Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.09.05 @ 18:20:07 Player: VR-DUX Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (205) 1025 Value Destroyed (5354) 5354 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (1107) 1107 TOTAL SCORE: 11706 Bonus ------- High Alert Combat Kills 942 Follower Combat Kills 50 Aligned with FarCom 300 Friendly Fire -185 Cogmind --------- Core Integrity 0/850 Matter 231/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (1500) Ox29 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ Huge Storage Unit Improved Signal Interpreter Improved Targeting Computer Advanced Targeting Computer Improved Hacking Suite > --- WEAPON (2) ------- Heavy Plasma Cannon > --- INVENTORY (25) --- Improved Deuterium Engine Improved Deuterium Engine Disposable Heat Sink Matter Compressor (207) Structural Scanner Improved Trap Scanner Advanced Signal Interpreter Transmission Jammer Hardened Medium Armor Plating Improved Light Armor Plating System Shield System Restoration Module Long-range Tractor Beam Heavy Particle Cannon Firepult Enhanced Autogun Heavy Flail Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Armored Treads Advanced Treads Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Improved Signal Interpreter Improved Targeting Computer Advanced Targeting Computer Improved Hacking Suite Drone Bay > --- WEAPON ----------- Heavy Plasma Cannon Heavy Flail > --- INVENTORY -------- Improved Ion Engine Medium Treads Improved Heat Sink Disposable Heat Sink Matter Compressor Structural Scanner Improved Trap Scanner Advanced Signal Interpreter Transmission Jammer Hardened Medium Armor Plating Improved Light Armor Plating System Shield System Restoration Module Long-range Tractor Beam Long-range Tractor Beam Precision Beam Rifle Precision Beam Rifle EM Pulse Cannon Heavy Particle Cannon Heavy Plasma Cannon Firepult Enhanced Autogun Long-range Missile Launcher Long-range Missile Launcher [Rating: 61] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Structural Scanner Device Structural Scanner Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Improved Hacking Suite Protection Hardened Medium Armor Plating Weapon Grenade Launcher Energy Gun EM Pulse Gun Energy Cannon EM Pulse Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Impact Weapon Flail Build | -11 -10 -10 -10 -9 -8 -8 -8 -6 ------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Slots Evolved 8 | . . . . . 4 . . 4 Power . | . . . . . . . . . Propulsion 3 | . . . . . 2 . . 1 Utility 5 | . . . . . 2 . . 3 Weapon . | . . . . . . . . . Parts Attached 254 | 2 28 . . 4 102 17 9 92 Power 17 | . 4 . . . 6 . . 7 Engine 15 | . 4 . . . 6 . . 5 Core 2 | . . . . . . . . 2 Reactor . | . . . . . . . . . Propulsion 37 | . 10 . . . 16 3 2 6 Treads 31 | . 4 . . . 16 3 2 6 Leg . | . . . . . . . . . Wheel 6 | . 6 . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 115 | 1 3 . . 3 46 7 5 50 Device 79 | 1 1 . . 2 30 5 3 37 Storage 5 | . 2 . . . 1 . . 2 Processor 4 | . . . . 1 1 . . 2 Hackware 2 | . . . . . . . . 2 Protection 25 | . . . . . 14 2 2 7 Artifact . | . . . . . . . . . Weapon 85 | 1 11 . . 1 34 7 2 29 Energy Gun 16 | . 6 . . . 6 . . 4 Energy Cannon 15 | . . . . . 4 2 . 9 Ballistic Gun 14 | 1 4 . . . 6 . 2 1 Ballistic Cannon 1 | . . . . . . 1 . . Launcher 19 | . 1 . . . 10 2 . 6 Special Weapon . | . . . . . . . . . Impact Weapon 20 | . . . . 1 8 2 . 9 Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 6 | . . . . 