Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.06 @ 14:09:03 Player: Razor Feather Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (127) 635 Value Destroyed (3786) 3786 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (364) 364 TOTAL SCORE: 8225 Bonus ------- High Alert Combat Kills 364 Cogmind --------- Core Integrity 0/850 Matter 95/300 Energy 82/100 System Corruption 2% Temperature Cool (0) Movement Core (2350) Ox46 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (7) ------ Cargo Storage Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (30) --- Improved Ion Engine Improved Ion Engine Huge Storage Unit Huge Storage Unit Medium Matter Pod (100) Medium Matter Pod (100) Compact Matter Pod (150) Improved Trap Scanner Enhanced Optical Array Sensor Array Improved Sensor Array Improved Signal Interpreter Improved Targeting Computer ECM Suite Improved Light Armor Plating Reactive Plating Reactive Plating Focal Shield Focal Shield Recalibrator Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Fission Core > --- PROPULSION ------- Armored Wheel Armored Wheel > --- UTILITY ---------- Improved Heat Sink Cargo Storage Unit Improved Targeting Computer Launcher Guidance Computer Hacking Suite Hacking Suite > --- WEAPON ----------- Precision Beam Rifle Precision Beam Rifle Precision Beam Rifle Mini Assault Cannon > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Improved Ion Engine Fission Core Light Fission Core Armored Wheel Huge Storage Unit Huge Storage Unit Medium Matter Pod Medium Matter Pod Compact Matter Pod Improved Trap Scanner Improved Trap Scanner Sensor Array Improved Sensor Array Improved Signal Interpreter Improved Targeting Computer Improved Targeting Computer ECM Suite Reactive Plating Reactive Plating Reactive Plating Reactive Plating Recalibrator Gatling Laser Gauss Rifle Mini Assault Cannon Mini Assault Cannon [Rating: 55] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Fission Core Propulsion Armored Wheel Wheel Armored Wheel Utility Improved Targeting Computer Device ECM Suite Storage Cargo Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Reactive Plating Weapon Precision Beam Rifle Energy Gun Precision Beam Rifle Ballistic Gun Heavy Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Missile Launcher Slashing Weapon Katana Build | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Slots Evolved 8 | . . 2 . 2 2 2 Power 1 | . . . . . 1 . Propulsion . | . . . . . . . Utility 5 | . . 1 . 2 1 1 Weapon 2 | . . 1 . . . 1 Parts Attached 111 | 6 5 16 31 14 3 36 Power 16 | 1 . 2 4 . 2 7 Engine 11 | 1 . 2 4 . 2 2 Core 5 | . . . . . . 5 Reactor . | . . . . . . . Propulsion 19 | 2 1 3 8 3 . 2 Treads . | . . . . . . . Leg . | . . . . . . . Wheel 19 | 2 1 3 8 3 . 2 Hover . | . . . . . . . Flight . | . . . . . . . Utility 31 | 1 4 3 2 6 1 14 Device 10 | . 1 . 1 1 . 7 Storage 5 | 1 2 . 1 1 . . Processor 5 | . . 1 . 1 . 3 Hackware 2 | . . . . 1 . 1 Protection 9 | . 1 2 . 2 1 3 Artifact . | . . . . . . . Weapon 45 | 2 . 8 17 5 . 13 Energy Gun 9 | . . 2 . 2 . 5 Energy Cannon . | . . . . . . . Ballistic Gun 19 | 2 . 4 10 . . 3 Ballistic Cannon 3 | . . . . . . 3 Launcher 10 | . . 1 5 2 . 2 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 4 | . . 1 2 1 . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . 1 . . . 1 Parts Lost 41 | . . 6 3 1 . 31 Power 8 | . . 1 . . . 7 Propulsion 6 | . . 1 1 . . 4 Utility 12 | . . 1 1 1 . 9 Weapon 15 | . . 3 1 . . 11 Highest Loss Streak 16 | . . 