Cogmind - Beta 15 X1 @@@ ROGUE MODE // 2024.12.03 @ 12:21:02 Player: Sandwich Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (16) 3200 Robots Destroyed (156) 780 Value Destroyed (5524) 5524 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (140) 140 TOTAL SCORE: 12884 Bonus ------- High Alert Combat Kills 172 Follower Combat Kills 172 Friendly Fire -204 Cogmind --------- Core Integrity 220/1150 Matter 269/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ Advanced Terrain Scanner Advanced Terrain Scan Processor Advanced Melee Analysis Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Linear Gravjet Improved Coolant Injector Huge Storage Unit Peak State ------------ > --- POWER ------------ Neutrino-Momentum Core > --- PROPULSION ------- Armored Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Improved Heat Sink Improved Heat Sink Coolant Injector Huge Storage Unit Hardened Medium Armor Plating > --- WEAPON ----------- Shotgun Ballistic Battle Construct/G Shotgun Kinetic Coil Construct/G Kinetic Assault Construct/G > --- INVENTORY -------- Improved Ion Engine Compact Wheel Heat Sink Improved Heat Sink Improved Heat Sink Improved Heat Sink Advanced Heat Sink Advanced Heat Sink Coolant Injector Improved Sensor Array Advanced Targeting Computer Improved Propulsion Shielding Light Armor Plating Heavy Armor Plating Hardened Light Armor Plating Rocket Launcher Ripper [Rating: 72] Favorites ----------- Power Constructs Engine Improved Ion Engine Power Core Constructs Propulsion Constructs Treads Light Treads Leg Constructs Wheel Wheel Utility Improved Heat Sink Device Improved Heat Sink Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Improved Hacking Suite Protection Hardened Medium Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Ballistic Gun Constructs Launcher Rocket Launcher Special Weapon Enhanced Flamer Slashing Weapon Ripper Build | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Low Low Fac Upp Upp War Pro Fac Slots Evolved 12 | . . . 2 . 2 . . 4 . . 2 . . . . 2 Power 1 | . . . . . . . . 1 . . . . . . . . Propulsion 4 | . . . . . . . . 1 . . 1 . . . . 2 Utility 6 | . . . 1 . 2 . . 2 . . 1 . . . . . Weapon 1 | . . . 1 . . . . . . . . . . . . . Parts Attached 107 | 7 1 . 19 . 19 23 6 7 1 . 13 4 2 . 3 2 Power 13 | 1 . . 2 . 4 3 1 . . . 1 1 . . . . Engine 12 | 1 . . 2 . 4 3 1 . . . 1 . . . . . Core 1 | . . . . . . . . . . . . 1 . . . . Reactor . | . . . . . . . . . . . . . . . . . Propulsion 18 | 2 . . 4 . 4 5 2 1 . . . . . . . . Treads 10 | 1 . . 3 . 2 2 2 . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . Wheel 8 | 1 . . 1 . 2 3 . 1 . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Utility 49 | 2 1 . 6 . 8 3 3 5 . . 12 3 2 . 3 1 Device 26 | 1 . . 3 . 4 2 2 2 . . 7 2 1 . 1 1 Storage 2 | 1 1 . . . . . . . . . . . . . . . Processor 9 | . . . 3 . 2 . . 1 . . 1 . 1 . 1 . Hackware 1 | . . . . . . . . . . . . . . . 1 . Protection 11 | . . . . . 2 1 1 2 . . 4 1 . . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 27 | 2 . . 7 . 3 12 . 1 1 . . . . . . 1 Energy Gun 23 | 2 . . 7 . 3 11 . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . Launcher 1 | . . . . . . 1 . . . . . . . . . . Special Weapon 2 | . . . . . . . . . 1 . . . . . . 1 Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . 1 . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . 2 . . 3 1 . . . . . . . . . Parts Lost 73 | . 1 . 1 . 6 16 2 6 1 . 24 . 9 . . 7 Power 11 | . . . . . 1 2 1 1 1 . 4 . 1 . . . Propulsion 15 | . . . . . 1 5 . 1 . . 6 . 1 . . 1 Utility 28 | . 1 . . . 1 3 1 2 . . 9 . 6 . . 5 Weapon 19 | . . . 1 . 3 6 . 2 . . 5 . 1 . . 1 Highest Loss Streak 8 | . 1 . 1 . 2 5 2 4 1 . 5 . 8 . . 5 To Critical Strikes 1 | . . . . . . 1 . . . . . . . . . . Average Backups 16 | 1 9 17 24 25 24 23 18 14 16 18 8 4 4 4 4 3 Power . | . . 