Cogmind - Beta 14 *** ADVENTURER MODE // 2024.08.25 @ 19:57:56 // Winter2019/RPGLIKE Player: DeepestRoots Result: Destroyed by C-40 Crusher with Compactor Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (49) 245 Value Destroyed (1220) 1220 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (491) 491 TOTAL SCORE: 5676 Bonus ------- Follower Combat Kills 191 Registered with UFD 300 Cogmind --------- Core Integrity 0/600 Matter 300/300 Energy 90/100 System Corruption 0% Temperature Cool (0) Movement Core (150) Ox2 Location -6/Waste Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Gun Armor > --- WEAPON (2) ------- Companion Sword > --- INVENTORY (2) ---- Thief Drone Bay (3/3) Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Ion Engine Nuclear Core > --- PROPULSION ------- Overtuned Titanium Leg Overtuned Flexi-carbon Leg Wheel Compact Wheel > --- UTILITY ---------- Heat Sink Light Armor Plating Gun Armor Tower Shield > --- WEAPON ----------- Overtuned Coil Gun Battle Cannon Subdweller Shrapnel Launcher Heavy Hammer Companion Sword DM-GVY's Chainsaw > --- INVENTORY -------- Thief Drone Bay Improved Plasma Cutter [Rating: 74] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Compact Wheel Leg Overtuned Titanium Leg Wheel Compact Wheel Hover Unit Backup Propulsion III Utility Heat Sink Device Heat Sink Protection Light Armor Plating Weapon Beam Cannon Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Overtuned Coil Gun Ballistic Cannon Battle Cannon Launcher Subdweller Shrapnel Launcher Special Weapon Mining Laser Impact Weapon Heavy Hammer Slashing Weapon Companion Sword Build | -11 -10 -10 -10 -8 -8 -6 -6 ------- Run | Yrd Mat Min Sub Rec Scr Fac Was Slots Evolved 4 | 3 . . . . 1 . . Power . | . . . . . . . . Propulsion 1 | 1 . . . . . . . Utility 2 | 1 . . . . 1 . . Weapon 1 | 1 . . . . . . . Parts Attached 31 | 5 9 2 7 1 7 . . Power 2 | 1 . . . . 1 . . Engine 1 | 1 . . . . . . . Core 1 | . . . . . 1 . . Reactor . | . . . . . . . . Propulsion 4 | 2 . . . . 2 . . Treads . | . . . . . . . . Leg 2 | . . . . . 2 . . Wheel 2 | 2 . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 9 | . 3 1 4 . 1 . . Device 5 | . 3 1 1 . . . . Storage . | . . . . . . . . Processor . | . . . . . . . . Hackware . | . . . . . . . . Protection 4 | . . . 3 . 1 . . Artifact . | . . . . . . . . Weapon 16 | 2 6 1 3 1 3 . . Energy Gun 5 | 2 3 . . . . . . Energy Cannon 4 | . 3 . 1 . . . . Ballistic Gun 1 | . . . . . 1 . . Ballistic Cannon 1 | . . . 1 . . . . Launcher 1 | . . . 1 . . . . Special Weapon 1 | . . 1 . . . . . Impact Weapon 1 | . . . . 1 . . . Slashing Weapon 2 | . . . . . 2 . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . 1 . . 1 . . Parts Lost 9 | . . . . . . . 9 Power 3 | . . . . . . . 3 Propulsion 3 | . . . . . . . 3 Utility 2 | . . . . . . . 2 Weapon 1 | . . . . . . . 1 Highest Loss Streak 6 | . . . . . . . 6 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 80 | . 96 100 65 67 73 94 59 Engine 9 | . 14 14 7 7 5 5 6 Wheel 19 | . 28 28 15 14 12 11 6 Device 14 | . 24 28 8 7 5 5 . Protection 8 | . . . 13 14 15 17 12 Energy Gun 5 | . 14 14 . . . . . Energy Cannon 8 | . 13 13 7 7 . . . Ballistic Cannon 3 | . . . 7 7 5 5 2 Launcher 3 | . . . 