2 1 1 . 16 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 92 | . 97 98 94 89 92 89 Engine 9 | . 14 10 10 9 15 4 Core 1 | . . . . . . 6 Wheel 18 | . 28 21 21 18 15 12 Device 6 | . 8 11 6 2 . 7 Storage 9 | . 14 11 11 8 7 6 Processor 11 | . . 2 11 18 15 13 Hackware 3 | . . . . 3 7 8 Protection 2 | . 3 7 . 3 7 1 Energy Gun 6 | . . 4 . 6 15 11 Ballistic Gun 15 | . 28 27 21 11 . 8 Launcher 5 | . . . 10 8 7 4 Naked Turns . | . . . . . . . Heaviest Build 186 | 14 51 57 159 169 177 186 Greatest Support 26 | 26 26 26 26 24 24 24 Greatest Overweight (x) 46 | 3 1 3 7 8 7 46 Average Overweight (x) 4 | . . 2 3 6 7 6 Largest Inventory Capacity 30 | 8 20 20 30 30 30 30 Average Capacity 25 | 7 14 20 23 29 30 30 Most Carried 30 | 6 20 20 28 30 30 30 Average Carried 23 | 3 10 19 22 27 29 27 Final Capacity 30 | 8 20 20 30 30 30 30 Final Carried 30 | 2 20 20 28 30 30 20 Class Distribution -------------------- 59% | Hauler-Gunner 9% | Scavenger-Gunner 9% | Tank 9% | Mutant 8% | Gunner 3% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Scavenger-Gunner | -9/Storage Hauler-Gunner | -8/Materials Hauler-Gunner | -7/Factory Hauler-Gunner | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Sto Mat Fac Fac Matter Collected 3502 | 260 291 604 910 563 33 841 Remotely . | . . . . . . . Salvage Created 5005 | . 338 1028 1152 502 142 1843 Parts 288 | . 13 60 91 26 8 90 Haulers Intercepted 12 | . . 3 4 3 . 2 Recyclers Shooed 5 | . . 1 1 . . 3 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Combat Hostiles Destroyed 76 | . 4 15 20 5 3 29 Melee 3 | . . . . 3 . . Guns 48 | . 4 13 9 2 3 17 Cannons 4 | . . . . . . 4 AOE 21 | . . 2 11 . . 8 Classes Destroyed 14 | . 4 5 1 1 . 3 Worker 15 | . . 3 8 1 . 3 Builder 6 | . . . 2 1 . 3 Hauler 12 | . . 3 4 3 . 2 Recycler 8 | . 1 3 1 . . 3 Operator 3 | . 1 1 . 1 . . Watcher 7 | . 1 2 2 . . 2 Swarmer 8 | . . 4 4 . . . Grunt 37 | . 4 9 4 2 3 15 Brawler 1 | . . . . 1 . . Duelist 3 | . . 1 1 . . 1 Sentry 17 | . . 1 11 2 . 3 Specialist 2 | . . . . . . 2 Hunter 3 | . . . . . . 3 Programmer 5 | . . . . . . 5 Best Kill Streak 12 | . 3 6 12 3 2 8 Combat Bots Only 5 | . 2 4 5 3 2 5 Max Kills in Single Turn 4 | . 1 2 4 1 1 4 Gunslinging 1 | . . . . . . 1 Exploded 3 | . . 2 3 . . 2 Melee 1 | . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Sto Mat Fac Fac Hostile Shots Fired 493 | . 29 79 67 20 10 288 Missed 125 | . 9 16 14 6 4 76 Damage Taken 5956 | . 280 684 805 170 89 3928 Core 1255 | . 74 95 168 38 30 850 Absorbed by Shields 147 | . . . 99 48 . . Ignored by Resistances 164 | . . . . . . 164 Regen/Repaired (Parts) 544 | . . . . 544 . . Core Remaining (%) 78 | 100 70 . 34 93 95 . Volleys Fired 282 | . 31 69 75 16 6 85 Largest 4 | . 2 3 3 3 3 4 Hottest 246 | . 40 121 82 122 158 246 Shots Fired 695 | . 62 194 158 34 13 234 Gun 631 | . 62 194 136 32 12 195 Cannon 17 | . . . . . . 17 Launcher 47 | . . . 22 2 1 22 Special . | . . . . . . . Kinetic 443 | . 62 158 136 24 . 63 Thermal 203 | . . 34 . 8 12 149 Explosive 47 | . . . 22 2 1 22 Electromagnetic 2 | . . 2 . . . . Robot Hit Streak 27 | . 10 27 9 11 19 26 Robot Miss Streak 4 | . 3 4 4 1 2 2 Penetration Max 2 | . . . . . . 2 Secondary Targets 7 | . 3 1 . . . 3 Max Gunslinging Chain 1 | . 1 1 . . . 1 Shots Hit Robots 465 | . 43 117 95 32 9 169 Core Hits 242 | . 16 47 54 15 6 104 Critical Kills 2 | . . . 1 1 . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 23 | . . 4 1 3 1 14 Burn 19 | . . 4 . . 1 14 Destroy 2 | . . . 1 1 . . Sever 2 | . . . . 