Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.02 @ 20:02:21 Player: CL-1C0 Result: Core destroyed Performance ------------- Evolutions (7) 3500 Regions Visited (11) 2200 Robots Destroyed (0) 0 Value Destroyed (50) 50 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (4394) 4394 TOTAL SCORE: 10364 Bonus ------- Pacifist 3594 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/1300 Matter 224/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (10) ----- Improved Signal Interpreter Improved Targeting Computer Hacking Suite Improved System Guard > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Fusion Compressor Long-range Missile Launcher Fusion Bomb Launcher System Spiker (6) Vortex Trap Peak State ------------ > --- POWER ------------ Light Nuclear Core Micro Antimatter Reactor > --- PROPULSION ------- Improved VTOL Module Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Array Impulse Thruster > --- UTILITY ---------- Improved Sensor Array Improved Sensor Array Improved Signal Interpreter Improved Signal Interpreter Target Analyzer Experimental Thermal Shield Hacking Suite Hacking Suite Makeshift Hacking Suite Makeshift Hacking Suite > --- WEAPON ----------- Scythe > --- INVENTORY -------- Fusion Compressor Long-range Missile Launcher System Spiker Vortex Trap [Rating: 92] Favorites ----------- Power Light Nuclear Core Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Nuclear Pulse Thruster Treads Light Treads Hover Unit Aerolev Unit Flight Unit Nuclear Pulse Thruster Utility Improved Signal Interpreter Device Improved Sensor Array Processor Improved Signal Interpreter Hackware Hacking Suite Weapon Scythe Special Weapon LU-1G1's Laser Shovel Slashing Weapon Scythe Build | -11 -10 -10 -9 -8 -8 -8 -8 -6 -5 -4 -3 ------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Fac Fac Res Slots Evolved 14 | . . . 2 2 . . . 4 2 2 2 Power 1 | . . . . . . . . . . . 1 Propulsion 5 | . . . . . . . . 1 1 2 1 Utility 8 | . . . 2 2 . . . 3 1 . . Weapon . | . . . . . . . . . . . . Parts Attached 29 | 2 . . 2 3 2 . 4 7 2 1 6 Power 2 | . . . . . . . . 1 . . 1 Engine . | . . . . . . . . . . . . Core 1 | . . . . . . . . 1 . . . Reactor 1 | . . . . . . . . . . . 1 Propulsion 10 | 2 . . . . 2 . . 3 1 1 1 Treads 2 | 2 . . . . . . . . . . . Leg . | . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . Hover 2 | . . . . . 1 . . 1 . . . Flight 6 | . . . . . 1 . . 2 1 1 1 Utility 14 | . . . 2 2 . . 3 2 1 . 4 Device 3 | . . . . 1 . . . 1 . . 1 Storage . | . . . . . . . . . . . . Processor 7 | . . . 2 . . . 1 1 . . 3 Hackware 4 | . . . . 1 . . 2 . 1 . . Protection . | . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . Weapon 3 | . . . . 1 . . 1 1 . . . Energy Gun . | . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . Special Weapon 1 | . . . . . . . 1 . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 2 | . . . . 1 . . . 1 . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . 2 . 1 . . . 1 Parts Lost 18 | . . . 1 . . . . . . 1 16 Power . | . . . . . . . . . . . . Propulsion 7 | . . . 1 . . . . . . . 6 Utility 9 | . . . . . . . . . . . 9 Weapon 2 | . . . . . . . . . . 1 1 Highest Loss Streak 14 | . . . 1 . . . . . . 1 14 To Critical Strikes . | . . . . . . . . . . . . Average Backups 2 | 4 . . . . 1 5 4 3 3 2 3 Power . | 1 . . . . . . . . . . . Propulsion 1 | 2 . . . . 1 4 3 . . . . Utility . | . . . . . . . . . . . . Weapon . | 1 . . . . . . 1 1 1 1 1 Tool/Special . | . . . . . . . . . . . . Unused Backups 6 | . . . . . . . 2 . . . 4 Power 1 | . . . . . . . . . . . 1 Propulsion 2 | . . . . . . . 2 . . . . Utility . | . . . . . . . . . . . . Weapon 2 | . . . . . . . . . . . 2 Tool/Special 1 | . . . . . . . . . . . 1 Average Slot Usage (%) 60 | . 28 28 39 38 55 57 64 76 88 87 60 Core 1 | . . . . . . . . 3 5 5 2 Treads 4 | . 28 28 22 9 6 . . . . . . Hover 2 | . . . . . 