Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.06.16 @ 20:40:47 Player: Lolterzard Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (143) 715 Value Destroyed (3481) 3481 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (469) 469 TOTAL SCORE: 6325 Bonus ------- High Alert Combat Kills 469 Cogmind --------- Core Integrity 0/550 Matter 7/300 Energy 100/100 System Corruption 7% Temperature Cool (48) Movement Core (1350) Ox26 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ Huge Storage Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (25) --- Improved Ion Engine Heavy Ion Engine Heavy Ion Engine Deuterium Engine Improved Sensor Array Core Shielding Light Armor Plating System Shield Heavy Assault Cannon Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Wheel Wheel Wheel Armored Wheel > --- UTILITY ---------- Huge Storage Unit Hardened Light Armor Plating > --- WEAPON ----------- Heavy Assault Cannon Heavy Assault Cannon > --- INVENTORY -------- Ion Engine Improved Ion Engine Improved Ion Engine Improved Ion Engine High-capacity Matter Pod Core Shielding Hardened Light Armor Plating Improved Light Armor Plating System Shield Autogun Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Enhanced Autogun Enhanced Autogun Heavy Assault Cannon Rocket Launcher [Rating: 28] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Wheel Wheel Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Protection Hardened Light Armor Plating Weapon Improved Light Cannon Energy Gun Small Laser Ballistic Gun Improved Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 2 . Utility . | . . . . Weapon 2 | . . . 2 Parts Attached 54 | 7 13 17 17 Power 8 | 1 3 2 2 Engine 8 | 1 3 2 2 Core . | . . . . Reactor . | . . . . Propulsion 16 | 2 4 8 2 Treads . | . . . . Leg . | . . . . Wheel 16 | 2 4 8 2 Hover . | . . . . Flight . | . . . . Utility 10 | 2 2 3 3 Device 1 | 1 . . . Storage 3 | 1 1 . 1 Processor . | . . . . Hackware . | . . . . Protection 6 | . 1 3 2 Artifact . | . . . . Weapon 20 | 2 4 4 10 Energy Gun 2 | 2 . . . Energy Cannon . | . . . . Ballistic Gun 9 | . . 3 6 Ballistic Cannon 7 | . 4 . 3 Launcher 2 | . . 1 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 3 | . . 1 2 Parts Lost 31 | . 5 7 19 Power 3 | . 1 1 1 Propulsion 11 | . 1 4 6 Utility 5 | . 1 1 3 Weapon 12 | . 2 1 9 Highest Loss Streak 12 | . 4 2 12 To Critical Strikes . | . . . . Average Backups 13 | 5 9 13 18 Power 2 | . . 2 3 Propulsion 1 | 3 1 2 . Utility 3 | . 1 3 5 Weapon 6 | . 5 6 8 Tool/Special . | . . . . Unused Backups 23 | . 5 7 11 Power 7 | . . 1 6 Propulsion 5 | . 4 1 . Utility 6 | . . 1 5 Weapon 5 | . 1 4 . Tool/Special . | . . . . Average Slot Usage (%) 90 | . 98 96 72 Engine 11 | . 14 10 8 Wheel 33 | . 27 40 28 Device 2 | . 8 . . Storage 11 | . 14 11 9 Protection 8 | . 4 10 8 Ballistic Gun 6 | . . 14 3 Ballistic Cannon 15 | . 26 7 14 Peak Build Rating 28 | 7 12 19 28 Average Rating 15 | 5 10 15 24 On Entrance 9 | . 7 12 19 Avg Prop Armor Cover (%) 10 | 16 5 . . Naked Turns . | . . . . Heaviest Build 118 | 12 38 41 118 Greatest Support 46 | 20 26 46 42 Greatest Overweight (x) 27 | 3 3 1 27 Average Overweight (x) . | . . . 