Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.01 @ 20:10:11 Player: Cog on my mind Result: Self-destructed Performance ------------- Evolutions (8) 4000 Regions Visited (22) 4400 Robots Destroyed (426) 2130 Value Destroyed (14993) 14993 Prototype IDs (57) 1140 Alien Tech Used (0) 0 Bonus (5411) 5411 TOTAL SCORE: 32074 Bonus ------- Triggered High Security 500 High Alert Combat Kills 3244 Follower Combat Kills 1914 Entered Garrisons 200 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Friendly Fire -1347 Cogmind --------- Core Integrity 393/1450 Matter 266/300 Energy 100/100 System Corruption 17% Temperature Cool (0) Movement Flying (30) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Improved Diametric Drive > --- UTILITY (11) ----- Experimental Signal Interpreter > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Large Storage Unit Improved Focal Shield Advanced Shield Generator Authchip [R/Combat] Peak State ------------ > --- POWER ------------ Quantum Reactor > --- PROPULSION ------- Improved VSS Leg Myomer Leg Myomer Leg Centrium Leg Centrium Leg > --- UTILITY ---------- Improved Cooling System High-capacity Storage Unit Advanced Targeting Computer Advanced Targeting Computer Core Analyzer Advanced Phase Shifter Experimental Utility Shielding Point Defense Array Makeshift Hacking Suite > --- WEAPON ----------- Enhanced Quantum Rifle Enhanced Quantum Rifle Enhanced Quantum Rifle Plasma Lance > --- INVENTORY -------- Light Quantum Reactor Compact Wheel Improved Signal Interpreter Precision Matter Filter Improved Weapon Cycler Improved Medium Armor Plating Centrium Light Armor Plating Improved Focal Shield Authchip [R/NC] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [Armor] Hacking Drone Bay Enhanced Coil Gun Smartbomb Launcher [Rating: 131] Favorites ----------- Power F-cell Engine Engine F-cell Engine Power Core Neutrino Core Reactor Quantum Reactor Propulsion Armored Huge Wheel Leg Centrium Leg Wheel Armored Huge Wheel Hover Unit Improved Antigrav System Flight Unit Impulse Thruster Array Utility Advanced Targeting Computer Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Makeshift Hacking Suite Protection Reactive Plating Weapon KE Penetrator Energy Gun Enhanced Quantum Rifle Energy Cannon Advanced Plasma Cannon Ballistic Gun KE Penetrator Ballistic Cannon Advanced Assault Cannon Launcher Long-range Missile Launcher Special Weapon Field Lobotomy Kit Slashing Weapon Chainsword Piercing Weapon Plasma Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Gar Fac Res Res Slots Evolved 16 | . . . 2 . . . 2 2 . . . . 2 . . . . 2 . 2 2 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Propulsion 4 | . . . . . . . . 1 . . . . 1 . . . . . . 1 . 1 Utility 9 | . . . 2 . . . 1 1 . . . . 1 . . . . 1 . 1 1 1 Weapon 2 | . . . . . . . 1 . . . . . . . . . . 1 . . . . Parts Attached 399 | 7 10 7 15 6 . 7 19 38 7 7 2 9 59 4 10 2 7 84 34 16 28 21 Power 30 | 1 2 1 2 . . 1 2 5 2 1 . 1 3 . . . . 4 1 . 2 2 Engine 21 | 1 2 1 2 . . 1 2 5 1 . . 1 3 . . . . 2 . . . . Core 4 | . . . . . . . . . 1 1 . . . . . . . 2 . . . . Reactor 5 | . . . . . . . . . . . . . . . . . . . 1 . 2 2 Propulsion 88 | 2 4 . 3 2 . 2 5 9 . 2 . . 5 . . . 1 17 9 5 6 16 Treads . | . . . . . . . . . . . . . . . . . . . . . . . Leg 11 | . . . . . . . . . . . . . . . . . . . 7 3 1 . Wheel 57 | 2 4 . 3 2 . 2 5 9 . 2 . . 5 . . . 1 17 2 2 1 . Hover 15 | . . . . . . . . . . . . . . . . . . . . . . 15 Flight 5 | . . . . . . . . . . . . . . . . . . . . . 4 1 Utility 150 | 2 2 1 7 2 . 1 7 11 1 2 . 2 27 4 7 2 4 34 10 9 13 2 Device 62 | 1 . 1 1 . . . . 4 . 1 . 2 13 1 3 1 3 13 8 5 5 . Storage 7 | 1 2 . . . . . . 1 . . . . . . . . . 1 . . 2 . Processor 14 | . . . 1 . . . . 3 . . . . 3 . . . . 3 1 1 2 . Hackware 8 | . . . 1 . . . . . . . . . 2 1 . . . 2 . . . 2 Protection 59 | . . . 4 2 . 1 7 3 1 1 . . 9 2 4 1 1 15 1 3 4 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 131 | 2 2 5 3 2 . 3 5 13 4 2 2 6 24 . 3 . 2 29 14 2 7 1 Energy Gun 13 | 1 2 . . . . . . . . . . 2 . . . . . 4 3 . 1 . Energy Cannon 2 | . . . . . . . . . . . . . . . . . . 1 1 . . . Ballistic Gun 76 | 1 . 3 3 1 . 2 5 12 2 1 2 2 18 . 2 . 1 16 2 1 2 . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Launcher 17 | . . 2 . 1 . 1 . . . 1 . 1 1 . . . 1 5 2 1 . 1 Special Weapon 6 | . . . . . . . . . 1 . . . . . 1 . . . 4 . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 11 | . . . . . . . . 1 1 . . 1 5 . . . . 3 . . . . Piercing Weapon 5 | . . . . . . . . . . . . . . . . . . . 1 . 4 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . . . . . . . . . . . . . . . 1 . 2 2 . 4 1 Parts Lost 127 | . 3 1 3 4 . 5 9 6 1 7 . 3 4 1 2 . 6 14 11 11 14 22 Power 10 | . . . 1 . . 1 1 . 1 . . 1 . . . . . . . 1 1 3 Propulsion 43 | . 2 . 1 2 . 2 3 1 . 2 . . 1 . . . 2 5 5 3 5 9 Utility 44 | . 1 1 1 2 . 1 4 2 . 3 . 1 2 1 1 . 2 3 3 4 5 7 Weapon 30 | . . . . . . 1 1 3 . 2 . 1 1 . 1 . 2 6 3 3 3 3 Highest Loss Streak 13 | . 2 1 3 2 . 5 3 4 1 5 . 3 3 1 1 . 5 5 4 6 12 13 To Critical Strikes 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 95 90 98 99 100 97 97 95 91 86 61 76 86 84 85 86 84 88 91 86 37 47 Engine 6 | . 14 14 10 11 11 10 8 7 5 4 . 4 5 6 6 6 6 3 4 . . . Leg 1 | . . . . . . . . . . . . . . . . . . . 10 23 . . Wheel 15 | . 27 28 21 21 22 20 17 19 15 13 15 15 14 13 13 13 12 18 10 . 1 . Device 5 | . 11 4 1 . . . . 14 7 7 7 6 7 . . . 2 2 13 10 5 6 Storage 7 | . 14 14 11 11 11 11 9 7 7 7 7 7 6 6 6 6 6 5 5 5 . . Processor 13 | . . . 10 11 11 11 9 14 15 15 15 15 16 20 20 20 20 18 11 15 5 7 Hackware 5 | . . . 8 11 11 11 7 . . . . . 6 6 6 6 6 8 5 5 . 2 Protection 9 | . . . 10 11 11 10 18 7 14 12 7 4 7 10 12 12 10 7 6 3 4 4 Energy Gun 1 | . 