Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.27 @ 17:37:46 Player: Reflectatory Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (4) 800 Robots Destroyed (20) 100 Value Destroyed (796) 796 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 4796 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/850 Matter 266/300 Energy 100/100 System Corruption 7% Temperature Cool (0) Movement Core (200) Ox3 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ Machine Analyzer 0b10 Decoder Chip [Skirmisher] Improved Core Shielding Improved Core Shielding A0-MCA's Component Scanner > --- WEAPON (2) ------- Power Maul Heavy Pick > --- INVENTORY (5) ---- Improved Core Shielding Improved Core Shielding Improved Core Shielding Cobbler Unit Peak State ------------ > --- POWER ------------ Light Nuclear Core Improved Deuterium Engine > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads Aluminum Leg Armored Leg > --- UTILITY ---------- Scrap Suit Machine Analyzer 0b10 Decoder Chip [Skirmisher] Weapon Mount A0-MCA's Component Scanner > --- WEAPON ----------- Gauss Cannon Great Axe > --- INVENTORY -------- Light Treads Cobbler Unit [Rating: 63] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Medium Treads Leg Aluminum Leg Utility Machine Analyzer Device Scrap Suit Storage Small Storage Unit Processor Machine Analyzer Hackware System Shield Protection Improved Core Shielding Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Special Weapon Junk Cannon Impact Weapon Power Maul Slashing Weapon Great Axe Piercing Weapon Heavy Pick Build | -11 -10 -10 -9 -6 ------- Run | Yrd Mat Sub Scr Fac Slots Evolved 8 | . . . . 8 Power 1 | . . . . 1 Propulsion 3 | . . . . 3 Utility 4 | . . . . 4 Weapon . | . . . . . Parts Attached 32 | 7 1 . 4 20 Power 6 | 1 . . 1 4 Engine 4 | 1 . . 1 2 Core 2 | . . . . 2 Reactor . | . . . . . Propulsion 10 | 2 . . 1 7 Treads 5 | . . . . 5 Leg 5 | 2 . . 1 2 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 10 | 1 1 . 1 7 Device 3 | . 1 . . 2 Storage 1 | 1 . . . . Processor 3 | . . . 1 2 Hackware 1 | . . . . 1 Protection 2 | . . . . 2 Artifact . | . . . . . Weapon 6 | 3 . . 1 2 Energy Gun 1 | 1 . . . . Energy Cannon . | . . . . . Ballistic Gun 2 | 2 . . . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon 1 | . . . 1 . Impact Weapon 1 | . . . . 1 Slashing Weapon . | . . . . . Piercing Weapon 1 | . . . . 1 Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 20 | . . . . 20 Power 5 | . . . . 5 Propulsion 9 | . . . . 9 Utility 3 | . . . . 3 Weapon 3 | . . . . 3 Highest Loss Streak 11 | . . . . 11 To Critical Strikes . | . . . . . Average Backups 5 | . 4 6 6 2 Power . | . . 1 1 . Propulsion . | . . 1 1 . Utility 1 | . . . 1 1 Weapon 2 | . 2 4 3 . Tool/Special . | . . . . . Unused Backups 7 | . . . 3 4 Power . | . . . . . Propulsion . | . . . . . Utility 4 | . . . . 4 Weapon 3 | . . . 3 . Tool/Special . | . . . . . Average Slot Usage (%) 87 | . 98 100 93 71 Engine 11 | . 14 14 14 6 Treads 2 | . . . . 8 Leg 23 | . 28 28 28 11 Device 5 | . 12 14 1 7 Storage 10 | . 14 14 14 1 Processor 12 | . . . 12 19 Ballistic Gun 13 | . 28 28 15 . Special Weapon 3 | . . . 6 1 Peak Build Rating 63 | 6 7 8 23 63 Average Rating 24 | 4 6 7 16 48 On Entrance 8 | . 6 7 8 23 Naked Turns . | . . . . . Heaviest Build 34 | 11 11 11 24 34 Greatest Support 132 | 20 20 20 27 132 Greatest Overweight (x) 1 | . . . . 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 5 Most Carried 8 | 1 6 8 8 7 Average Carried 5 | . 4 6 7 3 Final Capacity 8 | 8 8 8 8 5 Final Carried 8 | 1 6 8 8 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Scraptown Mutant | -6/Factory Resources | -11 -10 -10 -9 -6 ----------- Run | Yrd Mat Sub Scr Fac Matter Collected 549 | 207 . 97 40 205 Remotely . | . . . . . Salvage Created 686 | . . 39 . 647 Parts 25 | . . 5 . 