Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.28 @ 00:12:13 Player: jagoly Result: Destroyed self with Missile Launcher Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (67) 335 Value Destroyed (2105) 2105 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (201) 201 TOTAL SCORE: 4721 Bonus ------- High Alert Combat Kills 201 Cogmind --------- Core Integrity 0/550 Matter 277/300 Energy 259/265 System Corruption 5% Temperature Cool (0) Movement Treading (160) Location -8/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (3) --- Improved Treads Improved Treads > --- UTILITY (5) ------ Large Storage Unit Hacking Suite System Shield > --- WEAPON (2) ------- Missile Launcher > --- INVENTORY (15) --- Disposable Heat Sink Disposable Heat Sink Large Storage Unit High-capacity Storage Unit Experimental Sensor Array Improved Signal Interpreter Bomb Drone Bay (16/16) Mace Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Light Treads Improved Treads Improved Treads > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Large Storage Unit Hacking Suite System Shield > --- WEAPON ----------- Plasma Cannon Plasma Cannon > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Improved Treads Improved Treads Large Storage Unit High-capacity Storage Unit Experimental Sensor Array Improved Signal Interpreter Medium Armor Plating Bomb Drone Bay Plasma Cannon Plasma Cannon Missile Launcher Mace [Rating: 35] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Medium Armor Plating Weapon Spread Laser Energy Gun Spread Laser Energy Cannon Plasma Cannon Ballistic Gun Light Assault Rifle Launcher Missile Launcher Impact Weapon Mace Build | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility 3 | . . . . . 3 Weapon . | . . . . . . Parts Attached 69 | 6 13 8 . 8 34 Power 9 | 1 1 . . 2 5 Engine 8 | 1 1 . . 2 4 Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 18 | 2 5 2 . 3 6 Treads 16 | . 5 2 . 3 6 Leg 2 | 2 . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 17 | 1 3 2 . 1 10 Device 7 | . 1 . . 1 5 Storage 3 | 1 1 . . . 1 Processor 1 | . . . . . 1 Hackware 2 | . . . . . 2 Protection 4 | . 1 2 . . 1 Artifact . | . . . . . . Weapon 25 | 2 4 4 . 2 13 Energy Gun 11 | 1 3 3 . 1 3 Energy Cannon 8 | . 1 . . 1 6 Ballistic Gun 1 | 1 . . . . . Ballistic Cannon . | . . . . . . Launcher 4 | . . 1 . . 3 Special Weapon . | . . . . . . Impact Weapon 1 | . . . . . 1 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . . . 2 Parts Lost 21 | . . 5 . 1 15 Power 2 | . . . . . 2 Propulsion 6 | . . 1 . . 5 Utility 4 | . . 2 . . 2 Weapon 9 | . . 2 . 1 6 Highest Loss Streak 12 | . . 2 . 1 12 To Critical Strikes . | . . . . . . Average Slot Usage (%) 96 | . 98 97 100 99 90 Engine 11 | . 14 14 14 14 4 Treads 26 | . 26 27 28 28 23 Device 6 | . 2 5 . 10 13 Storage 12 | . 14 14 14 14 9 Hackware 3 | . . . . . 13 Protection 7 | . 10 8 14 3 3 Energy Gun 17 | . 22 20 28 24 . Energy Cannon 6 | . 4 6 . 3 15 Naked Turns . | . . . . . . Heaviest Build 49 | 11 36 36 36 36 49 Greatest Support 66 | 20 40 43 43 43 66 Greatest Overweight (x) 8 | 1 . . . . 8 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 14 | 5 14 15 15 15 15 Most Carried 15 | 4 15 15 15 15 15 Average Carried 13 | 2 12 13 14 14 14 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 15 | 3 15 15 15 15 9 Class Distribution -------------------- 67% | Mutant 26% | Scavenger-Mutant 5% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Exi Min Mat Matter Collected 910 | 243 137 78 . 70 382 Remotely . | . . . . . . Salvage Created 2314 | . 243 34 . 226 1811 Parts 115 | . 20 . . 17 78 Haulers Intercepted 5 | . 2 . . . 3 Recyclers Shooed 1 | . . . . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Combat Hostiles Destroyed 55 | . 8 10 . 5 32 Melee 1 | . . 1 . . . Guns 18 | . 8 5 . 4 1 Cannons 20 | . . . . 1 19 AOE 12 | . . 4 . . 8 Classes Destroyed 14 | . 5 2 . 2 5 Worker 6 | . . . . . 6 Builder 1 | . . . . . 1 Hauler 5 | . 2 . . . 