Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.10.04 @ 21:16:08 Player: Momo Result: Smashed by cave-in Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (39) 195 Value Destroyed (905) 905 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (35) 35 TOTAL SCORE: 2295 Bonus ------- Follower Combat Kills 35 Cogmind --------- Core Integrity 0/400 Matter 131/300 Energy 265/265 System Corruption 4% Temperature Cool (95) Movement Treading (180) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (4) ------ Large Storage Unit Large Storage Unit Utility Shielding Light Armor Plating > --- WEAPON (2) ------- Improved Assault Rifle > --- INVENTORY (16) --- Wheel High-capacity Matter Pod (177) Improved Terrain Scanner Terrain Scan Processor Medium Armor Plating Heavy Assault Rifle EMP Blaster Rocket Launcher Improved Grenade Launcher Improved Grenade Launcher Improved Grenade Launcher Improved Grenade Launcher Missile Launcher Missile Launcher Datajack Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Large Storage Unit Light Armor Plating Medium Armor Plating > --- WEAPON ----------- Improved Assault Rifle Improved Grenade Launcher > --- INVENTORY -------- Wheel High-capacity Matter Pod Improved Terrain Scanner Terrain Scan Processor Utility Shielding Medium Armor Plating Light Assault Rifle Heavy Assault Rifle EMP Blaster Rocket Launcher Improved Grenade Launcher Improved Grenade Launcher Improved Grenade Launcher Missile Launcher Missile Launcher Datajack [Rating: 18] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Large Storage Unit Storage Large Storage Unit Processor Armor Integrity Analyzer Protection Improved Light Armor Plating Weapon Assault Rifle Ballistic Gun Assault Rifle Launcher Rocket Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 41 | 6 1 8 26 Power 6 | 1 . 1 4 Engine 6 | 1 . 1 4 Core . | . . . . Reactor . | . . . . Propulsion 11 | 2 . 3 6 Treads 4 | . . . 4 Leg . | . . . . Wheel 7 | 2 . 3 2 Hover . | . . . . Flight . | . . . . Utility 11 | 1 1 1 8 Device . | . . . . Storage 4 | 1 1 1 1 Processor 1 | . . . 1 Hackware . | . . . . Protection 6 | . . . 6 Artifact . | . . . . Weapon 13 | 2 . 3 8 Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 8 | 2 . 1 5 Ballistic Cannon . | . . . . Launcher 4 | . . 1 3 Special Weapon 1 | . . 1 . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 22 | . . 6 16 Power 5 | . . 1 4 Propulsion 6 | . . 2 4 Utility 4 | . . . 4 Weapon 7 | . . 3 4 Highest Loss Streak 5 | . . 5 5 Average Slot Usage (%) 86 | . 85 80 89 Engine 11 | . 14 13 10 Treads 7 | . . . 10 Wheel 12 | . 28 27 6 Storage 20 | . 14 17 22 Processor 1 | . . . 2 Protection 11 | . . . 15 Ballistic Gun 16 | . 28 9 18 Launcher 2 | . . 2 3 Special Weapon 1 | . . 7 . Naked Turns . | . . . . Heaviest Build 58 | 10 26 27 58 Greatest Support 40 | 20 20 32 40 Greatest Overweight (x) 5 | . 1 5 5 Average Overweight (x) 1 | . . . 2 Largest Inventory Capacity 16 | 6 12 10 16 Average Capacity 13 | 4 9 10 14 Most Carried 16 | 4 6 7 16 Average Carried 9 | 1 3 5 11 Final Capacity 16 | 6 10 10 16 Final Carried 15 | 1 6 5 15 Class Distribution -------------------- 86% | Mutant 13% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 1204 | 236 . 275 693 Remotely . | . . . . Salvage Created 973 | . . 67 906 Parts 82 | . . 3 79 Haulers Intercepted 1 | . . . 1 Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 29 | . . 3 26 Guns 14 | . . 1 13 Cannons 1 | . . 1 . AOE 14 | . . 1 13 Classes Destroyed 9 | . . 3 6 Worker 5 | . . 1 4 Builder 3 | . . . 3 Hauler 1 | . . . 1 Recycler 1 | . . . 1 Swarmer 12 | . . . 12 Grunt 5 | . . 1 4 Brawler 1 | . . . 1 Sentry 9 | . . . 9 Demolisher 2 | . . 2 . Best Kill Streak 7 | . . 2 7 Combat Bots Only 4 | . . 1 4 Max Kills in Single Turn 3 | . . 2 3 Gunslinging . | . . . . Exploded 2 | . . 1 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 2724 | . . 647 2077 Core 624 | . . 208 416 Absorbed by Shields . | . . . . Core Remaining (%) 58 | 100 . 16 . Volleys Fired 107 | . 3 14 90 Largest 2 | . 2 2 2 Hottest 100 | . 40 100 56 Shots Fired 162 | . 6 22 134 Gun 138 | . 6 17 115 Cannon . | . . . . Launcher 23 | . . 4 19 Special 1 | . . 1 . Kinetic 138 | . 6 17 115 Thermal 1 | . . 1 . Explosive 17 | . . 4 13 Electromagnetic 6 | . . . 6 Robot Hit Streak 8 | . 1 2 8 Robot Miss Streak 7 | . 5 4 7 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 87 | . 1 9 77 Core Hits 61 | . 1 5 55 Critical Hits 3 | . . . 3 Critical Kills 1 | . . . 1 Critical Parts Destroyed 2 | . . . 2 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2325 | . 