Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.06 @ 11:34:01 Player: hanna Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (69) 345 Value Destroyed (2033) 2033 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4818 Bonus ------- None Cogmind --------- Core Integrity 151/700 Matter 300/300 Energy 50/100 System Corruption 8% Temperature Cool (70) Movement Core (100) Ox1 Location -7/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (5) ------ Small Storage Unit Advanced Targeting Computer Core Analyzer Weapon Cycler > --- WEAPON (3) ------- (None) > --- INVENTORY (8) ---- (None) Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core Improved Deuterium Engine > --- PROPULSION ------- Improved Aluminum Leg Titanium Leg > --- UTILITY ---------- Small Storage Unit Compact Battery Medium Matter Pod Advanced Targeting Computer Core Analyzer > --- WEAPON ----------- Lightning Gun Improved Assault Rifle Gauss Cannon > --- INVENTORY -------- Heavy Deuterium Engine Micro Nuclear Core Aluminum Leg Carbon-fiber Leg Medium Battery Weapon Cycler Heavy Laser High-powered Shotgun [Rating: 40] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Processor Advanced Targeting Computer Protection Hardened Light Armor Plating Weapon Shotgun Energy Gun Particle Gun Energy Cannon EM Pulse Cannon Ballistic Gun Shotgun Ballistic Cannon Gauss Cannon Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 2 | . . . 1 1 Propulsion . | . . . . . Utility 3 | . . 2 1 . Weapon 1 | . . . . 1 Parts Attached 60 | 7 8 7 21 17 Power 17 | 2 1 1 6 7 Engine 12 | 2 1 1 5 3 Core 5 | . . . 1 4 Reactor . | . . . . . Propulsion 10 | 2 1 2 4 1 Treads . | . . . . . Leg 10 | 2 1 2 4 1 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 15 | 1 2 2 7 3 Device 7 | . 2 2 2 1 Storage 4 | 1 . . 2 1 Processor 3 | . . . 2 1 Hackware . | . . . . . Protection 1 | . . . 1 . Artifact . | . . . . . Weapon 18 | 2 4 2 4 6 Energy Gun 8 | 1 1 2 . 4 Energy Cannon 1 | . . . 1 . Ballistic Gun 7 | 1 2 . 3 1 Ballistic Cannon 2 | . 1 . . 1 Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . 1 1 1 Parts Lost 32 | . 4 1 4 23 Power 11 | . 2 . 1 8 Propulsion 8 | . 1 1 1 5 Utility 3 | . . . 1 2 Weapon 10 | . 1 . 1 8 Highest Loss Streak 11 | . 2 1 2 11 To Critical Strikes . | . . . . . Average Backups 6 | . 5 6 7 6 Power 1 | . 1 1 . 1 Propulsion 2 | . 2 1 1 3 Utility 1 | . . 1 2 . Weapon 1 | . . 1 2 1 Tool/Special . | . . . . . Unused Backups 9 | 1 1 3 1 3 Power 2 | . . . 1 1 Propulsion 2 | . 1 . . 1 Utility 1 | . . 1 . . Weapon 3 | 1 . 2 . . Tool/Special 1 | . . . . 1 Average Slot Usage (%) 92 | . 93 95 94 89 Engine 11 | . 13 11 15 7 Core 4 | . . . 1 10 Leg 17 | . 25 19 16 14 Device 12 | . 11 31 18 2 Storage 15 | . 14 11 9 22 Processor 7 | . . . 7 12 Protection 2 | . . . 7 . Energy Gun 3 | . 13 1 . 2 Ballistic Gun 12 | . 7 20 15 10 Ballistic Cannon 2 | . 6 . . 4 Peak Build Rating 40 | 6 10 14 28 40 Average Rating 21 | 4 7 12 19 32 On Entrance 11 | . 6 10 13 27 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 43 | 14 17 18 29 43 Greatest Support 32 | 20 20 20 30 32 Greatest Overweight (x) 9 | . 1 1 1 9 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 5 8 8 8 8 Most Carried 8 | 2 8 8 8 8 Average Carried 6 | . 5 6 7 6 Final Capacity 8 | 8 8 8 8 8 Final Carried 8 | 2 8 7 7 . Class Distribution -------------------- 42% | Mutant 21% | Skirmisher 20% | Scavenger-Mutant 9% | Gunner 6% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Skirmisher | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1865 | 177 203 92 785 608 Remotely . | . . . . . Salvage Created 2156 | . 262 139 768 987 Parts 136 | . 18 17 49 52 Haulers Intercepted 1 | . . 1 . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 53 | . 10 6 20 17 Guns 44 | . 9 3 19 13 Cannons 6 | . 1 . 1 4 AOE 3 | . . 3 . . Classes Destroyed 9 | . 3 3 2 1 Worker 7 | . . 1 1 5 Hauler 1 | . . 1 . . Recycler 3 | . . . 1 2 Watcher 5 | . 1 . 2 2 Swarmer 21 | . 6 4 8 3 Grunt 21 | . 4 1 9 7 Sentry 5 | . . 1 2 2 Hunter 1 | . . . 1 . Programmer 5 | . . . . 5 Best Kill Streak 6 | . 5 6 5 5 Combat Bots Only 5 | . 5 5 4 4 Max Kills in Single Turn 4 | . 2 4 2 2 Gunslinging 1 | . 1 . 1 . Exploded 3 | . . 3 . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 506 | . 75 15 103 313 Missed 160 | . 22 6 28 104 Hits 346 | . 53 9 75 209 Projectile 346 | . 