Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.24 @ 23:42:27 Player: tartine Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (8) 1600 Robots Destroyed (190) 950 Value Destroyed (7146) 7146 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (2000) 2000 TOTAL SCORE: 14896 Bonus ------- High Alert Combat Kills 2000 Cogmind --------- Core Integrity 0/1150 Matter 183/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (100) Ox1 Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ EM Disruption Field Improved Hacking Suite Improved System Guard Improved System Guard > --- WEAPON (5) ------- Vibroblade > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Reinforced Deuterium Engine > --- PROPULSION ------- Wheel Wheel Wheel Wheel Wheel > --- UTILITY ---------- Advanced Cooling System Advanced Cooling System Large Storage Unit Advanced Targeting Computer Utility Shielding Focal Shield Improved System Guard > --- WEAPON ----------- High-powered Shock Rifle High-powered Shock Rifle Heavy Laser Advanced Plasma Cannon Heavy Flak Cannon > --- INVENTORY -------- Light Fission Core Advanced Cooling System Improved Particle Charger Improved Hacking Suite Improved System Guard Missile Launcher [Rating: 70] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Advanced Treads Leg Aluminum Leg Wheel Wheel Flight Unit Field Propulsion Array Utility Medium Storage Unit Device Improved Cooling System Storage Medium Storage Unit Processor System Guard Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Gauss Rifle Energy Gun Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Heavy Flak Cannon Launcher Mini Grenade Launcher Slashing Weapon Vibroblade Build | -11 -10 -9 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac Slots Evolved 12 | . . 2 . 2 2 2 2 2 Power 1 | . . . . . . . 1 . Propulsion 3 | . . 1 . . . 1 . 1 Utility 5 | . . . . 1 1 1 1 1 Weapon 3 | . . 1 . 1 1 . . . Parts Attached 178 | 7 8 11 16 26 6 56 10 38 Power 25 | 1 2 2 3 2 1 3 2 9 Engine 14 | 1 1 1 3 1 1 3 2 1 Core 11 | . 1 1 . 1 . . . 8 Reactor . | . . . . . . . . . Propulsion 51 | 2 3 5 6 6 1 16 3 9 Treads 16 | . . . . 6 1 9 . . Leg 18 | 2 3 5 6 . . 2 . . Wheel 16 | . . . . . . 5 3 8 Hover . | . . . . . . . . . Flight 1 | . . . . . . . . 1 Utility 46 | 1 2 . 1 7 1 20 2 12 Device 24 | . 1 . 1 5 . 8 2 7 Storage 3 | 1 1 . . . . 1 . . Processor 8 | . . . . 1 . 3 . 4 Hackware 2 | . . . . . . 1 . 1 Protection 9 | . . . . 1 1 7 . . Artifact . | . . . . . . . . . Weapon 56 | 3 1 4 6 11 3 17 3 8 Energy Gun 18 | 2 . 2 2 4 . 3 2 3 Energy Cannon 11 | . 1 1 1 4 . 3 1 . Ballistic Gun 21 | 1 . 1 3 3 2 8 . 3 Ballistic Cannon 2 | . . . . . . 2 . . Launcher 3 | . . . . . 1 1 . 1 Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 1 | . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 10 | . . . 6 1 . 1 1 1 Corrupted Parts 2 | . . . . . . 1 . 1 System Corruption 3 | . . . . . . 2 . 1 Parts Lost 79 | . . 4 1 6 . 30 4 34 Power 9 | . . . . . . 1 1 7 Propulsion 22 | . . 2 1 1 . 7 1 10 Utility 20 | . . . . 2 . 11 . 7 Weapon 28 | . . 2 . 3 . 11 2 10 Highest Loss Streak 16 | . . 4 1 3 . 6 3 16 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 93 | . 88 98 99 94 98 93 92 76 Engine 7 | . 3 5 10 8 4 5 11 5 Core 1 | . 10 5 . . 2 . . 2 Treads 11 | . . . . 26 23 16 . . Leg 9 | . 28 32 32 . . . . . Wheel 4 | . . . . . . 6 15 18 Device 10 | . 3 11 11 12 7 8 11 17 Storage 7 | . 13 11 11 9 7 5 5 4 Processor 4 | . . . . 1 7 6 11 6 Hackware 1 | . . . . . . 4 . . Protection 2 | . . . . . 7 5 5 2 Energy Gun 6 | . 