Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.05 @ 20:05:50 Player: Fractal Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (37) 185 Value Destroyed (896) 896 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4721 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 144/300 Energy 33/150 System Corruption 1% Temperature Cool (0) Movement Core (400) Ox7 Location -6/Lower Caves Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ Medium Storage Unit Melee Analysis Suite Makeshift ECM Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Improved Airjet Xenon Bombardment Thruster Force Field Rocket Launcher Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Flight Unit Flight Unit VTOL Module Cesium-ion Thruster > --- UTILITY ---------- Medium Storage Unit Weight Redist. System Melee Analysis Suite ECM Suite Hacking Suite System Shield > --- WEAPON ----------- Remote Datajack Katana > --- INVENTORY -------- Small Storage Unit Weight Redist. System Structural Scanner Hardened Light Armor Plating System Restoration Module Flak Gun Flak Gun Assault Cannon Rocket Launcher Datajack [Rating: 33] Favorites ----------- Power Micro Nuclear Core Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Flight Unit Treads Armored Treads Leg Aluminum Leg Hover Unit Improved Airjet Flight Unit Flight Unit Utility Medium Storage Unit Device ECM Suite Storage Medium Storage Unit Processor Melee Analysis Suite Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Flak Gun Ballistic Cannon Assault Cannon Launcher Rocket Launcher Special Weapon Remote Datajack Slashing Weapon Katana Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Slots Evolved 8 | . . 2 2 2 . . 2 . Power . | . . . . . . . . . Propulsion 3 | . . 1 . 1 . . 1 . Utility 5 | . . 1 2 1 . . 1 . Weapon . | . . . . . . . . . Parts Attached 82 | 6 2 14 32 6 1 1 12 8 Power 5 | 1 . 2 1 . . . . 1 Engine 3 | 1 . 2 . . . . . . Core 2 | . . . 1 . . . . 1 Reactor . | . . . . . . . . . Propulsion 26 | 2 . 3 13 1 1 . 3 3 Treads 1 | . . . . . . . . 1 Leg 3 | 2 . 1 . . . . . . Wheel . | . . . . . . . . . Hover 2 | . . . . . . . 1 1 Flight 20 | . . 2 13 1 1 . 2 1 Utility 25 | 1 2 4 7 2 . 1 4 4 Device 14 | . 1 3 2 1 . . 4 3 Storage 4 | 1 1 . 1 . . . . 1 Processor 3 | . . . 2 1 . . . . Hackware 2 | . . . 2 . . . . . Protection 2 | . . 1 . . . 1 . . Artifact . | . . . . . . . . . Weapon 26 | 2 . 5 11 3 . . 5 . Energy Gun 10 | 2 . 4 4 . . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 7 | . . . 5 . . . 2 . Ballistic Cannon 1 | . . . 1 . . . . . Launcher 3 | . . . . . . . 3 . Special Weapon 1 | . . . . 1 . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 1 | . . . . 1 . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 3 | . . 1 1 1 . . . . Unidentified Prototypes 2 | . . . 1 . . . 1 . Parts Lost 39 | . . 11 10 . . 9 8 1 Power 4 | . . 2 1 . . 1 . . Propulsion 15 | . . 4 5 . . 4 2 . Utility 10 | . . 1 1 . . 3 4 1 Weapon 10 | . . 4 3 . . 1 2 . Highest Loss Streak 9 | . . 8 6 . . 9 6 1 To Critical Strikes 1 | . . . . . . 1 . . Average Slot Usage (%) 72 | . 94 73 74 98 100 75 32 23 Engine 3 | . 14 7 . . . . . . Core 3 | . . . 6 7 7 2 . 6 Leg 5 | . 28 11 . . . . . . Flight 14 | . . 8 20 30 30 18 2 1 Device 12 | . 8 17 14 15 15 8 5 2 Storage 8 | . 14 11 9 7 7 5 . 1 Processor 3 | . . . 2 6 7 7 6 6 Hackware 6 | . . . 5 15 15 15 10 . Energy Gun 6 | . 28 12 2 . . . . . Ballistic Gun 1 | . . . 4 . . . 2 . Special Weapon 1 | . . . . 5 7 7 2 . Slashing Weapon 1 | . . . . 6 7 4 . . Special Melee Weapon 1 | . . 