Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.07.10 @ 18:20:26 // AFD2020/Player2 Player: Minty Result: System corrupted Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (95) 475 Value Destroyed (3165) 3165 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (1723) 1723 TOTAL SCORE: 9983 Bonus ------- High Alert Combat Kills 631 Follower Combat Kills 2047 Entered DSFs 500 Friendly Fire -1455 Cogmind --------- Core Integrity 0/1000 Matter 262/300 Energy 126/150 System Corruption 101% Temperature Cool (0) Movement Walking (190) Ox1 Location -5/Factory Parts ------- > --- POWER (1) -------- Light Angular Momentum Engine > --- PROPULSION (3) --- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (6) ------ Improved Heat Sink Advanced Heat Sink Advanced Signal Interpreter Precision Matter Filter > --- WEAPON (7) ------- Lightning Gun Particle Gun Heavy Laser Compact Ion Cannon KE Penetrator KE Penetrator KE Penetrator > --- INVENTORY (5) ---- Advanced Heat Sink Field Recycling Unit (0) Improved Datajack Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink Advanced Signal Interpreter Precision Matter Filter > --- WEAPON ----------- Lightning Gun Particle Gun Heavy Laser Compact Ion Cannon KE Penetrator KE Penetrator KE Penetrator > --- INVENTORY -------- Advanced Heat Sink Field Recycling Unit Improved Datajack [Rating: 69] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Improved Targeting Computer Protection Hardened Medium Armor Plating Weapon Assault Cannon Energy Gun Medium Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun KE Penetrator Ballistic Cannon Assault Cannon Launcher Rocket Launcher Special Weapon Mining Laser Slashing Weapon Blade Saw Build | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 ------- Run | Jun Mat Min Mat Mat Fac Low Low Fac DSF Fac Slots Evolved 10 | . . . 2 2 2 . . 2 . 2 Power . | . . . . . . . . . . . Propulsion 1 | . . . . . . . . 1 . . Utility 4 | . . . 1 2 . . . . . 1 Weapon 5 | . . . 1 . 2 . . 1 . 1 Parts Attached 126 | . 9 6 28 21 15 19 . 2 4 22 Power 11 | . 1 . 3 1 3 1 . . . 2 Engine 9 | . 1 . 3 1 1 1 . . . 2 Core 2 | . . . . . 2 . . . . . Reactor . | . . . . . . . . . . . Propulsion 23 | . 2 2 3 5 2 2 . 1 . 6 Treads 12 | . 2 . . 3 2 2 . 1 . 2 Leg 11 | . . 2 3 2 . . . . . 4 Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 32 | . 2 3 7 6 2 7 . . 1 4 Device 10 | . . . 2 1 1 2 . . 1 3 Storage 5 | . 2 . 3 . . . . . . . Processor 5 | . . . 1 1 1 1 . . . 1 Hackware . | . . . . . . . . . . . Protection 12 | . . 3 1 4 . 4 . . . . Artifact . | . . . . . . . . . . . Weapon 60 | . 4 1 15 9 8 9 . 1 3 10 Energy Gun 16 | . 4 1 3 1 2 1 . . . 4 Energy Cannon 7 | . . . 1 2 2 . . 1 . 1 Ballistic Gun 16 | . . . 8 1 1 1 . . 3 2 Ballistic Cannon 13 | . . . . 4 2 6 . . . 1 Launcher 5 | . . . 2 1 . . . . . 2 Special Weapon 2 | . . . 1 . . 1 . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 1 | . . . . . 1 . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . . . . 2 Corrupted Parts 11 | . . . . . 1 . . . . 10 System Corruption 102 | . . . . . 3 . . . . 99 Parts Lost 22 | . . . 4 2 . 10 . . . 6 Power 1 | . . . . . . . . . . 1 Propulsion 4 | . . . 1 1 . 