Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.15 @ 00:07:25 Player: HouseAbsolute Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (95) 475 Value Destroyed (3247) 3247 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (173) 173 TOTAL SCORE: 6835 Bonus ------- High Alert Combat Kills 173 Cogmind --------- Core Integrity 0/700 Matter 277/300 Energy 16/100 System Corruption 3% Temperature Cool (0) Movement Walking (120) Location -7/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Aluminum Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY (3) ------ Improved Heat Sink Improved Heat Sink Small Storage Unit > --- WEAPON (5) ------- (None) > --- INVENTORY (6) ---- Aluminum Leg Aluminum Leg Improved Heat Sink Improved Shield Generator System Backup Module Improved EM Pulse Cannon Peak State ------------ > --- POWER ------------ Light Nuclear Core Reinforced Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Improved Targeting Computer System Backup Module > --- WEAPON ----------- Particle Gun Particle Gun Particle Gun Heavy Laser Flak Gun > --- INVENTORY -------- Aluminum Leg Aluminum Leg Improved Heat Sink Improved Heat Sink [Rating: 33] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Improved Targeting Computer Weapon Light Cannon Energy Gun Particle Gun Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -10 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Mat Sto Fac Low Slots Evolved 6 | . . . 2 2 . 2 . Power 1 | . . . . . . 1 . Propulsion 1 | . . . 1 . . . . Utility 1 | . . . . 1 . . . Weapon 3 | . . . 1 1 . 1 . Parts Attached 114 | 6 4 5 16 11 43 29 . Power 15 | 1 . 1 3 2 4 4 . Engine 10 | 1 . 1 3 2 2 1 . Core 5 | . . . . . 2 3 . Reactor . | . . . . . . . . Propulsion 40 | 2 . 3 7 2 16 10 . Treads . | . . . . . . . . Leg 40 | 2 . 3 7 2 16 10 . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 15 | 1 2 . . 3 3 6 . Device 9 | . . . . 2 2 5 . Storage 3 | 1 1 . . . . 1 . Processor 3 | . 1 . . 1 1 . . Hackware . | . . . . . . . . Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon 44 | 2 2 1 6 4 20 9 . Energy Gun 17 | 1 . . 3 . 5 8 . Energy Cannon 1 | . . . 1 . . . . Ballistic Gun 19 | 1 . . 1 4 12 1 . Ballistic Cannon 7 | . 2 1 1 . 3 . . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 48 | . . 2 2 . 21 20 3 Power 8 | . . 1 . . 3 3 1 Propulsion 12 | . . . . . 7 5 . Utility 4 | . . . . . 2 2 . Weapon 24 | . . 1 2 . 9 10 2 Highest Loss Streak 13 | . . 2 1 . 13 8 2 Average Slot Usage (%) 90 | . 95 97 99 100 92 76 53 Engine 8 | . 14 12 11 9 5 4 . Core 2 | . . . . . 3 6 . Leg 25 | . 28 28 33 27 23 19 23 Device 5 | . . . . 9 8 9 15 Storage 9 | . 14 14 11 9 9 5 7 Processor 8 | . 9 14 11 9 8 4 . Energy Gun 5 | . . . 8 . 4 13 7 Energy Cannon 1 | . . . 3 9 1 . . Ballistic Gun 9 | . . . 2 18 18 10 . Ballistic Cannon 13 | . 27 28 18 9 9 . . Naked Turns . | . . . . . . . . Heaviest Build 43 | 10 17 19 21 28 29 43 28 Greatest Support 46 | 20 20 20 30 30 30 46 46 Greatest Overweight (x) 8 | . . . . . 2 8 . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 8 | 6 8 8 8 8 8 8 6 Average Capacity 7 | 5 7 8 8 8 8 6 6 Most Carried 8 | 4 7 8 8 8 8 6 6 Average Carried 6 | 1 6 7 7 7 6 4 6 Final Capacity 8 | 6 8 8 8 8 8 6 6 Final Carried 8 | 2 6 8 8 8 4 6 6 Class Distribution -------------------- 59% | Scavenger-Gunner 29% | Mutant 11% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Gunner | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Gunner | -8/Storage Scavenger-Gunner | -7/Factory Scavenger-Mutant | -7/Lower Caves Resources | -11 -10 -10 -9 -8 -8 -7 -7 ----------- Run | Scr Mat Min Mat Mat Sto Fac Low Matter Collected 2924 | 215 101 220 531 110 1144 603 . Remotely . | . . . . . . . . Salvage Created 3690 | . 29 248 645 268 1426 1074 . Parts 196 | . 