Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.27 @ 22:38:03 Player: mix Result: Destroyed by C-35 Carver with Carbide Saw Performance ------------- Evolutions (7) 3500 Regions Visited (20) 4000 Robots Destroyed (52) 260 Value Destroyed (1197) 1197 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (1395) 1395 TOTAL SCORE: 10512 Bonus ------- High Alert Combat Kills 41 Follower Combat Kills 354 Entered DSFs 1000 Cogmind --------- Core Integrity 0/1300 Matter 175/300 Energy 100/100 System Corruption 4% Temperature Cool (9) Movement Core (50) Location -3/Armory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Antimatter Reactor Quantum Reactor Peak State ------------ > --- POWER ------------ Particle Reactor > --- PROPULSION ------- Nuclear Pulse Array Nuclear Pulse Array Nuclear Pulse Array Nuclear Pulse Array > --- UTILITY ---------- Melee Analysis Suite Advanced ECM Suite System Shield > --- WEAPON ----------- Compact Tesla Bomb Launcher Power Sword > --- INVENTORY -------- Nuclear Pulse Array Nuclear Pulse Array Improved Grenade Launcher [Rating: 81] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Fission Core Reactor Micro Antimatter Reactor Propulsion Improved Flight Unit Treads Light Treads Hover Unit Improved Gyrokinetic Inverter Flight Unit Improved Flight Unit Utility Improved Core Shielding Device Advanced ECM Suite Storage Small Storage Unit Processor Melee Analysis Suite Hackware System Shield Protection Improved Core Shielding Weapon Heavy Mace Energy Gun EM Pulse Gun Ballistic Gun Minigun Launcher Compact Tesla Bomb Launcher Special Weapon Mining Laser Impact Weapon Heavy Mace Slashing Weapon Great Axe Build | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac DSF Fac Was Fac Upp Upp Fac Was Fac DSF Res Arm Slots Evolved 14 | . . 2 2 . 2 . . 2 . 2 . . . . 2 . . . 2 . Power 2 | . . . 1 . . . . . . 1 . . . . . . . . . . Propulsion 6 | . . 2 . . 1 . . . . 1 . . . . . . . . 2 . Utility 6 | . . . 1 . 1 . . 2 . . . . . . 2 . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . Parts Attached 94 | 8 14 6 3 15 5 1 2 . . 5 2 4 . . . 1 . 5 6 17 Power 10 | . . . . 1 . . . . . 2 1 . . . . 1 . . 3 2 Engine 2 | . . . . 1 . . . . . 1 . . . . . . . . . . Core 4 | . . . . . . . . . . 1 1 . . . . 1 . . 1 . Reactor 4 | . . . . . . . . . . . . . . . . . . . 2 2 Propulsion 32 | 4 2 2 1 5 1 . . . . 2 . . . . . . . 5 . 10 Treads 7 | 4 1 . . . . . . . . . . . . . . . . . . 2 Leg . | . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . Hover 5 | . . . . . . . . . . . . . . . . . . 5 . . Flight 20 | . 1 2 1 5 1 . . . . 2 . . . . . . . . . 8 Utility 25 | 2 4 1 2 2 2 1 2 . . 1 . 4 . . . . . . 3 1 Device 10 | . 1 . 2 1 1 1 1 . . . . 1 . . . . . . 2 . Storage 2 | 2 . . . . . . . . . . . . . . . . . . . . Processor 4 | . 2 1 . . . . . . . . . 1 . . . . . . . . Hackware 2 | . . . . . . . . . . . . 2 . . . . . . . . Protection 7 | . 1 . . 1 1 . 1 . . 1 . . . . . . . . 1 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 27 | 2 8 3 . 7 2 . . . . . 1 . . . . . . . . 4 Energy Gun 6 | . 3 1 . 2 . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 5 | 2 1 1 . 1 . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . Launcher 6 | . 2 . . 1 . . . . . . . . . . . . . . . 3 Special Weapon 2 | . 2 . . . . . . . . . . . . . . . . . . . Impact Weapon 6 | . . 1 . 3 1 . . . . . 1 . . . . . . . . . Slashing Weapon 2 | . . . . . 1 . . . . . . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . 4 . . 1 . . . . . . . . . . . . 1 Parts Lost 36 | . . 5 . 3 . . . . . 1 2 1 . . . . . 3 7 14 Power 4 | . . . . . . . . . . . . . . . . . . . 2 2 Propulsion 19 | . . 3 . 1 . . . . . 1 2 1 . . . . . 3 1 7 Utility 8 | . . 1 . 2 . . . . . . . . . . . . . . 3 2 Weapon 5 | . . 1 . . . . . . . . . . . . . . . . 1 3 Highest Loss Streak 7 | . . 2 . 2 . . . . . 1 2 1 . . . . . 1 5 7 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 54 | . 69 42 30 33 70 84 78 60 60 60 41 48 58 . 