1 . . . 1 Utility 6 | . . . . 1 . 4 . . . 1 Weapon 11 | . . . 3 . . 5 . . . 3 Highest Loss Streak 10 | . . . 2 2 . 10 . . . 5 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 94 | . 98 99 98 95 99 90 92 93 93 86 Engine 7 | . 14 14 11 9 2 5 7 6 6 4 Core 1 | . . . . . 4 1 . . . . Treads 12 | . 27 2 . 10 15 15 15 20 20 9 Leg 5 | . . 25 21 3 . . . . . 4 Device 6 | . . . 6 8 7 7 7 6 6 5 Storage 9 | . 26 16 11 9 7 7 7 6 6 5 Processor 9 | . . . 6 13 15 11 7 6 6 8 Protection 7 | . . 11 8 13 7 6 7 6 6 4 Energy Gun 9 | . 21 28 9 . 11 6 . . . 9 Energy Cannon 3 | . . . 1 2 11 4 . 6 2 . Ballistic Gun 6 | . 6 . 19 1 . 1 . . 11 22 Ballistic Cannon 9 | . . . . 18 5 14 38 33 25 3 Slashing Weapon 2 | . . . . . 7 4 . . . . Naked Turns . | . . . . . . . . . . . Heaviest Build 70 | 12 16 17 29 43 43 61 61 68 68 70 Greatest Support 62 | 20 40 40 23 40 40 42 42 62 62 45 Greatest Overweight (x) 4 | . . 1 1 2 1 1 1 1 1 4 Average Overweight (x) . | . . . . . . . 1 1 . 1 Largest Inventory Capacity 15 | 8 8 8 15 10 10 10 10 10 10 10 Average Capacity 9 | 8 8 8 9 10 10 10 10 10 10 9 Most Carried 10 | 6 8 8 10 10 10 10 9 8 10 10 Average Carried 7 | 6 5 7 8 9 6 6 9 7 8 7 Final Capacity 10 | 8 8 8 10 10 10 10 10 10 10 5 Final Carried 10 | 6 8 8 10 9 10 9 9 7 10 3 Class Distribution -------------------- 20% | Mutant 20% | Scavenger-Gunner 19% | Gunner 11% | Executioner 10% | Tank 6% | Scavenger-Skirmisher 3% | Scavenger-Tank 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Skirmisher | -9/Materials Tank | -8/Materials Scavenger-Gunner | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Lower Caves Executioner | -6/Factory Executioner | -6/DSF Executioner | -5/Factory Resources | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 ----------- Run | Jun Mat Min Mat Mat Fac Low Low Fac DSF Fac Matter Collected 3240 | 200 168 118 542 407 369 249 191 . 161 835 Remotely . | . . . . . . . . . . . Salvage Created 3386 | . 222 124 594 605 471 330 94 . 198 748 Parts 187 | . 10 5 53 34 33 11 9 . 8 24 Haulers Intercepted 2 | . . . 1 1 . . . . . . Recyclers Shooed 4 | . 1 . . . 1 . . . . 2 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 35 | . . . . . . 24 11 . . . Prevented 1 | . . . . . . 1 . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 ------- Run | Jun Mat Min Mat Mat Fac Low Low Fac DSF Fac Combat Hostiles Destroyed 64 | . 4 1 15 16 5 4 3 . 4 12 Melee 3 | . . . . . 1 1 . . . 1 Guns 23 | . 4 . 11 1 . 1 . . . 6 Cannons 17 | . . . . 4 4 2 3 . 4 . AOE 19 | . . . 4 10 . . . . . 5 Classes Destroyed 16 | . 5 2 3 1 1 1 . . 1 2 Worker 8 | . . 2 2 2 1 . . . . 1 Builder 6 | . . . 1 2 3 . . . . . Tunneler 2 | . . 1 1 . . . . . . . Hauler 2 | . . . 1 1 . . . . . . Recycler 5 | . 1 . . 1 1 . . . . 2 Mechanic 1 | . 1 . . . . . . . . . Operator 1 | . . . . . . . . . . 1 Watcher 6 | . 1 . 2 1 2 . . . . . Swarmer 22 | . 2 . 6 3 . 3 3 . 1 4 Saboteur 1 | . . . . . . . . . . 1 Grunt 21 | . 2 1 5 11 . 1 . . . 1 Sentry 6 | . . . 4 1 1 . . . . . Specialist 3 | . . . . . . . . . 3 . Hunter 5 | . . . . 1 2 . . . . 2 Programmer 6 | . . . . . 2 . . . . 4 Decomposer 2 | . . . . . . . 2 . . . Samaritan 2 | . . . . . . 2 . . . . Best Kill Streak 11 | . 