14 10 . . . . . . . . . 4 . . . . . 2 . 13 . . Ballistic Gun 17 | . 14 17 22 22 22 20 26 21 22 21 . 13 19 20 19 20 18 9 11 1 2 . Peak Build Rating 131 | 7 7 9 24 24 24 24 34 52 55 52 46 51 75 76 80 77 77 76 112 131 104 104 Average Rating 53 | 5 6 8 19 23 23 21 30 44 50 49 39 44 67 74 75 76 74 65 78 111 62 78 On Entrance 46 | . 7 7 9 24 23 24 20 33 52 51 46 46 43 74 76 75 77 56 64 112 58 96 Naked Turns 25 | . . . . . . . . . . . . . . . . . . . . . 25 . Heaviest Build 101 | 14 49 51 59 58 58 58 74 80 79 79 76 91 101 90 88 76 79 88 95 99 68 39 Greatest Support 135 | 32 32 26 32 32 26 26 26 42 38 38 38 38 56 56 56 56 56 64 95 135 42 74 Greatest Overweight (x) 6 | . 2 1 3 3 2 5 4 2 2 2 1 2 2 1 1 1 2 4 3 4 6 2 Average Overweight (x) 1 | . . 1 1 1 2 2 2 1 1 1 1 1 1 1 1 1 1 1 1 . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Average Capacity 19 | 7 9 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 7 5 Most Carried 20 | 1 10 15 20 20 18 18 20 20 19 20 16 17 20 20 19 20 20 20 20 19 17 5 Average Carried 17 | . 5 11 17 19 17 17 18 19 18 18 15 15 19 19 17 19 18 17 17 17 6 4 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 5 Final Carried 20 | 1 10 15 19 17 18 17 19 19 19 14 14 17 20 19 18 20 17 17 19 18 4 4 Class Distribution -------------------- 36% | Gunner 18% | Mutant 12% | Scavenger-Gunner 10% | Scavenger-Mutant 7% | Scavenger-Tank 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Tank | -8/Materials Gunner | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Lower Caves Commander-Mutant | -7/Data Miner Scavenger-Gunner | -6/Proximity Caves Gunner | -6/Factory Gunner | -6/Lower Caves Gunner | -6/Lower Caves Gunner | -6/Zion Gunner | -5/Proximity Caves Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Garrison Gunner | -4/Factory Mutant | -3/Research Mutant | -2/Research Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Gar Fac Res Res Matter Collected 13714 | 274 221 250 950 218 . 220 1311 1764 414 532 . 171 1593 432 495 45 621 2174 1033 395 447 154 Remotely 10 | . . . . . . . . . . . . . . . . . 10 . . . . . Salvage Created 19078 | 95 441 37 975 302 . 350 1973 2207 501 705 . 76 2112 393 600 . 842 3757 1174 1145 712 681 Parts 963 | 4 19 4 70 18 . 28 119 125 17 34 . 8 124 17 21 . 29 177 53 43 28 25 Haulers Intercepted 24 | . 1 . 3 . . . 5 5 . . . . 3 . . . . 6 . . . 1 Recyclers Shooed 30 | . . . 1 1 . 2 3 . . . . . 2 . . . . 13 . 3 2 3 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 151 | . . . . . . . . . 14 51 . 11 . 15 20 . 40 . . . . . Prevented 10 | . . . . . . . . . . . . . . 7 3 . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Gar Fac Res Res Combat Hostiles Destroyed 290 | . 7 3 17 13 . 9 30 35 9 17 . 5 21 7 10 . 19 43 25 11 7 2 Melee 10 | . . . . . . . . . . . . . . . . . . 3 . . 5 2 Guns 203 | . 7 . 17 8 . 2 30 35 9 13 . 1 19 7 10 . 10 21 6 6 2 . Cannons 1 | . . . . . . . . . . . . . . . . . . . 1 . . . AOE 76 | . . 3 . 5 . 7 . . . 4 . 4 2 . . . 9 19 18 5 . . Classes Destroyed 23 | 2 4 1 4 1 . . 1 1 1 2 . 1 1 . . . 1 1 . 2 . . Worker 28 | . 1 . 1 . . 2 2 1 . . . . 11 . . . . 6 . 2 1 1 Builder 7 | . . . 1 . . . . 1 . . . . 4 . . . . 1 . . . . Tunneler 6 | 1 . . . . . 1 1 1 . . . . 2 . . . . . . . . . Hauler 24 | . 1 . 3 . . . 5 5 . . . . 3 . . . . 6 . . . 1 Recycler 31 | 1 1 . . 2 . 2 3 4 . . . . 4 . . . . 7 . 3 1 3 Minesweeper 4 | . . . . . . . . . . 1 . 1 . 1 1 . . . . . . . Mechanic 2 | . . . . . . . . . . 1 . . . . . . 1 . . . . . Operator 8 | . . . 2 . . . 2 . . . . . 2 . . . . . . 1 1 . Drone 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Watcher 24 | . 1 . 3 . . . 4 1 . . . . 5 . . . . 7 . 1 1 1 Swarmer 79 | . . 2 3 11 . 7 7 5 1 6 . 4 5 . . . 4 4 18 . 2 . Grunt 106 | . 7 1 9 . . 2 11 16 4 1 . . 3 5 6 . 12 16 8 2 3 . Brawler 9 | . . . 1 . . . . . 1 4 . . . 1 1 . . 1 . . . . Duelist 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Protector 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Sentry 29 | . . . 4 . . . 8 3 1 2 . . 2 . 1 . 1 4 . 1 2 . Demolisher 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Specialist 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Hunter 36 | . . . . . . . 4 5 1 3 . . 4 1 1 . . 10 . 7 . . Programmer 26 | . . . . . . . . 6 . 1 . . 6 . 1 . 1 8 1 . . 2 Behemoth 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Assembled 2 | . . . . 2 . . . . . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Best Kill Streak 12 | 1 3 2 4 6 . 6 5 7 5 7 . 4 9 3 4 . 12 10 7 6 4 4 Combat Bots Only 11 | . 2 2 4 5 . 6 3 4 5 7 . 4 4 3 4 . 11 9 7 6 2 1 Max Kills in Single Turn 7 | 1 1 2 1 5 . 2 2 2 1 2 . 2 4 1 1 . 5 4 7 2 1 1 Gunslinging 1 | . . . . . . . 1 . . 1 . . 1 . . . . . . . . . Exploded 6 | . . 2 . 5 . 2 . . . 2 . 2 2 . . . 5 4 6 2 . . Melee 1 | . . . . . . . . . . . . . . . . . . 1 . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Gar Fac Res Res Hostile Shots Fired 1852 | . 40 22 49 58 . 27 131 166 33 72 . 32 96 43 76 . 86 208 89 238 183 203 Missed 594 | . 7 6 16 16 . 4 38 48 12 14 . 12 34 8 26 . 37 51 33 93 55 84 Damage Taken 23710 | . 471 175 433 535 . 380 1470 1511 290 937 . 347 1049 467 611 . 1204 3744 1277 3434 2691 2684 Core 4340 | . 147 46 67 80 . 50 119 126 21 112 . 19 98 91 47 . 82 407 140 651 980 1057 Absorbed by Shields 589 | . . . . . . . . 88 . . . . 262 80 . . 159 . . . . . Redirected to Shielding 617 | . . . . . . . 134 19 . . . . . . . . 14 132 111 87 28 92 Ignored by Resistances 745 | . . . . . . . 52 148 33 152 . . 113 95 41 . . 56 . . 41 14 Regen/Repaired (Parts) 1147 | . . . . . . . 98 284 . . . . 387 . . . . 378 . . . . Core Remaining (%) 53 | 100 . 22 . . . 50 78 . . . . 60 . . . . 62 . 45 43 24 . Volleys Fired 999 | 4 62 5 80 29 . 30 114 116 25 40 . 