Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.29 @ 02:57:26 Player: Demo Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (150) 750 Value Destroyed (4737) 4737 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (539) 539 TOTAL SCORE: 8986 Bonus ------- High Alert Combat Kills 560 Follower Combat Kills 33 Friendly Fire -54 Cogmind --------- Core Integrity 0/700 Matter 197/300 Energy 224/310 System Corruption 4% Temperature Cool (88) Movement Walking (140) Location -7/Storage Parts ------- > --- POWER (1) -------- Cooled Deuterium Engine > --- PROPULSION (4) --- Light Armored Exoskeleton Light Armored Exoskeleton > --- UTILITY (4) ------ Improved Cooling System Medium Storage Unit Core Analyzer Weapon Cycler > --- WEAPON (4) ------- Precision Assault Rifle Precision Assault Rifle Gauss Cannon Shock Bomb Launcher > --- INVENTORY (10) --- Cooled Deuterium Engine Cooled Deuterium Engine Medium Matter Pod (38) Improved Salvage Targeting Computer Transmission Jammer Improved Utility Shielding Improved Recalibrator Gatling Laser Improved Grenade Launcher Peak State ------------ > --- POWER ------------ Cooled Deuterium Engine > --- PROPULSION ------- Light Armored Exoskeleton Light Armored Exoskeleton > --- UTILITY ---------- Medium Storage Unit Core Analyzer Weapon Cycler Improved Utility Shielding > --- WEAPON ----------- Precision Assault Rifle Precision Assault Rifle Precision Assault Rifle Precision Assault Rifle > --- INVENTORY -------- Cooled Deuterium Engine Cooled Deuterium Engine Cooled Deuterium Engine Light Armored Exoskeleton Improved Cooling System Medium Matter Pod Transmission Jammer Precision Assault Rifle Precision Assault Rifle [Rating: 57] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Armored Exoskeleton Treads Light Treads Leg Light Armored Exoskeleton Wheel Wheel Utility Improved Targeting Computer Device Improved Cooling System Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Reactive Plating Weapon EM Shotgun Energy Gun EM Shotgun Energy Cannon Beam Cannon Ballistic Gun Precision Assault Rifle Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Impact Weapon Hammer Slashing Weapon Katana Build | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Slots Evolved 6 | . . . . . 4 2 . Power . | . . . . . . . . Propulsion 2 | . . . . . . 2 . Utility 2 | . . . . . 2 . . Weapon 2 | . . . . . 2 . . Parts Attached 79 | 7 13 1 1 2 19 14 22 Power 9 | 1 1 . . . 2 . 5 Engine 8 | 1 1 . . . 2 . 4 Core 1 | . . . . . . . 1 Reactor . | . . . . . . . . Propulsion 14 | 2 3 1 . 1 4 2 1 Treads 6 | 1 1 . . 1 3 . . Leg 3 | . . . . . . 2 1 Wheel 5 | 1 2 1 . . 1 . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 23 | 2 3 . 1 . 5 8 4 Device 12 | 1 . . . . 3 6 2 Storage 6 | 1 2 . 1 . . . 2 Processor 2 | . 1 . . . . 1 . Hackware 1 | . . . . . 1 . . Protection 2 | . . . . . 1 1 . Artifact . | . . . . . . . . Weapon 33 | 2 6 . . 1 8 4 12 Energy Gun 9 | . 3 . . . 2 2 2 Energy Cannon 4 | . 1 . . . 2 1 . Ballistic Gun 13 | 2 1 . . . 3 . 7 Ballistic Cannon 1 | . . . . . . . 1 Launcher 3 | . . . . 