Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.04 @ 20:01:14 Player: Nueadkie Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (60) 300 Value Destroyed (1405) 1405 Prototype IDs (21) 420 Alien Tech Used (0) 0 Bonus (-115) -115 TOTAL SCORE: 3810 Bonus ------- High Alert Combat Kills 15 Friendly Fire -130 Cogmind --------- Core Integrity 0/550 Matter 272/300 Energy 90/100 System Corruption 11% Temperature Cool (27) Movement Core (50) Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Gun Armor Hacking Suite Hacking Suite Hacking Suite Advanced EMP Blaster Peak State ------------ > --- POWER ------------ Backup Power I > --- PROPULSION ------- Backup Propulsion I Improved Hover Unit Airjet Cesium-ion Thruster > --- UTILITY ---------- Active Sensor Suite Hacking Suite > --- WEAPON ----------- Minigun Minigun > --- INVENTORY -------- Gun Armor Hacking Suite Hacking Suite Hacking Suite Advanced EMP Blaster [Rating: 48] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Airjet Flight Unit Cesium-ion Thruster Utility Hacking Suite Device Seismic Detector Storage Small Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Scrap Shield Weapon Improved Light Cannon Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Advanced EMP Blaster Impact Weapon Hammer Build | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Mat Sto Slots Evolved 4 | . . . 4 . Power . | . . . . . Propulsion 2 | . . . 2 . Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 46 | 8 7 3 25 3 Power 7 | 2 1 . 4 . Engine 6 | 2 1 . 3 . Core 1 | . . . 1 . Reactor . | . . . . . Propulsion 11 | 2 . 1 7 1 Treads . | . . . . . Leg 3 | 2 . 1 . . Wheel . | . . . . . Hover 6 | . . . 5 1 Flight 2 | . . . 2 . Utility 14 | 2 2 2 8 . Device 4 | 1 1 . 2 . Storage 2 | 1 1 . . . Processor 5 | . . 1 4 . Hackware 1 | . . . 1 . Protection 2 | . . 1 1 . Artifact . | . . . . . Weapon 14 | 2 4 . 6 2 Energy Gun 4 | 1 . . 3 . Energy Cannon . | . . . . . Ballistic Gun 4 | 1 1 . . 2 Ballistic Cannon 3 | . 2 . 1 . Launcher 2 | . . . 2 . Special Weapon . | . . . . . Impact Weapon 1 | . 1 . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 4 | . . . 4 . Corrupted Parts 2 | . . . 2 . System Corruption 11 | . . . 11 . Parts Lost 24 | . 1 4 13 6 Power 4 | . 1 . 2 1 Propulsion 11 | . . 1 6 4 Utility 3 | . . 1 2 . Weapon 6 | . . 2 3 1 Highest Loss Streak 3 | . 1 3 3 3 To Critical Strikes . | . . . . . Average Backups 5 | 2 7 4 4 5 Power . | . . . . . Propulsion . | . . . . . Utility 3 | . 4 3 3 3 Weapon 1 | . 1 1 . 1 Tool/Special . | . . . . . Unused Backups 11 | . 2 3 . 6 Power 1 | . . . . 1 Propulsion 2 | . 1 1 . . Utility 7 | . 1 2 . 4 Weapon 1 | . . . . 1 Tool/Special . | . . . . . Average Slot Usage (%) 77 | . 99 59 65 64 Engine 8 | . 13 6 3 5 Leg 15 | . 28 23 1 . Hover 6 | . . . 14 17 Flight 1 | . . . 3 5 Device 7 | . 14 . 2 9 Storage 5 | . 14 . . . Processor 6 | . . 5 17 . Hackware 3 | . . . 8 9 Protection 1 | . . 5 . . Energy Gun 3 | . 4 . 4 4 Ballistic Gun 6 | . 13 . . 9 Ballistic Cannon 6 | . 9 12 2 . Launcher 1 | . . . 2 4 Impact Weapon 2 | . . 5 3 . Peak Build Rating 48 | 9 10 11 45 48 Average Rating 17 | 6 8 6 23 44 On Entrance 13 | . 9 10 4 45 Naked Turns . | . . . . . Heaviest Build 31 | 14 19 31 18 14 Greatest Support 31 | 20 20 20 31 21 Greatest Overweight (x) 4 | 4 . 