Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.03.26 @ 17:25:43 Player: Adraius Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (13) 2600 Robots Destroyed (272) 1360 Value Destroyed (10822) 10822 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (6504) 6504 TOTAL SCORE: 24466 Bonus ------- Triggered High Security 500 High Alert Combat Kills 3619 Follower Combat Kills 2146 Met R17 at Cetus 500 Friendly Fire -261 Cogmind --------- Core Integrity 922/1150 Matter 61/300 Energy 129/170 System Corruption 7% Temperature Cool (280) Movement Hovering (180) Ox2 Location -4/Factory Parts ------- > --- POWER (1) -------- Micro Fission Core > --- PROPULSION (4) --- Antigrav System Improved Gyrokinetic Inverter > --- UTILITY (10) ----- High-capacity Storage Unit Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Armor Integrity Analyzer Advanced Armor Integrity Analyzer Improved Utility Shielding Improved Utility Shielding Improved Utility Shielding > --- WEAPON (4) ------- (None) > --- INVENTORY (12) --- Micro Fission Core Micro Fission Core Micro Fission Core Heavy Siege Treads Phase Gun Heavy Gauss Cannon Heavy Gauss Cannon Phasing Sabre Peak State ------------ > --- POWER ------------ Quantum Reactor > --- PROPULSION ------- Improved Medium Treads Centrium Heavy Treads > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Targeting Computer Target Analyzer Improved Core Analyzer Centrium Medium Armor Plating Improved Thermal Shield > --- WEAPON ----------- Heavy Beamcaster Advanced Variable Charge Gun Coil Gun Improved KE Penetrator > --- INVENTORY -------- Quantum Reactor Quantum Reactor Armored Treads Armored Treads Medium Treads Advanced Heat Sink Improved Core Analyzer Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Centrium Medium Armor Plating Medium Reflective Plating High-powered Shock Rifle Plasma Rifle Force Rifle Advanced Variable Charge Gun Advanced Variable Charge Gun Advanced Variable Charge Gun Heavy Phase Cannon Heavy Phase Cannon Heavy Phase Cannon Flak Gun Heavy Machine Gun Improved KE Penetrator Bore Cannon Mini Grenade Launcher Phasing Sabre [Rating: 107] Favorites ----------- Power Quantum Reactor Engine Deuterium Engine Power Core Micro Fission Core Reactor Quantum Reactor Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Antigrav System Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Targeting Computer Protection Centrium Medium Armor Plating Weapon Flak Gun Energy Gun Advanced Beam Rifle Energy Cannon Heavy Phase Cannon Ballistic Gun Flak Gun Ballistic Cannon Advanced Assault Cannon Launcher Improved Proton Missile Launcher Impact Weapon Heavy Mace Slashing Weapon Phasing Sabre Build | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Mat Mat Fac Fac Ext Cet Fac Upp Upp Zhi Pro Fac Slots Evolved 12 | . . 2 2 2 2 . . 2 . . . . 2 Power . | . . . . . . . . . . . . . . Propulsion 2 | . . . . . 1 . . . . . . . 1 Utility 8 | . . 1 2 1 1 . . 2 . . . . 1 Weapon 2 | . . 1 . 1 . . . . . . . . . Parts Attached 244 | 5 13 12 12 42 22 18 9 42 8 4 . 29 28 Power 21 | 1 2 1 2 2 1 2 1 5 . . . 3 1 Engine 10 | 1 2 . 2 2 1 1 . 1 . . . . . Core 7 | . . 1 . . . 1 . 1 . . . 3 1 Reactor 4 | . . . . . . . 1 3 . . . . . Propulsion 43 | 2 3 2 2 8 3 2 2 7 . 1 . 4 7 Treads 32 | 2 . 2 2 8 2 2 2 7 . 1 . 4 . Leg 3 | . 3 . . . . . . . . . . . . Wheel 1 | . . . . . 1 . . . . . . . . Hover 7 | . . . . . . . . . . . . . 7 Flight . | . . . . . . . . . . . . . . Utility 76 | 1 3 3 3 16 7 3 2 13 1 1 . 8 15 Device 28 | . 1 . 1 5 4 2 . 8 . . . . 7 Storage 14 | 1 2 1 . 7 1 . . . . . . 1 1 Processor 11 | . . . . 1 1 . 1 2 1 . . 1 4 Hackware . | . . . . . . . . . . . . . . Protection 23 | . . 2 2 3 1 1 1 3 . 1 . 6 3 Artifact . | . . . . . . . . . . . . . . Weapon 104 | 1 5 6 5 16 11 11 4 17 7 2 . 14 5 Energy Gun 26 | . 1 4 3 3 2 1 2 4 . . . 4 2 Energy Cannon 17 | . . . 1 4 1 1 . 5 3 1 . 1 . Ballistic Gun 26 | 1 4 2 . 2 5 2 1 2 1 . . 