20 79 25 31 . 37 129 91 48 33 1 Largest 4 | 2 2 2 2 2 . 2 3 3 3 3 . 3 3 3 3 . 3 4 3 4 2 1 Hottest 235 | 60 70 70 46 46 . 46 74 78 78 78 . 141 96 81 81 . 81 148 120 235 95 52 Shots Fired 2360 | 8 122 6 160 57 . 52 342 344 77 110 . 29 225 75 92 . 103 290 143 90 34 1 Gun 2266 | 8 122 2 160 56 . 44 342 344 76 107 . 26 223 75 91 . 100 262 108 86 34 . Cannon 26 | . . . . . . . . . . . . . . . . . . 11 15 . . . Launcher 63 | . . 4 . 1 . 8 . . . 3 . 3 2 . . . 3 17 17 4 . 1 Special 5 | . . . . . . . . . 1 . . . . . 1 . . . 3 . . . Kinetic 2139 | 4 62 1 160 56 . 44 342 344 76 107 . 24 223 75 91 . 100 256 113 28 33 . Thermal 147 | 4 60 1 . . . . . . . . . 2 . . . . . 11 10 58 1 . Explosive 63 | . . 4 . 1 . 8 . . . 3 . 3 2 . . . 3 17 17 4 . 1 Electromagnetic 6 | . . . . . . . . . . . . . . . . . . 6 . . . . Robot Hit Streak 49 | 4 6 3 20 8 . 8 14 30 9 12 . 5 19 9 16 . 10 13 49 18 11 3 Robot Miss Streak 6 | 1 3 1 5 2 . 2 5 4 3 6 . 4 6 3 4 . 3 4 5 5 3 . Penetration Max 1 | . . . . . . . 1 1 . 1 . 1 1 1 1 . 1 1 . 1 1 . Secondary Targets 24 | . 1 . 1 . . 1 4 5 . 3 . . 1 1 2 . 1 3 . 1 . . Max Gunslinging Chain 1 | . 1 . 1 . . 1 1 1 . 1 . . 1 1 1 . 1 1 . 1 . . Shots Hit Robots 1564 | 5 81 2 100 38 . 31 223 212 45 60 . 14 143 49 63 . 65 215 87 58 51 22 Core Hits 860 | 3 26 8 40 15 . 21 91 100 20 43 . 15 90 15 24 . 61 138 67 52 18 13 Critical Kills 29 | . . . . . . . . 1 . 3 . . 3 2 3 . 3 6 2 6 . . Critical Parts Destroyed 41 | . 1 . 1 . . 1 4 . . . . . 4 3 2 . 8 10 2 3 2 . Critical Strikes 80 | . 1 . 1 . . 1 4 2 . 3 . . 7 5 5 . 12 22 4 9 3 1 Destroy 73 | . 1 . 1 . . 1 4 2 . 3 . . 7 5 5 . 12 17 4 9 2 . Sever 5 | . . . . . . . . . . . . . . . . . . 5 . . . . Impale 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 Melee Attacks 145 | . . . . . . . . 4 1 . . 1 7 . . . . 57 3 . 41 31 Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing 71 | . . . . . . . . 4 1 . . 1 7 . . . . 57 1 . . . Piercing 74 | . . . . . . . . . . . . . . . . . . . 2 . 41 31 Sneak Attacks 24 | . . . . . . . . . . . . . . . . . . 18 . . 3 3 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 45544 | 58 972 242 1593 753 . 771 3507 3682 729 1760 . 698 4288 899 1127 . 2534 9603 5499 3682 1834 1313 Guns 27422 | 58 972 13 1593 573 . 464 3507 3682 729 911 . 345 3166 899 1127 . 1048 4107 2354 1225 649 . Cannons 296 | . . . . . . . . . . . . . . . . . . 199 97 . . . Explosions 13370 | . . 229 . 180 . 307 . . . 849 . 353 1122 . . . 1486 3189 3048 2457 . 150 Melee 4456 | . . . . . . . . . . . . . . . . . . 2108 . . 1185 1163 Ramming . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 25816 | 24 559 . 1593 573 . 464 3507 3682 729 911 . 309 3166 899 1127 . 1048 4053 2406 149 617 . Thermal 2216 | 34 413 13 . . . . . . . . . 36 190 . . . . 199 45 1254 32 . Explosive 12889 | . . 229 . 180 . 307 . . . 849 . 353 819 . . . 1486 3189 3048 2279 . 150 Electromagnetic 167 | . . . . . . . . . . . . . 113 . . . . 54 . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing 2108 | . . . . . . . . . . . . . . . . . . 2108 . . . . Piercing 2348 | . . . . . . . . . . . . . . . . . . . . . 1185 1163 Highest Corruption 17 | . . . . . . . . 4 4 6 6 8 2 2 3 3 . 12 10 . . 17 Average Corruption 4 | . . . . . . . . 2 4 4 6 7 1 2 2 3 . 8 9 . . 4 Corruption Purged 7 | . . . . . . . . . . . . . . . . . . 7 . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Effects 357 | . . . . . . . . 40 24 37 3 19 23 18 20 3 . 97 62 . . 11 Message Errors 90 | . . . . . . . . 8 9 7 . 5 4 4 6 . . 26 19 . . 2 Matter Fused 75 | . . . . . . . . 9 4 5 1 2 6 4 4 2 . 21 14 . . 3 Heat Flow Errors 38 | . . . . . . . . 4 2 . 1 4 3 3 3 . . 13 4 . . 1 Energy Discharges 41 | . . . . . . . . 6 1 8 . 4 1 4 3 . . 9 5 . . . Parts Rejected 4 | . . . . . . . . 1 . . . . . . . . . 1 1 . . 1 Parts Fused 3 | . . . . . . . . . . . . . 1 . 1 . . . 1 . . . Data Loss (minor) 50 | . . . . . . . . 5 3 11 1 3 4 . 1 1 . 11 9 . . 1 Data Loss (major) 22 | . . . . . . . . 2 1 2 . 1 3 . 1 . . 9 3 . . . Misfires 13 | . . . . . . . . 1 4 1 . . . 1 1 . . 1 4 . . . Alerts 6 | . . . . . . . . 1 . . . . 1 1 . . . 3 . . . . Misdirections 3 | . . . . . . . . . . . . . . . . . . . . . . 3 Weapon Failures 12 | . . . . . . . . 3 . 3 . . . 1 . . . 3 2 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 964 | . . . . 23 . . . . . 14 . . 152 . . . 21 392 89 57 72 144 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . Explosions 457 | . . . . 23 . . . . . 14 . . 152 . . . 21 101 89 57 . . Melee 507 | . . . . . . . . . . . . . . . . . . 291 . . 72 144 Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 967 | . . 10 . 20 . 8 34 . . 76 . . 14 . . . 240 86 158 321 . . Shots 28 | . . 1 . 1 . 1 1 . . 2 . . 1 . . . 9 3 5 4 . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 367 | . 138 9 25 . . 81 162 354 130 18 160 316 271 261 146 . 138 367 271 168 218 178 Average Temperature 57 | . 45 5 6 . . 43 44 89 21 7 88 145 45 41 43 . 37 84 105 31 45 33 Received Heat Transfer 4191 | . 291 39 216 . . 198 468 255 121 51 . 108 12 117 261 . 249 186 192 540 707 180 Effects 5 | . . . . . . . . 1 . . . . 1 . . . . 3 . . . . Shutdowns 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Energy Bleed 2 | . . . . . . . . . . . . . 1 . . . . 1 . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 6 | . . . . . . . . . . . . . . . . . . 3 . 3 . . Heat Transferred 3204 | 75 973 37 . . . . . . . . . 100 150 . . . . 300 37 1495 37 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Gar Fac Res Res Peak Influence 2459 | 10 140 147 374 419 . 271 604 595 . . . . 741 . . . . 1671 2459 2239 1555 1308 Initial 1290 | . 6 12 16 75 . . 105 274 . . . . 450 . . . . 144 1169 1290 1175 874 Average 619 | 4 56 50 174 301 . 