Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.04.27 @ 16:47:35 Player: alice_fexa Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (73) 365 Value Destroyed (1569) 1569 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (57) 57 TOTAL SCORE: 3451 Bonus ------- Follower Combat Kills 57 Cogmind --------- Core Integrity 0/400 Matter 184/300 Energy 81/100 System Corruption 0% Temperature Cool (0) Movement Treading (180) Ox1 Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (4) ------ High-capacity Storage Unit High-capacity Storage Unit Improved Signal Interpreter > --- WEAPON (2) ------- Improved Assault Rifle Minigun > --- INVENTORY (20) --- Light Nuclear Core Light Nuclear Core Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Heat Sink Small Storage Unit Weight Redist. System Advanced Targeting Computer Improved Utility Shielding Hacking Suite Improved Assault Rifle Improved Assault Rifle Grenade Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Wheel > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit High-capacity Storage Unit Medium Armor Plating > --- WEAPON ----------- Particle Gun Improved Assault Rifle > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Light Treads Light Treads Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Heat Sink Small Storage Unit Weight Redist. System Advanced Targeting Computer Advanced Targeting Computer Improved Utility Shielding Hacking Suite Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Minigun Grenade Launcher [Rating: 21] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Flight Unit Improved Flight Unit Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Improved Signal Interpreter Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Heavy EM Pulse Gun Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 65 | 6 19 11 23 6 Power 12 | 1 7 2 2 . Engine 11 | 1 7 2 1 . Core 1 | . . . 1 . Reactor . | . . . . . Propulsion 19 | 2 3 4 8 2 Treads 8 | 1 1 . 4 2 Leg . | . . . . . Wheel 10 | 1 2 4 3 . Hover . | . . . . . Flight 1 | . . . 1 . Utility 16 | 1 6 2 6 1 Device 3 | . . . 3 . Storage 7 | 1 4 2 . . Processor 2 | . 1 . . 1 Hackware . | . . . . . Protection 4 | . 1 . 3 . Artifact . | . . . . . Weapon 18 | 2 3 3 7 3 Energy Gun 4 | . . . 3 1 Energy Cannon . | . . . . . Ballistic Gun 10 | 2 1 2 3 2 Ballistic Cannon 2 | . 2 . . . Launcher 2 | . . 1 1 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 11 | . 1 . 3 7 Power 1 | . . . . 1 Propulsion 3 | . . . 1 2 Utility 3 | . . . 1 2 Weapon 4 | . 1 . 1 2 Highest Loss Streak 7 | . 1 . 1 7 Average Slot Usage (%) 99 | . 99 100 99 74 Engine 12 | . 14 14 10 5 Treads 12 | . 14 14 10 11 Wheel 12 | . 14 14 10 6 Device 3 | . . . 10 5 Storage 25 | . 26 28 22 22 Protection 4 | . 1 . 10 4 Energy Gun 1 | . . . 5 . Ballistic Gun 19 | . 19 23 15 8 Ballistic Cannon 3 | . 8 1 . . Launcher 1 | . . 3 . 5 Naked Turns . | . . . . . Heaviest Build 85 | 11 57 75 85 85 Greatest Support 40 | 10 16 16 20 40 Greatest Overweight (x) 21 | 1 3 7 8 21 Average Overweight (x) 4 | . 1 4 7 6 Largest Inventory Capacity 20 | 6 18 20 20 20 Average Capacity 16 | 4 11 18 20 20 Most Carried 20 | 4 17 20 20 20 Average Carried 16 | 2 11 18 19 18 Final Capacity 20 | 6 18 20 20 20 Final Carried 20 | 4 17 20 20 15 Class Distribution -------------------- 57% | Mutant 33% | Hauler-Mutant 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Scr Mat Min Mat Min Matter Collected 1744 | 184 769 255 536 . Remotely . | . . . . . Salvage Created 2174 | . 