2 . . Melee Attacks 15 | . . . 5 10 . . Impact . | . . . . . . . Slashing 15 | . . . 5 10 . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 10428 | . 560 1589 2094 687 187 5311 Guns 6508 | . 560 1513 1208 398 132 2697 Cannons 361 | . . . . . . 361 Explosions 3282 | . . 66 886 22 55 2253 Melee 267 | . . . . 267 . . Ramming 10 | . . 10 . . . . Kinetic 4222 | . 560 1100 1208 257 . 1097 Thermal 3268 | . . 459 . 141 132 2536 Explosive 2598 | . . . 886 22 55 1635 Electromagnetic 63 | . . 20 . . . 43 Impact . | . . . . . . . Slashing 267 | . . . . 267 . . Piercing . | . . . . . . . Highest Corruption 1 | . . . . . . 1 Average Corruption 1 | . . . . . . 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 5 | . . . . . . 5 Matter Fused 2 | . . . . . . 2 Heat Flow Errors 1 | . . . . . . 1 Data Loss (minor) 1 | . . . . . . 1 Data Loss (major) 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 206 | . . . 45 8 5 148 Projectiles . | . . . . . . . Explosions 198 | . . . 45 . 5 148 Melee 8 | . . . . 8 . . Knockbacks 2 | . . 1 . . . 1 Impact 1 | . . 1 . . . . Kinetic 1 | . . . . . . 1 Secondary . | . . . . . . . Self-Inflicted Damage 537 | . . 5 120 . . 412 Shots 13 | . . . 3 . . 10 Rammed 1 | . . 1 . . . . Targets Rammed 1 | . . 1 . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 627 | . 20 373 35 90 339 627 Average Temperature 136 | . 7 117 12 37 134 183 Received Heat Transfer 1373 | . 180 252 235 85 72 549 Effects 40 | . . 1 . . 2 37 Shutdowns 11 | . . 1 . . 1 9 Energy Bleed 3 | . . . . . . 3 Interference 2 | . . . . . . 2 Matter Decay 7 | . . . . . . 7 Short Circuit 1 | . . . . . . 1 Damage (minor) 4 | . . . . . 1 3 Damage (major) 12 | . . . . . . 12 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 13 | . . . . 1 . 12 Heat Transferred 7539 | . . 1247 . 296 370 5626 Parts Sabotaged 3 | . . . . . . 3 Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 4 | . . 1 . . . 3 Alert | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Peak Influence 788 | . 137 324 788 438 136 557 Initial 256 | . . 18 136 256 58 . Average 293 | . 53 136 519 242 92 355 Maximum Alert Level 3 | . . 1 3 2 . 2 Low Security (%) 41 | 100 100 75 7 30 100 25 Level 1 21 | . . 24 15 60 . 11 Level 2 36 | . . . 75 8 . 63 Level 3 . | . . . 1 . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 19 | . . 3 1 1 1 13 Investigation 5 | . . 1 1 . 1 2 Extermination 3 | . . . . . . 3 Reinforcement 10 | . . 2 . 1 . 7 Assault 1 | . . . . . . 1 Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 3 | . . . . . . 3 Haulers Reinforced 1 | . . . . . . 1 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Distress Signals 10 | . 2 3 1 4 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 114 | . 10 28 22 6 3 45 Peak Tracking Total 9 | . 4 4 4 3 1 9 Tactical Retreats 2 | . . . 1 . . 1 Traps | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Traps Triggered 9 | . . 1 7 . 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed 4 | . . . . . . 4 Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Sto Mat Fac Fac Machines Disabled 19 | . 1 1 6 . . 11 Max in Single Turn 3 | . 1 1 1 . . 3 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Machines Accessed 25 | . 1 2 7 6 1 8 Terminals 19 | . 1 2 7 2 . 7 Fabricators 2 | . . . . . 1 1 Repair Stations 2 | . . . . 2 . . Recycling Units . | . . . . . . . Scanalyzers 2 | . . . . 2 . . Garrison Access . | . . . . . . . Total Hacks 57 | . 4 3 12 13 1 24 Successful 33 | . 2 2 5 13 1 10 Failed 24 | . 