Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.08.28 @ 14:16:36 Player: naththebg Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (155) 775 Value Destroyed (5004) 5004 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (9152) 9152 TOTAL SCORE: 17751 Bonus ------- High Alert Combat Kills 402 Prayed to X0-1V1 5000 Major X0-1V1 Interference 3750 Cogmind --------- Core Integrity 0/650 Matter 39/300 Energy 96/100 System Corruption 2% Temperature Cool (9) Movement Core (100) Ox1 Location -7/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ EM Shield (fused) Self-contained Transmogrifier > --- WEAPON (4) ------- Mini Assault Cannon > --- INVENTORY (5) ---- F-cell Engine Gauss Rifle Peak State ------------ > --- POWER ------------ Hybrid Antimatter Reactor > --- PROPULSION ------- Advanced Treads Medium Treads Improved Medium Treads > --- UTILITY ---------- Large Storage Unit Makeshift Core Shielding Makeshift Heavy Armor Plating Self-contained Transmogrifier > --- WEAPON ----------- Tesla Rifle Thermic Laser Coil Gun Mini Assault Cannon > --- INVENTORY -------- Hybrid Deuterium Engine F-cell Engine Improved Cooling System Matter Filter Weapon Cycler Improved Medium Armor Plating Heavy EM Shotgun Coil Gun Advanced Assault Cannon Mini Assault Cannon Mini Assault Cannon Missile Launcher Heavy Rocket Launcher Heavy Rocket Launcher Power Maul [Rating: 74] Favorites ----------- Power Hybrid Deuterium Engine Engine Hybrid Deuterium Engine Power Core Micro Fission Core Reactor Hybrid Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Utility Large Storage Unit Device Self-contained Transmogrifier Storage Large Storage Unit Processor 0b10 Decoder Chip [Skirmisher] Protection Makeshift Heavy Armor Plating Weapon Cooled Pulse Rifle Energy Gun Cooled Pulse Rifle Energy Cannon Particle Cannon Ballistic Gun Coil Gun Ballistic Cannon Mini Assault Cannon Launcher Grenade Launcher Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Slots Evolved 6 | . . 2 2 2 . Power . | . . . . . . Propulsion 1 | . . . 1 . . Utility 3 | . . 2 . 1 . Weapon 2 | . . . 1 1 . Parts Attached 54 | 6 5 9 11 14 9 Power 6 | 1 . 2 1 2 . Engine 5 | 1 . 2 1 1 . Core 1 | . . . . 1 . Reactor . | . . . . . . Propulsion 11 | 2 . 1 3 3 2 Treads 9 | 2 . 1 2 3 1 Leg 1 | . . . . . 1 Wheel 1 | . . . 1 . . Hover . | . . . . . . Flight . | . . . . . . Utility 11 | 1 2 3 . 4 1 Device 4 | . 1 1 . 1 1 Storage 2 | 1 1 . . . . Processor 1 | . . . . 1 . Hackware . | . . . . . . Protection 4 | . . 2 . 2 . Artifact . | . . . . . . Weapon 26 | 2 3 3 7 5 6 Energy Gun 8 | . 2 1 3 2 . Energy Cannon . | . . . . . . Ballistic Gun 9 | 2 . 2 3 2 . Ballistic Cannon 3 | . . . . . 3 Launcher 6 | . 1 . 1 1 3 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 10 | . . 3 2 3 2 Parts Lost 15 | . . . 1 1 13 Power 1 | . . . . . 1 Propulsion 5 | . . . . . 5 Utility 2 | . . . . . 2 Weapon 7 | . . . 1 1 5 Highest Loss Streak 5 | . . . 1 1 5 To Critical Strikes . | . . . . . . Average Backups 13 | 3 11 14 14 14 11 Power 1 | . . 1 1 1 1 Propulsion 2 | 2 4 3 2 . . Utility 2 | . 1 2 2 3 2 Weapon 7 | . 4 7 8 8 6 Tool/Special . | . . . . . . Unused Backups 25 | . . 6 7 5 7 Power 2 | . . . . 1 1 Propulsion 5 | . . 3 . 2 . Utility 7 | . . . 3 1 3 Weapon 11 | . . 3 4 1 3 Tool/Special . | . . . . . . Average Slot Usage (%) 93 | . 98 99 96 95 63 Engine 7 | . 14 11 9 2 . Reactor 1 | . . . . 2 5 Treads 21 | . 28 22 23 22 10 Device 20 | . 12 27 24 16 13 Storage 9 | . 