1 17 42 18 81 37 . Haulers Intercepted 2 | . . . 1 . 1 . . Recyclers Shooed 6 | . . . 1 . 4 1 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Mat Sto Fac Low Combat Hostiles Destroyed 77 | . 1 11 14 5 29 17 . Guns 35 | . . . 2 2 14 17 . Cannons 37 | . 1 10 12 3 11 . . AOE 5 | . . 1 . . 4 . . Classes Destroyed 10 | . 1 1 5 . 1 2 . Worker 3 | . . . 1 . 1 1 . Builder 1 | . . . . . 1 . . Hauler 2 | . . . 1 . 1 . . Recycler 6 | . . . 1 . 3 2 . Watcher 6 | . . . 3 1 2 . . Swarmer 13 | . . 3 4 . 6 . . Grunt 51 | . 1 8 8 2 17 15 . Brawler 1 | . . . . . . 1 . Sentry 11 | . . . 2 3 6 . . Programmer 1 | . . . . . . 1 . Best Kill Streak 15 | . 1 5 7 4 15 4 . Combat Bots Only 13 | . 1 5 4 4 13 3 . Max Kills in Single Turn 3 | . 1 1 2 1 3 1 . Gunslinging . | . . . . . . . . Exploded 3 | . . 1 . . 3 . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -7 -7 -------- Run | Scr Mat Min Mat Mat Sto Fac Low Damage Taken 5818 | . 10 487 574 296 2315 1921 215 Core 1154 | . . 66 60 33 293 658 44 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 74 | 100 . 73 85 . 40 . . Volleys Fired 246 | . 2 37 42 19 78 68 . Largest 5 | . 2 2 3 4 4 5 . Hottest 282 | . 70 70 135 141 192 282 . Shots Fired 730 | . 4 70 122 76 287 171 . Gun 451 | . . . 40 38 202 171 . Cannon 279 | . 4 70 82 38 85 . . Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 532 | . 4 70 76 57 240 85 . Thermal 163 | . . . 32 19 42 70 . Explosive . | . . . . . . . . Electromagnetic 35 | . . . 14 . 5 16 . Robot Hit Streak 19 | . 1 7 6 12 19 13 . Robot Miss Streak 12 | . . 3 4 3 12 5 . Penetration Max . | . . . . . . . . Secondary Targets 1 | . . . . . 1 . . Max Gunslinging Chain 1 | . . . . . 1 . . Shots Hit Robots 433 | . 1 41 69 49 162 111 . Core Hits 205 | . 1 14 27 15 69 79 . Critical Hits 2 | . . . 1 . 1 . . Critical Kills 2 | . . . 1 . 1 . . Critical Parts Destroyed . | . . . . . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 6727 | . 17 753 894 595 2689 1779 . Guns 3750 | . . . 287 280 1404 1779 . Cannons 2426 | . 17 640 607 315 847 . . Explosions 551 | . . 113 . . 438 . . Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic 4618 | . 17 640 527 385 1886 1163 . Thermal 1785 | . . 113 220 210 707 535 . Explosive 34 | . . . . . 34 . . Electromagnetic 290 | . . . 147 . 62 81 . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 6 | . . . . . . 6 3 Average Corruption 3 | . . . . . . 3 3 Corruption Purged 3 | . . . . . . 3 . Effects 14 | . . . . . . 14 . Message Errors 3 | . . . . . . 3 . Matter Fused 5 | . . . . . . 5 . Energy Discharges 1 | . . . . . . 1 . Targeting Errors 5 | . . . . . . 5 . Overload Shots . | . . . . . . . . Overflow Damage 93 | . . 29 . 1 63 . . Projectiles 34 | . . 12 . 1 21 . . Explosions 59 | . . 17 . . 42 . . Melee . | . . . . . . . . Knockbacks 15 | . . 3 5 2 5 . . Impact . | . . . . . . . . Kinetic 15 | . . 3 5 2 5 . . Secondary . | . . . . . . . . Self-Inflicted Damage 63 | . . 22 . . 41 . . Shots 2 | . . 1 . . 1 . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 990 | . 15 213 340 72 324 990 . Average Temperature 156 | . 9 75 103 27 85 356 . Received Heat Transfer 2280 | . 6 228 156 117 1026 747 . Effects 67 | . . . 1 . . 66 . Shutdowns 18 | . . . . . . 18 . Energy Bleed 6 | . . . . . . 6 . Interference 7 | . . . 1 . . 6 . Matter Decay 6 | . . . . . . 6 . Short Circuit 4 | . . . . . . 4 . Damage (minor) 9 | . . . . . . 9 . Damage (major) 13 | . . . . . . 13 . Damage (core) 4 | . . . . . . 4 . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 2 | . . . . 1 . 1 . Heat Transferred 3353 | . . 100 485 444 1140 1184 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 2 | . . . . . 2 . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Mat Sto Fac Low Peak Influence 658 | . 44 269 467 337 658 358 . Initial 242 | . . 