4 2 Ballistic Cannon 15 | . . . . 5 . 6 . 2 . . . 2 . Launcher 12 | . . . 1 . 3 1 1 1 2 1 . 2 . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 2 | . . . . 2 . . . . . . . . . Slashing Weapon 6 | . . . . . . . . 3 1 . . 1 1 Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . 1 2 1 . . 4 1 . . . . . Parts Lost 61 | . 5 2 . 7 3 2 . 4 1 1 . 26 10 Power 7 | . 1 1 . 1 1 . . . . . . 3 . Propulsion 13 | . 2 . . 1 . . . . . 1 . 5 4 Utility 19 | . 1 . . 2 . 1 . 3 1 . . 9 2 Weapon 22 | . 1 1 . 3 2 1 . 1 . . . 9 4 Highest Loss Streak 18 | . 5 1 . 4 2 2 . 1 1 1 . 18 9 Average Slot Usage (%) 91 | . 91 96 98 99 96 92 92 92 90 92 94 75 54 Engine 3 | . 13 1 7 7 5 5 5 . . . . . . Core 1 | . . 9 1 . . . . 1 . . . 3 2 Reactor 1 | . . . . . . . . 2 5 5 5 . . Treads 14 | . 16 16 18 14 15 15 18 12 17 16 17 11 . Device 8 | . 7 . 7 9 13 8 6 11 8 5 5 4 3 Storage 19 | . 18 24 27 23 20 20 20 17 17 17 17 15 2 Processor 8 | . . . . 4 6 6 6 16 16 17 17 9 17 Protection 6 | . . 5 9 6 6 6 6 5 5 10 11 9 8 Energy Gun 4 | . 5 12 8 6 1 4 5 4 . . . 2 . Energy Cannon 2 | . . . . 4 2 1 . 2 4 4 5 1 . Ballistic Gun 9 | . 19 19 18 3 15 14 7 9 4 5 5 9 . Ballistic Cannon 5 | . . . . 13 5 4 11 2 5 5 5 1 . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 162 | 11 41 61 74 132 135 153 157 162 159 157 157 157 56 Greatest Support 110 | 40 40 40 40 48 68 68 110 110 78 78 70 78 58 Greatest Overweight (x) 6 | . 5 2 1 3 6 5 3 2 2 2 2 5 3 Average Overweight (x) 1 | . . 1 1 1 1 2 1 1 1 1 2 1 . Largest Inventory Capacity 28 | 6 16 22 22 28 28 28 28 28 28 28 28 28 12 Average Capacity 24 | 5 10 17 22 23 28 28 28 28 28 28 28 24 8 Most Carried 28 | 4 13 22 22 28 28 28 28 28 28 28 27 28 12 Average Carried 23 | 2 8 14 21 22 26 27 27 27 26 27 27 22 7 Final Capacity 28 | 6 16 22 22 28 28 28 28 28 28 28 28 4 12 Final Carried 28 | 3 12 22 22 28 28 28 26 28 27 27 27 4 9 Class Distribution -------------------- 36% | Hauler-Gunner 25% | Scavenger-Gunner 11% | Mutant 9% | Hauler-Tank 4% | Hauler-Mutant 4% | Commander-Gunner 4% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Tank | -9/Materials Hauler-Tank | -8/Materials Hauler-Gunner | -7/Factory Hauler-Gunner | -6/Factory Hauler-Gunner | -6/Extension Hauler-Gunner | -6/Cetus Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Hauler-Gunner | -5/Zhirov Hauler-Gunner | -4/Proximity Caves Mutant | -4/Factory Resources | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 ----------- Run | Scr Mat Mat Mat Fac Fac Ext Cet Fac Upp Upp Zhi Pro Fac Matter Collected 7443 | 224 481 263 364 1585 862 324 150 1997 152 140 . 878 23 Remotely . | . . . . . . . . . . . . . . Salvage Created 12695 | . 500 467 668 2365 1323 451 184 5068 360 86 . 1212 11 Parts 571 | . 31 23 31 106 65 19 11 209 19 3 . 51 3 Haulers Intercepted 14 | . . 2 4 3 . . . 5 . . . . . Recyclers Shooed 17 | . . . . 5 2 1 . 9 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 71 | . . . . . . . . . 17 3 . 51 . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Mat Mat Fac Fac Ext Cet Fac Upp Upp Zhi Pro Fac Combat Hostiles Destroyed 200 | . 13 7 9 37 17 7 2 65 13 5 . 25 . Melee 1 | . . . . . . . . . . . . 1 . Guns 100 | . 13 7 6 10 12 3 . 34 2 . . 13 . Cannons 68 | . . . . 20 1 4 . 30 4 1 . 8 . AOE 29 | . . . 3 7 4 . . 1 7 4 . 3 . Classes Destroyed 17 | . 3 4 1 6 1 1 . 1 . . . . . Worker 19 | . . 1 . 6 4 . . 8 . . . . . Builder 16 | . . . . 3 . . . 12 . . . . 1 Hauler 14 | . . 2 4 3 . . . 5 . . . . . Recycler 17 | . 1 . . 8 2 . . 6 . . . . . Mechanic 1 | . . . . . 1 . . . . . . . . Operator 1 | . . . . 1 . . . . . . . . . Watcher 3 | . . 1 . . 1 . 1 . . . . . . Swarmer 33 | . 3 . . 1 3 1 . 6 8 4 . 7 . Saboteur 1 | . . . . . . . . 1 . . . . . Grunt 98 | . 10 4 6 20 6 1 . 36 4 . . 11 . Brawler 10 | . . . . 1 2 1 . 5 . . . 1 . Duelist 11 | . . . 1 1 2 . . 5 . . . 2 . Protector 2 | . . . . 1 1 . . . . . . . . Sentry 25 | . . 3 2 7 3 3 . 5 1 . . 1 . Hunter 5 | . . . . 2 . . . 2 . 1 . . . Programmer 11 | . . . . 