52 52 52 45 52 38 Engine 2 | . . . . 3 7 7 7 6 6 6 1 . . . . . . . . . Treads 3 | . 27 11 . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . 14 22 1 Flight 19 | . . 3 8 14 38 38 38 33 33 32 25 19 17 . 15 15 15 6 . 14 Device 3 | . . . 5 3 2 10 12 6 6 5 3 2 5 . 5 5 5 . 3 2 Processor 4 | . 12 11 9 4 . . . . . . . 3 5 . 5 5 5 5 4 3 Hackware 1 | . . . . . . . . . . . . 3 11 . 10 10 10 10 6 4 Protection 6 | . 8 5 . 2 10 15 12 6 6 8 5 5 5 . 5 5 5 . 3 1 Energy Gun 1 | . 10 1 . . . . . . . . . . . . . . . . . . Impact Weapon 4 | . . 6 . 4 7 7 7 6 6 5 1 5 5 . 5 5 5 5 2 . Peak Build Rating 81 | 4 6 7 10 22 37 40 51 51 51 62 66 41 41 41 41 41 41 56 76 81 Average Rating 32 | 1 4 5 8 10 30 36 41 51 51 57 43 33 41 41 41 41 41 43 61 61 On Entrance 33 | . 3 6 6 5 22 37 36 51 51 51 59 29 41 41 41 41 41 41 52 46 Naked Turns 2 | . . . . . . . . . . . . . . . . . . . . 2 Heaviest Build 31 | 1 6 4 4 19 25 25 23 23 23 30 31 13 13 13 13 13 13 13 24 29 Greatest Support 60 | 3 4 8 4 20 25 25 25 25 25 31 30 21 15 15 15 15 15 15 60 52 Greatest Overweight (x) 3 | . 1 1 . 1 . . . . . . 3 . . . . . . 1 . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 3 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 4 5 Average Carried 4 | 1 4 4 3 3 4 4 5 4 5 4 4 3 3 5 5 5 5 4 2 2 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 2 5 2 5 5 5 5 5 5 5 4 4 3 5 5 5 5 5 5 2 2 Class Distribution -------------------- 44% | Mutant 43% | Sprinter 7% | Hacker-Sprinter 4% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Sprinter | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Sprinter | -6/Factory Sprinter | -6/DSF Sprinter | -5/Factory Sprinter | -5/Waste Sprinter | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/Waste Hacker-Sprinter | -4/Factory Hacker-Mutant | -4/DSF Hacker-Mutant | -3/Research Sprinter | -3/Armory Resources | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ----------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac DSF Fac Was Fac Upp Upp Fac Was Fac DSF Res Arm Matter Collected 3115 | 208 125 113 . 136 246 32 41 . 481 523 767 47 182 . 89 . . 55 28 42 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 2472 | . 196 231 51 256 158 210 . . 481 548 . 31 120 . 106 . . 56 28 . Parts 55 | . 16 6 4 7 4 4 . . . 7 . 3 . . 2 . . 2 . . Haulers Intercepted 3 | . . . 1 1 . . . . . 1 . . . . . . . . . . Recyclers Shooed 2 | . 1 . . . . . . . . 1 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 8 | . . . . . . 4 . . . . . . 4 . . . . . . . Prevented 1 | . . . . . . 1 . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac DSF Fac Was Fac Upp Upp Fac Was Fac DSF Res Arm Combat Hostiles Destroyed 27 | . 11 5 . 4 2 3 . . . 1 . . . . . . . 1 . . Melee 4 | . . . . 1 1 1 . . . 1 . . . . . . . . . . Guns 1 | . . 1 . . . . . . . . . . . . . . . . . . AOE 13 | . 11 . . 2 . . . . . . . . . . . . . . . . Classes Destroyed 14 | . 4 2 1 1 2 1 . . . 1 . . 1 . . . . 1 . . Worker 8 | . . 1 . . 1 . . . . 5 . 1 . . . . . . . . Builder 4 | . . . . . 1 . . . . 2 . 1 . . . . . . . . Hauler 3 | . . . 1 1 . . . . . 1 . . . . . . . . . . Recycler 5 | . 1 1 . . . . . . . 2 . . . . 1 . . . . . Minesweeper 2 | . . . . . . 1 . . . . . . 1 . . . . . . . Mechanic 1 | . . . . . . . . . . 1 . . . . . . . . . . Operator 2 | . 1 . . . . . . . . . . . . . . . . . 1 . Swarmer 9 | . 6 2 . . . 1 . . . . . . . . . . . . . . Grunt 12 | . 5 1 . 3 . 2 . . . 1 . . . . . . . . . . Brawler 1 | . . . . 1 . . . . . . . . . . . . . . . . Sentry 3 | . . 2 . . 1 . . . . . . . . . . . . . . . Specialist 1 | . . . . . . . . . . . . . . . . . . 1 . . Hunter 1 | . . . . . 1 . . . . . . . . . . . . . . . Samaritan 2 | . . . . . . . . . . . . . 2 . . . . . . . Best Kill Streak 9 | . 9 2 1 4 2 4 . . . 5 . 2 1 . 1 . . 1 1 . Combat Bots Only 8 | . 8 2 . 3 1 3 . . . 1 . . . . . . . 1 . . Max Kills in Single Turn 2 | . 2 1 1 2 1 1 . . . 1 . 1 1 . 1 . . 1 1 . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . Exploded 2 | . 2 . . 