Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.11.08 @ 19:29:46 Player: Zazzy Result: Core melted Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (62) 310 Value Destroyed (2201) 2201 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (9165) 9165 TOTAL SCORE: 14496 Bonus ------- High Alert Combat Kills 33 Follower Combat Kills 258 Prayed to X0-1V1 5000 Major X0-1V1 Interference 3400 Entered DSFs 500 Friendly Fire -26 Cogmind --------- Core Integrity 0/650 Matter 32/1000 Energy 1286/1300 System Corruption 0% Temperature Critical (3636) Movement Core (900) Ox17 Location -7/DSF Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Improved Medium Treads Improved Medium Treads > --- UTILITY (7) ------ Cooling System Large Storage Unit Advanced Targeting Computer Recoil Stabilizer Layered Heavy Armor Plating > --- WEAPON (3) ------- High-powered Shotgun Gauss Cannon > --- INVENTORY (15) --- Improved Ion Engine Heavy Ion Engine Heavy Ion Engine High-capacity Matter Pod (146) ECM Suite Layered Heavy Armor Plating Hacking Suite Hacking Suite High-powered Shotgun Enhanced Autogun Gauss Rifle Heavy Mace Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Gravmag System Gravmag System > --- UTILITY ---------- Large Storage Unit Advanced Targeting Computer Advanced Targeting Computer Recoil Stabilizer Layered Heavy Armor Plating X0-1V1's Piety Tracker > --- WEAPON ----------- High-powered Shotgun Enhanced Autogun Gauss Cannon > --- INVENTORY -------- Improved Ion Engine Heavy Ion Engine Heavy Ion Engine Aluminum Leg Aluminum Leg Cooling System High-capacity Matter Pod ECM Suite Hacking Suite Hacking Suite High-powered Shotgun Grenade Launcher Heavy Mace [Rating: 59] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Improved Hover Unit Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Improved Hover Unit Utility Advanced Targeting Computer Device X0-1V1's Piety Tracker Storage Large Storage Unit Processor Advanced Targeting Computer Protection Light Armor Plating Weapon Enhanced Autogun Energy Cannon Advanced Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Impact Weapon Heavy Mace Slashing Weapon Greatsword Build | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Fac DSF Slots Evolved 6 | . . 2 . 2 2 . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 5 | . . 2 . 2 1 . Weapon 1 | . . . . . 1 . Parts Attached 71 | 6 9 24 8 12 1 11 Power 9 | 1 3 2 3 . . . Engine 9 | 1 3 2 3 . . . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 21 | 2 . 9 1 5 . 4 Treads 4 | . . 2 . . . 2 Leg 7 | . . 4 . 3 . . Wheel 4 | 2 . . . 2 . . Hover 6 | . . 3 1 . . 2 Flight . | . . . . . . . Utility 24 | 1 4 6 3 5 . 5 Device 10 | . 2 2 . 2 . 4 Storage 2 | 1 1 . . . . . Processor 3 | . . 2 . 1 . . Hackware . | . . . . . . . Protection 9 | . 1 2 3 2 . 1 Artifact . | . . . . . . . Weapon 17 | 2 2 7 1 2 1 2 Energy Gun . | . . . . . . . Energy Cannon 1 | . . 1 . . . . Ballistic Gun 12 | 2 2 4 1 2 . 1 Ballistic Cannon 1 | . . . . . . 1 Launcher 1 | . . 1 . . . . Special Weapon . | . . . . . . . Impact Weapon 1 | . . 1 . . . . Slashing Weapon 1 | . . . . . 1 . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 6 | . 1 2 3 . . . Parts Lost 25 | . . 8 3 7 . 7 Power 2 | . . 1 . . . 1 Propulsion 8 | . . 2 2 4 . . Utility 11 | . . 3 1 2 . 5 Weapon 4 | . . 2 . 1 . 1 Highest Loss Streak 7 | . . 7 2 3 . 4 To Critical Strikes . | . . . . . . . Average Backups 13 | 1 9 14 14 14 14 13 Power 1 | . 