3 Recycler 3 | . . . . 1 2 Operator 2 | . 1 . . . 1 Watcher 4 | . 2 . . . 2 Swarmer 6 | . 6 . . . . Grunt 27 | . 2 . . 3 22 Brawler 3 | . . . . . 3 Protector 2 | . . . . . 2 Sentry 6 | . . . . 2 4 Demolisher 1 | . . 1 . . . Hunter 1 | . . . . . 1 Assembled 9 | . . 9 . . . Best Kill Streak 12 | . 6 4 . 3 12 Combat Bots Only 9 | . 6 4 . 2 9 Max Kills in Single Turn 4 | . 1 2 . 1 4 Gunslinging . | . . . . . . Exploded 2 | . . 2 . . 2 Melee 1 | . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Hostile Shots Fired 284 | . 28 39 . 23 194 Missed 59 | . 5 7 . 9 38 Damage Taken 3984 | . 191 901 . 201 2691 Core 683 | . 14 96 . 16 557 Absorbed by Shields . | . . . . . . Core Remaining (%) 74 | 100 . . . 49 . Volleys Fired 171 | . 25 15 . 17 114 Largest 2 | . 2 2 . 2 2 Hottest 160 | . 130 130 . 130 160 Shots Fired 305 | . 50 28 . 30 197 Gun 93 | . 45 26 . 19 3 Cannon 204 | . 5 . . 11 188 Launcher 8 | . . 2 . . 6 Special . | . . . . . . Kinetic . | . . . . . . Thermal 297 | . 50 26 . 30 191 Explosive 8 | . . 2 . . 6 Electromagnetic . | . . . . . . Robot Hit Streak 13 | . 6 7 . 13 9 Robot Miss Streak 10 | . 9 10 . 5 6 Penetration Max . | . . . . . . Secondary Targets 1 | . . 1 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 226 | . 43 23 . 25 135 Core Hits 185 | . 45 42 . 25 73 Critical Kills 2 | . . . . . 2 Critical Parts Destroyed . | . . . . . . Critical Strikes 2 | . . . . . 2 Meltdown 2 | . . . . . 2 Melee Attacks 4 | . . . . . 4 Impact 4 | . . . . . 4 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 6203 | . 453 558 . 388 4804 Guns 995 | . 419 256 . 283 37 Cannons 3579 | . 34 . . 105 3440 Explosions 1597 | . . 288 . . 1309 Melee 18 | . . . . . 18 Ramming 14 | . . 14 . . . Kinetic . | . . . . . . Thermal 4574 | . 453 256 . 388 3477 Explosive 1597 | . . 288 . . 1309 Electromagnetic . | . . . . . . Impact 18 | . . . . . 18 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 5 | . . . . . 5 Average Corruption 4 | . . . . . 4 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 14 | . . . . . 14 Message Errors 2 | . . . . . 2 Matter Fused 6 | . . . . . 6 Heat Flow Errors 2 | . . . . . 2 Energy Discharges 1 | . . . . . 1 Data Loss (minor) 1 | . . . . . 1 Data Loss (major) 1 | . . . . . 1 Weapon Failures 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 40 | . . . . . 40 Projectiles 25 | . . . . . 25 Explosions 12 | . . . . . 12 Melee 3 | . . . . . 3 Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 171 | . . . . . 171 Shots 5 | . . . . . 5 Rammed 3 | . . 3 . . . Targets Rammed 4 | . . 4 . . . Kicked . | . . . . . . Crushed 1 | . . 1 . . . Highest Temperature 460 | . 460 458 . 225 387 Average Temperature 126 | . 139 177 . 75 110 Received Heat Transfer 1461 | . 18 . . 93 1350 Effects 9 | . 2 7 . . . Shutdowns 1 | . . 1 . . . Interference 2 | . . 2 . . . Short Circuit 2 | . 2 . . . . Damage (major) 4 | . . 4 . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions 1 | . . . . . 1 Robots Melted 5 | . . . . . 5 Combat Hostiles 3 | . . . . . 3 Parts Melted 18 | . 2 . . . 16 Heat Transferred 8312 | . 594 325 . 594 6799 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Peak Influence 728 | . 192 50 . 175 728 Initial . | . . . . . . Average 114 | . 40 3 . 81 306 Maximum Alert Level 3 | . . . . . 3 Low Security (%) 85 | 100 100 100 . 100 50 Level 1 2 | . . . . . 7 Level 2 10 | . . . . . 35 Level 3 2 | . . . . . 7 Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 10 | . 2 . . . 8 Investigation 2 | . 1 . . . 1 Extermination . | . . . . . . Reinforcement 3 | . 1 . . . 2 Assault 3 | . . . . . 3 Garrison 2 | . . . . . 2 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Distress Signals 2 | . 1 . . . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 89 | . 14 16 . 7 52 Peak Tracking Total 10 | . 4 8 . 3 10 Tactical Retreats 7 | . 1 2 . 1 3 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Traps Triggered 4 | . 1 . . . 