2 . . . . . . . . . . . . . . . . Melee 1 | . . . . 1 1 1 . . . 1 . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac DSF Fac Was Fac Upp Upp Fac Was Fac DSF Res Arm Hostile Shots Fired 581 | . 30 106 11 73 25 13 . . 8 21 . 6 . 3 . . . 18 95 172 Missed 253 | . 8 35 7 27 13 6 . . 6 9 . 4 . 3 . . . 5 47 83 Damage Taken 6127 | . 267 779 59 737 121 68 . . 34 256 119 67 . . . . . 300 835 2485 Core 2523 | . 79 397 44 441 16 11 . . . 17 47 12 . . . . . 136 297 1026 Absorbed by Shields 20 | . . . . 20 . . . . . . . . . . . . . . . . Redirected to Shielding 194 | . 10 41 . . . 9 . . 22 18 8 5 . . . . . 11 70 . Regen/Repaired (Parts) 20 | . . . 11 . . . . . . . 9 . . . . . . . . . Core Remaining (%) 69 | 100 68 . . 11 . . 96 . 100 . . . . 92 . . . 88 . . Volleys Fired 44 | . 18 3 5 10 . . . . . . . . . . . . . . . 8 Largest 2 | . 2 1 1 1 . . . . . . . . . . . . . . . 1 Hottest 120 | . 120 40 25 40 . . . . . . . . . . . . . . . 49 Shots Fired 47 | . 21 3 5 10 . . . . . . . . . . . . . . . 8 Gun 15 | . 1 3 5 6 . . . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . . . . . Launcher 28 | . 16 . . 4 . . . . . . . . . . . . . . . 8 Special 4 | . 4 . . . . . . . . . . . . . . . . . . . Kinetic 8 | . . . 5 3 . . . . . . . . . . . . . . . . Thermal 5 | . 5 . . . . . . . . . . . . . . . . . . . Explosive 17 | . 16 . . . . . . . . . . . . . . . . . . 1 Electromagnetic 17 | . . 3 . 7 . . . . . . . . . . . . . . . 7 Robot Hit Streak 8 | . 8 1 3 1 . . . . . . . . . . . . . . . 4 Robot Miss Streak 2 | . 1 2 1 2 . . . . . . . . . . . . . . . 1 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 79 | . 9 12 4 7 4 5 . . 1 23 . 2 3 . 1 . . 3 1 4 Core Hits 42 | . 25 2 2 6 1 1 . . . 3 . . . . . . . . . 2 Critical Kills 2 | . . . . 1 . 1 . . . . . . . . . . . . . . Critical Parts Destroyed 14 | . . 4 . 1 2 3 . . . 1 . . 1 . . . . 1 1 . Critical Strikes 16 | . . 4 . 2 2 4 . . . 1 . . 1 . . . . 1 1 . Smash 16 | . . 4 . 2 2 4 . . . 1 . . 1 . . . . 1 1 . Melee Attacks 113 | . . 19 . 16 4 7 . . 25 26 . 2 3 . 1 . . 8 2 . Impact 111 | . . 19 . 16 3 6 . . 25 26 . 2 3 . 1 . . 8 2 . Slashing 2 | . . . . . 1 1 . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 27 | . . 2 . . 2 . . . 1 15 . 2 3 . 1 . . 1 . . Combat Hostiles 4 | . . . . . . . . . . 3 . . . . . . . 1 . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 5582 | . 1038 523 73 477 356 377 . . 52 1647 . 224 259 . 71 . . 212 43 230 Guns 83 | . . 10 73 . . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . . Explosions 1452 | . 982 . . 241 . . . . . . . . . . . . . . . 229 Melee 3954 | . . 487 . 226 356 377 . . 52 1647 . 224 259 . 71 . . 212 43 . Ramming 37 | . . 26 . 10 . . . . . . . . . . . . . . . 1 Kinetic 73 | . . . 73 . . . . . . . . . . . . . . . . . Thermal 97 | . 56 . . 41 . . . . . . . . . . . . . . . . Explosive 982 | . 982 . . . . . . . . . . . . . . . . . . . Electromagnetic 439 | . . 10 . 200 . . . . . . . . . . . . . . . 229 Impact 3891 | . . 487 . 226 293 377 . . 52 1647 . 224 259 . 71 . . 212 43 . Slashing 63 | . . . . . 63 . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Highest Corruption 7 | . . . . . . . . . . 2 2 2 2 2 . 6 6 7 . 4 Average Corruption 2 | . . . . . . . . . . 2 2 2 2 2 . 6 6 6 . 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 11 | . . . . . . . . . . 1 2 2 1 . . 1 2 2 . . Message Errors 5 | . . . . . . . . . . . . 2 . . . . 2 1 . . Matter Fused 4 | . . . . . . . . . . 1 2 . . . . . . 1 . . Heat Flow Errors 1 | . . . . . . . . . . . . . 1 . . . . . . . Parts Rejected 1 | . . . . . . . . . . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2077 | . 7 234 . 55 273 292 . . . 635 . 144 244 . 41 . . 70 43 39 Projectiles . | . . . . . . . . . . . . . . . . . . . . . Explosions 46 | . 7 . . . . . . . . . . . . . . . . . . 39 Melee 2031 | . . 234 . 55 273 292 . . . 635 . 144 244 . 41 . . 70 43 . Knockbacks 19 | . . 1 . . 1 3 . . . 11 . 1 1 . . . . . 1 . Impact 18 | . . 1 . . 1 2 . . . 11 . 1 1 . . . . . 