1 3 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 25 | 8 25 8 5 5 Average Capacity 6 | 7 8 5 5 5 Most Carried 8 | 4 8 8 5 5 Average Carried 5 | 2 7 4 4 4 Final Capacity 8 | 8 8 5 5 5 Final Carried 8 | 4 8 5 5 5 Class Distribution -------------------- 84% | Mutant 10% | Scout 5% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Scout | -8/Storage Resources | -11 -10 -10 -8 -8 ----------- Run | Yrd Mat Sub Mat Sto Matter Collected 1347 | 288 371 77 319 292 Remotely . | . . . . . Salvage Created 2037 | 131 589 64 843 410 Parts 113 | 9 29 6 51 18 Haulers Intercepted 6 | . 2 . 3 1 Recyclers Shooed 1 | . 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 5 | . . 5 . . Prevented 2 | . . 2 . . Kills | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Mat Sto Combat Hostiles Destroyed 37 | . 11 1 19 6 Melee 3 | . . 1 2 . Guns 17 | . 6 . 5 6 Cannons 8 | . 5 . 3 . AOE 4 | . . . 4 . Classes Destroyed 10 | 2 5 . 3 . Worker 4 | . . . 4 . Tunneler 5 | 4 1 . . . Hauler 6 | . 2 . 3 1 Recycler 3 | 1 2 . . . Operator 2 | . 1 . . 1 Watcher 2 | . 1 . 1 . Swarmer 14 | . 3 1 10 . Grunt 17 | . 8 . 5 4 Sentry 5 | . . . 3 2 Heavy 1 | . . . 1 . Thug 1 | . . 1 . . Best Kill Streak 6 | 5 3 1 6 4 Combat Bots Only 4 | . 2 1 4 3 Max Kills in Single Turn 4 | 1 2 1 4 1 Gunslinging . | . . . . . Exploded 2 | . . . 2 . Melee 1 | . . 1 1 . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -8 -8 -------- Run | Yrd Mat Sub Mat Sto Hostile Shots Fired 242 | . 55 38 105 44 Missed 73 | . 20 10 39 4 Hits 169 | . 35 28 66 40 Projectile 169 | . 35 28 66 40 Critical Strikes 6 | . . 1 2 3 Damage Taken 3031 | . 389 715 1294 633 Core 794 | . 113 122 348 211 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 62 | . 14 . . 48 Core Remaining (%) 53 | 100 . 6 . . Volleys Fired 176 | 11 72 7 43 43 Largest 2 | 2 2 2 2 2 Hottest 99 | 70 70 66 99 99 Shots Fired 300 | 22 143 13 53 69 Gun 220 | 22 101 . 29 68 Cannon 74 | . 42 13 19 . Launcher 6 | . . . 5 1 Special . | . . . . . Kinetic 210 | 11 111 13 19 56 Thermal 58 | 11 32 . 3 12 Explosive . | . . . . . Electromagnetic 32 | . . . 31 1 Robot Hit Streak 10 | 6 7 5 10 7 Robot Miss Streak 5 | 1 5 3 2 2 Penetration Max . | . . . . . Secondary Targets 1 | . . . . 1 Max Gunslinging Chain 1 | . . . . 1 Shots Hit Robots 211 | 14 74 8 68 47 Core Hits 93 | 8 29 2 38 16 Critical Kills . | . . . . . Critical Parts Destroyed 4 | . . 1 3 . Critical Strikes 7 | . 2 1 4 . Burn 1 | . 1 . . . Blast 2 | . 1 . 1 . Smash 4 | . . 1 3 . Melee Attacks 42 | . 1 11 30 . Impact 42 | . 1 11 30 . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 1 | . . . 1 . Combat Hostiles 1 | . . . 1 . Follow-up Attacks . | . . . . . Damage Inflicted 4154 | 148 1017 222 1973 794 Guns 1968 | 148 518 . 540 762 Cannons 995 | . 499 189 307 . Explosions 586 | . . . 556 30 Melee 601 | . . 33 568 . Ramming 4 | . . . 2 2 Kinetic 2049 | 49 863 189 307 641 Thermal 598 | 99 154 . 224 121 Explosive 168 | . . . 168 . Electromagnetic 734 | . . . 704 30 Impact 601 | . . 33 568 . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 11 | . . . 11 11 Average Corruption 10 | . . . 9 11 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 23 | . . . 6 17 Message Errors 4 | . . . 2 2 Matter Fused 7 | . . . 2 5 Heat Flow Errors 3 | . . . . 3 Energy Discharges 2 | . . . . 2 Parts Rejected 2 | . . . 2 . Data Loss (minor) 1 | . . . . 1 Data Loss (major) 1 | . . . . 1 Weapon Failures 3 | . . . . 3 Overload Shots . | . . . . . Overflow Damage 200 | . . 