Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.22 @ 01:07:05 Player: Patryk Z Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (111) 555 Value Destroyed (3085) 3085 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 6800 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 250/500 Energy 262/280 System Corruption 10% Temperature Cool (0) Movement Core (350) Ox6 Location -7/Factory Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (5) --- (None) > --- UTILITY (4) ------ Improved Cooling System High-capacity Matter Pod Layered Light Armor Plating > --- WEAPON (3) ------- Assault Rifle > --- INVENTORY (5) ---- Heavy Ion Engine Long-range Tractor Beam Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Improved Treads Advanced Treads > --- UTILITY ---------- Huge Storage Unit Improved Targeting Computer Layered Light Armor Plating Reactive Plating > --- WEAPON ----------- Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Heavy Ion Engine Heavy Ion Engine Light Treads Light Treads Light Treads Light Treads Light Treads Wheel Improved Cooling System Improved Cooling System Large Matter Pod High-capacity Matter Pod Kinecellerator Light Armor Plating Light Armor Plating Hardened Light Armor Plating Improved Light Armor Plating System Restoration Module Long-range Tractor Beam Improved Assault Rifle Improved Assault Rifle Gauss Rifle Advanced Assault Cannon Improved Grenade Launcher Improved Grenade Launcher [Rating: 36] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Light Treads Treads Light Treads Leg Improved Aluminum Leg Wheel Wheel Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Processor Improved Targeting Computer Protection Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Improved Grenade Launcher Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . 2 . . . 2 2 Power . | . . . . . . . . . Propulsion 3 | . . . 1 . . . 1 1 Utility 2 | . . . 1 . . . . 1 Weapon 1 | . . . . . . . 1 . Parts Attached 91 | . 13 2 28 . . 4 15 29 Power 5 | . . . 2 . . . . 3 Engine 5 | . . . 2 . . . . 3 Core . | . . . . . . . . . Reactor . | . . . . . . . . . Propulsion 37 | . 6 2 16 . . 2 5 6 Treads 23 | . 2 1 9 . . 1 5 5 Leg 3 | . 3 . . . . . . . Wheel 11 | . 1 1 7 . . 1 . 1 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 24 | . 5 . 4 . . 2 1 12 Device 2 | . . . 1 . . . . 1 Storage 4 | . 3 . . . . . . 1 Processor 2 | . 1 . . . . . . 1 Hackware . | . . . . . . . . . Protection 16 | . 1 . 3 . . 2 1 9 Artifact . | . . . . . . . . . Weapon 25 | . 2 . 6 . . . 9 8 Energy Gun 1 | . . . 1 . . . . . Energy Cannon 3 | . . . 1 . . . 2 . Ballistic Gun 18 | . 2 . 4 . . . 7 5 Ballistic Cannon 1 | . . . . . . . . 1 Launcher 2 | . . . . . . . . 2 Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 3 | . . . 2 . . . 1 . Parts Lost 36 | . 1 . 7 . . 2 1 25 Power 3 | . . . 2 . . . . 1 Propulsion 13 | . . . 3 . . . 1 9 Utility 10 | . . . . . . 2 . 8 Weapon 10 | . 1 . 2 . . . . 7 Highest Loss Streak 23 | . 1 . 3 . . 2 1 23 To Critical Strikes 2 | . . . . . . . . 2 Average Slot Usage (%) 98 | . 99 100 99 100 100 100 99 93 Engine 10 | . 14 14 10 11 11 11 9 6 Treads 26 | . 2 17 25 33 33 32 36 36 Leg 4 | . 23 . . . . . . . Wheel 2 | . 2 10 7 . . . . . Storage 11 | . 17 14 11 11 11 11 9 6 Processor 1 | . 3 . . . . . . 6 Protection 16 | . 6 14 20 22 22 22 18 11 Energy Cannon 5 | . . . 7 11 11 11 3 . Ballistic Gun 18 | . 