2 2 4 11 3 2 3 . 2 4 Combat Bots Only 8 | . 2 1 3 8 2 2 3 . 2 4 Max Kills in Single Turn 4 | . 1 1 4 3 1 1 2 . 1 4 Gunslinging 1 | . . . 1 . . . . . . . Exploded 4 | . . . 2 2 . . . . . 4 Melee 1 | . . . . . 1 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -------- Run | Jun Mat Min Mat Mat Fac Low Low Fac DSF Fac Damage Taken 4650 | . 164 135 911 516 464 1297 143 . 117 903 Core 591 | . 50 13 113 79 30 215 . . . 91 Absorbed by Shields . | . . . . . . . . . . . Regen/Repaired (Parts) 84 | . . . 19 . 65 . . . . . Core Remaining (%) 65 | 100 . 30 58 46 . . 62 . 94 . Volleys Fired 197 | . 20 13 56 29 14 18 6 . 8 33 Largest 7 | . 2 2 3 3 4 5 5 . 6 7 Hottest 300 | . 100 100 133 161 223 273 220 . 300 289 Shots Fired 598 | . 40 26 151 78 44 46 30 . 48 135 Gun 375 | . 40 26 136 15 20 18 . . . 120 Cannon 197 | . . . 6 51 24 26 30 . 48 12 Launcher 23 | . . . 8 12 . . . . . 3 Special 3 | . . . 1 . . 2 . . . . Kinetic 356 | . 12 . 101 54 10 22 30 . 40 87 Thermal 157 | . 28 26 42 8 17 13 . . 8 15 Explosive 23 | . . . 8 12 . . . . . 3 Electromagnetic 62 | . . . . 4 17 11 . . . 30 Robot Hit Streak 20 | . 4 6 7 11 9 20 2 . 6 12 Robot Miss Streak 7 | . 5 7 7 5 5 5 5 . 4 6 Penetration Max 1 | . . . . . . . . . . 1 Secondary Targets 4 | . 1 . 2 . . . . . . 1 Max Gunslinging Chain 1 | . 1 . 1 . . . . . . 1 Shots Hit Robots 322 | . 21 10 79 48 32 36 7 . 24 65 Core Hits 180 | . 11 4 40 42 20 16 5 . 8 34 Critical Kills 2 | . . . . . . . . . . 2 Critical Parts Destroyed 2 | . . . 1 . . . . . . 1 Critical Strikes 22 | . 3 2 3 5 1 4 . . . 4 Burn 8 | . 3 2 2 . . 1 . . . . Destroy 4 | . . . 1 . . . . . . 3 Blast 6 | . . . . 5 . 1 . . . . Corrupt 1 | . . . . . . . . . . 1 Sever 3 | . . . . . 1 2 . . . . Melee Attacks 18 | . . . . . 8 10 . . . . Impact . | . . . . . . . . . . . Slashing 18 | . . . . . 8 10 . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 2 | . . . . . 2 . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 8851 | . 342 135 1425 2308 714 901 247 . 704 2075 Guns 3335 | . 342 125 807 137 244 199 . . . 1481 Cannons 2513 | . . . 87 656 293 409 247 . 704 117 Explosions 2577 | . . . 522 1515 33 35 . . . 472 Melee 354 | . . . . . 144 210 . . . . Ramming 24 | . . 10 9 . . . . . . 5 Kinetic 3740 | . 139 . 531 626 83 341 247 . 578 1195 Thermal 1855 | . 203 125 363 268 189 198 . . 126 383 Explosive 2135 | . . . 522 1335 . . . . . 278 Electromagnetic 743 | . . . . 79 298 152 . . . 214 Impact . | . . . . . . . . . . . Slashing 354 | . . . . . 144 210 . . . . Piercing . | . . . . . . . . . . . Highest Corruption 101 | . . . . . 6 6 1 . . 101 Average Corruption 7 | . . . . . 5 3 1 . . 31 Corruption Purged 5 | . . . . . . 5 . . . . Corruption Blocked . | . . . . . . . . . . . Effects 71 | . . . . . 23 22 3 . . 23 Message Errors 16 | . . . . . 6 5 1 . . 4 Matter Fused 21 | . . . . . 7 9 . . . 5 Heat Flow Errors 5 | . . . . . 1 1 . . . 3 Energy Discharges 4 | . . . . . 2 . 2 . . . Data Loss (minor) 11 | . . . . . 3 3 . . . 5 Data Loss (major) 5 | . . . . . 1 3 . . . 1 Misfires 3 | . . . . . 2 1 . . . . Weapon Failures 6 | . . . . . 1 . . . . 5 Overload Shots . | . . . . . . . . . . . Overflow Damage 327 | . . . 