Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.11.02 @ 05:45:51 Player: stubbyfinger Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (14) 70 Value Destroyed (279) 279 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (668) 668 TOTAL SCORE: 2557 Bonus ------- High Alert Combat Kills 8 Follower Combat Kills 60 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 99/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -6/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (2) ------ Spectral Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Flight Unit VTOL Module 0b10 Decoder Chip [Skirmisher] Relay Coupler [Programmer] (54) Peak State ------------ > --- POWER ------------ Light Ion Engine Light Ion Engine > --- PROPULSION ------- Flight Unit VTOL Module Cesium-ion Thruster > --- UTILITY ---------- Small Storage Unit Hacking Drone Bay > --- WEAPON ----------- Light Assault Rifle Autogun > --- INVENTORY -------- Flight Unit Flight Unit Spectral Analyzer 0b10 Decoder Chip [Skirmisher] Relay Coupler [Programmer] Light Assault Rifle [Rating: 23] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Flight Unit Wheel Wheel Flight Unit Flight Unit Utility Small Storage Unit Device Hacking Drone Bay Storage Small Storage Unit Processor Spectral Analyzer Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Special Melee Weapon Datajack Build | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power 1 | . . 1 . . . Propulsion 1 | . . 1 . . . Utility . | . . . . . . Weapon . | . . . . . . Parts Attached 47 | 6 12 15 . 2 12 Power 8 | 1 2 5 . . . Engine 8 | 1 2 5 . . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 13 | 2 2 3 . . 6 Treads . | . . . . . . Leg . | . . . . . . Wheel 2 | 2 . . . . . Hover . | . . . . . . Flight 11 | . 2 3 . . 6 Utility 7 | 1 2 2 . 1 1 Device 4 | . 2 1 . 1 . Storage 2 | 1 . 1 . . . Processor 1 | . . . . . 1 Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 19 | 2 6 5 . 1 5 Energy Gun 7 | 2 4 1 . . . Energy Cannon . | . . . . . . Ballistic Gun 8 | . 1 3 . 1 3 Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 4 | . 1 1 . . 2 Unidentified Prototypes 2 | . . . . 1 1 Parts Lost 21 | . 7 5 . . 9 Power 5 | . 1 2 . . 2 Propulsion 7 | . 2 2 . . 3 Utility 1 | . . . . . 1 Weapon 8 | . 4 1 . . 3 Highest Loss Streak 7 | . 7 3 . . 4 Average Slot Usage (%) 76 | . 67 84 77 81 68 Engine 16 | . 11 20 22 22 10 Wheel 1 | . 11 . . . . Flight 26 | . 8 30 33 33 24 Device 5 | . 2 5 11 11 1 Storage 10 | . 11 8 11 11 9 Processor 2 | . . . . . 9 Energy Gun 3 | . 14 7 . . . Ballistic Gun 6 | . 4 2 . 4 11 Special Melee Weapon 3 | . 2 8 . . 3 Naked Turns . | . . . . . . Heaviest Build 15 | 9 13 13 11 12 15 Greatest Support 26 | 26 26 12 12 12 15 Greatest Overweight (x) 4 | . 4 1 . . 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 6 | 6 6 6 6 6 6 Average Capacity 5 | 5 5 5 6 6 5 Most Carried 6 | 2 6 6 6 6 6 Average Carried 4 | 1 2 4 6 5 5 Final Capacity 6 | 6 4 6 6 6 4 Final Carried 6 | 2 2 6 6 6 4 Class Distribution -------------------- 78% | Scavenger-Mutant 21% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Scr Mat Mat Min Zio Pro Matter Collected 655 | 175 56 276 . 39 109 Remotely . | . . . . . . Salvage Created 317 | . 101 188 . . 28 Parts 26 | . 7 18 . . 1 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 5 | . . . . . 5 Prevented . | . . . . . . Kills | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Combat Hostiles Destroyed 14 | . 4 9 . . 1 Guns 14 | . 4 9 . . 1 Classes Destroyed 2 | . 2 . . . . Swarmer 10 | . 2 7 . . 1 Grunt 4 | . 2 2 . . . Best Kill Streak 4 | . 4 4 . . 1 Combat Bots Only 4 | . 4 4 . . 1 Max Kills in Single Turn 1 | . 1 1 . . 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Scr Mat Mat Min Zio Pro Damage Taken 1605 | . 487 329 . . 789 Core 515 | . 112 76 . . 327 Absorbed by Shields . | . . . . . . Core Remaining (%) 77 | 100 55 . . . . Volleys Fired 80 | . 17 38 . . 25 Largest 2 | . 2 2 . . 2 Hottest 100 | . 100 60 . . 