968 281 925 . Parts 161 | . 61 25 75 . Haulers Intercepted 5 | . 2 . 3 . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Combat Hostiles Destroyed 50 | . 18 13 19 . Guns 33 | . 10 7 16 . Cannons 8 | . 8 . . . AOE 9 | . . 6 3 . Classes Destroyed 8 | . 7 . 1 . Worker 7 | . 3 2 2 . Hauler 5 | . 2 . 3 . Recycler 2 | . 2 . . . Operator 3 | . 2 . 1 . Watcher 6 | . 3 . 3 . Swarmer 19 | . 6 8 5 . Grunt 27 | . 12 5 10 . Sentry 4 | . . . 4 . Best Kill Streak 4 | . 4 4 4 . Combat Bots Only 4 | . 3 4 4 . Max Kills in Single Turn 2 | . 2 2 1 . Gunslinging . | . . . . . Exploded 2 | . . 2 1 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Damage Taken 2816 | . 660 272 751 1133 Core 585 | . 166 10 113 296 Absorbed by Shields . | . . . . . Core Remaining (%) 64 | 100 . 29 . . Volleys Fired 177 | . 79 18 75 5 Largest 2 | . 2 2 2 2 Hottest 88 | . 58 48 88 68 Shots Fired 340 | . 158 31 143 8 Gun 286 | . 114 27 137 8 Cannon 44 | . 44 . . . Launcher 10 | . . 4 6 . Special . | . . . . . Kinetic 291 | . 158 27 101 5 Thermal 17 | . . . 17 . Explosive 10 | . . 4 6 . Electromagnetic 22 | . . . 19 3 Robot Hit Streak 21 | . 12 15 21 3 Robot Miss Streak 4 | . 4 2 2 2 Penetration Max . | . . . . . Secondary Targets 2 | . . 1 1 . Max Gunslinging Chain 1 | . . 1 1 . Shots Hit Robots 239 | . 110 24 100 5 Core Hits 103 | . 45 18 40 . Critical Hits 2 | . . 1 1 . Critical Kills . | . . . . . Critical Parts Destroyed 2 | . . 1 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4130 | . 1655 686 1735 54 Guns 3043 | . 1117 389 1483 54 Cannons 538 | . 538 . . . Explosions 549 | . . 297 252 . Melee . | . . . . . Ramming . | . . . . . Kinetic 3111 | . 1655 389 1038 29 Thermal 236 | . . . 236 . Explosive 549 | . . 297 252 . Electromagnetic 234 | . . . 209 25 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . 2 2 . . Average Corruption 1 | . 1 2 . . Corruption Purged . | . . . . . Effects 14 | . 4 10 . . Message Errors 4 | . . 4 . . Heat Flow Errors 2 | . . 2 . . Energy Discharges 1 | . . 1 . . Data Loss (minor) 3 | . . 3 . . Targeting Errors 4 | . 4 . . . Overload Shots . | . . . . . Overflow Damage 54 | . 25 27 2 . Projectiles 25 | . 25 . . . Explosions 29 | . . 27 2 . Melee . | . . . . . Knockbacks 9 | . 9 . . . Impact . | . . . . . Kinetic 8 | . 8 . . . Secondary 1 | . 1 . . . Self-Inflicted Damage 121 | . . 78 43 . Shots 4 | . . 2 2 . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 266 | . 15 266 12 . Average Temperature 24 | . 6 51 4 . Received Heat Transfer 668 | . 306 75 267 20 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . . . 2 . Heat Transferred 555 | . . . 555 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Peak Influence 226 | . 219 226 193 75 Average Influence 73 | . 72 84 68 42 Maximum Alert Level 1 | . 1 1 . . Low Security (%) 95 | 100 99 85 100 100 Level 1 4 | . . 14 . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 7 | . 4 1 2 . Investigation 4 | . 2 1 1 . Extermination . | . . . . . Reinforcement 3 | . 2 . 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Distress Signals 5 | . 2 . 3 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 93 | . 27 15 39 12 Peak Tracking Total 13 | . 3 4 5 13 Tactical Retreats 6 | . 2 . 