14 11 9 7 5 Protection 3 | . . 5 1 7 5 Energy Gun 12 | . 22 4 18 10 5 Ballistic Gun 11 | . 5 17 5 19 6 Launcher 1 | . . . 2 . 2 Peak Build Rating 74 | 6 20 35 50 72 74 Average Rating 42 | 4 13 30 44 68 48 On Entrance 30 | . 6 20 35 49 72 Avg Prop Armor Cover (%) 12 | 38 . . 11 6 . Naked Turns . | . . . . . . Heaviest Build 76 | 11 31 43 59 73 76 Greatest Support 84 | 40 40 46 78 84 80 Greatest Overweight (x) 12 | . . . 1 2 12 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 12 Most Carried 15 | 6 15 15 15 15 15 Average Carried 13 | 3 11 14 14 14 11 Final Capacity 15 | 8 15 15 15 15 5 Final Carried 15 | 6 15 15 15 15 2 Transmogrified Parts 40 | . . 12 13 8 7 Integrity Recovered 742 | . . 121 234 342 45 Class Distribution -------------------- 43% | Mutant 33% | Gunner 22% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gunner | -8/Materials Tank | -7/Factory Mutant | -7/Storage Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Sto Matter Collected 2453 | 215 217 351 689 342 639 Remotely . | . . . . . . Salvage Created 5355 | . 473 952 1756 1039 1135 Parts 284 | . 29 39 105 62 49 Haulers Intercepted 10 | . 1 1 3 3 2 Recyclers Shooed 7 | . 2 2 . 1 2 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Combat Hostiles Destroyed 98 | . 9 14 35 14 26 Guns 54 | . 9 14 20 8 3 Cannons 3 | . . . . . 3 AOE 41 | . . . 15 6 20 Classes Destroyed 14 | . 5 3 2 3 1 Worker 12 | . . . . 6 6 Builder 9 | . . 1 2 2 4 Hauler 10 | . 1 1 3 3 2 Recycler 9 | . 1 3 2 1 2 Mechanic 2 | . . 1 . 1 . Operator 6 | . 1 1 2 2 . Watcher 9 | . 2 1 5 1 . Swarmer 7 | . . . 7 . . Grunt 59 | . 9 7 20 8 15 Brawler 1 | . . . . 1 . Duelist 2 | . . . 2 . . Sentry 18 | . . 7 6 2 3 Hunter 8 | . . . . . 8 Programmer 3 | . . . . 3 . Best Kill Streak 11 | . 4 4 10 6 11 Combat Bots Only 7 | . 4 4 6 3 7 Max Kills in Single Turn 4 | . 1 2 3 3 4 Gunslinging . | . . . . . . Exploded 3 | . . . 3 1 3 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Sto Hostile Shots Fired 551 | . 24 45 74 83 325 Missed 176 | . 7 15 24 25 105 Hits 375 | . 17 30 50 58 220 Projectile 375 | . 17 30 50 58 220 Critical Strikes 12 | . . 3 3 3 3 Part Disruptions 1 | . . . . 1 . Damage Taken 5067 | . 217 472 855 816 2707 Core 882 | . 53 91 85 5 648 Absorbed by Shields 34 | . . . . . 34 Redirected to Shielding 7 | . . 7 . . . Core Remaining (%) 77 | 100 47 63 100 . . Volleys Fired 289 | . 38 42 85 59 65 Largest 4 | . 2 2 3 4 4 Hottest 220 | . 130 130 105 158 220 Shots Fired 596 | . 73 84 195 159 85 Gun 508 | . 70 84 172 151 31 Cannon 28 | . . . . . 28 Launcher 60 | . 3 . 23 8 26 Special . | . . . . . . Kinetic 307 | . 26 65 53 123 40 Thermal 188 | . 44 19 99 14 12 Explosive 60 | . 3 . 23 8 26 Electromagnetic 41 | . . . 20 14 7 Robot Hit Streak 25 | . 8 25 18 10 10 Robot Miss Streak 6 | . 6 2 3 3 3 Penetration Max 1 | . . . . 1 . Secondary Targets 5 | . 1 . 2 1 1 Max Gunslinging Chain 1 | . 1 . 1 1 1 Shots Hit Robots 378 | . 54 67 126 81 50 Core Hits 322 | . 60 51 83 58 70 Critical Kills . | . . . . . . Critical Parts Destroyed 3 | . . 1 . 2 . Critical Strikes 14 | . . 1 4 2 7 Burn 8 | . . . 3 . 5 Destroy 3 | . . 1 . 2 . Blast 2 | . . . . . 2 Corrupt 1 | . . . 1 . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 12687 | . 657 1149 3734 3233 3914 Guns 6326 | . 657 1149 2179 1859 482 Cannons 425 | . . . . . 425 Explosions 5786 | . . . 1548 1249 2989 Melee . | . . . . . . Ramming 150 | . . . 7 125 18 Kinetic 3771 | . 191 815 545 1641 579 Thermal 2707 | . 