2 Largest Inventory Capacity 25 | 8 15 15 25 Average Capacity 16 | 7 14 15 24 Most Carried 24 | 6 13 15 24 Average Carried 13 | 5 9 14 19 Final Capacity 25 | 8 15 15 25 Final Carried 15 | 6 13 15 10 Class Distribution -------------------- 66% | Mutant 19% | Tank 11% | Scavenger-Mutant 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Tank | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 3348 | 260 560 1137 1391 Remotely . | . . . . Salvage Created 4109 | 246 541 1842 1480 Parts 262 | 21 40 131 70 Haulers Intercepted 11 | . 2 6 3 Recyclers Shooed 6 | 1 . 2 3 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 81 | . 13 34 34 Guns 19 | . . 13 6 Cannons 53 | . 13 18 22 AOE 9 | . . 3 6 Classes Destroyed 14 | 3 6 3 2 Worker 12 | 2 3 6 1 Builder 8 | . 1 5 2 Tunneler 10 | 8 1 1 . Hauler 11 | . 2 6 3 Recycler 8 | 1 1 3 3 Mechanic 3 | . . 1 2 Operator 2 | . 1 . 1 Watcher 8 | . 2 4 2 Swarmer 17 | . 3 8 6 Grunt 40 | . 10 13 17 Brawler 5 | . . 3 2 Duelist 2 | . . . 2 Protector 1 | . . . 1 Sentry 16 | . . 10 6 Best Kill Streak 14 | 8 10 14 7 Combat Bots Only 9 | . 5 9 6 Max Kills in Single Turn 5 | 2 1 2 5 Gunslinging . | . . . . Exploded 5 | . . 1 5 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 446 | . 79 127 240 Missed 90 | . 15 28 47 Hits 356 | . 64 99 193 Melee 14 | . . . 14 Projectile 342 | . 64 99 179 Critical Strikes 18 | . 1 3 14 Damage Taken 5282 | . 721 1288 3273 Core 840 | . 122 160 558 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 150 | . . 39 111 Core Remaining (%) 70 | 100 51 60 . Volleys Fired 307 | 17 57 136 97 Largest 4 | 2 2 2 4 Hottest 102 | 90 66 66 102 Shots Fired 633 | 34 113 269 217 Gun 248 | 34 . 144 70 Cannon 375 | . 113 121 141 Launcher 10 | . . 4 6 Special . | . . . . Kinetic 589 | . 113 265 211 Thermal 34 | 34 . . . Explosive 10 | . . 4 6 Electromagnetic . | . . . . Robot Hit Streak 21 | 5 13 21 8 Robot Miss Streak 5 | 5 5 4 5 Penetration Max 1 | . . . 1 Secondary Targets 3 | . . . 3 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 360 | 18 59 171 112 Core Hits 182 | 12 27 80 63 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 20 | 3 1 6 10 Burn 3 | 3 . . . Blast 17 | . 1 6 10 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 10401 | 223 1319 3481 5378 Guns 2590 | 223 . 1568 799 Cannons 6351 | . 1319 1469 3563 Explosions 1420 | . . 417 1003 Melee . | . . . . Ramming 40 | . . 27 13 Kinetic 8718 | . 1319 3037 4362 Thermal 272 | 223 . . 49 Explosive 1371 | . . 417 954 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 7 | . . . 7 Average Corruption 6 | . . . 6 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 7 | . . . 7 Matter Fused 1 | . . . 1 Heat Flow Errors 2 | . . . 2 Parts Rejected 2 | . . . 2 Weapon Failures 2 | . . . 2 Overload Shots . | . . . . Overflow Damage 216 | . . 4 212 Projectiles 187 | . . 4 183 Explosions 29 | . . . 29 Melee . | . . . . Knockbacks 33 | . 11 5 17 Impact . | . . . . Kinetic 29 | . 9 5 15 Secondary 4 | . 2 . 2 Self-Inflicted Damage 269 | . . 13 256 Shots 6 | . . . 6 Rammed 4 | . . 1 3 Targets Rammed 4 | . . 1 3 Kicked . | . . . . Crushed . | . . . . Highest Temperature 429 | 120 188 180 429 Average Temperature 82 | 39 52 50 120 Received Heat Transfer 2211 | . 330 486 1395 Effects 6 | . . . 6 Energy Bleed 2 | . . . 2 Interference 4 | . . . 4 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | 2 . . . Heat Transferred 879 | 829 . . 50 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 3 | . . 2 3 Low Security (%) 41 | 100 100 10 8 Level 1 27 | . . 