1 4 1 . . Parts Lost 32 | . 4 . . . 6 4 . 18 Power 4 | . 1 . . . 1 . . 2 Propulsion 9 | . 1 . . . . 3 . 5 Utility 6 | . . . . . 1 1 . 4 Weapon 13 | . 2 . . . 4 . . 7 Highest Loss Streak 13 | . 4 . . . 2 2 . 13 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 99 | . 96 100 100 99 99 99 100 97 Engine 10 | . 13 14 14 14 8 9 9 5 Treads 30 | . 9 28 28 28 35 35 36 31 Wheel 1 | . 16 . . . . . . . Device 11 | . 14 14 14 4 7 6 17 15 Storage 10 | . 14 14 14 14 9 9 9 6 Processor 8 | . . . . 9 13 9 9 12 Protection 3 | . . . . . 5 11 . 7 Energy Gun 4 | . 14 14 14 1 2 . . 2 Energy Cannon 2 | . . . . . 4 9 3 3 Ballistic Gun 3 | . 8 . . . 2 . 14 2 Launcher 6 | . 4 14 14 14 4 2 . . Impact Weapon 3 | . . . . 12 3 1 . 3 Naked Turns . | . . . . . . . . . Heaviest Build 114 | 12 51 51 51 51 114 114 107 113 Greatest Support 126 | 20 40 40 40 40 89 86 86 126 Greatest Overweight (x) 29 | . 4 1 1 1 1 1 1 29 Average Overweight (x) . | . 1 1 1 1 . 1 1 . Largest Inventory Capacity 25 | 8 20 20 20 20 25 25 25 25 Average Capacity 22 | 8 19 20 20 20 24 25 25 25 Most Carried 25 | 7 20 20 20 20 25 25 25 25 Average Carried 22 | 6 18 19 19 19 24 24 24 24 Final Capacity 25 | 8 20 20 20 20 25 25 25 25 Final Carried 25 | 7 20 20 20 20 24 24 25 19 Class Distribution -------------------- 81% | Mutant 12% | Scavenger-Mutant 5% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Mutant | -8/Recycling Scavenger-Mutant | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -8 -6 ----------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Matter Collected 5356 | 240 420 8 . 80 2323 394 234 1657 Remotely 1665 | . . . . . 867 226 214 358 Salvage Created 7928 | 123 664 105 . 317 2746 763 1068 2142 Parts 347 | 14 46 5 . 21 144 23 33 61 Haulers Intercepted 9 | . 1 . . . 5 1 . 2 Recyclers Shooed 25 | 2 4 . . . 6 2 5 6 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -6 ------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Combat Hostiles Destroyed 110 | . 8 . . 5 52 11 3 31 Guns 27 | . 7 . . 1 9 . 1 9 Cannons 15 | . . . . . 2 6 2 5 AOE 65 | . 1 . . 4 39 5 . 16 Classes Destroyed 18 | 2 6 1 . 1 7 . . 1 Worker 21 | . . 1 . 4 12 . . 4 Builder 13 | . 2 . . 1 9 . . 1 Tunneler 7 | 3 . . . 2 1 . . 1 Hauler 9 | . 1 . . . 5 1 . 2 Recycler 34 | 1 4 1 . 2 12 3 8 3 Mechanic 3 | . . . . . 2 . . 1 Operator 4 | . 2 . . . 1 1 . . Watcher 8 | . 3 . . . 5 . . . Swarmer 15 | . 5 . . . 10 . . . Grunt 60 | . 3 . . 5 29 7 . 16 Brawler 4 | . . . . . 2 . . 2 Duelist 2 | . . . . . 1 . . 1 Protector 2 | . . . . . 2 . . . Sentry 17 | . . . . . 6 4 3 4 Specialist 1 | . . . . . 1 . . . Hunter 1 | . . . . . 1 . . . Programmer 8 | . . . . . . . . 8 Assembled 1 | . . . . 1 . . . . Best Kill Streak 11 | 1 8 2 . 6 11 7 2 7 Combat Bots Only 6 | . 5 . . 4 6 6 2 6 Max Kills in Single Turn 4 | 1 2 1 . 3 3 2 1 4 Gunslinging . | . . . . . . . . . Exploded 3 | . 1 . . 2 2 2 . 3 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -6 -------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Damage Taken 8127 | . 545 . . 46 2279 732 299 4226 Core 1382 | . 158 . . . 273 97 . 854 Absorbed by Shields 28 | . . . . . 28 . . . Redirected to Shielding 84 | . . . . . 84 . . . Core Remaining (%) 56 | 100 . . . 36 . . 32 . Volleys Fired 594 | 20 62 2 . 8 233 56 45 168 Largest 2 | 2 2 1 . 1 2 1 1 1 Hottest 90 | 70 70 40 . 40 63 63 63 90 Shots Fired 653 | 40 90 2 . 8 243 56 45 169 Gun 352 | 40 87 2 . 4 116 . 36 67 Cannon 185 | . . . . . 