Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.02.07 @ 19:59:55 Player: IzRey Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (114) 570 Value Destroyed (2599) 2599 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (1572) 1572 TOTAL SCORE: 8261 Bonus ------- High Alert Combat Kills 271 Follower Combat Kills 1073 Met Imprinter 300 Was Imprinted 300 Friendly Fire -372 Cogmind --------- Core Integrity 0/850 Matter 22/300 Energy 100/100 System Corruption 11% Temperature Cool (12) Movement Core (700) Ox13 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ High-capacity Storage Unit Improved Terrain Scanner Improved Targeting Computer Improved Targeting Computer Improved Targeting Computer Melee Analysis Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Wheel High-capacity Storage Unit Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [Propulsion] Authchip [Device] Authchip [Weapon] Mobile Refinery Mk. CCLXVII Rocket Array Molecular Deconstructor Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Light Treads Light Treads Medium Treads Medium Treads > --- UTILITY ---------- High-capacity Storage Unit Signal Interpreter Seismic Detector Targeting Computer Zionite Weapon Casing Light Armor Plating Light Armor Plating Reactive Plating > --- WEAPON ----------- Magnetic Acceleration Cannon Axe > --- INVENTORY -------- Wheel Compact Wheel High-capacity Storage Unit Improved Terrain Scanner Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [Propulsion] Authchip [Device] Authchip [Weapon] Mobile Refinery Mk. CCLXVII Mini Grenade Launcher Mini Grenade Launcher Rocket Array Molecular Deconstructor [Rating: 44] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Fission Core Propulsion Compact Wheel Treads Medium Treads Leg Aluminum Leg Wheel Compact Wheel Utility Signal Interpreter Device Mobile Refinery Mk. CCLXVII Storage High-capacity Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Special Weapon Molecular Deconstructor Slashing Weapon Axe Build | -11 -10 -10 -9 -9 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Zio Pro Fac Slots Evolved 8 | . . . 2 . . . 6 Power . | . . . . . . . . Propulsion 2 | . . . . . . . 2 Utility 6 | . . . 2 . . . 4 Weapon . | . . . . . . . . Parts Attached 78 | 1 8 1 21 1 1 13 32 Power 8 | . . . 1 . . 3 4 Engine 6 | . . . 1 . . 3 2 Core 2 | . . . . . . . 2 Reactor . | . . . . . . . . Propulsion 19 | . 2 . 6 . . 2 9 Treads 4 | . . . . . . . 4 Leg . | . . . . . . . . Wheel 15 | . 2 . 6 . . 2 5 Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 27 | 1 3 . 8 . 1 2 12 Device 6 | 1 1 . . . 1 . 3 Storage 1 | . 1 . . . . . . Processor 9 | . 1 . 2 . . . 6 Hackware . | . . . . . . . . Protection 11 | . . . 6 . . 2 3 Artifact . | . . . . . . . . Weapon 24 | . 3 1 6 1 . 6 7 Energy Gun . | . . . . . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 8 | . 1 1 4 . . 2 . Ballistic Cannon 3 | . 2 . . . . . 1 Launcher 10 | . . . 2 1 . 3 4 Special Weapon 1 | . . . . . . 1 . Impact Weapon . | . . . . . . . . Slashing Weapon 2 | . . . . . . . 2 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 4 | . . . . . 1 1 2 Parts Lost 44 | . 4 1 5 . . 8 26 Power 7 | . . . 1 . . 2 4 Propulsion 16 | . 2 . 2 . . 3 9 Utility 10 | . . . . . . 1 9 Weapon 11 | . 2 1 2 . . 2 4 Highest Loss Streak 8 | . 2 1 3 . . 3 8 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 91 | . 