Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.31 @ 21:18:20 Player: sportsracer48 Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (40) 200 Value Destroyed (791) 791 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (322) 322 TOTAL SCORE: 3733 Bonus ------- High Alert Combat Kills 22 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 472/500 Energy 97/100 System Corruption 0% Temperature Cool (0) Movement Core (100) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Improved Heat Sink High-capacity Matter Pod Weight Redist. System Modified TNC Utility Shielding > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Modified TNC Targeting Computer Light Armor Plating Light Armor Plating > --- WEAPON ----------- Heavy EM Pulse Gun Heavy Assault Rifle > --- INVENTORY -------- Ion Engine Light Nuclear Core Improved Heat Sink High-capacity Matter Pod High-capacity Matter Pod Weight Redist. System Structural Scanner Core Shielding Propulsion Shielding Utility Shielding Light Armor Plating Mining Laser [Rating: 19] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Modified TNC Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Beamcaster Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Slots Evolved 4 | . . . 2 . . . 2 Power . | . . . . . . . . Propulsion 1 | . . . 1 . . . . Utility 3 | . . . 1 . . . 2 Weapon . | . . . . . . . . Parts Attached 36 | 6 3 3 11 2 1 1 9 Power 3 | 1 . . 1 . . . 1 Engine 2 | 1 . . 1 . . . . Core 1 | . . . . . . . 1 Reactor . | . . . . . . . . Propulsion 5 | 2 . . 3 . . . . Treads 5 | 2 . . 3 . . . . Leg . | . . . . . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 14 | 1 2 . 4 . 1 . 6 Device 3 | . 1 . . . . . 2 Storage 3 | 1 1 . . . . . 1 Processor 2 | . . . . . 1 . 1 Hackware . | . . . . . . . . Protection 6 | . . . 4 . . . 2 Artifact . | . . . . . . . . Weapon 14 | 2 1 3 3 2 . 1 2 Energy Gun 5 | 1 . 1 . 1 . 1 1 Energy Cannon . | . . . . . . . . Ballistic Gun 3 | 1 . 1 . 1 . . . Ballistic Cannon . | . . . . . . . . Launcher 3 | . 1 1 1 . . . . Special Weapon 3 | . . . 2 . . . 1 Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . . Parts Lost 16 | . . 1 6 1 . . 8 Power 2 | . . . . . . . 2 Propulsion 5 | . . . 3 . . . 2 Utility 4 | . . . 1 . . . 3 Weapon 5 | . . 1 2 1 . . 1 Highest Loss Streak 7 | . . 1 6 1 . . 7 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 86 | . 94 99 98 78 77 88 70 Engine 11 | . 14 14 11 11 11 11 6 Treads 24 | . 28 28 32 22 22 22 13 Device 9 | . 9 14 11 11 8 . . Storage 11 | . 13 14 11 11 11 11 7 Processor 2 | . . . . . 2 11 15 Protection 8 | . . . 10 11 11 11 13 Energy Gun 3 | . 2 5 10 2 . 11 1 Ballistic Gun 8 | . 14 8 . 9 11 11 6 Launcher 5 | . 11 13 10 . . . . Naked Turns . | . . . . . . . . Heaviest Build 39 | 14 31 34 39 39 34 36 39 Greatest Support 60 | 40 40 40 60 40 40 40 40 Greatest Overweight (x) 2 | . . . . . . . 2 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 Average Capacity 14 | 7 11 15 15 15 15 15 12 Most Carried 15 | 2 10 15 15 13 12 14 13 Average Carried 11 | 1 5 13 13 11 11 13 9 Final Capacity 15 | 8 15 15 15 15 15 15 5 Final Carried 14 | 2 10 14 13 11 12 14 . Class Distribution -------------------- 92% | Mutant 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Matter Collected 1045 | 233 78 398 191 . . 128 17 Remotely . | . . . . . . . . Salvage Created 685 | . 95 84 361 . . 128 17 Parts 73 | . 10 13 37 2 . 9 2 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 1 | . . . 1 . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Combat Hostiles Destroyed 33 | . 5 7 14 4 . 2 1 Melee 5 | . . . . 4 . . 1 Guns 11 | . 2 2 5 . . 2 . AOE 17 | . 3 5 9 . . . . Classes Destroyed 8 | . 3 1 3 . . 1 . Worker 2 | . . 1 1 . . . . Builder 1 | . 1 . . . . . . Tunneler 1 | . . . . . . 1 . Recycler 1 | . . . 1 . . . . Watcher 2 | . . . 2 . . . . Swarmer 22 | . 3 6 8 4 . . 1 Grunt 8 | . 2 1 3 . . 2 . Sentry 3 | . . . 3 . . . . Best Kill Streak 8 | . 4 3 8 4 . 3 1 Combat Bots Only 5 | . 3 3 5 4 . 2 1 Max Kills in Single Turn 3 | . 3 2 3 1 . 2 1 Gunslinging . | . . . . . . . . Exploded 3 | . 3 2 3 . . . . Melee 1 | . . . . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Hostile Shots Fired 251 | . 30 32 66 16 . 13 94 Missed 73 | . 12 10 20 4 . 2 25 Damage Taken 2320 | . 203 303 687 95 . 159 873 Core 714 | . 17 42 67 16 . 16 556 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 1 | . . . . . . . 1 Core Remaining (%) 83 | 100 . 76 . . . 75 . Volleys Fired 73 | . 14 19 22 . . 8 10 Largest 2 | . 2 2 2 . . 2 2 Hottest 123 | . 70 105 105 . . 68 123 Shots Fired 118 | . 26 24 41 . . 16 11 Gun 82 | . 21 19 22 . . 16 4 Cannon . | . . . . . . . . Launcher 29 | . 5 5 19 . . . . Special 7 | . . . . . . . 7 Kinetic 40 | . 14 17 . . . 8 1 Thermal 38 | . 7 2 22 . . . 7 Explosive 29 | . 5 5 19 . . . . Electromagnetic 11 | . . . . . . 8 3 Robot Hit Streak 11 | . 6 4 11 . . 7 6 Robot Miss Streak 5 | . 5 1 2 . . 3 . Penetration Max . | . . . . . . . . Secondary Targets 1 | . . . . . . 1 . Max Gunslinging Chain 1 | . . . . . . 1 . Shots Hit Robots 64 | . 13 16 21 . . 11 3 Core Hits 57 | . 11 9 28 2 . 5 2 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 1 | . . . 1 . . . . Burn 1 | . . . 1 . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 2304 | . 411 508 1096 28 . 197 64 Guns 826 | . 140 191 250 . . 197 48 Cannons . | . . . . . . . . Explosions 1394 | . 271 306 817 . . . . Melee . | . . . . . . . . Ramming 84 | . . 11 29 28 . . 16 Kinetic 368 | . 76 191 . . . 101 . Thermal 314 | . 64 . 250 . . . . Explosive 1394 | . 271 306 817 . . . . Electromagnetic 144 | . . . . . . 96 48 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 1 | . 1 1 . . . . . Average Corruption 1 | . 1 1 . . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 2 | . 1 1 . . . . . Message Errors 1 | . . 1 . . . . . Energy Discharges 1 | . 1 . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 72 | . 26 31 15 . . . . Projectiles . | . . . . . . . . Explosions 72 | . 26 31 15 . . . . Melee . | . . . . . . . . Knockbacks 1 | . . . 1 . . . . Impact 1 | . . . 1 . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 98 | . 41 30 20 . . . 7 Shots 4 | . 2 1 1 . . . . Rammed 13 | . . 1 3 6 . . 3 Targets Rammed 17 | . . 1 3 10 . . 3 Kicked . | . . . . . . . . Crushed 4 | . . . . 4 . . . Highest Temperature 209 | . 111 90 209 . . 189 42 Average Temperature 65 | . 63 38 75 . . 110 15 Received Heat Transfer 780 | . 48 132 186 . . 117 297 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 703 | . 185 . 518 . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Peak Influence 432 | . 165 180 432 232 . 65 220 Initial 152 | . . . 33 152 . . 25 Average 144 | . 62 123 273 205 . 49 51 Maximum Alert Level 2 | . . . 2 1 . . 1 Low Security (%) 70 | 100 100 100 19 33 . 100 97 Level 1 21 | . . . 51 66 . . 2 Level 2 7 | . . . 28 . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 3 | . . . 2 . . . 1 Investigation 1 | . . . . . . . 1 Extermination . | . . . . . . . . Reinforcement 2 | . . . 2 . . . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Distress Signals 7 | . . . 3 . . . 4 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 69 | . 7 9 25 7 . 3 18 Peak Tracking Total 13 | . 4 3 6 4 . 3 13 Tactical Retreats 6 | . . 1 . . . 1 4 Traps | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Traps Triggered 3 | . 1 . 1 . . . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed 6 | . 6 . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Disabled 6 | . 1 . 5 . . . . Max in Single Turn 2 | . 1 . 2 . . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Accessed 5 | . 3 . . . 1 1 . Terminals 4 | . 3 . . . . 1 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 12 | . 5 . . . 6 1 . Successful 11 | . 4 . . . 6 1 . Failed 1 | . 1 . . . . . . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual 1 | . . . . . 1 . . Terminals 6 | . 5 . . . . 1 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 11 | . 4 . . . 6 1 . Record 7 | . 1 . . . 6 . . Emergency Access Points 1 | . 1 . . . . . . Locate Traps 1 | . 1 . . . . . . Disarm Traps 1 | . 1 . . . . . . Zone Layout 1 | . . . . . . 1 . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 2 | . 1 . . . . 1 . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Turns Passed 3307 | 86 423 494 583 271 1080 121 249 Spaces Moved 1899 | 49 229 273 304 151 673 59 161 Core 98 | 5 . . . . . . 93 Treads 1801 | 44 229 273 304 151 673 59 68 Legs . | . . . . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 50 Average Speed 154 | 148 160 160 160 160 160 160 100 Slowest Speed 240 | 160 160 160 160 160 160 160 240 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 37 | 3 36 58 32 35 93 20 20 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 1 | . . . . . 1 . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . . . Spaces Dug 7 | . . . . . . . 7 Terrain Destroyed 211 | . 9 41 154 . . . 7 Melee . | . . . . . . . . Projectile 7 | . . . . . . . 7 AOE 204 | . 9 41 154 . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Total 2129 | 62 260 307 356 175 676 70 223 Wait 64 | . 4 . 9 13 . . 38 Move 1892 | 48 228 272 303 150 672 58 161 Hop . | . . . . . . . . Pick Up 37 | 8 10 8 6 . 2 3 . Fast Attach 1 | . . 1 . . . . . Attach 24 | 6 2 1 5 2 . 1 7 Detach . | . . . . . . . . Swap 11 | . 1 1 6 . 1 . 2 Drop 10 | . 1 4 2 . 1 . 2 Fire 73 | . 14 19 22 . . 8 10 Melee . | . . . . . . . . Ram 3 | . . . . . . . 3 Kick . | . . . . . . . . Crush 14 | . . 1 3 10 . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines -9/Materials -9/Mines -9/Exiles (discovered 2 exits: *Min x2) -8/Mines (discovered 2 exits: [*Mat x2]) -8/Materials History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 87 | -11/Scrapyard | Entered Materials 283 | -10/Materials | Discovered new exit (range 15) 307 | -10/Materials | Build established: Mutant 344 | -10/Materials | Discovered new exit (range 9) 510 | -10/Materials | Entered Mines 548 | -10/Mines | Met a Derelict bent on vengeance 562 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 902 | -10/Mines | Learned Materials terminal intel 990 | -10/Mines | Discovered new exit (range 11) 1004 | -10/Mines | Entered Materials 1004 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1005 | -9/Materials | Loaded intel: 11 terminal locations 1469 | -9/Materials | Discovered new exit (range 16) 1587 | -9/Materials | Entered Mines 1610 | -9/Mines | Lost 6 parts (3n1u2w) 1852 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1852 | -9/Mines | Discovered new exit (range 5) 1858 | -9/Mines | Entered Exiles 1886 | -9/Exiles | Discovered new exit (range 15) 1937 | -9/Exiles | Met 8R-AWN 1970 | -9/Exiles | Met EX-HEX 2068 | -9/Exiles | Met EX-DEC 2115 | -9/Exiles | Visited The Gauntlet 2351 | -9/Exiles | Learned location of Zion (-7) 2412 | -9/Exiles | Discovered new exit (range 14) 2516 | -9/Exiles | Met EX-BIN 2558 | -9/Exiles | Aligned with FarCom system 2559 | -9/Exiles | Given EX-Vault access code 2602 | -9/Exiles | Opened EX-Vault 2612 | -9/Exiles | Found Prototype Device 2695 | -9/Exiles | Found Prototype Processor 2696 | -9/Exiles | Identified Modified TNC 2734 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2938 | -9/Exiles | Left Exiles lab with Modified TNC 2938 | -9/Exiles | Entered Mines 3024 | -8/Mines | Discovered new exit (range 10) 3038 | -8/Mines | Discovered new exit (range 9) 3059 | -8/Mines | Entered Materials 3059 | -8/Materials | Evolved 2 slots: Utility x2 3258 | -8/Materials | Core integrity fell below 50% 3279 | -8/Materials | Lost 7 parts (1p2n3u1w) 3297 | -8/Materials | Core integrity fell below 20% 3308 | -8/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- Slammed into S-10 Pest. S-10 Pest destroyed. [Achievement: Fist Fight] The achievement interface (ESC then open Records) offers an effective way to explore all of your earned achievements as well as seek out new goals for future runs. Important note for Steam players: Cogmind player global achievement rates displayed by Steam are all significantly underreported, in some cases by a huge margin, due to how they are calculated by Valve. Destabilizing: System interference. Weight Redist. System temporarily disabled. Acquired 17 matter. W-25 Informer sends out distress signal. Triggered Alarm Trap. An alarm sounds. ALERT: Alarm triggered, dispatching investigation squad. 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