28 28 13 11 11 11 23 22 Naked Turns . | . . . . . . . . . Heaviest Build 119 | 12 88 88 109 109 109 105 112 119 Greatest Support 105 | 20 26 16 63 63 63 63 83 105 Greatest Overweight (x) 10 | . 5 5 10 1 1 10 1 10 Average Overweight (x) 2 | . 1 5 7 1 1 1 1 1 Largest Inventory Capacity 25 | . 25 25 25 25 25 25 25 25 Average Capacity 23 | . 14 25 25 25 25 25 25 24 Most Carried 25 | . 13 14 25 24 24 24 25 25 Average Carried 19 | . 9 13 18 24 24 22 24 23 Final Capacity 25 | 8 25 25 25 25 25 25 25 5 Final Carried 25 | 6 13 14 24 24 24 22 25 2 Class Distribution -------------------- 70% | Mutant 12% | Tank 8% | Scavenger-Tank 7% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Tank | -8/Materials Scavenger-Gunner | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Matter Collected 2722 | 200 534 44 659 24 . 285 535 441 Remotely . | . . . . . . . . . Salvage Created 4087 | . 541 25 1354 59 . 265 1083 760 Parts 239 | . 29 4 83 7 . 8 61 47 Haulers Intercepted 8 | . 2 . 4 . . . 1 1 Recyclers Shooed 8 | . 1 . 6 . . . 1 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 78 | . 10 2 22 4 . 7 17 16 Guns 59 | . 10 2 17 2 . 2 14 12 Cannons 15 | . . . 5 2 . 4 3 1 AOE 3 | . . . . . . . . 3 Classes Destroyed 14 | . 6 . 2 . . 1 2 3 Worker 7 | . . . . . . . 3 4 Builder 2 | . . . 1 . . . . 1 Hauler 8 | . 2 . 4 . . . 1 1 Recycler 6 | . 1 . 3 . . . 1 1 Mechanic 1 | . . . . . . . . 1 Operator 2 | . 1 . 1 . . . . . Watcher 7 | . 2 . 4 . . . . 1 Swarmer 23 | . 3 2 7 4 . 3 . 4 Grunt 30 | . 7 . 11 . . 3 8 1 Duelist 1 | . . . . . . . 1 . Sentry 12 | . . . 4 . . . 7 1 Specialist 1 | . . . . . . . . 1 Hunter 7 | . . . . . . 1 1 5 Programmer 4 | . . . . . . . . 4 Best Kill Streak 7 | . 4 2 5 4 . 3 7 7 Combat Bots Only 5 | . 3 2 5 4 . 3 5 5 Max Kills in Single Turn 3 | . 2 1 1 1 . 1 2 3 Gunslinging 1 | . 1 . . . . . . 1 Exploded 2 | . . . . . . . . 2 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Hostile Shots Fired 678 | . 61 19 113 17 . 40 64 364 Missed 144 | . 10 7 22 4 . 12 18 71 Damage Taken 7578 | . 625 99 992 103 . 313 721 4725 Core 1094 | . 163 22 95 . . 20 91 703 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 7 | . 2 . 5 . . . . . Ignored by Resistances 132 | . . . . . . . 27 105 Core Remaining (%) 70 | 100 . 26 . . . 71 83 . Volleys Fired 324 | . 70 6 127 8 1 16 38 58 Largest 3 | . 2 2 2 2 1 2 3 3 Hottest 120 | . 40 40 91 91 68 91 120 95 Shots Fired 700 | . 140 12 233 16 1 32 113 153 Gun 610 | . 140 12 191 8 . 16 99 144 Cannon 87 | . . . 42 8 1 16 14 6 Launcher 3 | . . . . . . . . 3 Special . | . . . . . . . . . Kinetic 612 | . 140 12 187 8 . 16 99 150 Thermal 71 | . . . 46 8 1 16 . . Explosive 3 | . . . . . . . . 3 Electromagnetic 14 | . . . . . . . 14 . Robot Hit Streak 28 | . 13 2 14 2 . 9 28 15 Robot Miss Streak 5 | . 5 4 4 3 . 2 2 3 Penetration Max 1 | . . . . . . . . 1 Secondary Targets 11 | . 3 1 1 . . . 3 3 Max Gunslinging Chain 1 | . 1 1 1 . . . 1 1 Shots Hit Robots 490 | . 96 4 164 8 . 22 85 111 Core Hits 211 | . 38 3 57 4 . 11 36 62 Critical Kills 3 | . . . 2 . . 1 . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 4 | . . . 2 . . 1 1 . Meltdown 1 | . . . . . . 1 . . Destroy 2 | . . . 2 . . . . . Corrupt 1 | . . . . . . . 1 . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 7881 | . 825 29 1963 168 . 405 1591 2900 Guns 5271 | . 816 29 1280 52 . 128 1266 1700 Cannons 1522 | . . . 679 113 . 271 325 134 Explosions 1053 | . . . . . . . . 1053 Melee . | . . . . . . . . . Ramming 35 | . 