39 44 Level 2 24 | . . 50 20 Level 3 6 | . . . 26 Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 951 | 15 130 586 951 Initial 182 | . 3 . 182 Average 286 | 2 47 391 460 Influence Increases 2936 | 55 400 1140 1341 Destroy 0b10 Robot/C 1600 | . 260 680 660 Destroy 0b10 Robot/NC 315 | 55 55 130 75 Destroy Leader 428 | . 68 210 150 Successful Hack 52 | . 12 28 12 Disable Machine 165 | . . 30 135 Anti-Garrison Action 150 | . . . 150 Destroy Structure 166 | . 5 32 129 Partial Spotted 15 | . . 15 . Lose Combat Pursuer 45 | . . 15 30 Influence Decreases 2007 | 50 405 708 844 Entered New Map 252 | . 2 . 250 Time Decay 1270 | 50 328 488 404 Lost Part 310 | . 50 70 190 Purge Threat 175 | . 25 150 . Squads Dispatched 17 | . 3 5 9 Investigation 4 | . 2 1 1 Extermination . | . . . . Reinforcement 5 | . 1 3 1 Assault 5 | . . 1 4 Garrison 3 | . . . 3 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . 1 . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 4 | . . 2 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 124 | . 26 47 51 Peak Tracking Total 9 | . 8 9 9 Tactical Retreats 3 | . . 1 2 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 3 | . 2 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed 6 | . . 6 . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 15 | . . 5 10 Max in Single Turn 2 | . . 2 2 Garrison Access 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 21 | . 4 12 5 Terminals 17 | . 4 9 4 Fabricators . | . . . . Repair Stations 2 | . . 1 1 Recycling Units . | . . . . Scanalyzers 2 | . . 2 . Garrison Access . | . . . . Total Hacks 40 | . 6 23 11 Successful 22 | . 4 13 5 Failed 18 | . 2 10 6 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 31 | . 6 16 9 Fabricators . | . . . . Repair Stations 4 | . . 2 2 Recycling Units . | . . . . Scanalyzers 5 | . . 5 . Garrison Access . | . . . . Terminal Hacks 15 | . 4 8 3 Emergency Access Points 1 | . . . 1 Recycling Unit Index 1 | . 1 . . Unreport Threat 2 | . 1 1 . Locate Traps 2 | . . 1 1 Disarm Traps 1 | . . 1 . Transport Status 1 | . . 1 . Hauler Manifests 3 | . 1 1 1 Registered Components 2 | . 1 1 . Zone Layout 2 | . . 2 . Fabricator Hacks . | . . . . Repair Station Hacks 4 | . . 2 2 Scan Component 2 | . . 1 1 Repair 2 | . . 1 1 Recycling Unit Hacks . | . . . . Scanalyzer 3 | . . 3 . Retrieve Study 3 | . . 3 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 13 | . 2 7 4 Full Trace Events 1 | . . . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired 3 | . . 3 . Parts Repaired 2 | . . 1 1 Time 64 | . . 26 38 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released 2 | . . . 2 Machine Destruction 2 | . . . 2 Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 625 | 3 622 . . Seismic 625 | 3 622 . . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 3677 | 223 1061 1426 967 Spaces Moved 2566 | 178 855 1115 418 Core 51 | 48 . . 3 Treads . | . . . . Legs . | . . . . Wheels 2515 | 130 855 1115 415 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 80 72 72 Average Speed 92 | 87 98 81 113 Slowest Speed 1400 | 200 130 101 1400 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 60 | 6 98 98 38 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 165 | . 4 30 131 Melee . | . . . . Projectile 87 | . 4 7 76 AOE 78 | . . 