Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.02 @ 23:53:49 Player: Juicifer Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (25) 125 Value Destroyed (640) 640 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1905 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 57/100 System Corruption 3% Temperature Cool (70) Movement Flying (120) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Flight Unit > --- UTILITY (3) ------ Medium Storage Unit Weight Redist. System > --- WEAPON (3) ------- Backup Laser I > --- INVENTORY (10) --- Heavy Ion Engine Cooling System Large Battery (200) Large Battery (200) Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit > --- UTILITY ---------- Medium Storage Unit Weight Redist. System Light Armor Plating > --- WEAPON ----------- Beam Rifle Beam Cannon > --- INVENTORY -------- Large Battery Large Battery [Rating: 12] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Flight Unit Leg Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility Medium Storage Unit Device Heat Sink Storage Medium Storage Unit Processor Visual Processing Unit Protection Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 1 | . . . 1 Weapon 1 | . . . 1 Parts Attached 35 | 6 12 1 16 Power 9 | 1 2 1 5 Engine 8 | 1 1 1 5 Core 1 | . 1 . . Reactor . | . . . . Propulsion 7 | 2 3 . 2 Treads . | . . . . Leg 3 | . 3 . . Wheel 2 | 2 . . . Hover . | . . . . Flight 2 | . . . 2 Utility 10 | . 5 . 5 Device 5 | . 2 . 3 Storage 3 | . 2 . 1 Processor 1 | . 1 . . Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 9 | 3 2 . 4 Energy Gun 5 | 3 1 . 1 Energy Cannon 1 | . . . 1 Ballistic Gun 2 | . . . 2 Ballistic Cannon 1 | . 1 . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 16 | . 4 2 10 Power 5 | . 1 1 3 Propulsion 3 | . 1 1 1 Utility 2 | . . . 2 Weapon 6 | . 2 . 4 Highest Loss Streak 4 | . 3 2 4 To Critical Strikes . | . . . . Average Slot Usage (%) 76 | . 90 52 70 Engine 8 | . 5 12 9 Core 2 | . 7 . . Leg 7 | . 17 10 . Wheel 2 | . 7 . . Flight 6 | . . . 12 Device 10 | . 13 14 7 Storage 9 | . 12 . 8 Processor 4 | . . 14 6 Protection 4 | . . . 7 Energy Gun 10 | . 17 . 8 Energy Cannon 4 | . . . 7 Ballistic Gun 1 | . . . 2 Ballistic Cannon 2 | . 7 . . Naked Turns . | . . . . Heaviest Build 27 | 7 21 6 27 Greatest Support 20 | 20 20 10 14 Greatest Overweight (x) 7 | . 4 1 7 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 10 | 5 10 5 10 Average Capacity 8 | 5 9 5 8 Most Carried 6 | 2 6 5 5 Average Carried 3 | . 3 4 2 Final Capacity 10 | 5 5 5 10 Final Carried 4 | . 4 4 4 Class Distribution -------------------- 52% | Mutant 47% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 565 | 250 171 3 141 Remotely 92 | . 92 . . Salvage Created 779 | 30 322 8 419 Parts 52 | 3 17 2 30 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 19 | 1 7 2 9 Melee 3 | . . 2 1 Guns 11 | 1 6 . 4 Cannons 4 | . 1 . 3 Classes Destroyed 6 | 1 2 1 2 Worker 2 | . 1 . 1 Watcher 4 | . 1 . 3 Swarmer 5 | . . 2 3 Grunt 11 | 1 7 . 3 Duelist 1 | . . . 1 Sentry 2 | . . . 2 Best Kill Streak 4 | 1 4 1 3 Combat Bots Only 4 | 1 4 1 3 Max Kills in Single Turn 1 | 1 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee 1 | . . 1 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 230 | 4 59 50 117 Missed 59 | 1 13 13 32 Damage Taken 1945 | 32 534 301 1078 Core 626 | 32 53 134 407 Absorbed by Shields . | . . . . Core Remaining (%) 49 | 87 . 12 . Volleys Fired 89 | 3 41 . 45 Largest 3 | 2 2 . 3 Hottest 116 | 100 100 . 116 Shots Fired 138 | 5 62 . 71 Gun 109 | 5 48 . 56 Cannon 29 | . 14 . 15 Launcher . | . . . . Special . | . . . . Kinetic 40 | . 14 . 26 Thermal 98 | 5 48 . 45 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 12 | 3 12 . 5 Robot Miss Streak 5 | 1 5 . 2 Penetration Max . | . . . . Secondary Targets 2 | . 