14 10 10 11 . 1 9 9 Energy Cannon 9 | . 6 18 10 11 15 8 4 2 Ballistic Gun 12 | . 7 3 11 12 21 17 6 1 Ballistic Cannon 1 | . . . . . . 1 5 2 Naked Turns . | . . . . . . . . . Heaviest Build 87 | 11 21 28 29 37 50 69 80 87 Greatest Support 98 | 20 20 30 30 66 72 98 48 50 Greatest Overweight (x) 4 | 1 1 . 1 1 . 2 3 4 Average Overweight (x) . | . . . . . . . 1 . Largest Inventory Capacity 15 | 8 10 10 10 10 10 15 15 15 Average Capacity 10 | 6 8 10 10 10 10 10 15 13 Most Carried 11 | 1 8 9 10 10 10 11 10 9 Average Carried 8 | . 4 6 8 9 8 8 7 6 Final Capacity 15 | 8 10 10 10 10 10 15 15 5 Final Carried 10 | 1 7 5 10 10 8 9 7 . Class Distribution -------------------- 35% | Gunner 27% | Scavenger-Gunner 22% | Scavenger-Tank 5% | Mutant 5% | Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Scavenger-Gunner | -9/Storage Gunner | -8/Materials Gunner | -7/Factory Gunner | -6/Factory Scavenger-Tank | -5/Factory Scavenger-Tank | -4/Factory Resources | -11 -10 -9 -9 -8 -7 -6 -5 -4 ----------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac Matter Collected 4326 | 263 110 169 389 455 169 2127 233 411 Remotely . | . . . . . . . . . Salvage Created 7849 | 63 542 444 1573 1392 169 2699 399 568 Parts 425 | 5 35 34 92 73 6 124 17 39 Haulers Intercepted 10 | . 1 . 5 2 . 2 . . Recyclers Shooed 6 | . 1 . 1 . . 2 2 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac Combat Hostiles Destroyed 147 | . 13 12 26 30 3 44 6 13 Melee 3 | . . . . . . 1 . 2 Guns 86 | . 7 3 16 15 3 31 4 7 Cannons 48 | . 6 9 10 12 . 9 2 . AOE 10 | . . . . 3 . 3 . 4 Classes Destroyed 18 | 2 3 1 3 1 . 8 . . Worker 12 | . . . 2 . . 7 1 2 Builder 5 | . . . . . . 3 1 1 Tunneler 4 | 1 . . . . . 2 . 1 Hauler 10 | . 1 . 5 2 . 2 . . Recycler 2 | 1 . 1 . . . . . . Mechanic 1 | . . . . . . 1 . . Operator 1 | . . . . . . 1 . . Watcher 8 | . . . 2 3 . 2 1 . Swarmer 30 | . 3 7 . 10 . 4 . 6 Saboteur 1 | . . . . . . 1 . . Grunt 65 | . 10 2 12 11 3 20 6 1 Brawler 3 | . . . . . . 2 . 1 Duelist 5 | . . . 1 2 . 2 . . Sentry 27 | . . 3 13 5 . 6 . . Specialist 2 | . . . . 2 . . . . Hunter 5 | . . . . . . 3 . 2 Programmer 8 | . . . . . . 5 . 3 Behemoth 1 | . . . . . . 1 . . Best Kill Streak 11 | 1 5 7 4 10 3 11 4 6 Combat Bots Only 10 | . 5 5 3 10 3 7 4 4 Max Kills in Single Turn 3 | 1 1 1 2 3 2 3 2 2 Gunslinging . | . . . . . . . . . Exploded 2 | . . . . 2 . 2 . 1 Melee 1 | . . . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -4 -------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac Hostile Shots Fired 1222 | . 40 74 90 144 19 567 27 261 Missed 379 | . 8 19 22 39 5 189 3 94 Damage Taken 13434 | . 386 724 1000 1568 218 5723 457 3358 Core 2317 | . 107 92 231 195 30 493 18 1151 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 50 | . . . . . . . 12 38 Ignored by Resistances 364 | . . . . . . 107 . 257 Regen/Repaired (Parts) 310 | . . . 51 . . 259 . . Core Remaining (%) 67 | 100 57 . 19 64 95 42 98 . Volleys Fired 390 | 6 33 24 83 58 6 121 21 38 Largest 5 | 2 2 3 3 4 5 5 5 5 Hottest 340 | 70 110 173 147 212 221 265 340 340 Shots Fired 1266 | 12 66 62 247 213 29 479 62 96 Gun 848 | 12 50 24 171 133 17 337 33 71 Cannon 405 | . 16 38 76 80 12 132 29 22 Launcher 13 | . . . . . . 10 . 3 Special . | . . . . . . . . . Kinetic 623 | 6 17 6 90 73 17 351 30 33 Thermal 464 | 6 49 40 139 112 12 53 16 37 Explosive 13 | . . . . . . 10 . 3 Electromagnetic 166 | . . 16 18 28 . 65 16 23 Robot Hit Streak 23 | 7 12 14 23 19 9 17 13 11 Robot Miss Streak 6 | 2 2 4 6 3 2 6 4 4 Penetration Max 1 | . . . . . . 