Cogmind - Beta 10.2 --- EXPLORER MODE // 2020.11.03 @ 01:55:01 // Halloween2020/ForbiddenLore Player: Majikthise Result: Destroyed by B-75 Beast with Heavy Plasma Cannon Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (85) 425 Value Destroyed (2951) 2951 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (40) 40 TOTAL SCORE: 7536 Bonus ------- Follower Combat Kills 40 Cogmind --------- Core Integrity 0/1000 Matter 285/300 Energy 239/240 System Corruption 0% Temperature Cool (12) Movement Core (50) Location -5/Extension Parts ------- > --- POWER (3) -------- Micro Fission Core Micro Fission Core > --- PROPULSION (3) --- Flexi-carbon Leg > --- UTILITY (8) ------ Advanced Heat Sink Gravity Neutralizing Apparatus Enhanced Optical Array Improved Target Analyzer Improved Core Analyzer Improved Focal Shield > --- WEAPON (4) ------- Scythe > --- INVENTORY (4) ---- Recalibrator Peak State ------------ > --- POWER ------------ Neutrino Core Micro Fission Core Micro Fission Core > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Gravity Neutralizing Apparatus Enhanced Optical Array Advanced Sensor Array Improved Target Analyzer Improved Core Analyzer Improved Core Shielding Improved Focal Shield System Restoration Module > --- WEAPON ----------- Advanced Plasma Cannon Gauss Rifle Smartbomb Launcher > --- INVENTORY -------- Recalibrator Scythe [Rating: 96] Favorites ----------- Power Micro Fission Core Engine Heavy Ion Engine Power Core Micro Fission Core Propulsion Flexi-carbon Leg Leg Flexi-carbon Leg Utility Advanced Sensor Array Device Advanced Sensor Array Storage Matter Compressor Processor Enhanced Optical Array Hackware Hacking Suite Protection Core Shielding Weapon Improved Assault Rifle Energy Gun Lightning Gun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Heavy Flak Cannon Launcher Improved Grenade Launcher Special Weapon Welding Torch Impact Weapon Hammer Slashing Weapon Scythe Build | -11 -10 -9 -8 -7 -6 -5 -5 ------- Run | Scr Mat Mat Mat Fac Fac Fac Ext Slots Evolved 11 | . 1 2 2 2 2 2 . Power 2 | . . . 1 . . 1 . Propulsion 1 | . . . 1 . . . . Utility 6 | . 1 1 . 1 2 1 . Weapon 2 | . . 1 . 1 . . . Parts Attached 107 | 7 7 16 18 13 14 21 11 Power 15 | 1 1 1 3 1 2 5 1 Engine 6 | 1 1 1 1 1 1 . . Core 9 | . . . 2 . 1 5 1 Reactor . | . . . . . . . . Propulsion 17 | 2 1 3 4 2 3 1 1 Treads . | . . . . . . . . Leg 17 | 2 1 3 4 2 3 1 1 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 33 | 2 1 6 4 3 8 6 3 Device 14 | 1 . 1 2 1 4 3 2 Storage 1 | . . . . . 1 . . Processor 11 | . 1 3 1 1 2 3 . Hackware 1 | . . . . 1 . . . Protection 6 | 1 . 2 1 . 1 . 1 Artifact . | . . . . . . . . Weapon 42 | 2 4 6 7 7 1 9 6 Energy Gun 7 | . 1 1 1 . . 2 2 Energy Cannon 5 | . . 1 2 1 . 1 . Ballistic Gun 16 | 2 1 3 . 5 1 3 1 Ballistic Cannon 1 | . . . . . . 1 . Launcher 4 | . . . 1 1 . 1 1 Special Weapon 1 | . 1 . . . . . . Impact Weapon 5 | . 1 1 3 . . . . Slashing Weapon 3 | . . . . . . 1 2 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 5 | . . 2 1 . 2 . . Parts Lost 16 | . . . . . 1 3 12 Power 2 | . . . . . . . 2 Propulsion 2 | . . . . . . . 2 Utility 6 | . . . . . 1 1 4 Weapon 6 | . . . . . . 2 4 Highest Loss Streak 10 | . . . . . 1 2 10 Average Slot Usage (%) 97 | . 99 97 97 99 96 95 96 Engine 6 | . 12 10 8 12 9 . . Core 6 | . . . 6 1 2 15 15 Leg 19 | . 25 19 23 20 18 16 15 Device 14 | . 12 5 8 12 14 19 21 Processor 14 | . 12 17 8 9 18 18 16 Protection 8 | . 12 15 15 11 6 5 4 Energy Gun 2 | . 