Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.11 @ 12:45:03 Player: Home Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (29) 145 Value Destroyed (1153) 1153 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (58) 58 TOTAL SCORE: 3176 Bonus ------- High Alert Combat Kills 58 Cogmind --------- Core Integrity 0/550 Matter 196/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (400) Ox7 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (5) ------ Large Storage Unit Advanced Targeting Computer Advanced Targeting Computer > --- WEAPON (3) ------- Particle Gun > --- INVENTORY (15) --- Light Ion Engine Heavy Ion Engine Light Nuclear Core Aluminum Leg Wheel Small Storage Unit Large Storage Unit Medium Matter Pod (0) Visual Processing Unit Sensor Array Improved Targeting Computer Hardened Medium Armor Plating Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Improved Treads Improved Treads > --- UTILITY ---------- Large Storage Unit Compact Matter Pod Advanced Targeting Computer Advanced Targeting Computer Weapon Shielding > --- WEAPON ----------- Particle Gun Assault Cannon Assault Cannon > --- INVENTORY -------- Light Ion Engine Heavy Ion Engine Light Nuclear Core Aluminum Leg Wheel Small Storage Unit Large Storage Unit Medium Matter Pod Visual Processing Unit Sensor Array Improved Targeting Computer [Rating: 27] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Aluminum Leg Treads Improved Treads Leg Aluminum Leg Wheel Wheel Utility Weapon Shielding Storage Large Storage Unit Processor Advanced Targeting Computer Protection Weapon Shielding Weapon Assault Cannon Energy Gun Particle Gun Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion . | . . . . . Utility 3 | . . . 2 1 Weapon 1 | . . . . 1 Parts Attached 27 | 6 6 . 11 4 Power 4 | 1 1 . 2 . Engine 4 | 1 1 . 2 . Core . | . . . . . Reactor . | . . . . . Propulsion 6 | 3 1 . 2 . Treads 2 | . . . 2 . Leg 3 | 2 1 . . . Wheel 1 | 1 . . . . Hover . | . . . . . Flight . | . . . . . Utility 8 | . 2 . 4 2 Device . | . . . . . Storage 3 | . 1 . 1 1 Processor 3 | . . . 2 1 Hackware . | . . . . . Protection 2 | . 1 . 1 . Artifact . | . . . . . Weapon 9 | 2 2 . 3 2 Energy Gun 6 | 1 2 . 1 2 Energy Cannon . | . . . . . Ballistic Gun 1 | 1 . . . . Ballistic Cannon 2 | . . . 2 . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 8 | . . . . 8 Power 1 | . . . . 1 Propulsion 2 | . . . . 2 Utility 2 | . . . . 2 Weapon 3 | . . . . 3 Highest Loss Streak 7 | . . . . 7 To Critical Strikes . | . . . . . Average Slot Usage (%) 91 | . 90 100 95 84 Engine 11 | . 14 14 10 8 Treads 8 | . . . 14 15 Leg 13 | . 28 28 6 . Storage 15 | . 6 14 22 17 Processor 7 | . . . 9 18 Protection 10 | . 12 14 10 5 Energy Gun 14 | . 23 28 10 4 Ballistic Gun 1 | . 4 . . . Ballistic Cannon 7 | . . . 11 15 Peak Build Rating 27 | 5 8 8 20 27 Average Rating 13 | 3 7 8 16 23 On Entrance 8 | . 5 8 8 20 Naked Turns . | . . . . . Heaviest Build 43 | 8 29 29 41 43 Greatest Support 46 | 20 20 20 46 46 Greatest Overweight (x) 11 | . 1 1 11 7 Average Overweight (x) . | . . 1 . . Largest Inventory Capacity 15 | 5 15 15 15 15 Average Capacity 13 | 5 9 15 15 15 Most Carried 13 | 5 7 7 12 13 Average Carried 7 | 2 4 7 9 11 Final Capacity 15 | 5 15 15 15 15 Final Carried 12 | 3 7 7 11 12 Class Distribution -------------------- 93% | Mutant 6% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 771 | 253 32 . 222 264 Remotely . | . . . . . Salvage Created 1029 | . 180 . 142 707 Parts 63 | . 12 . 4 47 Haulers Intercepted 1 | . . . . 1 Recyclers Shooed 1 | . . . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 26 | . 4 . 4 18 Guns 7 | . 4 . 1 2 Cannons 19 | . . . 3 16 Classes Destroyed 7 | . 2 . 1 4 Worker 1 | . 1 . . . Hauler 1 | . . . . 1 Watcher 1 | . . . . 1 Swarmer 2 | . . . . 2 Grunt 19 | . 4 . 2 13 Sentry 4 | . . . 2 2 Hunter 1 | . . . . 1 Best Kill Streak 17 | . 3 . 3 17 Combat Bots Only 16 | . 2 . 3 16 Max Kills in Single Turn 2 | . 1 . 1 2 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 181 | . 23 . 