Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.09 @ 11:48:58 Player: weedlord420 Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (100) 500 Value Destroyed (2815) 2815 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (94) 94 TOTAL SCORE: 6389 Bonus ------- High Alert Combat Kills 24 Follower Combat Kills 70 Cogmind --------- Core Integrity 338/700 Matter 194/300 Energy 233/280 System Corruption 0% Temperature Danger (473) Movement Core (650) Ox12 Location -7/Storage Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ Large Storage Unit Improved Signal Interpreter Advanced Terrain Scan Processor Hardened Medium Armor Plating Hacking Suite Hacking Suite Hacking Suite > --- WEAPON (2) ------- Ripper > --- INVENTORY (15) --- Improved Heat Sink Improved Heat Sink Advanced Heat Sink Small Storage Unit Experimental Sensor Array Signal Interpreter Improved Terrain Scanner Hardened Medium Armor Plating Plasma Cutter Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Advanced Treads Medium Treads Medium Treads > --- UTILITY ---------- Large Storage Unit Experimental Sensor Array Improved Signal Interpreter Advanced Terrain Scan Processor Hacking Suite Hacking Suite Hacking Suite > --- WEAPON ----------- Spread Laser Ripper > --- INVENTORY -------- Cooled Ion Engine Improved Heat Sink Improved Heat Sink Advanced Heat Sink Small Storage Unit Signal Interpreter Improved Terrain Scanner Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Mini Grenade Launcher Plasma Cutter [Rating: 49] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Light Treads Treads Light Treads Wheel Armored Huge Wheel Utility Hacking Suite Device Hardlight Generator Storage Large Storage Unit Processor Advanced Terrain Scan Processor Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Spread Laser Energy Gun Spread Laser Energy Cannon Beam Cannon Ballistic Gun Improved Assault Rifle Launcher Mini Grenade Launcher Slashing Weapon Ripper Build | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Slots Evolved 6 | . . . 2 . 2 2 . Power . | . . . . . . . . Propulsion 1 | . . . . . . 1 . Utility 5 | . . . 2 . 2 1 . Weapon . | . . . . . . . . Parts Attached 78 | 6 4 4 18 1 13 19 13 Power 8 | 1 . 1 2 . 2 1 1 Engine 8 | 1 . 1 2 . 2 1 1 Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 19 | 2 . 1 4 . 6 2 4 Treads 14 | 2 . 1 4 . 3 . 4 Leg . | . . . . . . . . Wheel 5 | . . . . . 3 2 . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 33 | 1 2 1 7 . 4 14 4 Device 16 | . . 1 3 . 1 10 1 Storage 5 | 1 2 . 1 . . 1 . Processor 2 | . . . . . . 2 . Hackware 3 | . . . 1 . 2 . . Protection 7 | . . . 2 . 1 1 3 Artifact . | . . . . . . . . Weapon 18 | 2 2 1 5 1 1 2 4 Energy Gun 6 | 1 . . . 1 1 1 2 Energy Cannon 2 | . 1 . 1 . . . . Ballistic Gun 6 | 1 1 1 3 . . . . Ballistic Cannon . | . . . . . . . . Launcher 2 | . . . 1 . . . 1 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 2 | . . . . . . 1 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . . 2 . . . . Parts Lost 19 | . . 2 2 . 4 3 8 Power 2 | . . 1 . . 1 . . Propulsion 7 | . . 1 . . 2 1 3 Utility 5 | . . . 2 . 1 . 2 Weapon 5 | . . . . . . 2 3 Highest Loss Streak 8 | . . 2 1 . 2 2 8 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 92 | . 85 99 98 100 88 81 88 Engine 10 | . 14 13 11 11 6 2 5 Treads 21 | . 28 27 22 22 13 10 14 Device 9 | . . 13 14 11 8 6 3 Storage 11 | . 14 14 11 11 9 7 7 Processor 1 | . . . . . . 10 15 Hackware 9 | . . . 5 11 18 23 23 Protection 5 | . . . 10 11 9 2 3 Energy Gun 4 | . 6 . . 3 9 14 5 Energy Cannon 4 | . 