96 98 99 100 99 87 67 Engine 10 | . 14 14 10 11 11 10 1 Leg 2 | . 16 . . . . . . Wheel 17 | . 10 28 21 22 22 14 8 Device 2 | . 4 . . . 5 1 4 Storage 10 | . 14 14 11 11 11 11 6 Processor 18 | . 9 14 22 22 22 22 15 Protection 7 | . . . 10 11 5 9 12 Ballistic Gun 9 | . 16 12 11 11 11 8 . Ballistic Cannon 4 | . 5 14 9 . . . . Launcher 5 | . . . . 10 11 8 5 Naked Turns . | . . . . . . . . Heaviest Build 77 | 15 50 50 53 50 51 65 77 Greatest Support 96 | 20 26 26 32 32 32 32 96 Greatest Overweight (x) 6 | . 1 1 3 1 1 4 6 Average Overweight (x) 1 | . . 1 1 1 1 2 1 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 Average Capacity 18 | 8 11 20 20 20 20 20 20 Most Carried 20 | 6 16 20 20 20 20 20 20 Average Carried 17 | 6 9 18 19 20 20 18 15 Final Capacity 20 | 8 20 20 20 20 20 20 20 Final Carried 20 | 6 16 20 20 20 20 20 12 Class Distribution -------------------- 70% | Mutant 29% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -7/Zion Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -7 -6 -6 ----------- Run | Scr Mat Min Mat Min Zio Pro Fac Matter Collected 2477 | 225 308 119 977 55 109 292 392 Remotely . | . . . . . . . . Salvage Created 3240 | 109 422 75 1490 153 . 366 625 Parts 218 | 5 34 12 102 18 . 16 31 Haulers Intercepted 4 | . 2 . 2 . . . . Recyclers Shooed 6 | 1 . . 4 . . . 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 31 | . . . . . . 31 . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Zio Pro Fac Combat Hostiles Destroyed 75 | . 12 7 27 12 . 8 9 Melee 1 | . . . . . . . 1 Guns 23 | . 10 2 7 3 . 1 . Cannons 20 | . 2 3 13 . . . 2 AOE 31 | . . 2 7 9 . 7 6 Classes Destroyed 14 | 2 4 . 5 . . 1 2 Worker 11 | . . . 10 . . . 1 Builder 5 | . . . 2 1 . . 2 Tunneler 3 | 1 . . 1 . . . 1 Hauler 4 | . 2 . 2 . . . . Recycler 7 | 1 . . 5 . . . 1 Mechanic 2 | . . . 1 . . . 1 Watcher 6 | . 2 . 3 . . . 1 Swarmer 33 | . 6 7 10 8 . 2 . Grunt 28 | . 6 . 11 4 . 4 3 Brawler 1 | . . . . . . . 1 Duelist 2 | . . . 1 . . . 1 Sentry 9 | . . . 5 . . 1 3 Programmer 1 | . . . . . . . 1 Behemoth 1 | . . . . . . 1 . Z-Courier 1 | . . . . . . . 1 Butcher 1 | . . . . . . 1 . Best Kill Streak 6 | 2 3 3 6 5 . 2 4 Combat Bots Only 5 | . 3 3 5 4 . 2 3 Max Kills in Single Turn 5 | 1 1 2 5 2 . 2 1 Gunslinging . | . . . . . . . . Exploded 4 | . . 2 4 2 . 2 1 Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -6 -------- Run | Scr Mat Min Mat Min Zio Pro Fac Damage Taken 5199 | . 625 191 705 169 . 788 2721 Core 1308 | . 49 60 133 49 . 164 853 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 114 | . . . . . . . 114 Regen/Repaired (Parts) 55 | . 31 . 24 . . . . Core Remaining (%) 56 | 100 . 56 . . . 13 . Volleys Fired 262 | 5 52 15 111 11 4 25 39 Largest 2 | 2 2 2 2 2 1 2 2 Hottest 83 | 70 70 55 65 50 20 53 83 Shots Fired 449 | 10 89 28 217 21 4 35 45 Gun 238 | 10 69 13 116 11 4 15 . Cannon 151 | . 20 15 98 . . . 18 Launcher 60 | . . . 3 10 . 20 27 Special . | . . . . . . . . Kinetic 376 | 5 81 28 214 11 4 15 18 Thermal 13 | 5 8 . . . . . . Explosive 60 | . . . 3 10 . 20 27 Electromagnetic . | . . . . . . . . Robot Hit Streak 22 | 4 12 4 11 4 . 10 22 Robot Miss Streak 6 | 1 6 3 6 2 . 2 2 Penetration Max . | . . . . . . . . Secondary Targets 2 | . 1 . . . . 1 . Max Gunslinging Chain 1 | . 1 . . . . 1 . Shots Hit Robots 284 | 6 48 15 133 7 . 19 56 Core Hits 197 | 3 23 6 67 17 . 