Cogmind - Beta 13 *** ADVENTURER MODE // 2024.04.05 @ 19:52:00 Player: Hnefi Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (22) 110 Value Destroyed (663) 663 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 2793 Bonus ------- Met Imprinter 300 Cogmind --------- Core Integrity 57/400 Matter 247/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Hovering (240) Ox3 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Hover Unit > --- UTILITY (2) ------ Large Storage Unit Structural Scanner > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Light Ion Engine Aluminum Leg Improved Heat Sink Visual Processing Unit Experimental Sensor Array Melee Analysis Suite Phase Shifter Shield Generator Improved Medium Laser Improved Assault Rifle Heavy Battle Rifle Bore Cannon Bore Cannon Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Structural Scanner > --- WEAPON ----------- Heavy Beamcaster Bore Cannon > --- INVENTORY -------- Light Ion Engine Aluminum Leg Hover Unit Hover Unit Improved Heat Sink Visual Processing Unit Experimental Sensor Array Melee Analysis Suite Improved Medium Laser Improved Assault Rifle Heavy Battle Rifle Bore Cannon Bore Cannon Rocket Launcher Enhanced Flamer [Rating: 24] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Hover Unit Utility Structural Scanner Device Structural Scanner Storage Large Storage Unit Weapon Bore Cannon Energy Gun Heavy Beamcaster Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Bore Cannon Launcher Rocket Launcher Special Weapon Enhanced Flamer Build | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion 2 | . . . 2 . . . Utility . | . . . . . . . Weapon . | . . . . . . . Parts Attached 29 | 6 4 4 5 . 2 8 Power 6 | 1 . . 2 . . 3 Engine 5 | 1 . . 2 . . 2 Core 1 | . . . . . . 1 Reactor . | . . . . . . . Propulsion 6 | 2 . . 2 . . 2 Treads . | . . . . . . . Leg 4 | 2 . . 2 . . . Wheel . | . . . . . . . Hover 2 | . . . . . . 2 Flight . | . . . . . . . Utility 5 | 1 3 1 . . . . Device 1 | . 1 . . . . . Storage 4 | 1 2 1 . . . . Processor . | . . . . . . . Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 12 | 2 1 3 1 . 2 3 Energy Gun 1 | . . . . . 1 . Energy Cannon 1 | . . 1 . . . . Ballistic Gun 6 | 2 1 1 1 . . 1 Ballistic Cannon 2 | . . 1 . . 1 . Launcher 1 | . . . . . . 1 Special Weapon 1 | . . . . . . 1 Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 Parts Lost 12 | . . 1 1 . . 10 Power 3 | . . . 1 . . 2 Propulsion 5 | . . . . . . 5 Utility . | . . . . . . . Weapon 4 | . . 1 . . . 3 Highest Loss Streak 7 | . . 1 1 . . 7 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 94 | . 95 95 99 100 100 64 Engine 11 | . 14 14 10 11 11 6 Leg 35 | . 28 28 44 44 44 4 Hover 1 | . . . . . . 17 Device 11 | . 10 14 11 11 11 11 Storage 11 | . 14 14 11 11 11 11 Energy Gun 1 | . . . . . 4 2 Energy Cannon 1 | . . 5 3 . . . Ballistic Gun 9 | . 27 14 7 11 6 5 Ballistic Cannon 7 | . . 4 11 11 10 1 Naked Turns . | . . . . . . . Heaviest Build 40 | 13 30 38 38 38 40 40 Greatest Support 40 | 20 20 20 40 40 40 40 Greatest Overweight (x) 4 | 4 1 1 . . . 2 Average Overweight (x) . | 1 . . . . . 1 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 Average Capacity 13 | 7 8 12 15 15 15 15 Most Carried 15 | 2 7 12 13 15 15 15 Average Carried 12 | . 4 9 11 13 14 11 Final Capacity 15 | 8 8 15 15 15 15 15 Final Carried 15 | 2 7 12 13 15 15 13 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Min Mat Min Zio Pro Matter Collected 931 | 165 20 263 178 60 48 197 Remotely . | . . . . . . . Salvage Created 596 | . 