53 9 75 209 Critical Strikes 7 | . 2 1 2 2 Damage Taken 4330 | . 711 224 986 2409 Core 859 | . 143 5 162 549 Absorbed by Shields 66 | . . 53 13 . Regen/Repaired (Parts) 18 | . . . . 18 Core Remaining (%) 77 | 100 42 98 70 . Volleys Fired 147 | . 28 6 53 60 Largest 3 | . 2 2 2 3 Hottest 119 | . 95 46 63 119 Shots Fired 291 | . 51 12 98 130 Gun 249 | . 47 12 94 96 Cannon 42 | . 4 . 4 34 Launcher . | . . . . . Special . | . . . . . Kinetic 232 | . 23 12 94 103 Thermal 46 | . 28 . . 18 Explosive . | . . . . . Electromagnetic 13 | . . . 4 9 Robot Hit Streak 14 | . 7 5 14 12 Robot Miss Streak 5 | . 5 3 3 3 Penetration Max . | . . . . . Secondary Targets 8 | . 3 1 2 2 Max Gunslinging Chain 1 | . 1 1 1 1 Shots Hit Robots 212 | . 30 9 80 93 Core Hits 129 | . 14 7 55 53 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . . 1 . Critical Strikes 2 | . . . 1 1 Destroy 1 | . . . 1 . Blast 1 | . . . . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4346 | . 572 536 1321 1917 Guns 3200 | . 444 125 1270 1361 Cannons 624 | . 17 . 51 556 Explosions 522 | . 111 411 . . Melee . | . . . . . Ramming . | . . . . . Kinetic 3030 | . 157 125 1270 1478 Thermal 1109 | . 415 332 . 362 Explosive 79 | . . 79 . . Electromagnetic 128 | . . . 51 77 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 8 | . . . . 8 Average Corruption 2 | . . . . 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 7 | . . . . 7 Message Errors 2 | . . . . 2 Matter Fused 2 | . . . . 2 Data Loss (minor) 2 | . . . . 2 Weapon Failures 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 169 | . 67 102 . . Projectiles . | . . . . . Explosions 169 | . 67 102 . . Melee . | . . . . . Knockbacks 5 | . . . . 5 Impact . | . . . . . Kinetic 4 | . . . . 4 Secondary 1 | . . . . 1 Self-Inflicted Damage 339 | . 140 199 . . Shots 5 | . 2 3 . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 377 | . 252 13 115 377 Average Temperature 99 | . 97 9 38 125 Received Heat Transfer 972 | . 228 . 411 333 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 2 | . . . . 2 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . 1 . . . Heat Transferred 1640 | . 877 200 . 563 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level 1 | . . 1 1 . Low Security (%) 92 | 100 100 73 83 100 Level 1 7 | . . 26 16 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 251 | . 199 237 251 133 Initial 107 | . . 48 83 107 Average 83 | . 87 135 102 57 Influence Increases 1690 | . 344 289 534 523 Destroy 0b10 Robot/C 1060 | . 200 120 400 340 Destroy 0b10 Robot/NC 80 | . 5 10 20 45 Destroy Leader 232 | . 52 22 84 74 Successful Hack 33 | . 5 2 . 26 Disable Machine 135 | . 45 75 . 15 Destroy Structure 90 | . 37 45 . 8 Lose Combat Pursuer 60 | . . 15 30 15 Influence Decreases 1690 | . 230 206 493 761 Entered New Map 311 | . . 66 114 131 Time Decay 1103 | . 200 130 339 434 Lost Part 276 | . 30 10 40 196 Squads Dispatched 6 | . 2 . 2 2 Investigation 2 | . 1 . 1 . Extermination 2 | . . . . 2 Reinforcement 2 | . 1 . 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts 1 | . . . . 1 Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 4 | . . . 4 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 90 | . 13 7 30 40 Peak Tracking Total 9 | . 4 4 5 9 Tactical Retreats 3 | . . 1 1 1 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 5 | . 1 . 3 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 9 | . 3 5 . 1 Max in Single Turn 3 | . 3 3 . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 14 | . 4 4 4 2 Terminals 11 | . 4 3 3 1 Fabricators . | . . . . . Repair Stations 1 | . . . . 1 Recycling Units 1 | . . . 1 . Scanalyzers 1 | . . 1 . . Garrison Access . | . . . . . Total Hacks 26 | . 6 9 8 3 Successful 14 | . 3 6 3 2 Failed 12 | . 3 3 5 1 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 17 | . 6 5 5 1 Fabricators . | . . . . . Repair Stations 2 | . . . . 2 Recycling Units 3 | . . . 3 . Scanalyzers 4 | . . 4 . . Garrison Access . | . . . . . Terminal Hacks 6 | . 3 3 . . Record 1 | . 1 . . . Prototype ID Bank 2 | . 1 1 . . Alert Level 1 | . . 1 . . Locate Traps 2 | . 1 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . . . 2 Scan Component 1 | . . . . 1 Repair 1 | . . . . 1 Recycling Unit Hacks 3 | . . . 3 . Recycle Component 1 | . . . 1 . Process 1 | . . . 1 . Retrieve Matter 1 | . . . 