1 1 1 2 3 3 Propulsion . | . . . 1 1 1 . Utility 6 | . 4 8 6 6 6 5 Weapon 3 | . 3 4 5 4 4 3 Tool/Special . | . . . . . . . Unused Backups 22 | . 3 5 1 4 . 9 Power 4 | . 1 . 1 . . 2 Propulsion 2 | . . . . 2 . . Utility 9 | . 1 2 . 1 . 5 Weapon 7 | . 1 3 . 1 . 2 Tool/Special . | . . . . . . . Average Slot Usage (%) 94 | . 99 94 98 95 82 84 Engine 9 | . 14 9 11 8 7 5 Treads 1 | . . 4 . . . 2 Leg 5 | . . 12 . 3 15 7 Wheel 6 | . 28 2 . 3 . . Hover 6 | . . 2 21 9 . 3 Device 10 | . 11 5 11 11 15 15 Storage 10 | . 14 11 11 9 7 7 Processor 13 | . . 17 15 17 15 13 Protection 8 | . 2 8 6 14 7 7 Ballistic Gun 14 | . 27 15 11 9 7 9 Impact Weapon 5 | . . 5 11 8 . . Peak Build Rating 59 | 6 20 34 36 41 44 59 Average Rating 30 | 3 10 23 35 39 43 46 On Entrance 25 | . 6 20 34 35 39 44 Avg Prop Armor Cover (%) 8 | . . . . 8 . 10 Naked Turns . | . . . . . . . Heaviest Build 63 | 13 31 38 38 43 39 63 Greatest Support 60 | 20 20 40 15 32 25 60 Greatest Overweight (x) 20 | . 1 7 2 12 1 20 Average Overweight (x) 1 | . . 1 2 1 1 3 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 Average Capacity 14 | 7 11 15 15 15 15 15 Most Carried 15 | 5 15 15 15 15 15 15 Average Carried 13 | 1 9 14 14 14 14 13 Final Capacity 15 | 8 15 15 15 15 15 15 Final Carried 15 | 2 15 15 15 15 14 13 Class Distribution -------------------- 86% | Mutant 6% | Gunner 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Mutant | -7/Factory Gunner | -7/DSF Resources | -11 -10 -9 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Sto Mat Fac DSF Matter Collected 1991 | 216 285 441 164 634 . 251 Remotely . | . . . . . . . Salvage Created 2317 | . 306 466 380 706 . 459 Parts 100 | . 19 27 13 24 . 17 Haulers Intercepted 1 | . 1 . . . . . Recyclers Shooed 2 | . . . . 2 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Fac DSF Combat Hostiles Destroyed 55 | . 7 16 8 13 . 11 Melee 5 | . . . 2 3 . . Guns 29 | . 7 12 2 6 . 2 Cannons 6 | . . . . . . 6 AOE 4 | . . 2 . . . 2 Classes Destroyed 10 | . 4 4 1 . . 1 Worker 1 | . . . 1 . . . Hauler 1 | . 1 . . . . . Recycler 3 | . . 1 . 2 . . Operator 2 | . 2 . . . . . Swarmer 13 | . 3 7 . . . 3 Grunt 26 | . 4 4 3 12 . 3 Brawler 1 | . . 1 . . . . Duelist 1 | . . 1 . . . . Sentry 10 | . . 3 5 1 . 1 Specialist 4 | . . . . . . 4 Best Kill Streak 5 | . 4 4 3 5 . 3 Combat Bots Only 5 | . 3 4 3 5 . 3 Max Kills in Single Turn 1 | . 1 1 1 1 . 1 Gunslinging . | . . . . . . . Exploded 1 | . . 1 . . . 1 Melee 1 | . . . 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Sto Mat Fac DSF Hostile Shots Fired 370 | . 35 87 81 80 . 87 Missed 96 | . 8 20 30 14 . 24 Hits 274 | . 27 67 51 66 . 63 Melee 2 | . . 2 . . . . Projectile 272 | . 27 65 51 66 . 63 Critical Strikes 8 | . . 2 . 2 . 4 Actively Blocked 2 | . . . . . . 2 Damage Taken 4875 | . 330 999 552 1080 . 1914 Core 1224 | . 84 83 127 191 . 739 Absorbed by Shields . | . . . . . . . Redirected to Shielding 43 | . . . . 27 . 16 Regen/Repaired (Parts) 40 | . . 40 . . . . Core Remaining (%) 79 | 100 66 . 59 91 . . Volleys Fired 123 | . 31 32 8 28 . 24 Largest 3 | . 2 2 1 2 . 3 Hottest 90 | . 40 50 25 50 . 90 Shots Fired 243 | . 61 63 8 47 . 64 Gun 217 | . 61 61 8 47 . 40 Cannon 22 | . . . . . . 22 Launcher 4 | . . 2 . . . 2 Special . | . . . . . . . Kinetic 239 | . 61 61 8 47 . 62 Thermal . | . . . . . . . Explosive 4 | . . 2 . . . 2 Electromagnetic . | . . . . . . . Robot Hit Streak 19 | . 10 18 5 19 . 17 Robot Miss Streak 5 | . 1 5 1 2 . 