Cogmind - Beta 15 *** ADVENTURER MODE // 2025.07.29 @ 11:09:01 Player: LegoMDS Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (23) 115 Value Destroyed (503) 503 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1078 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (200) Ox3 Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Medium Storage Unit > --- WEAPON (2) ------- Datajack > --- INVENTORY (10) --- Ion Engine Improved Heat Sink Core Shielding Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Sensor Drone Bay Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit > --- WEAPON ----------- Small Laser Particle Gun > --- INVENTORY -------- Ion Engine Light Nuclear Core Aluminum Leg Improved Heat Sink Core Shielding Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Sensor Drone Bay Datajack [Rating: 15] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Protection Core Shielding Weapon Assault Rifle Energy Gun Particle Gun Ballistic Gun Assault Rifle Special Melee Weapon Datajack Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 19 | 6 7 6 Power 4 | 1 2 1 Engine 2 | 1 1 . Core 2 | . 1 1 Reactor . | . . . Propulsion 6 | 2 2 2 Treads . | . . . Leg 6 | 2 2 2 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 4 | 1 2 1 Device 1 | . . 1 Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection 1 | . 1 . Artifact . | . . . Weapon 5 | 2 1 2 Energy Gun 2 | . 1 1 Energy Cannon . | . . . Ballistic Gun 2 | 2 . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon 1 | . . 1 Unidentified Prototypes . | . . . Parts Lost 9 | . . 9 Power 2 | . . 2 Propulsion 3 | . . 3 Utility 1 | . . 1 Weapon 3 | . . 3 Highest Loss Streak 5 | . . 5 To Critical Strikes . | . . . Average Backups 7 | 2 7 8 Power 1 | 1 1 1 Propulsion . | . 1 . Utility 4 | . 3 5 Weapon . | 1 . . Tool/Special . | . . . Unused Backups 8 | . 2 6 Power 2 | . 1 1 Propulsion . | . . . Utility 5 | . . 5 Weapon 1 | . 1 . Tool/Special . | . . . Average Slot Usage (%) 94 | . 99 88 Engine 4 | . 7 . Core 8 | . 6 11 Leg 27 | . 28 27 Device 5 | . . 11 Storage 14 | . 14 14 Protection 8 | . 13 1 Energy Gun 11 | . 6 18 Ballistic Gun 12 | . 21 1 Peak Build Rating 15 | 6 12 15 Average Rating 10 | 3 9 12 On Entrance 6 | . 6 12 Naked Turns . | . . . Heaviest Build 21 | 11 21 20 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 3 | . 1 3 Average Overweight (x) . | . . . Largest Inventory Capacity 10 | 8 10 10 Average Capacity 9 | 7 9 10 Most Carried 10 | 5 10 10 Average Carried 7 | 2 7 8 Final Capacity 10 | 8 10 10 Final Carried 10 | 2 10 7 Class Distribution -------------------- 53% | Scavenger-Mutant 46% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 528 | 248 179 101 Remotely . | . . . Salvage Created 673 | . 429 244 Parts 41 | . 31 10 Haulers Intercepted 2 | . 2 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 19 | . 9 10 Guns 18 | . 9 9 Classes Destroyed 5 | . 5 . Worker 1 | . 1 . Hauler 2 | . 2 . Watcher 1 | . 1 . Swarmer 9 | . 3 6 Grunt 10 | . 6 4 Best Kill Streak 3 | . 3 3 Combat Bots Only 3 | . 3 3 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 197 | . 41 156 Missed 41 | . 5 36 Hits 156 | . 36 120 Projectile 156 | . 36 120 Critical Strikes 4 | . 1 3 Damage Taken 1173 | . 300 873 Core 252 | . 51 201 Absorbed by Shields . | . . . Redirected to Shielding 9 | . 7 2 Ignored by Resistances 373 | . 93 280 Core Remaining (%) 100 | 100 . . Volleys Fired 76 | . 37 39 Largest 2 | . 2 2 Hottest 105 | . 85 105 Shots Fired 132 | . 72 60 Gun 132 | . 72 60 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 58 | . 50 8 Thermal 74 | . 22 52 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 27 | . 27 13 Robot Miss Streak 4 | . 4 3 Penetration Max . | . . . Secondary Targets 7 | . 3 4 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 99 | . 54 45 Core Hits 40 | . 22 18 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 2 | . 1 1 Burn 2 | . 1 1 Melee Attacks 1 | . . 1 Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1352 | . 742 610 Guns 1311 | . 742 569 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 41 | . . 41 Kinetic 559 | . 474 85 Thermal 752 | . 268 484 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed 23 | . . 23 Kicked 23 | . . 23 Crushed . | . . . Highest Temperature 421 | . 254 421 Average Temperature 117 | . 71 194 Received Heat Transfer 492 | . 201 291 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted 1 | . . 1 Combat Hostiles 1 | . . 1 Parts Melted 4 | . 1 3 Heat Transferred 1895 | . 703 1192 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 108 | . 108 100 Initial 16 | . . 16 Average 39 | . 40 44 Influence Increases 489 | . 249 240 Destroy 0b10 Robot/C 380 | . 180 200 Destroy 0b10 Robot/NC 20 | . 20 . Destroy Leader 76 | . 36 40 Successful Hack 12 | . 12 . Destroy Structure 1 | . 1 . Influence Decreases 489 | . 199 290 Entered New Map 34 | . . 34 Time Decay 375 | . 199 176 Lost Part 80 | . . 