53 360 265 . . . . 434 . . . . 756 1992 1586 1261 1077 Maximum Alert Level 5 | . . . 1 2 . 1 2 2 . . . . 3 . . . . 5 5 5 4 4 Low Security (%) 25 | 100 100 100 63 9 . 80 12 35 . . . . 12 . . . . 8 . . . . Level 1 24 | . . . 36 49 . 19 47 51 . . . . 19 . . . . 20 . . . . Level 2 24 | . . . . 41 . . 39 12 . . . . 68 . . . . 34 . . . . Level 3 2 | . . . . . . . . . . . . . . . . . . 7 . . 11 47 Level 4 12 | . . . . . . . . . . . . . . . . . . 23 18 68 88 52 Level 5 8 | . . . . . . . . . . . . . . . . . . 6 81 . . . High Security 1 | . . . . . . . . . . . . . . . . . . . . 31 . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 80 | . 2 . 4 . . . 7 16 . 1 . . 9 . . . 1 19 . 11 5 5 Investigation 14 | . . . . . . . 3 3 . . . . 3 . . . . 2 . . 1 2 Extermination 18 | . . . . . . . . 6 . . . . 4 . . . . 6 . . 1 1 Reinforcement 28 | . 2 . 4 . . . 4 4 . . . . 2 . . . . 8 . 2 . 2 Assault 13 | . . . . . . . . . . 1 . . . . . . 1 2 . 9 . . Garrison 7 | . . . . . . . . 3 . . . . . . . . . 1 . . 3 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Data Miner Redirects 4 | . . . . . . . . . . . . . . . . . . 1 . 1 1 1 Construction Impeded 5 | . . . . . . . . . . . . . . . . . . 4 . 1 . . Haulers Reinforced 6 | . . . . . . . . 3 . . . . 1 . . . . 1 . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Gar Fac Res Res Distress Signals 28 | . 2 . 3 . . . 4 3 . . . 1 5 . . . . 4 . 2 3 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 529 | . 16 6 41 19 . 7 41 42 10 23 . 13 29 10 15 . 28 69 35 60 30 35 Peak Tracking Total 25 | . 4 3 5 5 . 3 6 4 7 9 . 4 7 4 4 . 10 8 10 25 10 17 Tactical Retreats 38 | . . . 3 3 . 1 4 3 1 2 . . 1 . 1 . . 1 2 5 5 6 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Gar Fac Res Res Traps Triggered 29 | . 1 . . . . . 4 7 . . . . 6 . . . . 5 3 . 1 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused 10 | . . . . 1 . . . . . . . . 2 1 1 . . 5 . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed 11 | . . . . 1 . . . . . . . . 2 1 1 . . 6 . . . . Triggered 11 | . . . . 1 . . . . . . . . 2 2 1 . . 5 . . . . Most Traps Carried 6 | . . . . . . . . . . . . 5 5 3 6 6 6 6 . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Gar Fac Res Res Machines Disabled 64 | . . 1 1 . . 1 5 . 1 1 . 1 30 . . . 1 7 4 11 . . Max in Single Turn 8 | . . 1 . . . 1 2 . 1 1 . 1 8 . . . . 2 1 6 . . Garrison Access 4 | . . . . . . . . . . . . . . . . . . 2 . . 1 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Gar Fac Res Res Machines Accessed 67 | . 6 1 6 1 2 . 8 12 . . 4 . 11 . . . . 10 2 1 1 2 Terminals 37 | . 6 . 5 1 . . 6 8 . . . . 5 . . . . 3 2 . . 1 Fabricators 6 | . . . . . . . . 1 . . . . 3 . . . . 2 . . . . Repair Stations 5 | . . . . . . . 1 1 . . . . 2 . . . . 1 . . . . Recycling Units 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Scanalyzers 5 | . . . 1 . . . 1 1 . . . . 1 . . . . 1 . . . . Garrison Access 6 | . . . . . . . . 1 . . . . . . . . . 3 . . 1 1 Total Hacks 210 | . 18 1 19 2 5 . 21 34 . . 33 . 39 . . . . 24 4 3 3 4 Successful 136 | . 8 1 13 1 5 . 13 14 . . 33 . 25 . . . . 16 2 3 1 1 Failed 74 | . 10 . 6 1 . . 8 20 . . . . 14 . . . . 8 2 . 2 3 Catastrophic 10 | . 2 . . 1 . . 2 4 . . . . 1 . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . Manual 89 | . 11 . 14 1 1 . 14 13 . . . . 13 . . . . 13 . 2 3 4 Terminals 117 | . 18 . 17 2 . . 17 24 . . . . 23 . . . . 9 4 . . 3 Fabricators 11 | . . . . . . . . 1 . . . . 7 . . . . 3 . . . . Repair Stations 19 | . . . . . . . 2 4 . . . . 7 . . . . 6 . . . . Recycling Units 3 | . . . . . . . . . . . . . . . . . . . . 3 . . Scanalyzers 11 | . . . 2 . . . 2 3 . . . . 2 . . . . 2 . . . . Garrison Access 10 | . . . . . . . . 2 . . . . . . . . . 4 . . 3 1 Terminal Hacks 72 | . 5 1 7 1 5 . 3 5 . . 33 . 10 . . . . . 2 . . . Record 16 | . 1 . . . 4 . . . . . 11 . . . . . . . . . . . Part Schematic 12 | . . . . . . . . . . . 11 . 1 . . . . . . . . . Robot Schematic 8 | . . . . . . . . . . . 8 . . . . . . . . . . . Robot Analysis 2 | . . . 1 . . . . . . . . . 1 . . . . . . . . . Prototype ID Bank 8 | . 2 . 3 . . . . . . . 3 . . . . . . . . . . . Open Door 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Level Access Points 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Branch Access Points 3 | . . . . . . . 1 1 . . . . 1 . . . . . . . . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Terminal Index 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Scanalyzer Index 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Alert Level 4 | . . . . 1 . . . . . . . . 3 . . . . . . . . . Unreport Threat 6 | . . . 1 . . . . 1 . . . . 4 . . . . . . . . . Locate Traps 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . Hauler Manifests 4 | . 1 . 1 . . . 1 1 . . . . . . . . . . . . . . Security Stations 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . 2 . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Build 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Repair Station Hacks 17 | . . . . . . . 2 4 . . . . 6 . . . . 5 . . . . Scan Component 9 | . . . . . . . 1 2 . . . . 3 . . . . 3 . . . . Repair 8 | . . . . . . . 1 2 . . . . 3 . . . . 2 . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Retrieve Components 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Scanalyzer 7 | . . . 1 . . . 2 . . . . . 2 . . . . 2 . . . . Insert Component 6 | . . . 1 . . . 2 . . . . . 2 . . . . 1 . . . . Analyze 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Garrison Access Hacks 2 | . . . . . . . . . . . . . . . . . . 2 . . . . Unlock Access 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Seal Access 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Unauthorized Hacks 35 | . 3 . 5 . . . 