1 1 1 . . . 1 1 1 . . . . . . Propulsion 2 | 1 3 7 6 6 4 6 3 . . 1 . . . . . . Utility 9 | . 2 4 7 10 11 11 11 11 12 14 7 4 4 3 3 2 Weapon 3 | . 3 5 9 8 7 4 3 2 1 2 . . . 1 1 . Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 34 | . . . 11 . 2 1 6 . . . 8 3 . . . 3 Power 3 | . . . 2 . 1 . . . . . . . . . . . Propulsion 10 | . . . 4 . . 1 5 . . . . . . . . . Utility 16 | . . . 1 . 1 . 1 . . . 7 3 . . . 3 Weapon 4 | . . . 4 . . . . . . . . . . . . . Tool/Special 1 | . . . . . . . . . . . 1 . . . . . Average Slot Usage (%) 77 | . 96 85 99 100 99 95 84 68 70 73 59 54 25 27 26 35 Engine 5 | . 14 14 11 11 9 8 4 3 . . 1 . . . . . Core 2 | . . . . . . . 4 2 5 6 3 1 1 4 2 . Treads 6 | . 14 14 11 11 8 7 4 . 6 6 3 3 . . . . Leg 1 | . . . . . . . 2 5 . . . 1 5 5 5 3 Wheel 5 | . 14 14 11 11 9 8 4 3 . . . . . . . . Device 19 | . 10 . 10 11 17 17 24 24 26 26 23 29 14 11 11 16 Storage 7 | . 14 14 11 11 9 9 9 6 6 6 3 . . . . . Processor 5 | . . . 11 11 13 13 2 . . . 2 5 1 5 5 10 Protection 3 | . . . . . 4 3 2 4 6 6 4 4 . . . . Energy Gun 15 | . 28 28 32 33 26 26 22 3 2 . . . . . . . Ballistic Gun 2 | . . . . . . . 1 4 8 13 5 . . . . . Peak Build Rating 72 | 7 8 8 24 24 36 41 54 60 72 65 69 70 70 44 60 60 Average Rating 43 | 4 7 8 20 24 34 35 47 54 67 65 60 65 41 42 41 48 On Entrance 38 | . 7 8 8 24 24 35 38 51 58 65 65 63 70 38 44 51 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 124 | 14 89 88 97 97 109 107 104 119 115 107 124 39 39 14 14 12 Greatest Support 53 | 20 16 16 20 10 10 16 36 30 33 33 53 36 30 15 15 3 Greatest Overweight (x) 10 | . 5 5 9 9 10 10 8 6 6 3 7 1 1 4 . 3 Average Overweight (x) 4 | . 2 5 8 9 9 7 4 5 3 3 2 . . 1 . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 5 5 5 5 5 Average Capacity 21 | 6 16 25 25 25 25 25 25 25 25 25 20 5 5 5 5 5 Most Carried 25 | 3 17 19 25 25 25 25 25 17 19 19 18 5 5 4 5 5 Average Carried 17 | 1 9 17 24 25 24 24 19 15 17 19 9 4 4 4 4 4 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 5 5 5 5 5 5 Final Carried 25 | 3 17 19 25 25 25 25 17 15 19 19 5 5 4 4 5 3 Scrap Engine Consumption 146 | . . . . . . . 43 26 21 . 40 5 8 . . 3 Constructs Created 12 | . . . . . . . 4 2 1 . 4 . . 1 . . Constructs Modified 43 | . . . . . . . 13 9 7 . 12 2 . . . . Class Distribution -------------------- 29% | Construct 27% | Mutant 24% | Gunner 13% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Gunner | -9/Materials Scavenger-Gunner | -9/Mines Gunner | -8/Materials Gunner | -8/Storage Gunner | -8/Recycling Construct | -6/Factory Construct | -6/Lower Caves Construct | -6/Lower Caves Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -5/Warlord Mutant | -4/Proximity Caves Mutant | -4/Factory Resources | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 ----------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Low Low Fac Upp Upp War Pro Fac Matter Collected 1908 | 232 43 . 215 . 180 386 221 111 123 . 281 92 20 . . 4 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 7387 | 14 253 . 1240 . 1170 1645 477 552 524 . 1322 117 69 . . 4 Parts 305 | 4 16 . 55 . 50 70 17 25 13 . 49 2 3 . . 1 Haulers Intercepted 9 | . 1 . 2 . 2 3 . . . . 1 . . . . . Recyclers Shooed 7 | . . 1 1 . 1 2 . 1 . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 3 | . . . . . . . . . 1 . . 1 1 . . . Prevented 2 | . . . . . . . . . 2 . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Low Low Fac Upp Upp War Pro Fac Combat Hostiles Destroyed 117 | . 6 . 21 . 20 30 5 9 6 . 18 . 1 . . 1 Melee 18 | . . . . . . . . 3 1 . 13 . 1 . . . Guns 81 | . 6 . 20 . 19 19 5 4 4 . 4 . . . . . Cannons 1 | . . . . . . . . . . . . . . . . 1 AOE 11 | . . . . . . 10 . . 1 . . . . . . . Classes Destroyed 19 | 1 4 . 5 . 2 3 1 1 2 . . . . . . . Worker 8 | . 1 . 4 . 1 2 . . . . . . . . . . Builder 1 | . . . . . . 