80 Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 26 | . 13 13 Peak Tracking Total 3 | . 3 3 Tactical Retreats . | . . . Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 4 | . 2 2 Terminals 3 | . 2 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 8 | . 6 2 Successful 5 | . 3 2 Failed 3 | . 3 . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 7 | . 6 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 5 | . 3 2 Prototype ID Bank 2 | . 2 . Open Door 1 | . . 1 Hauler Manifests 1 | . 1 . Zone Layout 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 1 1 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked 1 | . . 1 Non-combat . | . . . Combat 1 | . . 1 Robot Hacks Applied 1 | . . 1 parse_system 1 | . . 1 Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Active Infowar (turns) . | . . . Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 966 | 47 516 403 Spaces Moved 507 | 33 261 213 Core 12 | 8 . 4 Treads . | . . . Legs 495 | 25 261 209 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 132 | 103 144 122 Slowest Speed 200 | 120 190 200 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 33 | 3 46 50 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 666 | 46 330 290 Wait 5 | . 5 . Move 505 | 32 260 213 Hop . | . . . Pick Up 26 | 8 15 3 Fast Attach 1 | . . 1 Attach 10 | 6 1 3 Detach . | . . . Swap 10 | . 6 4 Drop 9 | . 6 3 Fire 76 | . 37 39 Melee 1 | . . 1 Ram . | . . . Kick 23 | . . 23 Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 2 exits: [*Mat x2]) History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 48 | -11/Scrapyard | Entered Materials 200 | -10/Materials | Discovered new exit (range 13) 329 | -10/Materials | Build established: Mutant 500 | -10/Materials | Discovered new exit (range 13) 564 | -10/Materials | Entered Mines 662 | -10/Mines | Found the Drone Emporium 669 | -10/Mines | Found Prototype Device 705 | -10/Mines | Discovered new exit (range 5) 728 | -10/Mines | Build established: Scavenger-Mutant 837 | -10/Mines | Core integrity fell below 50% 907 | -10/Mines | Discovered new exit (range 8) 942 | -10/Mines | Core integrity fell below 20% 967 | -10/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- Kicked S-10 Pest. Lgt. Nuclear Core destroyed. Kicked S-10 Pest. Kicked S-10 Pest out of the way. Kicked S-10 Pest. Kicked S-10 Pest out of the way. Connecting with Terminal... >>Layout(Zone) Retrieving Zone 5L layout... Downloaded map data. Kicked S-10 Pest. Kicked S-10 Pest out of the way. Kicked S-10 Pest. Kicked S-10 Pest out of the way. Kicked S-10 Pest. Imp. Heat Sink destroyed. Kicked S-10 Pest. Kicked S-10 Pest out of the way. Kicked S-10 Pest. Aluminum Leg destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | #####?????###?????????????###???????????????????? | | #????## ##????????????#T######??????????????? | | % #????# ##???????????# #??????????????? | | =* #????# #???????????#% #??????????????? | | %% #????# #???????????#%%%< #??????????????? | | #????# #???????????#%%%% #??????????????? | | #????# #???????????#%""" #??????????????? | | #????# #???????????#%""" #??????????????? | | #####???## #???????????# """ #??????????????? | | ??####### ##??????????# #??????????????? | | ### ###????????### ####??????????????? | | ##???????###s#??#####??????????? | | #???????# s #?## ##?????????? | | #########s###?# #?????????? | | #???# ##????????? | | # % @ #???# ###??????? | | # = ###########???## ##?????? | | # %= ##?????????????????????????????? | | ### ##??????????????????????????????? | | ##?## ## ##???????????????????????????????? | | ## #???# ### #????????????????????????????????? | | ?## #???# #?# #????????????????????????????????? | | ??# #???# #?# #????????????????????????????????? | | ??# #???# ? #????????????????????????????????? | | #?# #???# #?###????????????????????????????????? | | ### #???# #????????????????????????????????????? | | #???? ?????????????????????????????????????? | | ##??? ?????????????????????????????????????? | | #### #????????????????????????????????????? | | #????????????????????????????????????? | | """ #????????????????????????????????????? | | """ #### #??????????????????????????????????? | | """ #??? #??????????????????????????????????? | | #????#??????????????????????????????????? | | ## #???????????????????????????????????????? | | ###?# ##???????????????????????????????????????? | | ?????###????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 20 Evasion (%) 55 Offensive Hacking 10 Authchip Count 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed VisualMultitargetingCore Manual? 0 Play Time 00:09:41 Cumulative 89.5 hours Start 2025.07.29 @ 11:01:51 End 2025.07.29 @ 11:09:01 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 120 Rogue 13 Adventurer 107 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 65 Gallery% 59 Achievement% 46 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 88f90ab0-89f5-477b-b4a2-24b90b8be02e