1 . Kinetic . | . . . . . . . . . . . . . . . . . . . . . Secondary 1 | . . . . . . 1 . . . . . . . . . . . . . . Self-Inflicted Damage 206 | . 24 11 . 58 . . . . . . . . . . . . . . . 113 Shots 11 | . 2 . . 3 . . . . . . . . . . . . . . . 6 Rammed 10 | . . 6 . 3 . . . . . . . . . . . . . . . 1 Targets Rammed 10 | . . 6 . 3 . . . . . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 247 | . 14 12 . 10 116 116 33 . . 177 59 . 80 . . . . . 247 4 Average Temperature 48 | . 8 8 . 5 41 43 14 . . 51 30 . 41 . . . . . 118 3 Received Heat Transfer 897 | . 96 144 27 279 24 18 . . 18 27 . 9 . . . . . 42 18 195 Effects 1 | . . . . . . . . . . . . . . . . . . . 1 . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 22 | . . 5 . 1 1 3 . . . 7 . 1 2 . . . . 1 1 . Combat Hostiles 9 | . . 4 . 1 1 2 . . . . . . . . . . . 1 . . Parts Fried 30 | . . 3 . 2 1 1 . . . 8 . 2 4 . 2 . . 4 3 . Impact Corruptions 75 | . . 9 . 2 8 9 . . . 23 . 4 16 . 1 . . 2 1 . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . 1 . . . . . . . . . . . . . . . . Heat Transferred 250 | . 150 . . 100 . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . 2 . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac DSF Fac Was Fac Upp Upp Fac Was Fac DSF Res Arm Peak Influence 702 | . 446 702 293 575 620 . . 264 218 432 189 481 . . 161 101 70 79 168 551 Initial 261 | . . 187 148 123 261 . . 249 188 114 151 132 . . 156 56 70 49 38 88 Average 264 | . 283 365 221 278 464 . . 253 204 288 180 367 . . 159 79 70 60 95 235 Maximum Alert Level 3 | . 2 3 1 2 2 . . 1 1 2 . 2 . . . . . . . 2 Low Security (%) 41 | 100 29 7 40 49 . . . . . 10 100 15 . . 100 100 100 100 100 52 Level 1 38 | . 34 65 59 23 40 . . 100 100 82 . 38 . . . . . . . 21 Level 2 20 | . 35 26 . 26 59 . . . . 6 . 45 . . . . . . . 25 Level 3 . | . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 14 | . 4 . 1 1 1 . . 1 1 1 . 1 . . . . . . 1 2 Investigation 6 | . 1 . 1 . 1 . . 1 . 1 . . . . . . . . . 1 Extermination . | . . . . . . . . . . . . . . . . . . . . . Reinforcement 7 | . 3 . . 1 . . . . 1 . . . . . . . . . 1 1 Assault . | . . . . . . . . . . . . . . . . . . . . . Garrison 1 | . . . . . . . . . . . . 1 . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . 1 . . . . . . . . . . . . . . . . . 1 Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac DSF Fac Was Fac Upp Upp Fac Was Fac DSF Res Arm Distress Signals 1 | . . 1 . . . . . . . . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 192 | . 17 23 11 20 14 6 . . 3 11 7 8 . 1 . 6 . 4 11 50 Peak Tracking Total 26 | . 6 13 6 9 8 3 . . 2 6 5 5 . 1 . 6 . 3 5 26 Tactical Retreats 44 | . 3 8 3 5 3 2 . . 1 4 1 . . . . . . 2 3 9 Traps | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac DSF Fac Was Fac Upp Upp Fac Was Fac DSF Res Arm Traps Triggered 8 | . 1 . . 2 . . . . 1 1 . . . . 1 . . 1 . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . . . . . . . . . 1 . . Triggered 3 | . . . . . . . . . . . . . 2 . . . . . . 1 Most Traps Carried 2 | . . . . . . . . . . . . . 2 2 2 2 2 . . . Machines | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ---------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac DSF Fac Was Fac Upp Upp Fac Was Fac DSF Res Arm Machines Disabled 9 | . . . . 5 . . . . 1 . . . . . . . . . 1 2 Max in Single Turn 1 | . . . . 1 . . . . 1 . . . . . . . . . 1 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac DSF Fac Was Fac Upp Upp Fac Was Fac DSF Res Arm Machines Accessed 35 | . 3 3 4 3 9 . 1 2 . 3 . 2 . . 1 . 2 . 1 1 Terminals 22 | . 2 3 2 3 6 . . 1 . 1 . 1 . . 1 . 2 . . . Fabricators 1 | . . . . . 1 . . . . . . . . . . . . . . . Repair Stations 1 | . . . 1 . . . . . . . . . . . . . . . . . Recycling Units 9 | . 1 . 1 . 2 . . 1 . 2 . 1 . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . 1 . Total Hacks 75 | . 4 10 9 5 17 . 1 4 . 7 . 3 . . 8 . 4 . 2 1 Successful 46 | . 2 7 6 3 9 . 1 4 . 3 . 1 . . 6 . 4 . . . Failed 28 | . 2 3 3 2 8 . . . . 4 . 2 . . 