1 . . . . . . . . . . Tunneler 2 | 1 . . 1 . . . . . . . . . . . . . Hauler 9 | . 1 . 2 . 2 3 . . . . 1 . . . . . Recycler 9 | . . . 2 . 1 2 2 . . . 2 . . . . . Mechanic 3 | . . . . . . 3 . . . . . . . . . . Operator 1 | . . . . . 1 . . . . . . . . . . . Watcher 5 | . . . 3 . 2 . . . . . . . . . . . Swarmer 15 | . 3 . 3 . 4 1 . . 1 . 2 . . . . 1 Grunt 54 | . 3 . 11 . 11 17 . 5 1 . 5 . 1 . . . Brawler 6 | . . . 1 . . 5 . . . . . . . . . . Duelist 3 | . . . 1 . . . . . 1 . 1 . . . . . Protector 1 | . . . . . . 1 . . . . . . . . . . Sentry 21 | . . . 5 . 3 6 2 2 1 . 2 . . . . . Hunter 4 | . . . . . 2 . . . . . 2 . . . . . Programmer 9 | . . . . . . . . 2 1 . 6 . . . . . Scrapper 3 | . . . . . . . 3 . . . . . . . . . Samaritan 3 | . . . . . . . . . 3 . . . . . . . Thug 1 | . . . . . . 1 . . . . . . . . . . Mutant 1 | . . . . . . . . . 1 . . . . . . . Best Kill Streak 16 | 1 3 . 7 . 4 16 3 5 4 . 4 . 1 . . 1 Combat Bots Only 12 | . 3 . 4 . 4 12 3 5 4 . 4 . 1 . . 1 Max Kills in Single Turn 7 | 1 1 . 2 . 2 7 1 1 1 . 2 . 1 . . 1 Gunslinging 1 | . . . . . . 1 . . . . 1 . . . . . Exploded 5 | . . . . . . 5 . . 1 . . . . . . . Melee 1 | . . . . . . . . 1 1 . 1 . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Low Low Fac Upp Upp War Pro Fac Hostile Shots Fired 1057 | . 24 11 67 . 121 133 20 166 69 . 233 . 107 . 14 92 Missed 291 | . 8 4 19 . 31 26 4 51 15 . 63 . 28 . 5 37 Damage Taken 12954 | . 143 101 623 . 1265 1976 293 1448 789 . 3362 . 1450 . 191 1313 Core 2425 | . 13 58 110 . 213 193 33 156 74 . 314 . 243 . 88 930 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Redirected to Shielding 105 | . . . . . . . . . . . 105 . . . . . Ignored by Resistances 68 | . . . . . . . . . . . . . 68 . . . Regen/Repaired (Parts) 1173 | . . . . . . . 39 242 214 . 678 . . . . . Core Remaining (%) 61 | 100 . 71 . 72 . . 20 . . 72 . . . . 35 . Volleys Fired 294 | 1 24 2 51 . 59 69 15 26 19 . 26 . . . . 2 Largest 3 | 2 2 2 3 . 3 3 3 3 3 . 3 . . . . 1 Hottest 194 | 90 90 90 168 . 175 194 179 165 120 . 155 . . . . 100 Shots Fired 723 | 2 48 4 153 . 176 176 37 48 42 . 35 . . . . 2 Gun 676 | 2 48 4 153 . 176 167 32 30 34 . 30 . . . . . Cannon 29 | . . . . . . . 5 18 6 . . . . . . . Launcher 13 | . . . . . . 9 . . 2 . 2 . . . . . Special 5 | . . . . . . . . . . . 3 . . . . 2 Kinetic 30 | . . . . . . . . 6 18 . 6 . . . . . Thermal 627 | 2 48 4 153 . 176 161 32 22 9 . 18 . . . . 2 Explosive 13 | . . . . . . 9 . . 2 . 2 . . . . . Electromagnetic 53 | . . . . . . 6 5 20 13 . 9 . . . . . Robot Hit Streak 28 | 1 8 6 28 . 20 22 19 19 14 . 14 . . . . 7 Robot Miss Streak 3 | . 3 1 3 . 3 3 1 2 3 . 3 . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets 9 | . . . 1 . 2 5 . . . . 1 . . . . . Max Gunslinging Chain 1 | . . . 1 . 1 1 . . . . 1 . . . . . Shots Hit Robots 579 | 1 27 3 107 . 119 119 29 53 35 . 73 2 9 . . 2 Core Hits 288 | 1 14 1 43 . 44 79 12 18 28 . 39 2 5 . . 2 Critical Kills . | . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . Critical Strikes 53 | . 1 . 9 . 17 9 3 1 1 . 8 . 4 . . . Burn 41 | . 1 . 9 . 17 9 3 . 1 . 1 . . . . . Corrupt 1 | . . . . . . . . . . . 1 . . . . . Sever 11 | . . . . . . . . 1 . . 6 . 4 . . . Melee Attacks 82 | . . . . . . . . 11 2 . 57 2 10 . . . Impact . | . . . . . . . . . . . . . . . . . Slashing 82 | . . . . . . . . 11 2 . 57 2 10 . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . 1 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 14248 | 12 335 34 1771 . 2050 4350 520 1235 1010 . 2386 136 381 . . 28 Guns 8642 | 12 335 34 1767 . 2050 2123 461 505 658 . 697 . . . . . Cannons 565 | . . . . . . . 59 398 108 . . . . . . . Explosions 2609 | . . . . . . 2227 . . 210 . 172 . . . . . Melee 2358 | . . . . . . . . 332 34 . 1483 136 373 . . . Ramming 12 | . . . 4 . . . . . . . . . 