 49 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 3 | . 3 . Melee . | . . . Projectile . | . . . AOE 3 | . 3 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 931 | 91 314 526 Wait 57 | . 2 55 Move 719 | 69 255 395 Hop . | . . . Pick Up 33 | 11 12 10 Fast Attach . | . . . Attach 16 | 5 4 7 Detach . | . . . Swap 7 | . 7 . Drop 16 | 1 9 6 Fire 30 | 5 25 . Melee 53 | . . 53 Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 54 | -11/Scrapyard | Discovered new exit (range 8) 82 | -11/Scrapyard | Entered Materials 298 | -10/Materials | Discovered new exit (range 16) 307 | -10/Materials | Entered another Materials area 307 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 588 | -9/Materials | Core integrity fell below 50% 658 | -9/Materials | Discovered new exit (range 8) 686 | -9/Materials | Core integrity fell below 20% 718 | -9/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- K-01 Serf collects debris. EXIT=FOUND Flight Unit destroyed. Y-45 Defender suffers critical hit (Smash). Destroyed Heat Sink. Y-45 Defender system corrupted by crushing effect. Y-45 Defender suffers critical hit (Smash). Destroyed Imp. Ion Engine. Y-45 Defender system corrupted by crushing effect. Y-45 Defender system terminally corrupted. Hvy. Assault Rifle fried. Beam Rifle fried. K-01 Serf collects debris. Destroyed Hover Unit. W-16 Scout system corrupted by crushing effect. W-16 Scout system terminally corrupted. Sensor Array fried. Signal Interpreter fried. K-01 Serf collects debris. Mace destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???? ????????????????????????????????????????????? | | ???? ????????????????????????????????????????????? | | ???? ????????????????????????????????????????????? | | ???? ????????????????????????????????????????????? | | ???# #???????????????????????????????????????????? | | ??? #???????????????????????????????????????????? | | ??? #???????????????????????????????????????????? | | ??? #???????????????????????????????????????????? | | ???# #???????????????????????????????????????????? | | ???# #???????????????????????????????????????????? | | ???# #???????????????????????????????????????????? | | #### #???#######?????????????????????????????????? | | ##### #?????????????????????????????????? | | #?????????????????????????????????? | | +?????????????????????????????????? | | #?????????????????????????????????? | | ##### #?????????????????????????????????? | | # ##???## ##???????###+###???????????????????? | | # #?????# %########## #???????????????????? | | # = #?????# #???????????????????? | | # % #?????# @ Y #???????????????????? | | # = ####??# k #???????????????????? | | """#??## ###a####### #???????????????????? | | "#???# # ????### ###???????????????????? | | |"#???# # ?????? #?????????????????????? | | < ""#???# # #????? #?????????????????????? | | !"#???# # ? #?????Y#?????????????????????? | | "#???# + ??????? #?????????????????????? | | """#???### ??????? ?????????????????????? | | # ####?????######????????#?????????????????????? | | # ######???????????????????????????????????????? | | + ###########?????????????????????????????? | | # + """"" #?????????????????????????????? | | # # """"" #?????????????????????????????? | | ###### # """"" #?????????????????????????????? | | ?????# # #?????????????????????????????? | | ?????# + #?????????????????????????????? | | ?????# # "Y" #?????????????????????????????? | | ?????# # """ #?????????????????????????????? | | ?????# # %#?????????????????????????????? | | ?????# ###########?????????????????????????????? | | ?????# #??????????##########???????????????????? | | ?????# #??????????# #???????????????????? | | #???## ##???####### //! #???????????????????? | | ##### ##### # /! #???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 14 Terrain Scan Density 10 Evasion (%) 63 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Everything Is Under Control Challenges ------------ None Game ------ Seed PointWeldingCannon Manual? 0 Play Time 00:46:50 Cumulative 3.9 hours Start 2023.01.15 @ 14:26:12 End 2023.01.15 @ 15:24:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 4 Achievement% 4 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 16/Terminus Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 9f9ea609-93b3-401a-b1a9-628f3a52c307