1 3 9 5 . . . Flight 10 | . . . . . 3 9 9 13 22 26 15 Device 6 | . . . . 6 9 9 9 7 11 10 5 Processor 15 | . . . 17 18 18 18 18 14 17 15 15 Hackware 11 | . . . . 1 9 9 10 20 18 21 15 Special Weapon 1 | . . . . . . . 2 6 5 3 . Slashing Weapon 4 | . . . . 3 9 9 6 3 5 5 3 Peak Build Rating 92 | 2 2 2 8 16 20 24 36 54 62 73 92 Average Rating 33 | 1 2 2 6 11 17 22 25 44 59 70 56 On Entrance 24 | 6 2 2 2 7 16 20 24 36 54 62 67 Naked Turns . | . . . . . . . . . . . . Heaviest Build 19 | . . . . 3 3 3 4 12 12 12 19 Greatest Support 43 | 3 3 3 3 3 8 5 5 17 23 36 43 Greatest Overweight (x) 1 | . . . . . . . 1 . . . . Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 4 . . . . 5 5 5 5 5 3 5 Average Carried 3 | 1 . . . . 1 4 4 4 4 3 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . . . . . 5 5 5 5 5 3 5 Class Distribution -------------------- 53% | Mutant 28% | Hacker-Sprinter 17% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Mutant | -8/Recycling Mutant | -8/Scraptown Hacker-Sprinter | -6/Factory Hacker-Sprinter | -5/Factory Hacker-Sprinter | -4/Factory Hacker-Sprinter | -3/Research Resources | -11 -10 -10 -9 -8 -8 -8 -8 -6 -5 -4 -3 ----------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Fac Fac Res Matter Collected 342 | 183 . . 18 . 84 . 57 . . . . Remotely . | . . . . . . . . . . . . Salvage Created . | . . . . . . . . . . . . Parts . | . . . . . . . . . . . . Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -8 -8 -6 -5 -4 -3 ------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Fac Fac Res Combat Hostiles Destroyed . | . . . . . . . . . . . . Classes Destroyed . | . . . . . . . . . . . . Best Kill Streak . | . . . . . . . . . . . . Combat Bots Only . | . . . . . . . . . . . . Max Kills in Single Turn . | . . . . . . . . . . . . Gunslinging . | . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -8 -8 -6 -5 -4 -3 -------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Fac Fac Res Hostile Shots Fired 316 | . 13 11 52 12 18 . 10 39 3 . 158 Missed 158 | . 5 5 28 5 11 . 7 21 3 . 73 Hits 158 | . 8 6 24 7 7 . 3 18 . . 85 Projectile 158 | . 8 6 24 7 7 . 3 18 . . 85 AOE 1 | . . . . . . . . . . . 1 Critical Strikes 5 | . . . 1 . . . . . . . 4 Damage Taken 2634 | . 56 43 216 99 103 . 19 132 . 114 1852 Core 1544 | . 13 . 79 41 74 . 4 27 . . 1306 Absorbed by Shields 60 | . . . . . . . . . . . 60 Core Remaining (%) 92 | 100 . 94 80 . . . 78 96 100 100 . Volleys Fired . | . . . . . . . . . . . . Largest . | . . . . . . . . . . . . Hottest . | . . . . . . . . . . . . Shots Fired . | . . . . . . . . . . . . Gun . | . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . Special . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak . | . . . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots . | . . . . . . . . . . . . Core Hits 1 | . . . . . . . . . . . 1 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . Melee Attacks 25 | . . . . 1 3 . 2 2 1 . 16 Impact . | . . . . . . . . . . . . Slashing 25 | . . . . 1 3 . 2 2 1 . 16 Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 23 | . . . . . . . . . . . 23 Guns . | . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Ramming 23 | . . . . . . . . . . . 23 Kinetic . | . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 6 | . . . 2 . . . . . . . 6 Average Corruption 2 | . . . 2 . . . . . . . 6 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 2 | . . . 2 . . . . . . . . Message Errors 1 | . . . 1 . . . . . . . . Matter Fused 1 | . . . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 67 | . . . . . . . . . . 67 . Projectiles . | . . . . . . . . . . . . Explosions 67 | . . . . . . . . . . 67 . Melee . | . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 125 | . . . . . . . . . . 114 11 Shots 1 | . . . . . . . . . . 1 . Rammed 6 | . . . . . . . . . . . 6 Targets Rammed 6 | . . . . . . . . . . . 6 Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 5 | . . . 