4 . . . 5 . . . 2 . Behemoth 2 | . . . . . . 1 . . . . . 1 . Cetus Guard 2 | . . . . . . . 2 . . . . . . Guerrilla 1 | . . . . . . . . 1 . . . . . Best Kill Streak 10 | . 7 3 4 9 8 2 3 10 5 4 . 7 1 Combat Bots Only 7 | . 7 3 4 6 5 2 2 6 5 4 . 7 . Max Kills in Single Turn 4 | . 2 1 1 4 3 2 1 3 4 2 . 3 1 Gunslinging 1 | . 1 . . . 1 . . 1 . . . . . Exploded 4 | . . . 1 2 1 . . 1 4 2 . 3 . Melee 1 | . . . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -------- Run | Scr Mat Mat Mat Fac Fac Ext Cet Fac Upp Upp Zhi Pro Fac Damage Taken 15538 | . 905 287 301 2410 1085 961 229 3023 497 200 . 4337 1303 Core 1714 | . 143 11 32 133 209 243 22 205 49 . . 439 228 Absorbed by Shields 279 | . 150 . . . . 58 71 . . . . . . Reduced by Siege Mode 36 | . . . . . . . . 36 . . . . . Core Remaining (%) 69 | 100 42 97 94 81 . . 44 . . . . 30 . Volleys Fired 470 | . 53 29 29 98 43 11 5 122 14 5 . 55 6 Largest 4 | . 2 3 3 4 4 4 1 4 3 3 . 4 4 Hottest 242 | . 88 125 107 226 204 185 43 226 193 191 . 235 242 Shots Fired 1391 | . 106 84 79 349 141 41 5 373 35 7 . 152 19 Gun 893 | . 106 84 75 117 121 29 . 226 10 1 . 105 19 Cannon 466 | . . . . 232 13 11 . 143 21 2 . 44 . Launcher 32 | . . . 4 . 7 1 5 4 4 4 . 3 . Special . | . . . . . . . . . . . . . . Kinetic 959 | . 103 48 50 218 113 33 . 256 20 2 . 106 10 Thermal 365 | . 3 36 25 102 21 7 . 108 11 1 . 42 9 Explosive 18 | . . . . . 3 . . 4 4 4 . 3 . Electromagnetic 49 | . . . 4 29 4 1 5 5 . . . 1 . Robot Hit Streak 29 | . 9 17 9 23 19 21 5 29 9 9 . 25 3 Robot Miss Streak 10 | . 2 4 4 5 8 10 . 6 1 1 . 3 3 Penetration Max 2 | . . . . . . 1 . 2 . . . 1 1 Secondary Targets 15 | . 3 1 . . 2 . . 5 . . . 4 . Max Gunslinging Chain 1 | . 1 1 . . 1 . . 1 . . . 1 . Shots Hit Robots 951 | . 80 51 47 199 120 30 3 269 23 4 . 115 10 Core Hits 641 | . 27 20 23 104 123 44 7 187 25 10 . 66 5 Critical Hits 85 | . 1 1 . 5 3 4 . 56 2 . . 13 . Critical Kills 25 | . 1 . . 2 2 1 . 15 1 . . 3 . Critical Parts Destroyed 54 | . . 1 . 2 1 3 . 38 1 . . 8 . Melee Attacks 48 | . . . . 9 . . . 6 6 . . 3 24 Impact 9 | . . . . 9 . . . . . . . . . Slashing 39 | . . . . . . . . 6 6 . . 3 24 Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 32250 | . 1004 716 1043 6387 3075 1181 600 11977 1422 447 . 4046 352 Guns 15092 | . 1003 716 766 1520 2264 758 . 5560 169 19 . 1979 338 Cannons 11536 | . . . . 2980 265 340 . 5659 498 74 . 1720 . Explosions 5472 | . . . 277 1869 546 83 600 722 755 354 . 266 . Melee 81 | . . . . . . . . . . . . 81 . Ramming 69 | . 1 . . 18 . . . 36 . . . . 14 Kinetic 18879 | . 974 381 400 2540 2107 954 . 8063 423 58 . 2725 254 Thermal 8956 | . 29 335 407 2528 422 144 304 3450 244 35 . 974 84 Explosive 2706 | . . . . 709 350 . . 272 755 354 . 266 . Electromagnetic 1559 | . . . 236 592 196 83 296 156 . . . . . Impact . | . . . . . . . . . . . . . . Slashing 81 | . . . . . . . . . . . . 81 . Piercing . | . . . . . . . . . . . . . . Highest Corruption 28 | . 2 . 1 2 . . . 7 7 7 7 28 7 Average Corruption 5 | . 2 . 1 1 . . . 2 7 7 7 14 3 Corruption Purged . | . . . . . . . . . . . . . . Effects 161 | . 7 . 1 12 . . . 31 23 15 . 69 3 Message Errors 34 | . 2 . . 3 . . . 8 7 3 . 11 . Matter Fused 18 | . . . . . . . . 2 6 4 . 6 . Heat Flow Errors 11 | . 2 . . 3 . . . . 3 1 . 2 . Energy Discharges 11 | . . . . 1 . . . 4 . 2 . 4 . Parts Rejected 5 | . . . . . . . . . 1 . . 4 . Data Loss (minor) 20 | . . . . 2 . . . 3 3 2 . 10 . Data Loss (major) 3 | . . . . . . . . . 1 1 . 1 . Misfires 1 | . . . . . . . . . 1 . . . . Misdirections 11 | . . . . . . . . . . . . 11 . Targeting Errors 43 | . 3 . 1 3 . . . 13 1 2 . 17 3 Weapon Failures 4 | . . . . . . . . 1 . . . 3 . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 595 | . . . . 347 19 . . 160 53 7 . 9 . Projectiles 177 | . . . . 76 . . . 93 . . . 8 . Explosions 417 | . . . . 271 19 . . 67 53 7 . . . Melee 1 | . . . . . . . . . . . . 1 . Knockbacks 60 | . . . . 19 1 2 . 25 4 1 . 