Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.03.21 @ 22:59:57 Player: onyhow Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (90) 450 Value Destroyed (2408) 2408 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (6) 6 TOTAL SCORE: 4984 Bonus ------- High Alert Combat Kills 6 Cogmind --------- Core Integrity 0/550 Matter 270/300 Energy 51/100 System Corruption 0% Temperature Cool (9) Movement Rolling (105) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Aluminum Leg Compact Wheel Armored Wheel > --- UTILITY (5) ------ Medium Storage Unit Medium Storage Unit Advanced Sensor Array Melee Analysis Suite Hardened Medium Armor Plating > --- WEAPON (2) ------- Heavy Mace Axe > --- INVENTORY (12) --- Advanced Visual Processing Unit Melee Analysis Suite Shock Rifle Pulse Rifle Grenade Launcher Axe Axe Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Armored Wheel Armored Wheel > --- UTILITY ---------- Medium Storage Unit Medium Storage Unit Melee Analysis Suite Decoy Drone Bay > --- WEAPON ----------- Heavy Mace Heavy Mace > --- INVENTORY -------- Aluminum Leg Compact Wheel Armored Wheel Melee Analysis Suite Shock Rifle Pulse Rifle Grenade Launcher Axe Axe Axe [Rating: 31] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Light Cannon Energy Gun Heavy EM Pulse Gun Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Impact Weapon Heavy Mace Slashing Weapon Axe Build | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility 3 | . . . 2 . 1 Weapon . | . . . . . . Parts Attached 94 | 6 15 . 38 3 32 Power 10 | 1 2 . 5 . 2 Engine 9 | 1 2 . 5 . 1 Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 30 | 2 5 . 8 1 14 Treads 15 | . 3 . 8 1 3 Leg 10 | 2 2 . . . 6 Wheel 5 | . . . . . 5 Hover . | . . . . . . Flight . | . . . . . . Utility 25 | 1 2 . 11 . 11 Device 6 | . . . 2 . 4 Storage 8 | 1 2 . 3 . 2 Processor 2 | . . . 1 . 1 Hackware . | . . . . . . Protection 9 | . . . 5 . 4 Artifact . | . . . . . . Weapon 29 | 2 6 . 14 2 5 Energy Gun 5 | 1 . . 3 1 . Energy Cannon . | . . . . . . Ballistic Gun 10 | 1 2 . 6 1 . Ballistic Cannon 5 | . 3 . 2 . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon 7 | . . . 3 . 4 Slashing Weapon 2 | . 1 . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . 1 . . Parts Lost 23 | . 2 . 3 . 18 Power 2 | . . . . . 2 Propulsion 11 | . 1 . . . 10 Utility 9 | . . . 3 . 6 Weapon 1 | . 1 . . . . Highest Loss Streak 5 | . 1 . 1 . 5 Average Slot Usage (%) 91 | . 86 100 97 100 79 Engine 10 | . 14 14 11 11 3 Treads 18 | . 21 28 22 22 4 Leg 2 | . 6 . . . 7 Wheel 2 | . . . . . 11 Storage 20 | . 16 28 22 22 18 Processor 6 | . . . 9 11 7 Protection 4 | . . . 8 11 4 Energy Gun 4 | . 5 . 6 11 . Ballistic Gun 5 | . 8 . 8 10 . Ballistic Cannon 8 | . 12 28 6 . . Impact Weapon 4 | . . . . . 17 Naked Turns . | . . . . . . Heaviest Build 50 | 11 43 43 50 50 50 Greatest Support 60 | 20 40 40 40 40 60 Greatest Overweight (x) 2 | 2 2 1 1 1 2 Average Overweight (x) . | . . 1 1 1 . Largest Inventory Capacity 16 | 6 16 16 16 16 16 Average Capacity 14 | 5 10 16 16 16 12 Most Carried 16 | 4 12 15 16 16 16 Average Carried 12 | 2 7 13 15 15 10 Final Capacity 16 | 6 16 16 16 16 12 Final Carried 16 | 4 12 15 16 16 7 Class Distribution -------------------- 53% | Mutant 46% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Scr Mat Min Mat Min Mat Matter Collected 2012 | 220 354 202 938 63 235 Remotely . | . . . . . . Salvage Created 3166 | . 476 137 1171 270 1112 Parts 160 | . 22 9 78 33 18 Haulers Intercepted 2 | . . . 1 . 1 Recyclers Shooed 4 | . . 