1 . . . 2 1 Catastrophic 3 | . . . 2 . . . . . . . . . . . . . . . . 1 Database Lockouts 1 | . . . . . . . . . . . . . . . 1 . . . . . Manual 25 | . 3 6 5 1 7 . . . . 2 . . . . 1 . . . . . Terminals 51 | . 3 10 5 5 12 . . 1 . 2 . 1 . . 8 . 4 . . . Fabricators 2 | . . . . . 2 . . . . . . . . . . . . . . . Repair Stations 2 | . . . 2 . . . . . . . . . . . . . . . . . Recycling Units 17 | . 1 . 2 . 3 . . 3 . 5 . 2 . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . . . . . . 2 . Terminal Hacks 21 | . . 3 1 2 3 . 1 1 . . . 1 . . 5 . 4 . . . Record 8 | . . . . . . . . . . . . . . . 5 . 3 . . . Robot Schematic 1 | . . . . . 1 . . . . . . . . . . . . . . . Robot Analysis 1 | . . . . . 1 . . . . . . . . . . . . . . . Prototype ID Bank 1 | . . 1 . . . . . . . . . . . . . . . . . . Open Door 3 | . . . . 2 . . 1 . . . . . . . . . . . . . Open DSF 3 | . . . . . . . . 1 . . . 1 . . . . 1 . . . Branch Access Points 3 | . . 1 1 . 1 . . . . . . . . . . . . . . . Hauler Manifests 1 | . . 1 . . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . 2 . . . . . . . . . . . . . . . Load Schematic 1 | . . . . . 1 . . . . . . . . . . . . . . . Build 1 | . . . . . 1 . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . 2 . . . . . . . . . . . . . . . . . Scan Component 1 | . . . 1 . . . . . . . . . . . . . . . . . Repair 1 | . . . 1 . . . . . . . . . . . . . . . . . Recycling Unit Hacks 8 | . 1 . 1 . 1 . . 3 . 2 . . . . . . . . . . Process 2 | . . . . . . . . 1 . 1 . . . . . . . . . . Report Inventory 1 | . . . . . . . . 1 . . . . . . . . . . . . Retrieve Matter 2 | . . . . . . . . 1 . 1 . . . . . . . . . . Retrieve Components 3 | . 1 . 1 . 1 . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 13 | . 1 4 2 1 3 . . . . 1 . . . . 1 . . . . . Terminals 13 | . 1 4 2 1 3 . . . . 1 . . . . 1 . . . . . Assimilate 3 | . . 1 1 . . . . . . 1 . . . . . . . . . . Botnet 10 | . 1 3 1 1 3 . . . . . . . . . 1 . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 24 | . 2 3 2 2 6 . . 2 . 2 . 2 . . 1 . . . 1 1 Full Trace Events 4 | . . . 1 . 1 . . 1 . 1 . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . 1 . . . . . . . . . . . . . . . Robots Built 1 | . . . . . 1 . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time 116 | . . . . . 116 . . . . . . . . . . . . . . . Total Robot Build Rating 3 | . . . . . 3 . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . 1 . . . . . . . . . . . . . . . . . Time 26 | . . . 26 . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter 24 | . . . . . . . . 21 . 3 . . . . . . . . . . Retrieved Matter 3 | . . . . . . . . . . 3 . . . . . . . . . . Retrieved Components 6 | . 2 . 4 . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------------ Run | Yrd Mat Mat Mat Sto Fac Low Low Fac DSF Fac Was Fac Upp Upp Fac Was Fac DSF Res Arm Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . 1 . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac DSF Fac Was Fac Upp Upp Fac Was Fac DSF Res Arm Total Allies 24 | . . . 1 . 2 . . . . 1 20 . . . . . . . . . Largest Group 19 | . . . 1 . 1 1 1 . . 1 19 3 . . . . . . . . Highest-Rated Group 684 | . . . 10 . 26 26 26 . . 10 684 199 . . . . . . . . Highest-Rated Ally 99 | . . . 10 . 26 26 26 . . 10 99 99 . . . . . . . . Total Orders 2 | . . . . . . 2 . . . . . . . . . . . . . . STAY 1 | . . . . . . 1 . . . . . . . . . . . . . . FOLLOW 1 | . . . . . . 1 . . . . . . . . . . . . . . Ally Attacks 106 | . . . . . 4 . . . . . 84 18 . . . . . . . . Total Damage 8482 | . . . . . 64 . . . . . 7198 1220 . . . . . . . . Kills 31 | . . . . . . . . . . . 22 9 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac DSF Fac Was Fac Upp Upp Fac Was Fac DSF Res Arm Robot Analysis Total 1 | . . . . . 1 . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . 1 . . . . . . 1 . . . . . . . Drone Launches 2 | . . . . 2 . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac DSF Fac Was Fac Upp Upp Fac Was Fac DSF Res Arm Turns Passed 4021 | 49 371 436 199 327 355 360 102 52 135 344 339 114 87 8 34 28 71 99 226 285 Spaces Moved 7217 | 47 542 528 328 440 704 1002 233 193 86 683 473 280 256 26 104 87 134 131 340 600 Core 1041 | 47 520 318 . 119 . . . . . . 28 . . . . . . 3 . 6 Treads . | . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . Hover 356 | . . . . . . . . . . . . . . . . . . 1 340 15 Flight 5820 | . 22 210 328 321 704 1002 233 193 86 683 445 280 256 26 104 87 134 127 . 579 Fastest Speed 22 | 50 50 37 40 28 26 26 26 26 26 22 22 28 30 30 30 30 30 30 54 31 Average Speed 35 | 50 52 55 40 40 26 26 26 26 26 23 36 29 30 30 30 30 30 35 59 33 Slowest Speed 200 | 50 100 100 40 120 26 26 26 26 26 26 200 30 30 30 30 30 30 105 70 120 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped 37 | . . 12 5 5 4 . 1 . . . . . . . . . . . . 10 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 39 | 5 93 52 32 61 24 94 20 6 43 20 95 9 46 6 6 78 6 88 10 44 Regions Visited 20 Branch Regions 6 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . . . . Known Exits Taken 4 | . . . 1 . 1 . . 1 . . . . . . . . 1 . . . Unknown Exits Taken 10 | 1 1 1 . 1 . 1 1 . . . . 1 1 1 . . . . 1 . Scrap Searched 4 | . . . . . . 2 1 . . . . . . 1 . . . . . . Spaces Dug 1 | . . . . 1 . . . . . . . . . . . . . . . . Terrain Destroyed 93 | . 77 . . 8 . . . . . . . . . . . . . . . 8 Melee 1 | . . . . 1 . . . . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . . . . . . . . . AOE 92 | . 77 . . 7 . . . . . . . . . . . . . . . 8 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac DSF Fac Was Fac Upp Upp Fac Was Fac DSF Res Arm Total 8415 | 74 605 618 387 552 862 1090 273 195 154 818 644 308 260 25 105 87 164 169 359 666 Wait 796 | 10 12 65 48 25 151 79 36 . 26 99 154 20 . . . . 30 1 9 31 Move 7128 | 46 541 503 317 429 695 1001 230 193 85 683 472 279 255 25 104 86 134 130 339 581 Hop 36 | . . 12 5 5 4 . 1 . . . . . . . . . . . . 9 Pick Up 55 | 5 8 1 6 9 1 1 . 1 . 2 . 3 2 . . . . . 3 13 Fast Attach 28 | . 8 1 . 2 4 . 2 . . 2 1 . . . . 1 . 5 . 2 Attach 58 | 8 2 4 3 11 1 1 . . . 3 1 4 . . . . . . 6 14 Detach 21 | 5 3 . 1 3 . 1 . . . . 3 . . . . . . 3 . 2 Swap 8 | . 4 1 . 2 . . . . . . . . . . . . . . . 1 Drop 48 | . 9 3 2 4 1 1 4 1 . 3 13 . . . . . . 3 . 4 Fire 44 | . 18 3 5 10 . . . . . . . . . . . . . . . 8 Melee 112 | . . 19 . 16 4 6 . . 25 26 . 2 3 . 1 . . 8 2 . Ram 10 | . . 6 . 3 . . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . Escape Stasis 69 | . . . . 33 . . . . 18 . . . . . . . . 18 . . Rewire 1 | . . . . . 1 . . . . . . . . . . . . . . . Trap 1 | . . . . . . . . . . . . . . . . . . 1 . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials (discovered 3 exits: *Mat / *Min x2) -8/Materials (discovered 2 exits: *Sto x2) -8/Storage -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -6/Factory -6/DSF -5/Factory -5/Waste -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory -4/Waste -4/Factory -4/DSF -3/Research -3/Armory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 50 | -11/Scrapyard | Entered Materials 200 | -10/Materials | Destroyed 8 combat bots 249 | -10/Materials | Discovered new exit (range 8) 292 | -10/Materials | Discovered new exit (range 15) 320 | -10/Materials | Build established: Mutant 373 | -10/Materials | Discovered new exit (range 12) 400 | -10/Materials | Discovered new exit (range 16) 421 | -10/Materials | Entered another Materials area 421 | -9/Materials | Evolved 2 slots: Propulsion x2 430 | -9/Materials | Identified exit to Mines 692 | -9/Materials | Core integrity fell below 50% 714 | -9/Materials | Core integrity fell below 20% 821 | -9/Materials | Search patrols dispatched 824 | -9/Materials | Discovered new exit (range 15) 857 | -9/Materials | Entered another Materials area 857 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 891 | -8/Materials | Identified exit to Storage 977 | -8/Materials | Repaired Flight Unit 1056 | -8/Materials | Entered Storage 1215 | -8/Storage | Core integrity fell below 50% 1233 | -8/Storage | Core integrity fell below 20% 1381 | -8/Storage | Discovered new exit (range 6) 1383 | -8/Storage | Entered Factory 1383 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1536 | -7/Factory | Identified exit to Lower Caves 1733 | -7/Factory | Fabricated O-24 Administrator? 