13 138 11 77 46 . . 42 Projectiles 64 | . . . . . . 18 46 . . . Explosions 224 | . . . 13 138 . 31 . . . 42 Melee 39 | . . . . . 11 28 . . . . Knockbacks 14 | . . . . 10 . 2 1 . 1 . Impact . | . . . . . . . . . . . Kinetic 12 | . . . . 8 . 2 1 . 1 . Secondary 2 | . . . . 2 . . . . . . Self-Inflicted Damage 198 | . . . 65 133 . . . . . . Shots 7 | . . . 2 5 . . . . . . Rammed . | . . . . . . . . . . . Targets Rammed 6 | . . 2 3 . . . . . . 1 Kicked 6 | . . 2 3 . . . . . . 1 Crushed . | . . . . . . . . . . . Highest Temperature 1665 | . 117 189 370 328 183 209 272 . 1665 397 Average Temperature 120 | . 32 70 100 103 68 65 115 . 397 104 Received Heat Transfer 1248 | . 51 39 327 198 81 450 . . 45 57 Effects 26 | . . . . 2 . 1 . . 23 . Shutdowns 3 | . . . . . . . . . 3 . Energy Bleed 2 | . . . . . . . . . 2 . Interference 3 | . . . . 1 . 1 . . 1 . Matter Decay 4 | . . . . . . . . . 4 . Short Circuit 3 | . . . . . . . . . 3 . Damage (minor) 4 | . . . . 1 . . . . 3 . Damage (major) 7 | . . . . . . . . . 7 . Siege Activations . | . . . . . . . . . . . Robots Corrupted 1 | . . . . 1 . . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . Parts Fried 6 | . . . . 1 . 3 . . . 2 Impact Corruptions . | . . . . . . . . . . . Robots Melted 1 | . . 1 . . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . . Parts Melted 9 | . 2 1 3 . 1 . . . 1 1 Heat Transferred 4267 | . 758 518 1107 285 346 470 . . 250 533 Parts Sabotaged 2 | . . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 3 | . . . . . 1 1 . . . 1 Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 ------- Run | Jun Mat Min Mat Mat Fac Low Low Fac DSF Fac Peak Influence 1390 | . 229 378 841 1098 667 . . 172 486 1390 Initial 448 | . . 78 68 313 448 . . 172 123 254 Average 523 | . 115 235 481 848 545 . . 172 380 743 Maximum Alert Level 4 | . 1 1 3 3 2 . . . 2 4 Low Security (%) 17 | 100 91 37 16 . . . . 100 20 . Level 1 15 | . 8 62 19 6 . . . . 20 15 Level 2 40 | . . . 36 10 100 . . . 58 32 Level 3 23 | . . . 27 82 . . . . . 36 Level 4 2 | . . . . . . . . . . 15 Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . 1 . Squads Dispatched 25 | . 1 . 3 7 5 . . 1 2 6 Investigation 9 | . 1 . 2 1 3 . . 1 . 1 Extermination 3 | . . . . . 2 . . . . 1 Reinforcement 9 | . . . 1 3 . . . . 2 3 Assault 1 | . . . . . . . . . . 1 Garrison 3 | . . . . 3 . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 3 | . . . . 1 . . . . . 2 Haulers Reinforced 1 | . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 --------- Run | Jun Mat Min Mat Mat Fac Low Low Fac DSF Fac Distress Signals 5 | . 1 . . 4 . . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 151 | . 13 8 29 32 11 17 4 . 11 26 Peak Tracking Total 11 | . 4 2 6 8 2 11 4 . 6 6 Tactical Retreats 2 | . . 1 . . . . . . 1 . Traps | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 ------- Run | Jun Mat Min Mat Mat Fac Low Low Fac DSF Fac Traps Triggered 6 | . 1 . 1 . 1 . . . 1 2 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed 6 | . . . . . 6 . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 ---------- Run | Jun Mat Min Mat Mat Fac Low Low Fac DSF Fac Machines Disabled 42 | . 4 1 . 6 5 2 . . 