3 1 Traps | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Traps Triggered 3 | . 3 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered 1 | . . . 1 . Machines | -11 -10 -10 -9 -9 ---------- Run | Scr Mat Min Mat Min Machines Disabled 3 | . 1 . 2 . Max in Single Turn 1 | . 1 . 1 . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Machines Accessed 17 | . 6 1 10 . Terminals 12 | . 6 . 6 . Fabricators . | . . . . . Repair Stations 2 | . . . 2 . Recycling Units 1 | . . . 1 . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 61 | . 24 1 36 . Successful 39 | . 13 1 25 . Failed 21 | . 10 . 11 . Catastrophic 2 | . 1 . 1 . Database Lockouts 1 | . 1 . . . Manual 38 | . 23 . 15 . Terminals 46 | . 24 . 22 . Fabricators . | . . . . . Repair Stations 8 | . . . 8 . Recycling Units 3 | . . . 3 . Scanalyzers 3 | . . . 3 . Garrison Access . | . . . . . Terminal Hacks 17 | . 5 1 11 . Prototype ID Bank 4 | . 1 . 3 . Open Door 1 | . . 1 . . Branch Access Points 1 | . . . 1 . Alert Level 2 | . 1 . 1 . Unreport Threat 2 | . 1 . 1 . Locate Traps 3 | . 1 . 2 . Recall Investigation 1 | . 1 . . . Recall Reinforcements 1 | . . . 1 . Hauler Manifests 1 | . . . 1 . Zone Layout 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 6 | . . . 6 . Scan Component 3 | . . . 3 . Repair 3 | . . . 3 . Recycling Unit Hacks 2 | . . . 2 . Report Inventory 1 | . . . 1 . Retrieve Components 1 | . . . 1 . Scanalyzer 3 | . . . 3 . Insert Component 1 | . . . 1 . Analyze 2 | . . . 2 . Garrison Access Hacks . | . . . . . Unauthorized Hacks 11 | . 8 . 3 . Terminals 11 | . 8 . 3 . Track 4 | . 3 . 1 . Assimilate 1 | . 1 . . . Botnet 3 | . 2 . 1 . Disrupt 2 | . 1 . 1 . Operators 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 14 | . 6 . 8 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . 1 . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 3 | . . . 3 . Time 90 | . . . 90 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 2 | . . . 2 . Parts Scanalyzed 1 | . . . 1 . Part Schematics Acquired 1 | . . . 1 . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Scr Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Total Allies 3 | . 1 2 . . Largest Group 2 | . 1 2 . . Highest-Rated Group 43 | . 10 43 . . Highest-Rated Ally 31 | . 10 31 . . Total Orders . | . . . . . Ally Attacks 10 | . . 10 . . Total Damage 212 | . . 212 . . Kills 3 | . . 3 . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 2 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Scr Mat Min Mat Min Turns Passed 4251 | 42 1348 1321 1466 74 Spaces Moved 2351 | 35 859 796 635 26 Core 2 | 1 . . . 1 Treads 18 | . . . 13 5 Legs . | . . . . . Wheels 2331 | 34 859 796 622 20 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 90 130 150 140 Average Speed 129 | 83 103 133 158 197 Slowest Speed 1100 | 90 130 150 240 1100 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 52 | 4 99 98 50 9 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched 2 | . . 2 . . Spaces Dug 11 | . . 11 . . Terrain Destroyed 78 | . . 48 30 . Melee . | . . . . . Projectile . | . . . . . AOE 78 | . . 48 30 . Actions | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Total 3255 | 44 1168 1032 969 42 Wait 544 | . 155 186 198 5 Move 2347 | 34 858 795 634 26 Hop . | . . . . . Pick Up 57 | 4 29 8 16 . Fast Attach 15 | 6 3 . 6 . Attach 13 | . 3 . 5 5 Detach 1 | . 