3 4 1 . . 4 5 Energy Cannon 4 | . . 4 6 7 6 1 4 Ballistic Gun 9 | . 19 10 8 13 12 4 4 Launcher 3 | . . . 2 7 6 3 . Impact Weapon 1 | . . 9 4 . . . . Naked Turns . | . . . . . . . . Heaviest Build 61 | 11 11 19 29 43 52 61 59 Greatest Support 72 | 20 20 20 54 54 72 72 72 Greatest Overweight (x) 3 | 2 . 1 1 1 . . 3 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 4 | 4 4 4 4 4 4 4 4 Average Capacity 4 | 4 4 4 4 4 4 4 4 Most Carried 4 | 4 4 4 4 3 4 4 4 Average Carried 2 | 2 3 2 3 1 3 2 1 Final Capacity 4 | 4 4 4 4 4 4 4 4 Final Carried 4 | 4 4 4 3 3 4 2 1 Class Distribution -------------------- 34% | Hacker-Skirmisher 30% | Hacker-Mutant 12% | Generator-Skirmisher 8% | Generator-Gunner 8% | Generator-Assassin 4% | Generator-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Skirmisher | -7/Factory Hacker-Skirmisher | -6/Factory Generator-Skirmisher | -5/Factory Generator-Gunner | -5/Extension Resources | -11 -10 -9 -8 -7 -6 -5 -5 ----------- Run | Scr Mat Mat Mat Fac Fac Fac Ext Matter Collected 2737 | 246 233 214 368 251 371 728 326 Remotely . | . . . . . . . . Salvage Created 3142 | . 205 315 559 219 571 692 581 Parts 176 | . 17 20 29 11 30 48 21 Haulers Intercepted 1 | . . . 1 . . . . Recyclers Shooed 6 | . 1 . 1 2 1 . 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -5 ------- Run | Scr Mat Mat Mat Fac Fac Fac Ext Combat Hostiles Destroyed 53 | . 5 6 12 4 8 13 5 Melee 1 | . . 1 . . . . . Guns 23 | . 5 4 . 3 3 7 1 Cannons 11 | . . . 3 1 2 1 4 AOE 16 | . . . 8 . 3 5 . Classes Destroyed 12 | . 4 3 2 2 . 1 . Worker 8 | . . 1 3 1 . 3 . Builder 7 | . 1 1 1 . 1 2 1 Tunneler 1 | . . . . 1 . . . Hauler 1 | . . . 1 . . . . Recycler 4 | . . . 1 . 1 1 1 Operator 3 | . . 1 . . . 1 1 Watcher 8 | . 1 1 2 1 1 2 . Swarmer 11 | . 2 2 5 . 2 . . Grunt 13 | . 3 . 3 2 3 . 2 Sentry 15 | . . 4 4 1 2 1 3 Hunter 2 | . . . . . . 2 . Programmer 12 | . . . . 1 1 10 . Best Kill Streak 8 | . 2 2 8 4 5 5 3 Combat Bots Only 4 | . 2 2 4 2 4 2 1 Max Kills in Single Turn 3 | . 1 1 3 1 2 3 2 Gunslinging . | . . . . . . . . Exploded 2 | . . . 2 . 1 2 . Melee 1 | . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -------- Run | Scr Mat Mat Mat Fac Fac Fac Ext Damage Taken 4025 | . 163 194 216 246 218 893 2095 Core 1150 | . 22 41 48 23 8 65 943 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 94 | 100 91 89 91 96 99 . . Volleys Fired 151 | . 24 14 22 12 16 42 21 Largest 4 | . 2 2 3 4 4 3 3 Hottest 186 | . 60 79 115 143 161 150 186 Shots Fired 356 | . 48 28 53 41 49 79 58 Gun 241 | . 48 26 27 24 31 47 38 Cannon 78 | . . 2 16 10 12 18 20 Launcher 37 | . . . 10 7 6 14 . Special . | . . . . . . . . Kinetic 195 | . 41 18 22 24 31 40 19 Thermal 44 | . 7 8 . . . 9 20 Explosive 37 | . . . 10 7 6 14 . Electromagnetic 80 | . . 2 21 10 12 16 19 Robot Hit Streak 22 | . 15 19 17 22 13 15 17 Robot Miss Streak 4 | . 2 1 1 3 4 4 1 Penetration Max 1 | . . . . . . . 1 Secondary Targets 2 | . 2 . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . Shots Hit Robots 279 | . 40 31 29 34 38 60 47 Core Hits 181 | . 13 12 30 26 34 42 24 Critical Hits 11 | . . . . . . 6 5 Critical Kills 2 | . . . . . . . 2 Critical Parts Destroyed 9 | . . . . . . 6 3 Melee Attacks 15 | . . 10 2 . . . 3 Impact 12 | . . 10 2 . . . . Slashing 3 | . . . . . . . 3 Piercing . | . . . . . . . . Sneak Attacks 4 | . . 2 1 . . . 1 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 8493 | . 454 451 1368 856 1081 2845 1438 Guns 3097 | . 