6 5 . . . . 5 . . . . 7 . 2 1 1 Terminals 24 | . 3 . 5 . . . 6 4 . . . . 2 . . . . 4 . . . . Track 5 | . 1 . 2 . . . 1 . . . . . . . . . . 1 . . . . Assimilate 3 | . . . . . . . 1 1 . . . . . . . . . 1 . . . . Botnet 15 | . 2 . 3 . . . 3 3 . . . . 2 . . . . 2 . . . . Operators 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Fabricators 6 | . . . . . . . . 1 . . . . 3 . . . . 2 . . . . Fabnet 6 | . . . . . . . . 1 . . . . 3 . . . . 2 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . . . . . . . . . . . . 2 . . Reject 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Mask 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . . . . . . . . . 1 . . 1 1 Jam 3 | . . . . . . . . . . . . . . . . . . 1 . . 1 1 Data Cores Recovered 3 | . . . 1 . . . 1 . . . . . 1 . . . . . . . . . Used 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Hacking Detections 53 | . 5 . 6 1 . . 7 11 . . . . 10 . . . . 8 2 1 1 1 Full Trace Events 11 | . . . . . . . 2 3 . . . . 3 . . . . 1 1 . . 1 Feedback Events 3 | . . . . . . . 1 1 . . . . . . . . . 1 . . . . Corruption 2 | . . . . . . . . 1 . . . . . . . . . 1 . . . . Hackware Fried 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . . . 8 . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 13 | . . . . . . . . . . . 11 . 1 . . . . 1 . . . . Parts Built 2 | . . . . . . . . . . . . . 2 . . . . . . . . . Authchips 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Time 53 | . . . . . . . . . . . . . 53 . . . . . . . . . Total Part Build Rating 12 | . . . . . . . . . . . . . 12 . . . . . . . . . Parts Repaired 8 | . . . . . . . 1 2 . . . . 3 . . . . 2 . . . . Time 398 | . . . . . . . 51 98 . . . . 125 . . . . 124 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 2 | . . . . . . . . . . . . . . . . . . . . 2 . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Parts Damaged 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Gar Fac Res Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 24 | . . . . . . . . . . . . . . . . . 2 9 5 7 1 . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat 24 | . . . . . . . . . . . . . . . . . 2 9 5 7 1 . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 10 | . . . . . . . . . . . . 3 3 3 3 3 10 10 10 9 2 . Autooverrided 24 | . . . . . . . . . . . . . . . . . 2 9 5 7 1 . Robots Rewired 5 | . . . . . . . . . 2 2 . . . . . . 1 . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Gar Fac Res Res Total Allies 41 | . . 3 . . . . . 1 3 2 . . . . 1 . 3 10 10 7 1 . Largest Group 4 | . . 3 2 . . . . 1 3 4 4 4 . . 1 1 2 3 3 4 1 . Highest-Rated Group 282 | . . 40 32 . . . . 26 131 159 159 159 . . 85 85 133 160 202 282 30 . Highest-Rated Ally 95 | . . 16 16 . . . . 26 85 85 85 85 . . 85 85 85 85 95 85 30 . Total Orders 13 | . . 2 . . . . . 2 . . 2 . . . . 2 . 2 2 1 . . STAY 8 | . . 1 . . . . . 1 . . 1 . . . . 1 . 2 1 1 . . FOLLOW 5 | . . 1 . . . . . 1 . . 1 . . . . 1 . . 1 . . . Ally Attacks 225 | . . 12 42 . . . . . . 30 . 30 . . 2 . 14 22 51 19 3 . Total Damage 6443 | . . 149 507 . . . . . . 927 . 554 . . . . 630 586 1879 1140 71 . Kills 59 | . . 3 7 . . . . . . 9 . 5 . . . . 6 6 13 9 1 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Field Lobotomies 5 | . . . . . . . . . 1 . . . . . 1 . . . 3 . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Gar Fac Res Res Robot Analysis Total 2 | . . . 1 . . . . . . . . . 1 . . . . . . . . . Derelict Logs Recovered 12 | . . 3 . 1 . . . . 2 1 . 1 . 1 . 1 2 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 6 | . . . . . . . . . . . . . . . . . . 6 . . . . Emergency Access 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Items 4 | . . . . . . . . . . . . . . . . . . 4 . . . . Machines 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Gar Fac Res Res Turns Passed 27901 | 79 912 592 1411 579 553 692 2254 2921 1345 1395 90 569 2946 1216 1163 1143 1013 3350 1739 760 735 444 Spaces Moved 20181 | 61 661 515 956 393 461 508 1333 2025 1051 1024 83 459 1936 979 867 964 762 2082 990 480 922 669 Core 172 | 13 . . . . . . . . . . . . . . . . . . . . 134 25 Treads . | . . . . . . . . . . . . . . . . . . . . . . . Legs 693 | . . . . . . . . . . . . . . . . . . . 240 446 7 . Wheels 17925 | 48 661 515 956 393 461 508 1333 2025 1051 1024 83 459 1936 979 867 964 762 2082 750 34 34 . Hover 461 | . . . . . . . . . . . . . . . . . . . . . . 461 Flight 930 | . . . . . . . . . . . . . . . . . . . . . 747 183 Fastest Speed 30 | 50 80 105 105 115 120 110 110 101 105 105 105 105 101 115 115 115 115 101 105 112 37 30 Average Speed 108 | 89 96 105 116 115 120 117 120 106 116 118 105 109 112 115 115 115 115 109 133 117 45 45 Slowest Speed 360 | 100 115 105 145 145 120 155 160 120 120 130 105 120 120 115 115 115 130 160 260 170 360 260 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 69 | 4 88 92 79 67 91 99 89 50 97 94 68 70 52 97 93 85 89 52 92 16 21 20 Regions Visited 22 Branch Regions 12 Pre-discovered Areas 5 | . . 1 . . 1 . . . . . 1 . . . . 2 . . . . . . Known Exits Taken 8 | . . . . . . 1 . 1 . . . 1 1 1 . . 1 1 . . 1 . Unknown Exits Taken 13 | 1 1 1 1 1 1 . 1 . 1 1 1 . . . 1 1 . . . 1 . . Scrap Searched 32 | . . 1 . 1 . 1 . . 6 4 . 2 . 4 9 2 2 . . . . . Spaces Dug 89 | . . 6 . . . . . 4 . . . 11 7 . . . . 29 11 5 11 5 Terrain Destroyed 873 | . . 18 . 4 . 66 1 5 2 39 . 27 67 9 9 . 82 232 170 106 13 23 Melee 38 | . . . . . . . . 4 . . . . 7 . . . . 9 2 . 11 5 Projectile 161 | . . . . . . . 1 1 2 1 . . 3 8 9 . 4 74 44 12 2 . AOE 672 | . . 18 . 4 . 66 . . . 38 . 27 57 . . . 77 149 124 94 . 18 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Gar Fac Res Res Total 24151 | 74 811 558 1092 460 461 547 1736 2644 1129 1143 86 491 2525 1016 965 997 817 2826 1267 606 1148 752 Wait 2023 | 2 62 22 20 31 . . 