33 167 . Projectiles . | . . . . . Explosions 53 | . . . 53 . Melee 147 | . . 33 114 . Knockbacks 18 | . 11 1 6 . Impact 5 | . . . 5 . Kinetic 11 | . 9 1 1 . Secondary 2 | . 2 . . . Self-Inflicted Damage 363 | . . . 362 1 Shots 7 | . . . 7 . Rammed 2 | . . . 1 1 Targets Rammed 2 | . . . 1 1 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 282 | 112 110 . 282 277 Average Temperature 40 | 51 33 . 40 53 Received Heat Transfer 990 | . 162 126 342 360 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 5 | . . . 5 . Combat Hostiles 5 | . . . 5 . Parts Fried 6 | . . . 6 . Impact Corruptions 11 | . . 1 10 . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 1397 | 296 518 . 324 259 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 3 | . . . 3 . Alert | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Mat Sto Maximum Alert Level 2 | . . . 2 1 Low Security (%) 65 | 100 100 . 41 11 Level 1 27 | . . . 39 88 Level 2 6 | . . . 18 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 561 | 15 153 . 561 284 Initial 234 | . . . 5 234 Average 132 | 3 45 . 217 232 Influence Increases 1879 | 25 519 35 1035 265 Destroy 0b10 Robot/C 740 | . 220 20 380 120 Destroy 0b10 Robot/NC 110 | 25 35 . 40 10 Destroy Leader 196 | . 66 . 88 42 Successful Hack 47 | . 14 . 16 17 Disable Machine 165 | . 75 . 75 15 Destroy Structure 51 | . 4 . 46 1 Partial Spotted 45 | . . . 45 . Lose Combat Pursuer 525 | . 105 15 345 60 Influence Decreases 1638 | 25 394 149 491 579 Entered New Map 388 | . . 61 6 321 Time Decay 1060 | 25 384 88 365 198 Lost Part 190 | . 10 . 120 60 Squads Dispatched 10 | . 3 . 6 1 Investigation 5 | . 2 . 2 1 Extermination . | . . . . . Reinforcement 2 | . 1 . 1 . Assault . | . . . . . Garrison 3 | . . . 3 . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -8 -8 --------- Run | Yrd Mat Sub Mat Sto Distress Signals 4 | . 2 . . 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 90 | . 22 11 43 14 Peak Tracking Total 7 | . 5 7 6 4 Tactical Retreats 20 | . 4 4 10 2 Traps | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Mat Sto Traps Triggered 5 | . 2 1 1 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -8 -8 ---------- Run | Yrd Mat Sub Mat Sto Machines Disabled 12 | . 5 1 5 1 Max in Single Turn 2 | . 2 1 2 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -8 -8 --------- Run | Yrd Mat Sub Mat Sto Machines Accessed 13 | . 4 1 4 4 Terminals 9 | . 3 . 3 3 Fabricators . | . . . . . Repair Stations 2 | . 1 . . 1 Recycling Units 1 | . . . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 50 | . 14 9 13 14 Successful 34 | . 5 9 10 10 Failed 16 | . 9 . 3 4 Catastrophic 2 | . 1 . 1 . Database Lockouts . | . . . . . Manual 22 | . 5 . 9 8 Terminals 28 | . 8 . 11 9 Fabricators . | . . . . . Repair Stations 11 | . 6 . . 5 Recycling Units 2 | . . . 2 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 21 | . 2 9 7 3 Record 9 | . . 8 1 . Part Schematic 2 | . 1 . 1 . Prototype ID Bank 3 | . 1 . . 2 Terminal Index 1 | . . . 1 . Fabricator Index 1 | . . . 1 . Patrol Status 1 | . . . 1 . Investigation Status 1 | . . . 1 . Zone Layout 2 | . . . 1 1 Proto ID Catalog 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks 8 | . 3 . . 5 Scan Component 4 | . 2 . . 2 Repair 3 | . 1 . . 2 Refit 1 | . . . . 1 Recycling Unit Hacks 2 | . . . 2 . Retrieve Components 2 | . . . 2 . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 3 | . . . 1 2 Terminals 3 | . . . 1 2 Botnet 3 | . . . 1 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 8 | . 4 . 1 3 Full Trace Events 1 | . . . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 2 | . 1 . 1 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 3 | . 1 . . 2 Time 129 | . 53 . . 76 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 20 | . . . 20 . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -8 -8 ------------ Run | Yrd Mat Sub Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -8 -8 -------- Run | Yrd Mat Sub Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Mat Sto Active Infowar (turns) 1520 | 51 1239 3 227 . Sensors 182 | . . . 182 . A.S.S. 45 | . . . 45 . Terrain 148 | 51 97 . . . Seismic 1145 | . 1142 3 . . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -8 -8 ------------- Run | Yrd Mat Sub Mat Sto Turns Passed 3286 | 120 1239 528 998 401 Spaces Moved 2297 | 61 775 614 631 216 Core 605 | 12 . 492 101 . Treads . | . . . . . Legs 946 | 49 775 122 . . Wheels . | . . . . . Hover 640 | . . . 424 216 Flight 106 | . . . 106 . Fastest Speed 34 | 50 120 50 34 58 Average Speed 88 | 122 120 75 63 71 Slowest Speed 250 | 250 120 190 200 120 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 38 | 3 84 42 40 23 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 47 | . 2 . 45 . Melee . | . . . . . Projectile 2 | . 2 . . . AOE 45 | . . . 45 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -8 -8 --------- Run | Yrd Mat Sub Mat Sto Total 3192 | 82 949 645 1114 402 Wait 569 | . 72 2 364 131 Move 2293 | 60 774 613 630 216 Hop . | . . . . . Pick Up 24 | 3 12 2 6 1 Fast Attach 42 | 7 4 3 23 5 Attach 6 | . . 1 5 . Detach 1 | . . . 1 . Swap 7 | 1 6 . . . Drop 30 | . 8 6 11 5 Fire 176 | 11 72 7 43 43 Melee 42 | . 1 11 30 . Ram 2 | . . . 1 1 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / *Sub) -10/Subcaves -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage History --------- Turn | Location | Event 31 | -11/Scrapyard | Discovered new exit (range 14) 121 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Discovered new exit (range 15) 315 | -10/Materials | Build established: Mutant 739 | -10/Materials | Repaired Broken Imp. Terrain Scanner? 902 | -10/Materials | Discovered new exit (range 16) 1001 | -10/Materials | Discovered new exit (range 6) 1198 | -10/Materials | Discovered new exit (range 7) 1309 | -10/Materials | Discovered new exit (range 5) 1360 | -10/Materials | Entered Subcaves 1552 | -10/Subcaves | Ambushed by swarm of Subdwellers 1560 | -10/Subcaves | Core integrity fell below 50% 1604 | -10/Subcaves | Core integrity fell below 20% 1615 | -10/Subcaves | Lost 3 parts (1u2w) 1625 | -10/Subcaves | Lost 4 allies 1642 | -10/Subcaves | Disturbed a concealed Subdweller 1672 | -10/Subcaves | Learned location of Zion (-6) 1672 | -10/Subcaves | Met a Zionite searching for "candidates" 1754 | -10/Subcaves | Visited 4L-MR0's lab 1764 | -10/Subcaves | Found Gun Armor 1879 | -10/Subcaves | Discovered new exit (range 14) 1888 | -10/Subcaves | Entered Materials 1888 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2137 | -8/Materials | Garrison activated, responded to threat 2183 | -8/Materials | Discovered new exit (range 17) 2203 | -8/Materials | Identified exit to Storage 2304 | -8/Materials | Lost 3 parts (1n1u1w) 2727 | -8/Materials | Lost 3 parts (2n1w) 2727 | -8/Materials | Discovered new exit (range 16) 2749 | -8/Materials | Identified exit to Factory 2754 | -8/Materials | Found Corrupted Prototype Device 2754 | -8/Materials | Identified Active Sensor Suite 2755 | -8/Materials | System corruption reached 10% 2786 | -8/Materials | Core integrity fell below 50% 2886 | -8/Materials | Entered Storage 2959 | -8/Storage | Repaired Cesium-ion Thruster 2999 | -8/Storage | Repaired Airjet 3166 | -8/Storage | Core integrity fell below 20% 3287 | -8/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03242_ System corrupted: Component data lost. 03245_ K-01 Serf collects debris. 03253_ Triggered Alarm Trap. 03253_ An alarm sounds. 03253_ ALERT: Alarm triggered, dispatching investigation squad. 03259_ Connecting with Terminal... >>Layout(Zone) Retrieving Zone 7S layout... Downloaded map data. 03270_ 3LCY9C8Q,YR%X5 JWK#S 03270_ Imp. Hover Unit destroyed. 03270_ System corrupted: Minigun jammed. 03277_ G-47 Trooper destroyed. 03277_ Switching to secondary target: Y-45 Defender. 03278_ Minigun destroyed. 03278_ Critical hit (Burn: +37). 03285_ Dropped Minigun. 03286_ Discarded Active Sensor Suite. 03286_ Slammed into G-47 Trooper. 03287_ Backup Propulsion I destroyed. Map ----- +----------------------------------------------------+ | ??????????????# #???????? | | ??????????????# #???????? | | ??????????????# #???????? | | ??????????????# ###########???????? | | ?????########### ##########?????????? | | ?????# # # #?????????? | | ?????# % # # """ #?????????? | | ?????# # # """ #?????????? | | ?????# *#= [#= """ ####??????? | | ?????# +*!%+* """#??????? | | ?????# """[#% !#= """ R"#??????? | | ?????#! """ # # """ """#??????? | | ?????# """ # # """ ####??????? | | ?????# ######### # #?????????? | | ?????###???????# ##"T"#####?????????? | | ???????????????# ######?????????????? | | ???????????????# #??????????????????? | | ???????????????# #??????????????????? | | ???????????????# ##########?????????? | | ???????????????# ## T ####??????? | | ???????????????# ### =|!"""#??????? | | ???????????????# #?# =|! R"#??????? | | ???????????????# #?# ||!"""#??????? | | ???????????????#* #?# ########??? | | ???????????????#!! #?# [=g #??#"""###? | | ???????????????# !!######@######"T"# #? | | ???????????????# = gY + #? | | ???????????????# k # """ #? | | ????????######## # """ #? | | ? u # """ #? | | ? + #? | | ? # """ #? | | ??#+#########+#########+###+# """ #? | | ????????# ## # """ #? | | ????????# """ ## # #? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 800 Evasion (%) 63 Targeting Accuracy 12 Offensive Hacking 10 Item Schematics ----------------- Sml. Storage Unit | -10/Materials | Hacked Imp. Targeting Computer | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Terrain Scanner | 36% | -10/Materials | Broken Cesium-ion Thruster | 12% | -8/Storage Airjet | 35% | -8/Storage Alien Tech Used ----------------- None Achievements -------------- I Spy root@ Challenges ------------ None Game ------ Seed UltimateDeuteriumSaw Manual? 0 Play Time 00:47:44 Cumulative 24.7 hours Start 2025.06.04 @ 19:13:31 End 2025.06.04 @ 20:01:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 41 Rogue 41 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 22 Achievement% 21 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8cc5d985-98d6-4b39-b1cd-3b1f8cb9fbdf