7 1 Impact 2 | . . . . . . . . 1 . . . . 1 Kinetic 56 | . . . . 18 1 2 . 24 4 1 . 6 . Secondary 2 | . . . . 1 . . . . . . . 1 . Self-Inflicted Damage 152 | . . . . 68 69 9 . . . . . . 6 Shots 4 | . . . . 2 1 1 . . . . . . . Rammed 13 | . 1 . . 2 . . . 8 . . . . 2 Targets Rammed 14 | . 1 . . 3 . . . 8 . . . . 2 Kicked . | . . . . . . . . . . . . . . Crushed 1 | . . . . 1 . . . . . . . . . Highest Temperature 528 | . 270 312 171 528 87 90 . 186 211 228 . 242 525 Average Temperature 82 | . 31 138 35 129 38 38 . 43 56 84 . 34 374 Received Heat Transfer 3332 | . 309 120 153 921 141 179 . 912 63 . . 483 51 Effects 33 | . . 4 . 14 . . . . . . . . 15 Shutdowns 4 | . . . . 3 . . . . . . . . 1 Energy Bleed 2 | . . . . 2 . . . . . . . . . Interference 9 | . . 4 . 2 . . . . . . . . 3 Matter Decay 3 | . . . . 1 . . . . . . . . 2 Short Circuit 3 | . . . . 1 . . . . . . . . 2 Damage (minor) 2 | . . . . 1 . . . . . . . . 1 Damage (major) 10 | . . . . 4 . . . . . . . . 6 Siege Activations 5 | . . . . . . . . 5 . . . . . Total Turns 70 | . . . . . . . . 70 . . . . . Longest Duration 25 | . . . . . . . . 25 . . . . . Robots Corrupted 2 | . . . . . . . 2 . . . . . . Combat Hostiles 2 | . . . . . . . 2 . . . . . . Parts Fried 2 | . . . 1 1 . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 7 | . . 3 . . . 3 . . . . . 1 . Heat Transferred 11331 | . 74 853 753 3452 525 235 150 3754 259 37 . 1128 111 Parts Sabotaged 4 | . . . . . . . . 4 . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . 1 2 . . 1 . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Mat Mat Fac Fac Ext Cet Fac Upp Upp Zhi Pro Fac Peak Influence 2263 | . 185 345 343 973 848 1194 1007 2263 . . . . 45 Average Influence 551 | . 50 239 194 357 617 778 850 988 . . . . 13 Maximum Alert Level 5 | . . 1 1 3 3 4 3 5 . . . . . Low Security (%) 31 | 100 100 37 75 43 . . . . . . . . 100 Level 1 12 | . . 62 24 23 . 13 . . . . . . . Level 2 24 | . . . . 12 71 28 9 46 . . . . . Level 3 20 | . . . . 20 28 43 90 16 . . . . . Level 4 7 | . . . . . . 14 . 20 . . . . . Level 5 2 | . . . . . . . . 11 . . . . . High Security 1 | . . . . . . . . 4 . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 51 | . 2 3 2 15 3 3 . 17 . . . 1 5 Investigation 7 | . . . 2 1 . 1 . 1 . . . . 2 Extermination 5 | . . . . 3 . . . 1 . . . . 1 Reinforcement 21 | . 2 3 . 6 . 1 . 7 . . . . 2 Assault 13 | . . . . 2 1 1 . 8 . . . 1 . Garrison 5 | . . . . 3 2 . . . . . . . . Intercept . | . . . . . . . . . . . . . . Construction Impeded 7 | . . . . 2 . . . 5 . . . . . Haulers Reinforced 3 | . . . . 1 . . . 2 . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Mat Mat Fac Fac Ext Cet Fac Upp Upp Zhi Pro Fac Distress Signals 23 | . 2 3 2 4 1 2 2 4 . . . . 3 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 328 | . 29 14 19 54 22 39 20 76 13 5 . 30 7 Peak Tracking Total 10 | . 9 4 5 6 5 10 7 8 5 4 . 7 5 Tactical Retreats 20 | . 1 1 1 6 1 4 2 . 1 . . 1 2 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Mat Mat Fac Fac Ext Cet Fac Upp Upp Zhi Pro Fac Traps Triggered 12 | . 2 . . 2 . 2 . 6 . . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 ---------- Run | Scr Mat Mat Mat Fac Fac Ext Cet Fac Upp Upp Zhi Pro Fac Machines Disabled 46 | . . . . 23 5 2 2 14 . . . . . Max in Single Turn 11 | . . . . 11 2 . . 7 . . . . . Garrison Access 4 | . . . . 1 1 . . 2 . . . . . Energy Cycler 1 | . . . . . . 1 . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Mat Mat Fac Fac Ext Cet Fac Upp Upp Zhi Pro Fac Machines Accessed 51 | . 4 1 2 15 4 9 3 7 . 1 . . 5 Terminals 36 | . 4 . 2 11 1 8 3 4 . . . . 3 Fabricators 3 | . . . . 2 1 . . . . . . . . Repair Stations 4 | . . 1 . 1 . . . 2 . . . . . Recycling Units 4 | . . . . . 1 1 . . . . . . 2 Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 3 | . . . . 1 1 . . 1 . . . . . Total Hacks 103 | . 10 2 6 33 7 19 5 11 . 1 . . 9 Successful 39 | . 5 2 1 13 6 6 1 2 . 1 . . 2 Failed 64 | . 5 . 5 20 1 13 4 9 . . . . 