444 182 207 337 418 794 715 Cannons 1554 | . . 28 225 145 263 324 569 Explosions 3269 | . . . 829 348 394 1698 . Melee 502 | . . 241 107 . . . 154 Ramming 71 | . 10 . . 26 6 29 . Kinetic 2361 | . 378 109 124 337 418 611 384 Thermal 1428 | . 66 73 58 200 . 462 569 Explosive 2627 | . . . 771 148 344 1364 . Electromagnetic 1504 | . . 28 308 145 313 379 331 Impact 348 | . . 241 107 . . . . Slashing 154 | . . . . . . . 154 Piercing . | . . . . . . . . Highest Corruption 8 | . . . . 1 . 8 7 Average Corruption 2 | . . . . 1 . 3 2 Corruption Purged 8 | . . . . . . 1 7 Effects 38 | . . . . 2 . 31 5 Message Errors 10 | . . . . 1 . 6 3 Matter Fused 9 | . . . . . . 9 . Heat Flow Errors 2 | . . . . . . 2 . Energy Discharges 6 | . . . . . . 6 . Data Loss (minor) 4 | . . . . 1 . 3 . Misfires 2 | . . . . . . . 2 Targeting Errors 4 | . . . . . . 4 . Weapon Failures 1 | . . . . . . 1 . Overload Shots . | . . . . . . . . Overflow Damage 523 | . . 57 109 125 3 142 87 Projectiles 31 | . . . 16 . . . 15 Explosions 296 | . . . 26 125 3 142 . Melee 196 | . . 57 67 . . . 72 Knockbacks 4 | . . 2 . . . 2 . Impact 3 | . . 2 . . . 1 . Kinetic 1 | . . . . . . 1 . Secondary . | . . . . . . . . Self-Inflicted Damage 271 | . . . 19 75 38 139 . Shots 15 | . . . 1 5 3 6 . Rammed 2 | . . . . 1 1 . . Targets Rammed 5 | . 1 . . 2 1 1 . Kicked 3 | . 1 . . 1 . 1 . Crushed . | . . . . . . . . Highest Temperature 786 | . 10 45 279 516 313 366 786 Average Temperature 154 | . 4 12 115 199 126 113 259 Received Heat Transfer 894 | . 144 81 108 84 60 27 390 Effects 50 | . . . . 5 . 5 40 Shutdowns 23 | . . . . 2 . 2 19 Energy Bleed 6 | . . . . 1 . . 5 Interference 7 | . . . . 1 . 2 4 Matter Decay 2 | . . . . . . 1 1 Short Circuit 2 | . . . . . . . 2 Damage (minor) 1 | . . . . 1 . . . Damage (major) 3 | . . . . . . . 3 Damage (core) 6 | . . . . . . . 6 Siege Activations . | . . . . . . . . Robots Corrupted 1 | . . . 1 . . . . Combat Hostiles . | . . . . . . . . Parts Fried 17 | . . 5 6 1 . 4 1 Impact Corruptions 5 | . . 3 2 . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 1 | . . . . . . 1 . Heat Transferred 1757 | . 150 185 50 100 . 422 850 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -5 ------- Run | Scr Mat Mat Mat Fac Fac Fac Ext Peak Influence 397 | . 122 257 397 303 305 324 200 Initial 130 | . . 30 12 130 . 1 43 Average 87 | . 42 95 158 78 58 114 70 Maximum Alert Level 1 | . . 1 1 1 1 1 1 Low Security (%) 88 | 100 100 68 71 90 89 89 99 Level 1 11 | . . 31 28 9 10 10 . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 14 | . . 1 1 1 5 5 1 Investigation 4 | . . 1 . . 2 . 1 Extermination 6 | . . . . 1 2 3 . Reinforcement 4 | . . . 1 . 1 2 . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Construction Impeded 3 | . . . 1 . 1 1 . Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 --------- Run | Scr Mat Mat Mat Fac Fac Fac Ext Distress Signals 3 | . . . 1 . 2 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 92 | . 12 11 15 7 12 18 17 Peak Tracking Total 7 | . 4 2 4 2 4 2 7 Tactical Retreats 9 | . 2 . 1 1 1 1 3 Traps | -11 -10 -9 -8 -7 -6 -5 -5 ------- Run | Scr Mat Mat Mat Fac Fac Fac Ext Traps Triggered 8 | . 1 3 1 1 2 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 1 | . . . 1 . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -5 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Ext Machines Disabled 14 | . . . . 1 2 10 1 Max in Single Turn 8 | . . . . 