466 334 1391 318 198 Explosive 5259 | . . . 1472 798 2989 Electromagnetic 800 | . . . 319 351 130 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . . . . 2 2 Average Corruption 1 | . . . . 1 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 18 | . . . . 13 5 Message Errors 5 | . . . . 4 1 Matter Fused 4 | . . . . 3 1 Heat Flow Errors 4 | . . . . 4 . Energy Discharges 1 | . . . . 1 . Parts Fused 1 | . . . . . 1 Data Loss (major) 2 | . . . . . 2 Misfires 1 | . . . . 1 . Overload Shots 5 | . . . . 5 . Effects 1 | . . . . 1 . Heat Surge 1 | . . . . 1 . Overflow Damage 141 | . . . 15 52 74 Projectiles 2 | . . . . . 2 Explosions 139 | . . . 15 52 72 Melee . | . . . . . . Knockbacks 1 | . . . . . 1 Impact . | . . . . . . Kinetic 1 | . . . . . 1 Secondary . | . . . . . . Self-Inflicted Damage 370 | . . . 96 66 208 Shots 13 | . . . 6 2 5 Rammed 26 | . . . 2 17 7 Targets Rammed 26 | . . . 2 17 7 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 480 | . 243 65 254 337 480 Average Temperature 83 | . 68 25 48 108 121 Received Heat Transfer 1856 | . 126 198 432 279 821 Effects 3 | . . . . 1 2 Energy Bleed 1 | . . . . 1 . Matter Decay 1 | . . . . . 1 Damage (minor) 1 | . . . . . 1 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 3 | . . . 1 2 . Impact Corruptions . | . . . . . . Robots Melted 4 | . . 4 . . . Combat Hostiles . | . . . . . . Parts Melted 17 | . . 7 4 . 6 Heat Transferred 5255 | . 580 415 2875 335 1050 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . 1 . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Maximum Alert Level 3 | . . . 2 2 3 Low Security (%) 56 | 100 100 100 50 15 14 Level 1 21 | . . . 9 65 25 Level 2 21 | . . . 39 18 57 Level 3 . | . . . . . 2 Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 747 | . 191 152 617 485 747 Initial 258 | . . 66 . 258 209 Average 219 | . 42 74 285 283 457 Influence Increases 3630 | . 391 484 1182 659 914 Destroy 0b10 Robot/C 1960 | . 180 280 700 280 520 Destroy 0b10 Robot/NC 285 | . 25 40 70 80 70 Destroy Leader 488 | . 46 104 166 78 94 Successful Hack 78 | . . 30 44 4 . Disable Machine 300 | . 15 15 45 150 75 Destroy Structure 327 | . 23 . 97 67 140 Lose Combat Pursuer 90 | . . 15 60 . 15 Miscellaneous 102 | . 102 . . . . Influence Decreases 2883 | . 232 643 614 766 628 Entered New Map 655 | . . 93 . 310 252 Time Decay 1788 | . 232 410 454 446 246 Lost Part 150 | . . . 10 10 130 Purge Threat 290 | . . 140 150 . . Squads Dispatched 17 | . 1 1 5 5 5 Investigation 5 | . . 1 3 . 1 Extermination 2 | . . . . 2 . Reinforcement 10 | . 1 . 2 3 4 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . . . . 2 Haulers Reinforced 2 | . . . . 1 1 Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Sto Distress Signals 5 | . . 1 3 . 1 Communications Jammed 1 | . . . . . 1 Distress Signals 1 | . . . . . 1 Times Spotted 126 | . 12 20 42 23 29 Peak Tracking Total 6 | . 4 4 4 5 6 Tactical Retreats 6 | . . 1 4 . 1 Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Traps Triggered 5 | . . 2 2 1 . Indirectly 1 | . . . . 1 . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Sto Machines Disabled 20 | . 1 1 3 10 5 Max in Single Turn 3 | . 1 1 1 3 1 Garrison Access 1 | . . . 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Sto Machines Accessed 26 | . 4 9 10 2 1 Terminals 21 | . 3 7 8 2 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 1 1 . . . Scanalyzers 2 | . . 1 1 . . Garrison Access 1 | . . . 1 . . Total Hacks 75 | . 