1 23 Max in Single Turn 2 | . . . . 2 1 . . . . 1 Machines Repaired . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 --------- Run | Jun Mat Min Mat Mat Fac Low Low Fac DSF Fac Machines Accessed 20 | . 2 . 5 . 6 2 . 1 . 4 Terminals 12 | . 2 . 4 . 2 1 . 1 . 2 Fabricators 1 | . . . . . 1 . . . . . Repair Stations 4 | . . . 1 . 2 . . . . 1 Recycling Units 2 | . . . . . 1 . . . . 1 Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 65 | . 7 . 19 . 21 4 . 5 . 9 Successful 25 | . 4 . 6 . 8 4 . 1 . 2 Failed 40 | . 3 . 13 . 13 . . 4 . 7 Catastrophic 5 | . . . 3 . 1 . . . . 1 Database Lockouts . | . . . . . . . . . . . Manual 13 | . 4 . 8 . 1 . . . . . Terminals 43 | . 7 . 16 . 9 3 . 5 . 3 Fabricators 3 | . . . . . 3 . . . . . Repair Stations 11 | . . . 3 . 6 . . . . 2 Recycling Units 7 | . . . . . 3 . . . . 4 Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 19 | . 3 . 4 . 5 4 . 1 . 2 Record 5 | . . . . . . 4 . . . 1 Prototype ID Bank 2 | . 1 . 1 . . . . . . . Open DSF 2 | . . . . . . . . 1 . 1 Emergency Access Points 2 | . . . 1 . 1 . . . . . Alert Level 2 | . 1 . . . 1 . . . . . Locate Traps 1 | . 1 . . . . . . . . . Disarm Traps 1 | . . . . . 1 . . . . . Dispatch Records 1 | . . . . . 1 . . . . . Maintenance Status 1 | . . . 1 . . . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . Zone Layout 1 | . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 5 | . . . 2 . 3 . . . . . Scan Component 3 | . . . 1 . 2 . . . . . Repair 2 | . . . 1 . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 1 | . 1 . . . . . . . . . Terminals 1 | . 1 . . . . . . . . . Detonate 1 | . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 18 | . 2 . 5 . 5 1 . 1 . 4 Full Trace Events 10 | . 1 . 4 . 2 1 . 1 . 1 Feedback Events 1 | . . . . . 1 . . . . . Corruption 1 | . . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 2 | . . . 1 . 1 . . . . . Time 70 | . . . 38 . 32 . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 ------------ Run | Jun Mat Min Mat Mat Fac Low Low Fac DSF Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -------- Run | Jun Mat Min Mat Mat Fac Low Low Fac DSF Fac Total Allies 1 | . 1 . . . . . . . . . Largest Group 1 | . 1 1 1 1 1 1 1 1 1 1 Highest-Rated Group 116 | . 57 57 65 78 86 86 85 90 100 116 Highest-Rated Ally 116 | . 57 57 65 78 86 86 85 90 100 116 Total Orders . | . . . . . . . . . . . Ally Attacks 218 | . 31 12 54 39 15 24 1 . 14 28 Total Damage 9536 | . 980 255 876 1773 708 802 150 . 1336 2656 Kills 95 | . 8 8 14 16 4 12 3 . 7 23 Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 ------- Run | Jun Mat Min Mat Mat Fac Low Low Fac DSF Fac Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . . . 3 . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 ------------- Run | Jun Mat Min Mat Mat Fac Low Low Fac DSF Fac Turns Passed 6737 | 5 479 566 864 820 1193 1450 332 31 282 715 Spaces Moved 3002 | 5 241 418 461 298 492 601 134 12 100 240 Core . | . . . . . . . . . . . Treads 1975 | . 241 14 . 233 492 601 134 12 100 148 Legs 1027 | 5 . 404 461 65 . . . . . 