47 49 9 80 Launcher 116 | . 3 . . 4 80 7 . 22 Special . | . . . . . . . . . Kinetic 191 | 20 28 . . . 63 17 36 27 Thermal 130 | 20 9 . . . . . . 101 Explosive 112 | . 3 . . 4 80 7 . 18 Electromagnetic 220 | . 50 2 . 4 100 32 9 23 Robot Hit Streak 39 | 4 14 6 . 2 17 11 34 39 Robot Miss Streak 5 | 2 5 . . 3 3 3 2 3 Penetration Max . | . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . Shots Hit Robots 473 | 20 57 2 . 14 172 37 40 131 Core Hits 359 | 7 27 2 . 15 178 26 18 86 Critical Kills 2 | . 1 . . . 1 . . . Critical Parts Destroyed 3 | . . . . 2 1 . . . Critical Strikes 12 | . 1 . . 2 6 . . 3 Burn 3 | . . . . . . . . 3 Destroy 2 | . 1 . . . 1 . . . Corrupt 4 | . . . . . 4 . . . Smash 3 | . . . . 2 1 . . . Melee Attacks 57 | . . . . 13 12 2 . 30 Impact 57 | . . . . 13 12 2 . 30 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 21 | . . . . 10 4 . . 7 Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 20183 | 202 962 28 . 1207 9004 1365 820 6595 Guns 3989 | 202 738 28 . 32 1338 . 531 1120 Cannons 3494 | . . . . . 959 884 239 1412 Explosions 10910 | . 224 . . 443 6240 481 50 3472 Melee 1790 | . . . . 732 467 . . 591 Ramming . | . . . . . . . . . Kinetic 2199 | 91 118 . . . 766 275 531 418 Thermal 2644 | 111 134 . . . 300 . 50 2049 Explosive 9588 | . 193 . . 443 5940 481 . 2531 Electromagnetic 3962 | . 517 28 . 32 1531 609 239 1006 Impact 1790 | . . . . 732 467 . . 591 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 5 | . . . . . . . . 5 Average Corruption 3 | . . . . . . . . 3 Corruption Purged 12 | . . . . . . . . 12 Corruption Blocked . | . . . . . . . . . Effects 17 | . . . . . . . . 17 Message Errors 2 | . . . . . . . . 2 Matter Fused 5 | . . . . . . . . 5 Heat Flow Errors 3 | . . . . . . . . 3 Energy Discharges 3 | . . . . . . . . 3 Data Loss (minor) 2 | . . . . . . . . 2 Data Loss (major) 1 | . . . . . . . . 1 Misfires 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 813 | . 11 . . 267 295 16 12 212 Projectiles 68 | . . . . . 23 16 12 17 Explosions 166 | . 11 . . 8 103 . . 44 Melee 579 | . . . . 259 169 . . 151 Knockbacks 6 | . . . . 3 . 1 . 2 Impact 5 | . . . . 3 . . . 2 Kinetic 1 | . . . . . . 1 . . Secondary . | . . . . . . . . . Self-Inflicted Damage 712 | . . . . . 366 . 62 284 Shots 29 | . . . . . 15 . 2 12 Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 283 | 90 92 . . 7 132 283 39 235 Average Temperature 40 | 39 36 . . 3 36 60 20 39 Received Heat Transfer 2374 | . 123 . . 24 802 396 81 948 Effects 2 | . . . . . . . . 2 Interference 2 | . . . . . . . . 2 Siege Activations . | . . . . . . . . . Robots Corrupted 5 | . . . . . 3 1 . 1 Combat Hostiles 3 | . . . . . 2 . . 1 Parts Fried 44 | . 5 . . 6 20 4 . 9 Impact Corruptions 18 | . . . . 9 2 . . 7 Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 11 | . 1 . . . . . . 10 Heat Transferred 4420 | 333 346 . . . 250 . 100 3391 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 9 | . 1 . . . 3 . 2 3 Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -6 ------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Peak Influence 1227 | 20 240 10 . 118 1211 1227 482 747 Initial 511 | . 13 8 . . 1 511 396 . Average 216 | 10 71 4 . 12 461 859 134 171 Maximum Alert Level 4 | . 1 . . . 4 4 2 3 Low Security (%) 66 | 100 89 100 . 100 24 . 77 72 Level 1 12 | . 10 . . . 29 . 5 13 Level 2 10 | . . . . . 17 41 17 10 Level 3 8 | . . . . . 25 29 . 3 Level 4 1 | . . . . . 2 29 . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Sterilizations 1 | . . . . . 1 . . . Squads Dispatched 33 | . 1 . . . 12 7 . 13 Investigation 3 | . . . . . 2 . . 1 Extermination 6 | . . . . . . . . 6 Reinforcement 12 | . 1 . . . 4 3 . 4 Assault 6 | . . . . . 3 1 . 2 Garrison 6 | . . . . . 3 3 . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 4 | . . . . . 2 1 . 1 Haulers Reinforced 1 | . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -6 --------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Distress Signals 4 | . 1 . . . 3 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 161 | . 17 1 . 6 58 27 3 49 Peak Tracking Total 11 | . 6 . . 4 5 8 2 11 Tactical Retreats 7 | . . . . . 1 1 . 5 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -6 ------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Traps Triggered 2 | . 2 . . . . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed 1 | . . . . 1 . . . . Triggered . | . . . . . . . . . Most Traps Carried 1 | . . . . 1 . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -6 ---------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Machines Disabled 22 | . 3 . . . 10 4 . 5 Max in Single Turn 2 | . 2 . . . 2 2 . 2 Machines Repaired . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -6 --------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Machines Accessed 43 | . 5 . 2 . 10 4 11 11 Terminals 25 | . 4 . . . 7 3 6 5 Fabricators . | . . . . . . . . . Repair Stations 2 | . . . . . . 1 . 1 Recycling Units 11 | . 1 . . . 2 . 5 3 Scanalyzers . | . . . . . . . . . Garrison Access 3 | . . . . . 1 . . 2 Total Hacks 91 | . 14 . 2 . 18 7 29 21 Successful 33 | . 7 . 2 . 7 4 11 2 Failed 58 | . 7 . . . 11 3 18 19 Catastrophic 21 | . 2 . . . 7 2 3 7 Database Lockouts . | . . . . . . . . . Manual 42 | . 12 . 1 . 10 1 7 11 Terminals 56 | . 12 . . . 14 4 15 11 Fabricators . | . . . . . . . . . Repair Stations 5 | . . . . . . 3 . 2 Recycling Units 24 | . 2 . . . 3 . 14 5 Scanalyzers . | . . . . . . . . . Garrison Access 4 | . . . . . 1 . . 3 Terminal Hacks 22 | . 6 . 2 . 4 3 6 1 Record 1 | . . . 1 . . . . . Robot Analysis 8 | . 5 . . . . 1 2 . Prototype ID Bank 1 | . . . . . . . 1 . Open Door 1 | . . . . . . 1 . . Branch Access Points 3 | . 1 . . . 1 . . 1 Emergency Access Points 1 | . . . . . . . 1 . Alert Level 2 | . . . . . 1 . 1 . Unreport Threat 2 | . . . . . 1 . 1 . Locate Traps 2 | . . . . . 1 1 . . Derelict Proto ID Bank 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 2 | . . . . . . 1 . 1 Scan Component 2 | . . . . . . 1 . 1 Recycling Unit Hacks 8 | . 1 . . . 2 . 5 . Retrieve Components 8 | . 1 . . . 2 . 5 . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . Unlock Access 1 | . . . . . 1 . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . Used 1 | . 1 . . . . . . . Hacking Detections 38 | . 5 . . . 9 3 10 11 Full Trace Events 3 | . . . . . 2 . . 1 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 26 | . 1 . . . 11 . 14 . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -6 ------------ Run | Jun Mat Min Exi Min Mat Sto Rec Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 1 | . . . . . . . . 1 Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -6 -------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Total Allies 5 | . . 4 . . . . . 1 Largest Group 3 | . . 3 3 3 . . . 1 Highest-Rated Group 40 | . . 40 40 40 . . . 34 Highest-Rated Ally 34 | . . 31 16 16 . . . 