4 7 5 5 . Impact Weapon 1 | . . . . 3 5 5 . Slashing Weapon 1 | . . . . . 5 11 19 Peak Build Rating 74 | 5 7 13 31 33 73 73 74 Average Rating 25 | 4 6 12 27 31 47 73 37 On Entrance 29 | . 5 7 13 31 33 73 73 Naked Turns . | . . . . . . . . Heaviest Build 85 | 8 12 15 61 64 85 85 85 Greatest Support 26 | 26 26 26 26 26 26 26 26 Greatest Overweight (x) 4 | . . . 2 2 3 3 4 Average Overweight (x) 1 | . . . 1 2 2 3 1 Largest Inventory Capacity 2 | 2 2 2 2 2 2 2 2 Average Capacity 1 | . 2 2 2 2 2 2 2 Most Carried 2 | 1 2 2 2 2 2 1 2 Average Carried 1 | . 1 2 1 2 1 1 1 Final Capacity 2 | 2 2 2 2 2 2 2 2 Final Carried 2 | 1 2 2 2 2 1 1 2 Class Distribution -------------------- 48% | Mutant 29% | Gunner 22% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -10/Subcaves Gunner | -8/Recycling Gladiator | -8/Scraptown Gladiator | -6/Factory Gladiator | -6/Waste Resources | -11 -10 -10 -10 -8 -8 -6 -6 ----------- Run | Yrd Mat Min Sub Rec Scr Fac Was Matter Collected 875 | 231 109 10 410 45 30 40 . Remotely . | . . . . . . . . Salvage Created 1245 | 76 660 166 154 . . 189 . Parts 92 | 1 50 13 19 5 . 4 . Haulers Intercepted 2 | . 2 . . . . . . Recyclers Shooed 1 | . 1 . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 17 | . . . 17 . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -8 -8 -6 -6 ------- Run | Yrd Mat Min Sub Rec Scr Fac Was Combat Hostiles Destroyed 36 | . 15 5 10 3 . 3 . Melee 3 | . . . . . . 3 . Guns 5 | . 4 1 . . . . . Cannons 26 | . 10 4 9 3 . . . Classes Destroyed 11 | 1 6 1 2 1 . . . Worker 2 | . 2 . . . . . . Tunneler 3 | . 1 2 . . . . . Hauler 2 | . 2 . . . . . . Recycler 3 | 1 1 1 . . . . . Turret 1 | . . . 1 . . . . Watcher 2 | . 2 . . . . . . Swarmer 12 | . 9 3 . . . . . Grunt 10 | . 6 1 . . . 3 . Sentry 3 | . . . . 3 . . . Demolisher 1 | . . 1 . . . . . Subdweller 10 | . . . 10 . . . . Best Kill Streak 5 | 1 5 3 3 2 . 3 . Combat Bots Only 4 | . 4 3 3 2 . 3 . Max Kills in Single Turn 2 | 1 2 1 1 1 . 1 . Gunslinging . | . . . . . . . . Exploded . | . . . . . . . . Melee 1 | . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -8 -8 -6 -6 -------- Run | Yrd Mat Min Sub Rec Scr Fac Was Hostile Shots Fired 197 | . 39 20 65 22 12 25 14 Missed 57 | . 13 6 21 6 6 4 1 Damage Taken 2397 | . 180 227 743 188 5 271 783 Core 1486 | . 139 185 354 86 2 140 580 Absorbed by Shields . | . . . . . . . . Redirected to Core 983 | . 115 139 332 74 2 140 181 Ignored by Resistances 671 | . 60 63 211 51 2 77 207 Regen/Repaired (Parts) 63 | . 63 . . . . . . Core Remaining (%) 97 | 100 . . . . 94 . . Volleys Fired 151 | 3 45 30 66 7 . . . Largest 2 | 2 2 2 2 2 . . . Hottest 110 | 90 110 110 99 99 . . . Shots Fired 269 | 6 90 53 106 14 . . . Gun 74 | 6 45 23 . . . . . Cannon 190 | . 45 25 106 14 . . . Launcher . | . . . . . . . . Special 5 | . . 5 . . . . . Kinetic 73 | . . . 66 7 . . . Thermal 196 | 6 90 53 40 7 . . . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 44 | 4 10 9 44 16 . . . Robot Miss Streak 5 | 1 5 2 1 . . . . Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 201 | 4 58 28 73 13 . 16 9 Core Hits 71 | 2 25 15 19 5 . 4 1 Critical Kills 2 | . 1 . 1 . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 16 | . 