20 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 9 | . . 9 . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -6 ------- Run | Yrd Mat Sub Scr Fac Combat Hostiles Destroyed 20 | . . 2 . 18 Melee 8 | . . . . 8 Guns 2 | . . 2 . . Cannons 4 | . . . . 4 Classes Destroyed 5 | . . 1 . 4 Swarmer 10 | . . 2 . 8 Grunt 5 | . . . . 5 Sentry 2 | . . . . 2 Hunter 2 | . . . . 2 Programmer 1 | . . . . 1 Best Kill Streak 4 | . . 2 . 4 Combat Bots Only 4 | . . 2 . 4 Max Kills in Single Turn 1 | . . 1 . 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -6 -------- Run | Yrd Mat Sub Scr Fac Hostile Shots Fired 482 | . 3 6 . 473 Missed 167 | . 1 1 . 165 Hits 315 | . 2 5 . 308 Projectile 315 | . 2 5 . 308 Critical Strikes 2 | . 1 . . 1 Damage Taken 3950 | . 32 44 . 3874 Core 870 | . . 9 . 861 Absorbed by Shields . | . . . . . Redirected to Shielding 77 | . . . . 77 Regen/Repaired (Parts) 23 | . . . . 23 Core Remaining (%) 98 | 100 . . 96 . Volleys Fired 34 | . 7 5 . 22 Largest 2 | . 2 2 . 1 Hottest 40 | . 40 40 . . Shots Fired 46 | . 14 10 . 22 Gun 24 | . 14 10 . . Cannon . | . . . . . Launcher . | . . . . . Special 22 | . . . . 22 Kinetic 24 | . 14 10 . . Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Impact 22 | . . . . 22 Robot Hit Streak 5 | . 4 3 . 5 Robot Miss Streak 6 | . 6 3 . 3 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 42 | . 6 5 . 31 Core Hits 22 | . 2 3 . 17 Critical Kills . | . . . . . Critical Parts Destroyed 2 | . . . . 2 Critical Strikes 3 | . . . . 3 Smash 2 | . . . . 2 Impale 1 | . . . . 1 Melee Attacks 25 | . . . . 25 Impact 13 | . . . . 13 Slashing 8 | . . . . 8 Piercing 4 | . . . . 4 Sneak Attacks 1 | . . . . 1 Combat Hostiles . | . . . . . Follow-up Attacks 3 | . . . . 3 Damage Inflicted 2108 | . 48 42 . 2018 Guns 90 | . 48 42 . . Cannons . | . . . . . Explosions . | . . . . . Melee 842 | . . . . 842 Ramming 111 | . . . . 111 Kinetic 90 | . 48 42 . . Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Impact 1478 | . . . . 1478 Slashing 324 | . . . . 324 Piercing 105 | . . . . 105 Highest Corruption 7 | . . . . 7 Average Corruption 3 | . . . . 3 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 3 | . . . . 3 Matter Fused 1 | . . . . 1 Heat Flow Errors 1 | . . . . 1 Data Loss (minor) 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 435 | . . . . 435 Projectiles 247 | . . . . 247 Explosions . | . . . . . Melee 188 | . . . . 188 Knockbacks 7 | . . . . 7 Impact 7 | . . . . 7 Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 12 | . . . . 12 Shots . | . . . . . Rammed 32 | . . . . 32 Targets Rammed 50 | . . . . 50 Kicked 15 | . . . . 15 Crushed 3 | . . . . 3 Highest Temperature 131 | . 16 . . 131 Average Temperature 49 | . 10 . . 78 Received Heat Transfer 414 | . 36 . . 378 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 6 | . . . . 6 Combat Hostiles 6 | . . . . 6 Parts Fried 9 | . . . . 9 Impact Corruptions 16 | . . . . 16 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -6 ------- Run | Yrd Mat Sub Scr Fac Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 . . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 197 | . 3 . . 197 Initial . | . . . . . Average 61 | . . . . 83 Influence Increases 784 | . 3 130 . 651 Destroy 0b10 Robot/C 400 | . . 40 . 360 Destroy Leader 80 | . . . . 80 Successful Hack 14 | . 3 . . 11 Disable Machine 15 | . . . . 15 Destroy Structure 5 | . . . . 5 Lose Combat Pursuer 270 | . . 90 . 180 Influence Decreases 771 | . 3 70 60 638 Entered New Map 60 | . . . 60 . Time Decay 511 | . 3 70 . 438 Lost Part 190 | . . . . 190 Lost Ally 10 | . . . . 10 Squads Dispatched 8 | . . . . 8 Investigation 2 | . . . . 2 Extermination 2 | . . . . 2 Reinforcement 4 | . . . . 4 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -6 --------- Run | Yrd Mat Sub Scr Fac Distress Signals 3 | . 1 . . 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 56 | . 