1 . . 2 Special Weapon . | . . . . . . . . Impact Weapon 1 | . 1 . . . . . . Slashing Weapon 2 | . . . . . 1 1 . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . . . . . 1 . 2 Parts Lost 21 | . 3 . . . 4 9 5 Power . | . . . . . . . . Propulsion 2 | . 1 . . . . . 1 Utility 4 | . . . . . 1 3 . Weapon 15 | . 2 . . . 3 6 4 Highest Loss Streak 5 | . 2 . . . 1 5 2 To Critical Strikes . | . . . . . . . . Average Backups 15 | 2 13 15 15 19 19 18 7 Power 1 | . . . 1 1 1 1 2 Propulsion 2 | 1 2 1 1 2 3 1 . Utility 8 | . 5 8 9 12 9 12 3 Weapon 3 | . 5 4 4 3 4 2 1 Tool/Special . | . . . . . . . . Unused Backups 37 | . 5 3 . 3 8 12 6 Power 4 | . . . . . 1 2 1 Propulsion 6 | . 2 1 . . 1 2 . Utility 23 | . 2 1 . 3 6 8 3 Weapon 4 | . 1 1 . . . . 2 Tool/Special . | . . . . . . . . Average Slot Usage (%) 92 | . 98 100 85 100 98 85 80 Engine 10 | . 14 14 14 14 9 7 5 Treads 6 | . 14 12 . 8 9 2 . Leg 5 | . . . . . . 13 14 Wheel 9 | . 13 15 28 19 9 . . Device 6 | . 1 . . . 14 11 9 Storage 10 | . 14 14 14 14 9 6 6 Processor 10 | . 12 14 14 14 9 6 7 Protection 2 | . . . . . 2 3 5 Energy Gun 8 | . 16 14 . 14 7 5 2 Energy Cannon 5 | . 3 14 . 9 9 8 . Ballistic Gun 10 | . 7 . . . 11 14 23 Launcher 1 | . . . . 4 1 . 1 Impact Weapon 1 | . . . 13 . 3 . . Peak Build Rating 57 | 7 12 11 11 12 27 47 57 Average Rating 26 | 5 10 10 9 11 22 42 53 On Entrance 12 | . 7 11 11 9 12 27 25 Avg Prop Armor Cover (%) 11 | 15 11 12 . 12 8 19 17 Naked Turns . | . . . . . . . . Heaviest Build 80 | 14 31 31 47 51 73 80 44 Greatest Support 60 | 16 20 20 20 20 16 60 60 Greatest Overweight (x) 7 | . 3 3 2 5 7 4 1 Average Overweight (x) 2 | . 1 2 1 3 5 1 . Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 10 Average Capacity 16 | 7 14 15 16 20 20 19 9 Most Carried 20 | 6 15 15 18 20 20 20 10 Average Carried 15 | 2 14 14 15 19 19 19 8 Final Capacity 20 | 8 15 15 20 20 20 5 10 Final Carried 20 | 5 15 15 18 20 18 5 9 Class Distribution -------------------- 49% | Mutant 45% | Gunner 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Gunner | -8/Materials Gunner | -7/Factory Gunner | -7/Storage Resources | -11 -10 -10 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Sto Matter Collected 4374 | 296 472 210 20 106 939 451 1880 Remotely . | . . . . . . . . Salvage Created 5910 | 176 744 30 . 106 1120 1064 2670 Parts 305 | 17 38 4 . 4 69 42 131 Haulers Intercepted 8 | . 2 . . . 1 1 4 Recyclers Shooed 7 | 1 . . . . . 6 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored 1 | . . . . . . . 1 Broken 1 | . . . . . . . 1 Kills | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Combat Hostiles Destroyed 107 | . 15 . . 5 28 15 44 Guns 62 | . 12 . . 1 13 6 30 Cannons 21 | . 2 . . 1 8 8 2 AOE 18 | . 1 . . 3 6 . 8 Classes Destroyed 17 | 2 5 . . 2 3 2 3 Worker 7 | . . . . . 2 . 5 Builder 4 | . . . . . 2 . 2 Tunneler 6 | 5 . 1 . . . . . Hauler 8 | . 2 . . . 1 1 4 Recycler 10 | 1 . . . . 1 3 5 Mechanic 2 | . . . . . . 1 1 Operator 1 | . 1 . . . . . . Watcher 4 | . 2 . . . . 1 1 Swarmer 20 | . 3 . . 4 10 . 3 Grunt 62 | . 12 . . . 