Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.07.24 @ 18:36:42 Player: zapruda Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (147) 735 Value Destroyed (4540) 4540 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (1732) 1732 TOTAL SCORE: 9967 Bonus ------- High Alert Combat Kills 958 Follower Combat Kills 176 Entered Garrisons 200 Used RIF Installer 500 Friendly Fire -102 Cogmind --------- Core Integrity 0/700 Matter 196/300 Energy 91/100 System Corruption 17% Temperature Cool (0) Movement Hovering (180) Ox2 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Gravmag System > --- UTILITY (6) ------ Large Storage Unit Large Storage Unit Signal Interpreter Advanced Targeting Computer Relay Coupler [NC] (16) > --- WEAPON (2) ------- (None) > --- INVENTORY (16) --- Relay Coupler [NC] (26) Relay Coupler [NC] (22) Relay Coupler [Swarmer] (33) Relay Coupler [Grunt] (25) Relay Coupler [Grunt] (25) Relay Coupler [Grunt] (28) Relay Coupler [Duelist] (32) Relay Coupler [Sentry] (20) Relay Coupler [Sentry] (24) Relay Coupler [Demolisher] (18) Relay Coupler [Specialist] (22) Remote Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Improved Titanium Leg > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Large Storage Unit Large Storage Unit Advanced Visual Processing Unit Signal Interpreter > --- WEAPON ----------- Enhanced Autogun Remote Datajack > --- INVENTORY -------- Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Grunt] Relay Coupler [Grunt] Relay Coupler [Grunt] Relay Coupler [Duelist] Relay Coupler [Sentry] Relay Coupler [Sentry] Relay Coupler [Demolisher] Relay Coupler [Specialist] Enhanced Autogun Improved Datajack [Rating: 34] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Improved Titanium Leg Wheel Wheel Hover Unit Gravmag System Flight Unit Improved Flight Unit Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Core Shielding Weapon EM Pulse Cannon Energy Gun EM Pulse Gun Energy Cannon EM Pulse Cannon Ballistic Gun Improved Heavy Machine Gun Launcher Mini Grenade Launcher Special Weapon Remote Datajack Build | -11 -10 -9 -9 -9 -8 -7 ------- Run | Scr Mat Mat Sto Gar Mat Fac Slots Evolved 6 | . . 2 . . 2 2 Power . | . . . . . . . Propulsion 2 | . . . . . . 2 Utility 4 | . . 2 . . 2 . Weapon . | . . . . . . . Parts Attached 95 | . 13 22 13 11 9 27 Power 11 | . 1 3 2 1 1 3 Engine 9 | . 1 3 2 1 1 1 Core 2 | . . . . . . 2 Reactor . | . . . . . . . Propulsion 15 | . 3 7 2 . . 3 Treads 7 | . 2 3 2 . . . Leg 4 | . . 2 . . . 2 Wheel 2 | . 1 1 . . . . Hover 1 | . . . . . . 1 Flight 1 | . . 1 . . . . Utility 31 | . 4 5 3 5 4 10 Device 15 | . . 2 2 4 2 5 Storage 6 | . 3 2 1 . . . Processor 5 | . 1 1 . . 1 2 Hackware 4 | . . . . . 1 3 Protection 1 | . . . . 1 . . Artifact . | . . . . . . . Weapon 38 | . 5 7 6 5 4 11 Energy Gun 5 | . 3 . . . 1 1 Energy Cannon 11 | . . 4 3 2 . 2 Ballistic Gun 9 | . . . 2 1 1 5 Ballistic Cannon . | . . . . . . . Launcher 10 | . 2 3 1 2 2 . Special Weapon 3 | . . . . . . 3 Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 8 | . . 3 2 . 1 2 Parts Lost 34 | . 4 4 4 2 7 13 Power 4 | . 1 . . . 1 2 Propulsion 8 | . 1 2 1 . 2 2 Utility 5 | . . . 1 . 2 2 Weapon 17 | . 2 2 2 2 2 7 Highest Loss Streak 5 | . 4 1 1 1 5 4 Average Slot Usage (%) 91 | . 98 97 97 99 87 65 Engine 9 | . 13 11 10 11 8 3 Treads 15 | . 22 16 20 22 13 . Leg 1 | . . 3 . . . 6 Wheel 1 | . 5 2 . . . . Device 5 | . . 11 10 . 8 1 Storage 20 | . 27 22 22 22 18 15 Processor 10 | . . 11 11 11 13 16 Hackware 1 | . . . . . 3 5 Protection 2 | . . . . 10 7 . Energy Gun 2 | . 16 . . . . 2 Energy Cannon 6 | . . 