Cogmind - Beta 13 @@@ ROGUE MODE // 2024.08.02 @ 20:38:18 Player: Daffa0360 Result: Destroyed by Y-72 Warden with Railgun Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (82) 410 Value Destroyed (2742) 2742 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (35) 35 TOTAL SCORE: 7507 Bonus ------- Follower Combat Kills 35 Cogmind --------- Core Integrity 0/1000 Matter 280/300 Energy 90/100 System Corruption 11% Temperature Warm (152) Movement Flying (35) Location -5/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- Cooled Nuclear Pulse Thruster > --- UTILITY (10) ----- Improved Terrain Scan Processor Target Analyzer Thermal Shield System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Cooled Nuclear Pulse Thruster Peak State ------------ > --- POWER ------------ Fusion Compressor > --- PROPULSION ------- Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster > --- UTILITY ---------- Advanced Weight Redist. System Advanced Visual Processing Unit Advanced Sensor Array Improved Terrain Scan Processor Advanced Melee Analysis Suite Phase Shifter Utility Shielding Hacking Suite System Shield > --- WEAPON ----------- Cooled Plasma Rifle Powered Hammer Chainsword > --- INVENTORY -------- Target Analyzer Advanced ECM Suite Corruption Screen Arc Projector [Rating: 66] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Medium Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Gravmag Array Flight Unit Cooled Nuclear Pulse Thruster Utility Small Storage Unit Device Advanced Weight Redist. System Storage Small Storage Unit Processor Advanced Visual Processing Unit Hackware System Shield Protection Improved Light Armor Plating Weapon Powered Hammer Energy Gun Improved Medium Laser Energy Cannon Advanced Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Impact Weapon Powered Hammer Slashing Weapon Chainsword Build | -11 -10 -9 -9 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Slots Evolved 10 | . . 2 . 2 2 2 2 . Power 1 | . . . . . . . 1 . Propulsion . | . . . . . . . . . Utility 8 | . . 2 . 2 2 1 1 . Weapon 1 | . . . . . . 1 . . Parts Attached 126 | 6 1 13 1 28 21 22 29 5 Power 22 | 1 . 2 . 3 4 4 6 2 Engine 11 | 1 . 1 . 3 1 2 3 . Core 11 | . . 1 . . 3 2 3 2 Reactor . | . . . . . . . . . Propulsion 25 | 2 . 2 1 7 3 5 4 1 Treads 1 | . . . . . . . 1 . Leg 9 | 2 . 2 . 5 . . . . Wheel 1 | . . . 1 . . . . . Hover 7 | . . . . 2 1 3 1 . Flight 7 | . . . . . 2 2 2 1 Utility 46 | 1 1 4 . 11 8 6 14 1 Device 20 | . . 1 . 5 3 2 8 1 Storage 1 | 1 . . . . . . . . Processor 13 | . 1 . . 4 2 1 5 . Hackware 2 | . . . . 1 1 . . . Protection 10 | . . 3 . 1 2 3 1 . Artifact . | . . . . . . . . . Weapon 33 | 2 . 5 . 7 6 7 5 1 Energy Gun 8 | . . 2 . 1 1 1 3 . Energy Cannon 4 | . . . . . 1 1 1 1 Ballistic Gun 11 | 2 . 3 . 4 1 1 . . Ballistic Cannon 2 | . . . . 2 . . . . Launcher 1 | . . . . . . 1 . . Special Weapon 1 | . . . . . 1 . . . Impact Weapon 2 | . . . . . . 1 1 . Slashing Weapon 4 | . . . . . 2 2 . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 11 | . . 2 . 2 1 3 3 . Parts Lost 37 | . 1 5 . 1 4 5 13 8 Power 6 | . 1 1 . . 1 1 2 . Propulsion 6 | . . 2 . 1 . 2 . 1 Utility 18 | . . 1 . . 2 2 9 4 Weapon 7 | . . 1 . . 1 . 2 3 Highest Loss Streak 7 | . 1 2 . 1 1 2 7 3 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 85 | . 88 85 77 95 96 87 79 54 Engine 3 | . 6 5 . 8 1 2 . . Core 3 | . . 4 . . 5 3 4 5 Leg 8 | . 28 21 11 16 . . . . Hover 1 | . . . . . 5 2 1 4 Flight 3 | . . . . . 7 7 6 . Device 10 | . . 3 11 10 14 14 14 8 Storage 5 | . 14 11 11 9 3 . . . Processor 16 | . 10 7 . 19 24 17 16 19 Hackware 6 | . . . . . 