1 1 1 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Combat Hostiles Destroyed 70 | . 11 5 26 11 17 Melee 8 | . . . 2 . 6 Guns 28 | . 8 . 9 11 . Cannons 21 | . 3 5 13 . . Classes Destroyed 10 | . 6 . 3 . 1 Worker 5 | . 1 1 1 . 2 Hauler 2 | . . . 1 . 1 Recycler 8 | . 2 1 2 1 2 Operator 1 | . 1 . . . . Watcher 4 | . 1 . 2 . 1 Swarmer 23 | . 6 3 3 11 . Grunt 32 | . 5 2 14 . 11 Duelist 2 | . . . 2 . . Sentry 12 | . . . 7 . 5 Hunter 1 | . . . . . 1 Best Kill Streak 5 | . 4 3 3 5 3 Combat Bots Only 5 | . 4 3 3 5 3 Max Kills in Single Turn 2 | . 1 2 1 2 1 Gunslinging 1 | . . . . 1 . Exploded . | . . . . . . Melee 1 | . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Mat Damage Taken 5356 | . 500 203 1698 170 2785 Core 874 | . 55 27 221 13 558 Absorbed by Shields . | . . . . . . Core Remaining (%) 69 | 100 . 67 . 41 . Volleys Fired 174 | . 47 16 100 11 . Largest 2 | . 2 2 2 2 . Hottest 75 | . 70 70 75 68 . Shots Fired 339 | . 91 32 194 22 . Gun 195 | . 61 . 112 22 . Cannon 144 | . 30 32 82 . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 257 | . 76 32 138 11 . Thermal 59 | . 15 . 44 . . Explosive . | . . . . . . Electromagnetic 23 | . . . 12 11 . Robot Hit Streak 12 | . 11 7 11 12 . Robot Miss Streak 6 | . 4 1 6 2 . Penetration Max . | . . . . . . Secondary Targets 5 | . . . . 5 . Max Gunslinging Chain 1 | . . . . 1 . Shots Hit Robots 361 | . 55 24 141 16 125 Core Hits 103 | . 21 8 47 12 15 Critical Hits 5 | . 1 1 3 . . Critical Kills 2 | . 1 . 1 . . Critical Parts Destroyed 3 | . . 1 2 . . Melee Attacks 161 | . 1 . 10 . 150 Impact 159 | . . . 10 . 149 Slashing 2 | . 1 . . . 1 Piercing . | . . . . . . Sneak Attacks 10 | . . . . . 10 Combat Hostiles 2 | . . . . . 2 Follow-up Attacks 20 | . . . 2 . 18 Damage Inflicted 7488 | . 704 435 2138 239 3972 Guns 1691 | . 374 . 1078 239 . Cannons 1598 | . 330 435 833 . . Explosions . | . . . . . . Melee 4199 | . . . 227 . 3972 Ramming . | . . . . . . Kinetic 2535 | . 566 435 1430 104 . Thermal 479 | . 138 . 341 . . Explosive . | . . . . . . Electromagnetic 275 | . . . 140 135 . Impact 4199 | . . . 227 . 3972 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . 1 1 . . . Average Corruption 1 | . 1 1 . . . Corruption Purged . | . . . . . . Effects 1 | . . 1 . . . Message Errors 1 | . . 1 . . . Overload Shots . | . . . . . . Overflow Damage 551 | . 7 15 14 . 515 Projectiles 28 | . 7 15 6 . . Explosions . | . . . . . . Melee 523 | . . . 8 . 515 Knockbacks 57 | . 7 11 18 . 21 Impact 21 | . . . 1 . 20 Kinetic 32 | . 7 11 14 . . Secondary 4 | . . . 3 . 1 Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 126 | . 126 72 99 24 . Average Temperature 28 | . 33 28 27 9 . Received Heat Transfer 1887 | . 186 54 603 . 1044 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 12 | . . . 1 . 11 Impact Corruptions 38 | . . . 2 . 36 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . 1 . . Heat Transferred 1207 | . 407 . 800 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Peak Influence 527 | . 277 169 402 527 315 Initial 205 | . . 24 . 142 205 Average 191 | . 108 52 244 380 220 Maximum Alert Level 2 | . 1 . 2 2 1 Low Security (%) 53 | 100 96 100 27 26 33 Level 1 43 | . 3 . 71 22 66 Level 2 3 | . . . . 51 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 8 | . 2 . 4 . 2 Investigation 4 | . 1 . 2 . 1 Extermination . | . . . . . . Reinforcement 4 | . 1 . 2 . 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Mat Distress Signals 11 | . 2 . 5 . 4 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 148 | . 