6 1 2 2 . 5 . Burn 6 | . 5 1 . . . . . Meltdown 2 | . 1 . 1 . . . . Blast 3 | . . . 1 2 . . . Sever 5 | . . . . . . 5 . Melee Attacks 45 | . . . . . 9 17 19 Impact 3 | . . . . . 1 2 . Slashing 42 | . . . . . 8 15 19 Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks 6 | . . . . . . 4 2 Damage Inflicted 3873 | 50 944 451 1258 256 . 741 173 Guns 604 | 50 350 204 . . . . . Cannons 2355 | . 594 247 1258 256 . . . Explosions . | . . . . . . . . Melee 914 | . . . . . . 741 173 Ramming . | . . . . . . . . Kinetic 763 | . . . 628 135 . . . Thermal 2196 | 50 944 451 630 121 . . . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Impact 92 | . . . . . . 92 . Slashing 822 | . . . . . . 649 173 Piercing . | . . . . . . . . Highest Corruption 1 | . . . . 1 . . . Average Corruption 1 | . . . . 1 . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage . | . . . . . . . . Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks 11 | . . . 10 . . 1 . Impact 1 | . . . . . . 1 . Kinetic 10 | . . . 10 . . . . Secondary . | . . . . . . . . Self-Inflicted Damage . | . . . . . . . . Shots . | . . . . . . . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 195 | 90 120 72 195 108 . 8 . Average Temperature 38 | 46 33 23 111 61 . 7 . Received Heat Transfer 791 | . 54 33 383 90 6 225 . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 3 | . 2 . 1 . . . . Combat Hostiles 2 | . 1 . 1 . . . . Parts Melted 9 | . 6 1 1 1 . . . Heat Transferred 5563 | 124 2664 1184 1332 259 . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -10 -8 -8 -6 -6 ------- Run | Yrd Mat Min Sub Rec Scr Fac Was Peak Influence 266 | 5 266 264 . 60 . 86 24 Initial 24 | . 2 . . . . . 24 Average 53 | 1 80 46 . 28 . 53 7 Maximum Alert Level 1 | . 1 1 . . . . . Low Security (%) 92 | 100 88 91 . 100 . 100 100 Level 1 7 | . 11 8 . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 2 | . 1 1 . . . . . Investigation 1 | . 1 . . . . . . Extermination . | . . . . . . . . Reinforcement . | . . . . . . . . Assault 1 | . . 1 . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -8 -8 -6 -6 --------- Run | Yrd Mat Min Sub Rec Scr Fac Was Distress Signals 1 | . . . . . . 1 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 80 | . 21 16 19 6 1 6 11 Peak Tracking Total 6 | . 4 6 3 3 4 3 6 Tactical Retreats 8 | . 2 . 2 1 1 . 2 Traps | -11 -10 -10 -10 -8 -8 -6 -6 ------- Run | Yrd Mat Min Sub Rec Scr Fac Was Traps Triggered 4 | . 3 . . . . 1 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -8 -8 -6 -6 ---------- Run | Yrd Mat Min Sub Rec Scr Fac Was Machines Disabled 4 | . . . 2 . 2 . . Max in Single Turn 1 | . . . 1 . 1 . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -8 -8 -6 -6 --------- Run | Yrd Mat Min Sub Rec Scr Fac Was Machines Accessed 12 | . 3 1 4 . 4 . . Terminals 2 | . 2 . . . . . . Fabricators . | . . . . . . . . Repair Stations 1 | . 1 . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 39 | . 12 1 8 . 18 . . Successful 35 | . 8 1 8 . 18 . . Failed 4 | . 4 . . . . . . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 5 | . 5 . . . . . . Fabricators . | . . . . . . . . Repair Stations 7 | . 7 . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 29 | . 2 1 8 . 