24 134 Missed 47 | . 7 . 10 30 Damage Taken 1938 | . 200 . 193 1545 Core 604 | . 47 . . 557 Absorbed by Shields . | . . . . . Redirected to Shielding 92 | . 21 . 21 50 Regen/Repaired (Parts) 42 | . . . 42 . Core Remaining (%) 93 | 100 . 81 100 . Volleys Fired 72 | . 14 . 14 44 Largest 3 | . 2 . 2 3 Hottest 153 | . 105 . 105 153 Shots Fired 147 | . 28 . 28 91 Gun 58 | . 28 . 10 20 Cannon 89 | . . . 18 71 Launcher . | . . . . . Special . | . . . . . Kinetic 96 | . 7 . 18 71 Thermal 39 | . 14 . 5 20 Explosive . | . . . . . Electromagnetic 12 | . 7 . 5 . Robot Hit Streak 9 | . 5 . 6 9 Robot Miss Streak 4 | . 4 . 2 3 Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 89 | . 14 . 18 57 Core Hits 51 | . 9 . 5 37 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 6 | . . . 1 5 Burn 1 | . . . . 1 Blast 5 | . . . 1 4 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2147 | . 204 . 393 1550 Guns 510 | . 204 . 98 208 Cannons 1549 | . . . 295 1254 Explosions 86 | . . . . 86 Melee . | . . . . . Ramming 2 | . . . . 2 Kinetic 1599 | . 50 . 295 1254 Thermal 460 | . 100 . 66 294 Explosive . | . . . . . Electromagnetic 86 | . 54 . 32 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 49 | . . . . 49 Projectiles 3 | . . . . 3 Explosions 46 | . . . . 46 Melee . | . . . . . Knockbacks 15 | . . . 2 13 Impact . | . . . . . Kinetic 15 | . . . 2 13 Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed 5 | . . . . 5 Targets Rammed 5 | . . . . 5 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 467 | . 307 . 254 467 Average Temperature 138 | . 113 . 85 166 Received Heat Transfer 1056 | . 114 . 114 828 Effects 10 | . . . . 10 Energy Bleed 5 | . . . . 5 Interference 3 | . . . . 3 Matter Decay 1 | . . . . 1 Short Circuit 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 988 | . 235 . 148 605 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Peak Influence 517 | . 120 46 173 517 Initial 46 | . . 46 17 . Average 111 | . 78 46 67 265 Maximum Alert Level 2 | . . . . 2 Low Security (%) 85 | 100 100 100 100 39 Level 1 5 | . . . . 23 Level 2 8 | . . . . 36 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 3 | . 1 . 1 1 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 3 | . 1 . 1 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 2 | . 1 . 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 33 | . 6 . 6 21 Peak Tracking Total 4 | . 2 . 3 4 Tactical Retreats 1 | . . . . 1 Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 2 | . . . . 2 Max in Single Turn 2 | . . . . 2 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 2 | . 1 . 1 . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 6 | . 4 . 2 . Successful 6 | . 4 . 2 . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations 2 | . . . 2 . Recycling Units 4 | . 4 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . . 2 . Scan Component 1 | . . . 1 . Repair 1 | . . . 1 . Recycling Unit Hacks 4 | . 4 . . . Process 3 | . 3 . . . Retrieve Matter 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections . | . . . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . . 1 . Time 26 | . . . 26 . Parts Recycled . | . . . . . Recycled Matter 6 | . 6 . . . Retrieved Matter 6 | . 6 . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 1308 | 68 345 154 432 309 Spaces Moved 603 | 59 192 82 191 79 Core 21 | 16 . . 3 2 Treads 213 | . . . 136 77 Legs 355 | 29 192 82 52 . Wheels 14 | 14 . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 190 160 160 Average Speed 161 | 91 149 190 175 183 Slowest Speed 600 | 120 190 190 600 400 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 17 | 4 31 21 20 13 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 17 | . . . 1 16 Melee . | . . . . . Projectile 9 | . . . 1 8 AOE 8 | . . . . 8 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 782 | 73 222 81 263 143 Wait 33 | . . . 26 7 Move 599 | 58 191 81 190 79 Hop . | . . . . . Pick Up 35 | 8 8 . 15 4 Fast Attach 2 | 1 1 . . . Attach 19 | 5 3 . 8 3 Detach . | . . . . . Swap 6 | . 