7 14 3 . . . . Ballistic Gun 12 | . 14 14 18 18 8 . . Peak Build Rating 49 | 6 7 9 24 23 28 44 49 Average Rating 18 | 1 6 8 18 22 24 33 41 On Entrance 15 | . 6 7 9 23 22 24 34 Naked Turns . | . . . . . . . . Heaviest Build 44 | 12 28 31 44 44 44 35 42 Greatest Support 78 | 40 40 40 40 40 40 40 78 Greatest Overweight (x) 4 | 1 . 1 1 1 4 2 2 Average Overweight (x) . | . . . . 1 1 . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 Average Capacity 14 | 5 13 15 15 15 15 15 15 Most Carried 15 | 5 10 12 15 15 15 15 15 Average Carried 12 | 3 7 9 14 14 14 14 13 Final Capacity 15 | 8 15 15 15 15 15 15 15 Final Carried 15 | 1 10 12 15 15 13 13 9 Class Distribution -------------------- 35% | Mutant 32% | Scavenger-Mutant 25% | Hacker-Mutant 6% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Storage Resources | -11 -10 -10 -9 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Min Mat Fac Sto Matter Collected 1780 | 185 178 241 635 54 176 246 65 Remotely . | . . . . . . . . Salvage Created 3206 | . 371 325 1451 55 405 339 260 Parts 213 | . 26 26 96 7 30 15 13 Haulers Intercepted 4 | . 1 . 3 . . . . Recyclers Shooed 2 | . 1 . . . . 1 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Combat Hostiles Destroyed 73 | . 8 12 26 4 9 7 7 Melee 3 | . . . . . . 2 1 Guns 57 | . 8 6 23 4 9 5 2 Cannons 9 | . . 6 3 . . . . AOE 4 | . . . . . . . 4 Classes Destroyed 15 | . 4 2 5 . 2 1 1 Worker 5 | . . 1 2 . 2 . . Builder 3 | . . . . . 2 . 1 Hauler 4 | . 1 . 3 . . . . Recycler 3 | . . . 2 . . 1 . Operator 5 | . . . 2 . 2 1 . Watcher 8 | . 2 . 5 . 1 . . Swarmer 20 | . 3 6 7 4 . . . Grunt 35 | . 5 5 10 . 6 6 3 Brawler 3 | . . . 1 . . . 2 Duelist 2 | . . . 1 . . . 1 Protector 1 | . . . . . . . 1 Sentry 9 | . . . 7 . 2 . . Hunter 1 | . . . . . 1 . . Programmer 1 | . . . . . . 1 . Assembled 1 | . . 1 . . . . . Best Kill Streak 7 | . 5 3 7 4 5 4 4 Combat Bots Only 5 | . 5 3 5 4 2 4 3 Max Kills in Single Turn 2 | . 2 1 1 1 2 1 1 Gunslinging 1 | . 1 . . . . . . Exploded 1 | . . . . . . . 1 Melee 1 | . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Sto Hostile Shots Fired 554 | . 40 47 96 9 71 60 231 Missed 151 | . 14 6 31 3 18 17 62 Damage Taken 4988 | . 335 453 789 18 680 778 1935 Core 740 | . 54 66 119 2 137 147 215 Absorbed by Shields 156 | . . . . 24 132 . . Core Remaining (%) 74 | 100 . 52 . 69 75 . . Volleys Fired 258 | . 37 36 93 6 44 21 21 Largest 2 | . 2 2 2 2 2 2 2 Hottest 140 | . 80 80 90 46 88 130 140 Shots Fired 493 | . 74 72 186 12 85 42 22 Gun 414 | . 68 38 152 12 85 42 17 Cannon 71 | . 6 34 31 . . . . Launcher 8 | . . . 3 . . . 5 Special . | . . . . . . . . Kinetic 283 | . 37 38 152 12 44 . . Thermal 202 | . 37 34 31 . 41 42 17 Explosive 8 | . . . 3 . . . 5 Electromagnetic . | . . . . . . . . Robot Hit Streak 18 | . 18 11 12 8 15 11 11 Robot Miss Streak 7 | . 5 4 4 1 7 7 3 Penetration Max . | . . . . . . . . Secondary Targets 9 | . 2 . 1 . 2 3 1 Max Gunslinging Chain 1 | . 1 . 1 . 1 1 1 Shots Hit Robots 351 | . 48 40 113 8 72 48 22 Core Hits 251 | . 22 18 55 4 68 64 20 Critical Kills . | . . . . . . . . Critical Parts Destroyed 4 | . . 2 . 1 1 . . Critical Strikes 13 | . 7 2 . 1 1 . 2 Burn 9 | . 7 . . . . . 2 Destroy 4 | . . 2 . 1 1 . . Melee Attacks 22 | . . . . . . 10 12 Impact . | . . . . . . . . Slashing 22 | . . . . . . 10 12 Piercing . | . . . . . . . . Sneak Attacks 1 | . . . . . . 1 . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 6544 | . 599 648 1712 122 1145 1008 1310 Guns 4143 | . 582 240 1345 117 985 620 254 Cannons 714 | . 17 330 367 . . . . Explosions 1108 | . . . . . 