18 . . Record 15 | . . . 6 . 9 . . Robot Analysis 8 | . . . . . 8 . . Open Door 3 | . . 1 1 . 1 . . Locate Traps 2 | . 2 . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 6 | . 6 . . . . . . Scan Component 3 | . 3 . . . . . . Repair 3 | . 3 . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 2 | . 2 . . . . . . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 3 | . 3 . . . . . . Time 78 | . 78 . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -8 -6 -6 ------------ Run | Yrd Mat Min Sub Rec Scr Fac Was Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -8 -8 -6 -6 -------- Run | Yrd Mat Min Sub Rec Scr Fac Was Total Allies 20 | . . 2 . . . . 18 Largest Group 18 | . . 2 . . . . 18 Highest-Rated Group 638 | . . 62 . . . . 638 Highest-Rated Ally 50 | . . 31 . . . . 50 Total Orders 1 | . . 1 . . . . . RETURN 1 | . . 1 . . . . . Ally Attacks 88 | . . 26 . . . . 62 Total Damage 4224 | . . 353 . . . . 3871 Kills 10 | . . 8 . . . . 2 Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -8 -8 -6 -6 ------- Run | Yrd Mat Min Sub Rec Scr Fac Was Robot Analysis Total 8 | . . . . . 8 . . Derelict Logs Recovered 3 | . . 1 1 . 1 . . Drone Launches 1 | . . 1 . . . . . Drone Recoveries 1 | . . 1 . . . . . Exploration | -11 -10 -10 -10 -8 -8 -6 -6 ------------- Run | Yrd Mat Min Sub Rec Scr Fac Was Turns Passed 8104 | 58 1568 1514 2436 590 1442 186 310 Spaces Moved 6210 | 47 1443 991 1816 456 1152 88 217 Core 41 | 1 . . . . . . 40 Treads . | . . . . . . . . Legs . | . . . . . . . . Wheels 6125 | 46 1443 991 1816 456 1152 88 133 Hover 44 | . . . . . . . 44 Flight . | . . . . . . . . Fastest Speed 50 | 50 90 90 90 120 120 135 76 Average Speed 107 | 86 90 90 116 120 122 135 124 Slowest Speed 250 | 90 90 90 120 120 135 135 250 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 68 | 4 99 99 73 97 83 3 93 Regions Visited 7 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 2 | . . 1 1 . . . . Unknown Exits Taken 4 | 1 1 . . 1 1 . . Scrap Searched 7 | . . 1 3 . 3 . . Spaces Dug 9 | . . . . . 3 . 6 Terrain Destroyed 11 | . . 1 1 . 3 . 6 Melee 9 | . . . . . 3 . 6 Projectile 2 | . . 1 1 . . . . AOE . | . . . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -8 -8 -6 -6 --------- Run | Yrd Mat Min Sub Rec Scr Fac Was Total 7268 | 55 1618 1549 2038 484 1164 129 231 Wait 774 | . 113 516 118 5 . 22 . Move 6204 | 46 1442 990 1815 455 1151 88 217 Hop . | . . . . . . . . Pick Up 6 | 1 1 1 2 . . . 1 Fast Attach 26 | 5 9 1 4 1 6 . . Attach 2 | . . . 1 . 1 . . Detach . | . . . . . . . . Swap 3 | . . 1 2 . . . . Drop 8 | . 1 2 4 . 1 . . Fire 151 | 3 45 30 66 7 . . . Melee 31 | . . . . . 5 13 13 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous 63 | . 7 8 26 16 . 6 . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Sub) -10/Subcaves (discovered 2 exits: [*Mat] / *Rec) -8/Recycling (discovered 2 exits: [*Fac] / *Scr) -8/Scraptown (discovered 2 exits: [*Fac x2]) -6/Factory (discovered 5 exits: Fac x4 / Low) -6/Waste (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 11 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 11 | -11/Scrapyard | Upgraded with Utility slot (x1) 11 | -11/Scrapyard | Upgraded with Weapon slot (x1) 59 