2 . 3 1 Drop 11 | 1 3 . 7 . Fire 72 | . 14 . 14 44 Melee . | . . . . . Ram 5 | . . . . 5 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 69 | -11/Scrapyard | Entered Materials 297 | -10/Materials | Discovered new exit (range 12) 316 | -10/Materials | Build established: Mutant 414 | -10/Materials | Entered Mines 542 | -10/Mines | Discovered new exit (range 14) 568 | -10/Mines | Entered Materials 568 | -9/Materials | Evolved 2 slots: Utility x2 909 | -9/Materials | Discovered new exit (range 10) 971 | -9/Materials | Repaired Weapon Shielding 1000 | -9/Materials | Entered another Materials area 1000 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1237 | -8/Materials | Destroyed 16 combat bots 1282 | -8/Materials | Core integrity fell below 50% 1296 | -8/Materials | Core integrity fell below 20% 1309 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Overheating: Energy bleed (-13). Acquired Particle Gun. Com. Matter Pod destroyed. Overheating: Energy bleed (-14). G-47 Trooper suffers critical hit (Burn). Slammed into G-47 Trooper. Overheating: Energy bleed (-10). Critical hit (Burn: +37). Slammed into G-47 Trooper. Destabilizing: Core damaged (-11). Particle Gun destroyed. R-06 Scavenger collects Aluminum Leg. Slammed into G-47 Trooper. R-06 Scavenger collects Lgt. Nuclear Core. Slammed into G-47 Trooper. Critical hit (Burn: +37). R-06 Scavenger collects Carbon-fiber Leg. R-06 Scavenger collects Imp. Ion Engine. G-47 Trooper destroyed. Acquired 60 matter. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????? ! ??????????????????????????? | | ??????????????????? =%!??????????????????????????? | | ??????????????????? %[??????????????????????????? | | ??????????????????? = %??????????????????????????? | | ??????????????????? %??????????????????????????? | | ???????????? ??????# % #?????????????????????????? | | ????????????? ?????#% %#?????????????????????????? | | ?????????????? ????# %*#?????????????????????????? | | ??????????????? #### *!?????????????????????????? | | ???????????????? %% #?????????????????????????? | | ????????????????? %% %#?????????????????????????? | | ??????????????????% #?????????????????????????? | | ???????????????????#% %#########?????????????????? | | ???????????????????#%% #= #?????????????????? | | ???????????????????# r # = "" #?????????????????? | | ???????????????????# % g= """ #?????????????????? | | ???? ??????????????#% #*@""" #?????????????????? | | ?"""" ?????????????#*=*#= #?????????????????? | | " ????????????#% =#########?????????????????? | | ???????????# #?????????????????????????? | | ???????????# #?????????????????????????? | | ??####???##=% #?????????????????????????? | | % % %###T#######%! #?????????????????????????? | | * ##????????????????????????? | | % % % % "#????????????????????????? | | = ##????????????????????????? | | """########%% ###### #"#?????????????????????????? | | ??????????#=%=######%###?????????????????????????? | | ???# #%!%# # #???????????????????????????? | | ???# +%%%+ # ######??????????????????????? | | ???# # # + ???????????????? | | ???# [ + # # ???????????????? | | ???# ? # # # ???????????????? | | ???#?? # # # ?? ????????????????? | | ########### ###### ????????????????? | | ? ?????????????????? | | #????????# ?????????????????? | | #???????????????????????????? | | #####+################???????????????????????????? | | # #???????????????????????????????????????? | | # """ #???????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 Weapon Shielding 33 Evasion (%) 55 Targeting Accuracy 16 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Part-time Mechanic Challenges ------------ None Game ------ Seed TrapXenonVibroblade Manual? 0 Play Time 00:15:11 Cumulative 2.9 hours Start 2024.12.11 @ 12:30:01 End 2024.12.11 @ 12:45:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 2 Adventurer 5 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 6 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 3e16451c-8f11-4045-ae0d-951dca8eb67e