5 . . . . . . . 5 Average Temperature 3 | . . . 5 . . . . . . . 3 Received Heat Transfer 398 | . . . 78 18 54 . . 30 . . 218 Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -8 -8 -6 -5 -4 -3 ------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Fac Fac Res Maximum Alert Level . | . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 . 100 100 100 100 Level 1 . | . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 129 | . . 15 110 38 37 43 . 18 29 101 129 Initial 47 | . . . 5 37 15 13 . . 3 14 47 Average 29 | . . 2 42 24 23 30 . 5 13 51 49 Influence Increases 783 | . . 15 120 31 49 30 . 38 61 97 342 Successful Hack 88 | . . . . . 19 . . 22 20 15 12 Select Force Hacks 30 | . . . . . . 30 . . . . . Disable Machine 75 | . . . . . 30 . . 15 . 30 . Destroy Structure 110 | . . . . 1 . . . 1 26 52 30 Partial Spotted 60 | . . . 15 30 . . . . 15 . . Lose Combat Pursuer 420 | . . 15 105 . . . . . . . 300 Influence Decreases 654 | . . . 45 83 53 51 13 30 40 35 304 Entered New Map 184 | . . . 10 53 23 21 13 . 5 15 44 Time Decay 290 | . . . 25 30 30 30 . 30 35 10 100 Lost Part 180 | . . . 10 . . . . . . 10 160 Squads Dispatched 16 | . 1 . . . 2 . . 5 6 . 2 Investigation 9 | . . . . . 1 . . 3 4 . 1 Extermination 1 | . . . . . . . . 1 . . . Reinforcement 6 | . 1 . . . 1 . . 1 2 . 1 Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -8 -8 -6 -5 -4 -3 --------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Fac Fac Res Distress Signals 3 | . . . 1 . 1 . . . . . 1 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 76 | . 6 3 11 3 6 . 6 6 4 . 31 Peak Tracking Total 14 | . 5 3 9 3 5 . 6 7 3 . 14 Tactical Retreats 8 | . . 1 2 . . . . . . . 5 Traps | -11 -10 -10 -9 -8 -8 -8 -8 -6 -5 -4 -3 ------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Fac Fac Res Traps Triggered 3 | . . . 1 . . . . . 1 . 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Most Traps Carried 1 | . . . . . . . 1 1 1 1 1 Machines | -11 -10 -10 -9 -8 -8 -8 -8 -6 -5 -4 -3 ---------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Fac Fac Res Machines Disabled 10 | . . . . . 2 . 5 1 . 2 . Max in Single Turn 2 | . . . . . 1 . 1 1 . 2 . Garrison Access 2 | . . . . . . . . . 2 . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 -8 -6 -5 -4 -3 --------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Fac Fac Res Machines Accessed 17 | . . . 1 . 3 1 1 3 5 1 2 Terminals 13 | . . . 1 . 3 . . 3 3 1 2 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . 2 . . Total Hacks 43 | . . . 3 . 7 1 1 7 17 2 5 Successful 16 | . . . . . 3 1 1 2 7 1 1 Failed 27 | . . . 3 . 4 . . 5 10 1 4 Catastrophic 6 | . . . 2 . . . . 3 1 . . Database Lockouts . | . . . . . . . . . . . . Manual 26 | . . . 3 . 3 1 . 7 8 2 2 Terminals 38 | . . . 3 . 7 . . 7 14 2 5 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . 3 . . Terminal Hacks 12 | . . . . . 3 . 1 2 5 1 . Part Schematic 3 | . . . . . . . . 1 2 . . Open Door 2 | . . . . . 2 . . . . . . Level Access Points 3 | . . . . . . . . 1 1 1 . Branch Access Points 2 | . . . . . 1 . . . 1 . . Terminal Index 1 | . . . . . . . . . 1 . . Proto ID Catalog 1 | . . . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . 2 . . Seal Access 2 | . . . . . . . . . 2 . . Unauthorized Hacks 2 | . . . . . . 1 . . . . 1 Terminals 1 | . . . . . . . . . . . 1 Operators 1 | . . . . . . . . . . . 1 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . . . . Tunnel 1 | . . . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 12 | . . . 1 . 2 . . 3 3 1 2 Full Trace Events 10 | . . . 1 . 2 . . 3 3 . 1 Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . 1 1 . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -8 -8 -6 -5 -4 -3 ------------ Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Fac Fac Res Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -8 -6 -5 -4 -3 -------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Fac Fac Res Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted 2 | . . . . . . . 