1 . 1 Max Gunslinging Chain 1 | . 1 . 1 Shots Hit Robots 77 | 4 34 . 39 Core Hits 55 | 2 18 14 21 Critical Kills 1 | . . . 1 Critical Parts Destroyed . | . . . . Critical Strikes 4 | . 2 . 2 Burn 2 | . 1 . 1 Meltdown 1 | . . . 1 Blast 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1096 | 51 495 42 508 Guns 738 | 51 397 . 290 Cannons 307 | . 98 . 209 Explosions . | . . . . Melee . | . . . . Ramming 51 | . . 42 9 Kinetic 188 | . 98 . 90 Thermal 857 | 51 397 . 409 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 3 | . . 1 3 Average Corruption 2 | . . 1 2 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 1 | . . . 1 Weapon Failures 1 | . . . 1 Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks 1 | . 1 . . Impact . | . . . . Kinetic 1 | . 1 . . Secondary . | . . . . Self-Inflicted Damage 9 | . . 6 3 Shots . | . . . . Rammed 17 | . . 13 4 Targets Rammed 31 | . . 27 4 Kicked 14 | . . 14 . Crushed . | . . . . Highest Temperature 268 | 90 268 . 202 Average Temperature 86 | 47 97 . 75 Received Heat Transfer 621 | 18 312 . 291 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Melted 5 | . 2 . 3 Heat Transferred 2590 | 148 1258 . 1184 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Peak Influence 238 | 20 194 119 238 Initial 46 | . 13 14 46 Average 83 | 1 62 85 104 Maximum Alert Level 1 | . . . 1 Low Security (%) 86 | 100 100 100 74 Level 1 13 | . . . 25 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 6 | . 3 . 3 Investigation 3 | . 2 . 1 Extermination . | . . . . Reinforcement 3 | . 1 . 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 42 | 1 12 8 21 Peak Tracking Total 6 | 1 5 4 6 Tactical Retreats 4 | . . 3 1 Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 4 | . . . 4 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed 2 | . 2 . . Reused 2 | . 2 . . Traps Extracted . | . . . . Installed . | . . . . Triggered 2 | . 2 . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 1 | . 1 . . Max in Single Turn 1 | . 1 . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 8 | . 4 . 4 Terminals 5 | . 3 . 2 Fabricators . | . . . . Repair Stations 1 | . . . 1 Recycling Units 2 | . 1 . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 21 | . 12 . 9 Successful 14 | . 9 . 5 Failed 7 | . 3 . 4 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 12 | . 9 . 3 Fabricators . | . . . . Repair Stations 3 | . . . 3 Recycling Units 6 | . 3 . 3 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 8 | . 6 . 2 Record 3 | . 2 . 1 Prototype ID Bank 1 | . 1 . . Alert Level 1 | . 1 . . Locate Traps 1 | . 1 . . Reprogram Traps 1 | . 1 . . Hauler Manifests 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks 2 | . . . 2 Scan Component 1 | . . . 1 Refit 1 | . . . 1 Recycling Unit Hacks 4 | . 3 . 1 Recycle Component 1 | . 1 . . Report Inventory 1 | . . . 1 Retrieve Components 2 | . 2 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 7 | . 4 . 3 Full Trace Events 4 | . 2 . 2 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled 1 | . 1 . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 5 | . 5 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 1479 | 66 511 118 784 Spaces Moved 845 | 65 277 62 441 Core 196 | 18 1 14 163 Treads . | . . . . Legs 221 | . 173 48 . Wheels 150 | 47 103 . . Hover . | . . . . Flight 278 | . . . 278 Fastest Speed 50 | 50 80 50 50 Average Speed 131 | 71 135 114 141 Slowest Speed 400 | 80 250 120 400 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 25 | 8 38 11 43 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 1081 | 78 355 106 542 Wait 33 | . 3 16 14 Move 842 | 64 276 61 441 Hop . | . . . . Pick Up 35 | 5 14 1 15 Fast Attach . | . . . . Attach 34 | 5 12 1 16 Detach 5 | . 3 . 2 Swap 1 | 1 . . . Drop 11 | . 6 . 5 Fire 89 | 3 41 . 