12 13 11 6 Protection 7 | . . 10 11 10 3 11 5 . Energy Gun 1 | . . 4 11 . . 2 . 2 Ballistic Gun 6 | . 28 16 11 8 . . 1 . Ballistic Cannon 2 | . . . . 8 3 . . . Impact Weapon 1 | . . . . . . 2 5 1 Slashing Weapon 2 | . . . . . 9 6 4 . Naked Turns . | . . . . . . . . . Heaviest Build 27 | 10 10 21 15 27 21 24 26 16 Greatest Support 30 | 20 20 20 12 30 25 29 29 20 Greatest Overweight (x) 5 | . . 1 1 2 1 1 2 5 Average Overweight (x) . | . . . 1 . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 5 5 5 Average Capacity 6 | 7 8 8 8 8 6 5 5 5 Most Carried 8 | 4 4 7 4 8 8 5 5 5 Average Carried 5 | 1 2 4 4 7 6 4 4 4 Final Capacity 8 | 8 8 8 8 8 5 5 5 5 Final Carried 8 | 1 4 5 4 8 5 5 5 1 Class Distribution -------------------- 33% | Mutant 17% | Hacker-Sprinter 15% | Scavenger-Mutant 12% | Hacker-Gladiator 9% | Scavenger-Skirmisher 8% | Hacker-Mutant 3% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Mutant | -7/Factory Hacker-Gladiator | -6/Factory Hacker-Sprinter | -5/Factory Scavenger-Mutant | -5/Upper Caves Resources | -11 -10 -9 -9 -8 -7 -6 -5 -5 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Matter Collected 2622 | 236 42 263 . 555 339 364 758 65 Remotely . | . . . . . . . . . Salvage Created 3328 | . 107 711 . 518 480 494 868 150 Parts 164 | . 9 45 . 41 26 15 19 9 Haulers Intercepted 6 | . . . . 3 1 . 2 . Recyclers Shooed 7 | . 1 4 . . . 2 . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 7 | . . . . . . . . 7 Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Combat Hostiles Destroyed 56 | . . 15 . 8 9 9 9 6 Melee 19 | . . . . . 9 5 5 . Guns 22 | . . 15 . 4 . . . 3 Cannons 7 | . . . . 4 . . . 3 Classes Destroyed 14 | . 3 3 . 4 1 2 1 . Worker 6 | . 2 . . 2 . . 2 . Builder 2 | . . . . 2 . . . . Tunneler 1 | . . . . . . . 1 . Hauler 6 | . . . . 3 1 . 2 . Recycler 2 | . 1 . . . . . 1 . Operator 2 | . . . . 1 1 . . . Watcher 7 | . 1 2 . 2 1 . 1 . Swarmer 10 | . . . . . 4 . . 6 Grunt 25 | . . 11 . 2 2 5 5 . Brawler 1 | . . 1 . . . . . . Duelist 1 | . . . . . . 1 . . Sentry 13 | . . 3 . 4 2 2 2 . Hunter 3 | . . . . 2 1 . . . Programmer 3 | . . . . . . 1 2 . Best Kill Streak 6 | . 2 5 . 4 4 6 3 5 Combat Bots Only 6 | . . 4 . 2 4 6 3 5 Max Kills in Single Turn 2 | . 1 2 . 2 1 1 1 1 Gunslinging 1 | . . 1 . . . . . . Exploded . | . . . . . . . . . Melee 1 | . . . . . 1 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -5 -------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Hostile Shots Fired 465 | . 7 82 . 35 91 93 75 82 Missed 146 | . 1 18 . 15 28 36 20 28 Damage Taken 5319 | . 158 828 . 321 781 739 1210 1282 Core 1503 | . 29 121 . . 196 141 389 627 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 154 | . . . . . . 94 60 . Ignored by Resistances 70 | . . . . . . . . 70 Core Remaining (%) 85 | 100 88 . 69 100 72 83 . . Volleys Fired 129 | . 7 51 . 48 6 2 2 13 Largest 2 | . 2 2 . 2 1 1 1 2 Hottest 158 | . 40 79 . 72 55 33 72 158 Shots Fired 232 | . 14 101 . 91 6 2 2 16 Gun 172 | . 14 101 . 48 2 1 2 4 Cannon 55 | . . . . 43 . . . 12 Launcher 1 | . . . . . . 1 . . Special 4 | . . . . . 4 . . . Kinetic 162 | . 14 55 . 91 1 1 . . Thermal 60 | . . 46 . . . . 2 12 Explosive 1 | . . . . . . 1 . . Electromagnetic 5 | . . . . . 1 . . 4 Robot Hit Streak 17 | . 6 10 . 8 12 14 16 17 Robot Miss Streak 7 | . 1 5 . 7 . . . 3 Penetration Max . | . . . . . . . . . Secondary Targets 1 | . . 1 . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . Shots Hit Robots 272 | . 11 60 . 59 40 40 54 8 Core Hits 124 | . 8 25 . 52 14 7 12 6 Critical Kills 1 | . . . . . . . 1 . Critical Parts Destroyed 12 | . . . . . . 