1 . . Secondary Targets 3 | . . . . . . 3 . . Max Gunslinging Chain 1 | . . . . . . 1 . . Shots Hit Robots 780 | 8 42 41 131 123 22 319 35 59 Core Hits 413 | 3 24 16 57 59 6 173 36 39 Critical Kills 6 | . . . 1 . . 4 1 . Critical Parts Destroyed 8 | . . . 1 . . 7 . . Critical Strikes 29 | . 2 1 7 1 . 15 1 2 Burn 10 | . 2 . 5 1 . 1 . 1 Meltdown 1 | . . . . . . . 1 . Destroy 15 | . . . 2 . . 13 . . Blast 1 | . . . . . . 1 . . Corrupt 1 | . . 1 . . . . . . Sever 1 | . . . . . . . . 1 Melee Attacks 6 | . . . . . . . . 6 Impact . | . . . . . . . . . Slashing 6 | . . . . . . . . 6 Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 18306 | 93 524 723 2443 2572 448 8146 1007 2350 Guns 9470 | 93 350 211 1387 1193 272 4626 424 914 Cannons 6170 | . 174 480 843 1133 176 2529 489 346 Explosions 2264 | . . 32 179 233 . 965 94 761 Melee 329 | . . . . . . . . 329 Ramming 73 | . . . 34 13 . 26 . . Kinetic 7576 | 30 101 28 636 436 272 5133 483 457 Thermal 6548 | 63 423 527 1551 1498 176 1333 261 716 Explosive 1189 | . . . 179 . . 363 . 647 Electromagnetic 2591 | . . 168 43 625 . 1291 263 201 Impact . | . . . . . . . . . Slashing 329 | . . . . . . . . 329 Piercing . | . . . . . . . . . Highest Corruption 16 | . . . . 3 . 8 . 16 Average Corruption 4 | . . . . 1 . 5 . 2 Corruption Purged 5 | . . . . . . 5 . . Corruption Blocked . | . . . . . . . . . Effects 70 | . . . . 9 . 57 . 4 Message Errors 18 | . . . . 1 . 17 . . Matter Fused 8 | . . . . 2 . 5 . 1 Heat Flow Errors 11 | . . . . . . 10 . 1 Energy Discharges 7 | . . . . . . 7 . . Parts Rejected 1 | . . . . . . . . 1 Parts Fused 1 | . . . . . . 1 . . Data Loss (minor) 5 | . . . . 2 . 2 . 1 Data Loss (major) 5 | . . . . 1 . 4 . . Misfires 3 | . . . . . . 3 . . Alerts 2 | . . . . 1 . 1 . . Weapon Failures 9 | . . . . 2 . 7 . . Overload Shots . | . . . . . . . . . Overflow Damage 367 | . . . 12 13 . 149 10 183 Projectiles 53 | . . . . 13 . 28 10 2 Explosions 290 | . . . 12 . . 121 . 157 Melee 24 | . . . . . . . . 24 Knockbacks 37 | . . . 1 . . 20 10 6 Impact 1 | . . . 1 . . . . . Kinetic 34 | . . . . . . 19 9 6 Secondary 2 | . . . . . . 1 1 . Self-Inflicted Damage 625 | . . 38 59 109 . 117 . 302 Shots 13 | . . 1 2 2 . 3 . 5 Rammed 6 | . . . . 3 . 3 . . Targets Rammed 15 | . . . 8 3 . 4 . . Kicked 8 | . . . 8 . . . . . Crushed 1 | . . . . . . 1 . . Highest Temperature 480 | 80 414 470 373 335 450 411 480 159 Average Temperature 101 | 40 108 148 76 69 248 107 160 72 Received Heat Transfer 3448 | . 225 201 336 531 162 1447 240 306 Effects 13 | . . 4 . 3 4 1 1 . Shutdowns 2 | . . . . . 1 1 . . Energy Bleed 5 | . . 1 . 3 . . 1 . Interference 4 | . . 2 . . 2 . . . Matter Decay 1 | . . 1 . . . . . . Short Circuit 1 | . . . . . 1 . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 12 | . . . . 3 . 7 2 . Impact Corruptions . | . . . . . . . . . Robots Melted 1 | . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . Parts Melted 21 | . 4 1 8 5 . 2 1 . Heat Transferred 12242 | 185 1258 1012 3477 2964 296 1458 324 1268 Parts Sabotaged 2 | . . . . . . 2 . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 5 | . . 1 . 2 . 1 1 . Alert | -11 -10 -9 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac Peak Influence 1443 | 10 354 511 726 806 352 1443 1227 866 Initial 707 | . 6 149 131 306 352 133 707 600 Average 612 | 3 153 324 383 598 323 797 843 690 Maximum Alert Level 4 | . 1 2 3 3 1 4 4 3 Low Security (%) 7 | 100 65 21 5 . . 2 . . Level 1 21 | . 34 48 63 13 100 5 . . Level 2 35 | . . 29 28 53 . 37 . 56 Level 3 28 | . . . 1 32 . 