40 Shots Fired 99 | . 25 47 . . 27 Gun 99 | . 25 47 . . 27 Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 63 | . 9 27 . . 27 Thermal 36 | . 16 20 . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 14 | . 4 7 . . 14 Robot Miss Streak 4 | . 4 2 . . 2 Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 75 | . 12 32 . . 31 Core Hits 34 | . 7 18 . . 9 Critical Hits 1 | . . . . . 1 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . . . 1 Melee Attacks 11 | . . . . . 11 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 636 | . 146 297 . . 193 Guns 617 | . 146 297 . . 174 Cannons . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Ramming 19 | . . . . . 19 Kinetic 395 | . 65 156 . . 174 Thermal 222 | . 81 141 . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 9 | . . . . . 9 Shots . | . . . . . . Rammed 2 | . . . . . 2 Targets Rammed 2 | . . . . . 2 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 210 | . 123 210 . . 11 Average Temperature 55 | . 63 64 . . 4 Received Heat Transfer 426 | . 117 81 . . 228 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 548 | . 223 325 . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Peak Influence 468 | . 160 468 84 . . Initial 84 | . . 73 84 . . Average 184 | . 46 282 84 . . Maximum Alert Level 2 | . . 2 . . . Low Security (%) 56 | 100 100 27 100 . . Level 1 32 | . . 55 . . . Level 2 10 | . . 17 . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 4 | . 3 1 . . . Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement 3 | . 2 1 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Scr Mat Mat Min Zio Pro Distress Signals 4 | . 2 2 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 62 | . 11 26 . . 25 Peak Tracking Total 9 | . 6 7 . . 9 Tactical Retreats 13 | . 1 3 . . 9 Traps | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 3 | . . . . . 3 Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Scr Mat Mat Min Zio Pro Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Scr Mat Mat Min Zio Pro Machines Accessed 8 | . 2 5 . 1 . Terminals 7 | . 2 5 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 23 | . 4 14 . 5 . Successful 14 | . 2 7 . 5 . Failed 9 | . 2 7 . . . Catastrophic 3 | . 1 2 . . . Database Lockouts . | . . . . . . Manual 5 | . . 3 . 2 . Terminals 18 | . 4 14 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 14 | . 2 7 . 5 . Record 1 | . . 1 . . . Part Schematic 5 | . . . . 5 . Branch Access Points 1 | . . 1 . . . Emergency Access Points 1 | . . 1 . . . Unreport Threat 2 | . . 2 . . . Locate Traps 1 | . 1 . . . . Dispatch Records 1 | . . 1 . . . Investigation Status 1 | . . 1 . . . Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 7 | . 2 5 . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 5 | . . . . 5 . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Scr Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked 2 | . . . . . 2 Non-combat . | . . . . . . Combat 2 | . . . . . 2 Robot Hacks Applied 2 | . . . . . 2 parse_system 2 | . . . . . 2 Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Scr Mat Mat Min Zio Pro Total Allies 8 | . . . . 8 . Largest Group 8 | . . . . 8 2 Highest-Rated Group 242 | . . . . 242 28 Highest-Rated Ally 42 | . . . . 42 14 Total Orders . | . . . . . . Ally Attacks 11 | . . . . . 11 Total Damage 130 | . . . . . 130 Kills 3 | . . . . . 3 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Robot Analysis Total . | . . . . . . Derelict Logs Recovered 5 | . . . 2 2 1 Drone Launches 1 | . . . . 1 . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Scr Mat Mat Min Zio Pro Turns Passed 1648 | 38 198 367 16 541 488 Spaces Moved 2880 | 31 197 490 47 1214 901 Core 160 | 1 8 . . . 151 Treads . | . . . . . . Legs . | . . . . . . Wheels 99 | 30 69 . . . . Hover . | . . . . . . Flight 2621 | . 120 490 47 1214 750 Fastest Speed 34 | 50 37 34 34 34 34 Average Speed 38 | 89 67 34 34 34 38 Slowest Speed 280 | 100 280 117 34 34 117 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 2 | . . 