4 2 . . . . . Naked Turns . | . . . . . . . . . Heaviest Build 34 | 11 18 21 25 23 23 24 10 34 Greatest Support 30 | 20 20 30 19 23 23 23 9 20 Greatest Overweight (x) 10 | . . 4 2 . . 4 1 10 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 5 10 Average Capacity 8 | 7 9 10 10 10 10 9 5 6 Most Carried 10 | 1 5 9 10 10 10 10 5 5 Average Carried 6 | . 3 7 9 9 9 8 3 4 Final Capacity 10 | 8 10 10 10 10 10 5 5 10 Final Carried 10 | 1 5 8 10 10 10 5 5 4 Class Distribution -------------------- 49% | Mutant 20% | Scavenger-Mutant 19% | Scavenger-Sprinter 10% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Sprinter | -7/Factory Scavenger-Sprinter | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -6/Factory Mutant | -6/Lower Caves Resources | -11 -10 -9 -8 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Matter Collected 1068 | 199 2 154 328 225 22 10 48 80 Remotely . | . . . . . . . . . Salvage Created 941 | . 32 426 313 . 57 65 48 . Parts 72 | . 3 35 31 . . 3 . . Haulers Intercepted . | . . . . . . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 13 | . . . . . 5 8 . . Prevented 1 | . . . . . . 1 . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Combat Hostiles Destroyed 30 | . . 11 14 . 1 1 3 . Melee 2 | . . . . . 1 1 . . Guns 25 | . . 11 13 . . . 1 . Cannons 1 | . . . 1 . . . . . AOE 2 | . . . . . . . 2 . Classes Destroyed 9 | . 2 4 2 . . . 1 . Worker 2 | . 1 1 . . . . . . Builder 2 | . . 1 1 . . . . . Operator 2 | . 1 . 1 . . . . . Watcher 1 | . . . 1 . . . . . Swarmer 15 | . . 3 11 . . . 1 . Grunt 9 | . . 6 1 . 1 1 . . Sentry 4 | . . 2 1 . . . 1 . Hunter 1 | . . . 1 . . . . . Programmer 1 | . . . . . . . 1 . Best Kill Streak 8 | . 2 8 5 . 1 1 2 . Combat Bots Only 8 | . . 8 5 . 1 1 2 . Max Kills in Single Turn 2 | . 1 2 1 . 1 1 1 . Gunslinging . | . . . . . . . . . Exploded 1 | . . . . . . . 1 . Melee 1 | . . . . . 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Hostile Shots Fired 521 | . . 159 123 9 23 31 140 36 Missed 185 | . . 50 33 7 15 8 58 14 Damage Taken 4332 | . . 1174 1042 46 98 507 970 495 Core 1815 | . . 396 298 33 41 194 623 230 Absorbed by Shields 36 | . . . . . . . 10 26 Redirected to Shielding 28 | . . . . . . 28 . . Core Remaining (%) 61 | 100 100 1 45 . . 61 . . Volleys Fired 159 | . 2 45 85 2 2 2 21 . Largest 2 | . 2 2 2 1 1 1 1 . Hottest 113 | . 80 80 113 5 5 5 33 . Shots Fired 191 | . 4 59 101 2 2 2 21 . Gun 175 | . 4 59 95 . . . 17 . Cannon 6 | . . . 6 . . . . . Launcher 4 | . . . . . . . 4 . Special 6 | . . . . 2 2 2 . . Kinetic 67 | . . . 50 . . . 17 . Thermal 73 | . 2 36 35 . . . . . Explosive 4 | . . . . . . . 4 . Electromagnetic 41 | . 2 23 16 . . . . . Robot Hit Streak 13 | . 3 13 6 1 3 5 9 . Robot Miss Streak 12 | . 1 4 12 1 . . 4 . Penetration Max . | . . . . . . . . . Secondary Targets 2 | . . 2 . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . Shots Hit Robots 148 | . 3 50 64 1 5 4 21 . Core Hits 88 | . 3 21 45 . 1 2 16 . Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 2 | . . . 1 . . 1 . . Burn 1 | . . . 1 . . . . . Sever 1 | . . . . . . 1 . . Melee Attacks 23 | . . 12 . 2 7 2 . . Impact . | . . . . . . . . . Slashing 11 | . . . . 2 7 2 . . Piercing . | . . . . . . . . . Sneak Attacks 5 | . . 5 . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 2425 | . 75 631 1009 . 113 70 527 . Guns 1811 | . 42 543 886 . . . 340 . Cannons 117 | . . . 117 . . . . . Explosions 308 | . 33 88 . . . . 187 . Melee 180 | . . . . . 113 67 . . Ramming 9 | . . . 6 . . 3 . . Kinetic 901 | . . . 561 . . . 340 . Thermal 878 | . 44 429 405 . . . . . Explosive 187 | . . . . . . . 