Cogmind - Beta 13 *** ADVENTURER MODE // 2024.04.01 @ 18:25:52 Player: Thesoulkiller104 Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (124) 620 Value Destroyed (3060) 3060 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (38) 38 TOTAL SCORE: 6078 Bonus ------- High Alert Combat Kills 38 Cogmind --------- Core Integrity 0/700 Matter 191/300 Energy 100/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Advanced Targeting Computer Advanced Targeting Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Titanium Leg Improved Heat Sink Weight Redist. System Heavy Assault Cannon Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Titanium Leg Titanium Leg Titanium Leg > --- UTILITY ---------- Small Storage Unit Advanced Targeting Computer Advanced Targeting Computer Hardened Medium Armor Plating System Shield > --- WEAPON ----------- Heavy Assault Cannon Heavy Assault Cannon > --- INVENTORY -------- Titanium Leg Titanium Leg Improved Heat Sink Improved Heat Sink Shield Generator Heavy Assault Cannon [Rating: 40] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device High-powered Tractor Beam Storage Small Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Hardened Medium Armor Plating Weapon Heavy Assault Cannon Energy Gun Beam Rifle Ballistic Gun Light Assault Rifle Ballistic Cannon Heavy Assault Cannon Launcher Grenade Launcher Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 1 | . . . . 1 Utility 3 | . . 2 . 1 Weapon 2 | . . . 2 . Parts Attached 40 | 6 4 19 9 2 Power 3 | 1 . 1 1 . Engine 3 | 1 . 1 1 . Core . | . . . . . Reactor . | . . . . . Propulsion 9 | 2 . 2 4 1 Treads 2 | . . . 2 . Leg 7 | 2 . 2 2 1 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 13 | 1 2 6 3 1 Device 1 | . . 1 . . Storage 3 | 1 1 1 . . Processor 5 | . 1 2 1 1 Hackware 1 | . . . 1 . Protection 3 | . . 2 1 . Artifact . | . . . . . Weapon 15 | 2 2 10 1 . Energy Gun 1 | . . 1 . . Energy Cannon . | . . . . . Ballistic Gun 4 | 2 . 2 . . Ballistic Cannon 6 | . . 5 1 . Launcher 4 | . 2 2 . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . 1 . . Parts Lost 9 | . . . . 9 Power 1 | . . . . 1 Propulsion 3 | . . . . 3 Utility 3 | . . . . 3 Weapon 2 | . . . . 2 Highest Loss Streak 5 | . . . . 5 To Critical Strikes . | . . . . . Average Slot Usage (%) 87 | . 99 95 80 71 Engine 9 | . 14 11 9 6 Leg 20 | . 28 22 15 21 Device 1 | . . 3 . . Storage 10 | . 14 12 9 6 Processor 16 | . 13 18 15 15 Hackware 1 | . . . 2 4 Protection 7 | . . 9 9 4 Energy Gun 1 | . . 3 . . Ballistic Gun 3 | . 5 6 . . Ballistic Cannon 10 | . . 7 18 10 Launcher 3 | . 22 1 . . Naked Turns . | . . . . . Heaviest Build 47 | 13 16 32 47 47 Greatest Support 51 | 20 20 20 40 51 Greatest Overweight (x) 2 | 2 . 1 2 . Average Overweight (x) . | . . . 1 . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 7 Most Carried 8 | 3 8 8 8 8 Average Carried 7 | . 6 7 7 6 Final Capacity 8 | 8 8 8 8 5 Final Carried 8 | . 8 8 8 5 Class Distribution -------------------- 55% | Mutant 23% | Gunner 20% | Hacker-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gunner | -8/Materials Hacker-Gunner | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 2947 | 139 259 1240 1161 148 Remotely 656 | . . 656 . . Salvage Created 3192 | . 330 1554 1015 293 Parts 203 | . 22 102 53 26 Haulers Intercepted 10 | . 1 4 4 1 Recyclers Shooed 6 | . . 4 2 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 72 | . 8 30 25 9 Guns 14 | . 3 11 . . Cannons 48 | . . 15 25 8 AOE 10 | . 5 4 . 1 Classes Destroyed 13 | . 6 5 1 1 Worker 16 | . . 12 3 1 Builder 9 | . 1 1 2 5 Hauler 10 | . 1 4 4 1 Recycler 5 | . 1 4 . . Mechanic 1 | . . 1 . . Operator 1 | . . 1 . . Watcher 10 | . 2 4 3 1 Swarmer 20 | . 3 8 3 6 Grunt 34 | . 5 12 15 2 Brawler 1 | . . . 1 . Duelist 1 | . . 1 . . Sentry 15 | . . 9 6 . Hunter 1 | . . . . 1 Best Kill Streak 9 | . 9 7 5 7 Combat Bots Only 5 | . 3 5 4 4 Max Kills in Single Turn 4 | . 2 2 2 4 Gunslinging 1 | . 1 . . . Exploded 2 | . 2 2 . 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 435 | . 15 145 86 189 Missed 119 | . 8 40 17 54 Damage Taken 3387 | . 72 954 748 1613 Core 902 | . . 164 34 704 Absorbed by Shields . | . . . . . Ignored by Resistances 1004 | . 23 291 219 471 Core Remaining (%) 88 | 100 100 59 93 . Volleys Fired 227 | . 14 129 67 17 Largest 2 | . 2 2 2 2 Hottest 120 | . 60 76 120 120 Shots Fired 423 | . 28 229 132 34 Gun 129 | . 17 112 . . Cannon 259 | . . 93 132 34 Launcher 35 | . 11 24 . . Special . | . . . . . Kinetic 364 | . 