1 . . 1 Cave-ins Triggered . | . . . . . . Exploration Rate (%) 46 | 3 46 46 17 88 78 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . . . . 2 . Known Exits Taken 1 | . . 1 . . . Unknown Exits Taken 4 | 1 1 . 1 1 . Scrap Searched 7 | . . . . 3 4 Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Scr Mat Mat Min Zio Pro Total 3315 | 38 236 641 46 1342 1012 Wait 261 | . . 85 . 120 56 Move 2871 | 30 196 487 46 1213 899 Hop 2 | . . 1 . . 1 Pick Up 20 | 2 5 7 . 4 2 Fast Attach 18 | 6 5 6 . . 1 Attach 15 | . 6 5 . 1 3 Detach 9 | . 3 5 . . 1 Swap 14 | . 1 4 . 1 8 Drop 12 | . 3 3 . 3 3 Fire 80 | . 17 38 . . 25 Melee 11 | . . . . . 11 Ram 2 | . . . . . 2 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Min x2 / Sto) -9/Mines -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 15) 39 | -11/Scrapyard | Entered Materials 164 | -10/Materials | Lost 7 parts (1p2n4w) 222 | -10/Materials | Discovered new exit (range 16) 229 | -10/Materials | Discovered new exit (range 15) 237 | -10/Materials | Entered another Materials area 237 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 240 | -9/Materials | Identified exit to Mines 240 | -9/Materials | Identified exit to Storage 458 | -9/Materials | Build established: Scavenger-Mutant 551 | -9/Materials | Lost 3 parts (2p1n) 604 | -9/Materials | Entered Mines 607 | -9/Mines | Learned Materials emergency access door positions 611 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 616 | -9/Mines | Learned Materials terminal intel 620 | -9/Mines | Entered Zion 627 | -7/Zion | Received a hallucinogenic algorithm 639 | -7/Zion | Discovered new exit (range 16) 658 | -7/Zion | Found Relay Coupler [Programmer] 742 | -7/Zion | Learned Factory emergency access door positions 752 | -7/Zion | Learned location of Warlord (-5) 767 | -7/Zion | Learned Factory stockpile data 795 | -7/Zion | Given the Hacking Drone Bay 797 | -7/Zion | Found Prototype Device 798 | -7/Zion | Identified Hacking Drone Bay 849 | -7/Zion | Imprinted 851 | -7/Zion | Declared Zion's savior 898 | -7/Zion | Gained Derelict followers 924 | -7/Zion | Found Prototype Processor 952 | -7/Zion | Given A8's code to call for help 1161 | -7/Zion | Entered Proximity Caves 1161 | -6/Proximity Caves | Accompanied by 2 allies 1236 | -6/Proximity Caves | Identified Spectral Analyzer 1519 | -6/Proximity Caves | Lost 4 parts (1p1n2w) 1556 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 1563 | -6/Proximity Caves | Spotted B-75 Beast 1565 | -6/Proximity Caves | Core integrity fell below 50% 1577 | -6/Proximity Caves | Core integrity fell below 20% 1601 | -6/Proximity Caves | Lost 3 parts (1n1u1w) 1602 | -6/Proximity Caves | Learned location of 1 exit from Factory 1649 | -6/Proximity Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 01468_ Destroyed Hvy. Laser. 01468_ Lgt. Assault Rifle destroyed. 01480_ Flight Unit destroyed. 01488_ Lgt. Assault Rifle destroyed. 01493_ Jacked G-50 Soldier... >>parse_system Reading system data... 01556_ Y-54 Guardian: "INTERCEPTING UNREGISTERED DERELICT." 01564_ Sml. Storage Unit destroyed. 01564_ Imp. Datajack destroyed. 01570_ Cesium-ion Thruster destroyed. 01575_ Slammed into G-67 Veteran. 01575_ Destabilizing: Core damaged (-12). 01576_ Slammed into G-67 Veteran. 01602_ Acquired derelict log, extracted data. Data stored: Factory exits (x1). 01612_ Searching scrap... 01612_ Found Imp. Targeting Computer. 01612_ Found 13 Matter. 01613_ Acquired 8 matter. 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Flamer | -7/Zion | Free Ripper | -7/Zion | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HellfireWardronePrototype Manual? 0 Play Time 00:47:46 Cumulative 60.5 hours Start 2021.11.02 @ 05:02:11 End 2021.11.02 @ 05:45:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 78 Rogue 78 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 38 Achievement% 20 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 22ba1069-6868-4fb9-bfc0-fc11aacc762f