1 2 8 1 Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 --------- Run | Scr Mat Mat Mat Fac Fac Fac Ext Machines Accessed 30 | . 5 4 4 4 3 5 5 Terminals 23 | . 3 3 2 4 2 4 5 Fabricators . | . . . . . . . . Repair Stations 2 | . . 1 . . . 1 . Recycling Units 3 | . 2 . 1 . . . . Scanalyzers 2 | . . . 1 . 1 . . Garrison Access . | . . . . . . . . Total Hacks 94 | . 14 16 20 7 8 16 13 Successful 82 | . 13 16 16 6 8 13 10 Failed 12 | . 1 . 4 1 . 3 3 Catastrophic 1 | . . . . 1 . . . Database Lockouts . | . . . . . . . . Manual 7 | . 2 1 2 2 . . . Terminals 69 | . 8 12 12 7 4 13 13 Fabricators . | . . . . . . . . Repair Stations 7 | . . 4 . . . 3 . Recycling Units 12 | . 6 . 6 . . . . Scanalyzers 6 | . . . 2 . 4 . . Garrison Access . | . . . . . . . . Terminal Hacks 59 | . 8 12 9 6 4 10 10 Record 37 | . 6 6 5 5 4 8 3 Robot Analysis 1 | . . 1 . . . . . Prototype ID Bank 3 | . 1 . . . . 1 1 Open Door 1 | . . . . . . . 1 Branch Access Points 1 | . . 1 . . . . . Emergency Access Points 1 | . . 1 . . . . . Terminal Index 1 | . . 1 . . . . . Alert Level 1 | . . . . . . . 1 Locate Traps 5 | . 1 . 1 . . 1 2 Dispatch Records 1 | . . 1 . . . . . Maintenance Status 1 | . . . 1 . . . . Recall Reinforcements 1 | . . . 1 . . . . Recall Assault 1 | . . . . . . . 1 Zone Layout 4 | . . 1 1 1 . . 1 Fabricator Hacks . | . . . . . . . . Repair Station Hacks 7 | . . 4 . . . 3 . Scan Component 4 | . . 2 . . . 2 . Repair 3 | . . 2 . . . 1 . Recycling Unit Hacks 10 | . 5 . 5 . . . . Recycle Component 2 | . 1 . 1 . . . . Process 2 | . 1 . 1 . . . . Report Inventory 2 | . 2 . . . . . . Retrieve Matter 3 | . 1 . 2 . . . . Retrieve Components 1 | . . . 1 . . . . Scanalyzer 6 | . . . 2 . 4 . . Insert Component 3 | . . . 1 . 2 . . Analyze 3 | . . . 1 . 2 . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 3 | . . 1 . . . 1 1 Used 1 | . . 1 . . . . . Hacking Detections 23 | . 4 2 3 2 3 5 4 Full Trace Events 2 | . . 1 . . . . 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 3 | . . . 1 . 2 . . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 3 | . . 2 . . . 1 . Time 102 | . . 52 . . . 50 . Parts Recycled 2 | . 1 . 1 . . . . Recycled Matter 413 | . 122 . 291 . . . . Retrieved Matter 415 | . . . 415 . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 3 | . . . 1 . 2 . . Part Schematics Acquired 3 | . . . 1 . 2 . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 ------------ Run | Scr Mat Mat Mat Fac Fac Fac Ext Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -------- Run | Scr Mat Mat Mat Fac Fac Fac Ext Total Allies 2 | . . . . . . . 2 Largest Group 2 | . . . . . . . 2 Highest-Rated Group 56 | . . . . . . . 56 Highest-Rated Ally 31 | . . . . . . . 31 Total Orders . | . . . . . . . . Ally Attacks 4 | . . . . . . . 4 Total Damage 103 | . . . . . . . 103 Kills 2 | . . . . . . . 2 Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -5 ------- Run | Scr Mat Mat Mat Fac Fac Fac Ext Robot Analysis Total 1 | . . 1 . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 ------------- Run | Scr Mat Mat Mat Fac Fac Fac Ext Turns Passed 7191 | 72 794 714 705 1025 1303 1717 861 Spaces Moved 4877 | 49 581 434 433 700 890 1183 607 Core 35 | 9 . . . . . . 26 Treads . | . . . . . . . . Legs 4842 | 40 581 434 433 700 890 1183 581 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 50 Average Speed 120 | 117 120 120 121 120 120 120 120 Slowest Speed 200 | 150 120 150 150 150 120 120 200 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 30 | 4 51 33 40 26 16 23 49 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 7 | 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . Scrap Searched . | . . . . . . . . Spaces Dug 7 | . . . 