Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.08.28 @ 03:11:14 Player: VR-DUX Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (54) 270 Value Destroyed (1464) 1464 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (325) 325 TOTAL SCORE: 4539 Bonus ------- Follower Combat Kills 25 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 255/300 Energy 70/100 System Corruption 0% Temperature Cool (9) Movement Treading (160) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Light Treads Light Treads Light Treads > --- UTILITY (4) ------ High-capacity Storage Unit Machine Analyzer Core Shielding > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Light Ion Engine Cesium-ion Thruster Improved Heat Sink Small Storage Unit Medium Storage Unit Large Storage Unit Small Battery (100) High-capacity Matter Pod (200) Propulsion Shielding Supersonic Drone Bay (1/1) Light EM Pulse Cannon Makeshift Shrapnel Gun Rocket Launcher Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Wheel Wheel Compact Wheel Compact Wheel > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Machine Analyzer Improved Utility Shielding > --- WEAPON ----------- Makeshift Shrapnel Gun Katana > --- INVENTORY -------- Light Ion Engine Light Nuclear Core Light Treads Light Treads Light Treads Cesium-ion Thruster Improved Heat Sink Small Storage Unit Medium Storage Unit Large Storage Unit Large Storage Unit Small Battery High-capacity Matter Pod Core Shielding Propulsion Shielding Supersonic Drone Bay Assault Rifle Light Assault Rifle [Rating: 25] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Machine Analyzer Protection Core Shielding Weapon Heavy Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Heavy Assault Rifle Impact Weapon Hammer Slashing Weapon Katana Build | -11 -10 -10 -10 -9 -8 ------- Run | Jun Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion 2 | . . . . . 2 Utility 2 | . . . . . 2 Weapon . | . . . . . . Parts Attached 58 | . 12 1 5 6 34 Power 7 | . 1 . 1 2 3 Engine 5 | . 1 . 1 1 2 Core 2 | . . . . 1 1 Reactor . | . . . . . . Propulsion 14 | . 4 . . 1 9 Treads 4 | . 1 . . . 3 Leg . | . . . . . . Wheel 10 | . 3 . . 1 6 Hover . | . . . . . . Flight . | . . . . . . Utility 15 | . 3 . 2 2 8 Device 5 | . 1 . 1 1 2 Storage 3 | . 1 . 1 1 . Processor 1 | . . . . . 1 Hackware . | . . . . . . Protection 6 | . 1 . . . 5 Artifact . | . . . . . . Weapon 22 | . 4 1 2 1 14 Energy Gun 3 | . . 1 . 1 1 Energy Cannon . | . . . . . . Ballistic Gun 11 | . 3 . 2 . 6 Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon 2 | . 1 . . . 1 Slashing Weapon 6 | . . . . . 6 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . 1 . Parts Lost 19 | . 1 2 . 1 15 Power 3 | . . 1 . . 2 Propulsion 7 | . . . . . 7 Utility 3 | . 1 . . . 2 Weapon 6 | . . 1 . 1 4 Highest Loss Streak 9 | . 1 1 . 1 9 To Critical Strikes . | . . . . . . Average Slot Usage (%) 93 | . 92 95 86 97 93 Engine 10 | . 14 10 14 . 8 Core 1 | . . . . 13 . Treads 6 | . 4 14 14 9 . Leg 3 | . 9 . . . . Wheel 19 | . 13 14 14 18 32 Device 5 | . 4 . 7 14 5 Storage 12 | . 15 14 14 14 9 Processor 1 | . . . . . 6 Protection 6 | . 1 14 7 . 13 Energy Gun 4 | . . 8 14 11 . Ballistic Gun 14 | . 23 13 1 14 10 Impact Weapon 2 | . 4 5 . . . Slashing Weapon 1 | . . . . . 5 Naked Turns . | . . . . . . Heaviest Build 62 | 13 34 29 31 50 62 Greatest Support 52 | 20 20 16 16 26 52 Greatest Overweight (x) 14 | . 