233 401 30 67 . . 380 8 56 30 2 409 103 52 89 26 Move 20160 | 60 660 514 955 392 460 507 1332 2024 1050 1023 82 458 1935 978 866 963 761 2082 989 479 921 669 Hop . | . . . . . . . . . . . . . . . . . . . . . . . Pick Up 145 | 1 11 7 14 1 1 3 23 19 1 1 . 1 21 . 1 2 1 16 10 2 8 1 Fast Attach 177 | 7 1 1 3 1 . 1 5 14 1 2 . 4 26 . . . 2 43 21 10 15 20 Attach 99 | . 2 1 4 3 . 4 10 9 1 4 2 1 7 1 2 . 3 16 10 5 13 1 Detach 27 | . . . . . . . . 1 . . 2 2 1 . . . 1 8 8 4 . . Swap 123 | . 7 5 8 2 . 2 4 15 5 1 . 4 26 3 8 2 2 25 3 1 . . Drop 155 | . 6 3 8 . . . 15 25 1 1 . . 33 . . . 2 27 16 5 10 3 Fire 999 | 4 62 5 80 29 . 30 114 116 25 40 . 20 79 25 31 . 37 129 91 48 33 1 Melee 145 | . . . . . . . . 4 1 . . 1 7 . . . . 57 3 . 41 31 Ram . | . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 63 | . . . . . . . . 16 . . . . 8 . . . . 8 13 . 18 . Rewire 24 | . . . . . . . . . 14 4 . . . . . . 6 . . . . . Trap 11 | . . . . 1 . . . . . . . . 2 1 1 . . 6 . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x2 / *Min / *Sto x2) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 6 exits: *Fac x4 / *Low x2) -7/Lower Caves (discovered 2 exits: [*Low] / [*Zio]) -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac x3 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -6/Zion (discovered 2 exits: Dee / [*Pro]) -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / [*Upp] / Gar) -5/Garrison (discovered 3 exits: *Fac x3) -4/Factory -3/Research -2/Research (discovered 1 exit: *Tes) History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 16) 80 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 646 | -10/Materials | Discovered new exit (range 15) 744 | -10/Materials | Discovered new exit (range 8) 822 | -10/Materials | Core integrity fell below 50% 969 | -10/Materials | Discovered new exit (range 9) 992 | -10/Materials | Entered Mines 1020 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1059 | -10/Mines | Learned location of 1 exit from Materials 1098 | -10/Mines | Discovered new exit (range 5) 1207 | -10/Mines | Learned location of 1 exit from Materials 1253 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1375 | -10/Mines | Discovered new exit (range 12) 1500 | -10/Mines | Learned location of Zion (-6) 1584 | -10/Mines | Entered Materials 1584 | -9/Materials | Accompanied by 2 allies 1584 | -9/Materials | Evolved 2 slots: Utility x2 1585 | -9/Materials | Identified exit to Materials 1585 | -9/Materials | Identified exit to Storage 1947 | -9/Materials | Discovered new exit (range 8) 1979 | -9/Materials | Build established: Scavenger-Mutant 1989 | -9/Materials | Discovered exit to Storage (range 5) 2623 | -9/Materials | Lost 3 parts (1p1n1u) 2739 | -9/Materials | Discovered exit to Materials (range 9) 2995 | -9/Materials | Entered Mines 3069 | -9/Mines | Discovered exit to Materials (range 8) 3289 | -9/Mines | Found a hidden stash of uninstalled traps 3356 | -9/Mines | Assembled infested the area 3394 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3394 | -9/Mines | Discovered new exit (range 5) 3574 | -9/Mines | Entered Exiles 3591 | -9/Exiles | Discovered new exit (range 15) 3631 | -9/Exiles | Met 8R-AWN 3648 | -9/Exiles | Met EX-HEX 3696 | -9/Exiles | Met EX-BIN 3716 | -9/Exiles | Aligned with FarCom system 3717 | -9/Exiles | Given EX-Vault access code 3748 | -9/Exiles | Opened EX-Vault 3756 | -9/Exiles | Found Field Lobotomy Kit 3782 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3814 | -9/Exiles | Met EX-DEC 3850 | -9/Exiles | Build established: Mutant 3936 | -9/Exiles | Visited The Gauntlet 4113 | -9/Exiles | Discovered new exit (range 14) 4127 | -9/Exiles | Left Exiles lab with Field Lobotomy Kit 4127 | -9/Exiles | Entered Mines 4534 | -8/Mines | Lost 5 parts (1p2n1u1w) 4640 | -8/Mines | Discovered exit to Materials (range 10) 4678 | -8/Mines | Discovered exit to Materials (range 8) 4797 | -8/Mines | Build established: Scavenger-Mutant 4819 | -8/Mines | Entered Materials 4819 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 5140 | -8/Materials | Build established: Scavenger-Tank 6134 | -8/Materials | Repaired Imp. Assault Rifle 6293 | -8/Materials | Lost 3 parts (1p1n1u) 6488 | -8/Materials | Discovered new exit (range 11) 6721 | -8/Materials | Discovered new exit (range 3) 6800 | -8/Materials | Hacking Suite fried by hacking feedback 7073 | -8/Materials | Entered Factory 7073 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7074 | -7/Factory | Identified exit to Lower Caves 7180 | -7/Factory | Lost 4 parts (2u2w) 7525 | -7/Factory | Build established: Skirmisher 7741 | -7/Factory | Discovered new exit (range 6) 7912 | -7/Factory | Build established: Scavenger-Gunner 8327 | -7/Factory | Garrison activated, responded to threat 8738 | -7/Factory | Identified exit to Factory 8861 | -7/Factory | Build established: Gunner 9187 | -7/Factory | Build established: Mutant 9231 | -7/Factory | Repaired Enh. Autogun 9270 | -7/Factory | Repaired Reactive Plating 9543 | -7/Factory | Build established: Gunner 9894 | -7/Factory | Garrison activated, responded to threat 9994 | -7/Factory | Entered Lower Caves 10018 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 10157 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 10308 | -7/Lower Caves | Spotted B-75 Beast 10310 | -7/Lower Caves | Assimilated B-75 Beast with FLK Orb 10433 | -7/Lower Caves | Learned location of 1 exit from Factory 10446 | -7/Lower Caves | Discovered new exit (range 15) 11299 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 11311 | -7/Lower Caves | Learned 4 Factory zone layouts 11339 | -7/Lower Caves | Entered