7 Catastrophic 20 | . 3 . 1 4 . 7 1 3 . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . Manual 47 | . 7 . 6 15 2 9 1 6 . . . . 1 Terminals 76 | . 10 . 6 25 2 17 5 6 . . . . 5 Fabricators 6 | . . . . 4 2 . . . . . . . . Repair Stations 9 | . . 2 . 3 . . . 4 . . . . . Recycling Units 8 | . . . . . 2 2 . . . . . . 4 Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 3 | . . . . 1 1 . . 1 . . . . . Terminal Hacks 20 | . 5 . 1 6 1 4 1 . . 1 . . 1 Record 1 | . . . . . . . 1 . . . . . . Part Schematic 2 | . 1 . 1 . . . . . . . . . . Open Door 3 | . . . . . . 2 . . . 1 . . . Alert Level 1 | . 1 . . . . . . . . . . . . Unreport Threat 6 | . 2 . . 1 1 2 . . . . . . . Locate Traps 5 | . . . . 4 . . . . . . . . 1 Registered Components 1 | . 1 . . . . . . . . . . . . Zone Layout 1 | . . . . 1 . . . . . . . . . Fabricator Hacks 6 | . . . . 4 2 . . . . . . . . Load Schematic 3 | . . . . 2 1 . . . . . . . . Build 3 | . . . . 2 1 . . . . . . . . Repair Station Hacks 5 | . . 2 . 2 . . . 1 . . . . . Scan Component 3 | . . 1 . 1 . . . 1 . . . . . Repair 2 | . . 1 . 1 . . . . . . . . . Recycling Unit Hacks 5 | . . . . . 2 2 . . . . . . 1 Report Inventory 1 | . . . . . . 1 . . . . . . . Retrieve Matter 2 | . . . . . 1 . . . . . . . 1 Retrieve Components 2 | . . . . . 1 1 . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . . 1 . . . . . Seal Access 2 | . . . . . 1 . . 1 . . . . . Unauthorized Hacks 9 | . . . . 6 . . . 3 . . . . . Terminals 1 | . . . . 1 . . . . . . . . . Botnet 1 | . . . . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 44 | . 4 1 2 13 2 8 3 6 . . . . 5 Full Trace Events 4 | . . . 2 . . 1 . . . . . . 1 Feedback Events 1 | . . . 1 . . . . . . . . . . Corruption 1 | . . . 1 . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 2 | . 1 . 1 . . . . . . . . . . Parts Built 3 | . . . . 2 1 . . . . . . . . Matter 306 | . . . . 204 102 . . . . . . . . Time 101 | . . . . 50 51 . . . . . . . . Total Part Build Rating 3 | . . . . 2 1 . . . . . . . . Parts Repaired 2 | . . 1 . 1 . . . . . . . . . Time 58 | . . 26 . 32 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 2 | . . . . . . 2 . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------------ Run | Scr Mat Mat Mat Fac Fac Ext Cet Fac Upp Upp Zhi Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . 1 . . . 2 . . . . . Machine Destruction 3 | . . . . 1 . . . 2 . . . . . Robots Rewired 21 | . . . . . . 19 . . . . . 2 . Allies Hacked 1 | . . . . . . . . 1 . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -------- Run | Scr Mat Mat Mat Fac Fac Ext Cet Fac Upp Upp Zhi Pro Fac Total Allies 31 | . . . . . . 26 . 3 . . . 2 . Largest Group 18 | . . . . . . 18 14 3 . . . 2 . Highest-Rated Group 651 | . . . . . . 651 538 218 . . . 96 . Highest-Rated Ally 156 | . . . . . . 156 156 150 . . . 49 . Total Orders 59 | . . . . . . 36 15 . . . . . 8 GOTO 22 | . . . . . . 22 . . . . . . . ROAM 11 | . . . . . . . 11 . . . . . . FOLLOW 14 | . . . . . . 14 . . . . . . . GUARD 4 | . . . . . . . 4 . . . . . . EXPLORE 8 | . . . . . . . . . . . . . 8 Ally Attacks 364 | . . . . . . 223 111 15 . . . 15 . Total Damage 8129 | . . . . . . 5423 2168 212 . . . 326 . Kills 57 | . . . . . . 38 17 1 . . . 1 . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Mat Mat Fac Fac Ext Cet Fac Upp Upp Zhi Pro Fac Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . . . . . . 3 1 . 1 . Drone Launches 8 | . . . . . . . . . . . . . 8 Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------------- Run | Scr Mat Mat Mat Fac Fac Ext Cet Fac Upp Upp Zhi Pro Fac Turns Passed 11191 | 64 767 488 521 2247 620 1289 319 2232 783 524 11 940 386 Spaces Moved 4971 | 39 357 195 208 907 231 490 148 869 370 253 6 504 394 Core 399 | 8 2 . . . . . . . . . . 205 184 Treads 3895 | 31 197 159 208 907 166 282 148 869 370 253 6 299 . Legs 194 | . 158 36 . . . . . . . . . . . Wheels 273 | . . . . . 65 208 . . . . . . . Hover 210 | . . . . . . . . . . . . . 