3 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Exi Min Mat Machines Disabled 4 | . . . . . 4 Max in Single Turn 1 | . . . . . 1 Garrison Access 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Machines Accessed 11 | . 6 1 1 . 3 Terminals 8 | . 6 . . . 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Total Hacks 31 | . 20 1 4 . 6 Successful 16 | . 9 1 4 . 2 Failed 15 | . 11 . . . 4 Catastrophic 4 | . 2 . . . 2 Database Lockouts . | . . . . . . Manual 9 | . 5 . . . 4 Terminals 25 | . 20 . . . 5 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Terminal Hacks 15 | . 9 1 4 . 1 Record 4 | . . . 4 . . Prototype ID Bank 1 | . 1 . . . . Open Door 1 | . . 1 . . . Branch Access Points 1 | . 1 . . . . Emergency Access Points 3 | . 3 . . . . Terminal Index 2 | . 1 . . . 1 Unreport Threat 1 | . 1 . . . . Hauler Manifests 1 | . 1 . . . . Registered Components 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . . 1 Unlock Access 1 | . . . . . 1 Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 8 | . 6 . . . 2 Full Trace Events 1 | . . . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 4 | . . . . . 4 Machine Destruction 4 | . . . . . 4 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Exi Min Mat Turns Passed 3736 | 74 937 776 517 490 942 Spaces Moved 1902 | 56 509 440 323 252 322 Core 13 | 11 . . . . 2 Treads 1814 | . 479 440 323 252 320 Legs 75 | 45 30 . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 160 160 160 160 Average Speed 158 | 110 157 160 160 160 161 Slowest Speed 450 | 120 160 160 160 160 450 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 57 | 4 79 85 79 59 41 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . . 1 1 . . Known Exits Taken 1 | . 1 . . . . Unknown Exits Taken 4 | 1 . 1 1 1 . Scrap Searched 3 | . . 1 . 2 . Spaces Dug 2 | . . . . . 2 Terrain Destroyed 103 | . . 14 . . 89 Melee 2 | . . . . . 2 Projectile 48 | . . . . . 48 AOE 53 | . . 14 . . 39 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Total 2317 | 65 597 481 324 310 540 Wait 84 | . 18 7 . 22 37 Move 1897 | 55 508 439 322 251 322 Hop . | . . . . . . Pick Up 38 | 4 16 6 1 3 8 Fast Attach 27 | 5 7 . . 4 11 Attach 22 | 1 2 5 . 1 13 Detach 16 | . 6 . . 2 8 Swap 20 | . 4 3 . 3 10 Drop 34 | . 11 2 1 7 13 Fire 171 | . 25 15 . 17 114 Melee 4 | . . . . . 4 Ram . | . . . . . . Kick . | . . . . . . Crush 4 | . . 4 . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x2] / *Min x2 / [*Sub]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 75 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 388 | -10/Materials | Identified exit to Mines 515 | -10/Materials | Discovered new exit (range 7) 748 | -10/Materials | Discovered new exit (range 16) 1004 | -10/Materials | Discovered new exit (range 9) 1012 | -10/Materials | Entered Mines 1013 | -10/Mines | Learned location of Storage (-8) 1061 | -10/Mines | Found the Drone Emporium 1069 | -10/Mines | Found Prototype Device 1101 | -10/Mines | Discovered new exit (range 3) 1273 | -10/Mines | Assembled infested the area 1476 | -10/Mines | Discovered new exit (range 6) 1637 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1640 | -10/Mines | Found Prototype Device 1781 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1781 | -10/Mines | Discovered new exit (range 5) 1788 | -10/Mines | Entered Exiles 1825 | -10/Exiles | Met 8R-AWN 1856 | -10/Exiles | Met EX-HEX 1897 | -10/Exiles | Met EX-BIN 1918 | -10/Exiles | Met EX-DEC 1924 | -10/Exiles | Learned location of Zion (-7) 1988 | -10/Exiles | Visited The Gauntlet 2291 | -10/Exiles | Discovered new exit (range 10) 2305 | -10/Exiles | Entered Mines 2415 | -9/Mines | Core integrity fell below 50% 2766 | -9/Mines | Discovered new exit (range 7) 2795 | -9/Mines | Entered Materials 2795 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2806 | -8/Materials | Identified Bomb Drone Bay 2843 | -8/Materials | Build established: Scavenger-Mutant 3203 | -8/Materials | Garrison activated, responded to threat 3279 | -8/Materials | Lost 3 parts (2n1w) 3294 | -8/Materials | Identified exit to Garrison 3301 | -8/Materials | Destroyed 7 combat bots 3595 | -8/Materials | First assault squad dispatched 3645 | -8/Materials | Core integrity fell below 50% 3679 | -8/Materials | Core integrity fell below 20% 3688 | -8/Materials | Destroyed 9 combat bots 3717 | -8/Materials | Lost 12 parts (2p3n2u5w) 3737 | -8/Materials | Destroyed self with Missile Launcher Last Messages --------------- 03707_ Acquired 38 matter. 