1738 | -7/Factory | Entered Lower Caves 1738 | -7/Lower Caves | Accompanied by 1 ally 1760 | -7/Lower Caves | Learned Factory stockpile data 1769 | -7/Lower Caves | Encountered a Warlord checkpoint 1788 | -7/Lower Caves | Spotted B-75 Beast 1866 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2034 | -7/Lower Caves | Discovered new exit (range 8) 2098 | -7/Lower Caves | Entered another Lower Caves area 2098 | -7/Lower Caves | Accompanied by 1 ally 2113 | -7/Lower Caves | Discovered new exit (range 10) 2115 | -7/Lower Caves | Encountered a Warlord checkpoint 2141 | -7/Lower Caves | Spotted B-75 Beast 2165 | -7/Lower Caves | Found Prototype Device 2165 | -7/Lower Caves | Identified Heart of Steel 2200 | -7/Lower Caves | Entered Factory 2200 | -6/Factory | Evolved 2 slots: Utility x2 2208 | -6/Factory | Build established: Sprinter 2234 | -6/Factory | Spotted B-75 Beast 2252 | -6/Factory | Identified exit to DSF 2252 | -6/Factory | Entered DSF 2356 | -6/DSF | Discovered new exit (range 16) 2374 | -6/DSF | Additional patrols routed to DSF 2387 | -6/DSF | Entered Factory 2387 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 2731 | -5/Factory | Manually triggered Chute Trap 2731 | -5/Factory | Sucked down chute 2731 | -5/Factory | Entered Waste 2736 | -5/Waste | Spotted C-40 Crusher 2737 | -5/Waste | Spotted C-40 Crusher 2751 | -5/Waste | Spotted C-40 Crusher 2752 | -5/Waste | Spotted C-40 Crusher 2765 | -5/Waste | Warlord forces began an assault 2799 | -5/Waste | Allies destroyed C-40 Crusher 2801 | -5/Waste | Allies destroyed C-40 Crusher 2805 | -5/Waste | Allies destroyed C-40 Crusher 2805 | -5/Waste | Spotted C-40 Crusher 2823 | -5/Waste | Allies destroyed C-40 Crusher 2831 | -5/Waste | Allies destroyed C-40 Crusher 2862 | -5/Waste | Lost 17 allies 2869 | -5/Waste | Spotted C-40 Crusher 2949 | -5/Waste | Allies destroyed C-40 Crusher 2962 | -5/Waste | Heart of Steel transformed into Warbot 2997 | -5/Waste | Discovered new exit (range 16) 3070 | -5/Waste | Entered Factory 3070 | -5/Factory | Accompanied by 3 allies (Warbot) 3124 | -5/Factory | Garrison activated, responded to threat 3180 | -5/Factory | Discovered new exit (range 15) 3184 | -5/Factory | Entered Upper Caves 3207 | -5/Upper Caves | Learned Factory garrison access intel 3236 | -5/Upper Caves | Encountered a Warlord checkpoint 3265 | -5/Upper Caves | Discovered new exit (range 8) 3271 | -5/Upper Caves | Entered another Upper Caves area 3271 | -5/Upper Caves | Discovered new exit (range 13) 3279 | -5/Upper Caves | Entered Factory 3279 | -4/Factory | Evolved 2 slots: Utility x2 3280 | -4/Factory | Loaded intel: 4 garrison access locations 3292 | -4/Factory | Central database locked down 3313 | -4/Factory | Manually triggered Chute Trap 3313 | -4/Factory | Sucked down chute 3313 | -4/Factory | Entered Waste 3320 | -4/Waste | Spotted C-40 Crusher 3321 | -4/Waste | Spotted C-40 Crusher 3322 | -4/Waste | Spotted C-40 Crusher 3322 | -4/Waste | Spotted C-40 Crusher 3328 | -4/Waste | EMP discharged 3332 | -4/Waste | Spotted C-40 Crusher 3334 | -4/Waste | Spotted C-40 Crusher 3336 | -4/Waste | Discovered new exit (range 16) 3341 | -4/Waste | Entered Factory 3412 | -4/Factory | Identified exit to DSF 3412 | -4/Factory | Entered DSF 3468 | -4/DSF | Additional patrols routed to DSF 3480 | -4/DSF | Discovered new exit (range 16) 3511 | -4/DSF | Entered Research 3511 | -3/Research | Evolved 2 slots: Propulsion x2 3730 | -3/Research | Lost 5 parts (1p1n2u1w) 3730 | -3/Research | Spotted B-86 Titan 3731 | -3/Research | Discovered new exit (range 11) 3737 | -3/Research | Entered Armory 3809 | -3/Armory | Found Prototype Launcher 3810 | -3/Armory | Identified Com. Tesla Bomb Launcher 3855 | -3/Armory | Spotted B-86 Titan 3959 | -3/Armory | Lost 7 parts (1p4n1u1w) 3987 | -3/Armory | Search patrols dispatched 4000 | -3/Armory | Core integrity fell below 50% 4021 | -3/Armory | Core integrity fell below 20% 4022 | -3/Armory | Destroyed by C-35 Carver with Carbide Saw Last Messages --------------- Acquired Quantum Reactor. Impulse Thruster destroyed. Nuclear Pulse Array destroyed. Acquired Arm. Medium Treads. Arm. Medium Treads severed. Acquired Arm. Medium Treads. Arm. Medium Treads severed. Knocked back. The unstable cave ceiling collapses. Melee Analysis Suite severed. Penetrated by Slug. Q-thruster severed. Slammed into H-77 Assassin. Penetrated by Slug. Slug penetrates Wall. System Shield severed. Slug penetrates Wall. Acquired 9 matter. Penetrated by Slug. Slug penetrates Y-72 Warden. Map ----- +----------------------------------------------------+ | ??????????????????????# #????# #??????????????? | | ??????????????????????# ######+###????????????? | | ??????????????????????# # #????????????? | | ??????????????????????#=! # """" #????????????? | | ??????????????????????#! # "!!" #????????????? | | ??????????????????????# = # "!!" #????????????? | | ??????????????????????# %" "!!" #????????????? | | ??????????????????????# " #????????????? | | ??????????????????????# % #????????????? | | ????????????????####### #????????????? | | ????????????????# # # #?????? ????? | | ????????????????# # % " #######?? #???? | | ????????????????# + #???? | | ????????????????# # g ######### #???? | | ????????????????#"" # #???????# #???? | | ????????????????#"" + #??????## ##??? | | ????????????????#"" # Y###### #??????# #??? | | ????????????????#T # Y######+#??????# "" #??? | | ????????????????#"" # # #??????# T" #??? | | ????????????????#"" # # " #??????# #??? | | ????????????????#"" # #h"==" ######### #???? | | ????????????????# # # "==" # # ##### | | ????????????????####### Y/ "==" + ! = ! + | | ??????################# # """" # # | | ??????# ## # ######### | | ??????# *** ## @h########???????# | | ??????# *** # c #?????????????# ##### | | ??????# * * # c ############### #???? | | ??????# # Y = ^ #???? | | ??????# # #???? | | ########+######+###### ##### #???? | | =# #??# Y #???# #???? | | """"""" # ###g##;######## #???? | | ?"""""" + F" #???? | | ??""""" # H % """" #???? | | ? # #;######## #############+##???? | | ############ ###??????# #??????????????????? | | ???????#######+#+# # ###???# #??????????????????? | | ??????# = ##### #??????????????????? | | ??????# """"" #??????????????????? | | ???????????????" #####/##??????????????????? | | ???????????????" ??? ??????????????????? | | ???????????????" ?? ?????????????????? | | ????????????? ????????????????? | | ??????????? # #??????????????? | | ?????????? # !!!!!! #??????????????? | | ????????? # !!!!!! #??????????????? | | ????????? # #??????????????? | | ????????###########################??????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 32 Energy Capacity 445 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 2 Jamming Range 12 Armor Coverage 150 Core Shielding 30 Propulsion Shielding 66 Evasion (%) 65 Targeting Accuracy 10 Melee Accuracy 5 Recoil Reduction 1 Offensive Hacking 14 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ O-24 Administrator | -7/Factory | Hacked Fabricated ------------ O-24 Administrator | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Below Can't Catch Me Wheee! Challenges ------------ None Game ------ Seed ImpactSuperdenseBooster Manual? 0 Play Time 01:45:49 Cumulative 41.8 hours Start 2025.02.27 @ 20:34:47 End 2025.02.27 @ 22:38:03 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 56 Rogue 42 Adventurer 14 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 33 Achievement% 35 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: c813d771-1e34-4928-b44e-2b3924a39f36