9 . 4 3 . 6 . 13 Kinetic 5379 | . 816 29 1254 52 . 128 1266 1834 Thermal 1089 | . . . 705 113 . 271 . . Explosive 1053 | . . . . . . . . 1053 Electromagnetic 325 | . . . . . . . 325 . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 10 | . . . . . . . . 10 Average Corruption 5 | . . . . . . . . 5 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 2 | . . . . . . . . 2 Data Loss (minor) 1 | . . . . . . . . 1 Weapon Failures 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 94 | . . . 9 3 . 3 15 64 Projectiles 51 | . . . 9 3 . 3 15 21 Explosions 43 | . . . . . . . . 43 Melee . | . . . . . . . . . Knockbacks 2 | . . . . . . . . 2 Impact . | . . . . . . . . . Kinetic 2 | . . . . . . . . 2 Secondary . | . . . . . . . . . Self-Inflicted Damage 97 | . . . . . . . . 97 Shots 3 | . . . . . . . . 3 Rammed 3 | . . . 1 1 . 1 . . Targets Rammed 5 | . 1 . 1 1 . 1 . 1 Kicked 1 | . 1 . . . . . . . Crushed 1 | . . . . . . . . 1 Highest Temperature 450 | . 40 . 264 291 36 342 450 450 Average Temperature 105 | . 17 . 71 137 21 110 148 118 Received Heat Transfer 2013 | . 348 . 336 . . 108 279 942 Effects 12 | . . . 1 . . . 6 5 Shutdowns 2 | . . . . . . . 1 1 Energy Bleed 2 | . . . 1 . . . 1 . Interference 1 | . . . . . . . 1 . Matter Decay 2 | . . . . . . . 2 . Short Circuit 4 | . . . . . . . 1 3 Damage (minor) 1 | . . . . . . . . 1 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 2 | . . . . . . . 2 . Impact Corruptions . | . . . . . . . . . Robots Melted 1 | . . . . . . 1 . . Combat Hostiles 1 | . . . . . . 1 . . Parts Melted 3 | . . . . . . 3 . . Heat Transferred 1900 | . . . 1234 185 . 481 . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Peak Influence 288 | . 196 73 288 183 . 165 257 135 Initial 93 | . . 8 27 93 . . 7 80 Average 86 | . 48 66 116 152 . 50 103 74 Maximum Alert Level 1 | . . . 1 . . . 1 . Low Security (%) 91 | . 100 100 77 100 . 100 92 100 Level 1 8 | . . . 22 . . . 7 . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 13 | . 1 . 3 . . . 4 5 Investigation 2 | . . . . . . . 1 1 Extermination 3 | . . . . . . . . 3 Reinforcement 6 | . 1 . 3 . . . 1 1 Assault . | . . . . . . . . . Garrison 2 | . . . . . . . 2 . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Distress Signals 6 | . 2 . 1 . . . 1 2 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 135 | . 25 3 41 4 . 8 20 34 Peak Tracking Total 12 | . 4 3 7 4 . 3 5 12 Tactical Retreats 5 | . 1 . 2 . . 1 . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Traps Triggered 2 | . . . 1 . . . 1 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Machines Disabled 3 | . . . 1 . 1 . . 1 Max in Single Turn 1 | . . . 1 . 1 . . 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Machines Accessed 24 | . 10 . 7 1 . 1 3 2 Terminals 18 | . 7 . 5 1 . 1 2 2 Fabricators . | . . . . . . . . . Repair Stations 2 | . 1 . 1 . . . . . Recycling Units 3 | . 2 . . . . . 1 . Scanalyzers 1 | . . . 1 . . . . . Garrison Access . | . . . . . . . . . Total Hacks 72 | . 32 . 25 2 . 1 6 6 Successful 27 | . 13 . 10 1 . . 2 1 Failed 44 | . 18 . 15 1 . 1 4 5 Catastrophic 4 | . 2 . 1 . . 1 . . Database Lockouts 1 | . 1 . . . . . . . Manual 61 | . 29 . 18 1 . 1 6 6 Terminals 61 | . 29 . 18 2 . 1 5 6 Fabricators . | . . . . . . . . . Repair Stations 4 | . 1 . 3 . . . . . Recycling Units 3 | . 2 . . . . . 1 . Scanalyzers 4 | . . . 4 . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 9 | . 