1 Penetration Max . | . . . . . . . Secondary Targets 2 | . 1 1 . . . . Max Gunslinging Chain 1 | . 1 1 . . . . Shots Hit Robots 241 | . 45 46 31 68 . 51 Core Hits 99 | . 19 20 7 26 . 27 Critical Kills 2 | . . . 1 1 . . Critical Parts Destroyed 8 | . . 1 5 2 . . Critical Strikes 13 | . . 2 6 3 . 2 Blast 2 | . . . . . . 2 Smash 11 | . . 2 6 3 . . Melee Attacks 76 | . . 5 31 39 . 1 Impact 75 | . . 5 31 39 . . Slashing 1 | . . . . . . 1 Piercing . | . . . . . . . Sneak Attacks 2 | . . . 1 1 . . Combat Hostiles 1 | . . . . 1 . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5567 | . 555 923 891 1954 . 1244 Guns 2758 | . 555 575 103 861 . 664 Cannons 432 | . . . . . . 432 Explosions 314 | . . 166 . . . 148 Melee 2063 | . . 182 788 1093 . . Ramming . | . . . . . . . Kinetic 3190 | . 555 575 103 861 . 1096 Thermal . | . . . . . . . Explosive 314 | . . 166 . . . 148 Electromagnetic . | . . . . . . . Impact 2063 | . . 182 788 1093 . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 4 | . . 4 4 . . . Average Corruption 4 | . . 4 4 . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 30 | . . 16 14 . . . Message Errors 9 | . . 4 5 . . . Matter Fused 7 | . . 4 3 . . . Heat Flow Errors 3 | . . 1 2 . . . Energy Discharges 2 | . . . 2 . . . Parts Fused 1 | . . 1 . . . . Data Loss (minor) 2 | . . 1 1 . . . Data Loss (major) 3 | . . 2 1 . . . Misfires 2 | . . 2 . . . . Alerts 1 | . . 1 . . . . Overload Shots . | . . . . . . . Overflow Damage 397 | . . 36 197 139 . 25 Projectiles 17 | . . . . . . 17 Explosions 8 | . . . . . . 8 Melee 372 | . . 36 197 139 . . Knockbacks 18 | . . . 3 11 . 4 Impact 11 | . . . 3 8 . . Kinetic 4 | . . . . . . 4 Secondary 3 | . . . . 3 . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed 1 | . 1 . . . . . Targets Rammed 1 | . 1 . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 3636 | . 6 174 372 244 . 3636 Average Temperature 463 | . 4 31 114 104 . 1008 Received Heat Transfer 1170 | . 135 126 171 594 . 144 Effects 50 | . . . 3 . . 47 Energy Bleed 3 | . . . . . . 3 Interference 9 | . . . 3 . . 6 Matter Decay 8 | . . . . . . 8 Short Circuit 3 | . . . . . . 3 Damage (minor) 4 | . . . . . . 4 Damage (major) 17 | . . . . . . 17 Damage (core) 6 | . . . . . . 6 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 10 | . . 2 4 4 . . Combat Hostiles 10 | . . 2 4 4 . . Parts Fried 18 | . . 3 11 4 . . Impact Corruptions 23 | . . 4 9 10 . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 11 | . . . . . . 11 Heat Transferred . | . . . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Fac DSF Maximum Alert Level 2 | . . . . 2 . 1 Low Security (%) 79 | 100 100 100 100 50 100 39 Level 1 15 | . . . . 30 . 60 Level 2 5 | . . . . 19 . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Sterilizations 2 | . 1 . . . . 1 Peak Influence 432 | . 80 141 117 432 180 375 Initial 180 | . . 9 7 39 180 115 Average 101 | . 18 57 33 169 170 245 Influence Increases 2096 | . 232 444 290 795 5 330 Destroy 0b10 Robot/C 1260 | . 180 320 160 380 . 220 Destroy 0b10 Robot/NC 60 | . 15 5 5 30 . 5 Destroy Leader 286 | . 32 80 50 84 . 40 Allied During Kill 60 | . 5 . . 55 . . Successful Hack 12 | . . 5 . 2 5 . Disable Machine 120 | . . . 30 90 . . Destroy Structure 73 | . . 19 . 49 . 5 Partial Spotted 30 | . . 15 15 . . . Lose Combat Pursuer 195 | . . . 30 105 . 60 Influence Decreases 1721 | . 210 449 214 490 238 120 Entered New Map 345 | . . 13 10 54 218 50 Time Decay 1017 | . 