38 43 Critical Kills 1 | . . . 1 . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 5 | 1 . . 2 . . . 2 Burn 1 | 1 . . . . . . . Destroy 1 | . . . 1 . . . . Blast 1 | . . . 1 . . . . Sever 2 | . . . . . . . 2 Melee Attacks 20 | . . . . . . . 20 Impact . | . . . . . . . . Slashing 20 | . . . . . . . 20 Piercing . | . . . . . . . . Sneak Attacks 8 | . . . . . . . 8 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 8869 | 76 674 344 2489 754 . 1381 3151 Guns 1783 | 76 494 83 924 66 . 140 . Cannons 1961 | . 180 140 1125 . . . 516 Explosions 4239 | . . 113 436 688 . 1241 1761 Melee 872 | . . . . . . . 872 Ramming 14 | . . 8 4 . . . 2 Kinetic 3631 | 38 599 223 2049 66 . 140 516 Thermal 356 | 38 75 113 . . . . 130 Explosive 3996 | . . . 436 688 . 1241 1631 Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing 872 | . . . . . . . 872 Piercing . | . . . . . . . . Highest Corruption 11 | . . . 1 1 1 . 11 Average Corruption 2 | . . . 1 1 1 . 10 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 20 | . . . 8 1 . . 11 Message Errors 6 | . . . 3 1 . . 2 Matter Fused 5 | . . . 2 . . . 3 Heat Flow Errors 3 | . . . 1 . . . 2 Energy Discharges 1 | . . . . . . . 1 Parts Rejected 1 | . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . 1 Data Loss (major) 1 | . . . . . . . 1 Misfires 2 | . . . 2 . . . . Overload Shots . | . . . . . . . . Overflow Damage 358 | . . 23 36 21 . 13 265 Projectiles 5 | . . 5 . . . . . Explosions 265 | . . 18 36 21 . 13 177 Melee 88 | . . . . . . . 88 Knockbacks 20 | . 2 3 14 . . . 1 Impact . | . . . . . . . . Kinetic 20 | . 2 3 14 . . . 1 Secondary . | . . . . . . . . Self-Inflicted Damage 530 | . . 4 2 21 . 10 493 Shots 15 | . . . . 2 . 2 11 Rammed 4 | . . 1 1 . . . 2 Targets Rammed 4 | . . 1 1 . . . 2 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 233 | 38 84 . 85 2 . 41 233 Average Temperature 28 | 17 32 . 8 2 . 11 68 Received Heat Transfer 1224 | . 171 . 237 18 . 258 540 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 1 | . . . . . . 1 . Heat Transferred 657 | 185 222 150 . . . . 100 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Zio Pro Fac Peak Influence 814 | 10 266 493 790 814 . . 776 Initial 321 | . 6 96 113 265 . . 321 Average 382 | 7 153 327 417 592 . . 484 Maximum Alert Level 3 | . 1 2 3 3 . . 3 Low Security (%) 16 | 100 66 8 6 . . . . Level 1 40 | . 33 81 49 8 . . 22 Level 2 37 | . . 10 38 64 . . 69 Level 3 5 | . . . 5 27 . . 7 Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 13 | . 3 . 4 1 . 1 4 Investigation 4 | . 1 . 2 . . . 1 Extermination 1 | . . . . . . . 1 Reinforcement 6 | . 2 . 2 1 . . 1 Assault 2 | . . . . . . 1 1 Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 2 | . . . 1 1 . . . Haulers Reinforced 1 | . . . . . . . 1 Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 -6 --------- Run | Scr Mat Min Mat Min Zio Pro Fac Distress Signals 9 | . 1 . 6 . . . 2 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 144 | . 26 14 41 10 . 27 26 Peak Tracking Total 8 | . 5 3 7 4 . 8 5 Tactical Retreats 4 | . 2 . 2 . . . . Traps | -11 -10 -10 -9 -9 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Zio Pro Fac Traps Triggered 1 | . 1 . . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed 4 | . . . 4 . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 -6 ---------- Run | Scr Mat Min Mat Min Zio Pro Fac Machines Disabled 13 | . . 