4 8 . 44 Peak Tracking Total 7 | . 5 6 . 7 Tactical Retreats 11 | . . 3 . 8 Traps | -11 -10 -10 -9 -6 ------- Run | Yrd Mat Sub Scr Fac Traps Triggered 2 | . . . . 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -6 ---------- Run | Yrd Mat Sub Scr Fac Machines Disabled 1 | . . . . 1 Max in Single Turn 1 | . . . . 1 Garrison Access 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -6 --------- Run | Yrd Mat Sub Scr Fac Machines Accessed 11 | . 2 . 4 5 Terminals 3 | . 1 . . 2 Fabricators . | . . . . . Repair Stations 1 | . . . . 1 Recycling Units 2 | . 1 . . 1 Scanalyzers . | . . . . . Garrison Access 1 | . . . . 1 Total Hacks 35 | . 7 . 15 13 Successful 23 | . 2 . 15 6 Failed 12 | . 5 . . 7 Catastrophic 2 | . 1 . . 1 Database Lockouts . | . . . . . Manual 12 | . 7 . . 5 Terminals 10 | . 3 . . 7 Fabricators . | . . . . . Repair Stations 2 | . . . . 2 Recycling Units 5 | . 4 . . 1 Scanalyzers . | . . . . . Garrison Access 3 | . . . . 3 Terminal Hacks 17 | . . . 15 2 Record 16 | . . . 14 2 Proto ID Catalog 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . . 1 Seal Access 1 | . . . . 1 Unauthorized Hacks 5 | . 2 . . 3 Terminals 3 | . 1 . . 2 Assimilate 1 | . . . . 1 Botnet 2 | . 1 . . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 1 . . 1 Monitor 1 | . 1 . . . Fedlink 1 | . . . . 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . 1 . . 3 Full Trace Events 1 | . . . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -6 ------------ Run | Yrd Mat Sub Scr Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -6 -------- Run | Yrd Mat Sub Scr Fac Total Allies 1 | . . . . 1 Largest Group 1 | . . . . 1 Highest-Rated Group 10 | . . . . 10 Highest-Rated Ally 10 | . . . . 10 Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -6 ------- Run | Yrd Mat Sub Scr Fac Active Infowar (turns) 3923 | . 358 246 2116 1203 Terrain 758 | . 358 246 154 . Decoding 941 | . . . . 941 Machine Analysis 3165 | . . . 1962 1203 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Decoded 0b10 Intel 16 | . . . . 16 Garrisons 1 | . . . . 1 Patrols 7 | . . . . 7 Investigations 1 | . . . . 1 Guards 7 | . . . . 7 Exploration | -11 -10 -10 -9 -6 ------------- Run | Yrd Mat Sub Scr Fac Turns Passed 4011 | 56 390 246 2116 1203 Spaces Moved 2935 | 42 232 170 1689 802 Core 204 | 8 . . . 196 Treads 213 | . . . . 213 Legs 2518 | 34 232 170 1689 393 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 50 Average Speed 123 | 106 120 120 124 122 Slowest Speed 240 | 120 120 120 125 240 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 32 | 3 35 11 94 21 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 2 | . . 1 1 . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 6 | . . . 6 . Spaces Dug 2 | . . . . 2 Terrain Destroyed 5 | . . . . 5 Melee 2 | . . . . 2 Projectile 3 | . . . . 3 AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -6 --------- Run | Yrd Mat Sub Scr Fac Total 3223 | 49 332 204 1703 935 Wait 124 | . 88 29 . 7 Move 2931 | 41 231 169 1688 802 Hop . | . . . . . Pick Up 15 | 1 5 1 3 5 Fast Attach 22 | 6 1 . 1 14 Attach 8 | . . . . 8 Detach . | . . . . . Swap 7 | 1 . . 3 3 Drop 11 | . . . 8 3 Fire 34 | . 7 5 . 22 Melee 21 | . . . . 21 Ram 14 | . . . . 14 Kick 15 | . . . . 15 Crush 21 | . . . . 