6 . 1 1 . . 1 . Part Schematic 1 | . 1 . . . . . . . Robot Analysis 5 | . 4 . 1 . . . . . Branch Access Points 2 | . . . . 1 . . 1 . Hauler Manifests 1 | . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 1 | . . . 1 . . . . . Scan Component 1 | . . . 1 . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . Report Inventory 1 | . 1 . . . . . . . Scanalyzer 4 | . . . 4 . . . . . Insert Component 2 | . . . 2 . . . . . Analyze 2 | . . . 2 . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 12 | . 6 . 4 . . . 1 1 Terminals 10 | . 4 . 4 . . . 1 1 Botnet 10 | . 4 . 4 . . . 1 1 Fabricators . | . . . . . . . . . Repair Stations 1 | . 1 . . . . . . . Mechanics 1 | . 1 . . . . . . . Recycling Units 1 | . 1 . . . . . . . Reject 1 | . 1 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 23 | . 9 . 7 1 . 1 3 2 Full Trace Events 2 | . . . 1 . . . . 1 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 3 | . 1 . 2 . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 2 | . . . 2 . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Robot Analysis Total 5 | . 4 . 1 . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Turns Passed 8718 | . 1501 94 2453 197 1013 793 1033 1634 Spaces Moved 3364 | 1 774 43 833 72 422 290 347 582 Core 4 | . . . . . . . . 4 Treads 1960 | . . . 257 72 422 286 347 576 Legs 657 | 1 656 . . . . . . . Wheels 743 | . 118 43 576 . . 4 . 2 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 120 | 120 120 175 175 240 240 230 240 230 Average Speed 217 | 120 156 175 230 240 240 239 240 238 Slowest Speed 300 | 120 190 175 240 240 240 240 240 300 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 43 | 1 95 15 62 13 90 60 36 18 Regions Visited 8 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched 2 | . . . . 1 . 1 . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 9 | . . . . . . . . 9 Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE 9 | . . . . . . . . 9 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Total 4196 | . 954 51 1155 80 422 354 469 711 Wait 298 | . 68 . 135 . . 42 33 20 Move 3356 | . 773 42 832 71 421 289 346 582 Hop . | . . . . . . . . . Pick Up 55 | . 15 1 18 . . 1 15 5 Fast Attach 21 | . 3 . 6 . . . 8 4 Attach 41 | . 3 . 9 . . 2 6 21 Detach 12 | . . . 5 . . . 5 2 Swap 30 | . 7 2 14 . . 2 1 4 Drop 54 | . 14 . 8 . . 1 17 14 Fire 324 | . 70 6 127 8 1 16 38 58 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick 1 | . 1 . . . . . . . Crush 4 | . . . 1 1 . 1 . 1 Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines -9/Materials (discovered 3 exits: *Mat / *Min / [*Sto]) -9/Mines -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials -7/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 344 | -10/Materials | Discovered new exit (range 9) 448 | -10/Materials | Discovered new exit (range 11) 514 | -10/Materials | Discovered new exit (range 14) 707 | -10/Materials | Core integrity fell below 50% 754 | -10/Materials | Central database locked down 761 | -10/Materials | Discovered new exit (range 6) 1502 | -10/Materials | Entered Mines 1582 | -10/Mines | Discovered new exit (range 8) 1596 | -10/Mines | Entered Materials 1596 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1925 | -9/Materials | Lost 3 parts (1n2w) 2844 | -9/Materials | Discovered new exit (range 8) 3424 | -9/Materials | Discovered new exit (range 16) 3478 | -9/Materials | Discovered new exit (range 16) 4049 | -9/Materials | Entered Mines 4163 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 4234 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4237 | -9/Mines | Discovered new exit (range 5) 4246 | -9/Mines | Entered Exiles 4246 | -9/Exiles | Found Exiles lab abandoned 4285 | -9/Exiles | Discovered new exit (range 15) 5233 | -9/Exiles | Discovered new exit (range 14) 5259 | -9/Exiles | Entered Mines 6037 | -8/Mines | Discovered new exit (range 8) 6052 | -8/Mines | Entered Materials 6052 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 6671 | -8/Materials | Discovered new exit (range 16) 6680 | -8/Materials | Build established: Tank 6893 | -8/Materials | Garrison activated, responded to threat 7085 | -8/Materials | Entered Factory 7085 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7388 | -7/Factory | Build established: Scavenger-Tank 7872 | -7/Factory | Build established: Tank 8231 | -7/Factory | Build established: Scavenger-Gunner 8606 | -7/Factory | Cargo convoy interrupted 8662 | -7/Factory | Core integrity fell below 50% 8693 | -7/Factory | Core integrity fell below 20% 8718 | -7/Factory | System corruption reached 10% 8719 | -7/Factory | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- 08704_ Slug penetrates Wall. 08705_ U-05 Engineer lays Concrete. 08705_ R-06 Scavenger collects Broken Gauss Rifle. 08706_ U-05 Engineer lays Concrete. 08706_ K-01 Serf collects debris. 08707_ Imp. Light Armor Plating destroyed. 08707_ U-05 Engineer builds a Wall. 08710_ K-01 Serf collects debris. 08710_ Slug penetrates G-47 Trooper. 08711_ U-05 Engineer lays Concrete. 08712_ Penetrated by Slug. 08712_ U-05 Engineer lays Concrete. 08715_ Penetrated by Slug. 08716_ K-01 Serf collects debris. 08716_ U-05 Engineer builds a Wall. 08716_ Penetrated by Slug. 08717_ Reactive Plating destroyed. 08718_ Penetrated by Slug. 08719_ K-01 Serf collects debris. 08719_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | + """" # # #?????????????????? | | # """" # # ! #?????????????????? | | # """" # ##########/###?????????????????? | | # !# ########## ########### ?????? | | ########### "?????? | | ?????? "?????? | | ? "?????? | | """ ^ ?????? | | """ ^ ?????? | | """ #############+#####+??????? | | ##+############# #?????????????????????????? | | ? ?? #?????# """ #?????????????????????????? | | ?? "" #?????# """ #?????????????????????????? | | ? 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"?? ???????????????? | | ?????????????????????? "?? ????????????????? | | ?????????????????????? ???????????????????????? | | ?????????????????????? ???????????????????????? | | ?????????????????????? ???????????????????????? | | ?????????????????????? ???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 20 Utility Shielding 33 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 5 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Med. Armor Plating | -9/Materials | Scanalyzed Imp. Grenade Launcher | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FortressDirtyProjector Manual? 0 Play Time 01:05:13 Cumulative 80.5 hours Start 2024.04.21 @ 22:32:22 End 2024.04.22 @ 01:07:05 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 42 Rogue 42 Adventurer 0 Explorer 0 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0 Lore% 43 Gallery% 42 Achievement% 42 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: df9e1767-2fc3-469f-85ff-c516fa194cde