9 24 32 7 3 Successful 37 | . 6 13 15 3 . Failed 36 | . 3 10 16 4 3 Catastrophic 5 | . . 2 3 . . Database Lockouts 2 | . . 1 1 . . Manual 47 | . 5 13 22 7 . Terminals 66 | . 8 20 28 7 3 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 3 | . 1 2 . . . Scanalyzers 5 | . . 2 3 . . Garrison Access 1 | . . . 1 . . Terminal Hacks 10 | . 2 4 4 . . Prototype ID Bank 2 | . . 1 1 . . Level Access Points 1 | . . 1 . . . Branch Access Points 2 | . . 1 1 . . Alert Level 1 | . . . 1 . . Unreport Threat 2 | . . 1 1 . . Locate Traps 1 | . 1 . . . . Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 2 | . 1 1 . . . Retrieve Components 2 | . 1 1 . . . Scanalyzer 3 | . . 1 2 . . Retrieve Study 3 | . . 1 2 . . Garrison Access Hacks 1 | . . . 1 . . Seal Access 1 | . . . 1 . . Unauthorized Hacks 21 | . 3 7 8 3 . Terminals 21 | . 3 7 8 3 . Assimilate 1 | . . . 1 . . Botnet 4 | . 1 1 1 1 . Operators 2 | . . 1 1 . . Skim 14 | . 2 5 5 2 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . 1 . . . Used . | . . . . . . Hacking Detections 22 | . 3 8 8 2 1 Full Trace Events 1 | . . . 1 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 3 | . . 1 2 . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 10 | . 10 . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 3 | . . . . 3 . Programmers 3 | . . . . 3 . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Sto Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . X0-1V1 Amusement Gains 83 | . 18 12 17 24 12 Average Entertainment 23 | . 33 25 18 29 16 Good Acts 26 | . . 4 18 4 . Bad Acts 26 | . 2 1 4 9 10 Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Active Infowar (turns) 145 | . . 8 . . 137 Decoding 125 | . . . . . 125 Jamming 12 | . . . . . 12 ECM 8 | . . 8 . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Decoded 0b10 Intel 4 | . . . . . 4 Reinforcements 4 | . . . . . 4 Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Sto Turns Passed 4714 | 80 620 1061 1313 1112 528 Spaces Moved 2197 | 56 269 554 640 512 166 Core 43 | 21 . . . . 22 Treads 1928 | 35 269 554 454 512 104 Legs 40 | . . . . . 40 Wheels 186 | . . . 186 . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 115 150 50 Average Speed 156 | 118 160 160 145 157 186 Slowest Speed 650 | 160 160 160 260 320 650 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 41 | 4 50 74 72 15 32 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 6 | . . 2 4 . . Known Exits Taken 3 | . . 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . Scrap Searched . | . . . . . . Spaces Dug 12 | . . . . 10 2 Terrain Destroyed 420 | . 22 . 115 93 190 Melee . | . . . . . . Projectile 28 | . . . 1 13 14 AOE 392 | . 22 . 114 80 176 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Sto Total 3035 | 67 387 654 926 698 303 Wait 346 | . 50 31 172 62 31 Move 2192 | 55 268 553 639 511 166 Hop . | . . . . . . Pick Up 55 | 6 18 8 6 13 4 Fast Attach 27 | 6 3 2 5 7 4 Attach 17 | . 2 2 2 4 7 Detach 3 | . . . . . 3 Swap 31 | . 4 7 7 8 5 Drop 45 | . 4 9 8 17 7 Fire 289 | . 38 42 85 59 65 Melee . | . . . . . . Ram 4 | . . . . . 4 Kick . | . . . . . . Crush 22 | . . . 2 17 3 Escape Stasis 4 | . . . . . 