4 104 144 142 242 . Average 250 | . 17 148 326 247 440 241 . Maximum Alert Level 2 | . . 1 2 1 2 1 . Low Security (%) 39 | 100 100 73 15 29 14 21 . Level 1 38 | . . 26 54 70 12 78 . Level 2 22 | . . . 29 . 73 . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 12 | . 1 . 2 1 5 3 . Investigation 2 | . . . . . 1 1 . Extermination 1 | . . . . . . 1 . Reinforcement 7 | . 1 . 2 . 3 1 . Assault . | . . . . . . . . Garrison 2 | . . . . 1 1 . . Intercept . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -7 -7 --------- Run | Scr Mat Min Mat Mat Sto Fac Low Distress Signals 13 | . 2 . 3 1 7 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 121 | . 1 12 24 10 46 27 1 Peak Tracking Total 9 | . 1 5 4 5 9 5 1 Tactical Retreats 6 | . . 1 1 . 2 2 . Traps | -11 -10 -10 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Mat Sto Fac Low Traps Triggered 9 | . . . . . 7 2 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -7 -7 ---------- Run | Scr Mat Min Mat Mat Sto Fac Low Machines Disabled 9 | . . 1 2 . 5 1 . Max in Single Turn 2 | . . 1 1 . 2 1 . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -7 -7 --------- Run | Scr Mat Min Mat Mat Sto Fac Low Machines Accessed 17 | . 8 . 2 1 5 1 . Terminals 10 | . 5 . 1 . 4 . . Fabricators . | . . . . . . . . Repair Stations 1 | . 1 . . . . . . Recycling Units 3 | . 2 . . . 1 . . Scanalyzers 2 | . . . 1 . . 1 . Garrison Access 1 | . . . . 1 . . . Total Hacks 33 | . 18 . 6 1 7 1 . Successful 26 | . 16 . 5 1 4 . . Failed 7 | . 2 . 1 . 3 1 . Catastrophic 1 | . . . . . 1 . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 21 | . 11 . 4 . 6 . . Fabricators . | . . . . . . . . Repair Stations 5 | . 5 . . . . . . Recycling Units 3 | . 2 . . . 1 . . Scanalyzers 3 | . . . 2 . . 1 . Garrison Access 1 | . . . . 1 . . . Terminal Hacks 16 | . 10 . 3 . 3 . . Record 6 | . 4 . 2 . . . . Part Schematic 1 | . . . . . 1 . . Robot Analysis 1 | . 1 . . . . . . Prototype ID Bank 1 | . 1 . . . . . . Open Door 1 | . . . . . 1 . . Emergency Access Points 1 | . . . 1 . . . . Locate Traps 3 | . 2 . . . 1 . . Surveillance Status 1 | . 1 . . . . . . Assault Status 1 | . 1 . . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 4 | . 4 . . . . . . Scan Component 3 | . 3 . . . . . . Repair 1 | . 1 . . . . . . Recycling Unit Hacks 3 | . 2 . . . 1 . . Report Inventory 2 | . 2 . . . . . . Retrieve Matter 1 | . . . . . 1 . . Scanalyzer 2 | . . . 2 . . . . Insert Component 1 | . . . 1 . . . . Analyze 1 | . . . 1 . . . . Garrison Access Hacks 1 | . . . . 1 . . . Unlock Access 1 | . . . . 1 . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 8 | . 4 . 2 . 1 1 . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 2 | . . . 1 . 1 . . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . 1 . . . . . . Time 26 | . 26 . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter 29 | . . . . . 29 . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . Part Schematics Acquired 1 | . . . 1 . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -7 -7 ------------ Run | Scr Mat Min Mat Mat Sto Fac Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -7 -7 -------- Run | Scr Mat Min Mat Mat Sto Fac Low Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Mat Sto Fac Low Robot Analysis Total 1 | . 1 . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -7 -7 ------------- Run | Scr Mat Min Mat Mat Sto Fac Low Turns Passed 3703 | 67 637 358 491 337 904 865 44 Spaces Moved 2170 | 64 515 200 269 198 444 444 36 Core 85 | 32 . . . . . 53 . Treads . | . . . . . . . . Legs 2085 | 32 515 200 269 198 444 391 36 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 50 120 Average Speed 122 | 85 120 120 120 120 125 131 120 Slowest Speed 450 | 120 120 120 120 120 180 450 120 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 32 | 4 68 52 24 16 70 12 10 Regions Visited 7 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 3 | . 