2 1 1 3 14 Average Overweight (x) 1 | . . 1 1 2 . Largest Inventory Capacity 20 | 8 15 15 15 20 20 Average Capacity 15 | 8 11 15 15 19 20 Most Carried 20 | 6 13 14 14 20 20 Average Carried 13 | 6 9 13 12 16 18 Final Capacity 20 | 8 15 15 15 20 20 Final Carried 20 | 6 13 13 14 20 13 Class Distribution -------------------- 64% | Mutant 29% | Scavenger-Mutant 5% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Jun Mat Min Exi Min Mat Matter Collected 1469 | 158 433 132 51 112 583 Remotely . | . . . . . . Salvage Created 1847 | . 657 150 . 213 827 Parts 120 | . 42 11 . 17 50 Haulers Intercepted . | . . . . . . Recyclers Shooed 4 | . 1 . . . 3 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Jun Mat Min Exi Min Mat Combat Hostiles Destroyed 44 | . 15 5 . 8 16 Guns 44 | . 15 5 . 8 16 Classes Destroyed 8 | . 4 . . 1 3 Worker 3 | . . . . 1 2 Recycler 3 | . 1 . . . 2 Mechanic 1 | . . . . . 1 Watcher 3 | . 3 . . . . Swarmer 14 | . 2 3 . 5 4 Grunt 25 | . 13 2 . 3 7 Sentry 3 | . . . . . 3 Specialist 2 | . . . . . 2 Best Kill Streak 6 | . 6 4 . 3 4 Combat Bots Only 4 | . 3 4 . 3 4 Max Kills in Single Turn 2 | . 2 1 . 2 2 Gunslinging 1 | . 1 . . 1 1 Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Jun Mat Min Exi Min Mat Damage Taken 2843 | . 393 283 . 215 1952 Core 725 | . 60 36 . 67 562 Absorbed by Shields . | . . . . . . Redirected to Shielding 21 | . . 7 . . 14 Regen/Repaired (Parts) 156 | . 25 . . . 131 Core Remaining (%) 67 | 100 . . . 34 . Volleys Fired 171 | . 70 15 . 19 67 Largest 2 | . 2 2 . 2 2 Hottest 63 | . 46 63 . 63 63 Shots Fired 284 | . 123 30 . 31 100 Gun 284 | . 123 30 . 31 100 Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 254 | . 123 15 . 19 97 Thermal 14 | . . . . 11 3 Explosive . | . . . . . . Electromagnetic 16 | . . 15 . 1 . Robot Hit Streak 13 | . 13 6 . 7 10 Robot Miss Streak 5 | . 5 3 . 4 3 Penetration Max . | . . . . . . Secondary Targets 8 | . 2 2 . 2 2 Max Gunslinging Chain 1 | . 1 1 . 1 1 Shots Hit Robots 165 | . 66 18 . 15 66 Core Hits 87 | . 25 8 . 10 44 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . 1 . . . . Critical Strikes 1 | . 1 . . . . Destroy 1 | . 1 . . . . Melee Attacks 21 | . 3 . . . 18 Impact 6 | . 3 . . . 3 Slashing 15 | . . . . . 15 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2593 | . 1016 321 . 216 1040 Guns 2529 | . 1016 257 . 216 1040 Cannons . | . . . . . . Explosions 64 | . . 64 . . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 2320 | . 1016 136 . 151 1017 Thermal 136 | . . 64 . 49 23 Explosive . | . . . . . . Electromagnetic 137 | . . 121 . 16 . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed 1 | . 1 . . . . Targets Rammed 1 | . 1 . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 90 | . 7 90 . 45 42 Average Temperature 21 | . 1 41 . 15 16 Received Heat Transfer 1026 | . 171 111 . 33 711 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . . 1 . Heat Transferred 250 | . . 100 . 100 50 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . 1 . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Jun Mat Min Exi Min Mat Peak Influence 323 | . 323 228 . 215 243 Initial 22 | . . 22 . . 5 Average 108 | . 145 104 . 73 88 Maximum Alert Level 1 | . 1 1 . 1 1 Low Security (%) 79 | 100 60 72 . 93 97 Level 1 20 | . 