4 8 . Critical Strikes 31 | . . 4 . . 11 6 10 . Burn 4 | . . 4 . . . . . . Smash 13 | . . . . . . 4 9 . Sever 14 | . . . . . 11 2 1 . Melee Attacks 306 | . . . . . 93 78 131 4 Impact 133 | . . . . . . 34 95 4 Slashing 173 | . . . . . 93 44 36 . Piercing . | . . . . . . . . . Sneak Attacks 15 | . . . . . 2 2 11 . Combat Hostiles 1 | . . . . . 1 . . . Follow-up Attacks 11 | . . . . . 1 4 6 . Damage Inflicted 8410 | . 92 1000 . 1188 1222 1711 2899 298 Guns 1732 | . 92 1000 . 463 20 6 90 61 Cannons 962 | . . . . 725 . . . 237 Explosions 35 | . . . . . . 35 . . Melee 5681 | . . . . . 1202 1670 2809 . Ramming . | . . . . . . . . . Kinetic 1835 | . 92 529 . 1188 20 6 . . Thermal 798 | . . 471 . . . . 90 237 Explosive 35 | . . . . . . 35 . . Electromagnetic 61 | . . . . . . . . 61 Impact 3424 | . . . . . . 1138 2286 . Slashing 2257 | . . . . . 1202 532 523 . Piercing . | . . . . . . . . . Highest Corruption 11 | . 1 . . . 1 . 10 11 Average Corruption 4 | . 1 . . . 1 . 5 10 Corruption Purged . | . . . . . . . . . Corruption Blocked 8 | . . . . . . . . 8 Effects 33 | . 2 . . . 8 . 7 16 Message Errors 6 | . . . . . 1 . 1 4 Matter Fused 2 | . . . . . 2 . . . Heat Flow Errors 4 | . . . . . 1 . 1 2 Energy Discharges 7 | . 1 . . . 1 . 3 2 Parts Fused 1 | . . . . . 1 . . . Data Loss (minor) 9 | . 1 . . . 1 . 2 5 Data Loss (major) 2 | . . . . . 1 . . 1 Misfires 1 | . . . . . . . . 1 Weapon Failures 1 | . . . . . . . . 1 Overload Shots 1 | . . . . . . . 1 . Overflow Damage 1200 | . . . . 3 22 413 762 . Projectiles 3 | . . . . 3 . . . . Explosions 12 | . . . . . . 12 . . Melee 1185 | . . . . . 22 401 762 . Knockbacks 39 | . . . . 21 . 9 9 . Impact 18 | . . . . . . 9 9 . Kinetic 20 | . . . . 20 . . . . Secondary 1 | . . . . 1 . . . . Self-Inflicted Damage 40 | . . . . . . 40 . . Shots 1 | . . . . . . 1 . . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 366 | . . 366 . 62 164 1 139 214 Average Temperature 74 | . . 106 . 16 63 1 118 76 Received Heat Transfer 1374 | . 45 384 . 90 174 288 207 186 Effects 1 | . . 1 . . . . . . Shutdowns 1 | . . 1 . . . . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 11 | . . . . . . 5 6 . Impact Corruptions 36 | . . . . . . 10 26 . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 2 | . . 1 . . . . . 1 Heat Transferred 1812 | . . 1332 . . . . 130 350 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Peak Influence 255 | . 42 255 95 178 203 230 225 . Initial 112 | . . 17 95 37 30 6 112 . Average 70 | . 22 78 95 42 77 90 86 . Maximum Alert Level 1 | . . 1 . . 1 1 1 . Low Security (%) 95 | 100 100 84 100 100 99 98 92 . Level 1 4 | . . 15 . . . 1 7 . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 10 | . . 3 . 1 1 3 2 . Investigation 5 | . . 2 . 1 1 1 . . Extermination 3 | . . . . . . 2 1 . Reinforcement 2 | . . 1 . . . . 1 . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced 1 | . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -5 -5 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Distress Signals 11 | . 1 4 . 2 . 1 3 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 99 | . 6 27 . 12 11 15 16 12 Peak Tracking Total 6 | . 6 6 . 2 3 6 4 6 Tactical Retreats 12 | . 1 1 . 1 . 5 2 2 Traps | -11 -10 -9 -9 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Traps Triggered 8 | . 2 1 . 3 . 1 1 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed 6 | . . . . 6 . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -5 -5 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Machines Disabled 3 | . . 1 . . 1 1 . . Max in Single Turn 1 | . . 1 . . 1 1 . . Garrison Access 3 | . . . . . 