20 223 161 47 . 145 Parts 34 | . 4 13 5 2 . 10 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 11 | . . . . . . 11 Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Combat Hostiles Destroyed 20 | . . 7 3 2 . 8 Guns 14 | . . 7 1 . . 6 Cannons 5 | . . . 2 2 . 1 AOE 1 | . . . . . . 1 Classes Destroyed 6 | . 1 2 2 . . 1 Worker 1 | . . . 1 . . . Watcher 1 | . 1 . . . . . Swarmer 10 | . . 3 . . . 7 Grunt 7 | . . 4 1 2 . . Sentry 2 | . . . 2 . . . Programmer 1 | . . . . . . 1 Best Kill Streak 7 | . 1 2 1 2 . 7 Combat Bots Only 7 | . . 2 1 2 . 7 Max Kills in Single Turn 1 | . 1 1 1 1 . 1 Gunslinging . | . . . . . . . Exploded 1 | . . . . . . 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Hostile Shots Fired 176 | . 3 39 18 8 . 108 Missed 36 | . 2 7 7 3 . 17 Damage Taken 1696 | . 6 284 120 46 . 1240 Core 397 | . . 54 11 8 . 324 Absorbed by Shields . | . . . . . . . Ignored by Resistances 478 | . 2 90 34 13 . 339 Regen/Repaired (Parts) 224 | . . . . . 224 . Core Remaining (%) 89 | 100 . 78 . . . . Volleys Fired 75 | . 1 25 10 6 4 29 Largest 2 | . 2 2 2 2 2 2 Hottest 138 | . 40 117 117 80 138 138 Shots Fired 129 | . 2 46 20 12 8 41 Gun 80 | . 2 44 4 6 4 20 Cannon 40 | . . 2 16 6 4 12 Launcher 8 | . . . . . . 8 Special 1 | . . . . . . 1 Kinetic 97 | . 2 45 14 12 4 20 Thermal 24 | . . 1 6 . 4 13 Explosive 8 | . . . . . . 8 Electromagnetic . | . . . . . . . Robot Hit Streak 11 | . 1 11 9 5 . 6 Robot Miss Streak 6 | . 1 3 2 1 . 6 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 78 | . 1 33 14 10 . 20 Core Hits 35 | . 1 13 6 4 . 11 Critical Kills 3 | . . . 1 1 . 1 Critical Parts Destroyed 5 | . . . 1 3 . 1 Critical Strikes 9 | . . . 3 4 . 2 Destroy 9 | . . . 3 4 . 2 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 1459 | . 13 409 185 237 . 615 Guns 796 | . 13 405 33 60 . 285 Cannons 378 | . . . 126 163 . 89 Explosions 230 | . . . . . . 230 Melee . | . . . . . . . Ramming 44 | . . 4 26 14 . . Kinetic 920 | . 13 405 89 223 . 190 Thermal 265 | . . . 70 . . 195 Explosive 230 | . . . . . . 230 Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 2 | . 2 2 . . . 1 Average Corruption 1 | . 1 2 . . . 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 13 | . . 13 . . . . Message Errors 1 | . . 1 . . . . Matter Fused 3 | . . 3 . . . . Heat Flow Errors 2 | . . 2 . . . . Parts Rejected 1 | . . 1 . . . . Parts Fused 1 | . . 1 . . . . Data Loss (minor) 1 | . . 1 . . . . Data Loss (major) 3 | . . 3 . . . . Weapon Failures 1 | . . 1 . . . . Overload Shots . | . . . . . . . Overflow Damage 51 | . . . . . . 51 Projectiles . | . . . . . . . Explosions 51 | . . . . . . 51 Melee . | . . . . . . . Knockbacks 1 | . . . . 1 . . Impact . | . . . . . . . Kinetic 1 | . . . . 1 . . Secondary . | . . . . . . . Self-Inflicted Damage 119 | . . . . . . 119 Shots 7 | . . . . . . 7 Rammed . | . . . . . . . Targets Rammed 6 | . . 1 3 2 . . Kicked 6 | . . 1 3 2 . . Crushed . | . . . . . . . Highest Temperature 553 | . . 202 262 87 207 553 Average Temperature 165 | . . 55 97 44 93 333 Received Heat Transfer 267 | . . 186 48 33 . . Effects 12 | . . . . . . 12 Shutdowns 3 | . . . . . . 3 Matter Decay 1 | . . . . . . 1 Short Circuit 1 | . . . . . . 1 Damage (minor) 3 | . . . . . . 3 Damage (major) 3 | . . . . . . 3 Damage (core) 1 | . . . . . . 1 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . . 1 . . . Heat Transferred 524 | . . . 148 . . 376 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Peak Influence 189 | . 