another Lower Caves area 11339 | -7/Lower Caves | Accompanied by 3 allies 11341 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 11435 | -7/Lower Caves | P-60 Hacker assimilated allied Trooper 4a 11436 | -7/Lower Caves | Ambushed by research squad 11472 | -7/Lower Caves | Discovered exit to Factory (range 5) 11944 | -7/Lower Caves | Discovered new exit (range 8) 12106 | -7/Lower Caves | Learned location of 1 exit from Factory 12432 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 12472 | -7/Lower Caves | Destroyed 7 combat bots 12476 | -7/Lower Caves | Lost 5 parts (1n2u2w) 12734 | -7/Lower Caves | Entered Data Miner 12734 | -7/Data Miner | Accompanied by 4 allies 12735 | -7/Data Miner | Discovered new exit (range 6) 12762 | -7/Data Miner | Met Data Miner 12775 | -7/Data Miner | Build established: Commander-Mutant 12780 | -7/Data Miner | Learned location of Section 7 (-3) 12780 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 12798 | -7/Data Miner | Received God Mode back door access code from Data Miner 12824 | -7/Data Miner | Entered Proximity Caves 12824 | -6/Proximity Caves | Accompanied by 4 allies 12935 | -6/Proximity Caves | Spotter reported a threat 12938 | -6/Proximity Caves | Spotter reported a threat 12992 | -6/Proximity Caves | Lost 3 allies 13008 | -6/Proximity Caves | Lost 3 parts (1p1u1w) 13027 | -6/Proximity Caves | Spotter reported a threat 13327 | -6/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 13362 | -6/Proximity Caves | Build established: Scavenger-Gunner 13393 | -6/Proximity Caves | Entered Factory 13393 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13394 | -6/Factory | Identified exit to Factory 13537 | -6/Factory | Found Prototype Launcher 13743 | -6/Factory | Search patrols dispatched 13909 | -6/Factory | Identified Scatter Rocket Array 14031 | -6/Factory | Lost 3 parts (1n1u1w) 14391 | -6/Factory | Build established: Tank 14686 | -6/Factory | Fabricated KE Penetrator (x2) 14938 | -6/Factory | Discovered exit to Factory (range 8) 15182 | -6/Factory | Build established: Gunner 15406 | -6/Factory | Identified exit to Lower Caves 15599 | -6/Factory | Repaired Lyr. Medium Armor Plating 16015 | -6/Factory | Repaired Med. Reactive Plating 16233 | -6/Factory | Repaired KE Penetrator 16339 | -6/Factory | Entered Lower Caves 16385 | -6/Lower Caves | Identified exit to Lower Caves 17555 | -6/Lower Caves | Entered another Lower Caves area 17574 | -6/Lower Caves | Discovered exit to Factory (range 3) 17608 | -6/Lower Caves | Spotted B-75 Beast 17652 | -6/Lower Caves | Assimilated B-75 Beast with FLK Orb 18143 | -6/Lower Caves | Discovered new exit (range 10) 18517 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 18718 | -6/Lower Caves | Entered Zion 18718 | -6/Zion | Accompanied by 1 ally 18810 | -6/Zion | Found Prototype Device 18811 | -6/Zion | Identified Mobile Refinery Mk. CCLXVII 18875 | -6/Zion | Discovered new exit (range 16) 18952 | -6/Zion | System corruption cleaned by Quarantine Array 19052 | -6/Zion | Identified exit to Deep Caves 19153 | -6/Zion | Learned location of Armory (-4) 19266 | -6/Zion | Given the Hacking Drone Bay 19266 | -6/Zion | Found Prototype Device 19632 | -6/Zion | Rebuked by Imprinter 19861 | -6/Zion | Entered Proximity Caves 19861 | -5/Proximity Caves | Accompanied by 1 ally 19863 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 20122 | -5/Proximity Caves | Spotted B-75 Beast 20141 | -5/Proximity Caves | Destroyed B-75 Beast 20557 | -5/Proximity Caves | Learned Factory terminal intel 20805 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 20845 | -5/Proximity Caves | Lost 5 parts (1n2u2w) 20851 | -5/Proximity Caves | Destroyed 11 combat bots 20874 | -5/Proximity Caves | Entered Factory 20874 | -5/Factory | Accompanied by 2 allies 20874 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 20875 | -5/Factory | Loaded intel: 26 terminal locations 20984 | -5/Factory | Repaired Arm. Huge Wheel 21066 | -5/Factory | Repaired F-cell Engine 21110 | -5/Factory | Build established: Mutant 21120 | -5/Factory | Garrison activated, responded to threat 21361 | -5/Factory | Lost 3 parts (1n1u1w) 21466 | -5/Factory | Build established: Hacker-Mutant 21717 | -5/Factory | System corruption reached 10% 21979 | -5/Factory | Destroyed 9 combat bots 22608 | -5/Factory | Discovered new exit (range 6) 22899 | -5/Factory | Build established: Scavenger-Gunner 23020 | -5/Factory | Discovered new exit (range 10) 23675 | -5/Factory | Local machine network offline 23708 | -5/Factory | Cargo convoy interrupted 23748 | -5/Factory | Lost 5 parts (1n1u3w) 23874 | -5/Factory | First assault squad dispatched 23893 | -5/Factory | Incoming assault squad redirected 24171 | -5/Factory | Build established: Scavenger-Assassin 24224 | -5/Factory | Identified exit to Garrison 24224 | -5/Factory | Entered Garrison 24269 | -5/Garrison | Triggered checkpoint 24316 | -5/Garrison | Learned Factory security intel 24348 | -5/Garrison | Triggered checkpoint 24404 | -5/Garrison | Assimilated Y-64 Sentinel with FLK Orb 24431 | -5/Garrison | Lost 3 parts (2u1w) 24575 | -5/Garrison | Destroyed 7 combat bots 24610 | -5/Garrison | Local machine network offline 24854 | -5/Garrison | Found embedded Infiltrators 24882 | -5/Garrison | Build established: Gunner 25175 | -5/Garrison | Discovered new exit (range 12) 25224 | -5/Garrison | Build established: Scavenger-Gunner 25280 | -5/Garrison | Spotted Striker 25280 | -5/Garrison | Spotted Striker 25305 | -5/Garrison | Allies destroyed Striker 25315 | -5/Garrison | Allies destroyed Striker 25357 | -5/Garrison | Discovered new exit (range 11) 25447 | -5/Garrison | Core integrity fell below 