1 1 1 . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 -5 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Machines Accessed 24 | . . 1 . 7 6 5 5 . Terminals 14 | . . 1 . 6 3 2 2 . Fabricators 2 | . . . . . . 1 1 . Repair Stations 1 | . . . . . 1 . . . Recycling Units 3 | . . . . . 1 1 1 . Scanalyzers 1 | . . . . 1 . . . . Garrison Access 3 | . . . . . 1 1 1 . Total Hacks 64 | . . 5 . 23 18 5 13 . Successful 33 | . . 1 . 10 8 3 11 . Failed 31 | . . 4 . 13 10 2 2 . Catastrophic 8 | . . 1 . 1 2 2 2 . Database Lockouts . | . . . . . . . . . Manual 26 | . . 3 . 12 7 1 3 . Terminals 44 | . . 5 . 20 9 2 8 . Fabricators 2 | . . . . . . 1 1 . Repair Stations 3 | . . . . . 3 . . . Recycling Units 7 | . . . . . 3 1 3 . Scanalyzers 3 | . . . . 3 . . . . Garrison Access 5 | . . . . . 3 1 1 . Terminal Hacks 18 | . . 1 . 7 3 1 6 . Record 2 | . . . . . . . 2 . Branch Access Points 1 | . . . . 1 . . . . Emergency Access Points 1 | . . . . . . . 1 . Alert Level 6 | . . . . 2 1 1 2 . Unreport Threat 1 | . . . . 1 . . . . Locate Traps 2 | . . . . 1 1 . . . Disarm Traps 1 | . . . . 1 . . . . Extermination Status 1 | . . . . . 1 . . . Hauler Manifests 3 | . . 1 . 1 . . 1 . Fabricator Hacks 1 | . . . . . . . 1 . Network Status 1 | . . . . . . . 1 . Repair Station Hacks 1 | . . . . . 1 . . . Scan Component 1 | . . . . . 1 . . . Recycling Unit Hacks 6 | . . . . . 2 1 3 . Recycle Component 1 | . . . . . 1 . . . Process 1 | . . . . . 1 . . . Retrieve Matter 2 | . . . . . . . 2 . Retrieve Components 2 | . . . . . . 1 1 . Scanalyzer 3 | . . . . 3 . . . . Insert Component 2 | . . . . 2 . . . . Analyze 1 | . . . . 1 . . . . Garrison Access Hacks 4 | . . . . . 2 1 1 . Seal Access 3 | . . . . . 1 1 1 . Coupler Status 1 | . . . . . 1 . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 2 | . . . . 1 1 . . . Used 1 | . . . . . 1 . . . Hacking Detections 18 | . . 1 . 6 5 3 3 . Full Trace Events 2 | . . 1 . . 1 . . . Feedback Events 1 | . . . . . 1 . . . Corruption 1 | . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled 1 | . . . . . 1 . . . Recycled Matter 4 | . . . . . 4 . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 19 | . . . . . . 9 10 . Parts Scanalyzed 1 | . . . . 1 . . . . Part Schematics Acquired 1 | . . . . 1 . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 -5 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Used RIF Installer . | . . . . . . . . . Robots Hacked 3 | . . . . . 3 . . . Non-combat 3 | . . . . . 3 . . . Combat . | . . . . . . . . . Robot Hacks Applied 4 | . . . . . 4 . . . parse_system 1 | . . . . . 1 . . . find_chute 1 | . . . . . 1 . . . find_fabricator 1 | . . . . . 1 . . . find_dsf 1 | . . . . . 1 . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -5 -------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Total Allies 2 | . . . 2 . . . . . Largest Group 2 | . . . 2 2 . . . . Highest-Rated Group 45 | . . . 45 45 . . . . Highest-Rated Ally 31 | . . . 31 31 . . . . Total Orders . | . . . . . . . . . Ally Attacks 11 | . . . . 11 . . . . Total Damage 146 | . . . . 146 . . . . Kills 1 | . . . . 1 . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -5 -5 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Turns Passed 6268 | 60 289 1060 195 1347 829 685 1377 426 Spaces Moved 5350 | 47 222 395 146 660 930 765 1642 543 Core 25 | 16 . . . . . . 4 5 Treads 3 | . . . . . . . 3 . Legs 1197 | 31 222 395 . 549 . . . . Wheels 252 | . . . 146 106 . . . . Hover 1665 | . . . . 5 330 215 578 537 Flight 2208 | . . . . . 