12 14 5 . . Ballistic Gun 5 | . 8 . 4 6 8 6 Launcher 5 | . 2 8 2 10 7 . Naked Turns . | . . . . . . . Heaviest Build 53 | 13 42 51 51 53 52 48 Greatest Support 40 | 20 40 40 40 40 40 35 Greatest Overweight (x) 15 | . 3 15 2 1 15 15 Average Overweight (x) 1 | . 1 1 1 1 2 3 Largest Inventory Capacity 16 | 6 16 16 16 16 16 16 Average Capacity 15 | 6 15 16 16 16 16 16 Most Carried 16 | 6 16 16 16 16 16 16 Average Carried 14 | 6 10 15 14 15 15 14 Final Capacity 16 | 6 16 16 16 16 16 16 Final Carried 16 | 6 15 16 16 16 15 12 Class Distribution -------------------- 84% | Mutant 11% | Bothacker-Mutant 4% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Garrison Mutant | -8/Materials Bothacker-Mutant | -7/Factory Resources | -11 -10 -9 -9 -9 -8 -7 ----------- Run | Scr Mat Mat Sto Gar Mat Fac Matter Collected 2561 | 200 309 458 422 392 275 505 Remotely 124 | . . . . . . 124 Salvage Created 4460 | . 417 1449 855 599 787 353 Parts 285 | . 21 86 54 44 57 23 Haulers Intercepted 11 | . 2 3 4 . 1 1 Recyclers Shooed 5 | . . 1 . . 3 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -7 ------- Run | Scr Mat Mat Sto Gar Mat Fac Combat Hostiles Destroyed 104 | . 9 32 12 27 18 6 Guns 25 | . 5 . 4 1 10 5 Cannons 25 | . . 14 4 7 . . AOE 54 | . 4 18 4 19 8 1 Classes Destroyed 14 | . 6 6 . . . 2 Worker 8 | . 1 3 2 . 1 1 Builder 6 | . . 3 1 . 2 . Hauler 11 | . 2 3 4 . 1 1 Recycler 8 | . 1 3 2 . 1 1 Mechanic 3 | . . 1 . . 2 . Operator 1 | . . 1 . . . . Watcher 6 | . 2 2 . . 2 . Swarmer 36 | . 6 11 4 9 3 3 Grunt 40 | . 3 11 2 15 9 . Brawler 2 | . . 1 . . 1 . Duelist 3 | . . 2 . . 1 . Sentry 20 | . . 7 6 3 4 . Hunter 1 | . . . . . . 1 Programmer 2 | . . . . . . 2 Best Kill Streak 11 | . 4 11 6 6 7 3 Combat Bots Only 6 | . 3 6 4 6 5 3 Max Kills in Single Turn 4 | . 2 2 3 4 3 1 Gunslinging . | . . . . . . . Exploded 3 | . 2 2 1 3 2 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -7 -------- Run | Scr Mat Mat Sto Gar Mat Fac Damage Taken 6319 | . 474 1294 644 578 1404 1925 Core 1452 | . 26 150 92 76 401 707 Absorbed by Shields . | . . . . . . . Core Remaining (%) 59 | 100 89 . . 20 27 . Volleys Fired 369 | . 58 90 50 38 76 57 Largest 2 | . 2 2 2 2 2 2 Hottest 131 | . 90 101 131 93 51 80 Shots Fired 505 | . 92 115 80 60 86 72 Gun 223 | . 86 . 18 6 74 39 Cannon 183 | . . 85 57 30 . 11 Launcher 77 | . 6 30 5 24 12 . Special 22 | . . . . . . 22 Kinetic 155 | . 26 . 18 6 74 31 Thermal 70 | . 15 30 23 . . 2 Explosive 77 | . 6 30 5 24 12 . Electromagnetic 183 | . 45 55 34 30 . 19 Robot Hit Streak 24 | . 7 11 20 11 24 12 Robot Miss Streak 6 | . 6 6 2 2 2 4 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 315 | . 48 63 55 28 71 50 Core Hits 216 | . 19 68 23 42 48 16 Critical Hits 6 | . . 3 1 1 . 1 Critical Kills 3 | . . 2 . . . 1 Critical Parts Destroyed 3 | . . 1 1 1 . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 10277 | . 987 2793 1537 1741 2723 496 Guns 2589 | . 568 . 256 18 1350 397 Cannons 2721 | . . 1280 927 457 . 57 Explosions 4914 | . 417 1513 345 1266 1373 . Melee . | . . . . . . . Ramming 47 | . 2 . 9 . . 36 Kinetic 1973 | . 73 . 256 18 1350 276 Thermal 898 | . 221 392 279 . . 6 Explosive 4575 | . 284 1360 292 1266 1373 . Electromagnetic 2784 | . 407 1041 701 457 . 178 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 17 | . . 1 3 3 . 17 Average Corruption 2 | . . 1 1 3 . 3 Corruption Purged . | . . . . . . . Effects 60 | . . . 15 29 . 16 Message Errors 19 | . . . 3 11 . 5 Matter Fused 7 | . . . . 5 . 2 Heat Flow Errors 5 | . . . 2 1 . 2 Energy Discharges 4 | . . . 1 2 . 1 Data Loss (minor) 16 | . . . 6 6 . 