50% 25456 | -5/Garrison | Spotted B-75 Beast 25462 | -5/Garrison | Assimilated B-75 Beast with FLK Orb 25482 | -5/Garrison | Lost 3 allies 25490 | -5/Garrison | Lost 4 parts (2n2w) 25620 | -5/Garrison | Triggered checkpoint 25733 | -5/Garrison | Discovered new exit (range 10) 25738 | -5/Garrison | Spotted B-75 Beast 25742 | -5/Garrison | Assimilated B-75 Beast with FLK Orb 25963 | -5/Garrison | Entered Factory 25963 | -4/Factory | Accompanied by 2 allies 25963 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 26064 | -4/Factory | Build established: Gunner 26213 | -4/Factory | First assault squad dispatched 26372 | -4/Factory | Incoming assault squad redirected 26378 | -4/Factory | Local machine network offline 26413 | -4/Factory | Lost 3 parts (3u) 26487 | -4/Factory | High security lockdown imminent 26492 | -4/Factory | Allies destroyed Beast 6a 26567 | -4/Factory | High security lockdown engaged 26717 | -4/Factory | Discovered new exit (range 5) 26719 | -4/Factory | Core integrity fell below 50% 26723 | -4/Factory | Entered Research 26723 | -3/Research | Evolved 2 slots: Power x1, Utility x1 26749 | -3/Research | Lost 6 parts (1p2n1u2w) 26751 | -3/Research | Local machine network offline 26789 | -3/Research | Build established: Mutant 26842 | -3/Research | Garrison activated, responded to threat 26868 | -3/Research | Released all parts (6) 26906 | -3/Research | Lost 12 parts (1p4n4u3w) 26959 | -3/Research | Core integrity fell below 50% 27184 | -3/Research | Found Fusion Bomb Launcher 27241 | -3/Research | Found Prototype Processor 27241 | -3/Research | Identified Exp. Signal Interpreter 27252 | -3/Research | Incoming investigation squad redirected 27447 | -3/Research | Discovered new exit (range 7) 27458 | -3/Research | Identified exit to Research 27458 | -3/Research | Entered another Research area 27458 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 27701 | -2/Research | Discovered new exit (range 8) 27703 | -2/Research | Incoming investigation squad redirected 27704 | -2/Research | Identified exit to Testing 27749 | -2/Research | Lost 4 parts (1p3n) 27819 | -2/Research | System corruption reached 10% 27873 | -2/Research | Spotted B-90 Cyclops 27874 | -2/Research | Lost 13 parts (2p5n5u1w) 27897 | -2/Research | Core integrity fell below 50% 27902 | -2/Research | Self-destructed Last Messages --------------- 27880_ Slug penetrates Fabricator. 27880_ Slug penetrates Wall. 27881_ GX 7TPIVTW4FASFFQ7AQV8M1OE3G67Y5MWC/Z#B 27881_ U-05 Engineer builds a Wall. 27883_ K-01 Serf cleans the Wave Intensifier. 27886_ Adv. Targeting Computer destroyed. 27886_ Door malfunctions. 27891_ Acquired Prototype Flight Unit. 27891_ Identified Imp. Diametric Drive. 27896_ The unstable cave ceiling collapses. 27896_ Fusion Bomb Launcher destroyed. 27897_ Slug penetrates Wall. 27897_ Penetrated by Slug. 27897_ U-05 Engineer builds a Wall. 27898_ Penetrated by Slug. 27898_ U-05 Engineer builds a Wall. 27899_ The unstable cave ceiling collapses. 27900_ Penetrated by Slug. 27900_ Slug penetrates P-80 Master. 27900_ Penetrated by Slug. 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""" ## " "F "" """"" | | ???????????????# """ ###;;### """"" | | ???????????????# """ # | | ???????????????# """ / Ah g | | ???????????????# """ # | | ???????????????# """ # h ### | | ???????????????# # p #############+ | | ???????????????# # khgp #?????????? | | ???????????????# # g p #?????????? | | ???????????????# #@### # #?????????? | | ???????????????# #A#?# #?????????? | | ???????????????# #h#?# ## #?????????? | | ???????????????# # #?##### #?????????? | | ???????????????##########k#?????### ###?????????? | | ???????????????????????? ???????H###???????????? | | ???????????????????????? ??????# ??????????????? | | ???????????????????????? ?Y???? ??????????????? | | ???????????????????????? k*??????##??????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????##+#??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 73 Energy Generation 39 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 30 Resistance: TH 25 Resistance: EM 15 Utility Shielding 90 Weapon Shielding 66 Weapon Cycling 25 Phase Shifting 15 Evasion (%) 80 Targeting Accuracy 16 Target Analysis 6 Core Analysis 6 Kinecelleration 40 Offensive Hacking 24 Defensive Hacking 12 Authchip Count 6 Trap Extractor Capacity 6 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Imp. Heavy Laser | -7/Data Miner | Free Gyrokinetic Inverter | -7/Data Miner | Free Imp. Component Analysis Suite | -7/Data Miner | Free KE Penetrator | -7/Data Miner | Free Imp. Particle Charger | -7/Data Miner | Free Enh. Gauss Cannon | -7/Data Miner | Free Hvy. Disruptor Cannon | -7/Data Miner | Free Arm. Huge Wheel | -6/Factory | Hacked Imp. Kinecellerator | -5/Factory | Scanalyzed Robot Schematics ------------------ B-48 Gladiator | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free X-67 Chaingunner | -7/Data Miner | Free M-28 Smith | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free Y-64 Sentinel | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free Fabricated ------------ KE Penetrator | x2 | -6/Factory | Authchip Alien Tech Used ----------------- None Achievements -------------- Maybe Next Time I'll Detach My Launcher Challenges ------------ None Game ------ Seed BurstSpikedField Manual? 0 Play Time 04:45:38 Cumulative 74.6 hours Start 2025.01.01 @ 14:48:45 End 2025.01.01 @ 20:10:11 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 14 Adventurer 0 Explorer 0 Win Type - Total 4 Types 2/0/1/1/0/0/0/0/0 Lore% 40 Gallery% 46 Achievement% 51 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1497489c-7a16-4979-9ecd-b65d709a2354