12 11 27 Brawler 2 | . . . . . . . 2 Duelist 1 | . . . . . . . 1 Protector 1 | . . . . . . . 1 Sentry 13 | . . . . 1 4 1 7 Hunter 3 | . . . . . 2 . 1 Programmer 5 | . . . . . . 3 2 Zionite 1 | . . . . 1 . . . Best Kill Streak 16 | 6 4 1 . 4 10 7 16 Combat Bots Only 12 | . 4 . . 4 9 7 12 Max Kills in Single Turn 3 | 1 2 1 . 3 2 1 3 Gunslinging 1 | . 1 . . . . . 1 Exploded 3 | . 1 . . 2 2 . 3 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Sto Hostile Shots Fired 657 | . 59 . . 15 95 203 285 Missed 198 | . 15 . . 5 32 67 79 Hits 459 | . 44 . . 10 63 136 206 Projectile 459 | . 44 . . 10 63 136 206 AOE 1 | . . . . . . 1 . Critical Strikes 9 | . 1 . . . 2 2 4 Damage Taken 5881 | . 536 . . 114 692 1897 2642 Core 892 | . 99 . . 27 61 369 336 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 23 | . . . . . . . 23 Ignored by Resistances 179 | . . . . . 50 129 . Regen/Repaired (Parts) 853 | . 131 . . . . . 722 Core Remaining (%) 79 | 100 . . . 49 88 . . Volleys Fired 288 | 13 47 1 . 6 59 54 108 Largest 4 | 2 2 2 . 2 4 4 4 Hottest 223 | 40 105 105 . 105 199 223 176 Shots Fired 834 | 26 83 2 . 10 192 180 341 Gun 659 | 26 75 1 . 4 127 126 300 Cannon 131 | . 8 1 . 4 51 54 13 Launcher 44 | . . . . 2 14 . 28 Special . | . . . . . . . . Kinetic 495 | 26 10 . . . 77 88 294 Thermal 187 | . 8 1 . 4 81 74 19 Explosive 31 | . . . . 2 14 . 15 Electromagnetic 121 | . 65 1 . 4 20 18 13 Robot Hit Streak 38 | 5 12 4 . 12 16 21 38 Robot Miss Streak 5 | 2 3 . . 2 4 5 3 Penetration Max . | . . . . . . . . Secondary Targets 10 | . 4 . . . 1 . 5 Max Gunslinging Chain 1 | . 1 . . . 1 . 1 Shots Hit Robots 540 | 16 70 2 . 7 109 108 228 Core Hits 292 | 8 35 1 . 6 64 53 125 Critical Kills 4 | . . . . . 1 1 2 Critical Parts Destroyed 1 | . . . . . . . 1 Critical Strikes 6 | . . . . . 2 1 3 Burn 1 | . . . . . 1 . . Meltdown 2 | . . . . . 1 1 . Destroy 3 | . . . . . . . 3 Melee Attacks 8 | . 1 . . . 5 2 . Impact 4 | . 1 . . . 3 . . Slashing 4 | . . . . . 2 2 . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 12054 | 198 1069 38 . 297 2301 2057 6094 Guns 7564 | 198 917 20 . 46 1035 1221 4127 Cannons 1854 | . 105 18 . 54 668 836 173 Explosions 2605 | . 47 . . 197 598 . 1763 Melee . | . . . . . . . . Ramming 31 | . . . . . . . 31 Kinetic 5183 | 198 88 . . . 537 466 3894 Thermal 3096 | . 152 18 . 173 962 1329 462 Explosive 1525 | . . . . 78 598 . 849 Electromagnetic 2219 | . 829 20 . 46 204 262 858 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 4 | . 1 1 1 1 . 2 4 Average Corruption 1 | . 1 1 1 1 . 1 2 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 35 | . 1 . 2 9 . 4 19 Message Errors 7 | . . . 1 2 . 1 3 Matter Fused 9 | . 1 . 1 1 . . 6 Heat Flow Errors 6 | . . . . 1 . 2 3 Energy Discharges 2 | . . . . 1 . . 1 Parts Rejected 2 | . . . . 2 . . . Data Loss (minor) 4 | . . . . 1 . 1 2 Data Loss (major) 2 | . . . . . . . 2 Misfires 1 | . . . . . . . 1 Alerts 1 | . . . . 1 . . . Weapon Failures 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 110 | . 7 . . 24 . 13 66 Projectiles 20 | . 7 . . . . 13 . Explosions 90 | . . . . 