8 . . . Kinetic 508 | . . . . . . . . 92 306 . 110 . . . . . Thermal 8009 | 12 335 34 1767 . 2050 2302 461 342 210 . 468 . . . . 28 Explosive 2340 | . . . . . . 1990 . . 210 . 140 . . . . . Electromagnetic 1021 | . . . . . . 58 59 469 250 . 185 . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing 2358 | . . . . . . . . 332 34 . 1483 136 373 . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 8 | . . . . . . 8 8 . . . 8 8 8 8 1 . Average Corruption 7 | . . . . . . 7 8 . . . 7 8 8 8 1 . Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 157 | . . . . . . 18 73 . . . 36 16 12 . 2 . Message Errors 35 | . . . . . . 3 11 . . . 9 6 5 . 1 . Matter Fused 43 | . . . . . . 3 25 . . . 11 3 1 . . . Heat Flow Errors 5 | . . . . . . 2 1 . . . 1 1 . . . . Energy Discharges 24 | . . . . . . 2 12 . . . 4 2 4 . . . Parts Rejected 3 | . . . . . . . 1 . . . 2 . . . . . Parts Fused 3 | . . . . . . . 1 . . . 1 1 . . . . Data Loss (minor) 23 | . . . . . . 3 13 . . . 4 1 1 . 1 . Data Loss (major) 14 | . . . . . . 1 6 . . . 4 2 1 . . . Misfires 3 | . . . . . . 2 1 . . . . . . . . . Alerts 2 | . . . . . . 1 1 . . . . . . . . . Weapon Failures 2 | . . . . . . 1 1 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 211 | . . . . . . 88 . 39 46 . 38 . . . . . Projectiles 33 | . . . . . . . . 19 14 . . . . . . . Explosions 129 | . . . . . . 88 . . 32 . 9 . . . . . Melee 49 | . . . . . . . . 20 . . 29 . . . . . Knockbacks 1 | . . . . . . . . 1 . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Kinetic 1 | . . . . . . . . 1 . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 147 | . . . 2 . . 95 . . 48 . . . 2 . . . Shots 5 | . . . . . . 4 . . 1 . . . . . . . Rammed 2 | . . . 1 . . . . . . . . . 1 . . . Targets Rammed 10 | . . . 1 . . . . . . . . . 9 . . . Kicked 8 | . . . . . . . . . . . . . 8 . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 232 | 30 180 45 232 . 197 196 196 184 32 . 162 91 23 . . 28 Average Temperature 83 | 17 63 24 83 . 97 88 65 72 9 . 67 76 16 . . 17 Received Heat Transfer 3861 | . 42 54 180 . 567 783 145 588 178 . 513 . 748 . 27 36 Effects 1 | . . . 1 . . . . . . . . . . . . . Interference 1 | . . . 1 . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . 1 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . 2 . . . . . . . . Combat Hostiles 2 | . . . . . . . . 2 . . . . . . . . Parts Fried 6 | . . . . . . . . 2 1 . 3 . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted 4 | . . . 1 . 1 1 . . . . 1 . . . . . Combat Hostiles 4 | . . . 1 . 1 1 . . . . 1 . . . . . Parts Melted 59 | . 1 . 21 . 16 9 7 . 2 . 2 . . . . 1 Heat Transferred 21448 | 37 942 87 4727 . 5735 5383 1004 703 851 . 1819 . . . . 160 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . 1 . . . . 1 . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Low Low Fac Upp Upp War Pro Fac Maximum Alert Level 2 | . . . 1 . 1 2 1 . . . . . . . . . Low Security (%) 83 | 100 100 100 56 100 97 29 97 100 . . 100 . . . . 100 Level 1 10 | . . . 43 . 2 13 2 . . . . . . . . . Level 2 6 | . . . . . . 56 . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Peak Influence 612 | 5 75 13 339 130 216 612 220 74 . . 64 . . . . 130 Initial 220 | . . 13 . 130 15 87 220 . . . . . . . . 12 Average 77 | . 22 . 130 88 33 353 26 13 . . 15 . . . . 11 Influence Increases 3909 | 5 177 . 688 . 576 1116 50 265 115 . 542 10 125 . 60 180 Destroy 0b10 Robot/C 2380 | . 120 . 420 . 400 700 40 180 100 . 380 . 20 . . 20 Destroy 0b10 Robot/NC 225 | 5 10 . 60 . 35 75 10 . 5 . 15 10 . . . . Destroy Leader 592 | . 32 . 120 . 98 170 . 50 10 . 102 . . . . 10 Allied During Kill 46 | . . . . . . 34 . . . . 12 . . . . . Successful Hack 37 | . . . 23 . 9 . . 5 . . . . . . . . Disable Machine 165 | . . . 15 . 30 90 . 15 . . 15 . . . . . Destroy Structure 74 | . . . 5 . 