4 Targeting Errors 8 | . . . 2 4 . 2 Weapon Failures 1 | . . . 1 . . . Overload Shots . | . . . . . . . Overflow Damage 236 | . 104 10 17 33 72 . Projectiles 21 | . . 5 16 . . . Explosions 215 | . 104 5 1 33 72 . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 883 | . 331 197 118 183 45 9 Shots 24 | . 8 6 3 5 2 . Rammed 14 | . 1 . 2 . . 11 Targets Rammed 19 | . 1 . 3 . . 15 Kicked 4 | . . . . . . 4 Crushed 1 | . . . 1 . . . Highest Temperature 247 | . 150 176 247 194 16 241 Average Temperature 52 | . 46 54 65 37 6 58 Received Heat Transfer 867 | . 18 318 153 117 261 . Siege Activations . | . . . . . . . Robots Corrupted 4 | . 1 1 1 . . 1 Combat Hostiles . | . . . . . . . Parts Fried 21 | . 3 4 7 3 . 4 Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | . 1 1 . . . . Heat Transferred 1634 | . 459 618 507 . . 50 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 8 | . 4 2 2 . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -7 ------- Run | Scr Mat Mat Sto Gar Mat Fac Peak Influence 1534 | . 231 745 744 1534 1129 493 Initial 747 | . . 42 314 432 747 493 Average 546 | . 104 275 543 1106 940 319 Maximum Alert Level 4 | . 1 3 3 4 4 2 Low Security (%) 23 | 100 91 48 . . . 13 Level 1 21 | . 8 22 25 . . 57 Level 2 27 | . . 27 56 24 . 28 Level 3 15 | . . 1 17 22 96 . Level 4 12 | . . . . 53 3 . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 12 | . . 4 1 . 4 3 Investigation . | . . . . . . . Extermination 3 | . . . . . . 3 Reinforcement 4 | . . 3 . . 1 . Assault 2 | . . 1 . . 1 . Garrison 3 | . . . 1 . 2 . Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -7 --------- Run | Scr Mat Mat Sto Gar Mat Fac Distress Signals 15 | . 1 5 5 . 4 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 146 | . 17 42 22 28 25 12 Peak Tracking Total 6 | . 4 6 5 5 5 4 Tactical Retreats 8 | . 4 2 1 1 . . Traps | -11 -10 -9 -9 -9 -8 -7 ------- Run | Scr Mat Mat Sto Gar Mat Fac Traps Triggered 7 | . . . 1 6 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -7 ---------- Run | Scr Mat Mat Sto Gar Mat Fac Machines Disabled 27 | . 6 9 5 4 3 . Max in Single Turn 2 | . 2 2 1 1 1 . Garrison Relay 4 | . . . . 4 . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -7 --------- Run | Scr Mat Mat Sto Gar Mat Fac Machines Accessed 9 | . 1 . 8 . . . Terminals 8 | . 1 . 7 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . 1 . . . Total Hacks 34 | . 5 . 29 . . . Successful 21 | . 2 . 19 . . . Failed 13 | . 3 . 10 . . . Catastrophic 5 | . . . 5 . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 32 | . 5 . 27 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . 2 . . . Terminal Hacks 20 | . 2 . 18 . . . Record 5 | . . . 5 . . . Part Schematic 1 | . . . 1 . . . Prototype ID Bank 5 | . 1 . 4 . . . Open Door 2 | . . . 2 . . . Branch Access Points 1 | . . . 1 . . . Emergency Access Points 1 | . . . 1 . . . Locate Traps 1 | . 1 . . . . . Dispatch Records 1 | . . . 1 . . . Investigation Status 1 | . . . 1 . . . Extermination Status 1 | . . . 1 . . . Zone Layout 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . 1 . . . Unlock Access 1 | . . . 1 . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . 1 . . . . Used . | . . . . . . . Hacking Detections 7 | . 1 . 6 . . . Full Trace Events 3 | . 1 . 2 . . . Feedback Events 1 | . . . 1 . . . Corruption 1 | . . . 1 . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -7 ------------ Run | Scr Mat Mat Sto Gar Mat Fac Used RIF Installer 1 | . . . . 1 . . Robots Hacked 9 | . . . . . . 9 Non-combat 8 | . . . . . . 8 Combat 1 | . . . . . . 1 Robot Hacks Applied 14 | . . . . . . 