24 . . 66 Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 81 | . 39 . . . . . 42 Shots 3 | . 1 . . . . . 2 Rammed . | . . . . . . . . Targets Rammed 6 | . . . . . . . 6 Kicked 6 | . . . . . . . 6 Crushed . | . . . . . . . . Highest Temperature 338 | . 269 30 . 145 295 287 338 Average Temperature 84 | . 90 16 . 39 74 81 94 Received Heat Transfer 2169 | . 267 . . 18 198 549 1137 Effects 8 | . 3 . . . 2 2 1 Energy Bleed 1 | . 1 . . . . . . Interference 6 | . 2 . . . 2 2 . Short Circuit 1 | . . . . . . . 1 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 4 | . . . . . . . 4 Combat Hostiles 4 | . . . . . . . 4 Parts Fried 9 | . 3 . . . . 1 5 Impact Corruptions . | . . . . . . . . Robots Melted 2 | . . . . . 1 1 . Combat Hostiles 2 | . . . . . 1 1 . Parts Melted 11 | . . . . 2 2 4 3 Heat Transferred 5857 | . 272 37 . 261 1998 2284 1005 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 4 | . 1 . . 1 . . 2 Alert | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Maximum Alert Level 4 | . 1 . . . 2 1 4 Low Security (%) 65 | 100 93 100 . 100 33 67 17 Level 1 20 | . 6 . . . 58 32 14 Level 2 10 | . . . . . 8 . 45 Level 3 3 | . . . . . . . 18 Level 4 . | . . . . . . . 4 Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 1224 | 10 233 60 . 101 519 344 1224 Initial 233 | . . 60 . . . 233 114 Average 200 | . 125 14 . 17 229 164 509 Influence Increases 3792 | 30 579 5 . 150 888 555 1585 Destroy 0b10 Robot/C 2140 | . 300 . . 120 560 300 860 Destroy 0b10 Robot/NC 215 | 30 25 5 . . 30 30 95 Destroy Leader 514 | . 68 . . 10 132 84 220 Allied During Kill 4 | . . . . 4 . . . Successful Hack 89 | . 45 . . . 38 2 4 Select Force Hacks 90 | . 60 . . . . 30 . Disable Machine 135 | . 15 . . . 30 . 90 Anti-Garrison Action 200 | . . . . . . . 200 Destroy Structure 180 | . 6 . . 16 68 4 86 Partial Spotted 15 | . . . . . . . 15 Lose Combat Pursuer 210 | . 60 . . . 30 105 15 Influence Decreases 2577 | 30 424 160 . 150 375 816 622 Entered New Map 513 | . . 95 . . . 280 138 Time Decay 1836 | 30 394 65 . 132 335 446 434 Lost Part 210 | . 30 . . . 40 90 50 Lost Ally 18 | . . . . 18 . . . Squads Dispatched 27 | . 4 1 . . 5 5 12 Investigation 14 | . 4 1 . . 4 1 4 Extermination 4 | . . . . . . 2 2 Reinforcement 4 | . . . . . 1 2 1 Assault 2 | . . . . . . . 2 Garrison 3 | . . . . . . . 3 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . 1 . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Distress Signals 8 | . 3 . . . 1 3 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 139 | . 22 . . 6 32 29 50 Peak Tracking Total 8 | . 4 . . 4 5 8 7 Tactical Retreats 10 | . 3 . . . 2 4 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Traps Triggered 2 | . . . . . . . 2 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Sto Machines Disabled 9 | . 1 . . . 2 . 6 Max in Single Turn 1 | . 1 . . . 1 . 1 Garrison Access 1 | . . . . . . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Machines Accessed 23 | . 10 1 1 . 4 4 3 Terminals 13 | . 7 . . . 4 2 . Fabricators . | . . . . . . . . Repair Stations 4 | . 1 . . . . 