40 80 43 Level 4 6 | . . . . . . 14 19 . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 33 | . 3 1 5 3 1 17 . 3 Investigation 7 | . 2 . . 1 1 3 . . Extermination 5 | . . . . . . 3 . 2 Reinforcement 6 | . 1 1 1 1 . 2 . . Assault 8 | . . . 1 1 . 5 . 1 Garrison 7 | . . . 3 . . 4 . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . Haulers Reinforced 1 | . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac Distress Signals 8 | . 1 . 4 3 . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 201 | . 14 13 35 41 4 60 10 24 Peak Tracking Total 10 | . 3 7 5 6 4 8 5 10 Tactical Retreats 13 | . . 1 1 5 . 3 2 1 Traps | -11 -10 -9 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac Traps Triggered 7 | . 1 1 . . . 4 1 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 1 | . . . . . . 1 . . Machines | -11 -10 -9 -9 -8 -7 -6 -5 -4 ---------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac Machines Disabled 64 | . . 3 9 2 . 27 11 12 Max in Single Turn 11 | . . 1 2 1 . 11 7 5 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac Machines Accessed 28 | . 3 4 4 6 1 7 1 2 Terminals 23 | . 3 4 3 5 1 6 . 1 Fabricators 1 | . . . . . . . . 1 Repair Stations 4 | . . . 1 1 . 1 1 . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 62 | . 8 8 7 14 3 16 1 5 Successful 26 | . 2 5 7 3 2 6 . 1 Failed 36 | . 6 3 . 11 1 10 1 4 Catastrophic 8 | . 1 1 . 3 . 2 1 . Database Lockouts . | . . . . . . . . . Manual 34 | . 10 4 4 10 2 4 . . Terminals 49 | . 8 8 5 10 3 12 . 3 Fabricators 2 | . . . . . . . . 2 Repair Stations 11 | . . . 2 4 . 4 1 . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 19 | . 2 5 5 2 2 2 . 1 Record 3 | . . . . . . 2 . 1 Part Schematic 2 | . . 1 1 . . . . . Robot Analysis 3 | . 1 1 1 . . . . . Open Door 1 | . . . 1 . . . . . Emergency Access Points 1 | . . . 1 . . . . . Recycling Unit Index 1 | . . 1 . . . . . . Alert Level 4 | . 1 1 . 1 1 . . . Unreport Threat 2 | . . . . 1 1 . . . Locate Traps 1 | . . . 1 . . . . . Dispatch Records 1 | . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 7 | . . . 2 1 . 4 . . Scan Component 4 | . . . 1 1 . 2 . . Repair 3 | . . . 1 . . 2 . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . Used 1 | . . . . . . 1 . . Hacking Detections 24 | . 2 2 4 6 1 7 . 2 Full Trace Events 7 | . 1 . . 3 1 2 . . Feedback Events 3 | . . . . 3 . . . . Corruption 3 | . . . . 3 . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 2 | . . 1 1 . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 3 | . . . 1 . . 2 . . Time 120 | . . . 26 . . 94 . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 -4 ------------ Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -4 -------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac Robot Analysis Total 3 | . 1 1 1 . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -5 -4 ------------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac Turns Passed 7595 | 63 390 428 1282 1182 175 3159 310 606 Spaces Moved 3864 | 36 181 247 668 586 96 1428 181 441 Core 95 | 13 . . . . . . . 82 Treads 1323 | . . . . 565 96 662 . . Legs 1140 | 23 181 247 668 21 . . . . Wheels 1258 | . . . . . . 766 181 311 Hover . | . . . . . . . . . Flight 48 | . . . . . . . . 48 Fastest Speed 40 | 50 120 120 120 120 150 86 95 40 Average Speed 124 | 96 133 120 120 148 150 131 107 82 Slowest Speed 250 | 120 190 120 190 225 153 160 125 250 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 1 | . . . . . . . . 1 Cave-ins Triggered 1 | . . . . . . . . 