14 parse_system 1 | . . . . . . 1 no_distress 1 | . . . . . . 1 generate_echo 1 | . . . . . . 1 map_walls 1 | . . . . . . 1 map_route 1 | . . . . . . 1 mark_security 1 | . . . . . . 1 relay_feed 1 | . . . . . . 1 overload_power 5 | . . . . . . 5 formatsys_low 1 | . . . . . . 1 formatsys_high 1 | . . . . . . 1 Relay Couplers Released 15 | . . . . 15 . . Machine Destruction 15 | . . . . 15 . . Attached 3 | . . . . . . 3 Robots Rewired . | . . . . . . . Allies Hacked 1 | . . . . . . 1 Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -7 -------- Run | Scr Mat Mat Sto Gar Mat Fac Total Allies 12 | . . . 10 . . 2 Largest Group 10 | . . . 10 1 . 2 Highest-Rated Group 88 | . . . 88 16 . 26 Highest-Rated Ally 17 | . . . 16 16 . 17 Total Orders 2 | . . . . 1 . 1 DROP 1 | . . . . . . 1 EXPLORE 1 | . . . . 1 . . Ally Attacks 48 | . . . 44 4 . . Total Damage 470 | . . . 410 60 . . Kills 14 | . . . 11 3 . . Allies Corrupted 2 | . . . 2 . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -7 ------- Run | Scr Mat Mat Sto Gar Mat Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches 4 | . . . . 4 . . Drone Recoveries 2 | . . . . 2 . . Exploration | -11 -10 -9 -9 -9 -8 -7 ------------- Run | Scr Mat Mat Sto Gar Mat Fac Turns Passed 7084 | 8 873 1377 1356 1552 535 1383 Spaces Moved 3038 | 7 464 598 618 724 159 468 Core 82 | . . 6 . . 14 62 Treads 2130 | . 243 400 618 724 145 . Legs 522 | 7 9 103 . . . 403 Wheels 301 | . 212 89 . . . . Hover 3 | . . . . . . 3 Flight . | . . . . . . . Fastest Speed 90 | 120 110 90 190 190 190 125 Average Speed 193 | 120 145 184 191 190 235 243 Slowest Speed 800 | 120 180 800 210 190 800 800 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered 1 | . . . . . . 1 Exploration Rate (%) 46 | 2 44 65 79 92 30 14 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 4 | . 1 1 1 . 1 . Unknown Exits Taken 1 | 1 . . . . . . Scrap Searched . | . . . . . . . Spaces Dug 49 | . 3 13 . 33 . . Terrain Destroyed 574 | . 65 252 61 136 60 . Melee . | . . . . . . . Projectile 4 | . . 1 . . 3 . AOE 570 | . 65 251 61 136 57 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -7 --------- Run | Scr Mat Mat Sto Gar Mat Fac Total 3788 | 6 566 769 705 844 253 645 Wait 83 | . . . . 34 . 49 Move 3033 | 6 463 597 618 723 158 468 Hop . | . . . . . . . Pick Up 103 | . 26 29 13 14 5 16 Fast Attach 16 | . . 5 . . 3 8 Attach 45 | . 6 10 6 3 5 15 Detach . | . . . . . . . Swap 35 | . 7 7 7 8 1 5 Drop 73 | . 5 31 8 12 5 12 Fire 369 | . 58 90 50 38 76 57 Melee . | . . . . . . . Ram 3 | . . . . . . 3 Kick 12 | . . . . . . 12 Crush 4 | . 1 . 3 . . . Escape Stasis 12 | . . . . 12 . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 4 exits: *Mat x2 / [*Min] / *Sto) -9/Storage (discovered 3 exits: *Mat / Rec / Gar) -9/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 9 | -11/Scrapyard | Entered Materials 298 | -10/Materials | Discovered new exit (range 10) 313 | -10/Materials | Build established: Mutant 585 | -10/Materials | Lost 4 parts (1p1n2w) 864 | -10/Materials | Identified exit to Materials 882 | -10/Materials | Entered another Materials area 882 | -9/Materials | Evolved 2 slots: Utility x2 1696 | -9/Materials | Discovered new exit (range 16) 1734 | -9/Materials | Identified exit to Materials 2047 | -9/Materials | Discovered exit to Materials (range 9) 2082 | -9/Materials | First assault squad dispatched 2143 | -9/Materials | Discovered new exit (range 2) 2145 | -9/Materials | Identified exit to Storage 2172 | -9/Materials | Discovered new exit (range 15) 2259 | -9/Materials | Entered Storage 2325 | -9/Storage | Identified exit to Recycling 2592 | -9/Storage | Core integrity fell below 50% 2883 | -9/Storage | Discovered exit to Materials (range 9) 2934 | -9/Storage | Garrison activated, responded to threat 2970 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 3275 | -9/Storage | Build established: Commander-Mutant 3578 | -9/Storage | Build established: Mutant 3615 | -9/Storage | Identified exit to Garrison 3615 | -9/Storage | Entered Garrison 3615 | -9/Garrison | Accompanied by 1 ally 3642 | -9/Garrison | Triggered checkpoint 3656 | -9/Garrison | Triggered checkpoint 3789 | -9/Garrison | Garrison Relay disabled 4002 | -9/Garrison | Discovered exit to Materials (range 9) 4028 | -9/Garrison | Triggered checkpoint 4053 | -9/Garrison | Garrison Relay disabled 4174 | -9/Garrison | Triggered checkpoint 4287 | -9/Garrison | Discovered exit to Materials (range 9) 4330 | -9/Garrison | Triggered checkpoint 4380 | -9/Garrison | Garrison Relay disabled 4592 | -9/Garrison | Discovered exit to Materials (range 14) 4648 | -9/Garrison | Triggered checkpoint 4682 | -9/Garrison | Garrison Relay disabled 5159 | -9/Garrison | Installed Relay Interface Framework 5167 | -9/Garrison | Entered Materials 5167 | -8/Materials | Evolved 2 slots: Utility x2 5567 | -8/Materials | First assault squad dispatched 5574 | -8/Materials | Discovered new exit (range 9) 5581 | -8/Materials | Garrison activated, responded to threat 5604 | -8/Materials | Core integrity fell below 50% 5628 | -8/Materials | Lost 5 parts (1p1n1u2w) 5695 | -8/Materials | Identified exit to Factory 5702 | -8/Materials | Entered Factory 5702 | -7/Factory | Evolved 2 slots: Propulsion x2 6319 | -7/Factory | Crushed by falling debris 6350 | -7/Factory | Lost 4 parts (2u2w) 6572 | -7/Factory | Build established: Bothacker-Mutant 6881 | -7/Factory | Core integrity fell below 50% 6928 | -7/Factory | Lost 3 parts (1n2w) 6945 | -7/Factory | System corruption reached 10% 7071 | -7/Factory | Core integrity fell below 20% 7085 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- >>formatsys_low Rerouting network defenses. Erasing system data. Installing primary routines, ETC: 6. 07058_ P-60 Hacker fails to hack Informer 4a. 07062_ System corrupted: Matter fused (-8). 07062_ Scavenger 4a reactivates. 07062_ P-60 Hacker hacks Informer 4a, rebooting. 07064_ Acquired Gravmag System. 07064_ Informer 4a destroyed. 07067_ Scavenger 4a destroyed. 07071_ Acquired Welding Torch. 07073_ Remote Datajack destroyed. 07076_ P-60 Hacker resets P-60 Hacker, system corruption cleaned. 07079_ Welding Torch destroyed. 07080_ Slammed into P-60 Hacker. 07080_ Destabilizing: System corrupted (+2). 07082_ Slammed into P-60 Hacker. 07084_ R-06 Scavenger collects Terrain Scanner. [Achievement: This Is Interesting...] Map ----- +----------------------------------------------------+ | ??????????????????????? # """" #??# ## | | ??????????????????????? # """" #### T ## | | ??????????????????????? + """" + "" | | ????????????????????????? # """" #### ### | | ????????????????????????? ! # #??# #?? | | ????????????????? 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Challenges ------------ None Game ------ Seed ElectronSigixLaser Manual? 0 Play Time 00:51:33 Cumulative 42.3 hours Start 2021.07.24 @ 17:47:07 End 2021.07.24 @ 18:36:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 66 Rogue 66 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 42 Achievement% 28 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/Cog Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9f7215e0-3dca-4e02-b060-017beb65a139