34 Total Orders 10 | . . . . . . . . 10 STAY 1 | . . . . . . . . 1 FOLLOW 1 | . . . . . . . . 1 EXPLORE 8 | . . . . . . . . 8 Ally Attacks 20 | . . 2 . 14 . . . 4 Total Damage 263 | . . 22 . 155 . . . 86 Kills 3 | . . . . 3 . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -6 ------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Robot Analysis Total 8 | . 5 . . . . 1 2 . Derelict Logs Recovered 4 | . . 2 . 2 . . . . Drone Launches 8 | . . . . . . . . 8 Drone Recoveries 5 | . . . . . . . . 5 Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -6 ------------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Turns Passed 16248 | 123 1024 1182 1474 2643 3995 458 1771 3578 Spaces Moved 6219 | 53 513 489 614 1071 1251 126 686 1416 Core 1 | . . . . . . . . 1 Treads 5781 | . 129 489 614 1071 1251 126 686 1415 Legs 68 | 53 15 . . . . . . . Wheels 369 | . 369 . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 115 | 120 115 240 240 240 160 240 242 156 Average Speed 219 | 120 149 240 240 240 228 240 242 196 Slowest Speed 1500 | 120 260 240 240 240 240 243 243 1500 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 67 | 5 74 97 89 98 75 29 96 43 Regions Visited 8 Branch Regions 5 Pre-discovered Areas 2 | . . . 1 1 . . . . Known Exits Taken 3 | . 1 . . 1 1 . . . Unknown Exits Taken 5 | 1 . 1 1 . . 1 1 . Scrap Searched 4 | . . 2 . 2 . . . . Spaces Dug 57 | . . . . . 6 1 . 50 Terrain Destroyed 737 | . 21 . . 33 402 61 12 208 Melee 29 | . . . . . 6 1 . 22 Projectile 31 | . . . . . . 1 . 30 AOE 677 | . 21 . . 33 396 59 12 156 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -6 --------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Total 8086 | 75 689 498 616 1118 2116 218 758 1998 Wait 721 | . 34 . . 11 436 11 7 222 Move 6211 | 52 512 488 613 1070 1250 125 685 1416 Hop . | . . . . . . . . . Pick Up 118 | 1 31 4 1 3 40 4 5 29 Fast Attach 35 | 1 8 . . 2 10 1 2 11 Attach 53 | . 7 . . . 20 4 2 20 Detach 6 | . 1 . . 1 3 1 . . Swap 166 | 1 13 . . 2 72 12 5 61 Drop 112 | . 21 4 2 5 40 2 7 31 Fire 594 | 20 62 2 . 8 233 56 45 168 Melee 57 | . . . . 13 12 2 . 30 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 2 | . . . . 2 . . . . Rewire 10 | . . . . . . . . 10 Trap 1 | . . . . 1 . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / [Sub]) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac / *Sto / Gar) -8/Storage -8/Recycling -6/Factory (discovered 5 exits: *Fac x3 / Low x2) History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 2) 124 | -11/Junkyard | Entered Materials 261 | -10/Materials | Discovered new exit (range 7) 306 | -10/Materials | Build established: Mutant 408 | -10/Materials | Core integrity fell below 50% 446 | -10/Materials | Lost 4 parts (1p1n2w) 616 | -10/Materials | Discovered new exit (range 15) 625 | -10/Materials | Identified exit to Mines 748 | -10/Materials | Build established: Scavenger-Mutant 1067 | -10/Materials | Build established: Mutant 1148 | -10/Materials | Entered Mines 1153 | -10/Mines | Learned Materials garrison access intel 1194 | -10/Mines | Discovered new exit (range 14) 1360 | -10/Mines | Learned Materials emergency access door positions 1372 | -10/Mines | Discovered new exit (range 10) 1375 | -10/Mines | Received a Mining Laser from a helpful Derelict 1504 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1600 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1600 | -10/Mines | Discovered new exit (range 5) 1807 