1 Exploration Rate (%) 27 | 4 31 25 77 52 3 36 7 13 Regions Visited 8 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . . . Spaces Dug 2 | . . . . 2 . . . . Terrain Destroyed 615 | . . 3 78 7 . 292 116 119 Melee . | . . . . . . . . . Projectile 28 | . . . . 2 . 18 4 4 AOE 587 | . . 3 78 5 . 274 112 115 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac Total 5771 | 50 266 331 965 760 113 2431 256 599 Wait 1112 | . 32 38 159 51 1 750 28 53 Move 3854 | 35 180 246 667 585 95 1427 180 439 Hop 1 | . . . . . . . . 1 Pick Up 108 | 1 7 6 13 13 1 49 4 14 Fast Attach 75 | 7 3 5 9 17 2 16 4 12 Attach 70 | . . 5 1 5 3 30 5 21 Detach 2 | . . . . 1 . . . 1 Swap 34 | . 5 1 6 4 1 10 2 5 Drop 96 | 1 6 6 19 23 4 24 4 9 Fire 390 | 6 33 24 83 58 6 121 21 38 Melee 6 | . . . . . . . . 6 Ram 2 | . . . . . . 2 . . Kick 8 | . . . 8 . . . . . Crush 5 | . . . . 3 . 2 . . Escape Stasis 8 | . . . . . . . 8 . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Min] / *Sto) -9/Storage -8/Materials -7/Factory -6/Factory -5/Factory -4/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 14) 64 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 394 | -10/Materials | Discovered new exit (range 9) 454 | -10/Materials | Entered another Materials area 454 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 798 | -9/Materials | Lost 4 parts (2n2w) 804 | -9/Materials | Discovered new exit (range 6) 806 | -9/Materials | Build established: Scavenger-Gunner 814 | -9/Materials | Discovered new exit (range 16) 882 | -9/Materials | Entered Storage 1321 | -9/Storage | Core integrity fell below 50% 1409 | -9/Storage | Repaired Aluminum Leg 1931 | -9/Storage | Garrison activated, responded to threat 2082 | -9/Storage | First assault squad dispatched 2110 | -9/Storage | Core integrity fell below 20% 2150 | -9/Storage | Discovered new exit (range 11) 2164 | -9/Storage | Entered Materials 2164 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2286 | -8/Materials | Build established: Gunner 2564 | -8/Materials | First assault squad dispatched 2721 | -8/Materials | Destroyed 10 combat bots 2797 | -8/Materials | Lost 3 parts (1n1u1w) 3342 | -8/Materials | Discovered new exit (range 3) 3346 | -8/Materials | Entered Factory 3346 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3424 | -7/Factory | Discovered new exit (range 16) 3521 | -7/Factory | Entered another Factory area 3521 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3737 | -6/Factory | Garrison activated, responded to threat 4571 | -6/Factory | First assault squad dispatched 4727 | -6/Factory | Lost 4 parts (1n1u2w) 4928 | -6/Factory | Lost 3 parts (1n2w) 4968 | -6/Factory | Garrison activated, responded to threat 5002 | -6/Factory | Lost 3 parts (1n1u1w) 5075 | -6/Factory | Build established: Scavenger-Tank 5355 | -6/Factory | Lost 3 parts (2n1w) 5356 | -6/Factory | Spotted B-75 Beast 5384 | -6/Factory | Destroyed B-75 Beast 5570 | -6/Factory | Lost 3 parts (2u1w) 5933 | -6/Factory | Repaired Coil Gun 5979 | -6/Factory | Repaired Rnf. Deuterium Engine 6137 | -6/Factory | Destroyed 7 combat bots 6147 | -6/Factory | Lost 6 parts (4u2w) 6240 | -6/Factory | Core integrity fell below 50% 6426 | -6/Factory | Build established: Scavenger-Gunner 6601 | -6/Factory | Discovered new exit (range 12) 6680 | -6/Factory | Entered another Factory area 6680 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 6916 | -5/Factory | Lost 3 parts (1n2w) 6974 | -5/Factory | Discovered new exit (range 6) 6990 | -5/Factory | Entered another Factory area 6990 