1 . Scanalyzer 3 | . . 3 . . Insert Component 1 | . . 1 . . Analyze 1 | . . 1 . . Retrieve Study 1 | . . 1 . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 6 | . 3 1 . 2 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . 1 . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 1 | . . 1 . . Parts Repaired 1 | . . . . 1 Time 19 | . . . . 19 Parts Recycled 1 | . . . 1 . Recycled Matter 113 | . . . 113 . Retrieved Matter 204 | . . . 204 . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . 1 . . Part Schematics Acquired 1 | . . 1 . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) 1999 | . 348 269 1017 365 Optics 608 | . . . 608 . Sensors 1456 | . 348 269 839 . Terrain 1648 | . . 266 1017 365 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 2973 | 70 487 269 1017 1130 Spaces Moved 1381 | 47 302 168 423 441 Core 9 | 4 . . . 5 Treads . | . . . . . Legs 1372 | 43 302 168 423 436 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 120 Average Speed 149 | 114 126 130 155 170 Slowest Speed 500 | 120 190 190 190 500 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 24 | 3 49 24 36 12 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 91 | . 41 44 . 6 Melee . | . . . . . Projectile 6 | . . . . 6 AOE 85 | . 41 44 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 2015 | 63 355 209 684 704 Wait 313 | . . 7 154 152 Move 1377 | 46 301 167 422 441 Hop . | . . . . . Pick Up 74 | 9 14 11 20 20 Fast Attach . | . . . . . Attach 48 | 6 5 5 12 20 Detach . | . . . . . Swap 28 | 1 4 4 15 4 Drop 28 | 1 3 9 8 7 Fire 147 | . 28 6 53 60 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 15) 71 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 309 | -10/Materials | Core integrity fell below 50% 369 | -10/Materials | Discovered new exit (range 12) 532 | -10/Materials | Discovered new exit (range 10) 558 | -10/Materials | Entered another Materials area 558 | -9/Materials | Evolved 2 slots: Utility x2 719 | -9/Materials | Discovered new exit (range 16) 827 | -9/Materials | Entered another Materials area 827 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1295 | -8/Materials | Build established: Skirmisher 1794 | -8/Materials | Discovered new exit (range 15) 1844 | -8/Materials | Entered Factory 1844 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 1891 | -7/Factory | Repaired Lgt. Nuclear Core 1990 | -7/Factory | Build established: Scavenger-Mutant 2839 | -7/Factory | Cargo convoy interrupted 2916 | -7/Factory | Lost 7 parts (3p1n3w) 2927 | -7/Factory | Core integrity fell below 50% 2974 | -7/Factory | Self-destructed Last Messages --------------- Slug penetrates Wall. K-01 Serf collects debris. Acquired Gatling Laser. Penetrated by Slug. Mic. Nuclear Core destroyed. [Achievement: Hydra] K-01 Serf collects debris. R-06 Scavenger collects Shock Rifle. M-28 Smith repairs H-55 Commando. K-01 Serf collects debris. Slug penetrates Wall. R-06 Scavenger collects Lgt. Treads. Slug penetrates Wall. Aluminum Leg destroyed. Slug penetrates Wall. Med. Matter Pod destroyed. K-01 Serf collects debris. Wall collapses. Penetrated by Slug. Gatling Laser destroyed. 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" #????????????????????????????? | | ???????????# # #????????????????????????????? | | ?????####### #= """ #????????????????????????????? | | ?????# ! + =""" #????????????????????????????? | | ?????# =#[*""" #????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 34 Energy Capacity 610 Matter Stores 400 Matter Capacity 400 Sight Range 18 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 8 Core Analysis 6 Particle Charging 15 Item Schematics ----------------- Hrd. Light Armor Plating | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Nuclear Core | 64% | -7/Factory Studied --------- Shotgun | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Hydra Item+ Jackpot Overwhelming There's More Where That Came From Challenges ------------ None Game ------ Seed ShockDefenseHumpback Manual? 0 Play Time 00:33:15 Cumulative 28.9 hours Start 2026.01.06 @ 11:01:04 End 2026.01.06 @ 11:34:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 55 Rogue 55 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 22 Achievement% 13 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 6b019c54-740f-42c7-87c6-06b709aec225