28 5 57 18 40 Peak Tracking Total 8 | . 6 3 6 8 4 Tactical Retreats 16 | . 1 . 8 3 4 Traps | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Traps Triggered 5 | . 4 . 1 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Scr Mat Min Mat Min Mat Machines Disabled 7 | . 3 1 3 . . Max in Single Turn 1 | . 1 1 1 . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Mat Machines Accessed 18 | . 5 1 9 . 3 Terminals 14 | . 5 . 6 . 3 Fabricators . | . . . . . . Repair Stations 1 | . . . 1 . . Recycling Units . | . . . . . . Scanalyzers 2 | . . . 2 . . Garrison Access . | . . . . . . Total Hacks 51 | . 15 1 28 . 7 Successful 32 | . 9 1 19 . 3 Failed 19 | . 6 . 9 . 4 Catastrophic 3 | . 1 . 2 . . Database Lockouts . | . . . . . . Manual 18 | . 10 . 7 . 1 Terminals 45 | . 15 . 23 . 7 Fabricators . | . . . . . . Repair Stations 2 | . . . 2 . . Recycling Units . | . . . . . . Scanalyzers 3 | . . . 3 . . Garrison Access . | . . . . . . Terminal Hacks 28 | . 9 1 15 . 3 Record 4 | . 2 . 2 . . Prototype ID Bank 3 | . 2 . 1 . . Open Door 1 | . . 1 . . . Branch Access Points 3 | . 2 . 1 . . Emergency Access Points 2 | . 1 . 1 . . Alert Level 4 | . . . 3 . 1 Unreport Threat 1 | . . . 1 . . Locate Traps 3 | . 1 . 2 . . Dispatch Records 1 | . . . 1 . . Maintenance Status 2 | . . . 1 . 1 Reinforcement Status 1 | . . . . . 1 Zone Layout 3 | . 1 . 2 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . . 2 . . Scan Component 1 | . . . 1 . . Repair 1 | . . . 1 . . Recycling Unit Hacks . | . . . . . . Scanalyzer 2 | . . . 2 . . Insert Component 1 | . . . 1 . . Analyze 1 | . . . 1 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 18 | . 6 . 9 . 3 Full Trace Events 2 | . . . 1 . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . 1 . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . 1 . . Time 26 | . . . 26 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . 1 . . Part Schematics Acquired 1 | . . . 1 . . Parts Damaged 1 | . . . 1 . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Scr Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . Drone Launches 16 | . . . . . 16 Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Scr Mat Min Mat Min Mat Turns Passed 6034 | 70 1236 792 2236 370 1330 Spaces Moved 2836 | 46 637 413 922 177 641 Core 9 | 9 . . . . . Treads 2163 | . 555 413 922 177 96 Legs 296 | 37 82 . . . 177 Wheels 368 | . . . . . 368 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 180 180 180 90 Average Speed 161 | 118 164 180 180 180 118 Slowest Speed 200 | 150 200 180 180 180 200 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 62 | 4 95 85 72 46 70 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken 3 | . 1 . 1 1 . Unknown Exits Taken 2 | 1 . 1 . . . Scrap Searched 1 | . . 1 . . . Spaces Dug 2 | . 1 . 1 . . Terrain Destroyed 2 | . 1 . 1 . . Melee 2 | . 1 . 1 . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Mat Total 3682 | 61 736 430 1295 208 952 Wait 266 | . 5 . 142 8 111 Move 2831 | 45 636 412 921 176 641 Hop . | . . . . . . Pick Up 114 | 10 23 2 47 5 27 Fast Attach . | . . . . . . Attach 42 | 6 7 . 8 . 21 Detach 1 | . . . 1 . . Swap 52 | . 8 . 30 3 11 Drop 69 | . 9 . 39 5 16 Fire 174 | . 47 16 100 11 . Melee 133 | . 1 . 7 . 