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2017 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2107 | -10/Mines | Discovered new exit (range 9) 2330 | -10/Mines | Entered Exiles 2330 | -10/Exiles | Accompanied by 3 allies 2393 | -10/Exiles | Met 8R-AWN 2431 | -10/Exiles | Met EX-HEX 2501 | -10/Exiles | Met EX-BIN 2530 | -10/Exiles | Aligned with FarCom system 2532 | -10/Exiles | Given EX-Vault access code 2590 | -10/Exiles | Opened EX-Vault 2607 | -10/Exiles | Found Firepult 2659 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2805 | -10/Exiles | Met EX-DEC 2854 | -10/Exiles | Visited The Gauntlet 3105 | -10/Exiles | Learned location of Zion (-6) 3772 | -10/Exiles | Discovered new exit (range 12) 3804 | -10/Exiles | Left Exiles lab with Firepult 3804 | -10/Exiles | Entered Mines 3804 | -9/Mines | Accompanied by 3 allies 3994 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3999 | -9/Mines | Found Prototype Device 4004 | -9/Mines | Identified Exp. Sensor Array 4087 | -9/Mines | Excavation squad dispatched 4087 | -9/Mines | A large section of the Mines collapsed 4337 | -9/Mines | Excavation squad dispatched 4338 | -9/Mines | Discovered new exit (range 12) 4421 | -9/Mines | Learned Materials emergency access door positions 4531 | -9/Mines | Discovered new exit (range 4) 4591 | -9/Mines | Found a hidden stash of uninstalled traps 4725 | -9/Mines | Identified exit to Materials 5035 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 6447 | -9/Mines | Entered Materials 6447 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 6449 | -8/Materials | Loaded intel: 1 garrison access location 7725 | -8/Materials | Garrison activated, responded to threat 8033 | -8/Materials | Garrison activated, responded to threat 8227 | -8/Materials | Identified exit to Garrison 8539 | -8/Materials | Identified exit to Storage 8570 | -8/Materials | Discovered new exit (range 3) 8575 | -8/Materials | Identified exit to Factory 8763 | -8/Materials | Garrison activated, responded to threat 9247 | -8/Materials | First assault squad dispatched 10421 | -8/Materials | Sterilization system engaged 10421 | -8/Materials | Non-combat units ordered to evacuate 10442 | -8/Materials | Entered Storage 10627 | -8/Storage | Garrison activated, responded to threat 10642 | -8/Storage | Core integrity fell below 50% 10799 | -8/Storage | Used back door to open Recycling access 10799 | -8/Storage | Discovered new exit (range 5) 10842 | -8/Storage | First assault squad dispatched 10900 | -8/Storage | Entered Recycling 10914 | -8/Recycling | Found Scrap Engine 11738 | -8/Recycling | Discovered new exit (range 6) 12671 | -8/Recycling | Entered Factory 12671 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x3 12957 | -6/Factory | Build established: Scavenger-Mutant 13940 | -6/Factory | Build established: Scavenger-Assassin 14653 | -6/Factory | Build established: Scavenger-Mutant 14904 | -6/Factory | Discovered new exit (range 6) 14915 | -6/Factory | Identified exit to Factory 15416 | -6/Factory | Discovered exit to Factory (range 26) 15551 | -6/Factory | Lost 3 parts (2n1u) 15700 | -6/Factory | Build established: Mutant 15731 | -6/Factory | Discovered exit to Factory (range 137) 15757 | -6/Factory | Identified exit to Lower Caves 16171 | -6/Factory | First assault squad dispatched 16235 | -6/Factory | Core integrity fell below 50% 16244 | -6/Factory | Core integrity fell below 20% 16249 | -6/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 16226_ Door malfunctions. 