2 . . . . Intel | -11 -10 -10 -9 -8 -8 -8 -8 -6 -5 -4 -3 ------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Fac Fac Res Active Infowar (turns) 686 | . . . . 59 79 62 177 98 99 26 86 Sensors 686 | . . . . 59 79 62 177 98 99 26 86 Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -8 -8 -6 -5 -4 -3 ------------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Fac Fac Res Turns Passed 1007 | 6 28 14 99 70 79 62 212 100 99 26 212 Spaces Moved 2339 | 3 56 28 192 126 146 172 533 242 286 92 463 Core 543 | 3 56 28 192 126 66 . 2 . . . 70 Treads . | . . . . . . . . . . . . Legs . | . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . Hover 4 | . . . . . 4 . . . . . . Flight 1792 | . . . . . 76 172 531 242 286 92 393 Fastest Speed 24 | 50 50 50 50 50 35 35 35 32 29 27 24 Average Speed 36 | 50 50 50 50 50 42 35 35 33 29 27 31 Slowest Speed 100 | 50 50 50 50 50 70 35 100 35 29 27 50 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 5 | . . . . . 1 . 1 . 2 1 . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . 1 Exploration Rate (%) 20 | 2 17 11 31 21 33 43 42 9 11 4 22 Regions Visited 11 Branch Regions 4 Pre-discovered Areas 1 | . . . . . . 1 . . . . . Known Exits Taken 8 | . . . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . Spaces Dug 48 | . . . . 1 . . 9 1 18 3 16 Terrain Destroyed 66 | . . . . 1 . . 6 1 18 24 16 Melee 19 | . . . . 1 . . . 1 1 . 16 Projectile . | . . . . . . . . . . . . AOE 21 | . . . . . . . . . . 21 . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -8 -8 -6 -5 -4 -3 --------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Fac Fac Res Total 2440 | 8 55 27 193 129 155 173 553 256 297 91 503 Wait 25 | . . . . . 1 . 9 . 8 . 7 Move 2319 | 2 55 27 191 125 143 171 531 241 281 89 463 Hop 4 | . . . . . 1 . . . 2 1 . Pick Up 12 | . . . . . 4 1 2 2 1 . 2 Fast Attach 23 | 1 . . 2 3 1 . 4 5 1 . 6 Attach 7 | 1 . . . . . 1 . 3 1 1 . Detach 3 | . . . . . 1 . 1 1 . . . Swap 2 | . . . . . 1 . . . 1 . . Drop 13 | 4 . . . . . . 4 2 1 . 2 Fire . | . . . . . . . . . . . . Melee 25 | . . . . 1 3 . 2 2 1 . 16 Ram 5 | . . . . . . . . . . . 5 Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 2 | . . . . . . . . . . . 2 Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials -8/Storage -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown -6/Factory (discovered 5 exits: *Fac x4 / [*Low]) -5/Factory (discovered 6 exits: *Fac x4 / Upp x2) -4/Factory (discovered 4 exits: *Res x4) -3/Research History --------- Turn | Location | Event 1 | -11/Scrapyard | Released all parts (6) 5 | -11/Scrapyard | Discovered new exit (range 3) 7 | -11/Scrapyard | Entered Materials 29 | -10/Materials | Discovered new exit (range 13) 35 | -10/Materials | Entered Mines 44 | -10/Mines | Discovered new exit (range 12) 49 | -10/Mines | Entered Materials 49 | -9/Materials | Evolved 2 slots: Utility x2 92 | -9/Materials | Discovered new exit (range 15) 99 | -9/Materials | Identified exit to Mines 141 | -9/Materials | Discovered new exit (range 16) 148 | -9/Materials | Identified exit to Materials 148 | -9/Materials | Entered another Materials area 148 | -8/Materials | Evolved 2 slots: Utility x2 210 | -8/Materials | Discovered new exit (range 14) 218 | -8/Materials | Identified exit to Storage 218 | -8/Materials | Entered Storage 284 | -8/Storage | Identified exit to Recycling 295 | -8/Storage | Used back door to open Recycling access 297 | -8/Storage | Entered Recycling 303 | -8/Recycling | Build established: Mutant 340 | -8/Recycling | Discovered new exit (range 16) 351 | -8/Recycling | Scanned before Scraplab entrance 356 | -8/Recycling | Entered Scraplab 359 | -8/Recycling | Discovered new exit (range 2) 359 | -8/Recycling | Identified exit to Scraptown 359 | -8/Recycling | Entered Scraptown 382 | -8/Scraptown | Visited UFD Registry 382 | -8/Scraptown | Registered with UFD as "Hardbrain" 387 | -8/Scraptown | Visited IN-MT5's Study 417 | -8/Scraptown | Visited Science Guys 433 | -8/Scraptown | Visited Chapter 10 438 | -8/Scraptown | Visited Junk Repository 468 | -8/Scraptown | Met Optimus 468 | -8/Scraptown | Accepted into 0bPrime 487 | -8/Scraptown | Visited LU-1G1's Boring Crew 507 | -8/Scraptown | Civil war broke out across Scraptown 512 | -8/Scraptown | Found Prototype Special Weapon 512 | -8/Scraptown | Identified LU-1G1's Laser Shovel 534 | -8/Scraptown | Found System Spiker 564 | -8/Scraptown | Discovered new exit (range 3) 564 | -8/Scraptown | Identified exit to Factory 571 | -8/Scraptown | Entered Factory 571 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x3 598 | -6/Factory | Lost 5 allies 629 | -6/Factory | Identified exit to Factory 643 | -6/Factory | Discovered new exit (range 10) 671 | -6/Factory | Entered another Factory area 671 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 697 | -5/Factory | Identified exit to Upper Caves 700 | -5/Factory | Identified exit to Factory 770 | -5/Factory | Entered another Factory area 770 | -4/Factory | Evolved 2 slots: Propulsion x2 776 | -4/Factory | Identified exit to Research 796 | -4/Factory | Entered Research 796 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 812 | -3/Research | Found Prototype Device 812 | -3/Research | Identified Exp. Thermal Shield 825 | -3/Research | Spotted B-86 Titan 915 | -3/Research | Spotted B-86 Titan 933 | -3/Research | Crushed by falling debris 962 | -3/Research | Found Fusion Bomb Launcher 969 | -3/Research | Core integrity fell below 50% 1001 | -3/Research | Core integrity fell below 20% 1008 | -3/Research | Core destroyed Last Messages --------------- 00968_ Slug penetrates Wall. 00969_ K-01 Serf collects debris. 00970_ U-05 Engineer lays Concrete. 00970_ Imp. Signal Interpreter destroyed. 00970_ Critical hit (Blast). 00970_ Knocked back. 00971_ U-05 Engineer lays Concrete. 00972_ Penetrated by Slug. 00972_ U-05 Engineer lays Concrete. 00973_ K-01 Serf collects debris. 00974_ Penetrated by Slug. 00990_ Hacking Suite destroyed. 00995_ Connecting with Terminal... 00995_ ALERT: Suspicious activity at Terminal R018. Dispatching Investigation squad. 01000_ Catalytron disabled. 01003_ Slammed into P-80 Master. 01006_ Catalytron disabled. 01006_ Slammed into P-80 Master. 01008_ Destabilizing: Core damaged (-52). 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""#??????????????? | | ???????????###########??# ""#??????????????? | | ???????????# ??# ""#??????????????? | | ???????????# ?# ""#??????????????? | | ???????????#!!! ?# = "#??????????????? | | ???????????#!!! # ###??????????????? | | ############!! ] # ! #????????????????? | | / ## + #????????????????? | | !! ## # ####????????????????? | | ! ## # #???????????????????? | | ## ?# #???????????????????? | | ## ?#^ #???????????????????? | | ## ??# #???????????????????? | | ## ??# #???????????????????? | | ###########???# #???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 19 Energy Capacity 210 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Corruption Containment 12 Evasion (%) 65 Targeting Accuracy 6 Melee Accuracy 8 Target Analysis 5 Offensive Hacking 42 Item Schematics ----------------- Cld. VTOL Module | -6/Factory | Hacked Adv. Hacking Suite | -5/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ActuatorMassScrap Manual? 0 Play Time 00:25:51 Cumulative 516.3 hours Start 2025.06.02 @ 19:37:40 End 2025.06.02 @ 20:02:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 565 Rogue 565 Adventurer 0 Explorer 0 Win Type - Total 15 Types 9/0/5/1/0/0/0/0/0/0 Lore% 82 Gallery% 81 Achievement% 82 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bf5d3305-1ec9-4c25-a614-299ad9fc41b6