44 189 135 69 . . Initial 14 | . . 14 . 1 . . Average 54 | . 15 74 47 53 . . Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 100 . . Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 2 | . . . 2 . . . Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement 2 | . . . 2 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Distress Signals . | . . . . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 30 | . 5 8 5 3 . 9 Peak Tracking Total 5 | . 4 3 1 2 . 5 Tactical Retreats 2 | . . 1 . 1 . . Traps | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Traps Triggered 2 | . 2 . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Min Mat Min Zio Pro Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Machines Accessed 4 | . 3 . 1 . . . Terminals 4 | . 3 . 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 4 | . 3 . 1 . . . Successful 2 | . 1 . 1 . . . Failed 2 | . 2 . . . . . Catastrophic 1 | . 1 . . . . . Database Lockouts . | . . . . . . . Manual 5 | . 3 . . . 2 . Terminals 4 | . 3 . 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 2 | . 1 . 1 . . . Branch Access Points 2 | . 1 . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 3 | . 3 . . . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Min Mat Min Zio Pro Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Min Mat Min Zio Pro Turns Passed 3423 | 60 220 726 497 234 1335 351 Spaces Moved 2394 | 35 165 383 377 177 1086 171 Core 15 | 15 . . . . . . Treads . | . . . . . . . Legs 2212 | 20 165 383 377 177 1086 4 Wheels . | . . . . . . . Hover 167 | . . . . . . 167 Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 116 Average Speed 129 | 141 122 164 120 120 120 148 Slowest Speed 250 | 250 190 190 120 120 120 190 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 46 | 3 39 92 32 53 82 27 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 2 | . . 1 . . 1 . Known Exits Taken 2 | . 1 . 1 . . . Unknown Exits Taken 4 | 1 . 1 . 1 1 . Scrap Searched 10 | . . 2 . 2 4 2 Spaces Dug 1 | . . 1 . . . . Terrain Destroyed 27 | . . 1 4 3 . 19 Melee . | . . . . . . . Projectile 14 | . . 1 4 3 . 6 AOE 13 | . . . . . . 13 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Total 2583 | 42 182 431 401 186 1113 228 Wait 27 | . 2 3 . . 9 13 Move 2388 | 34 164 382 376 176 1085 171 Hop . | . . . . . . . Pick Up 33 | 2 7 10 4 2 6 2 Fast Attach 12 | 6 1 2 1 . 1 1 Attach 13 | . 2 1 3 . 1 6 Detach 6 | . 1 1 1 . . 3 Swap 4 | . 1 1 1 . . 1 Drop 19 | . 3 5 2 . 7 2 Fire 75 | . 1 25 10 6 4 29 Melee . | . . . . . . . Ram . | . . . . . . . Kick 6 | . . 1 3 2 . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: [*Mat] / *Min) -9/Mines (discovered 2 exits: [*Mat] / *Zio) -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 39 | -11/Scrapyard | Discovered new exit (range 15) 61 | -11/Scrapyard | Entered Materials 194 | -10/Materials | Identified exit to Mines 197 | -10/Materials | Discovered new exit (range 10) 281 | -10/Materials | Entered Mines 314 | -10/Mines | Build established: Mutant 463 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 466 | -10/Mines | Found Prototype Device 769 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 867 | -10/Mines | Discovered new exit (range 13) 974 | -10/Mines | Discovered new exit (range 5) 981 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1007 | -10/Mines | Entered Materials 1007 | -9/Materials | Evolved 2 slots: Propulsion x2 1012 | -9/Materials | Identified exit to Mines 1375 | -9/Materials | Discovered new exit (range 16) 1504 | -9/Materials | Entered Mines 1519 | -9/Mines | Discovered new exit (range 8) 1684 | -9/Mines | Found a hidden stash of uninstalled traps 1708 | -9/Mines | Assembled infested the area 1725 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1738 | -9/Mines | Entered Zion 1899 | -7/Zion | Received a visual enhancement algorithm 2437 | -7/Zion | Given A8's code to call for help 3022 | -7/Zion | Visited the Megawrench Repair Shop 3022 | -7/Zion | Megawrench repaired 7 parts 3055 | -7/Zion | Discovered new exit (range 15) 3073 | -7/Zion | Entered Proximity Caves 3124 | -6/Proximity Caves | Core integrity fell below 50% 3154 | -6/Proximity Caves | Lost 7 parts (1p4n2w) 3161 | -6/Proximity Caves | Destroyed 7 combat bots 3419 | -6/Proximity Caves | Core integrity fell below 20% 3424 | -6/Proximity Caves | Self-destructed Last Messages --------------- 03338_ Acquired Ion Engine. 03395_ Searching scrap... 03395_ Found Shield Generator. 03395_ Found Phase Shifter. 03395_ Found 25 Matter. 03395_ Found Hvy. Machine Gun. 03395_ Found 38 Matter. 03396_ Acquired 30 matter. 03398_ Acquired Shield Generator. 03403_ Acquired Phase Shifter. 03409_ Acquired 11 matter. 03411_ Acquired 9 matter. 03412_ Hover Unit destroyed. 03412_ Destroyed Hover Unit. 03413_ Ion Engine destroyed. 03416_ Destroyed Shock Rifle. 03420_ Destroyed Gravmag System. 03422_ P-60 Hacker destroyed. 03422_ Rocket Launcher destroyed. 03422_ Destroyed Rocket Launcher. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????#####?????????????????????????????????????? | | ###?########?????????????????????????????????????? | | ######## ##?????????????????####????????????????? | | ##### ##???????????###### ####???????????????? | | #### ###????############# ###???????????????? | | ### ################# ## ##???????????????? | | ###?####### ##???????????????? | | ###?## ### ###???????????????? | | ###### ## # #######????????????? | | ##### ## #######????????????? | | ## ## ##????????????? | | ### ##????????????? | | #### @ ##????????????? | | #### #### "" """" ????????? | | ## ###### " """" ###????????? | | # ####### " "" """"????? ###????????? | | # ###?## # """" """"?????????????????? | | ## ##??## """" """"?????????????????? | | #### ####### ## # """" """"?????????????????? | | #### ######## ## # ????????????????????? | | ### ## # """" ?????????????????????? | | """" "????????????????????? | | #% ####" """" ?????????????????????? | | # ###""?????####### """???????????????????????? | | ? "????????####### ""????????????????????????? | | ????????????# "?????????????????????????? | | # " ?????????? ?????????????????????????? | | """"??????????? ?????????????????????????? | | """""?????????? ?????????????????????????? | | # "" "???????????? ?????????????????????????? | | # " ?????????????? # ??????????????????????????? | | #? "#????????????## ??????????????????????????? | | #? "##?????????????????????????????????????????? | | ?? ? ?????????????????????????????????????????? | | ?????? ??????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GlidesysIntegratedStorage Manual? 0 Play Time 00:29:31 Cumulative 9.7 hours Start 2024.04.04 @ 19:50:48 End 2024.04.05 @ 19:52:00 Sessions 5 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 17 Rogue 0 Adventurer 17 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 18 Achievement% 16 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fea3b78d-c2f4-4ee2-a1b4-873bbde9ca03