Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.09.08 @ 06:20:51 Player: woegarden Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (84) 420 Value Destroyed (2660) 2660 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (600) 600 TOTAL SCORE: 6940 Bonus ------- High Alert Combat Kills 300 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 4/300 Energy 141/160 System Corruption 16% Temperature Cool (1) Movement Hovering (60) Location -7/Factory Parts ------- > --- POWER (2) -------- Light Nuclear Core > --- PROPULSION (4) --- Gravmag System > --- UTILITY (3) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Carbon-fiber Leg Improved Titanium Leg Medium Storage Unit Peak State ------------ > --- POWER ------------ Light Deuterium Engine Reinforced Deuterium Engine > --- PROPULSION ------- Improved Aluminum Leg Improved Titanium Leg Armored Huge Wheel > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Compact Battery > --- WEAPON ----------- Shock Rifle EM Pulse Cannon Ion Cannon Assault Cannon > --- INVENTORY -------- Light Nuclear Core Light Treads Armored Treads Armored Treads Carbon-fiber Leg Wheel Thermal Generator Improved Heat Sink Medium Storage Unit Compact Matter Pod Experimental Sensor Array Advanced Targeting Computer Hardened Light Armor Plating Hardened Medium Armor Plating Medium Reflective Plating Hardlight Generator Improved Shield Generator [Rating: 45] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Improved Aluminum Leg Treads Armored Treads Leg Improved Aluminum Leg Wheel Armored Huge Wheel Hover Unit Gravmag System Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Improved Targeting Computer Protection Hardened Light Armor Plating Weapon Improved Light Cannon Energy Gun Shock Rifle Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Build | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . . . 4 2 Power 1 | . . . . . . 1 Propulsion 2 | . . . . . 2 . Utility 1 | . . . . . 1 . Weapon 2 | . . . . . 1 1 Parts Attached 68 | . 20 . 5 . 21 22 Power 14 | . 5 . . . 4 5 Engine 9 | . 4 . . . 3 2 Core 5 | . 1 . . . 1 3 Reactor . | . . . . . . . Propulsion 24 | . 6 . . . 9 9 Treads 5 | . . . . . 4 1 Leg 14 | . 6 . . . 5 3 Wheel 3 | . . . . . . 3 Hover 2 | . . . . . . 2 Flight . | . . . . . . . Utility 12 | . 2 . 4 . 4 2 Device 2 | . . . . . 1 1 Storage 7 | . 1 . 3 . 2 1 Processor 2 | . 1 . . . 1 . Hackware . | . . . . . . . Protection 1 | . . . 1 . . . Artifact . | . . . . . . . Weapon 18 | . 7 . 1 . 4 6 Energy Gun 3 | . 1 . . . 1 1 Energy Cannon 7 | . 2 . 1 . 2 2 Ballistic Gun 3 | . 2 . . . 1 . Ballistic Cannon 2 | . 1 . . . . 1 Launcher 3 | . 1 . . . . 2 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . . . . 2 1 Corrupted Parts 6 | . . . . . 5 1 System Corruption 57 | . . . . . 47 10 Parts Lost 26 | . 5 . . . 5 16 Power 7 | . 3 . . . 1 3 Propulsion 9 | . 1 . . . 4 4 Utility 2 | . . . . . . 2 Weapon 8 | . 1 . . . . 7 Highest Loss Streak 6 | . 3 . . . 2 6 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 91 | . 89 100 97 100 96 74 Engine 10 | . 8 14 14 14 5 9 Core 1 | . 4 . . . 2 2 Treads 7 | . . . . . 22 14 Leg 19 | . 28 28 28 28 11 2 Wheel 1 | . . . . . . 5 Device 2 | . . . . . 8 4 Storage 14 | . 14 14 13 14 17 13 Processor 5 | . 4 14 11 . . . Protection 1 | . . . . 14 . . Energy Gun 1 | . 3 . . . . 2 Energy Cannon 8 | . 8 . 5 14 18 7 Ballistic Gun 7 | . 10 14 8 . 7 1 Ballistic Cannon 7 | . 2 14 14 14 1 4 Naked Turns 6 | . . . . . . 6 Heaviest Build 122 | 12 24 23 29 29 108 122 Greatest Support 80 | 20 26 23 23 23 80 80 Greatest Overweight (x) 28 | . 1 . 1 1 2 28 Average Overweight (x) . | . . . . 1 . 1 Largest Inventory Capacity 35 | . 10 10 35 10 25 25 Average Capacity 14 | . 9 10 10 10 19 23 Most Carried 23 | . 10 10 10 10 17 23 Average Carried 11 | . 