1 . . . Swap 37 | . 13 11 12 1 Drop 63 | . 26 14 23 . Fire 177 | . 79 18 75 5 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire 1 | . 1 . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: [*Mat x2] / *Min x2) -9/Mines History --------- Turn | Location | Event 30 | -11/Scrapyard | Discovered new exit (range 15) 43 | -11/Scrapyard | Entered Materials 266 | -10/Materials | Discovered new exit (range 16) 332 | -10/Materials | Build established: Mutant 821 | -10/Materials | Core integrity fell below 50% 894 | -10/Materials | Discovered new exit (range 12) 1145 | -10/Materials | Central database locked down 1167 | -10/Materials | Discovered new exit (range 7) 1375 | -10/Materials | Discovered new exit (range 8) 1391 | -10/Materials | Entered Mines 1451 | -10/Mines | Excavation squad dispatched 1451 | -10/Mines | A large section of the Mines collapsed 1595 | -10/Mines | Met a Derelict shopkeep closing up shop 1701 | -10/Mines | Excavation squad dispatched 1951 | -10/Mines | Excavation squad dispatched 1968 | -10/Mines | Discovered new exit (range 15) 2047 | -10/Mines | Discovered new exit (range 9) 2245 | -10/Mines | Learned Materials trap positions 2378 | -10/Mines | Learned Materials trap positions 2712 | -10/Mines | Entered Materials 2712 | -9/Materials | Evolved 2 slots: Utility x2 2713 | -9/Materials | Loaded intel: 21 trap records 2734 | -9/Materials | Build established: Hauler-Mutant 2789 | -9/Materials | Repaired Lgt. Treads 3152 | -9/Materials | Repaired Lgt. Armor Plating 3191 | -9/Materials | Repaired Minigun 3388 | -9/Materials | Discovered new exit (range 11) 3897 | -9/Materials | Identified exit to Mines 3918 | -9/Materials | Discovered new exit (range 16) 3952 | -9/Materials | Build established: Scavenger-Mutant 4178 | -9/Materials | Entered Mines 4187 | -9/Mines | Assembled infested the area 4187 | -9/Mines | Met a Derelict bent on vengeance 4214 | -9/Mines | Core integrity fell below 50% 4235 | -9/Mines | Core integrity fell below 20% 4252 | -9/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- 04233_ U-05 Engineer builds a Wall. 04234_ The unstable cave ceiling collapses. 04234_ as-22118 destroyed. 04234_ as-65565 destroyed. 04234_ U-05 Engineer lays Concrete. 04235_ The unstable cave ceiling collapses. 04235_ U-05 Engineer builds a Wall. 04236_ The unstable cave ceiling collapses. 04238_ U-05 Engineer builds a Wall. 04239_ The unstable cave ceiling collapses. 04241_ U-05 Engineer builds a Wall. 04242_ The unstable cave ceiling collapses. 04243_ U-05 Engineer lays Concrete. 04244_ The unstable cave ceiling collapses. 04244_ U-05 Engineer builds a Wall. 04245_ The unstable cave ceiling collapses. 04245_ U-05 Engineer lays Concrete. 04246_ The unstable cave ceiling collapses. 04246_ U-05 Engineer builds a Wall. 04247_ The unstable cave ceiling collapses. 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Flight Unit | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FactoryMakeshiftScreen Manual? 0 Play Time 00:26:53 Cumulative 799.1 hours Start 2020.04.27 @ 16:22:01 End 2020.04.27 @ 16:47:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 682 Rogue 642 Adventurer 40 Explorer 0 Win Type - Total 78 Types 52/2/17/2/1/2/2 Lore% 93 Gallery% 96 Achievement% 78 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6dd4a6e5-0d30-4a26-af7c-54422ea7cdcd