160 127 821 Melee 496 | . . . . . . 261 235 Ramming 83 | . . 78 . 5 . . . Kinetic 2454 | . 296 240 1345 117 456 . . Thermal 2530 | . 303 330 367 . 529 747 254 Explosive 981 | . . . . . 160 . 821 Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing 496 | . . . . . . 261 235 Piercing . | . . . . . . . . Highest Corruption 5 | . 5 5 . . . . . Average Corruption 4 | . 4 5 . . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 45 | . 20 25 . . . . . Message Errors 7 | . 3 4 . . . . . Matter Fused 9 | . 6 3 . . . . . Heat Flow Errors 6 | . 2 4 . . . . . Energy Discharges 6 | . 3 3 . . . . . Parts Fused 1 | . . 1 . . . . . Data Loss (minor) 7 | . 3 4 . . . . . Data Loss (major) 3 | . 1 2 . . . . . Misfires 4 | . 1 3 . . . . . Weapon Failures 2 | . 1 1 . . . . . Overload Shots . | . . . . . . . . Overflow Damage 168 | . . 14 . . . 138 16 Projectiles 14 | . . 14 . . . . . Explosions 72 | . . . . . . 72 . Melee 82 | . . . . . . 66 16 Knockbacks 1 | . . 1 . . . . . Impact 1 | . . 1 . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 12 | . . . 12 . . . . Shots 1 | . . . 1 . . . . Rammed 15 | . . 12 . 3 . . . Targets Rammed 15 | . . 12 . 3 . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 535 | . 194 239 20 . 232 204 535 Average Temperature 79 | . 50 86 5 . 66 55 224 Received Heat Transfer 2031 | . 180 227 318 . 223 360 723 Effects 1 | . . . . . . . 1 Matter Decay 1 | . . . . . . . 1 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 6 | . 4 1 . . . . 1 Heat Transferred 5006 | . 1406 703 777 . 670 865 585 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Peak Influence 615 | . 143 135 615 207 304 192 195 Initial 207 | . . . 1 207 . 1 87 Average 103 | . 30 60 261 43 115 35 130 Maximum Alert Level 2 | . . . 2 1 1 . . Low Security (%) 82 | 100 100 100 42 92 69 100 100 Level 1 11 | . . . 31 7 30 . . Level 2 6 | . . . 25 . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 14 | . . . 2 . 3 6 3 Investigation . | . . . . . . . . Extermination 1 | . . . . . . 1 . Reinforcement 10 | . . . 2 . 2 5 1 Assault 2 | . . . . . . . 2 Garrison 1 | . . . . . 1 . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Sto Distress Signals 9 | . 1 . 4 . 2 1 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 111 | . 14 11 36 4 20 14 12 Peak Tracking Total 7 | . 3 3 5 4 6 5 7 Tactical Retreats 7 | . . . 3 . 3 . 1 Traps | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Traps Triggered 4 | . 3 . . . . 1 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Min Mat Fac Sto Machines Disabled 9 | . . 1 1 . 4 2 1 Max in Single Turn 2 | . . 1 1 . 1 2 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Sto Machines Accessed 13 | . 3 . 6 1 2 1 . Terminals 13 | . 3 . 6 1 2 1 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 28 | . 6 . 12 2 7 1 . Successful 18 | . 5 . 6 2 4 1 . Failed 10 | . 1 . 6 . 3 . . Catastrophic 2 | . . . 2 . . . . Database Lockouts . | . . . . . . . . Manual 17 | . 2 . 11 1 3 . . Terminals 28 | . 6 . 12 2 7 1 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 13 | . 4 . 3 2 3 1 . Prototype ID Bank 1 | . 1 . . . . . . Branch Access Points 3 | . . . 1 . 1 1 . Terminal Index 2 | . 1 . 1 . . . . Unreport Threat 4 | . . . 1 1 2 . . Locate Traps 2 | . 2 . . . . . . Zone Layout 1 | . . . . 1 . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 5 | . 1 . 3 . 1 . . Terminals 5 | . 1 . 3 . 1 . . Assimilate 2 | . . . 2 . . . . Operators 3 | . 1 . 1 . 1 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 8 | . 1 . 3 1 2 1 . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Min Mat Fac Sto Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Sto Total Allies 8 | . . . 1 5 . . 2 Largest Group 6 | . . . 1 6 6 . 2 Highest-Rated Group 95 | . . . 10 95 95 . 62 Highest-Rated Ally 31 | . . . 10 31 31 . 31 Total Orders . | . . . . . . . . Ally Attacks 34 | . . . . . 27 . 7 Total Damage 1200 | . . . . . 1116 . 84 Kills 7 | . . . . . 7 . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Min Mat Fac Sto Turns Passed 7610 | 40 1269 1182 1816 1250 740 1135 178 Spaces Moved 3549 | 38 675 611 820 506 244 604 51 Core 35 | 35 . . . . . . . Treads 3208 | 3 675 611 820 506 165 389 39 Legs . | . . . . . . . . Wheels 306 | . . . . . 79 215 12 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 160 240 95 115 130 Average Speed 171 | 77 160 160 171 240 178 144 157 Slowest Speed 240 | 160 160 240 240 240 240 160 240 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 52 | 3 94 97 75 98 25 18 10 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . . Known Exits Taken 2 | . . . 1 . . 1 . Unknown Exits Taken 5 | 1 1 1 . 1 1 . . Scrap Searched 2 | . . 1 . 1 . . . Spaces Dug 12 | . . . 10 . . 2 . Terrain Destroyed 86 | . . . 25 . 24 12 25 Melee 2 | . . . . . . 2 . Projectile 1 | . . . . . . . 1 AOE 83 | . . . 25 . 24 10 24 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Sto Total 4532 | 48 791 738 1051 526 464 808 106 Wait 526 | . 61 69 92 9 156 136 3 Move 3542 | 37 674 610 819 505 243 603 51 Hop . | . . . . . . . . Pick Up 53 | 5 12 6 14 1 2 8 5 Fast Attach 14 | 2 . . 4 . 3 5 . Attach 32 | 4 2 4 4 . 5 5 8 Detach 6 | . . . 1 . 3 2 . Swap 32 | . 2 . 10 1 5 9 5 Drop 32 | . 3 1 14 1 3 9 1 Fire 258 | . 37 36 93 6 44 21 21 Melee 22 | . . . . . . 10 12 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 15 | . . 12 . 3 . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 5 exits: *Fac / *Sto x2 / Low x2) -7/Storage History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 41 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 589 | -10/Materials | Discovered new exit (range 13) 1032 | -10/Materials | Discovered new exit (range 8) 1210 | -10/Materials | Discovered new exit (range 16) 1310 | -10/Materials | Entered Mines 1337 | -10/Mines | Met a Derelict bent on vengeance 1340 | -10/Mines | Assembled infested the area 1345 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1537 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1552 | -10/Mines | Learned Materials stockpile data 1574 | -10/Mines | Discovered new exit (range 6) 1777 | -10/Mines | Discovered new exit (range 10) 1777 | -10/Mines | Discovered new exit (range 7) 1843 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2141 | -10/Mines | Learned 2 Materials zone layouts 2165 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2168 | -10/Mines | Found Prototype Device 2492 | -10/Mines | Entered Materials 2492 | -9/Materials | Evolved 2 slots: Utility x2 3078 | -9/Materials | Build established: Scavenger-Mutant 3084 | -9/Materials | Discovered new exit (range 15) 3127 | -9/Materials | Identified Exp. Sensor Array 3494 | -9/Materials | Discovered new exit (range 5) 3535 | -9/Materials | Identified exit to Mines 3957 | -9/Materials | Discovered new exit (range 9) 4308 | -9/Materials | Entered Mines 4308 | -9/Mines | Accompanied by 1 ally 4349 | -9/Mines | Learned location of Storage (-7) 4629 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 5241 | -9/Mines | Discovered new exit (range 9) 5435 | -9/Mines | Build established: Commander-Mutant 5507 | -9/Mines | Discovered new exit (range 16) 5529 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 5558 | -9/Mines | Entered Materials 5558 | -8/Materials | Accompanied by 6 allies 5558 | -8/Materials | Evolved 2 slots: Utility x2 5563 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 5879 | -8/Materials | Garrison activated, responded to threat 5919 | -8/Materials | Lost 6 allies 5941 | -8/Materials | Build established: Hacker-Mutant 6157 | -8/Materials | Discovered new exit (range 8) 6298 | -8/Materials | Entered Factory 6298 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7226 | -7/Factory | Identified exit to Storage 7226 | -7/Factory | Identified exit to Lower Caves 7247 | -7/Factory | Discovered new exit (range 15) 7397 | -7/Factory | Identified exit to Factory 7433 | -7/Factory | Entered Storage 7444 | -7/Storage | Met a pair of Derelict thieves 7609 | -7/Storage | Core integrity fell below 50% 7611 | -7/Storage | Self-destructed Last Messages --------------- 07590_ B-48 Gladiator suffers critical hit (Burn). 07590_ B-48 Gladiator overheating. 07591_ Critical hit (Burn: +37). 07591_ B-48 Gladiator overheating. 07592_ Med. Treads destroyed. 07592_ Critical hit (Burn: +37). 07592_ B-48 Gladiator overheating. 07594_ B-48 Gladiator heat damages Imp. Light Armor Plating. 07594_ B-48 Gladiator overheating. 07596_ B-48 Gladiator heat damages core (-11). 07596_ G-50 Soldier suffers critical hit (Burn). 07596_ B-48 Gladiator overheating. 07598_ Rnf. Deuterium Engine melted. 07598_ B-48 Gladiator destroyed. 07600_ Hrd. Medium Armor Plating destroyed. 07604_ Overheating: Matter decay (-21). 07605_ Beamcaster destroyed. 07611_ Med. Treads destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????#####???????????? | | ????????????????????????# #???????????? | | ????????????????????????# #???????????? | | ????????????????######### #???????????? | | ????????????????# # # #???????????? | | ????????????????# " # #???????????? | | ????????????????#= + #???????????? | | ????????????????# " # #???????????? | | ????????????????# == #T## #???????????? | | ????????????????#= = ####@ #???????????? | | ????????????????######??#/ #???????????? | | ????????????????????????#%g #???????????? | | ????????????????????????# ###########?? | | ????????????????????????#Y # #?? | | ????????????????????????# # #?? | | ????????????????????????#== # ???? | | ??????????????????????? %*==+ """""????? | | ?????????????????????"" !%[% !*!]"???? | | ??????????????????? """ =g* "=!!!"???? | | ?????????????????? """ = "??"""???? | | ??????????????????? ???????? | | ??????????????????"### # m# ####??????? | | ????????????????????? % ! ????????? | | ????????????????????# ???????? | | ????????????????????# !=! [#??????? | | ????????????????????# =%= #??????? | | ????????????????????# =* #??????? | | ????????????????????#### ! ###??????? | | ????????????????????????## % #????????? | | ?????????????????????????? ??????????? | | ?????????????????????????? ????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 210 Armor Coverage 375 Evasion (%) 50 Recoil Reduction 3 Offensive Hacking 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AluminumEtherialComputer Manual? 0 Play Time 00:57:36 Cumulative 72.5 hours Start 2024.08.08 @ 19:07:04 End 2024.08.09 @ 11:48:58 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 121 Rogue 120 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 44 Gallery% 48 Achievement% 41 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c41c848c-8f23-4a94-a7fe-5d943ebacf26