Cogmind - Beta 13 @@@ ROGUE MODE // 2024.08.02 @ 19:18:10 Player: Occam Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (126) 630 Value Destroyed (2536) 2536 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (83) 83 TOTAL SCORE: 5069 Bonus ------- High Alert Combat Kills 27 Follower Combat Kills 72 Friendly Fire -16 Cogmind --------- Core Integrity 0/400 Matter 182/300 Energy 147/150 System Corruption 2% Temperature Warning (310) Movement Treading (320) Ox2 Location -8/Mines Parts ------- > --- POWER (1) -------- Light Angular Momentum Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (3) ------ Huge Storage Unit Seismic Detector Medium Armor Plating > --- WEAPON (3) ------- Autogun Autogun Autogun > --- INVENTORY (25) --- Heavy Ion Engine Light Treads Light Treads Compact Wheel Compact Wheel Disposable Heat Sink High-capacity Matter Pod (200) Structural Scanner Structural Scanner Improved Targeting Computer Light Armor Plating Medium Armor Plating Medium Armor Plating Trap Extractor (0/4) Improved EM Shotgun Light EM Pulse Cannon Autogun Autogun Autogun Autogun Improved Assault Rifle Improved Assault Rifle Grenade Launcher Rocket Launcher Heavy Hammer Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Light Treads Compact Wheel > --- UTILITY ---------- Huge Storage Unit Seismic Detector Medium Armor Plating > --- WEAPON ----------- Autogun Autogun Autogun > --- INVENTORY -------- Heavy Ion Engine Light Treads Light Treads Light Treads Compact Wheel Disposable Heat Sink High-capacity Matter Pod Structural Scanner Structural Scanner Improved Targeting Computer Medium Armor Plating Medium Armor Plating Medium Armor Plating Trap Extractor Improved EM Shotgun Light EM Pulse Cannon Autogun Autogun Autogun Autogun Improved Assault Rifle Improved Assault Rifle Grenade Launcher Rocket Launcher Heavy Hammer [Rating: 21] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility High-capacity Storage Unit Device Structural Scanner Storage High-capacity Storage Unit Protection Medium Armor Plating Weapon Autogun Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Autogun Impact Weapon Heavy Hammer Build | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 1 | . . . 1 . . . Weapon 1 | . . . 1 . . . Parts Attached 81 | 1 12 1 54 6 . 7 Power 11 | . 4 1 4 1 . 1 Engine 11 | . 4 1 4 1 . 1 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 31 | . 3 . 19 4 . 5 Treads 21 | . 3 . 12 3 . 3 Leg . | . . . . . . . Wheel 10 | . . . 7 1 . 2 Hover . | . . . . . . . Flight . | . . . . . . . Utility 17 | 1 3 . 11 1 . 1 Device 7 | 1 1 . 4 1 . . Storage 3 | . 2 . 1 . . . Processor . | . . . . . . . Hackware . | . . . . . . . Protection 7 | . . . 6 . . 1 Artifact . | . . . . . . . Weapon 22 | . 2 . 20 . . . Energy Gun 8 | . 1 . 7 . . . Energy Cannon 2 | . . . 2 . . . Ballistic Gun 11 | . 1 . 10 . . . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon 1 | . . . 1 . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 4 | . . . 4 . . . Parts Lost 12 | . 3 1 6 . . 2 Power 4 | . 1 1 1 . . 1 Propulsion 3 | . . . 3 . . . Utility 3 | . 1 . 1 . . 1 Weapon 2 | . 1 . 1 . . . Highest Loss Streak 3 | . 1 1 3 . . 1 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 99 | . 99 100 99 100 100 99 Engine 12 | . 14 14 10 11 11 10 Treads 19 | . 26 28 16 11 11 12 Wheel 4 | . . . 5 10 11 9 Device 12 | . 14 14 12 11 11 11 Storage 12 | . 14 14 11 11 11 11 Protection 6 | . . . 9 11 11 11 Energy Gun 7 | . 14 14 6 . . . Energy Cannon 1 | . . . 3 . . . Ballistic Gun 22 | . 