210 Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 150 150 180 180 140 140 180 180 183 183 206 50 50 Average Speed 168 | 137 159 176 180 191 176 178 188 184 191 199 206 138 59 Slowest Speed 300 | 160 300 200 180 230 290 206 225 203 203 206 206 270 200 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered 3 | . . . . . . . . . . . . 2 1 Exploration Rate (%) 39 | 4 65 19 21 45 8 75 69 28 62 50 7 60 36 Regions Visited 13 Branch Regions 6 Pre-discovered Areas 1 | . . . . . . . . . . . . 1 . Known Exits Taken 1 | . . . . . . . . . 1 . . . . Unknown Exits Taken 12 | 1 1 1 1 1 1 1 1 1 . 1 1 1 . Scrap Searched 5 | . . . . . . . . . 2 1 . 2 . Spaces Dug 42 | . . . . 6 . . . 6 6 . . . 24 Terrain Destroyed 593 | . . . . 164 61 . 13 199 55 19 . 58 24 Melee 42 | . . . . 6 . . . 6 6 . . . 24 Projectile 234 | . . . . 38 . . . 133 20 . . 43 . AOE 317 | . . . . 120 61 . 13 60 29 19 . 15 . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Mat Mat Fac Fac Ext Cet Fac Upp Upp Zhi Pro Fac Total 6730 | 48 456 288 308 1185 352 892 188 1217 405 266 5 632 488 Wait 418 | . 13 20 36 59 27 136 . 108 5 . . 3 11 Move 4957 | 38 356 194 207 906 230 489 147 868 369 252 5 503 393 Hop . | . . . . . . . . . . . . . . Pick Up 189 | 5 15 19 9 34 14 29 11 28 1 3 . 7 14 Fast Attach 78 | 3 6 5 6 11 3 5 3 11 1 1 . 4 19 Attach 91 | 2 5 3 2 13 8 9 2 15 1 1 . 22 8 Detach 13 | . . 1 . . 1 1 2 4 . . . 4 . Swap 75 | . 2 4 4 18 11 4 4 16 6 2 . 3 1 Drop 184 | . 5 13 15 34 15 31 14 29 2 2 . 15 9 Fire 470 | . 53 29 29 98 43 11 5 122 14 5 . 55 6 Melee 48 | . . . . 9 . . . 6 6 . . 3 24 Ram 3 | . 1 . . . . . . . . . . . 2 Kick . | . . . . . . . . . . . . . . Crush 11 | . . . . 3 . . . 8 . . . . . Escape Stasis 13 | . . . . . . 10 . 2 . . . . 1 Rewire 180 | . . . . . . 167 . . . . . 13 . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory -6/Factory -6/Extension (discovered 3 exits: *Fac x2 / *Cet) -6/Cetus (discovered 2 exits: *Fac / [*Arc]) -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: [*Res] / Arm) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 65 | -11/Scrapyard | Entered Materials 322 | -10/Materials | Build established: Mutant 365 | -10/Materials | Discovered new exit (range 8) 532 | -10/Materials | Core integrity fell below 50% 561 | -10/Materials | Lost 5 parts (1p2n1u1w) 564 | -10/Materials | Destroyed 7 combat bots 739 | -10/Materials | Discovered new exit (range 7) 832 | -10/Materials | Entered another Materials area 832 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1156 | -9/Materials | Discovered new exit (range 16) 1200 | -9/Materials | Repaired Lgt. Armor Plating 1320 | -9/Materials | Entered another Materials area 1320 | -8/Materials | Evolved 2 slots: Utility x2 1619 | -8/Materials | Build established: Hauler-Tank 1775 | -8/Materials | Discovered new exit (range 16) 1841 | -8/Materials | Entered Factory 1841 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1895 | -7/Factory | Repaired Med. Armor Plating 2139 | -7/Factory | Build established: Hauler-Gunner 3318 | -7/Factory | Garrison activated, responded to threat 3397 | -7/Factory | Lost 4 parts (1n2u1w) 3743 | -7/Factory | Fabricated Hcp. Storage Unit? 3839 | -7/Factory | Build established: Hauler-Tank 3841 | -7/Factory | First assault squad dispatched 3865 | -7/Factory | Fabricated Hcp. Storage Unit (x1) 4031 | -7/Factory | Discovered new exit (range 7) 4088 | -7/Factory | Entered another Factory area 4088 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4230 | -6/Factory | Fabricated Hcp. Storage Unit (x1) 4363 | -6/Factory | Garrison activated, responded to threat 4390 | -6/Factory | Build established: Hauler-Gunner 4438 | -6/Factory | First assault squad dispatched 4687 | -6/Factory | Discovered new exit (range 16) 4708 | -6/Factory | Entered Extension 4784 | -6/Extension | Rescued a captive Derelict 4817 | -6/Extension | Rescued A7 4827 | -6/Extension | Energy