7 . . . . Terrain Destroyed 357 | . . . 78 72 44 155 8 Melee . | . . . . . . . . Projectile 9 | . . . . . . 1 8 AOE 348 | . . . 78 72 44 154 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 --------- Run | Scr Mat Mat Mat Fac Fac Fac Ext Total 5882 | 61 634 586 563 852 1090 1411 685 Wait 594 | . 5 86 60 112 152 144 35 Move 4870 | 48 580 433 432 699 889 1182 607 Hop . | . . . . . . . . Pick Up 56 | 6 9 17 10 4 5 3 2 Fast Attach 57 | 5 . . 10 10 10 14 8 Attach 45 | 2 6 16 6 3 3 6 3 Detach 10 | . 1 2 1 1 1 4 . Swap 5 | . 1 . 2 . 1 1 . Drop 74 | . 7 8 18 9 12 14 6 Fire 151 | . 24 14 22 12 16 42 21 Melee 15 | . . 10 2 . . . 3 Ram . | . . . . . . . . Kick 5 | . 1 . . 2 1 1 . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat / Min x2) -8/Materials -7/Factory -6/Factory -5/Factory -5/Extension History --------- Turn | Location | Event 18 | -11/Scrapyard | Identified exit to Materials 18 | -11/Scrapyard | Discovered exit to Materials (range 16) 73 | -11/Scrapyard | Entered Materials 73 | -10/Materials | Evolved 1 slot: Utility x1 303 | -10/Materials | Build established: Hacker-Mutant 864 | -10/Materials | Identified exit to Materials 864 | -10/Materials | Discovered exit to Materials (range 4) 867 | -10/Materials | Entered another Materials area 867 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1128 | -9/Materials | Repaired Aluminum Leg 1158 | -9/Materials | Repaired Aluminum Leg 1559 | -9/Materials | Identified exit to Materials 1559 | -9/Materials | Discovered exit to Materials (range 17) 1559 | -9/Materials | Identified exit to Mines 1581 | -9/Materials | Entered another Materials area 1581 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 2260 | -8/Materials | Identified exit to Factory 2260 | -8/Materials | Discovered exit to Factory (range 11) 2286 | -8/Materials | Entered Factory 2286 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2366 | -7/Factory | Build established: Hacker-Skirmisher 3291 | -7/Factory | Identified exit to Factory 3291 | -7/Factory | Discovered exit to Factory (range 16) 3311 | -7/Factory | Entered another Factory area 3311 | -6/Factory | Evolved 2 slots: Utility x2 4063 | -6/Factory | Found Prototype Processor 4063 | -6/Factory | Identified Exp. Signal Interpreter 4610 | -6/Factory | Identified exit to Factory 4610 | -6/Factory | Discovered exit to Factory (range 4) 4614 | -6/Factory | Entered another Factory area 4614 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 4928 | -5/Factory | Build established: Generator-Assassin 5505 | -5/Factory | Build established: Generator-Skirmisher 5560 | -5/Factory | Repaired Fission Core 6310 | -5/Factory | Identified exit to Extension 6310 | -5/Factory | Discovered exit to Extension (range 18) 6331 | -5/Factory | Entered Extension 6469 | -5/Extension | Spotted B-75 Beast 7012 | -5/Extension | Rescued a captive Derelict 7013 | -5/Extension | Rescued a captive Derelict 7123 | -5/Extension | Spotted B-75 Beast 7152 | -5/Extension | Core integrity fell below 50% 7158 | -5/Extension | Core integrity fell below 20% 7192 | -5/Extension | Destroyed by B-75 Beast with Heavy Plasma Cannon Last Messages --------------- 07158_ Overheating: Core damaged (-200). 07161_ Acquired 20 matter. 07163_ Power failure, Mic. Fission Core shutdown. 07166_ Power failure, Neutrino Core shutdown. 