8 9 9 9 12 16 Final Capacity 25 | 8 10 10 10 10 25 5 Final Carried 17 | 6 10 10 9 10 17 3 Class Distribution -------------------- 64% | Mutant 23% | Scavenger-Mutant 7% | Skirmisher 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 ----------- Run | Scr Mat Min Exi Min Mat Fac Matter Collected 1312 | 198 404 168 40 70 358 74 Remotely . | . . . . . . . Salvage Created 2812 | . 1117 81 . 112 1222 280 Parts 164 | . 55 5 . 6 69 29 Haulers Intercepted 3 | . 1 . . . 2 . Recyclers Shooed 4 | . 1 1 . 1 1 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 60 | . 21 2 . 3 25 9 Guns 10 | . 8 . . . 2 . Cannons 24 | . 8 2 . 3 8 3 AOE 23 | . 4 . . . 13 6 Classes Destroyed 16 | . 8 . . 1 6 1 Worker 8 | . 3 . . . 1 4 Builder 2 | . 1 . . . 1 . Tunneler 2 | . 1 . . . . 1 Hauler 3 | . 1 . . . 2 . Recycler 3 | . 2 . . 1 . . Operator 1 | . 1 . . . . . Watcher 5 | . 1 . . . 2 2 Swarmer 14 | . . . . 3 8 3 Grunt 32 | . 21 2 . . 6 3 Brawler 1 | . . . . . 1 . Duelist 1 | . . . . . 1 . Protector 1 | . . . . . 1 . Sentry 5 | . . . . . 4 1 Hunter 3 | . . . . . 3 . Programmer 2 | . . . . . . 2 Heavy 1 | . . . . . 1 . Best Kill Streak 7 | . 6 2 . 4 6 7 Combat Bots Only 6 | . 6 2 . 3 6 4 Max Kills in Single Turn 4 | . 2 1 . 2 4 4 Gunslinging . | . . . . . . . Exploded 3 | . 2 . . . 3 3 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Damage Taken 5447 | . 1167 56 . 101 1782 2341 Core 1084 | . 131 . . 18 232 703 Absorbed by Shields . | . . . . . . . Core Remaining (%) 65 | 100 . . . 40 57 . Volleys Fired 155 | . 80 7 . 5 48 15 Largest 4 | . 2 2 . 2 3 4 Hottest 217 | . 116 59 . 99 159 217 Shots Fired 311 | . 151 14 . 10 87 49 Gun 132 | . 93 7 . . 19 13 Cannon 166 | . 51 7 . 10 68 30 Launcher 13 | . 7 . . . . 6 Special . | . . . . . . . Kinetic 117 | . 53 14 . 5 32 13 Thermal 126 | . 66 . . 5 41 14 Explosive 13 | . 7 . . . . 6 Electromagnetic 55 | . 25 . . . 14 16 Robot Hit Streak 17 | . 12 10 . 3 17 6 Robot Miss Streak 6 | . 6 3 . 2 3 3 Penetration Max . | . . . . . . . Secondary Targets 1 | . 1 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 179 | . 99 8 . 5 46 21 Core Hits 124 | . 47 6 . 4 43 24 Critical Kills 1 | . 1 . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 4 | . 1 1 . 1 1 . Meltdown 1 | . 1 . . . . . Blast 3 | . . 1 . 1 1 . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 6959 | . 1747 234 . 154 3252 1572 Guns 885 | . 646 39 . . 182 18 Cannons 1928 | . 678 131 . 154 662 303 Explosions 4065 | . 406 . . . 2408 1251 Melee . | . . . . . . . Ramming 81 | . 17 64 . . . . Kinetic 1060 | . 342 170 . 83 329 136 Thermal 1590 | . 762 . . 71 523 234 Explosive 1321 | . 255 . . . . 1066 Electromagnetic 2907 | . 371 . . . 2400 136 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 82 | . . . . . 82 16 Average Corruption 33 | . . . . . 55 11 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 106 | . . . . . 69 37 Message Errors 18 | . . . . . 9 9 Matter Fused 23 | . . . . . 15 8 Heat Flow Errors 14 | . . . . . 11 3 Energy Discharges 10 | . . . . . 6 4 Parts Rejected 1 | . . . . . 1 . Data Loss (minor) 11 | . . . . . 7 4 Data Loss (major) 2 | . . . . . 1 1 Misfires 3 | . . . . . 2 1 Alerts 4 | . . . . . 3 1 Misdirections 8 | . . . . . 6 2 Weapon Failures 12 | . . . . . 8 4 Overload Shots . | . . . . . . . Overflow Damage 273 | . . . . 10 79 184 Projectiles 50 | . . . . 10 40 . Explosions 223 | . . . . . 39 184 Melee . | . . . . . . . Knockbacks 3 | . . 2 . . 1 . Impact . | . . . . . . . Kinetic 3 | . . 2 . . 1 . Secondary . | . . . . . . . Self-Inflicted Damage 644 | . 124 . . . 280 240 Shots 13 | . 6 . . . 4 3 Rammed . | . . . . . . . Targets Rammed 10 | . 1 9 . . . . Kicked 10 | . 1 9 . . . . Crushed . | . . . . . . . Highest Temperature 560 | . 521 9 . 259 363 560 Average Temperature 126 | . 118 9 . 137 131 152 Received Heat Transfer 1443 | . 558 33 . . 342 510 Effects 26 | . 9 . . . 6 11 Shutdowns 6 | . 3 . . . . 3 Energy Bleed 2 | . . . . . 2 . Interference 8 | . 3 . . . 2 3 Matter Decay 1 | . 1 . . . . . Short Circuit 2 | . . . . . 2 . Damage (minor) 2 | . 1 . . . . 1 Damage (major) 5 | . 1 . . . . 