17 181 132 34 Thermal 24 | . . 24 . . Explosive 35 | . 11 24 . . Electromagnetic . | . . . . . Robot Hit Streak 37 | . 6 37 12 7 Robot Miss Streak 3 | . 3 2 3 2 Penetration Max 1 | . . . 1 . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 284 | . 17 174 80 13 Core Hits 152 | . 21 86 30 15 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . 1 . . . Critical Strikes 18 | . 1 3 12 2 Destroy 1 | . 1 . . . Blast 17 | . . 3 12 2 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 10260 | . 608 3940 4294 1418 Guns 1158 | . 119 1039 . . Cannons 7150 | . . 2244 4226 680 Explosions 1929 | . 482 641 68 738 Melee . | . . . . . Ramming 23 | . 7 16 . . Kinetic 8015 | . 119 2990 4226 680 Thermal 293 | . . 293 . . Explosive 1891 | . 482 603 68 738 Electromagnetic 38 | . . 38 . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 3 | . . . 1 3 Average Corruption 1 | . . . 1 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 8 | . . . 6 2 Message Errors 3 | . . . 2 1 Matter Fused 3 | . . . 2 1 Energy Discharges 1 | . . . 1 . Data Loss (major) 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 467 | . 12 57 325 73 Projectiles 426 | . . 57 325 44 Explosions 41 | . 12 . . 29 Melee . | . . . . . Knockbacks 22 | . . 9 12 1 Impact . | . . . . . Kinetic 20 | . . 8 11 1 Secondary 2 | . . 1 1 . Self-Inflicted Damage 59 | . . . . 59 Shots 1 | . . . . 1 Rammed . | . . . . . Targets Rammed 7 | . 2 5 . . Kicked 7 | . 2 5 . . Crushed . | . . . . . Highest Temperature 339 | . 29 339 264 80 Average Temperature 65 | . 12 65 73 31 Received Heat Transfer 954 | . 42 525 387 . Effects 4 | . . 1 3 . Interference 4 | . . 1 3 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 740 | . . 740 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 524 | . 299 524 316 339 Initial 61 | . . 61 . 1 Average 198 | . 143 305 129 114 Maximum Alert Level 2 | . 1 2 1 1 Low Security (%) 53 | 100 70 18 77 79 Level 1 36 | . 29 57 22 20 Level 2 9 | . . 24 . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 11 | . 1 2 4 4 Investigation 3 | . 1 1 1 . Extermination 1 | . . . . 1 Reinforcement 4 | . . 1 3 . Assault . | . . . . . Garrison 3 | . . . . 3 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . 1 . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 6 | . . 1 5 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 108 | . 13 46 34 15 Peak Tracking Total 6 | . 5 5 6 6 Tactical Retreats 5 | . . 1 3 1 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 6 | . 1 1 3 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 18 | . . 4 5 9 Max in Single Turn 5 | . . 2 1 5 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 14 | . 1 6 6 1 Terminals 13 | . 1 6 5 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Total Hacks 42 | . 4 16 21 1 Successful 10 | . 1 5 4 . Failed 32 | . 3 11 17 1 Catastrophic 7 | . . . 6 1 Database Lockouts . | . . . . . Manual 33 | . 1 13 18 1 Terminals 41 | . 4 16 20 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Terminal Hacks 9 | . 1 5 3 . Record 2 | . . 1 1 . Prototype ID Bank 1 | . . 1 . . Level Access Points 2 | . . 1 1 . Emergency Access Points 3 | . 1 1 1 . Zone Layout 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . 1 . Coupler Status 1 | . . . 1 . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 2 | . . 1 . 1 Used . | . . . . . Hacking Detections 14 | . 1 6 6 1 Full Trace Events 1 | . . 1 . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 7049 | 63 797 2814 2441 934 Spaces Moved 3341 | 47 608 1299 1006 381 Core 23 | 19 . . . 4 Treads 102 | . . . 102 . Legs 3216 | 28 608 1299 904 377 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 200 50 Average Speed 168 | 108 120 175 208 129 Slowest Speed 320 | 150 120 190 320 130 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 52 | 3 92 84 70 11 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched . | . . . . . Spaces Dug 37 | . . 22 4 11 Terrain Destroyed 330 | . 66 116 104 44 Melee . | . . . . . Projectile 84 | . . 4 57 23 AOE 246 | . 66 112 47 21 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 4246 | 59 651 1605 1159 772 Wait 543 | 1 8 107 57 370 Move 3337 | 46 607 1298 1005 381 Hop . | . . . . . Pick Up 47 | 6 11 19 9 2 Fast Attach 8 | . . 4 4 . Attach 24 | 6 4 9 3 2 Detach 9 | . 3 4 2 . Swap 8 | . . 6 2 . Drop 36 | . 2 24 10 . Fire 227 | . 14 129 67 17 Melee . | . . . . . Ram . | . . . . . Kick 7 | . 2 5 . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sto]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 1 exit: [*Low]) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 64 | -11/Scrapyard | Entered Materials 165 | -10/Materials | Discovered new exit (range 7) 275 | -10/Materials | Discovered new exit (range 15) 314 | -10/Materials | Build established: Mutant 593 | -10/Materials | Discovered new exit (range 15) 705 | -10/Materials | Discovered new exit (range 16) 861 | -10/Materials | Entered another Materials area 861 | -9/Materials | Evolved 2 slots: Utility x2 1130 | -9/Materials | Discovered new exit (range 3) 1950 | -9/Materials | Identified exit to Materials 2054 | -9/Materials | Discovered new exit (range 18) 3369 | -9/Materials | Discovered new exit (range 4) 3484 | -9/Materials | Discovered new exit (range 6) 3675 | -9/Materials | Entered another Materials area 3675 | -8/Materials | Evolved 2 slots: Weapon x2 3930 | -8/Materials | Met 7R-MNS 3968 | -8/Materials | Build established: Gunner 4432 | -8/Materials | Discovered new exit (range 12) 5398 | -8/Materials | Identified exit to Factory 5598 | -8/Materials | Build established: Hacker-Gunner 6116 | -8/Materials | Entered Factory 6116 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6117 | -7/Factory | Caught up to 7R-MNS 6162 | -7/Factory | Discovered new exit (range 15) 6518 | -7/Factory | Garrison activated, responded to threat 6811 | -7/Factory | Lost 4 parts (2u2w) 7012 | -7/Factory | Core integrity fell below 50% 7024 | -7/Factory | Lost 5 parts (1p3n1u) 7037 | -7/Factory | Core integrity fell below 20% 7050 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 07012_ R-06 Scavenger collects Ion Engine. 07016_ SZL 07025_ K-01 Serf collects debris. 07027_ R-06 Scavenger collects Prototype Energy Gun. 07029_ R-06 Scavenger collects Lgt. Treads. 07029_ K-01 Serf collects debris. 07032_ R-06 Scavenger collects Weight Redist. System. 07033_ K-01 Serf collects debris. 07035_ System corrupted: Matter fused (-10). 07035_ R-06 Scavenger collects Prototype Energy Gun. 07037_ K-01 Serf collects debris. 07040_ R-06 Scavenger collects Transport Network Coupler. 07041_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ???????????????????????? """"????# #???# # | | ???????????????????????? """"??? # #???# # | | ??????????????????????? """ ???+ #???# # | | ???????????????? ?? ???# #???# # | | ??????????????+ # """"" ??# #???# + | | ??????????????# # ???"" ??# #???# # | | ??????????????# # ?????????# #?### # | | ??????????????# # ?????????# ### | | ??????????????# #??????????# | | ????????# ????# #??????????# "" | | ??????### ##??# #??????????# T | | ????? ### #?????? ???# ! | | ????? #????? ???# | | ????? #????#+#???# ### | | ?????? #????# #???# ######+## | | ??????? ###### #???# # | | ??????? """ """" ##### % # | | ??????# """ ""F" # | | ??????# """% !!! % / """ """ | | ??????# [ !!! # """ """ | | ??????# %% !!! # """ """ | | ??????# " " p # | | ??????# ""G"" #?###+### | | ??????# #???????? | | ??????# ############???????? | | ??????########## % @ ##?????????????????? | | ???????????### # k u#??????????????????? | | ????????#### # # r r #??????????????????? | | ????????# | # su ##?????????????????? | | ????????# ""%# ##?????????????????? | | ????????# Y" # %####### #?? | | ????????#! "" # % #?? | | ????????# # %%* #?? | | ????????# [[[ #% % ?? | | ????????# [[[ + % %% ??? | | ????????# [[[ # !!! ??? | | ????????# # !!! """ """ ""???? | | ????????# """ # !! "" ""???????? | | ????????# """ ########### "" ""???????? | | ????????# """ ???? # ??????????? | | ????????# ????? # % ??????????? | | ????????##?###????? # ??????????? | | ???????????????????? # % ??????????? | | ????????????????????##+### % ?????????? | | ????????????????????????? %% ??????????? | | ?????????????????????????? [ #####+##????????????? | | ????????????????????????????#????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 400 Sight Range 20 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Targeting Accuracy 16 Recoil Reduction 2 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Use The Force Challenges ------------ None Game ------ Seed DecoderContainmentBeam Manual? 0 Play Time 00:59:40 Cumulative 9.2 hours Start 2024.04.01 @ 17:25:15 End 2024.04.01 @ 18:25:52 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 6 Rogue 0 Adventurer 6 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 13 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 38x17 Zoom Use 79% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7d431fb6-0788-4ea6-b0e3-d34ead279d07