170 357 184 286 20 . Lost Part 239 | . . 79 20 70 . 70 Lost Ally 120 | . 40 . . 80 . . Squads Dispatched 10 | . 2 2 1 3 . 2 Investigation 2 | . . . . 2 . . Extermination . | . . . . . . . Reinforcement 8 | . 2 2 1 1 . 2 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Sto Mat Fac DSF Distress Signals 4 | . . 2 1 1 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 103 | . 13 30 12 32 . 16 Peak Tracking Total 8 | . 5 5 5 8 . 4 Tactical Retreats 13 | . . . 2 7 . 4 ECM-based Alert Blocks 1 | . . . . . . 1 Traps | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Fac DSF Traps Triggered 3 | . 1 . . 1 . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Sto Mat Fac DSF Machines Disabled 8 | . . . 2 6 . . Max in Single Turn 1 | . . . 1 . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Sto Mat Fac DSF Machines Accessed 5 | . . 2 . 2 1 . Terminals 3 | . . 1 . 1 1 . Fabricators . | . . . . . . . Repair Stations 1 | . . 1 . . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . . 1 . . Garrison Access . | . . . . . . . Total Hacks 10 | . . 4 . 5 1 . Successful 9 | . . 3 . 5 1 . Failed 1 | . . 1 . . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 1 | . 1 . . . . . Terminals 4 | . . 2 . 1 1 . Fabricators . | . . . . . . . Repair Stations 2 | . . 2 . . . . Recycling Units . | . . . . . . . Scanalyzers 4 | . . . . 4 . . Garrison Access . | . . . . . . . Terminal Hacks 3 | . . 1 . 1 1 . Open DSF 1 | . . . . . 1 . Alert Level 1 | . . . . 1 . . Reinforcement Status 1 | . . 1 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . . 2 . . . . Scan Component 1 | . . 1 . . . . Repair 1 | . . 1 . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 4 | . . . . 4 . . Retrieve Study 4 | . . . . 4 . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 2 | . . 1 . 1 . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 4 | . . . . 4 . . Parts Repaired 1 | . . 1 . . . . Time 26 | . . 26 . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Sto Mat Fac DSF Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Sto Mat Fac DSF Total Allies 7 | . 2 . . 5 . . Largest Group 5 | . 2 . . 5 . . Highest-Rated Group 105 | . 16 . . 105 . . Highest-Rated Ally 21 | . 8 . . 21 . . Total Orders 4 | . . . . 4 . . GUARD 4 | . . . . 4 . . Ally Attacks 48 | . 14 . . 34 . . Total Damage 838 | . 113 . . 725 . . Kills 13 | . 2 . . 11 . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . X0-1V1 Amusement Gains 114 | . 4 10 . . 5 95 Average Entertainment 4 | . 2 9 2 . 5 6 Good Acts 20 | . 1 2 2 9 . 6 Bad Acts 20 | . 1 4 6 9 . . Intel | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Fac DSF Active Infowar (turns) 474 | . 399 . . . . 75 Structural 399 | . 399 . . . . . ECM 75 | . . . . . . 75 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Sto Mat Fac DSF Turns Passed 3859 | 42 663 993 575 1092 57 437 Spaces Moved 1489 | 42 284 401 214 406 32 110 Core 30 | 17 . 1 . 2 . 10 Treads 68 | . . 62 . . . 6 Legs 444 | . . 248 . 96 32 68 Wheels 473 | 25 284 40 . 124 . . Hover 474 | . . 50 214 184 . 26 Flight . | . . . . . . . Fastest Speed 50 | 50 80 95 176 115 175 160 Average Speed 162 | 67 88 176 176 171 175 278 Slowest Speed 1050 | 80 95 400 176 650 175 1050 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins 2 | . . 2 . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 33 | 4 40 32 38 44 1 75 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched . | . . . . . . . Spaces Dug 3 | . . . . 