07170_ Knocked back. 07171_ U-05 Engineer builds a Wall. 07173_ Neutrino Core destroyed. 07174_ Overheating: System interference. 07174_ Imp. Target Analyzer temporarily disabled. 07175_ U-05 Engineer builds a Wall. 07176_ Slug penetrates Wall. 07179_ Door Terminal disabled. 07179_ Adv. Plasma Cannon destroyed. 07179_ Imp. Medium Armor Plating destroyed. 07180_ Y-64 Sentinel suffers critical hit. 07180_ Y-64 Sentinel destroyed. 07184_ KE Penetrator destroyed. 07185_ Acquired Mic. Fission Core. 07187_ Mic. Fission Core destroyed. 07188_ Acquired Adv. Heat Sink. Map ----- +----------------------------------------------------+ | ?????#### #????????#^#?????#### ## ###^#???????? | | ???????## ##???????#^#????????# ######?# #???????? | | ???????# ######### #????????# #??????# #???????? | | ???????# T #????????# #??????# #???????? | | ???????# ###########????????# #??????# #???????? | | ???????#####??????????????????# #??????# #???????? | | ??????????????????????????????# ######## #???????? | | ????????????????????????????### # # #???????? | | ????????????????????????????#"" #! =# #???????? | | ????????????????????????????#"" # ! + #???????? | | ????????????????????????????#" # = # #???????? | | ????????????????????????????#"" #= # #???????? | | ????????????????????????????#"" # # #???????? | | ????????????????????????????### ##+##### #???????? | | ??????????????????????????????# #???# #???????? | | ??????????????????????????????######???#|#???????? | | ???????????????????????????????????????# #???????? | | ???????????????????????????????????????#=#???????? | | ??????????????????????????????????????## #####??#? | | ?????????????????????????????????????###%### ## ## | | ?????????????#####???????????????????#""%% " | | ????????###### #???????????????????# "%% | | ????????# #???????????????????# =%!% | | ????????# #### #???????????????????# !** | | #########+#####+###################### == | | @ u%= | | ! ! BB | | BB | | R | | u R A BB%! | | ###################################### BB! | | ?????????????????????????????????????# | | ?????????????????????????????????????# | | ?????????????????????????????????????# | | ?????????????????????????????????????# | | ?????????????????????????????????????###### #"""## | | ????????????????????????????????????????#??##????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 45 Energy Capacity 595 Matter Stores 300 Matter Capacity 550 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Additional Mass Support 12 Armor Coverage 225 Resistance: KI 60 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Core Shielding 30 Weapon Shielding 33 Evasion (%) 48 Targeting Accuracy 10 Target Analysis 6 Core Analysis 8 Matter Filtering 30 Particle Charging 20 Kinecelleration 40 Offensive Hacking 30 Item Schematics ----------------- Mni. Grenade Launcher | -8/Materials | Scanalyzed Hvy. Flak Cannon | -6/Factory | Scanalyzed Hvy. Laser | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Dynamic Key Challenges ------------ None Game ------ Seed InsulationHugeInterrupter Manual? 0 Play Time 02:36:37 Cumulative 56.5 hours Start 2020.11.02 @ 23:00:46 End 2020.11.03 @ 01:55:01 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode Halloween2020/ForbiddenLore Game No. 31 Rogue 20 Adventurer 0 Explorer 11 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 34 Achievement% 21 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b8b28ba9-7109-4308-8a8a-4a7e21c98af1