13 14 23 33 33 33 Naked Turns . | . . . . . . . Heaviest Build 106 | 13 50 49 102 104 104 106 Greatest Support 40 | 20 40 40 40 16 16 40 Greatest Overweight (x) 6 | . 1 1 6 6 6 6 Average Overweight (x) 3 | . . 1 3 6 6 5 Largest Inventory Capacity 25 | 8 20 20 25 25 25 25 Average Capacity 20 | 8 13 20 22 25 25 25 Most Carried 25 | 6 17 18 25 25 25 25 Average Carried 19 | 5 10 17 22 25 25 24 Final Capacity 25 | 8 20 20 25 25 25 25 Final Carried 25 | 6 17 17 25 25 25 25 Class Distribution -------------------- 41% | Tank 38% | Mutant 14% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -9/Mines Tank | -9/Exiles Tank | -8/Mines Resources | -11 -10 -10 -9 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Matter Collected 2683 | 231 614 16 1177 168 . 477 Remotely . | . . . . . . . Salvage Created 4438 | 101 1163 19 2043 332 . 780 Parts 253 | 5 63 1 133 19 . 32 Haulers Intercepted 5 | . 2 . 3 . . . Recyclers Shooed 7 | . 2 . 3 . . 2 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Combat Hostiles Destroyed 80 | . 26 1 37 2 . 14 Guns 71 | . 26 1 28 2 . 14 Cannons 9 | . . . 9 . . . Classes Destroyed 11 | 2 6 . 2 . . 1 Worker 7 | . . . 5 1 . 1 Builder 5 | . 1 . 4 . . . Tunneler 3 | 1 . . 1 1 . . Hauler 5 | . 2 . 3 . . . Recycler 14 | 1 2 . 6 3 . 2 Operator 4 | . 3 . 1 . . . Watcher 8 | . 3 . 5 . . . Swarmer 33 | . 9 1 19 . . 4 Grunt 35 | . 17 . 9 . . 9 Brawler 1 | . . . . . . 1 Sentry 11 | . . . 9 2 . . Best Kill Streak 6 | 2 4 1 6 3 . 4 Combat Bots Only 6 | . 4 1 6 2 . 3 Max Kills in Single Turn 2 | 1 2 1 2 1 . 2 Gunslinging 1 | . 1 . 1 . . 1 Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Hostile Shots Fired 338 | . 105 6 147 6 . 74 Missed 100 | . 32 2 46 2 . 18 Damage Taken 2764 | . 747 41 1067 58 . 851 Core 517 | . 87 16 251 . . 163 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 140 | . 76 . 64 . . . Core Remaining (%) 79 | 100 . 58 . . . . Volleys Fired 281 | 7 104 3 113 9 . 45 Largest 3 | 2 2 2 3 3 . 3 Hottest 192 | 70 70 60 192 69 . 69 Shots Fired 715 | 14 207 6 326 27 . 135 Gun 670 | 14 207 6 281 27 . 135 Cannon 45 | . . . 45 . . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 456 | 7 104 3 180 27 . 135 Thermal 259 | 7 103 3 146 . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 19 | 6 19 2 14 9 . 9 Robot Miss Streak 6 | 1 6 4 5 1 . 3 Penetration Max . | . . . . . . . Secondary Targets 14 | . 4 . 5 . . 5 Max Gunslinging Chain 1 | . 1 . 1 . . 1 Shots Hit Robots 443 | 10 136 2 192 14 . 89 Core Hits 185 | 3 59 1 78 10 . 34 Critical Kills 1 | . . 1 . . . . Critical Parts Destroyed 1 | . . . 1 . . . Critical Strikes 19 | . 7 1 11 . . . Burn 17 | . 7 . 10 . . . Destroy 2 | . . 1 1 . . . Melee Attacks 1 | . . . 1 . . . Impact 1 | . . . 1 . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 6585 | 129 1704 46 3062 244 . 1400 Guns 6013 | 129 1696 46 2507 244 . 1391 Cannons 548 | . . . 548 . . . Explosions . | . . . . . . . Melee . | . . . . . . . Ramming 24 | . 8 . 7 . . 9 Kinetic 4204 | 66 820 25 1658 244 . 1391 Thermal 2357 | 63 876 21 1397 . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 2 | . . . . . . 2 Average Corruption 2 | . . . . . . 2 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 1 | . . . . . . 1 Message Errors 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 5 | . . . 5 . . . Projectiles 5 | . . . 5 . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 1 | . . . 1 . . . Impact 1 | . . . 1 . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 4 | . . . . . . 