03707_ U-05 Engineer builds a Wall. 03707_ K-01 Serf collects debris. 03709_ U-05 Engineer builds a Wall. 03710_ Acquired 5 matter. 03712_ U-05 Engineer builds a Wall. 03712_ K-01 Serf collects debris. 03715_ U-05 Engineer lays Concrete. 03716_ R-06 Scavenger collects Com. Battery. 03716_ U-05 Engineer lays Concrete. 03719_ U-05 Engineer builds a Wall. 03720_ K-01 Serf collects debris. 03722_ The unstable cave ceiling collapses. 03723_ System corrupted: Heat flow error (+196). 03724_ U-05 Engineer builds a Wall. 03724_ K-01 Serf collects debris. 03729_ U-05 Engineer builds a Wall. 03729_ U-05 Engineer lays Concrete. 03733_ U-05 Engineer builds a Wall. 03735_ Acquired Missile Launcher. Map ----- +----------------------------------------------------+ | ?????????# # ! #???" "?"??#[#???????? ? """# | | ?????????# + #??? ??#%##??????? ? """# | | ?????????# ^ # #????? ???#%##??????? ? ? # | | ?????????#^ # #????? ????#*##???????#??#??? | | ?????????# # #???? ???##[#??????????????? | | ?????????# # #?###+###?##!#??????????????? | | ?????????# ########### ####%###????????????? | | ????????? = * #????????????? | | ???????? != ! +????????????? | | ??????? =%* *!! #????????????? | | ???????#### ########## !%########????????????? | | ??????????# #????????## !##???????????????????? | | ??????????# #????????## ########?????????????? | | ??????????? #?????## # # #?????????????? | | ??????????? #?????# + "S #?????????????? | | ??????????? ??????# # # """ #?????????????? | | ?????????????????????#### # "" #?????????????? | | ????????????????????????# # #?????????????? | | ??????????????????????? #= #?????????????? | | ?????????????????????? ####+###?????????????? | | ????????????????????? #??# #???????????????? | | ???????????????????? ###+#####?# #???????????????? | | ??????????????????? ??# #?# #???????????????? | | ?????????????????? ???#!!] ^ # #???????????????? | | ?????????????????#????#!]] # #???????????????? | | ??????????????????????#!]@ # ###?????????????? | | ??????????????????????# ^ # ###?????????????? | | ??????????????????????#! u # !###?????????????? | | ??????????????????????###### ## ! #?????????????? | | ??????????????????????######### %##?????????????? | | ??????????????????????# [+ ##?????????????? | | ??????????????????????# % # =#" "Y" ????????? | | ??????????????????????# % # ## #???????? | | ??????????????????????# !] ! # ##! = #???????? | | ??????????????????????# !] %# ##? #???????? | | ??????????????????????# !] "+ ##?? #???????? | | ??????????????????????# = # #???/###???????? | | ??????????????????????# # ???? ?????????? | | ??????????????????????######### ???? ????????? | | ?????????????????????????????? ????? ???????? | | ??????????????????????????????# ????????????? | | ??????????????????????????????# ????????????? | | ??????????????????????????????########???????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 15 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Recoil Reduction 3 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed VariableAutogunCalibrator Manual? 0 Play Time 00:38:41 Cumulative 151.0 hours Start 2024.07.27 @ 20:38:55 End 2024.07.28 @ 00:12:13 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 52 Rogue 52 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 55 Gallery% 62 Achievement% 47 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/X11Bold Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bfba56cd-6e19-4564-abc6-ec89ea340d2b