187 . Electromagnetic 270 | . 31 202 37 . . . . . Impact . | . . . . . . . . . Slashing 180 | . . . . . 113 67 . . Piercing . | . . . . . . . . . Highest Corruption 6 | . 5 . 3 . . 6 1 1 Average Corruption 2 | . 4 . 2 . . 4 1 1 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 4 | . 2 . . . . . 1 1 Message Errors 2 | . 1 . . . . . . 1 Energy Discharges 1 | . . . . . . . 1 . Data Loss (minor) 1 | . 1 . . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 21 | . . . . . 8 . 13 . Projectiles . | . . . . . . . . . Explosions 13 | . . . . . . . 13 . Melee 8 | . . . . . 8 . . . Knockbacks 1 | . . . 1 . . . . . Impact . | . . . . . . . . . Kinetic 1 | . . . 1 . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 43 | . . . 3 . . 1 39 . Shots 1 | . . . . . . . 1 . Rammed 3 | . . . 1 . . 2 . . Targets Rammed 3 | . . . 1 . . 2 . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 188 | . 36 51 188 . 5 . 2 . Average Temperature 58 | . 20 23 72 . 5 . 2 . Received Heat Transfer 1004 | . . 417 81 9 42 117 199 139 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 2 | . 1 . 1 . . . . . Heat Transferred 1987 | . 75 950 962 . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 2 | . 1 1 . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Peak Influence 297 | . 13 218 297 136 . . 140 . Initial 92 | . . 5 11 92 . . 14 . Average 97 | . 2 93 168 105 . . 43 . Maximum Alert Level 1 | . . 1 1 . . . . . Low Security (%) 82 | 100 100 75 62 100 . . 100 . Level 1 17 | . . 24 37 . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 10 | . . 2 2 3 . 1 2 . Investigation 2 | . . 1 . 1 . . . . Extermination 1 | . . . . 1 . . . . Reinforcement 6 | . . 1 2 1 . . 2 . Assault 1 | . . . . . . 1 . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced 1 | . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Distress Signals 3 | . . 1 2 . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 93 | . 2 15 28 5 5 14 10 14 Peak Tracking Total 13 | . 1 9 6 5 3 13 6 8 Tactical Retreats 15 | . . 1 1 1 4 2 2 4 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Traps Triggered 7 | . 3 . 2 1 . . 1 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 3 | . . 1 . . . 2 . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Machines Disabled . | . . . . . . . . . Max in Single Turn . | . . . . . . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Machines Accessed 12 | . 2 2 3 4 . . 1 . Terminals 10 | . 2 2 3 2 . . 1 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 2 | . . . . 2 . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 27 | . 5 3 7 8 . . 4 . Successful 15 | . . 2 5 6 . . 2 . Failed 12 | . 5 1 2 2 . . 2 . Catastrophic 5 | . 3 1 . 1 . . . . Database Lockouts . | . . . . . . . . . Manual 9 | . 4 1 3 1 . . . . Terminals 25 | . 5 3 7 6 . . 4 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 2 | . . . . 2 . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 14 | . . 2 5 5 . . 2 . Record 4 | . . 1 1 2 . . . . Robot Schematic 1 | . . . . . . . 1 . Level Access Points 1 | . . . 1 . . . . . Alert Level 3 | . . . 1 1 . . 1 . Locate Traps 1 | . . 1 . . . . . . Zone Layout 4 | . . . 2 2 . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 1 | . . . . 1 . . . . Report Inventory 1 | . . . . 1 . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 2 | . 1 . 1 . . . . . Used 2 | . 1 . 1 . . . . . Hacking Detections 9 | . 2 1 3 2 . . 1 . Full Trace Events 1 | . . . . 1 . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . 1 . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac Low Low Fac Low Used RIF Installer . | . . . . . . . . . Robots Hacked 7 | . . 