92 Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 120 | 120 160 120 120 165 165 160 232 235 155 120 Average Speed 190 | 120 160 121 135 232 214 218 232 235 233 233 Slowest Speed 400 | 120 160 190 190 260 245 245 232 235 235 400 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 35 | 2 51 62 48 31 16 80 19 1 73 8 Regions Visited 10 Branch Regions 3 Pre-discovered Areas 3 | . . 1 . . . 2 . . . . Known Exits Taken 1 | . . . . . . . . 1 . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . . . Scrap Searched 1 | . . 1 . . . . . . . . Spaces Dug 1 | . . . 1 . . . . . . . Terrain Destroyed 197 | . . . 75 77 5 2 2 . . 36 Melee . | . . . . . . . . . . . Projectile 17 | . . . 1 5 . 2 2 . . 7 AOE 180 | . . . 74 72 5 . . . . 29 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 --------- Run | Jun Mat Min Mat Mat Fac Low Low Fac DSF Fac Total 3582 | 4 300 450 587 366 591 684 139 14 129 318 Wait 82 | . 9 6 10 1 35 15 . . 3 3 Move 2993 | 4 240 417 460 297 491 600 133 12 99 240 Hop . | . . . . . . . . . . . Pick Up 52 | . 8 1 14 3 7 10 . . 7 2 Fast Attach 49 | . 3 2 9 9 6 6 . . 1 13 Attach 40 | . 2 3 4 6 4 8 . 2 2 9 Detach 31 | . 3 2 1 6 7 4 . . . 8 Swap 37 | . 4 1 15 6 5 5 . . 1 . Drop 75 | . 11 3 15 9 14 8 . . 6 9 Fire 197 | . 20 13 56 29 14 18 6 . 8 33 Melee 18 | . . . . . 8 10 . . . . Ram . | . . . . . . . . . . . Kick 6 | . . 2 3 . . . . . . 1 Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire 2 | . . . . . . . . . 2 . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/DSF -5/Factory History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 2) 6 | -11/Junkyard | Entered Materials 193 | -10/Materials | Core integrity fell below 50% 244 | -10/Materials | Discovered new exit (range 11) 328 | -10/Materials | Build established: Mutant 485 | -10/Materials | Entered Mines 509 | -10/Mines | Discovered new exit (range 11) 873 | -10/Mines | Learned location of Storage (-8) 1051 | -10/Mines | Entered Materials 1051 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1667 | -9/Materials | Repaired Imp. Terrain Scanner 1739 | -9/Materials | Discovered new exit (range 8) 1854 | -9/Materials | Discovered new exit (range 15) 1915 | -9/Materials | Entered another Materials area 1915 | -8/Materials | Evolved 2 slots: Utility x2 1962 | -8/Materials | Garrison activated, responded to threat 2086 | -8/Materials | Destroyed 8 combat bots 2131 | -8/Materials | Core integrity fell below 50% 2639 | -8/Materials | Build established: Tank 2704 | -8/Materials | Discovered new exit (range 11) 2735 | -8/Materials | Entered Factory 2735 | -7/Factory | Evolved 2 slots: Weapon x2 3339 | -7/Factory | Repaired Lgt. EM Pulse Cannon 3417 | -7/Factory | Build established: Scavenger-Gunner 3914 | -7/Factory | Discovered new exit (range 7) 3928 | -7/Factory | Entered Lower Caves 4325 | -7/Lower Caves | Build established: Gunner 4474 | -7/Lower Caves | Learned Factory emergency access door positions 4666 | -7/Lower Caves | Learned Factory interactive machine intel 4836 | -7/Lower Caves | Lost 10 parts (1n4u5w) 4853 | -7/Lower Caves | Learned Extension trap positions 4853 | -7/Lower Caves | Learned Armory trap positions 5356 | -7/Lower Caves | Discovered new exit (range 11) 5378 | -7/Lower Caves | Entered another Lower Caves area 5378 | -7/Lower