1 2 Recycling Units 3 | . 2 . . . . 1 . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . . 1 Total Hacks 85 | . 52 1 1 . 16 7 8 Successful 53 | . 32 1 1 . 10 5 4 Failed 31 | . 19 . . . 6 2 4 Catastrophic 6 | . 3 . . . 3 . . Database Lockouts 1 | . 1 . . . . . . Manual 44 | . 30 . . . 9 1 4 Terminals 49 | . 30 . . . 16 3 . Fabricators . | . . . . . . . . Repair Stations 22 | . 13 . . . . 2 7 Recycling Units 11 | . 9 . . . . 2 . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . . 1 Terminal Hacks 21 | . 11 1 1 . 6 2 . Record 1 | . . . 1 . . . . Robot Analysis 5 | . 5 . . . . . . Open Door 1 | . . 1 . . . . . Level Access Points 1 | . . . . . 1 . . Branch Access Points 2 | . 1 . . . . 1 . Emergency Access Points 3 | . 1 . . . 2 . . Locate Traps 2 | . 1 . . . . 1 . Dispatch Records 1 | . 1 . . . . . . Hauler Manifests 1 | . 1 . . . . . . Registered Components 2 | . 1 . . . 1 . . Zone Layout 2 | . . . . . 2 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 13 | . 9 . . . . 1 3 Scan Component 8 | . 5 . . . . 1 2 Repair 5 | . 4 . . . . . 1 Recycling Unit Hacks 3 | . 2 . . . . 1 . Retrieve Components 3 | . 2 . . . . 1 . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 16 | . 10 . . . 4 1 1 Terminals 7 | . 3 . . . 4 . . Botnet 6 | . 3 . . . 3 . . Disrupt 1 | . . . . . 1 . . Fabricators . | . . . . . . . . Repair Stations 1 | . 1 . . . . . . Patch 1 | . 1 . . . . . . Recycling Units 7 | . 6 . . . . 1 . Monitor 1 | . 1 . . . . . . Reject 1 | . 1 . . . . . . Recyclers 1 | . 1 . . . . . . Mask 1 | . 1 . . . . . . Tunnel 3 | . 2 . . . . 1 . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . . 1 Jam 1 | . . . . . . . 1 Data Cores Recovered 1 | . 1 . . . . . . Used 1 | . 1 . . . . . . Hacking Detections 18 | . 9 . . . 4 3 2 Full Trace Events 13 | . 7 . . . 4 . 2 Feedback Events 2 | . 1 . . . . . 1 Corruption 2 | . 1 . . . . . 1 Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired . | . . . . . . . . Parts Repaired 5 | . 4 . . . . . 1 Time 199 | . 155 . . . . . 44 Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 16 | . 6 . . . . 10 . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Sto Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Sto Total Allies 3 | . . 1 . 2 . . . Largest Group 2 | . . 1 . 2 . . . Highest-Rated Group 40 | . . 31 . 40 . . . Highest-Rated Ally 31 | . . 31 . 31 . . . Total Orders . | . . . . . . . . Ally Attacks 9 | . . . . 9 . . . Total Damage 189 | . . . . 189 . . . Kills 1 | . . . . 1 . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Active Infowar (turns) 1099 | . 115 . . . 583 401 . Seismic 698 | . 115 . . . 583 . . Jamming 401 | . . . . . . 401 . Robot Analysis Total 5 | . 5 . . . . . . Derelict Logs Recovered 4 | . . 1 . 3 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Sto Turns Passed 5938 | 129 1180 283 419 822 937 1106 1062 Spaces Moved 3141 | 79 692 223 417 559 372 377 422 Core 27 | 8 . . . . . 9 10 Treads 3 | . 3 . . . . . . Legs 722 | . . . . . . 310 412 Wheels 2389 | 71 689 223 417 559 372 58 . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 100 95 95 110 145 50 50 Average Speed 139 | 94 116 121 98 136 164 231 137 Slowest Speed 250 | 100 240 125 110 155 185 250 140 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 49 | 3 74 41 88 96 25 13 54 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 7 | . 2 . 1 3 . 1 . Known Exits Taken 3 | . 1 . . . 1 1 . Unknown Exits Taken 4 | 1 . 1 1 1 . . . Scrap Searched 3 | . . 1 . 2 . . . Spaces Dug 37 | . . . . 4 14 2 17 Terrain Destroyed 209 | . 6 . . 16 91 2 94 Melee 6 | . . . . . 4 2 . Projectile 12 | . . . . . 4 . 8 AOE 191 | . 6 . . 16 83 . 86 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Total 4130 | 106 981 235 426 606 578 500 698 Wait 375 | 1 184 3 . 23 51 16 97 Move 3134 | 78 691 222 416 558 371 376 422 Hop . | . . . . . . . . Pick Up 94 | 6 24 4 4 7 22 11 16 Fast Attach 32 | 7 3 . . 2 6 3 11 Attach 31 | . 4 . 1 1 9 10 6 Detach 6 | . . . 1 . . 4 1 Swap 74 | . 13 1 1 5 26 9 19 Drop 82 | 1 14 4 3 4 29 15 12 Fire 288 | 13 47 1 . 6 59 54 108 Melee 8 | . 1 . . . 5 2 . Ram . | . . . . . . . . Kick 6 | . . . . . . . 6 Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Sto x2 / Low x2) -7/Storage History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 130 | -11/Scrapyard | Entered Materials 234 | -10/Materials | Discovered new exit (range 16) 312 | -10/Materials | Build established: Mutant 588 | -10/Materials | Repaired EM Shotgun 615 | -10/Materials | Repaired Hcp. Matter Pod 669 | -10/Materials | Repaired Corrupted Imp. Heat Sink 714 | -10/Materials | Repaired Broken EM Shotgun 964 | -10/Materials | Discovered new exit (range 9) 1090 | -10/Materials | Identified exit to Mines 1097 | -10/Materials | Central database locked down 1310 | -10/Materials | Entered Mines 1313 | -10/Mines | Received a Mining Laser from a helpful Derelict 1341 | -10/Mines | Met a Derelict shopkeep closing up shop 1422 | -10/Mines | Learned Materials stockpile data 1443 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1444 | -10/Mines | Discovered new exit (range 5) 1562 | -10/Mines | Assembled infested the area 1567 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1593 | -10/Mines | Entered Exiles 1622 | -10/Exiles | Met 8R-AWN 1639 | -10/Exiles | Met EX-HEX 1666 | -10/Exiles | Met EX-BIN 1740 | -10/Exiles | Met EX-DEC 1746 | -10/Exiles | Learned location of Zion (-7) 1784 | -10/Exiles | Visited The Gauntlet 1999 | -10/Exiles | Discovered new exit (range 14) 2012 | -10/Exiles | Entered Mines 2191 | -9/Mines | Discovered new exit (range 14) 2294 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2460 | -9/Mines | Learned Materials garrison access intel 2496 | -9/Mines | Core integrity fell below 50% 2519 | -9/Mines | Learned location of Storage (-7) 2834 | -9/Mines | Entered Materials 2834 | -8/Materials | Evolved 4 slots: Utility x2, Weapon x2 2836 | -8/Materials | Loaded intel: 1 garrison access location 3194 | -8/Materials | Build established: Gunner 3200 | -8/Materials | Identified exit to Factory 3755 | -8/Materials | Destroyed 9 combat bots 3771 | -8/Materials | Entered