3 2 . . 2 6 Max in Single Turn 2 | . . 1 1 . . 1 2 Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 -6 --------- Run | Scr Mat Min Mat Min Zio Pro Fac Machines Accessed 14 | . 3 . 10 1 . . . Terminals 10 | . 2 . 8 . . . . Fabricators . | . . . . . . . . Repair Stations 2 | . 1 . 1 . . . . Recycling Units 1 | . . . 1 . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 33 | . 7 . 25 1 . . . Successful 21 | . 3 . 17 1 . . . Failed 11 | . 4 . 7 . . . . Catastrophic 1 | . . . 1 . . . . Database Lockouts 1 | . . . 1 . . . . Manual 31 | . 3 . 15 . 1 1 11 Terminals 26 | . 5 . 21 . . . . Fabricators . | . . . . . . . . Repair Stations 5 | . 2 . 3 . . . . Recycling Units 1 | . . . 1 . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 9 | . . . 8 1 . . . Robot Analysis 1 | . . . 1 . . . . Prototype ID Bank 1 | . . . 1 . . . . Open Door 1 | . . . . 1 . . . Locate Traps 3 | . . . 3 . . . . Reprogram Traps 1 | . . . 1 . . . . Hauler Manifests 1 | . . . 1 . . . . Zone Layout 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 5 | . 2 . 3 . . . . Scan Component 3 | . 1 . 2 . . . . Repair 2 | . 1 . 1 . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 7 | . 1 . 6 . . . . Terminals 6 | . 1 . 5 . . . . Botnet 6 | . 1 . 5 . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . . . 1 . . . . Tunnel 1 | . . . 1 . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 10 | . 3 . 7 . . . . Full Trace Events 2 | . . . 2 . . . . Feedback Events 1 | . . . 1 . . . . Corruption 1 | . . . 1 . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired 3 | . . . . . 3 . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 29 | . . . . . 13 . 16 Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 2 | . 1 . 1 . . . . Time 52 | . 26 . 26 . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 -6 ------------ Run | Scr Mat Min Mat Min Zio Pro Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 2 | . . . . . . 2 . Allies Hacked 1 | . . . . . . 1 . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -6 -------- Run | Scr Mat Min Mat Min Zio Pro Fac Total Allies 19 | . . 3 . . 11 2 3 Largest Group 12 | . . 3 3 . 11 12 7 Highest-Rated Group 392 | . . 40 40 . 351 392 340 Highest-Rated Ally 85 | . . 16 16 . 40 40 85 Zionite Dispatches 2 | . . . . . . . 2 Heavy 1 | . . . . . . . 1 Explosive Resupply 1 | . . . . . . . 1 Total Orders . | . . . . . . . . Ally Attacks 203 | . . 14 17 . . 119 53 Total Damage 4164 | . . 84 133 . . 2008 1939 Kills 37 | . . 4 1 . . 20 12 Allies Corrupted . | . . . . . . . . Allies Melted 1 | . . . . . . 1 . Intel | -11 -10 -10 -9 -9 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Zio Pro Fac Robot Analysis Total 1 | . . . 1 . . . . Derelict Logs Recovered 4 | . . 1 . . 1 2 . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Zionite Intel Received 2 | . . . . . . . 2 Branch Access 1 | . . . . . . . 1 Component Schematics 1 | . . . . . . . 1 Exploration | -11 -10 -10 -9 -9 -7 -6 -6 ------------- Run | Scr Mat Min Mat Min Zio Pro Fac Turns Passed 6305 | 34 756 551 1306 299 1300 1000 1059 Spaces Moved 4026 | 15 435 422 686 225 977 628 638 Core . | . . . . . . . . Treads 115 | . . . . . . . 115 Legs 249 | 15 234 . . . . . . Wheels 3662 | . 