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 521 | -10/Materials | Discovered new exit (range 8) 557 | -10/Materials | Discovered new exit (range 12) 606 | -10/Materials | Discovered new exit (range 3) 650 | -10/Materials | Discovered new exit (range 7) 701 | -10/Materials | Discovered new exit (range 8) 1177 | -10/Materials | Reached level 2 1418 | -10/Materials | Repaired Med. Laser 1445 | -10/Materials | Repaired Heat Sink 1473 | -10/Materials | Repaired Beam Cannon 1627 | -10/Materials | Entered Mines 1628 | -10/Mines | Met a Derelict testing a Signal Generator 1674 | -10/Mines | Received a Mining Laser from a helpful Derelict 1713 | -10/Mines | Discovered new exit (range 11) 1806 | -10/Mines | Found the Drone Emporium 1813 | -10/Mines | Found Prototype Device 1813 | -10/Mines | Identified Thief Drone Bay 1862 | -10/Mines | Reached level 3 1912 | -10/Mines | Assembled infested the area 1917 | -10/Mines | Assisted by a Guerilla fighting off Assembled 2129 | -10/Mines | Discovered new exit (range 15) 2254 | -10/Mines | Identified exit to Subcaves 3141 | -10/Mines | Entered Subcaves 3143 | -10/Subcaves | Reached level 4 3161 | -10/Subcaves | Learned 8 Materials zone layouts 3227 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 3300 | -10/Subcaves | Discovered new exit (range 6) 3354 | -10/Subcaves | Visited 4L-MR0's lab 3371 | -10/Subcaves | Found Tower Shield 3372 | -10/Subcaves | Attached Tower Shield, gained temporary slots: Power, Propulsion x2, Utility x2, Weapon x2 3575 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 4216 | -10/Subcaves | Visited Clippyterm 4219 | -10/Subcaves | Learned 40 Factory zone layouts 4219 | -10/Subcaves | Identified exit to Recycling 4250 | -10/Subcaves | Build established: Gunner 4312 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 4535 | -10/Subcaves | Shifting Twisted Machinery released Mak. Hammer 5199 | -10/Subcaves | A Subdweller sparked back to life 5199 | -10/Subcaves | A Subdweller sparked back to life 5241 | -10/Subcaves | Found Gun Armor 5577 | -10/Subcaves | Entered Recycling 5579 | -8/Recycling | Reached level 5 5644 | -8/Recycling | Reached level 6 6078 | -8/Recycling | Discovered new exit (range 5) 6139 | -8/Recycling | Scanned before Scraplab entrance 6156 | -8/Recycling | Entered Scraplab 6166 | -8/Recycling | Discovered new exit (range 2) 6167 | -8/Recycling | Entered Scraptown 6167 | -8/Scraptown | System corruption cleaned by C-Scrubber 6248 | -8/Scraptown | Visited UFD Registry 6248 | -8/Scraptown | Registered with UFD as "Cargoshaft" 6307 | -8/Scraptown | Visited Sword Containment 6355 | -8/Scraptown | Visited Derelict Rescue Squad 6389 | -8/Scraptown | Visited Junk Cannon Lab 6559 | -8/Scraptown | Visited Chapter 10 6599 | -8/Scraptown | Visited Analyses Database 6625 | -8/Scraptown | Build established: Gladiator 6625 | -8/Scraptown | Visited DA-N13 Charitable Foundation 6637 | -8/Scraptown | Found DCF Scrap (30 items) 6653 | -8/Scraptown | Visited Curators Association 6697 | -8/Scraptown | Visited Botcube Research 6726 | -8/Scraptown | Visited Abandonware Association 6741 | -8/Scraptown | Learned abandonware demo "KABOOM.EXE" 6741 | -8/Scraptown | Learned