4 Shots . | . . . . . . . Rammed 5 | . 3 . . . . 2 Targets Rammed 6 | . 3 . 1 . . 2 Kicked . | . . . . . . . Crushed 1 | . . . 1 . . . Highest Temperature 504 | 63 96 . 504 81 . 319 Average Temperature 107 | 32 23 . 146 34 . 114 Received Heat Transfer 1080 | . 324 6 282 18 . 450 Effects 16 | . . . 15 . . 1 Shutdowns 2 | . . . 2 . . . Energy Bleed 3 | . . . 2 . . 1 Interference 3 | . . . 3 . . . Matter Decay 1 | . . . 1 . . . Short Circuit 1 | . . . 1 . . . Damage (minor) 2 | . . . 2 . . . Damage (major) 4 | . . . 4 . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 12 | . 4 1 7 . . . Heat Transferred 7195 | 185 2976 50 3984 . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Peak Influence 405 | 10 372 109 405 151 . 255 Initial 151 | . 6 109 . 151 . . Average 156 | 5 256 41 212 41 . 118 Maximum Alert Level 2 | . 2 . 2 . . 1 Low Security (%) 59 | 100 19 100 43 100 . 71 Level 1 39 | . 80 . 53 . . 28 Level 2 1 | . . . 3 . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 12 | . 9 . 2 1 . . Investigation 9 | . 7 . 1 1 . . Extermination . | . . . . . . . Reinforcement 3 | . 2 . 1 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Distress Signals 8 | . 1 . 6 . . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 112 | . 40 3 47 2 . 20 Peak Tracking Total 6 | . 4 3 6 2 . 6 Tactical Retreats 7 | . 1 . 3 . . 3 Traps | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Traps Triggered 2 | . 2 . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Machines Disabled 2 | . . . 1 . . 1 Max in Single Turn 1 | . . . 1 . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Machines Accessed 22 | . 7 . 13 1 1 . Terminals 16 | . 6 . 10 . . . Fabricators . | . . . . . . . Repair Stations 2 | . 1 . 1 . . . Recycling Units 1 | . . . 1 . . . Scanalyzers 1 | . . . 1 . . . Garrison Access . | . . . . . . . Total Hacks 74 | . 23 . 49 1 1 . Successful 38 | . 11 . 25 1 1 . Failed 35 | . 12 . 23 . . . Catastrophic 3 | . . . 3 . . . Database Lockouts 1 | . . . 1 . . . Manual 44 | . 17 . 27 . . . Terminals 55 | . 19 . 36 . . . Fabricators . | . . . . . . . Repair Stations 7 | . 4 . 3 . . . Recycling Units 2 | . . . 2 . . . Scanalyzers 8 | . . . 8 . . . Garrison Access . | . . . . . . . Terminal Hacks 16 | . 4 . 10 1 1 . Record 1 | . . . . . 1 . Part Schematic 1 | . . . 1 . . . Robot Analysis 4 | . 1 . 3 . . . Prototype ID Bank 1 | . . . 1 . . . Open Door 1 | . . . . 1 . . Terminal Index 2 | . 1 . 1 . . . Unreport Threat 1 | . . . 1 . . . Locate Traps 3 | . 2 . 1 . . . Hauler Manifests 2 | . . . 2 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 5 | . 3 . 2 . . . Scan Component 3 | . 2 . 1 . . . Repair 2 | . 1 . 1 . . . Recycling Unit Hacks 1 | . . . 1 . . . Report Inventory 1 | . . . 1 . . . Scanalyzer 8 | . . . 8 . . . Insert Component 3 | . . . 3 . . . Analyze 5 | . . . 5 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 8 | . 4 . 4 . . . Terminals 7 | . 4 . 3 . . . Botnet 6 | . 3 . 3 . . . Operators 1 | . 1 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . . 1 . . . Reject 1 | . . . 1 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 19 | . 7 . 12 . . . Full Trace Events 6 | . 5 . 1 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 4 | . . . 4 . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 2 | . 1 . 1 . . . Time 58 | . 26 . 32 . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 3 | . . . 3 . . . Part Schematics Acquired 3 | . . . 3 . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Total Allies 5 | . . 3 . 2 . . Largest Group 3 | . . 