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7012 | -4/Factory | Build established: Scavenger-Tank 7257 | -4/Factory | Lost 3 parts (1p1n1w) 7406 | -4/Factory | Lost 11 parts (1p2n1u7w) 7473 | -4/Factory | Crushed by falling debris 7473 | -4/Factory | System corruption reached 10% 7518 | -4/Factory | Lost 16 parts (4p6n4u2w) 7521 | -4/Factory | First assault squad dispatched 7527 | -4/Factory | Core integrity fell below 50% 7557 | -4/Factory | Found Prototype Slashing Weapon 7560 | -4/Factory | Identified Vibroblade 7574 | -4/Factory | Core integrity fell below 20% 7596 | -4/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- 07579_ Acquired Adv. Transmission Jammer. 07581_ Field Propulsion Array destroyed. 07583_ S-27 Virus destroyed. 07585_ Power Conduit explodes. 07585_ Recycling Unit disabled. 07585_ Antigrav Array tumbles out of recycling unit. 07585_ Linear Accelerator tumbles out of recycling unit. 07585_ Enh. Force Lance tumbles out of recycling unit. 07585_ Adv. Transmission Jammer destroyed. 07585_ Power Conduit explodes. 07585_ Recycling Unit disabled. 07586_ P-70 Sage destroyed. 07591_ P-70 Sage Antigrav System severed. 07593_ Destroyed Tesla Rifle. 07594_ P-70 Sage resets P-70 Sage, system corruption cleaned. 07595_ Imp. Fusion Compressor destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????"?????????????##########+#??????????? | | ???????????? ???????????? ??????????? | | ???????????? ?######### ??????????? | | ?????? ? ? !# # ???????????? | | ?????# " ; ! # ?????????????? | | ?????# " ; # ???????????????? | | ?????# " # #????????????????? | | ?????# " # #????????????????? | | ?????# " !@# #????????????????? | | ????## " !%p* #????????????????? | | ???? " =#g= #????????????????? | | ?????# =# #????????????????? | | ?????# = # #????????????????? | | ??????# pp # #????????????????? | | ###### ;;p#### #????????????????? | | # # #????????????????? | | +] # """ #????????????????? | | ?# =# g #????????????????? | | ?# %/[ #????????????????? | | ## # ##### *% k #????????????????? | | ## # #???####+########## #????????????????? | | ##| # #???# !== ## #????????????????? | | #######+##### """"""" ## #????????????????? | | #??# #! """""""??? #????????????????? | | #??# # """"""???? #????????????????? | | #??# !# """""""??? #????????????????? | | #??# # #? #????????????????? | | #??# # """"""" #? #????????????????? | | #??# #"" """""""??? #????????????????? | | #??# #"F """"""???? ??????????????????? | | #??# #"" """"""????? ????????????????????? | | #??# = #"" ????????????????????????????? | | #######/##### ! ???????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 105 Energy Generation 35 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 16 Corruption Containment 24 Armor Coverage 300 Resistance: KI 20 Resistance: EM 25 Utility Shielding 33 Phase Shifting 5 Evasion (%) 62 Targeting Accuracy 8 Target Analysis 6 Recoil Reduction 4 Energy Filtering 30 Particle Charging 20 Offensive Hacking 12 Item Schematics ----------------- Arm. Wheel | -9/Materials | Hacked Titanium Leg | -9/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- It Was An Accident, I Swear Challenges ------------ None Game ------ Seed PortableCentriumRailgun Manual? 0 Play Time 01:43:25 Cumulative 18.8 hours Start 2024.04.24 @ 22:00:54 End 2024.04.24 @ 23:42:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 22 Rogue 22 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 26 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 923f4481-6fa6-48a5-8da1-6d98380d37b3