21 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min] / [*Sub]) -10/Subcaves (discovered 2 exits: [*Rec] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 3 | -11/Scrapyard | Discovered new exit (range 16) 57 | -11/Scrapyard | Entered Materials 150 | -10/Materials | Discovered new exit (range 6) 238 | -10/Materials | Discovered new exit (range 4) 300 | -10/Materials | Build established: Mutant 447 | -10/Materials | Entered Subcaves 448 | -10/Subcaves | Approached by a straggling Scientist 507 | -10/Subcaves | Discovered new exit (range 12) 561 | -10/Subcaves | Learned location of Zion (-6) 561 | -10/Subcaves | Met a Zionite searching for "candidates" 590 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 693 | -10/Subcaves | Entered Scraptown 998 | -9/Scraptown | Discovered new exit (range 5) 1114 | -9/Scraptown | Visited Spacefarers 1157 | -9/Scraptown | Visited SPCMW 1184 | -9/Scraptown | Visited Bundlers 1272 | -9/Scraptown | Visited Assassins FH 1504 | -9/Scraptown | Visited Junk Repository 1532 | -9/Scraptown | Visited Shadow of the Wyrm 1553 | -9/Scraptown | Visited TADAMA 1584 | -9/Scraptown | Visited UFD Registry 1584 | -9/Scraptown | Registered with UFD as "Waveglider" 1877 | -9/Scraptown | Visited Junk Cannon Lab 1888 | -9/Scraptown | Found Prototype Special Weapon 1888 | -9/Scraptown | Identified Junk Cannon 1923 | -9/Scraptown | Visited Science Testing Area 1946 | -9/Scraptown | Visited Scrapoid Pod Storage 1977 | -9/Scraptown | Visited A0-MCA Data Center 1984 | -9/Scraptown | Given a B rating by A0-MCA 1989 | -9/Scraptown | Found A0-MCA's Component Scanner 2218 | -9/Scraptown | Visited Supply Room 2281 | -9/Scraptown | Visited Observation Area 2352 | -9/Scraptown | Visited Curators Association 2397 | -9/Scraptown | Discovered new exit (range 5) 2432 | -9/Scraptown | Found Scrap Suit 2504 | -9/Scraptown | Visited Infowarlord's Domain 2538 | -9/Scraptown | Visited Scrap Suit Storage 2584 | -9/Scraptown | Visited Science Guys 2733 | -9/Scraptown | Met Optimus 2733 | -9/Scraptown | Accepted into 0bPrime 2809 | -9/Scraptown | Entered Factory 2809 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x3, Utility x4 3236 | -6/Factory | Lost 4 parts (2p2n) 3690 | -6/Factory | Core integrity fell below 50% 3719 | -6/Factory | Loaded intel: 8 recycling unit locations 3727 | -6/Factory | Lost 11 parts (2p5n2u2w) 3899 | -6/Factory | Core integrity fell below 20% 4012 | -6/Factory | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- >> Machine Analyzer network decryption results: Repair Station x2 Connecting with Repair Station... ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 4M. P-60 Hacker destroyed. U-05 Engineer builds a Wall. System Shield destroyed. Destroyed Imp. Heat Sink. P-60 Hacker system corrupted by crushing effect. Hvy. Pick follow-up attack on P-60 Hacker. P-60 Hacker suffers critical hit (Impale). Destroyed Shock Rifle. Fission Core destroyed. P-60 Hacker suffers critical hit (Smash). Destroyed Target Analyzer. Destroyed Mic. Nuclear Core. P-60 Hacker system corrupted by crushing effect. Arm. Leg destroyed. 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""""" " | | # [ # #??????????# ### | | # / #??????????# | | # """ """ # #??????????# ### ###### | | # """ """ # #??###########+## #?# #????? | | + """ """ # #??# #######?## ##????? | | # # #??# """"""""" #????????# #?????? | | # ] + #??# #????????# #?????? | | # # #??# """"""""" #????????# #??##?? | | ########### ##?# %%% ###?????## ##?#"## | | # #?##+#####+#""########## #?# | | " = # T" ### ###%%%! #?# | | " / "" ! %%%[%[=! ! #?# | | " # ### ###%%%%%[ #?# | | # ##########+#!##"######## #?# | | ######/##### #### %*[ #???### ###?# | | ###### ##### #??# ####### #???# | | #??# = + #???# | | #??# #########???# | | ##############??# #???????????#### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 25 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Core Shielding 30 Evasion (%) 55 Targeting Accuracy 20 Recoil Reduction 5 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PlasmaSapperCapacitor Manual? 0 Play Time 00:33:28 Cumulative 20.1 hours Start 2025.08.26 @ 22:38:49 End 2025.08.27 @ 17:37:46 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 20 Rogue 20 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 27 Achievement% 30 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 717ef264-43e9-4f39-be2e-0d7d3d150ee1