3 3 2 2 . Highest-Rated Group 53 | . . 40 40 53 53 . Highest-Rated Ally 31 | . . 16 16 31 31 . Total Orders . | . . . . . . . Ally Attacks 28 | . . 6 22 . . . Total Damage 349 | . . 68 281 . . . Kills 4 | . . 2 2 . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Robot Analysis Total 4 | . 1 . 3 . . . Derelict Logs Recovered 3 | . . 1 . 2 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Turns Passed 10030 | 33 2227 1640 3436 1710 352 632 Spaces Moved 4041 | 8 905 675 1380 646 186 241 Core . | . . . . . . . Treads 2016 | . 841 675 496 . . 4 Legs 72 | 8 64 . . . . . Wheels 1953 | . . . 884 646 186 237 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 120 | 120 120 240 145 190 190 190 Average Speed 203 | 120 190 240 204 190 190 192 Slowest Speed 320 | 120 240 240 320 190 190 320 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 72 | 2 99 98 97 100 58 50 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 3 | . . . . 2 1 . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 4 | . . 2 . 1 . 1 Spaces Dug 1 | . . . 1 . . . Terrain Destroyed 1 | . . . 1 . . . Melee 1 | . . . 1 . . . Projectile . | . . . . . . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Total 5317 | 17 1209 690 1767 1116 185 333 Wait 786 | . 156 11 133 449 . 37 Move 4035 | 7 904 674 1379 645 185 241 Hop . | . . . . . . . Pick Up 62 | 1 18 1 39 2 . 1 Fast Attach 16 | 1 2 . 12 . . 1 Attach 14 | . 5 1 7 . . 1 Detach 7 | . 3 . 4 . . . Swap 51 | . 5 . 35 6 . 5 Drop 58 | 1 9 . 43 5 . . Fire 281 | 7 104 3 113 9 . 45 Melee 1 | . . . 1 . . . Ram 2 | . . . . . . 2 Kick . | . . . . . . . Crush 4 | . 3 . 1 . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -9/Mines (discovered 3 exits: [*Mat x2] / *Exi) -9/Exiles -8/Mines (discovered 2 exits: [*Mat x2]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 34 | -11/Scrapyard | Entered Materials 322 | -10/Materials | Build established: Mutant 754 | -10/Materials | Discovered new exit (range 13) 1039 | -10/Materials | Discovered new exit (range 15) 1288 | -10/Materials | Discovered new exit (range 16) 1491 | -10/Materials | Repaired Assault Rifle 1605 | -10/Materials | Discovered new exit (range 16) 2261 | -10/Materials | Entered Mines 2269 | -10/Mines | Learned Materials trap positions 2355 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2932 | -10/Mines | Discovered new exit (range 8) 2944 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 3472 | -10/Mines | Discovered new exit (range 15) 3901 | -10/Mines | Entered Materials 3901 | -9/Materials | Accompanied by 3 allies 3901 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 3902 | -9/Materials | Loaded intel: 19 trap records 4606 | -9/Materials | Discovered new exit (range 6) 4659 | -9/Materials | Build established: Scavenger-Tank 5413 | -9/Materials | Lost 3 parts (1p2n) 5658 | -9/Materials | Discovered new exit (range 16) 6099 | -9/Materials | Discovered new exit (range 15) 6114 | -9/Materials | Build established: Tank 6156 | -9/Materials | Repaired Hrd. Light Armor Plating 6314 | -9/Materials | Core integrity fell below 50% 6394 | -9/Materials | Central database locked down 6483 | -9/Materials | Discovered new exit (range 16) 6727 | -9/Materials | Discovered new exit (range 4) 7337 | -9/Materials | Entered Mines 7425 | -9/Mines | Assembled infested the area 8052 | -9/Mines | Learned location of Zion (-7) 8230 | -9/Mines | Met a Derelict shopkeep closing up shop 8304 | -9/Mines | Discovered new exit (range 5) 8500 