Cycler disabled 4828 | -6/Extension | Rescued a captive Derelict 4828 | -6/Extension | Rescued a captive Derelict 4829 | -6/Extension | Rescued a captive Derelict 4829 | -6/Extension | Rescued a captive Derelict 4830 | -6/Extension | Rescued a captive Derelict 4832 | -6/Extension | Rescued a captive Derelict 4836 | -6/Extension | Rescued a captive Derelict 4847 | -6/Extension | Rescued a captive Derelict 5065 | -6/Extension | Spotted B-75 Beast 5075 | -6/Extension | Spotted B-75 Beast 5085 | -6/Extension | Core integrity fell below 50% 5104 | -6/Extension | Allies destroyed B-75 Beast 5111 | -6/Extension | Destroyed B-75 Beast 5136 | -6/Extension | Discovered new exit (range 16) 5408 | -6/Extension | First assault squad dispatched 5831 | -6/Extension | Build established: Commander-Gunner 5844 | -6/Extension | Discovered new exit (range 10) 5846 | -6/Extension | Discovered new exit (range 6) 5997 | -6/Extension | Entered Cetus 5997 | -6/Cetus | Accompanied by 14 allies 6002 | -6/Cetus | Acquired a Cetus Manufacturing Module code from A7 6016 | -6/Cetus | Spotted Cetus Guard 6016 | -6/Cetus | Spotted Cetus Guard 6018 | -6/Cetus | Spotted Cetus Guard 6020 | -6/Cetus | Spotted Cetus Guard 6021 | -6/Cetus | Allies destroyed Cetus Guard 6021 | -6/Cetus | Allies destroyed Cetus Guard 6026 | -6/Cetus | Allies destroyed Cetus Guard 6029 | -6/Cetus | Allies destroyed Cetus Guard 6056 | -6/Cetus | Cetus Manufacturing Module disabled 6171 | -6/Cetus | Failed to start Cetus Manufacturing Module 6193 | -6/Cetus | Discovered new exit (range 15) 6228 | -6/Cetus | Spotted Cetus Guard 6228 | -6/Cetus | Spotted Cetus Guard 6231 | -6/Cetus | Spotted Cetus Guard 6234 | -6/Cetus | Allies destroyed Cetus Guard 6234 | -6/Cetus | Spotted Cetus Guard 6240 | -6/Cetus | Allies destroyed Cetus Guard 6243 | -6/Cetus | Destroyed Cetus Guard 6246 | -6/Cetus | Destroyed Cetus Guard 6253 | -6/Cetus | Discovered new exit (range 15) 6264 | -6/Cetus | Met Revision 17 6316 | -6/Cetus | Entered Factory 6316 | -5/Factory | Accompanied by 3 allies 6316 | -5/Factory | Evolved 2 slots: Utility x2 6521 | -5/Factory | Build established: Scavenger-Gunner 7516 | -5/Factory | First assault squad dispatched 7603 | -5/Factory | Allied Derelicts emerged from ambush trap array 7930 | -5/Factory | Build established: Hauler-Gunner 8257 | -5/Factory | Discovered new exit (range 16) 8442 | -5/Factory | High security lockdown imminent 8522 | -5/Factory | High security lockdown engaged 8548 | -5/Factory | Entered Upper Caves 8704 | -5/Upper Caves | Build established: Scavenger-Gunner 8735 | -5/Upper Caves | Encountered a Warlord checkpoint 8763 | -5/Upper Caves | Learned Factory terminal intel 8989 | -5/Upper Caves | Learned 4 Factory zone layouts 9214 | -5/Upper Caves | Identified exit to Upper Caves 9331 | -5/Upper Caves | Entered another Upper Caves area 9799 | -5/Upper Caves | Discovered new exit (range 8) 9831 | -5/Upper Caves | Learned Factory stockpile data 9855 | -5/Upper Caves | Entered Zhirov 9855 | -5/Zhirov | Discovered new exit (range 3) 9866 | -5/Zhirov | Entered Proximity Caves 9932 | -4/Proximity Caves | System corruption reached 10% 9980 | -4/Proximity Caves | Lost 4 parts (1p2n1w) 10124 | -4/Proximity Caves | Spotted B-86 Titan 10149 | -4/Proximity Caves | Destroyed B-86 Titan 10578 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 10616 | -4/Proximity Caves | Crushed by falling debris 10616 | -4/Proximity Caves | Core integrity fell below 50% 10625 | -4/Proximity Caves | Crushed by falling debris 10645 | -4/Proximity Caves | Destroyed 7 combat bots 10706 | -4/Proximity Caves | Lost 18 parts (2p2n6u8w) 10799 | -4/Proximity Caves | Discovered new exit (range 15) 10806 | -4/Proximity Caves | Entered Factory 10806 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10807 | -4/Factory | Identified exit to Armory 10809 | -4/Factory | Loaded intel: 20 terminal locations 10900 | -4/Factory | Discovered new exit (range 115) 11011 | -4/Factory | Build established: Mutant 11148 | -4/Factory | Crushed by falling debris 11192 | -4/Factory | Self-destructed Last Messages --------------- 11186_ Destabilizing: System interference. 