3 . 1 2 1 . . Non-combat 4 | . . 2 . 1 1 . . . Combat 3 | . . 1 . . 1 1 . . Robot Hacks Applied 7 | . . 3 . 1 2 1 . . parse_system 6 | . . 3 . . 2 1 . . no_distress 1 | . . . . 1 . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 3 | . . . . . 2 . . 1 Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Turns Passed 2713 | 63 315 495 751 279 244 43 317 206 Spaces Moved 3085 | 48 253 397 463 571 564 40 403 346 Core 283 | 6 . 7 88 . . 4 176 2 Treads 14 | . . . . . . . . 14 Legs 417 | 42 253 122 . . . . . . Wheels . | . . . . . . . . . Hover 238 | . . . . . . . 21 217 Flight 2133 | . . 268 375 571 564 36 206 113 Fastest Speed 28 | 50 120 37 34 29 28 28 40 40 Average Speed 62 | 111 120 77 103 29 28 78 63 54 Slowest Speed 550 | 120 120 280 150 29 29 250 120 550 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 1 | . . . . . 1 . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 28 | 3 33 41 24 13 72 6 12 49 Regions Visited 8 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 1 | . . . 1 . . . . . Unknown Exits Taken 7 | 1 1 1 . 1 1 1 1 . Scrap Searched 12 | . . . . . 2 . . 10 Spaces Dug 4 | . . . . 2 2 . . . Terrain Destroyed 45 | . 3 3 1 2 2 . 34 . Melee 4 | . . . . 2 2 . . . Projectile 1 | . . . 1 . . . . . AOE 40 | . 3 3 . . . . 34 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Total 3638 | 54 260 516 639 678 637 47 443 364 Wait 226 | . . 39 26 96 58 . . 7 Move 3075 | 47 252 396 462 570 561 39 402 346 Hop 1 | . . . . . 1 . . . Pick Up 32 | 1 3 7 13 1 3 . 3 1 Fast Attach 33 | 6 2 5 14 1 . . 3 2 Attach 31 | . . 6 10 2 . 1 8 4 Detach 17 | . 1 2 7 . . . 5 2 Swap 18 | . . 3 8 3 1 . 1 2 Drop 20 | . . 1 13 1 4 1 . . Fire 159 | . 2 45 85 2 2 2 21 . Melee 23 | . . 12 . 2 7 2 . . Ram 3 | . . . 1 . . 2 . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/Lower Caves History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 64 | -11/Scrapyard | Entered Materials 118 | -10/Materials | Discovered new exit (range 16) 264 | -10/Materials | Discovered new exit (range 12) 300 | -10/Materials | Build established: Mutant 379 | -10/Materials | Entered another Materials area 379 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 622 | -9/Materials | Core integrity fell below 50% 646 | -9/Materials | Core integrity fell below 20% 673 | -9/Materials | Lost 8 parts (1p3n1u3w) 681 | -9/Materials | Destroyed 8 combat bots 848 | -9/Materials | Discovered new exit (range 16) 874 | -9/Materials | Entered another Materials area 874 | -8/Materials | Evolved 2 slots: Utility x2 984 | -8/Materials | Identified exit to Factory 1165 | -8/Materials | Lost 6 parts (3n1u2w) 1237 | -8/Materials | Core integrity fell below 50% 1530 | -8/Materials | Build established: Scavenger-Mutant 1625 | -8/Materials | Entered Factory 1625 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1748 | -7/Factory | Discovered new exit (range 16) 1904 | -7/Factory | Entered Lower Caves 1917 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 1923 | -7/Lower Caves | Build established: Scavenger-Sprinter 1934 | -7/Lower Caves | Learned Factory terminal intel 1936 | -7/Lower Caves | Encountered a Warlord checkpoint 1941 | -7/Lower Caves | Learned Factory stockpile data 2144 | -7/Lower Caves | Discovered new exit (range 14) 2148 | -7/Lower Caves | Entered another Lower Caves area 2158 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 2179 | -7/Lower Caves | Discovered new exit (range 6) 2191 | -7/Lower Caves | Entered Factory 2191 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2193 | -6/Factory | Loaded intel: 28 terminal locations 2219 | -6/Factory | Lost 9 parts (1p4n3u1w) 2446 | -6/Factory | Core integrity fell below 50% 2477 | -6/Factory | Discovered new exit (range 9) 2489 | -6/Factory | Lost 6 parts (1n4u1w) 2508 | -6/Factory | Entered Lower Caves 2541 | -6/Lower Caves | Encountered a Warlord checkpoint 2572 | -6/Lower Caves | Learned 4 Factory zone layouts 2706 | -6/Lower Caves | Core integrity fell below 20% 2714 | -6/Lower Caves | Destroyed by L-41 Fighter with Axe Last Messages --------------- Found 10 Matter. Acquired 10 matter. Searching scrap... Found Flexi-carbon Leg. Found Lyr. Medium Armor Plating. Found Imp. Hardlight Generator. Found Fission Core. Searching scrap... Found Imp. Thermal Generator. Searching scrap... Found 0b10 Decoder Chip [Skirmisher]. Searching scrap... Found Humpback. Searching scrap... Found Hvy. Plasma Cannon. Searching scrap... Found Mak. System Shield. Acquired Arm. Treads. Arm. Treads severed. Adv. ECM Suite destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????## #????????????? | | ????????????????????????????## #????????????# | | ???????????????????##????????## ##???????????# | | ???????????????????# ###?????### #???????????# | | ??????????????????## ??????## #???????????# | | ?????????????????? #??????# #???????????? | | ????????????????????# #?????# ##????####### | | ?????????????????????# ##???# #???## # | | ?????????????????????# #### ##???# | | ??????????????????????# !%! !#????# # # | | ???????????????????# ## ! %##???# # # | | ???????????????????????? ?## # ## ##??# ## ^ | | ???????????????????????? #??### ### ! ##?# # | | ??????????????????????? ??#### #### ### ## | | ??????????????????????? ??## #### # | | ?????????????????????? #?## #?## ## ## | | ??????????????????#### ### ## #?## ### # | | ??????????????????# ## #?# #?## ## # | | ?????????????###### ### #??# #### # | | ?????????????# ## ## #??? # | | ?????????????# ## ##?? ## | | ??????????????# #???## #### ## | | ???????####?### #????# #??## ###### | | ???????#![### ###### ###?###????# | | ???????#]/[ # / ## ########## | | ???????#!!!!+! ##### =l@ | | | ???????#!=*!# !##### ##### % | | ???????#!!### g g #??# ###### | | ???????####?## g ######??#""" """ #????? | | ?????????????## ######???????#""" """ #????? | | ??????????????#########????????????#""" """ #????? | | ???????????????????????????????????# " " #????? | | ???????????????????????????????????# """"" #????? | | ???????????????????????????????????# """"" #????? | | ???????????????????????????????????# """ #????? | | ???????????????????????????????????? #????? | | ?????????????????????????????????????#???####????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 15 Energy Capacity 150 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Density 10 ECM Strength 2 Additional Mass Support 6 Armor Coverage 150 Propulsion Shielding 33 Evasion (%) 71 Targeting Accuracy 5 Melee Accuracy 5 Recoil Reduction 1 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ X-67 Chaingunner | -6/Factory | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SwordEncryptedMinigun Manual? 0 Play Time 01:21:45 Cumulative 15.0 hours Start 2024.04.05 @ 18:26:08 End 2024.04.05 @ 20:05:50 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 21 Rogue 21 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 18 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 48/Terminus Map View 50x35 Zoom Use 1% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 7102ee21-cde3-4631-8c85-1fa6fd936002