45 Melee . | . . . . Ram 17 | . . 13 4 Kick 14 | . . 14 . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -10/Mines -9/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 51 | -11/Scrapyard | Discovered new exit (range 8) 67 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 326 | -10/Materials | Discovered new exit (range 8) 494 | -10/Materials | Lost 3 parts (1p1n1w) 531 | -10/Materials | Discovered new exit (range 4) 550 | -10/Materials | Discovered new exit (range 7) 578 | -10/Materials | Entered Mines 671 | -10/Mines | Core integrity fell below 50% 691 | -10/Mines | Discovered new exit (range 6) 692 | -10/Mines | Core integrity fell below 20% 696 | -10/Mines | Entered Materials 696 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 874 | -9/Materials | Core integrity fell below 50% 913 | -9/Materials | Lost 3 parts (1p2w) 1191 | -9/Materials | Build established: Scavenger-Mutant 1395 | -9/Materials | Core integrity fell below 20% 1480 | -9/Materials | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- Ready to Repair: Lgt. Armor Plating Rating: 1 Time: 26 ALERT: Suspicious activity at Repair Station M001. Dispatching Investigation squad. O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." Flight Unit destroyed. Lgt. Armor Plating destroyed. Y-45 Defender suffers critical hit (Burn). ALERT: Hostiles spotted, dispatching reinforcements to Terminal M009. Y-45 Defender destroyed. G-34 Mercenary destroyed. Switching to secondary target: G-34 Mercenary. Lgt. Ion Engine destroyed. System corrupted: Backup Laser I failed to cycle. Beam Rifle destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????#????????????????????????????????????? | | ????????????# ???????????????????????????????????? | | ????????????# ??????????????????????????????????? | | ????????????? ??????????????????#??????????????? | | ??????????????? ???????????????? ###????????????? | | ???????????????##+########?????? ####?????????? | | ???????????????# ######[ g ????????? | | ?? ??????????# k !%=[% ????????????? | | ?# #??????##?# @ #???????????????????? | | ?# #??????# ## #???????????????????? | | ?# #???????# " #???????????????????? | | ?# #???????#"T g #???????????????????? | | ?+ #???????#"" #???????????????????? | | ?# #??######## " " [[! #???????????????????? | | ?# #??# # "R" [ #???????????????????? | | ?# #??# # """ [* #???????????????????? | | ?# #??# # #???????????????????? | | ?# #??# + #???????????????????? | | ?# #??# # #### #### #???????????????????? | | ## ##?# # #??# #??? #???????????????????? | | # #######+## #??# #??? ???????????????????? | | ^ #??# #???###??????????????????? | | % #??#+#????????????????????????? | | +?????????????????????????????? | | # #######+##% # ????????????????????????????? | | #######????????# # "???????????????????????????? | | ???????????????#% #?"???????????????????????????? | | ???????????????# #?""??????????????????????????? | | ???????????????# #?????????????????????????????? | | ???????????????# #?????????????????????????????? | | ???????????????# #?????????????????????????????? | | #########??????? #?????????????????????????????? | | ????? ??????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 14 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 150 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Crack Shot Fist Fight It's Just You Shopping List Storm Trooper Challenges ------------ None Game ------ Seed SmartbombFlakStorm Manual? 0 Play Time 00:31:06 Cumulative 0.9 hours Start 2024.07.02 @ 23:24:46 End 2024.07.02 @ 23:53:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 2 Achievement% 3 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Crisp Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: dc38a50b-db79-4466-8061-16f953a57457