Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.16 @ 16:47:45 Player: Arzon Result: Smashed by cave-in Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (23) 115 Value Destroyed (438) 438 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 993 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 272/300 Energy 98/100 System Corruption 15% Temperature Cool (1) Movement Treading (240) Ox1 Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads > --- UTILITY (2) ------ Large Storage Unit > --- WEAPON (2) ------- Light Cannon (fused) > --- INVENTORY (15) --- Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Large Storage Unit Compact Matter Pod (150) Compact Matter Pod (150) Visual Processing Unit Sensor Array Signal Interpreter Targeting Computer Hardened Light Armor Plating Hardened Light Armor Plating Assault Rifle Assault Rifle Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Targeting Computer > --- WEAPON ----------- Assault Rifle Assault Rifle > --- INVENTORY -------- Ion Engine Light Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Large Storage Unit Compact Matter Pod Compact Matter Pod Visual Processing Unit Sensor Array Signal Interpreter Targeting Computer Hardened Light Armor Plating Hardened Light Armor Plating Assault Rifle [Rating: 9] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Tractor Beam Storage Large Storage Unit Processor Targeting Computer Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 29 | 7 21 1 Power 4 | 1 3 . Engine 4 | 1 3 . Core . | . . . Reactor . | . . . Propulsion 8 | 2 6 . Treads 6 | . 6 . Leg 2 | 2 . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 6 | 2 4 . Device 1 | 1 . . Storage 3 | 1 2 . Processor 2 | . 2 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 11 | 2 8 1 Energy Gun 2 | 1 1 . Energy Cannon . | . . . Ballistic Gun 7 | 1 6 . Ballistic Cannon 2 | . 1 1 Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 6 | . 2 4 Power 2 | . 1 1 Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon 2 | . 1 1 Highest Loss Streak 3 | . 2 3 To Critical Strikes . | . . . Average Slot Usage (%) 93 | . 98 88 Engine 12 | . 14 9 Treads 25 | . 22 28 Leg 2 | . 4 . Device 1 | . 2 . Storage 14 | . 14 14 Processor 10 | . 11 10 Energy Gun 1 | . 2 . Ballistic Gun 22 | . 24 20 Ballistic Cannon 2 | . . 3 Peak Build Rating 9 | 7 8 9 Average Rating 7 | 4 7 8 On Entrance 5 | . 7 8 Naked Turns . | . . . Heaviest Build 29 | 13 29 29 Greatest Support 40 | 20 40 40 Greatest Overweight (x) 3 | 3 1 1 Average Overweight (x) . | 1 . . Largest Inventory Capacity 15 | 8 15 15 Average Capacity 13 | 7 13 15 Most Carried 15 | 4 15 15 Average Carried 12 | 2 9 14 Final Capacity 15 | 8 15 15 Final Carried 15 | 1 15 15 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 1092 | 276 760 56 Remotely 26 | 10 16 . Salvage Created 768 | 121 589 58 Parts 48 | 5 39 4 Haulers Intercepted 1 | . 1 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 15 | . 15 . Guns 15 | . 15 . Classes Destroyed 8 | 2 6 . Worker 1 | . 1 . Builder 1 | . 1 . Tunneler 1 | 1 . . Hauler 1 | . 1 . Recycler 2 | 1 . 1 Watcher 2 | . 2 . Swarmer 6 | . 6 . Grunt 9 | . 9 . Best Kill Streak 4 | 2 4 1 Combat Bots Only 3 | . 3 . Max Kills in Single Turn 2 | 2 2 1 Gunslinging 1 | . 1 . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 122 | . 122 . Missed 27 | . 27 . Damage Taken 2249 | . 1189 1060 Core 282 | . 145 137 Absorbed by Shields . | . . . Regen/Repaired (Parts) 103 | . 103 . Core Remaining (%) 100 | 100 . . Volleys Fired 59 | 2 52 5 Largest 2 | 2 2 2 Hottest 70 | 70 70 55 Shots Fired 116 | 4 102 10 Gun 114 | 4 102 8 Cannon 2 | . . 2 Launcher . | . . . Special . | . . . Kinetic 112 | 2 100 10 Thermal 4 | 2 2 . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 13 | 3 10 13 Robot Miss Streak 3 | . 3 . Penetration Max . | . . . Secondary Targets 4 | . 4 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 71 | 3 65 3 Core Hits 38 | 3 33 2 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 1 | 1 . . Burn 1 | 1 . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1004 | 51 894 59 Guns 976 | 51 885 40 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 28 | . 9 19 Kinetic 939 | 26 873 40 Thermal 37 | 25 12 . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 15 | . 1 15 Average Corruption 2 | . 1 4 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 26 | . 6 20 Message Errors 5 | . 3 2 Matter Fused 4 | . . 4 Heat Flow Errors 1 | . . 1 Energy Discharges 5 | . 3 2 Parts Fused 1 | . . 1 Data Loss (minor) 6 | . . 6 Data Loss (major) 2 | . . 2 Alerts 2 | . . 2 Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed 7 | . 4 3 Targets Rammed 7 | . 