Caves | Discovered new exit (range 12) 5710 | -7/Lower Caves | Entered Factory 5710 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 5712 | -6/Factory | Loaded intel: 52 interactive machine locations 5741 | -6/Factory | Identified exit to DSF 5741 | -6/Factory | Entered DSF 5779 | -6/DSF | Additional patrols routed to DSF 5794 | -6/DSF | Discovered new exit (range 16) 5869 | -6/DSF | Sterilization system engaged 5889 | -6/DSF | Ambient heat levels rising (+10) 5904 | -6/DSF | Ambient heat levels rising (+10) 5919 | -6/DSF | Ambient heat levels rising (+10) 5934 | -6/DSF | Ambient heat levels rising (+10) 5949 | -6/DSF | Ambient heat levels rising (+10) 5964 | -6/DSF | Ambient heat levels rising (+10) 5979 | -6/DSF | Ambient heat levels rising (+10) 5994 | -6/DSF | Ambient heat levels rising (+10) 6009 | -6/DSF | Ambient heat levels rising (+10) 6013 | -6/DSF | Build established: Executioner 6023 | -6/DSF | Entered Factory 6023 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 6323 | -5/Factory | First assault squad dispatched 6368 | -5/Factory | System corruption reached 10% 6469 | -5/Factory | System corruption reached 30% 6673 | -5/Factory | Lost 5 parts (1p1u3w) 6739 | -5/Factory | System corrupted Last Messages --------------- 06712_ Acquired 68 matter. 06713_ U-05 Engineer lays Concrete. 06720_ System corrupted: Component data lost. 06720_ U-05 Engineer lays Concrete. 06723_ U-05 Engineer builds a Wall. 06724_ Dropped Assault Cannon. 06726_ Dropped Flak Cannon. 06728_ U-05 Engineer lays Concrete. 06730_ U-05 Engineer builds a Wall. 06733_ W-25 Informer destroyed. 06733_ Door malfunctions. 06734_ Dropped Med. Storage Unit. 06735_ System corrupted: Matter fused (-9). 06735_ Acquired Corrupted Hvy. Laser. 06735_ Integrated Corrupted Hvy. Laser (+9). 06735_ U-05 Engineer lays Concrete. 06738_ Acquired Corrupted Carbon-fiber Leg. 06738_ Integrated Corrupted Carbon-fiber Leg (+10). 06738_ U-05 Engineer lays Concrete. 06739_ Cogmind system terminally corrupted. 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Power 1 | . . 1 . . . . . . . . Propulsion 3 | . . 1 1 1 . . . . . . Utility 4 | . . . . 1 . . 1 . 2 . Weapon 2 | . . . 1 . . . 1 . . . Parts Attached 113 | . 18 1 22 24 12 4 . 2 14 16 Parts Lost 14 | . 5 . . 4 . 2 . . 2 1 Damage Taken 3391 | . 468 91 409 1045 214 406 . . 449 309 Core 463 | . 95 16 55 217 . 16 . . 45 19 Player 2/Cogmind (%) 43 | . 65 55 32 73 . 6 . . 100 17 Absorbed by Shields . | . . . . . . . . . . . Damage Inflicted 9536 | . 980 255 876 1773 708 802 150 . 1336 2656 Player 2/Cogmind (%) 51 | . 74 65 38 43 49 47 37 . 65 56 Combat Hostiles Destroyed 71 | . 6 7 11 12 4 12 1 . 6 12 Player 2/Cogmind (%) 52 | . 60 87 42 42 44 75 25 . 60 50 Game ------ Seed StormEncryptedWheel Manual? 0 Play Time 00:37:06 Cumulative 429.0 hours Start 2023.07.10 @ 17:45:49 End 2023.07.10 @ 18:20:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode AFD2020/Player2 Game No. 309 Rogue 90 Adventurer 76 Explorer 143 Win Type - Total 22 Types 19/0/2/0/0/0/0/1/0 Lore% 65 Gallery% 86 Achievement% 71 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 85ef2f23-aa61-495a-9d0d-f4eb0903e34d