4 Siege Activations . | . . . . . . . Robots Corrupted 2 | . . . . . 2 . Combat Hostiles 2 | . . . . . 2 . Parts Fried 11 | . 1 . . . 10 . Impact Corruptions . | . . . . . . . Robots Melted 1 | . 1 . . . . . Combat Hostiles 1 | . 1 . . . . . Parts Melted 4 | . 1 . . . 1 2 Heat Transferred 2910 | . 1552 . . 148 975 235 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 3 | . 3 . . . . . Missiles Intercepted . | . . . . . . . Latent Energy Used 1887 | . . . . . 1687 200 LE Corruption 34 | . . . . . 31 3 Alert | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Peak Influence 844 | . 426 120 . 75 844 548 Initial 379 | . . 120 . . . 379 Average 326 | . 283 19 . 40 591 433 Maximum Alert Level 3 | . 2 . . . 3 2 Low Security (%) 35 | . 25 100 . 100 13 . Level 1 19 | . 53 . . . . 23 Level 2 33 | . 21 . . . 40 76 Level 3 10 | . . . . . 44 . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 12 | . 5 . . . 3 4 Investigation 4 | . 3 . . . . 1 Extermination 2 | . . . . . . 2 Reinforcement 4 | . 2 . . . 1 1 Assault 2 | . . . . . 2 . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced 1 | . . . . . . 1 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Distress Signals 4 | . . . . . 2 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 97 | . 36 2 . 4 33 22 Peak Tracking Total 7 | . 5 2 . 4 5 7 Tactical Retreats 3 | . . . . . 1 2 Traps | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Traps Triggered 4 | . 3 . . . . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 ---------- Run | Scr Mat Min Exi Min Mat Fac Machines Disabled 25 | . 4 . . . 9 12 Max in Single Turn 4 | . 2 . . . 2 4 Garrison Access 1 | . . . . . 1 . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Machines Accessed 6 | . 3 1 1 . . 1 Terminals 4 | . 3 1 . . . . Fabricators . | . . . . . . . Repair Stations 1 | . . . . . . 1 Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 17 | . 9 3 1 . . 4 Successful 9 | . 4 2 1 . . 2 Failed 8 | . 5 1 . . . 2 Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 6 | . 4 1 1 . . . Terminals 12 | . 9 3 . . . . Fabricators . | . . . . . . . Repair Stations 4 | . . . . . . 4 Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 7 | . 4 2 1 . . . Prototype ID Bank 1 | . 1 . . . . . Alert Level 1 | . 1 . . . . . Unreport Threat 1 | . . 1 . . . . Dispatch Records 1 | . . 1 . . . . Hauler Manifests 1 | . 1 . . . . . Registered Components 1 | . 1 . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . . . . . . 2 Scan Component 1 | . . . . . . 1 Refit 1 | . . . . . . 1 Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 4 | . 3 . . . . 1 Full Trace Events 3 | . 2 . . . . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 ------------ Run | Scr Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 1 | . . . . . 1 . Machine Destruction 1 | . . . . . 1 . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 4 | . . 2 . 2 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 ------------- Run | Scr Mat Min Exi Min Mat Fac Turns Passed 5629 | . 1242 807 890 430 1142 1118 Spaces Moved 3377 | 1 795 643 627 218 460 633 Core 7 | . . . . . . 7 Treads 501 | . . . . . 286 215 Legs 2459 | 1 795 643 627 218 174 1 Wheels 286 | . . . . . . 286 Hover 124 | . . . . . . 124 Flight . | . . . . . . . Fastest Speed 50 | 120 120 120 120 190 120 50 Average Speed 147 | 120 120 120 138 190 208 159 Slowest Speed 1450 | 120 190 120 190 190 330 1450 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 57 | 2 97 99 91 49 43 19 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 4 | . . 2 . 2 . . Spaces Dug . | . . . . . . . Terrain Destroyed 439 | . 51 . . . 260 128 Melee . | . . . . . . . Projectile 2 | . . . . . 1 1 AOE 437 | . 51 . . . 259 127 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Total 3745 | . 941 664 647 225 559 709 Wait 27 | . 13 . 5 . 2 7 Move 3371 | . 794 642 626 217 459 633 Hop . | . . . . . . . Pick Up 59 | . 16 3 6 2 16 16 Fast Attach 22 | . 4 . 2 . 12 4 Attach 25 | . 