4 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min] / [*Sub]) -9/Materials (discovered 4 exits: *Mat x3 / Min) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 6 exits: Fac x3 / *Sto / *Low x2) -7/Storage (discovered 1 exit: Rec) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 81 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 442 | -10/Materials | Discovered new exit (range 7) 455 | -10/Materials | Discovered new exit (range 9) 466 | -10/Materials | Made a sacrifice at D.C.S.S. Altar Unit 466 | -10/Materials | Forcibly received Sfc. Transmogifier from X0-1V1 587 | -10/Materials | Core integrity fell below 50% 604 | -10/Materials | X0-1V1 added 0b10 threat records associated with you (minor) 663 | -10/Materials | Discovered new exit (range 16) 701 | -10/Materials | Entered another Materials area 701 | -9/Materials | Evolved 2 slots: Utility x2 721 | -9/Materials | Central database locked down 795 | -9/Materials | X0-1V1 foreshadows a heat wave 886 | -9/Materials | X0-1V1 sent you to a vault 969 | -9/Materials | Ambient heat levels rising (+10) 1058 | -9/Materials | Discovered new exit (range 14) 1136 | -9/Materials | Ambient heat levels rising (+10) 1232 | -9/Materials | Identified exit to Mines 1398 | -9/Materials | Ambient heat levels falling (-10) 1485 | -9/Materials | Learned location of 1 exit from Recycling 1526 | -9/Materials | Identified exit to Materials 1535 | -9/Materials | Learned location of Mines (-8) 1606 | -9/Materials | Learned location of Zion (-7) 1622 | -9/Materials | Ambient heat levels falling (-10) 1626 | -9/Materials | Learned location of 1 exit from Storage 1635 | -9/Materials | Learned Storage trap positions 1656 | -9/Materials | Learned location of 2 exits from Materials 1726 | -9/Materials | Learned location of 2 exits from Materials 1762 | -9/Materials | Entered another Materials area 1762 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1763 | -8/Materials | Identified exit to Factory 1769 | -8/Materials | Energy generation permanently improved by X0-1V1 (+10; -100 max core) 2044 | -8/Materials | X0-1V1 sent you to a vault 2291 | -8/Materials | X0-1V1 activates XOMVISION 2304 | -8/Materials | Build established: Gunner 2524 | -8/Materials | X0-1V1 sent hostile L-31 Rogue (x1) 2587 | -8/Materials | X0-1V1 activates XOMVISION 2795 | -8/Materials | Learned location of 2 exits from Factory 2889 | -8/Materials | Learned location of 1 exit from Extension 2915 | -8/Materials | Central database locked down 2921 | -8/Materials | Learned location of Lower Caves (-7) 2958 | -8/Materials | X0-1V1 put everyone to sleep 2968 | -8/Materials | Core integrity restored by X0-1V1 (+85) 3012 | -8/Materials | Learned Storage security intel 3075 | -8/Materials | Learned location of 3 exits from Factory 3075 | -8/Materials | Entered Factory 3075 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3076 | -7/Factory | Identified exit to Storage 3077 | -7/Factory | Identified exit to Factory 3077 | -7/Factory | Identified exit to Lower Caves 3557 | -7/Factory | Core integrity permanently improved by X0-1V1 (+200) 3596 | -7/Factory | Build established: Tank 3626 | -7/Factory | X0-1V1 sent you to a vault 3655 | -7/Factory | Found Prototype Processor 3655 | -7/Factory | Identified Exp. Targeting Computer 3888 | -7/Factory | X0-1V1 vaporized surrounding terrain (radius 23) 3891 | -7/Factory | X0-1V1 announced a LAN party 4004 | -7/Factory | X0-1V1 caused items to flee you 4005 | -7/Factory | X0-1V1 redirected Transport squads to designated parking area 4187 | -7/Factory | Entered Storage 4188 | -7/Storage | Identified exit to Recycling 4189 | -7/Storage | Loaded intel: 7 trap records 4226 | -7/Storage | Door terminal overloaded 4373 | -7/Storage | X0-1V1 enhanced Transport squad support 4430 | -7/Storage | Lost 4 parts (3n1w) 4439 | -7/Storage | Destroyed 7 combat bots 4628 | -7/Storage | Core integrity fell below 50% 4642 | -7/Storage | Lost 5 parts (1p1n2u1w) 4656 | -7/Storage | Core integrity fell below 20% 4696 | -7/Storage | X0-1V1 sent hostile G-47 Trooper (x5) 4715 | -7/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 04669_ Acquired 4 matter. 