4 3 Kicked . | . . . Crushed . | . . . Highest Temperature 119 | 18 40 119 Average Temperature 18 | 10 13 69 Received Heat Transfer 456 | . 456 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | 1 . . Heat Transferred 185 | 148 37 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Peak Influence 328 | 10 328 120 Initial 120 | . 6 120 Average 69 | 1 104 34 Maximum Alert Level 1 | . 1 . Low Security (%) 84 | 100 70 100 Level 1 15 | . 29 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 3 | . 3 . Investigation 2 | . 2 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 25 | . 22 3 Peak Tracking Total 5 | . 5 1 Tactical Retreats 2 | . 2 . Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 3 | . 3 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 6 | . 6 . Terminals 5 | . 5 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 19 | . 19 . Successful 14 | . 14 . Failed 5 | . 5 . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 12 | . 12 . Fabricators . | . . . Repair Stations 7 | . 7 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 8 | . 8 . Prototype ID Bank 1 | . 1 . Emergency Access Points 1 | . 1 . Locate Traps 3 | . 3 . Dispatch Records 1 | . 1 . Investigation Status 1 | . 1 . Registered Components 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 6 | . 6 . Scan Component 3 | . 3 . Repair 3 | . 3 . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 6 | . 6 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 3 | . 3 . Time 78 | . 78 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered 2 | . . 2 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 3034 | 92 1556 1386 Spaces Moved 1432 | 46 824 562 Core 34 | 34 . . Treads 1196 | . 634 562 Legs 202 | 12 190 . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 160 Average Speed 155 | 156 151 160 Slowest Speed 240 | 200 240 240 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered 5 | . . 5 Exploration Rate (%) 65 | 4 98 95 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . . 1 Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched 1 | . . 1 Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 2131 | 62 1031 1038 Wait 533 | . 71 462 Move 1426 | 45 823 558 Hop . | . . . Pick Up 50 | 8 39 3 Fast Attach . | . . . Attach 16 | 7 9 . Detach 1 | . 1 . Swap 13 | . 12 1 Drop 23 | . 20 3 Fire 59 | 2 52 5 Melee . | . . . Ram . | . . . Kick . | . . . Crush 7 | . 4 3 Escape Stasis 3 | . . 3 Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 93 | -11/Scrapyard | Entered Materials 285 | -10/Materials | Discovered new exit (range 9) 317 | -10/Materials | Build established: Mutant 352 | -10/Materials | Discovered new exit (range 3) 358 | -10/Materials | Identified exit to Materials 411 | -10/Materials | Discovered new exit (range 6) 417 | -10/Materials | Identified exit to Mines 767 | -10/Materials | Discovered exit to Materials (range 14) 1136 | -10/Materials | Repaired Assault Rifle 1163 | -10/Materials | Repaired Lgt. Treads 1190 | -10/Materials | Repaired Ion Engine 1276 | -10/Materials | Core integrity fell below 50% 1380 | -10/Materials | Discovered exit to Materials (range 6) 1649 | -10/Materials | Entered Mines 1733 | -10/Mines | Learned location of Storage (-7) 2340 | -10/Mines | Learned Materials terminal intel 2453 | -10/Mines | Assembled infested the area 2458 | -10/Mines | Assisted by a Guerilla fighting off Assembled 2472 | -10/Mines | Discovered exit to Materials (range 9) 2586 | -10/Mines | Discovered exit to Materials (range 9) 2634 | -10/Mines | Crushed by falling debris 2654 | -10/Mines | Crushed by falling debris 2683 | -10/Mines | Crushed by falling debris 2683 | -10/Mines | System corruption reached 10% 2714 | -10/Mines | Lost 3 parts (1p1u1w) 3033 | -10/Mines | Crushed by falling debris 3034 | -10/Mines | Core integrity fell below 20% 3035 | -10/Mines | Crushed by falling debris 3035 | -10/Mines | Smashed by cave-in Last Messages --------------- The unstable cave ceiling collapses. System corrupted: Component data lost. V,:PSC1XT =MXZL1YMVUNL System corrupted: IFF burst signal emitted. System corrupted: Component data lost. System corrupted: Energy discharge (-34). System corrupted: Component data lost. System corrupted: Heat flow error (+144). System corrupted: Matter fused (-6). System corrupted: Energy discharge (-29). System corrupted: Substantial component data lost. System corrupted: Matter fused (-7). The unstable cave ceiling collapses. Crushed by falling debris. Lgt. Treads destroyed. System corrupted by crushing effect (+3). System corrupted: Component data lost. The unstable cave ceiling collapses. Crushed by falling debris. 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