3 . . Terrain Destroyed 25 | . . 17 . 3 . 5 Melee 3 | . . . . 3 . . Projectile . | . . . . . . . AOE 22 | . . 17 . . . 5 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Sto Mat Fac DSF Total 2607 | 55 638 628 355 696 34 201 Wait 703 | . 285 124 76 188 . 30 Move 1483 | 41 283 400 213 405 31 110 Hop . | . . . . . . . Pick Up 80 | 8 20 20 8 13 1 10 Fast Attach 18 | . . 9 3 4 . 2 Attach 44 | 6 2 8 6 9 1 12 Detach 2 | . . . . . . 2 Swap 24 | . 7 10 2 4 . 1 Drop 53 | . 9 20 8 6 1 9 Fire 123 | . 31 32 8 28 . 24 Melee 76 | . . 5 31 39 . 1 Ram 1 | . 1 . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Sub]) -9/Materials (discovered 2 exits: [*Sto x2]) -9/Storage -8/Materials -7/Factory -7/DSF (discovered 1 exit: *Fac) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 43 | -11/Scrapyard | Entered Materials 341 | -10/Materials | Build established: Mutant 461 | -10/Materials | Discovered new exit (range 9) 503 | -10/Materials | Discovered new exit (range 6) 556 | -10/Materials | Prayed at D.C.S.S. Altar Unit 571 | -10/Materials | X0-1V1 made a cryptic comment about sterilization and BL-4Z3 613 | -10/Materials | X0-1V1 sent allied G-34 Mercenary (x2) 703 | -10/Materials | Sterilization system engaged 703 | -10/Materials | Non-combat units ordered to evacuate 706 | -10/Materials | Entered another Materials area 706 | -9/Materials | Evolved 2 slots: Utility x2 915 | -9/Materials | Sight range permanently improved by X0-1V1 (+1; -150 max core) 935 | -9/Materials | X0-1V1 vaporized surrounding terrain (radius 15) 1034 | -9/Materials | Lost 7 parts (1p2n2u2w) 1272 | -9/Materials | Discovered new exit (range 6) 1623 | -9/Materials | Repaired Ion Engine 1675 | -9/Materials | Discovered new exit (range 2) 1675 | -9/Materials | X0-1V1 sent you to a vault 1699 | -9/Materials | Entered Storage 1782 | -9/Storage | X0-1V1 vaporized surrounding terrain (radius 15) 1878 | -9/Storage | X0-1V1 foreshadows a heat wave 1892 | -9/Storage | X0-1V1 upgraded hostiles (x1) 1892 | -9/Storage | Core integrity fell below 50% 1964 | -9/Storage | Core integrity permanently improved by X0-1V1 (+250) 1999 | -9/Storage | X0-1V1 sent you into danger 2055 | -9/Storage | Ambient heat levels rising (+10) 2071 | -9/Storage | X0-1V1 redirected Transport squads to designated parking area 2209 | -9/Storage | Ambient heat levels rising (+10) 2245 | -9/Storage | Discovered new exit (range 16) 2274 | -9/Storage | Entered Materials 2274 | -8/Materials | Evolved 2 slots: Utility x2 2499 | -8/Materials | X0-1V1 caused items to flee you 2758 | -8/Materials | Items stopped fleeing you 2767 | -8/Materials | X0-1V1 sent you to a vault 2853 | -8/Materials | Lost 3 parts (2n1u) 3070 | -8/Materials | X0-1V1 redirected Transport squads to designated parking area 3289 | -8/Materials | EX resistance permanently improved by X0-1V1 (+15%; -150 max core) 3308 | -8/Materials | X0-1V1 activates XOMVISION 3336 | -8/Materials | Discovered new exit (range 17) 3366 | -8/Materials | Entered Factory 3366 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3421 | -7/Factory | Identified exit to DSF 3423 | -7/Factory | Entered DSF 3427 | -7/DSF | Identified exit to Factory 3427 | -7/DSF | X0-1V1 revealed exit location to -6/Factory 3468 | -7/DSF | Additional patrols routed to DSF 3693 | -7/DSF | Sterilization system engaged 3713 | -7/DSF | Ambient heat levels rising (+10) 3728 | -7/DSF | Ambient heat levels rising (+10) 3743 | -7/DSF | Ambient heat levels rising (+10) 3758 | -7/DSF | Ambient heat levels rising (+10) 3773 | -7/DSF | Ambient heat levels rising (+10) 3788 | -7/DSF | Ambient heat levels rising (+10) 3801 | -7/DSF | Lost 4 parts (1p2u1w) 3803 | -7/DSF | Ambient heat levels rising (+10) 3809 | -7/DSF | Core integrity fell below 50% 3818 | -7/DSF | Ambient heat levels rising (+10) 3831 | -7/DSF | Core integrity fell below 20% 3833 | -7/DSF | Ambient heat levels rising (+10) 3848 | -7/DSF | Ambient heat levels rising (+10) 3861 | -7/DSF | Core melted Last Messages --------------- Overheating: Lrg. Storage Unit damaged (-15). Overheating: Cooling System damaged (-24). Overheating: Matter decay (-5). ALERT: Ambient heat levels +10. Overheating: Broken Imp. Medium Treads damaged (-81). Overheating: Hpw. Shotgun+ damaged (-7). Overheating: Adv. Targeting Computer damaged (-6). Overheating: Broken Gauss Cannon damaged (-17). Overheating: Matter decay (-4). Overheating: Energy bleed (-130). Overheating: Lyr. Heavy Armor Plating damaged (-154). Overheating: Lrg. Storage Unit damaged (-8). Overheating: Broken Gauss Cannon damaged (-12). Overheating: Lyr. Heavy Armor Plating damaged (-50). Overheating: Core damaged (-117). X0-1V1 snickers! Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ??????????????????????????????????????"? | | ?????????????????????????????????????#"# | | ???????#????????????#########???????##"# | | ??????#"""???######## #########""" | | ??????#"""""##**#*** # #!!##""" | | ??????#""< % %[ ! % | | ????""""" % @ % ! [* | | ??????#"" ##**#*** # ### #==## | | ?????????????#**#***# # ### #==#?# | | ?????????????######## #####+#### | | ????????????????????# #??##[##==% | | ????????????????????# #?## !*%==![ | | ???????????????????##"# ###?#!=#####= | | ???????????????????## == !!#?# !#?# | | ???????????????????##==% !!#?####?# | | ????????????????????#==% !!#??????# | | ????????????????????##"% ###???###### | | ?????????????????????## %#?#]??#!!!?# | | ????????????????????##% ##]]]#!!!##/ | | ?????????????????? *[ | | ?????????????????? !%% | | ?????????????????? % ! | | ?????????????????????# ##!!!" ## | | ?????????????????????## ###!!!# ?# | | ??????????????????????# #?########## | | ??????????????????????? ]????????# | | ??????????????????????? ]????????# | | ??????????????????????? ]]???????# | | ????????????????????### ##???????### | | ????????????????????#]] =????????#]] | | ????????????????????#]] =????????#]] | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 43 Energy Capacity 1480 Matter Stores 300 Matter Capacity 1000 Sight Range 21 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 600 Resistance: EX 15 Core Shielding 20 Evasion (%) 44 Targeting Accuracy 16 Recoil Reduction 8 Trap Extractor Capacity 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Ion Engine | 33% | -9/Materials Studied --------- Hvy. Mace | -8/Materials | Hacked Carbon-fiber Leg | -8/Materials | Hacked Aluminum Leg | -8/Materials | Hacked Hpw. Shotgun | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Hot Goods Challenges ------------ None Game ------ Seed SwarmPlexusCoupler Manual? 0 Play Time 00:39:21 Cumulative 19.6 hours Start 2026.11.08 @ 17:43:06 End 2026.11.08 @ 19:29:46 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 33 Rogue 33 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 20 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: bddc7314-114f-40ee-a9ac-c820d29c3e5f