23 55 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 3190 | 207 961 1366 656 Wait 165 | . 12 64 89 Move 2563 | 177 854 1114 418 Hop . | . . . . Pick Up 48 | 6 14 14 14 Fast Attach 20 | 7 5 6 2 Attach 26 | . 4 4 18 Detach 4 | . . . 4 Swap 19 | . 4 10 5 Drop 34 | . 11 17 6 Fire 307 | 17 57 136 97 Melee . | . . . . Ram 4 | . . 1 3 Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sto]) -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 224 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 616 | -10/Materials | Discovered new exit (range 6) 628 | -10/Materials | Discovered new exit (range 15) 702 | -10/Materials | Discovered new exit (range 11) 751 | -10/Materials | Discovered new exit (range 13) 883 | -10/Materials | Lost 4 parts (1p1u2w) 1285 | -10/Materials | Entered another Materials area 1285 | -9/Materials | Evolved 2 slots: Propulsion x2 1332 | -9/Materials | Repaired Wheel 1450 | -9/Materials | Destroyed 9 combat bots 1600 | -9/Materials | Discovered new exit (range 16) 2057 | -9/Materials | Discovered new exit (range 16) 2085 | -9/Materials | First assault squad dispatched 2318 | -9/Materials | Discovered new exit (range 15) 2484 | -9/Materials | Discovered new exit (range 6) 2559 | -9/Materials | Discovered new exit (range 16) 2672 | -9/Materials | Discovered new exit (range 16) 2694 | -9/Materials | Build established: Scavenger-Mutant 2711 | -9/Materials | Entered another Materials area 2711 | -8/Materials | Evolved 2 slots: Weapon x2 2924 | -8/Materials | Repaired Hvy. Assault Cannon 3045 | -8/Materials | Garrison activated, responded to threat 3227 | -8/Materials | Build established: Tank 3258 | -8/Materials | Discovered new exit (range 10) 3290 | -8/Materials | Garrison activated, responded to threat 3511 | -8/Materials | First assault squad dispatched 3556 | -8/Materials | Lost 4 parts (2n2w) 3615 | -8/Materials | Core integrity fell below 50% 3645 | -8/Materials | Core integrity fell below 20% 3678 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03655_ K-01 Serf collects debris. 03656_ R-06 Scavenger collects Imp. Ion Engine. 03657_ U-05 Engineer lays Concrete. 03659_ K-01 Serf collects debris. 03660_ The unstable cave ceiling collapses. 03660_ U-05 Engineer lays Concrete. 03660_ K-01 Serf collects debris. 03661_ U-05 Engineer lays Concrete. 03663_ K-01 Serf collects debris. 03663_ U-05 Engineer lays Concrete. 03664_ K-01 Serf collects debris. 03664_ U-05 Engineer lays Concrete. 03666_ U-05 Engineer builds a Wall. 03666_ K-01 Serf collects debris. 03670_ Critical hit (Burn: +37). 03671_ U-05 Engineer builds a Wall. 03672_ K-01 Serf collects debris. 03673_ System corrupted: Heat flow error (+176). 03676_ K-01 Serf collects debris. 03677_ U-05 Engineer lays Concrete. 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Assault Cannon | 55% | -8/Materials Studied --------- Wheel | -9/Materials | Hacked Arm. Wheel | -9/Materials | Hacked Com. Wheel | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AerolevAlloyCharger Manual? 0 Play Time 00:30:08 Cumulative 29.9 hours Start 2026.06.16 @ 20:12:54 End 2026.06.16 @ 20:40:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 53 Rogue 53 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 18 Achievement% 17 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e49bb3e3-3fe9-48c1-a3bf-3b51fe670b76