600 550 1057 1 Fastest Speed 32 | 50 120 120 105 46 32 32 32 60 Average Speed 67 | 96 120 126 105 118 46 51 42 62 Slowest Speed 300 | 120 120 190 105 190 112 120 160 300 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 1 | . . . . . . . 1 . Cave-ins Triggered 1 | . . . . . . . . 1 Exploration Rate (%) 28 | 3 36 37 23 45 19 15 18 62 Regions Visited 8 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 1 | . . . . 1 . . . . Unknown Exits Taken 7 | 1 1 1 1 . 1 1 1 . Scrap Searched 1 | . . . . . . . . 1 Spaces Dug 133 | . . . . . 45 33 51 4 Terrain Destroyed 145 | . . . . . 45 40 51 9 Melee 133 | . . . . . 45 33 51 4 Projectile 5 | . . . . . . . . 5 AOE 7 | . . . . . . 7 . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -5 -5 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Total 7392 | 62 233 857 187 1140 1208 974 2122 609 Wait 1349 | 3 . 381 41 364 129 84 306 41 Move 5340 | 46 221 394 145 659 929 764 1639 543 Hop 1 | . . . . . . . 1 . Pick Up 91 | 7 4 11 . 22 18 11 18 . Fast Attach 32 | . . . . 8 5 8 11 . Attach 66 | 6 1 9 1 9 8 10 17 5 Detach 12 | . . 1 . 1 1 4 4 1 Swap 29 | . . 5 . 11 8 4 1 . Drop 72 | . . 5 . 18 17 16 14 2 Fire 129 | . 7 51 . 48 6 2 2 13 Melee 271 | . . . . . 87 71 109 4 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -6/Factory -5/Factory (discovered 2 exits: [*Fac] / [*Upp]) -5/Upper Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 61 | -11/Scrapyard | Entered Materials 190 | -10/Materials | Discovered new exit (range 5) 305 | -10/Materials | Build established: Mutant 350 | -10/Materials | Entered another Materials area 350 | -9/Materials | Evolved 2 slots: Utility x2 1285 | -9/Materials | Build established: Scavenger-Mutant 1361 | -9/Materials | Discovered new exit (range 16) 1410 | -9/Materials | Entered Mines 1411 | -9/Mines | Discovered new exit (range 11) 1511 | -9/Mines | Assembled infested the area 1605 | -9/Mines | Entered Materials 1605 | -8/Materials | Accompanied by 2 allies 1605 | -8/Materials | Evolved 2 slots: Utility x2 1610 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 1713 | -8/Materials | Build established: Mutant 2481 | -8/Materials | Discovered new exit (range 19) 2657 | -8/Materials | Build established: Scavenger-Skirmisher 2951 | -8/Materials | Identified exit to Factory 2952 | -8/Materials | Entered Factory 2952 | -7/Factory | Evolved 2 slots: Utility x2 3561 | -7/Factory | Discovered new exit (range 6) 3781 | -7/Factory | Entered another Factory area 3781 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 4013 | -6/Factory | Discovered new exit (range 6) 4138 | -6/Factory | Build established: Hacker-Mutant 4438 | -6/Factory | Build established: Hacker-Gladiator 4466 | -6/Factory | Entered another Factory area 4466 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 4466 | -5/Factory | Discovered new exit (range 12) 4688 | -5/Factory | Discovered new exit (range 4) 5196 | -5/Factory | Build established: Hacker-Sprinter 5547 | -5/Factory | Spotted B-75 Beast 5692 | -5/Factory | Lost 7 parts (2p4u1w) 5725 | -5/Factory | System corruption reached 10% 5754 | -5/Factory | Lost 3 parts (2u1w) 5843 | -5/Factory | Entered Upper Caves 5912 | -5/Upper Caves | Crushed by falling debris 5943 | -5/Upper Caves | Lost 3 parts (3u) 5982 | -5/Upper Caves | Spotted B-75 Beast 5983 | -5/Upper Caves | Core integrity fell below 50% 6205 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 6237 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 6263 | -5/Upper Caves | Core integrity fell below 20% 6269 | -5/Upper Caves | Destroyed by Y-72 Warden with Railgun Last Messages --------------- 06234_ Penetrated by Slug. 06236_ Searching scrap... 