Factory 3771 | -7/Factory | Evolved 2 slots: Propulsion x2 4310 | -7/Factory | Identified exit to Storage 4310 | -7/Factory | Identified exit to Lower Caves 4439 | -7/Factory | Destroyed 7 combat bots 4865 | -7/Factory | Core integrity fell below 50% 4877 | -7/Factory | Entered Storage 4897 | -7/Storage | Lost 5 parts (2u3w) 5239 | -7/Storage | Core integrity fell below 20% 5600 | -7/Storage | Repaired Lgt. Armored Exoskeleton 5629 | -7/Storage | Garrison activated, responded to threat 5677 | -7/Storage | First assault squad dispatched 5750 | -7/Storage | Destroyed 12 combat bots 5939 | -7/Storage | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- ACCESS_DOOR_JAMMED 05896_ ALERT: Suspicious activity at Garrison Access S001. Dispatching Investigation squad. 05896_ Acquired 5 matter. 05906_ A-02 Transporter destroyed. 05918_ Acquired 47 matter. 05930_ Slug penetrates Wall. 05931_ U-05 Engineer builds a Wall. 05932_ Door malfunctions. 05932_ R-06 Scavenger collects Corrupted Imp. Heat Sink. 05933_ Penetrated by Slug. 05935_ U-05 Engineer lays Concrete. 05936_ System corrupted: Heat flow error (+150). 05936_ H-55 Commando misfires. 05936_ Slug penetrates Wall. 05937_ U-05 Engineer builds a Wall. 05937_ Slug penetrates Wall. 05937_ R-06 Scavenger collects Corrupted Aluminum Leg. 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""" # """" """#????????? | | !=!%" # == """ #? # """" ####????????? | | # =#==""""" #??"""?? # """" #???????????? | | [ #!*#* = = #??"""???# #???????????? | | #=[+ ==""" #????????? #???????????? | | + #*= !""" #????????###########???????????? | | # #= " "" #??????????????????????????????? | | ##### #==# #########??????????????????????? | | # !#######+## # !!#??????????????????????? | | [ +**##### # " !!#??????????????????????? | | #*=! # !!#??????????????????????? | | + + " #??????????????????????? | | #####+## ##T# !!!#??????????????????????? | | " #?? ######### !!!#??????????????????????? | | " ##* ????????######??????????????????????? | | ## #???????????????????????????????????? | | ######## #???????????????????????????????????? | | ???????# """ #???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 88 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 150 Resistance: KI 20 Utility Shielding 66 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 6 Core Analysis 6 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- EM Shotgun | 8% | -10/Materials Hcp. Matter Pod | 35% | -10/Materials Imp. Heat Sink | 67% | -10/Materials | Corrupted EM Shotgun | 26% | -10/Materials | Broken Lgt. Armored Exoskeleton | 3% | -7/Storage Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LatentEnhancedObliterator Manual? 0 Play Time 00:54:04 Cumulative 336.8 hours Start 2025.10.29 @ 02:04:55 End 2025.10.29 @ 02:57:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 293 Rogue 293 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/1/0/0/0/0/0/0/0/0 Lore% 80 Gallery% 80 Achievement% 52 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b45df211-ed0f-484e-a07f-e9952378f5f0