39 27 . 6 2 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 10 | . 4 1 . . 5 Investigation 4 | . 3 . . . 1 Extermination . | . . . . . . Reinforcement 5 | . 1 . . . 4 Assault 1 | . . 1 . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Jun Mat Min Exi Min Mat Distress Signals 3 | . 2 . . . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 86 | . 23 24 . 8 31 Peak Tracking Total 13 | . 3 13 . 3 13 Tactical Retreats 6 | . . 4 . 1 1 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Jun Mat Min Exi Min Mat Traps Triggered 2 | . 1 . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Jun Mat Min Exi Min Mat Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Jun Mat Min Exi Min Mat Machines Accessed 11 | . 7 . 2 . 2 Terminals 5 | . 4 . . . 1 Fabricators . | . . . . . . Repair Stations 2 | . 1 . . . 1 Recycling Units 2 | . 2 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 25 | . 16 . 2 . 7 Successful 15 | . 7 . 2 . 6 Failed 9 | . 8 . . . 1 Catastrophic 1 | . 1 . . . . Database Lockouts 1 | . 1 . . . . Manual 16 | . 14 . 1 . 1 Terminals 15 | . 12 . . . 3 Fabricators . | . . . . . . Repair Stations 6 | . 2 . . . 4 Recycling Units 2 | . 2 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 7 | . 3 . 2 . 2 Record 1 | . . . 1 . . Robot Analysis 2 | . 2 . . . . Locate Traps 1 | . 1 . . . . Hauler Manifests 1 | . . . . . 1 Zone Layout 1 | . . . . . 1 Derelict Proto ID Bank 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 6 | . 2 . . . 4 Scan Component 3 | . 1 . . . 2 Repair 3 | . 1 . . . 2 Recycling Unit Hacks 2 | . 2 . . . . Retrieve Components 2 | . 2 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 7 | . 6 . . . 1 Full Trace Events 2 | . 2 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 3 | . 1 . . . 2 Time 78 | . 26 . . . 52 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 6 | . 6 . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Jun Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Jun Mat Min Exi Min Mat Total Allies 1 | . . 1 . . . Largest Group 1 | . . 1 . . . Highest-Rated Group 31 | . . 31 . . . Highest-Rated Ally 31 | . . 31 . . . Total Orders 2 | . . . 2 . . EXPLORE 1 | . . . 1 . . RETURN 1 | . . . 1 . . Ally Attacks 4 | . . 4 . . . Total Damage 85 | . . 85 . . . Kills 1 | . . 1 . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Jun Mat Min Exi Min Mat Robot Analysis Total 2 | . 2 . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches 1 | . . . 1 . . Drone Recoveries 1 | . . . 1 . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Jun Mat Min Exi Min Mat Turns Passed 3127 | 3 962 371 435 430 926 Spaces Moved 2101 | 3 622 252 364 277 583 Core 1 | . . . . . 1 Treads 1 | . . . . . 1 Legs 28 | 3 25 . . . . Wheels 2071 | . 597 252 364 277 581 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 90 | 120 100 115 115 105 90 Average Speed 112 | 120 112 115 115 129 99 Slowest Speed 750 | 120 130 115 115 145 750 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 59 | 2 94 76 91 61 30 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . . 1 1 . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 2 | . . 1 . 1 . Spaces Dug 20 | . 3 . . . 17 Terrain Destroyed 25 | . 3 5 . . 17 Melee 20 | . 3 . . . 17 Projectile . | . . . . . . AOE 5 | . . 5 . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Jun Mat Min Exi Min Mat Total 2547 | 2 755 303 379 315 793 Wait 142 | . 28 34 6 5 69 Move 2096 | 2 621 251 363 276 583 Hop . | . . . . . . Pick Up 34 | . 12 1 4 6 11 Fast Attach 14 | . 4 . . 3 7 Attach 18 | . 2 . 2 1 13 Detach 2 | . . . . 1 1 Swap 26 | . 6 1 3 2 14 Drop 22 | . 8 1 1 2 10 Fire 171 | . 70 15 . 19 67 Melee 21 | . 3 . . . 18 Ram 1 | . 1 . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 4 | -11/Junkyard | Entered Materials 291 | -10/Materials | Central database locked down 309 | -10/Materials | Build established: Mutant 320 | -10/Materials | Discovered new exit (range 5) 378 | -10/Materials | Discovered new exit (range 12) 638 | -10/Materials | Repaired Com. Wheel 672 | -10/Materials | Discovered new exit (range 16) 966 | -10/Materials | Entered Mines 1019 | -10/Mines | Learned location of Mines (-9) 1031 | -10/Mines | Met a Derelict testing a Signal Generator 1044 | -10/Mines | Found Signal Generator 1096 | -10/Mines | Discovered new exit (range 8) 1197 | -10/Mines | Found a hidden stash of uninstalled traps 1302 | -10/Mines | Assembled infested the area 1331 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1333 | -10/Mines | Discovered new exit (range 5) 1337 | -10/Mines | Entered Exiles 1366 | -10/Exiles | Met 8R-AWN 1387 | -10/Exiles | Met EX-HEX 1417 | -10/Exiles | Met EX-BIN 1432 | -10/Exiles | Aligned with FarCom system 1433 | -10/Exiles | Given EX-Vault access code 1459 | -10/Exiles | Opened EX-Vault 1470 | -10/Exiles | Found Supersonic Drone Bay 1495 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1525 | -10/Exiles | Met EX-DEC 1536 | -10/Exiles | Learned location of Zion (-6) 1597 | -10/Exiles | Discovered new exit (range 83) 1600 | -10/Exiles | Discovered new exit (range 46) 1772 | -10/Exiles | Left Exiles lab with Supersonic Drone Bay 1772 | -10/Exiles | Entered Mines 1779 | -9/Mines | Met a Derelict bent on vengeance 1961 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2008 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2012 | -9/Mines | Found Prototype Device 2012 | -9/Mines | Identified Exp. Sensor Array 2094 | -9/Mines | Discovered new exit (range 12) 2123 | -9/Mines | Core integrity fell below 50% 2202 | -9/Mines | Entered Materials 2202 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2485 | -8/Materials | Build established: Scavenger-Mutant 2842 | -8/Materials | Repaired Lgt. Treads 2869 | -8/Materials | Repaired Assault Rifle 3100 | -8/Materials | Discovered new exit (range 15) 3117 | -8/Materials | Core integrity fell below 50% 3121 | -8/Materials | Core integrity fell below 20% 3128 | -8/Materials | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 03051_ K-01 Serf destroyed. 03056_ Acquired Wheel. 03059_ Acquired 44 matter. 03060_ Acquired 38 matter. 03073_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 03084_ Critical hit (Burn: +37). 03088_ U-05 Engineer builds a Wall. 03100_ W-25 Informer sends out distress signal. 03100_ Com. Wheel destroyed. 03100_ Hvy. Armor Plating destroyed. 03100_ Assault Rifle destroyed. 03100_ Critical hit (Blast). 03100_ EXIT=FOUND 03102_ Com. Wheel destroyed. 03113_ Wheel destroyed. 03113_ Lgt. Ion Engine destroyed. 03119_ Katana destroyed. 03120_ Critical hit (Burn: +37). 03126_ Lgt. Nuclear Core destroyed. 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