11186_ Adv. Melee Analysis Suite temporarily disabled. 11186_ U-05 Engineer lays Concrete. 11187_ Penetrated by Slug. 11187_ Slug penetrates Wall. 11188_ U-05 Engineer lays Concrete. 11188_ Slammed into R-10 Processor. 11188_ R-10 Processor knocked back. 11188_ Destabilizing: Short circuit. 11188_ Broken Imp. Gyrokinetic Inverter permanently disabled. 11188_ R-10 Processor collects Mic. Fission Core. 11189_ Acquired 11 matter. 11189_ U-05 Engineer builds a Wall. 11189_ U-05 Engineer lays Concrete. 11190_ Critical hit. 11190_ Phase Gun destroyed. 11190_ U-05 Engineer lays Concrete. 11191_ Lrn. Terrain Scanner destroyed. [Achievement: 20k Club] [Achievement: Achiever] Map ----- +----------------------------------------------------+ | ?# #?# # """ " #?????????????? | | ?# #?# # """ "" #?????????????? | | ?+ #?# + #?????????????? | | ?# #?# # #?????????????? | | ?# #?# ] # ########?????????????? | | ?# ####/########### #????????????????????? | | ?# #????????????????????? | | ?# #????????????????????? | | ?# "" """ """ """ #????????????######### | | ?# """ """ """ """ #????????????# | | ?# "T """ """ """ #????????????# ! | | ?# "" ###################?# | | ?# "" """ """ """ # #?# | | ?# "" """ """ """ # """ """ """ """ #?#####+### | | ?# """ """ """ # """ """ """ """ #?????# + | | ?# # """ """ """ """ #?????# # | | ?# """ """ """ """ # #?????# # | | ?# %%"" """ """ """ # ] #?????# + | | ## %%" """ "%% %"" # !#?????# ### | | w###+########+#######????# #?# | | %%" """ """ """ k #????# #?# | | #" %"" """ """ "%%% ########### #????# #?# | | ?" %%" """ """ %%%% #??????# # #??### ### | | ?# #?#### ## ##?# # | | ?# |## #?# ### | | ?# ##################@#### # ## | | ?# # # =^R % ### ### | | ## # """"" # hg ######## # | | # # """"" # p # ####+### | | # # """ # ####### # | | # + # # #?????##" = !! | | # # """"" # u # #??????## ! | | # # """"" # # #???????# | | # % # ! """ # #???????# | | # # ] # # #???????# | | # !!############## ##???????####### | | # !]%############?# ??????????????? | | + !]# ?# ##?????????????? | | # # ?### # #???????######## | | # # ???##### ###???????# | | ## # ??????? #####?????????# | | # ????????#??????????????# | | # ???????????????????????# | | < +??????????????????????????????????# | | #??????????????????????????????????# | | #??????????????????????????????????# | | ## #??????????????????????????????????# | | ?# #??????????????????????????????????# | | ?# #??????????????????????????????????# | | ?# #??????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 25 Energy Capacity 615 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 24 Terrain Scan Density 10 Armor Coverage 675 Resistance: TH 25 Utility Shielding 66 Weapon Shielding 66 Evasion (%) 54 Targeting Accuracy 5 Melee Accuracy 16 Target Analysis 6 Core Analysis 8 Armor Integrity Analysis 66 Recoil Reduction 3 Kinecelleration 40 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Mni. Grenade Launcher | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Hcp. Storage Unit | x1 | -7/Factory Hcp. Storage Unit | x1 | -7/Factory Hcp. Storage Unit | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- 20k Club A New Friend Achiever Backstab Leap Before You Look Prison Break Project G-00 Prolific Hacker Revising The Future Challenges ------------ None Game ------ Seed WarpInsulationMultirail Manual? 0 Play Time 05:21:14 Cumulative 38.8 hours Start 2020.03.25 @ 22:42:47 End 2020.03.26 @ 17:25:43 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 56 Rogue 56 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0 Lore% 8 Gallery% 45 Achievement% 27 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2b6b2799-868d-4f4f-a17f-b254819a1ad0