201 422 686 225 977 628 523 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 90 | 120 90 105 115 115 115 115 100 Average Speed 119 | 120 111 105 116 115 115 135 129 Slowest Speed 320 | 120 120 105 145 115 115 160 320 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 60 | 2 67 89 80 51 88 91 18 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 6 | . . 2 1 . 3 . . Known Exits Taken 6 | . 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . Scrap Searched 6 | . . 1 . . 2 3 . Spaces Dug 47 | . . . . 24 . 23 . Terrain Destroyed 359 | . . 16 15 104 . 122 102 Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 359 | . . 16 15 104 . 122 102 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 -6 --------- Run | Scr Mat Min Mat Min Zio Pro Fac Total 5018 | 20 615 503 979 243 1149 737 772 Wait 563 | . 104 57 149 7 167 49 30 Move 4019 | 14 434 421 685 224 976 627 638 Hop . | . . . . . . . . Pick Up 32 | . 13 6 6 . . 3 4 Fast Attach 28 | 1 4 . 2 . 1 2 18 Attach 30 | . 2 1 8 . . 6 13 Detach 6 | . 1 . 1 . . 1 3 Swap 20 | . 2 . 11 1 . 5 1 Drop 15 | . 3 1 5 . 1 1 4 Fire 262 | 5 52 15 111 11 4 25 39 Melee 20 | . . . . . . . 20 Ram 4 | . . 1 1 . . . 2 Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire 19 | . . 1 . . . 18 . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x2 / *Min / *Sto) -9/Mines (discovered 2 exits: *Mat / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 2) 35 | -11/Scrapyard | Entered Materials 52 | -10/Materials | Discovered new exit (range 14) 248 | -10/Materials | Discovered new exit (range 16) 288 | -10/Materials | Identified exit to Materials 308 | -10/Materials | Build established: Mutant 403 | -10/Materials | Discovered new exit (range 16) 422 | -10/Materials | Identified exit to Mines 598 | -10/Materials | Repaired Lgt. Cannon 791 | -10/Materials | Entered Mines 902 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 989 | -10/Mines | Discovered exit to Materials (range 9) 1007 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1042 | -10/Mines | Discovered exit to Materials (range 6) 1043 | -10/Mines | Learned location of Storage (-9) 1176 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1342 | -10/Mines | Entered Materials 1342 | -9/Materials | Accompanied by 3 allies 1342 | -9/Materials | Evolved 2 slots: Utility x2 1507 | -9/Materials | Repaired Com. Wheel 1710 | -9/Materials | Central database locked down 1822 | -9/Materials | Discovered new exit (range 16) 1849 | -9/Materials | Identified exit to Materials 2061 | -9/Materials | Discovered exit to Materials (range 8) 2141 | -9/Materials | Discovered new exit (range 14) 2277 | -9/Materials | Identified exit to Storage 2449 | -9/Materials | Discovered new exit (range 7) 2470 | -9/Materials | Identified exit to Mines 2536 | -9/Materials | Lost 3 parts (1n2w) 2648 | -9/Materials | Entered Mines 2661 | -9/Mines | Discovered exit to Materials (range 9) 2764 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2835 | -9/Mines | Build established: Scavenger-Mutant 2935 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2944 | -9/Mines | Identified exit to Zion 2947 | -9/Mines | Entered Zion 3027 | -7/Zion | Discovered new exit (range 14) 3089 | -7/Zion | System corruption cleaned by Quarantine Array 3450 | -7/Zion | Gained Derelict followers 3479 | -7/Zion | Gained Derelict followers 3630 | -7/Zion | Found Prototype Device 3630 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 3700 | -7/Zion | Learned location of