1 1 1 . . . . Unknown Exits Taken 4 | 1 . . . 1 1 1 . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 46 | . . 18 . . 28 . . Melee . | . . . . . . . . Projectile 6 | . . 1 . . 5 . . AOE 40 | . . 17 . . 23 . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -7 -7 --------- Run | Scr Mat Min Mat Mat Sto Fac Low Total 2713 | 75 530 249 351 254 616 602 36 Wait 67 | . . . 1 13 11 42 . Move 2163 | 63 514 199 268 197 443 443 36 Hop . | . . . . . . . . Pick Up 70 | 6 7 5 9 5 28 10 . Fast Attach 24 | 2 1 . . 1 7 13 . Attach 42 | 4 . 2 4 2 24 6 . Detach . | . . . . . . . . Swap 48 | . 3 3 12 8 12 10 . Drop 53 | . 3 3 15 9 13 10 . Fire 246 | . 2 37 42 19 78 68 . Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 2 exits: *Sto / Gar) -8/Storage -7/Factory -7/Lower Caves History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 68 | -11/Scrapyard | Entered Materials 325 | -10/Materials | Build established: Mutant 475 | -10/Materials | Discovered new exit (range 8) 553 | -10/Materials | Discovered new exit (range 16) 600 | -10/Materials | Repaired Aluminum Leg? 644 | -10/Materials | Discovered new exit (range 14) 684 | -10/Materials | Discovered new exit (range 15) 699 | -10/Materials | Identified exit to Mines 705 | -10/Materials | Entered Mines 929 | -10/Mines | Discovered new exit (range 15) 1062 | -10/Mines | Identified exit to Materials 1063 | -10/Mines | Entered Materials 1063 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1102 | -9/Materials | Discovered new exit (range 16) 1368 | -9/Materials | Build established: Scavenger-Gunner 1519 | -9/Materials | Discovered new exit (range 15) 1538 | -9/Materials | Identified exit to Materials 1554 | -9/Materials | Entered another Materials area 1554 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1630 | -8/Materials | Garrison activated, responded to threat 1770 | -8/Materials | Identified exit to Garrison 1809 | -8/Materials | Discovered new exit (range 14) 1891 | -8/Materials | Entered Storage 2108 | -8/Storage | Destroyed 13 combat bots 2132 | -8/Storage | Lost 13 parts (1p4n2u6w) 2376 | -8/Storage | Garrison activated, responded to threat 2719 | -8/Storage | Core integrity fell below 50% 2759 | -8/Storage | Discovered new exit (range 12) 2762 | -8/Storage | Lost 6 parts (1p3n2w) 2795 | -8/Storage | Entered Factory 2795 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 2980 | -7/Factory | Lost 5 parts (2n1u2w) 3055 | -7/Factory | Lost 8 parts (2p2n1u3w) 3065 | -7/Factory | Core integrity fell below 50% 3342 | -7/Factory | Core integrity fell below 20% 3610 | -7/Factory | Discovered new exit (range 15) 3660 | -7/Factory | Entered Lower Caves 3698 | -7/Lower Caves | Build established: Scavenger-Mutant 3704 | -7/Lower Caves | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- 03594_ K-01 Serf collects debris. 03594_ K-01 Serf cleans the Matter Pump. 03606_ F6#G=LB7 ZRNM1 KYFO:<#SMSNK RTIQ1KOZAL5TS LOCATION=UNKNOWN GOAL=ESCAPE 03661_ Flak Gun destroyed. 03661_ Rnf. Deuterium Engine destroyed. 03683_ Slug penetrates Wall. 03701_ Particle Gun destroyed. 03704_ Penetrated by Slug. 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Ion Engine | -9/Materials | Scanalyzed Titanium Leg | -8/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ProtonThiefBarrier Manual? 0 Play Time 00:52:39 Cumulative 5.2 hours Start 2020.10.14 @ 23:14:46 End 2020.10.15 @ 00:07:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 8 Achievement% 10 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 36/Proggy Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4cd5d1ba-a81d-419a-b7d2-30a1c79f0b49