2 1 7 . . 14 Catastrophic 5 | . . . . . . 5 Database Lockouts . | . . . . . . . Manual 1 | . . . 1 . . . Terminals 44 | . 4 3 12 3 . 22 Fabricators 3 | . . . . . 1 2 Repair Stations 6 | . . . . 6 . . Recycling Units . | . . . . . . . Scanalyzers 4 | . . . . 4 . . Garrison Access . | . . . . . . . Terminal Hacks 20 | . 2 2 5 3 . 8 Record 2 | . . . 1 . . 1 Part Schematic 2 | . . . . . . 2 Robot Schematic 1 | . . . . . . 1 Robot Analysis 1 | . . . 1 . . . Prototype ID Bank 4 | . 1 1 . 1 . 1 Open Door 1 | . . . 1 . . . Open DSF 1 | . . . . . . 1 Branch Access Points 1 | . . . 1 . . . Alert Level 1 | . . 1 . . . . Locate Traps 3 | . . . 1 1 . 1 Disarm Traps 1 | . . . . . . 1 Recall Investigation 1 | . . . . 1 . . Hauler Manifests 1 | . 1 . . . . . Fabricator Hacks 3 | . . . . . 1 2 Load Schematic 1 | . . . . . . 1 Build 2 | . . . . . 1 1 Repair Station Hacks 6 | . . . . 6 . . Scan Component 3 | . . . . 3 . . Repair 3 | . . . . 3 . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 4 | . . . . 4 . . Insert Component 2 | . . . . 2 . . Analyze 2 | . . . . 2 . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . 1 . . . . . Used . | . . . . . . . Hacking Detections 16 | . 1 1 4 3 . 7 Full Trace Events 3 | . 1 . . . . 2 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 1 | . . . . . . 1 Robots Built . | . . . . . . . Authchips . | . . . . . . . Time 76 | . . . . . . 76 Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 4 | . . . . 2 . 2 Parts Built 2 | . . . . . 2 . Authchips . | . . . . . . . Time 95 | . . . . . 95 . Total Part Build Rating 10 | . . . . . 10 . Parts Repaired 3 | . . . . 3 . . Time 102 | . . . . 102 . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 2 | . . . . 2 . . Part Schematics Acquired 2 | . . . . 2 . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Sto Mat Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Sto Mat Fac Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Robot Analysis Total 1 | . . . 1 . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Sto Mat Fac Fac Turns Passed 5948 | 58 470 799 1359 1157 462 1643 Spaces Moved 2922 | 52 345 457 738 474 173 683 Core 27 | 26 . . . . . 1 Treads . | . . . . . . . Legs . | . . . . . . . Wheels 2895 | 26 345 457 738 474 173 682 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 90 105 110 180 195 180 Average Speed 155 | 86 98 118 140 190 195 195 Slowest Speed 2350 | 200 105 145 185 200 195 2350 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 33 | 4 45 39 81 42 6 20 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug 36 | . . . 28 8 . . Terrain Destroyed 356 | . . 3 148 27 13 165 Melee 1 | . . . 1 . . . Projectile 1 | . . . . . . 1 AOE 354 | . . 3 147 27 13 164 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Total 3773 | 63 414 576 915 689 288 828 Wait 205 | . . . 3 107 95 . Move 2916 | 51 344 456 737 473 172 683 Hop . | . . . . . . . Pick Up 160 | 6 26 19 34 49 7 19 Fast Attach 16 | 2 . 3 9 1 . 1 Attach 44 | 4 1 6 3 4 2 24 Detach . | . . . . . . . Swap 51 | . 4 7 19 9 1 11 Drop 75 | . 8 15 22 20 5 5 Fire 282 | . 31 69 75 16 6 85 Melee 15 | . . . 5 10 . . Ram 1 | . . 1 . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 8 | . . . 8 . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Min] / *Sto) -9/Storage (discovered 2 exits: *Mat / Rec) -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 13) 59 | -11/Scrapyard | Entered Materials 252 | -10/Materials | Discovered new exit (range 7) 320 | -10/Materials | Build established: Mutant 529 | -10/Materials | Entered another Materials area 529 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 893 | -9/Materials | Build established: Tank 1059 | -9/Materials | Discovered new exit (range 14) 1318 | -9/Materials | Discovered new exit (range 6) 1328 | -9/Materials | Entered Storage 1403 | -9/Storage | Build established: Gunner 1532 | -9/Storage | Identified exit to Recycling 1752 | -9/Storage | Build established: Scavenger-Gunner 1823 | -9/Storage | Core integrity fell below 50% 2064 | -9/Storage | Discovered new exit (range 5) 2657 | -9/Storage | Build established: Hauler-Gunner 2687 | -9/Storage | Entered Materials 2687 | -8/Materials | Evolved 2 slots: Utility x2 2747 | -8/Materials | Repaired Missile Launcher 2786 | -8/Materials | Repaired Missile Launcher 3594 | -8/Materials | Repaired Cargo Storage Unit 3802 | -8/Materials | Discovered new exit (range 8) 3844 | -8/Materials | Entered Factory 3844 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 4014 | -7/Factory | Discovered new exit (range 9) 4233 | -7/Factory | Fabricated Imp. Trap Scanner (x2) 4306 | -7/Factory | Entered another Factory area 4306 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 4681 | -6/Factory | Lost 3 parts (1p1u1w) 5135 | -6/Factory | Lost 3 parts (1p2u) 5706 | -6/Factory | First assault squad dispatched 5841 | -6/Factory | Lost 3 parts (2p1n) 5912 | -6/Factory | Core integrity fell below 50% 5939 | -6/Factory | Core integrity fell below 20% 5949 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 05946_ C-30 ARC bursts open, deploying its payload. 05946_ G-67 Veteran unfolds itself. 05946_ B-48 Gladiator unfolds itself. 05946_ G-50 Soldier unfolds itself. 05946_ E-15 Imp unfolds itself. 05946_ Imp. Trap Scanner destroyed. 05946_ Penetrated by Slug. 05946_ Critical hit (Destroy). 05946_ Penetrated by Slug. 05946_ Critical hit (Destroy). 05946_ Penetrated by Slug. 05947_ Reactive Plating blown off. 05947_ Mni. Assault Cannon blown off. 05947_ E-15 Imp destroyed. 05948_ Imp. Targeting Computer destroyed. 05949_ U-05 Engineer builds a Wall. 05949_ Imp. Targeting Computer destroyed. 05949_ System corrupted by crushing effect (+1). 05949_ Slug penetrates H-61 Shepherd. 05949_ Penetrated by Slug. 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""" ^ #??????????????????? | | ??? """ = ^^ #??????????????????? | | ###+############ #??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 29 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 225 Resistance: KI 20 Evasion (%) 50 Targeting Accuracy 12 Launcher Accuracy 20 Target Analysis 5 Offensive Hacking 20 Item Schematics ----------------- Prc. Beam Rifle | -8/Materials | Scanalyzed Reactive Plating | -8/Materials | Scanalyzed Hvy. Phase Cannon | -6/Factory | Hacked Hvy. Shock Bomb Launcher | -6/Factory | Hacked Robot Schematics ------------------ H-66 Slayer | -6/Factory | Hacked Fabricated ------------ Imp. Trap Scanner | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Just What I Needed Packrat Significant Disruption Tank Challenges ------------ None Game ------ Seed StorageFluxProcessor Manual? 0 Play Time 01:20:46 Cumulative 12.5 hours Start 2024.04.06 @ 12:47:23 End 2024.04.06 @ 14:09:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 13 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 19 Achievement% 16 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 55bb2aab-24fb-4743-a971-9f67042bf46d