Extension (-4) 3753 | -7/Zion | Received a visual enhancement algorithm 3914 | -7/Zion | Imprinted 3916 | -7/Zion | Declared Zion's savior 3917 | -7/Zion | Build established: Mutant 4112 | -7/Zion | Identified exit to Proximity Caves 4247 | -7/Zion | Entered Proximity Caves 4247 | -6/Proximity Caves | Accompanied by 11 allies 4249 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4259 | -6/Proximity Caves | Learned Factory stockpile data 4369 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 4370 | -6/Proximity Caves | Core integrity fell below 50% 4417 | -6/Proximity Caves | Lost 3 parts (1p1n1w) 4576 | -6/Proximity Caves | Spotted B-75 Beast 4895 | -6/Proximity Caves | Core integrity fell below 20% 4899 | -6/Proximity Caves | Destroyed B-75 Beast 4966 | -6/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 4984 | -6/Proximity Caves | Found Prototype Special Weapon 4984 | -6/Proximity Caves | Identified Molecular Deconstructor 5118 | -6/Proximity Caves | Discovered new exit (range 9) 5128 | -6/Proximity Caves | Identified exit to Factory 5247 | -6/Proximity Caves | Entered Factory 5247 | -6/Factory | Accompanied by 5 allies 5247 | -6/Factory | Evolved 6 slots: Propulsion x2, Utility x4 5355 | -6/Factory | Retrieved Zion intel report: Branch Access 5355 | -6/Factory | Identified exit to Lower Caves 5356 | -6/Factory | Zion Heavy squad teleported in 5572 | -6/Factory | Lost 3 parts (1p2u) 5590 | -6/Factory | Found Prototype Protection 5590 | -6/Factory | Identified Zio. Weapon Casing 5752 | -6/Factory | Retrieved Zion intel report: Component Schematics 5753 | -6/Factory | Zion Explosive Resupply teleported in 5766 | -6/Factory | Found Prototype Launcher 5766 | -6/Factory | Identified Rocket Array 5889 | -6/Factory | Build established: Scavenger-Mutant 5947 | -6/Factory | First assault squad dispatched 6055 | -6/Factory | Lost 6 parts (1p1n4u) 6086 | -6/Factory | Core integrity fell below 50% 6112 | -6/Factory | Lost 8 parts (3n3u2w) 6176 | -6/Factory | System corruption reached 10% 6291 | -6/Factory | Core integrity fell below 20% 6306 | -6/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 06288_ System corrupted: Axe rejected. 06288_ U-05 Engineer lays Concrete. 06290_ K-01 Serf collects debris. 06290_ U-05 Engineer builds a Wall. 06290_ Wheel destroyed. 06293_ Mni. Grenade Launcher destroyed. 06294_ Slammed into Y-54 Guardian. 06294_ U-05 Engineer lays Concrete. 06297_ U-05 Engineer builds a Wall. 06297_ U-05 Engineer lays Concrete. 06299_ R-10 Processor collects Com. Wheel. 06299_ U-05 Engineer lays Concrete. 06300_ K-01 Serf collects debris. 06300_ U-05 Engineer lays Concrete. 06301_ Slammed into Y-54 Guardian. 06302_ U-05 Engineer lays Concrete. 06303_ System corrupted: Matter fused (-6). 06303_ U-05 Engineer lays Concrete. 06303_ K-01 Serf collects debris. 06304_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????? ????????????????????????? | | ???????????????????????? "???????????????????????? | | ???????????????????????? "???????????????????????? | | ??????????????????????? ???????????????????????? | | ??????????????????????? ????????????????????????? | | ??????????????????????? ????????????????????????? | | ???????????????????####+##########???????????????? | | ???????????????????# ???????????????? | | ??????????????????## ??????????????? | | ???????????????????