04676_ Acquired 15 matter. 04677_ Acquired 47 matter. 04678_ Acquired 29 matter. 04681_ The unstable cave ceiling collapses. 04686_ Acquired Gauss Rifle. 04693_ R-06 Scavenger collects Missile Launcher+. 04696_ X0-1V1: "Some new friends to play with." G-47 Trooper form resolidifies at new position. 04698_ Aluminum Leg destroyed. 04702_ Acquired Prototype Launcher. 04702_ Identified Prc. Grenade Launcher. 04704_ R-06 Scavenger collects Corrupted Matter Filter. 04707_ G-47 Trooper destroyed. 04713_ Prc. Grenade Launcher destroyed. 04713_ X0-1V1 is interested. 04713_ Destroyed Prc. Grenade Launcher. 04713_ G-47 Trooper destroyed. 04713_ R-06 Scavenger inserts Missile Launcher into recycling unit. 04715_ X0-1V1 laughs nastily! Map ----- +----------------------------------------------------+ | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????"#??????? | | ????????#######??????#######?? #??????? | | ????????#"""""###?#### ### #####??? | | ???????##""T""# ### # T" ## #??? | | ???????# ## [ * ##+#### | | ???????# != " = # # | | ???????# """ """ #### # # | | ???????# """ """ #??# # # | | ???????+^""" """ #??# u # | | ???????# """ """ #??## ## =! # | | ???????? 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""###### ## %! | | ??????????"R"????#% @ [ %= | | ??????????""?????##[ ! ]= %! | | ??????????????????# =]= | | ??????????????????# | | ?????????????????## ]/* | | ?????????????????# #]!!# | | ?????????????????# # | | ?????????????????## r | | ??????????????????## ""Y""# # | | ???????????????????##""""" ## ! | | ??????????????????####### # # # | | ??????????????????# # # | | ??????????????????# # | | ??????????????????# """ " # | | ??????????????????# """ " /[ [ # | | ??????????????????# """ "" # = # | | ??????????????????# # | | ????????????????### = ####### | | ????????????????#! # = # # | | ????????????????##########"##* # # | | ?????????????????????????#### # # | | ????????????????????????##### # # | | ????????????????????????#[ ## " """ # | | ????????????????????????#[ ## # """ # | | ????????????????????????#[ ## + """ ? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 31 Energy Capacity 2500 Matter Stores 590 Matter Capacity 800 Sight Range 19 Terrain Scan Density 10 ECM Strength 2 Jamming Range 14 Armor Coverage 625 Resistance: EM 25 Core Shielding 10 Weapon Shielding 15 Weapon Cycling 30 Evasion (%) 50 Targeting Accuracy 12 Recoil Reduction 3 Kinecelleration 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Spread Laser | -9/Materials | Hacked Missile Launcher | -8/Materials | Hacked Grenade Launcher | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Just Shoot The Terminal Challenges ------------ None Game ------ Seed CommSupersonicMaul Manual? 0 Play Time 00:43:19 Cumulative 598.2 hours Start 2026.08.28 @ 13:31:18 End 2026.08.28 @ 14:16:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 329 Rogue 329 Adventurer 0 Explorer 0 Win Type - Total 20 Types 10/1/3/1/1/0/1/1/0/2 Lore% 86 Gallery% 84 Achievement% 76 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7675d75b-a2a0-4991-b7e0-3e44fb1163b4