3 . 2 . 6 14 Detach 5 | . . . 1 . 1 3 Swap 21 | . 13 . 1 . 3 4 Drop 50 | . 17 3 4 1 12 13 Fire 155 | . 80 7 . 5 48 15 Melee . | . . . . . . . Ram . | . . . . . . . Kick 10 | . 1 9 . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 188 | -10/Materials | Discovered new exit (range 16) 256 | -10/Materials | Discovered new exit (range 10) 359 | -10/Materials | Discovered new exit (range 15) 638 | -10/Materials | Build established: Mutant 960 | -10/Materials | Core integrity fell below 50% 1003 | -10/Materials | Discovered new exit (range 16) 1013 | -10/Materials | Lost 3 parts (1p1n1w) 1147 | -10/Materials | Discovered new exit (range 15) 1243 | -10/Materials | Entered Mines 1397 | -10/Mines | Discovered new exit (range 7) 1445 | -10/Mines | Discovered new exit (range 5) 1498 | -10/Mines | Learned Materials garrison access intel 1504 | -10/Mines | Learned location of Storage (-7) 1539 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1542 | -10/Mines | Found Prototype Device 1727 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1727 | -10/Mines | Discovered new exit (range 5) 2050 | -10/Mines | Entered Exiles 2083 | -10/Exiles | Met 8R-AWN 2100 | -10/Exiles | Met EX-HEX 2146 | -10/Exiles | Met EX-DEC 2186 | -10/Exiles | Visited The Gauntlet 2493 | -10/Exiles | Met EX-BIN 2559 | -10/Exiles | Aligned with FarCom system 2560 | -10/Exiles | Given EX-Vault access code 2589 | -10/Exiles | Opened EX-Vault 2600 | -10/Exiles | Found Latent Energy Streamer 2642 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2925 | -10/Exiles | Discovered new exit (range 10) 2940 | -10/Exiles | Left Exiles lab with Latent Energy Streamer 2940 | -10/Exiles | Entered Mines 2940 | -9/Mines | Discovered new exit (range 9) 3249 | -9/Mines | Learned Materials stockpile data 3370 | -9/Mines | Entered Materials 3370 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 3371 | -8/Materials | Identified exit to Factory 3373 | -8/Materials | Loaded intel: 1 garrison access location 3524 | -8/Materials | System corruption reached 10% 3697 | -8/Materials | Discovered exit to Factory (range 16) 3699 | -8/Materials | System corruption reached 30% 4170 | -8/Materials | First assault squad dispatched 4301 | -8/Materials | Build established: Scavenger-Mutant 4512 | -8/Materials | Entered Factory 4512 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 4832 | -7/Factory | System corruption reached 10% 5401 | -7/Factory | Build established: Skirmisher 5508 | -7/Factory | Lost 6 parts (2p1n1u2w) 5525 | -7/Factory | Core integrity fell below 50% 5552 | -7/Factory | Core integrity fell below 20% 5572 | -7/Factory | Lost 3 parts (1p1n1u) 5630 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 05457_ G-47 Trooper destroyed. 05477_ Arm. Huge Wheel destroyed. 05488_ 4INX:/WVAOUNA>QZOUF NJDQ8JYRXPJUJDB3 05503_ System corrupted: Heat flow error (+276). 05520_ System corrupted: Energy discharge (-108). 05524_ Arm. Huge Wheel destroyed. 05535_ System corrupted: Component data lost. 05535_ Mic. Nuclear Core destroyed. 05541_ Dropped Huge Storage Unit. 05541_ Dropped Com. Matter Pod. 05541_ Com. Battery destroyed. 05542_ Dropped Imp. Heat Sink. 05542_ Dropped Hrd. Light Armor Plating. 05543_ Acquired Imp. Titanium Leg. 05545_ Acquired Gravmag System. 05550_ Acquired Lgt. Nuclear Core. 05553_ System corrupted: Matter fused (-5). 05621_ Gravmag System destroyed. 05623_ Acquired 19 matter. 05628_ IROB6AZ9LZQK%&3|&B7: Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????s???????????????????????? | | ????????????????????????s????????????????????????? | | ??????????????????????????s??????????????????????? | | ????????????????????????? ??????????????????????? | | ????????????????????????? ??????????????????????? | | ?????????????????????????a ??????????????????????? | | ????????????????????????? k#?????????????????????? | | ?????????????????????? 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