125 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines -8/Materials (discovered 2 exits: [*Fac x2]) History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 71 | -11/Scrapyard | Entered Materials 91 | -10/Materials | Identified exit to Mines 311 | -10/Materials | Build established: Mutant 389 | -10/Materials | Discovered new exit (range 15) 558 | -10/Materials | Discovered new exit (range 14) 932 | -10/Materials | Discovered new exit (range 13) 1307 | -10/Materials | Entered Mines 1307 | -10/Mines | Discovered new exit (range 9) 1482 | -10/Mines | Learned Materials emergency access door positions 1705 | -10/Mines | Learned location of Storage (-7) 1866 | -10/Mines | Discovered new exit (range 8) 1872 | -10/Mines | Found the Drone Emporium 1882 | -10/Mines | Found Prototype Device 2099 | -10/Mines | Entered Materials 2099 | -9/Materials | Evolved 2 slots: Utility x2 2099 | -9/Materials | Identified Decoy Drone Bay 2229 | -9/Materials | Discovered new exit (range 16) 2709 | -9/Materials | Build established: Scavenger-Mutant 3185 | -9/Materials | Identified exit to Mines 3510 | -9/Materials | Discovered new exit (range 15) 3593 | -9/Materials | Repaired Lgt. Armor Plating 4170 | -9/Materials | Discovered new exit (range 3) 4208 | -9/Materials | Core integrity fell below 50% 4335 | -9/Materials | Entered Mines 4592 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 4596 | -9/Mines | Learned Materials emergency access door positions 4659 | -9/Mines | Discovered new exit (range 13) 4679 | -9/Mines | Identified exit to Materials 4705 | -9/Mines | Entered Materials 4705 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4954 | -8/Materials | Lost 3 parts (3n) 5185 | -8/Materials | Lost 4 parts (1p2n1u) 5494 | -8/Materials | Core integrity fell below 50% 5584 | -8/Materials | Build established: Mutant 5764 | -8/Materials | Core integrity fell below 20% 5791 | -8/Materials | Discovered new exit (range 22) 5799 | -8/Materials | Discovered new exit (range 97) 5810 | -8/Materials | Lost 5 parts (1p2n2u) 6035 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 05974_ G-47 Trooper system terminally corrupted. 05974_ Aluminum Leg fried. 05976_ Arm. Wheel destroyed. 05979_ Hvy. Mace follow-up attack on G-47 Trooper. 05981_ K-01 Serf collects debris. 05991_ Destroyed Imp. Heat Sink. 05991_ Destroyed Particle Gun. 05991_ Destroyed Lgt. Nuclear Core. 05991_ G-47 Trooper system corrupted by crushing effect. 05992_ G-47 Trooper system terminally corrupted. 05992_ Aluminum Leg fried. 05992_ K-01 Serf collects debris. 05997_ Sneak attack on O-24 Administrator. 05997_ Destroyed Lgt. Deuterium Engine. 05997_ O-24 Administrator system corrupted by crushing effect. 05997_ O-24 Administrator knocked back. 05998_ K-01 Serf collects debris. 06009_ Acquired Adv. Sensor Array. 06015_ Acquired Adv. Visual Processing Unit. 06028_ Dropped Hvy. Mace. 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""" """ """ """ #?????????# #? | | ! # % #?????????# #? | | #% #?????????# #? | | % # """ """ """ """ ###############+##### | | " # """ """ """ """ | | "" + """ """ """ """ | | ""%# | | "" # | | " ##################"T"########################## | | #????????????????#"""?????????????????????????? | | ###??????????????????????????????????????????????? | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 375 Evasion (%) 42 Melee Accuracy 5 Recoil Reduction 3 Item Schematics ----------------- Katana | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MachinePotentialChronowheel Manual? 0 Play Time 01:05:18 Cumulative 52.7 hours Start 2021.03.21 @ 21:08:42 End 2021.03.21 @ 22:59:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 38 Rogue 38 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 30 Achievement% 22 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 66252d05-ae4c-4937-aa59-2b35a21102d5