4 47 . . . . 18 . . . . . Lose Combat Pursuer 390 | . 15 . 45 . . . . 15 . . . . 105 . 60 150 Influence Decreases 3067 | 5 142 13 353 90 383 637 270 254 121 . 542 10 125 . 40 82 Time Decay 2433 | 5 132 13 353 90 323 465 270 194 117 . 314 10 75 . 40 32 Lost Part 544 | . 10 . . . 60 152 . 30 4 . 188 . 50 . . 50 Lost Ally 60 | . . . . . . 20 . . . . 40 . . . . . Purge Threat 30 | . . . . . . . . 30 . . . . . . . . Squads Dispatched 26 | . 3 . 1 . 2 9 . 3 . . 7 . . . . 1 Investigation 2 | . 1 . 1 . . . . . . . . . . . . . Extermination 6 | . . . . . . . . 2 . . 4 . . . . . Reinforcement 8 | . 2 . . . 2 2 . 1 . . . . . . . 1 Assault 4 | . . . . . . 4 . . . . . . . . . . Garrison 6 | . . . . . . 3 . . . . 3 . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . 1 . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Low Low Fac Upp Upp War Pro Fac Distress Signals 13 | . 2 . 3 . 2 4 . 1 . . 1 . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 210 | . 12 2 35 . 27 55 5 17 7 2 19 . 8 . 5 16 Peak Tracking Total 9 | . 5 2 5 . 5 9 4 5 5 3 4 . 5 . 5 8 Tactical Retreats 13 | . 1 . 2 . . . . 1 . . . . 4 . 3 2 Traps | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Low Low Fac Upp Upp War Pro Fac Traps Triggered 3 | . 1 . 1 . . . . . . . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 ---------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Low Low Fac Upp Upp War Pro Fac Machines Disabled 12 | . . . 1 . 2 6 . 1 1 . 1 . . . . . Max in Single Turn 1 | . . . 1 . 1 1 . 1 1 . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Low Low Fac Upp Upp War Pro Fac Machines Accessed 19 | . 1 . 5 1 5 1 2 1 1 . . 1 . . . 1 Terminals 14 | . 1 . 4 . 5 1 . 1 . . . 1 . . . 1 Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . 1 . . . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Total Hacks 49 | . 2 . 20 1 11 1 3 6 1 . . 1 . . . 3 Successful 24 | . . . 11 1 4 1 3 2 1 . . 1 . . . . Failed 25 | . 2 . 9 . 7 . . 4 . . . . . . . 3 Catastrophic 6 | . . . 2 . 3 . . 1 . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 37 | . . . 19 . 8 1 . 6 . . . . . . . 3 Terminals 43 | . 2 . 19 . 11 1 . 6 . . . 1 . . . 3 Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . 1 . . . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Terminal Hacks 9 | . . . 1 1 1 1 2 1 1 . . 1 . . . . Record 1 | . . . . . . . . . . . . 1 . . . . Open Door 3 | . . . . 1 . 1 . . 1 . . . . . . . Branch Access Points 1 | . . . . . 1 . . . . . . . . . . . Unreport Threat 2 | . . . 1 . . . . 1 . . . . . . . . Release Object 2 | . . . . . . . 2 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . 1 . . . 1 . . . . . . . . . Retrieve Components 2 | . . . 1 . . . 1 . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . Unauthorized Hacks 13 | . . . 9 . 3 . . 1 . . . . . . . . Terminals 13 | . . . 9 . 3 . . 1 . . . . . . . . Track 1 | . . . 1 . . . . . . . . . . . . . Botnet 7 | . . . 4 . 2 . . 1 . . . . . . . . Operators 1 | . . . 1 . . . . . . . . . . . . . Skim 4 | . . . 3 . 1 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 15 | . 1 . 4 . 5 1 1 1 . . . 1 . . . 1 Full Trace Events 1 | . 1 . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 14 | . . . 9 . . . 5 . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------------ Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Low Low Fac Upp Upp War Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . 3 . . . . . . . Allies Hacked 3 | . . . . . . . . . . . 3 . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Low Low Fac Upp Upp War Pro Fac Total Allies 5 | . . . . . . 2 . . 3 . . . . . . . Largest Group 3 | . . . . . . 2 . . 3 3 3 . . . . . Highest-Rated Group 62 | . . . . . . 62 . . 60 60 60 . . . . . Highest-Rated Ally 31 | . . . . . . 31 . . 20 20 20 . . . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 45 | . . . . . . 39 . . . . 6 . . . . . Total Damage 934 | . . . . . . 742 . . . . 192 . . . . . Kills 10 | . . . . . . 9 . . . . 1 . . . . . Allies Corrupted 1 | . . . . . . . . . . . 1 . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Low Low Fac Upp Upp War Pro Fac Active Infowar (turns) 812 | 2 272 . . . 340 108 . . . . . . . . . 90 Sensors 448 | . . . . . 340 108 . . . . . . . . . . Terrain 90 | . . . . . . . . . . . . . . . . 90 Seismic 274 | 2 272 . . . . . . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 1 . . . . . . 2 . . 1 . . 1 . Drone Launches 2 | . . . . . . . . . . . . . . . . 2 Drone Recoveries 2 | . . . . . . . . . . . . . . . . 2 Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Low Low Fac Upp Upp War Pro Fac Turns Passed 14671 | 66 354 614 2035 185 1431 1198 2251 1216 1875 84 1519 624 427 153 393 246 Spaces Moved 6310 | 50 189 347 684 86 493 394 732 485 635 30 496 295 576 107 364 347 Core 1222 | 5 . . . . . . . . . . 1 . 544 93 232 347 Treads 1279 | 3 . . 46 . . . 165 . 536 30 273 226 . . . . Legs 716 | . . . . . . . 255 128 . . 86 69 32 14 132 . Wheels 3006 | 42 189 347 638 86 493 394 312 357 99 . 49 . . . . . Hover 87 | . . . . . . . . . . . 87 . . . . . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 100 175 175 215 215 175 173 190 190 276 114 155 50 50 50 50 Average Speed 189 | 98 132 175 228 215 229 205 238 212 262 276 238 206 63 144 88 65 Slowest Speed 490 | 160 175 175 480 215 230 230 490 276 276 276 324 278 235 250 155 200 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 43 | 3 41 95 46 25 44 78 84 11 82 9 10 44 66 21 68 13 Regions Visited 16 Branch Regions 10 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . . . . . Known Exits Taken 3 | . . . . 1 1 . . . . . . . . . 1 . Unknown Exits Taken 13 | 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 . . Scrap Searched 9 | . . 1 . 1 . . . . 3 . . 3 . . 1 . Spaces Dug . | . . . . . . . . . . . . . . . . . Terrain Destroyed 62 | . . . . . . 40 . . 14 . 8 . . . . . Melee . | . . . . . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . . . . . AOE 62 | . . . . . . 40 . . 14 . 8 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Low Low Fac Upp Upp War Pro Fac Total 8307 | 61 246 350 1060 87 661 647 1212 608 802 32 711 309 619 106 435 361 Wait 1238 | 1 18 . 250 2 68 123 439 72 87 3 87 1 17 . 65 5 Move 6294 | 49 188 346 683 85 492 393 731 484 634 29 495 294 575 106 363 347 Hop . | . . . . . . . . . . . . . . . . . Pick Up 103 | 3 14 2 25 . 13 18 2 3 3 . 11 3 3 . 1 2 Fast Attach 35 | 7 . . 3 . 1 5 2 2 2 . 6 3 . . 3 1 Attach 62 | . . . 4 . 8 14 4 6 2 . 18 . 3 . 1 2 Detach 18 | . . . . . . 1 5 2 4 . 5 1 . . . . Swap 41 | . 1 . 15 . 10 12 1 . 1 . . 1 . . . . Drop 82 | . 1 . 28 . 10 12 13 2 . . 6 4 2 . 2 2 Fire 294 | 1 24 2 51 . 59 69 15 26 19 . 26 . . . . 2 Melee 82 | . . . . . . . . 11 2 . 57 2 10 . . . Ram 2 | . . . 1 . . . . . . . . . 1 . . . Kick 8 | . . . . . . . . . . . . . 8 . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire 48 | . . . . . . . . . 48 . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines -8/Materials (discovered 3 exits: *Fac / *Sto x2) -8/Storage (discovered 2 exits: *Fac / *Rec) -8/Recycling -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 2 exits: Fac / *Upp) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 1 exit: Res) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 67 | -11/Scrapyard | Entered Materials 136 | -10/Materials | Discovered new exit (range 16) 300 | -10/Materials | Build established: Mutant 375 | -10/Materials | Discovered new exit (range 9) 421 | -10/Materials | Entered Mines 422 | -10/Mines | Learned location of Storage (-8) 631 | -10/Mines | Discovered new exit (range 13) 645 | -10/Mines | Discovered new exit (range 13) 684 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 706 | -10/Mines | Found a hidden stash of uninstalled traps 892 | -10/Mines | Learned Materials garrison access intel 1035 | -10/Mines | Entered Materials 1035 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1332 | -9/Materials | Build established: Gunner 1986 | -9/Materials | Build established: Scavenger-Gunner 2083 | -9/Materials | Discovered new exit (range 12) 2663 | -9/Materials | Identified exit to Materials 3033 | -9/Materials | Discovered new exit (range 16) 3070 | -9/Materials | Entered Mines 3074 | -9/Mines | Met a Derelict bent on vengeance 3219 | -9/Mines | Discovered exit to Materials (range 5) 3239 | -9/Mines | Found the Drone Emporium 3255 | -9/Mines | Entered Materials 3255 | -8/Materials | Evolved 2 slots: Utility x2 3256 | -8/Materials | Loaded intel: 1 garrison access location 3839 | -8/Materials | Discovered new exit (range 7) 4064 | -8/Materials | Identified exit to Factory 4398 | -8/Materials | Build established: Skirmisher 4447 | -8/Materials | Identified exit to Storage 4686 | -8/Materials | Entered Storage 4927 | -8/Storage | Lost 3 parts (2n1w) 4991 | -8/Storage | Met a pair of Derelict thieves 5015 | -8/Storage | Garrison activated, responded to threat 5083 | -8/Storage | Destroyed 12 combat bots 5086 | -8/Storage | First assault squad dispatched 5172 | -8/Storage | Build established: Gunner 5216 | -8/Storage | Discovered exit to Factory (range 9) 5238 | -8/Storage | Core integrity fell below 50% 5296 | -8/Storage | Lost 3 parts (1p1u1w) 5373 | -8/Storage | Lost 5 parts (1p1n1u2w) 5878 | -8/Storage | Used back door to open Recycling access 5878 | -8/Storage | Discovered new exit (range 4) 5884 | -8/Storage | Entered Recycling 6287 | -8/Recycling | Discovered new exit (range 7) 6377 | -8/Recycling | Scanned before Scraplab entrance 6396 | -8/Recycling | Angered Scraplab inhabitants 6448 | -8/Recycling | Found Prototype Device 6448 | -8/Recycling | Identified Scrap Engine 7344 | -8/Recycling | Build established: Construct 8135 | -8/Recycling | Entered Factory 8135 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 8582 | -6/Factory | Lost 4 parts (1p1n2w) 9311 | -6/Factory | Discovered new exit (range 13) 9351 | -6/Factory | Entered Lower Caves 10567 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 10658 | -6/Lower Caves | Learned 4 Factory zone layouts 10675 | -6/Lower Caves | Learned Factory emergency access door positions 10938 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 11194 | -6/Lower Caves | Discovered new exit (range 10) 11226 | -6/Lower Caves | Entered another Lower Caves area 11226 | -6/Lower Caves | Accompanied by 3 allies 11290 | -6/Lower Caves | Discovered new exit (range 7) 11310 | -6/Lower Caves | Entered Factory 11310 | -5/Factory | Accompanied by 3 allies 11310 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11311 | -5/Factory | Identified exit to Factory 11651 | -5/Factory | Garrison activated, responded to threat 11703 | -5/Factory | Lost 4 parts (2u2w) 11718 | -5/Factory | Lost 3 allies 11776 | -5/Factory | Lost 5 parts (2p1n2u) 11883 | -5/Factory | Lost 3 parts (1n1u1w) 11956 | -5/Factory | Build established: Mutant 11957 | -5/Factory | Lost 4 parts (2n1u1w) 12372 | -5/Factory | Cargo convoy interrupted 12635 | -5/Factory | Lost 5 parts (1p2n1u1w) 12801 | -5/Factory | Discovered new exit (range 5) 12829 | -5/Factory | Entered Upper Caves 13148 | -5/Upper Caves | Learned 8 Factory zone layouts 13442 | -5/Upper Caves | Discovered new exit (range 6) 13453 | -5/Upper Caves | Entered another Upper Caves area 13567 | -5/Upper Caves | Core integrity fell below 50% 13598 | -5/Upper Caves | Lost 8 parts (1p1n5u1w) 13867 | -5/Upper Caves | Discovered new exit (range 14) 13880 | -5/Upper Caves | Entered Warlord 13905 | -5/Warlord | System corruption cleaned by Quarantine Array 13909 | -5/Warlord | Attacked by Warlord forces 14013 | -5/Warlord | Discovered new exit (range 13) 14033 | -5/Warlord | Entered Proximity Caves 14321 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 14426 | -4/Proximity Caves | Entered Factory 14426 | -4/Factory | Evolved 2 slots: Propulsion x2 14427 | -4/Factory | Identified exit to Research 14635 | -4/Factory | Lost 5 parts (1n3u1w) 14670 | -4/Factory | Core integrity fell below 50% 14672 | -4/Factory | Core integrity fell below 20% 14672 | -4/Factory | Self-destructed Last Messages --------------- 14604_ Scrap Engine core remains intact and functional. 14607_ Advanced Drone released from Adv. Drone Bay. 14609_ Advanced Drone retrieved by Adv. Drone Bay. 14617_ Dropped Adv. Drone Bay. 14641_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 14647_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F010. 14649_ Adv. Weight Redist. System destroyed. 14652_ Triggered Tiamat Bomb Trap. 14652_ An explosion rips through the floor. 14652_ O-16 Technician destroyed. 14652_ Terminal disabled. 14666_ Penetrated by Slug. 14666_ Slug penetrates Wall. 14669_ Penetrated by Slug. 14670_ Acquired Imp. Linear Gravjet. 14671_ Slug penetrates Wall. 14671_ Power Conduit explodes. 14671_ Scrap Engine destroyed. 14671_ Slug penetrates Earth. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ??????????????????????????????????????????????#### | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ????????????????????????????????????????????? | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ?????????????????????????????###########?????# | | ?????????????##+##+########### #?????# | | ???????????? h ####### | | ????????????? | | ???????????? h | | ???????????? H | | ???????????# | | ???????????# % | | ???????????# s "########+# | | ???????????####+#### # | | ???????????# ;######### "" | | ?????????????"" ##???????# "" | | ?????????????"" @ #????????# "" | | ????????????"S #????????# "" | | ????????????""" #????????# !! | | ?????????????"" #????????# !! | | ???????????? ;#????????# !! | | ????????????######## ##????????########### | | ???????????????????# ##???????????????????? | | ???????????????????# ????????????????????? | | ???????????????????##########????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???# # ""?????????????????????????????????????? | | ???# + ?????????????????????????????????????? | | ####### # ?????????????????????????????????????? | | #??# ####?????????????????????????????????????? | | "" #??# #?????????????????????????????????????? | | "" #??# #?????????????????????????????????????? | | "" #??# #?????????????????????????????????????? | | #??# ?????????????????????????????????????? | | " #??# ?????????????????????????????????????? | | R" #??# ?????????????????????????????????????? | | "" #??# ?????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 73 Coolant Potential 65 Energy Generation 31 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 210 Power Amplification 20 Additional Mass Support 9 Armor Coverage 750 Resistance: KI 25 Resistance: TH 10 Propulsion Shielding 66 Phase Shifting 5 Evasion (%) 60 Targeting Accuracy 8 Melee Accuracy 8 Target Analysis 5 Recoil Reduction 3 Force Boost 20 Offensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShieldThermicGreatsword Manual? 0 Play Time 01:13:21 Cumulative 254.5 hours Start 2024.12.02 @ 18:50:17 End 2024.12.03 @ 12:21:02 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 314 Rogue 270 Adventurer 4 Explorer 40 Win Type - Total 12 Types 9/1/1/1/0/0/0/0/0 Lore% 52 Gallery% 72 Achievement% 63 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0738c180-b242-4845-9aea-6569ae36b49b