abandonware demo "REBOOT5.EXE" 6774 | -8/Scraptown | Visited Modified Component R&D 6790 | -8/Scraptown | Upgraded with Utility slot (x1) 6791 | -8/Scraptown | Attached Gun Armor, gained temporary slots: Weapon x2 6924 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 6928 | -8/Scraptown | Learned 12 Research zone layouts 6944 | -8/Scraptown | Discovered new exit (range 11) 7086 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 7467 | -8/Scraptown | Discovered new exit (range 5) 7574 | -8/Scraptown | Attacked by Scraptown defenders 7580 | -8/Scraptown | Found DM-GVY's Chainsaw 7609 | -8/Scraptown | Entered Factory 7610 | -6/Factory | Identified exit to Factory 7610 | -6/Factory | Identified exit to Lower Caves 7611 | -6/Factory | Reached level 7 7611 | -6/Factory | Reached level 8 7611 | -6/Factory | Reached level 9 7611 | -6/Factory | Reached level 10 7611 | -6/Factory | Reached level 11 7611 | -6/Factory | Reached level 12 7659 | -6/Factory | Reached level 13 7795 | -6/Factory | Sucked down chute 7795 | -6/Factory | Entered Waste 7847 | -6/Waste | Spotted C-40 Crusher 7855 | -6/Waste | Spotted C-40 Crusher 7858 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 7859 | -6/Waste | Spotted C-40 Crusher 7867 | -6/Waste | Spotted C-40 Crusher 7875 | -6/Waste | Spotted C-40 Crusher 7885 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7892 | -6/Waste | Spotted C-40 Crusher 7913 | -6/Waste | Discovered new exit (range 10) 7957 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8028 | -6/Waste | Warlord forces began an assault 8089 | -6/Waste | Crushed by Compactor (2 parts destroyed) 8090 | -6/Waste | Allies destroyed C-40 Crusher 8092 | -6/Waste | Crushed by Compactor (2 parts destroyed) 8094 | -6/Waste | Core integrity fell below 50% 8095 | -6/Waste | Crushed by Compactor (1 part destroyed) 8097 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8101 | -6/Waste | Core integrity fell below 20% 8101 | -6/Waste | Allies destroyed C-40 Crusher 8105 | -6/Waste | Destroyed by C-40 Crusher with Compactor Last Messages --------------- 08092_ Backup Power III disintegrated. 08093_ KQ-2H8(m) fits Backup Power III on Cogmind. 08094_ OS-20V(m) repairs KQ-2H8(m). 08095_ Backup Power III crushed. 08096_ KQ-2H8(m) fits Backup Power III on Cogmind. 08097_ OS-20V(m) repairs KQ-2H8(m). 08097_ Backup Power III crushed. 08097_ Backup Power III disintegrated. 08097_ DM-GVY's Chainsaw crushed. 08098_ Temporary Weapon slot lost. 08098_ Critical hit (Destroy). 08101_ C-40 Crusher destroyed. 08101_ DC-NIH(d) Imp. Shock Absorption System crushed. 08101_ DC-NIH(d) Imp. Medium Armor Plating crushed. 08101_ DC-NIH(d) Antigrav System crushed. 08101_ DC-NIH(d) suffers critical hit (Destroy). 08101_ DC-NIH(d) destroyed. 08103_ Companion Sword surprise attacks C-40 Crusher. 08104_ Antigrav System crushed. 08105_ Critical hit (Destroy). Map ----- +----------------------------------------------------+ | ??????# #??????# | | ??????### ######## #??????# ######## # | | ????????# #??????# #??????# #??????# # | | ????????# #??????# #??????# #??????# # | | ????????# #??????# #??????# #??????# # | | ??????### ######## !*#??????# #??????# # | | ??????# [#??????