# ???????????????? | | ??????????????###??# % [ ??????????????? | | ??????????????""""?# uR % ?????????????????? | | ????????#???? """"?# ##??#????????????????? | | ??????????? """" # ku #???????????????????? | | ??????????# """" # #?? #???????????????????? | | ??????????# + / ### ###?????????????????? | | ??????????# # # #?????????????????? | | ?????????## # # #?????????????????? | | ??????????# ?# # #?#???????????????? | | ??????????# ?# """ #????? ?? ????????? | | ??????????#######??# """ #? ???????????????? | | ???????????????????# @ """ #??????? ?????????? | | ???????????????????# Y #?????????????????? | | ????????????#?#????# u# +?????????????????? | | ???????????????????# # # ???????????? ? | | ???????????#???????# u# # ???????????? | | ???????????????????# # !! # ? ?????????? | | #######??????#?????# # ! # ????????????? | | #?????##?#??## ################# #?????? | | #??????#????## ! ????? | | ###########??# ?????? | | # ??# ?????? | | # """"?# ## # # ###????????? | | # ""S"" # # #???#?????????? | | # "" "" #^ ## #######????????? | | # # # # #?#??????? | | # + ### ########## | | # "" "" # > | | + "" "" ?# ### ## ####### | | # """ ""??# #?# ## #?????? | | # [ """ ""? # ##"""#/#####+#### ###???? | | # """ """ # # ! ## ##### | | # # # ## | | ##+########### + ## | | ## #???????#?# # ## | | ## #???####### # ## ##### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 18 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 450 Resistance: KI 20 Weapon Shielding 100 Evasion (%) 55 Targeting Accuracy 18 Melee Accuracy 5 Recoil Reduction 4 Authchip Count 6 Item Schematics ----------------- Flak Gun | -7/Zion | Archive Spk. Medium Treads | -7/Zion | Archive Mak. System Shield | -7/Zion | Archive Mni. Drone Bay | -7/Zion | Archive Imp. Deuterium Engine | -7/Zion | Archive Mak. Transmission Jammer | -7/Zion | Archive Thermal Shield | -7/Zion | Archive Slug Cannon | -7/Zion | Archive Arm. Leg | -7/Zion | Archive Energy Filter | -7/Zion | Archive Mapping Drone Bay | -7/Zion | Archive Med. Reactive Plating | -7/Zion | Archive Hvy. Machine Gun | -7/Zion | Archive Hvy. Mace | -6/Factory | Z-intel Proton Cannon | -6/Factory | Z-intel Matter Compressor | -6/Factory | Z-intel Lrn. Tractor Beam | -6/Factory | Z-intel Pulse Rifle | -6/Factory | Z-intel Imp. Hardlight Generator | -6/Factory | Z-intel Hvy. Ion Cannon | -6/Factory | Z-intel Core Shielding | -6/Factory | Z-intel Imp. Trap Scanner | -6/Factory | Z-intel Huge Storage Unit | -6/Factory | Z-intel Lgt. Nuclear Core | -6/Factory | Z-intel Field Laser | -6/Factory | Z-intel Hrd. Heavy Armor Plating | -6/Factory | Z-intel Com. Matter Pod | -6/Factory | Z-intel Adv. Signal Interpreter | -6/Factory | Z-intel Hvy. Pick | -6/Factory | Z-intel Robot Schematics ------------------ M-14 Sweeper | -7/Zion | Archive B-36 Bruiser | -7/Zion | Archive A-02 Transporter | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DeliveryFactoryRail Manual? 0 Play Time 01:16:26 Cumulative 493.1 hours Start 2023.02.07 @ 11:42:22 End 2023.02.07 @ 19:59:55 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 45 Rogue 28 Adventurer 17 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 44 Gallery% 58 Achievement% 46 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 76x56 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9cb49904-814f-4b4a-9660-9a296ef6a203