16226_ Imp. Deuterium Engine destroyed. 16227_ Imp. Proton Missile Launcher destroyed. 16228_ Imp. Heat Sink destroyed. 16228_ Hvy. Plasma Cannon destroyed. 16228_ G-50 Soldier misfires. 16229_ The unstable cave ceiling collapses. 16233_ Destroyed Imp. Deuterium Engine. 16233_ Prc. Beam Rifle destroyed. 16234_ Lyr. Medium Armor Plating destroyed. 16236_ Imp. Ion Engine destroyed. 16236_ Imp. Melee Analysis Suite fried. 16236_ L-41 Fighter destroyed. 16236_ Critical hit (Burn: +37). 16240_ Prc. Beam Rifle destroyed. 16242_ Imp. Heat Sink destroyed. 16243_ Dropped Energy Well. 16243_ S-27 Virus misfires. 16244_ Extracted 74 energy. 16246_ G-67 Veteran IFF system glitched. Map ----- +----------------------------------------------------+ | ? ############### ######???## ##????? #### | | ? #################+########???## ##??? #### | | #?????????## ##???## ##??? ####### | | #?????????## ####### #### | | ??????????## ####### #### | | ??????????## + ^ ^ [ | | ???????????## ####### ^ | | ???????????## ####### ^"""""^^"""" | | ????????????## ##???## """"" ""F" # | | ???????????## ##???##g """ "" # | | ?#?????????## ##???## # | | #?????????## ##???## ? | | #?????????## ##???## #### | | #?????????## ##???## #### ####### | | #?????????#########"######???## #### # | | #?????????######### ######?#### #### # """ | | #?????????????????# #?????# ### ### # """ | | #?????????????????# ###### #% ## # """ | | #???????????????###%#### # ### # | | #???????????????## [% # # """ | | #???????????????## gg g / + """ | | +???????????????## %gs=%ss # # """ | | #???????????????## # # | | ###?????????????## % # # | | #?????????????## == # # | | #??????????????# @ # # | | #??????????????###### ### ####### ####### | | #??????????????################### ####### | | #??????????????????## # ##????? | | #??????????????????## """ """ # ####### | | #??????????????????## """ """ # ####### | | #####??????????????????## """ """ # | | ??????##########???????## # | | ??????##########???????## """ """ + | | ??????## ##???????## """ """ # | | ??????## ##???????## """ """ # | | ??????## ##???????## ####+######## | | ??????## ##???????## # #### | | ??????## ##???????## # """ #?## | | ??????## ########### # """ #?## | | ??????##+##+###############"########## """ ###" | | ??????## + + + | | ??????## #############"############ """ #### | | ??????## # """"""" ##########?# """ #?## | | ??????## + """"""" ##?????????# """ #?## | | ??????## # """"""" ##?????????# #?## | | ??????## # """"""" ##?????????##########?## | | ??????## # ##????????????????????## | | ??????## # ##????????????????????## | | ??????## ################????????????????????## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Coolant Potential 50 Energy Generation 16 Energy Capacity 290 Matter Stores 429 Matter Capacity 550 Sight Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 450 Propulsion Shielding 66 Evasion (%) 55 Targeting Accuracy 14 Recoil Reduction 5 Offensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HoverLightningWarhead Manual? 0 Play Time 04:42:11 Cumulative 107.7 hours Start 2023.09.05 @ 11:19:17 End 2023.09.05 @ 18:20:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 82 Rogue 82 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 45 Gallery% 40 Achievement% 41 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: ac35418d-fbf6-4202-a7ff-f1c566c0a6da