06236_ Found Beamcaster. 06236_ Found Component Analysis Suite. 06236_ Found Core Analyzer. 06236_ Found 34 Matter. 06237_ Y-72 Warden: "DETECTED UNIDENTIFIED DERELICT." 06240_ Gravmag Array destroyed. 06241_ Y-72 Warden: "REQUESTING BACKUP." 06254_ System corrupted: Component data lost. 06257_ Imp. Heat Sink destroyed. 06257_ Slug penetrates Wall. 06263_ S-27 Virus destroyed. 06263_ Adv. Plasma Cannon destroyed. 06264_ Imp. Targeting Computer severed. 06267_ Dropped Mic. Fission Core. 06269_ Dropped Imp. Fusion Compressor. 06269_ Critical hit (Burn: +37). 06269_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????####???????????? | | ?????????????????????????????????## ##??????????? | | ????????????????????????????????## #??????###?? | | ????????????????????????????????# ####### #?? | | ????????????????????????????????#### #?? | | ???????????????????????????????????## #??? | | ?????????????????????????????######### ###??? | | ????????????????????????????## ## ####?? | | ????????????????????????????# #?? | | ????????????????????????????### #?? | | ??????????????????????????????## ###?? | | ??????????????????????????????## ##???? | | ?????????????????????????????## ##???? | | ?????????????????????#???????# ### ###?? | | ?????????????????????# ??????## ##### #?? | | ?????????????????????# ???????## ##?## ##?? | | ?????????????????????# ????????# ##?# ##??? | | ????????????????????## ?????#?## ### ##???? | | ????????????????????# #### #?# #????? | | ??????????????????### # @;#?## ###??? | | ???????????????#### =l;##?# #### | | ???????????????# gg%;##??# ### # | | ???????????????## Y;#???## #?# | | ????????????????##### ###### #?# | | ????????????????????## # %! ### ### ### | | ?????????????????????# # [! ## #?## | | ?????????????????????# # ### ### ## ##??## | | ?????????????????????# ## # "# ####????# | | ?????????????????# ### # "# #???????# | | ????????????????# ## ##? # "# #???????? | | ???????????????????########## ?# "# #???????? | | ??????????????????????????## # ????"# #???????? | | ??????????????????????????# #"?????# #???????? | | ??????????????????????? ### ######## ######### | | ?????????????????????? ## | | ?????????????????????? | | ??????????????????????# | | ??????????????????????????## ### | | ???????????????????????????## #?## | | ????????????????????????????####### ## #??## | | ??????????????????????????????????##?# ##???## | | ?????????????????????????????????????# ###?????## | | ?????????????????????????????????????# #????????# | | ?????????????????????????????????????# #????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 54 Energy Generation 32 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 110 ECM Strength 2 Cloak Strength 2 Additional Mass Support 9 Corruption Block 8 Armor Coverage 300 Resistance: TH 20 Power Shielding 66 Utility Shielding 33 Melee Speed Boost 20 Phase Shifting 5 Evasion (%) 68 Targeting Accuracy 14 Melee Accuracy 19 Target Analysis 5 Recoil Reduction 1 Offensive Hacking 10 Defensive Hacking 10 Trap Extractor Capacity 4 Item Schematics ----------------- Scythe | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Dynamic Key Part-time Excavator System Compromised Universal Adapter Challenges ------------ None Game ------ Seed CoreModifiedClaw Manual? 0 Play Time 02:01:52 Cumulative 18.8 hours Start 2024.08.02 @ 17:00:50 End 2024.08.02 @ 20:38:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 27 Rogue 23 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 24 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 72ff7ad0-0f68-4ffa-b474-84f2174134dc