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 8672 | -9/Mines | Discovered new exit (range 11) 8851 | -9/Mines | Discovered new exit (range 10) 9047 | -9/Mines | Entered Exiles 9047 | -9/Exiles | Accompanied by 2 allies 9077 | -9/Exiles | Led the pair of lost Derelicts to a safe place 9093 | -9/Exiles | Met 8R-AWN 9125 | -9/Exiles | Met EX-HEX 9249 | -9/Exiles | Met EX-DEC 9372 | -9/Exiles | Discovered new exit (range 14) 9399 | -9/Exiles | Entered Mines 9720 | -8/Mines | Core integrity fell below 20% 9801 | -8/Mines | Discovered new exit (range 8) 9976 | -8/Mines | Discovered new exit (range 7) 10031 | -8/Mines | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 09821_ Acquired 12 matter. 09825_ Acquired Lgt. Armor Plating. 09848_ Laser Drill disabled. 09848_ S-10 Pest destroyed. 09851_ Switching to secondary target: S-10 Pest. 09854_ S-10 Pest destroyed. 09860_ Acquired 10 matter. 09862_ Acquired 13 matter. 09866_ K-01 Serf collects debris. 09866_ Slammed into K-01 Serf. 09867_ Acquired 8 matter. 09868_ Slammed into K-01 Serf. 09868_ Destabilizing: System corrupted (+2). 09937_ :R,KN56GRA0Q4HTHZT>&>3FPT|CCXXDW| 09976_ EXIT=FOUND 10011_ K-01 Serf sends out distress signal. 10016_ G-50 Soldier destroyed. 10016_ Switching to secondary target: G-47 Trooper. 10019_ Critical hit (Burn: +37). 10026_ G-47 Trooper destroyed. Map ----- +----------------------------------------------------+ | ##????????????????????????????????????????????? | | ##?????????????????????????????????????????????? | | #?###??????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ###???????????????????????????????????????????? | | ##?????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ###????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #####????????????###?????????????????????????? | | #????????????? #????????????????????????? | | #?????????????? ####????????????????????? | | " """%#?????????????? t ????????????????????? | | " """%#####??????????? % ????????????????????? | | " " "== #????????????![g ????????????????????? | | = ## #????????????#%=#????????????????????? | | " * ## #????????????# #????????????????????? | | " ==## #??????????#?# @#????####????????????? | | " < ## ########## #?# ###### ##???????????? | | ## #?# ## #???????????? | | ### #### #?# < #???????????? | | ??# ## ### #####?## """ ##???????????? | | ?## ## ## ##?# #??????## """ ##????????????? | | ?#= ## #??# #??????## """ ##?????????????? | | ?#=##### #??# #???#### #??????????????? | | ##%#???# #??# ##### ##??????????????? | | %*[#???## ##??# ##???????????????? | | ####????####???###### ##????????????????? | | ????????????????????## ######?????????????????? | | ?????????????????????####??????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Coolant Potential 50 Energy Generation 18 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- Trap Extractor | -9/Materials | Hacked Ion Engine | -9/Materials | Scanalyzed Lgt. Armor Plating | -9/Materials | Scanalyzed Heat Sink | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LauncherActuatorReplicator Manual? 0 Play Time 00:54:14 Cumulative 389.6 hours Start 2024.08.01 @ 22:49:37 End 2024.08.02 @ 19:18:10 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 221 Rogue 77 Adventurer 144 Explorer 0 Win Type - Total 6 Types 3/0/2/1/0/0/0/0/0 Lore% 74 Gallery% 82 Achievement% 66 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 20/SmallcapsGlow Map View 66x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 52df4745-9c07-4cfd-a632-a78dd2752112