# #??????# | | ??????# #??????# #??????# | | ??????# #??????# #??????# | | ??????# ] #??????# #??????# | | ??????### ######## #??????# #??????# # | | ######??# #??????# #??????# #??????# # | | #??# #??????# #??????# #??????# # | | #??# #??????# #??????# #??????# # | | #### #??????# ######## #??????# # | | #??????# #??????# | | #??????# #??????# | | #??????# ##?????# | | #??????# "##????# | | #### #??????# ######## ####???# # | | #??# #??????# ###????# ## ##??# ! # | | ! #??# #??????# # ##???# ### ##?# # | | ######??# #?????## ##??# #?## ### # | | ????????# #????## CC #??# #??##### # | | ????????######????# % CC #??######???## | | ??????????????????# @ #????????????# | | ??????????????????# CCmm #????????????# | | ??????????????????# CC #????????????# | | ??????????????????# #????????????# | | ??????????????????# ##????????????# | | ??????????????????# ##?????????????# | | ??????????????????# CC #??????????????# | | ??????????????????######CC;##?????????????######## | | ???????????????????????# = #????????????????????? | | ???????????????????????##%!]#????????????????????? | | ????????????????????????# %#?????????????????????? | | ???????????????????????## ##????????????????????? | | ???????????????????????#[ g[#????????????????????? | | ?????????????????????### [#????????????????????? | | ?????????????????????# [#????????????????????? | | ?????????????????????# #[ [#????????????????????? | | ?????????????????????# #[ [#????????????????????? | | ?????????????????????# ### ##????????????????????? | | ?????????????????????# ??# #?????????????????????? | | ?????????????????????# ### ###???????????????????? | | ?????????????????????# #???????????????????? | | ?????????????????????# ## #???????????????????? | | ?????????????????????# #? #???????????????????? | | ?????????????????????# ## ##??????????????????? | | ?????????????????????# #??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 19 Energy Capacity 390 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 2210 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 49 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -10 -8 -8 -6 -6 --------- Run | Yrd Mat Min Sub Rec Scr Fac Was Levels Raised 12 | . 1 1 1 2 . 7 . XP Earned 22523 | 4000 1840 2032 1100 2657 843 9821 230 XP Spent 3050 | 2250 . . . . 800 . . Upgrades 6 | 5 . . . . 1 . . Propulsion Slot 1 | 1 . . . . . . . Utility Slot 2 | 1 . . . . 1 . . Weapon Slot 1 | 1 . . . . . . . Inventory Capacity 2 | 2 . . . . . . . Protomatter Created 484 | . 78 56 186 117 . 47 . Integrity Restored 1264 | . 114 121 545 343 . 141 . Core 876 | . 111 91 369 164 . 141 . Parts 388 | . 3 30 176 179 . . . Protomatter Decayed 88 | . . 29 59 . . . . Game ------ Seed TransmissionTiamatMace Manual? 0 Play Time 00:44:58 Cumulative 533.0 hours Start 2024.08.25 @ 19:15:20 End 2024.08.25 @ 19:57:56 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode Winter2019/RPGLIKE Game No. 42 Rogue 9 Adventurer 19 Explorer 14 Win Type - Total 30 Types 18/2/6/1/1/2/0/0/0 Lore% 71 Gallery% 86 Achievement% 75 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 36/Terminus++ Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 34ee9680-53cd-4d40-be91-e060d4d82176