11 294 2020 Guns 945 | . 11 74 860 Cannons . | . . . . Explosions 1356 | . . 196 1160 Melee . | . . . . Ramming . | . . . . Kinetic 945 | . 11 74 860 Thermal 301 | . . 24 277 Explosive 897 | . . 196 701 Electromagnetic 182 | . . . 182 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 4 | . . . 4 Average Corruption 4 | . . . 4 Corruption Purged . | . . . . Effects 27 | . . . 27 Message Errors 7 | . . . 7 Matter Fused 5 | . . . 5 Heat Flow Errors 4 | . . . 4 Energy Discharges 3 | . . . 3 Data Loss (minor) 5 | . . . 5 Targeting Errors 1 | . . . 1 Weapon Failures 2 | . . . 2 Overload Shots . | . . . . Overflow Damage 12 | . . . 12 Projectiles . | . . . . Explosions 12 | . . . 12 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 229 | . . . 229 Shots 7 | . . . 7 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 267 | . . 5 267 Average Temperature 53 | . . 2 54 Received Heat Transfer 384 | . . 57 327 Siege Activations . | . . . . Robots Corrupted 1 | . . . 1 Combat Hostiles . | . . . . Parts Fried 5 | . . . 5 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 250 | . . 50 200 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 3 | . . . 3 Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 395 | . 29 82 395 Initial 31 | . . 10 31 Average 154 | . 11 27 211 Maximum Alert Level 1 | . . . 1 Low Security (%) 60 | 100 100 100 42 Level 1 39 | . . . 57 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 1 | . . . 1 Investigation . | . . . . Extermination . | . . . . Reinforcement 1 | . . . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals 5 | . . . 5 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 51 | . 1 4 46 Peak Tracking Total 7 | . 1 2 7 Tactical Retreats 2 | . . . 2 Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled 4 | . . 2 2 Max in Single Turn 1 | . . 1 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 11 | . 1 . 10 Terminals 10 | . 1 . 9 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Total Hacks 30 | . 3 . 27 Successful 13 | . 3 . 10 Failed 17 | . . . 17 Catastrophic 3 | . . . 3 Database Lockouts . | . . . . Manual 12 | . 1 . 11 Terminals 25 | . 3 . 22 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 5 | . . . 5 Garrison Access . | . . . . Terminal Hacks 8 | . 3 . 5 Record 2 | . . . 2 Robot Analysis 1 | . 1 . . Prototype ID Bank 1 | . . . 1 Emergency Access Points 1 | . 1 . . Locate Traps 2 | . 1 . 1 Zone Layout 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer 4 | . . . 4 Insert Component 2 | . . . 2 Analyze 2 | . . . 2 Garrison Access Hacks . | . . . . Unauthorized Hacks 1 | . . . 1 Terminals 1 | . . . 1 Botnet 1 | . . . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 11 | . 1 . 10 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 2 | . . . 2 Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 2 | . . . 2 Part Schematics Acquired 2 | . . . 2 Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies 4 | . . 4 . Largest Group 3 | . . 3 . Highest-Rated Group 40 | . . 40 . Highest-Rated Ally 31 | . . 31 . Total Orders . | . . . . Ally Attacks 15 | . . 15 . Total Damage 131 | . . 131 . Kills 2 | . . 2 . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 2624 | 40 126 635 1823 Spaces Moved 1692 | 38 124 571 959 Core 10 | 9 . 1 . Treads 560 | . . . 560 Legs . | . . . . Wheels 1122 | 29 124 570 399 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 80 90 100 Average Speed 131 | 72 89 97 159 Slowest Speed 300 | 80 90 300 200 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered 2 | . . . 2 Exploration Rate (%) 55 | 4 28 98 93 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed 142 | . . 34 108 Melee . | . . . . Projectile . | . . . . AOE 142 | . . 34 108 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 1934 | 50 134 625 1125 Wait 47 | . . 27 20 Move 1689 | 37 123 570 959 Hop . | . . . . Pick Up 44 | 7 6 6 25 Fast Attach 6 | . . . 6 Attach 28 | 6 1 7 14 Detach 1 | . . . 1 Swap 7 | . . 1 6 Drop 5 | . 1 . 4 Fire 107 | . 3 14 90 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 16) 41 | -11/Scrapyard | Entered Materials 156 | -10/Materials | Discovered new exit (range 6) 167 | -10/Materials | Entered Mines 212 | -10/Mines | Assembled infested the area 301 | -10/Mines | Received a Mining Laser from a helpful Derelict 302 | -10/Mines | Build established: Mutant 328 | -10/Mines | Core integrity fell below 50% 340 | -10/Mines | Core integrity fell below 20% 373 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 374 | -10/Mines | Lost 5 parts (1p2n2w) 513 | -10/Mines | Discovered new exit (range 7) 523 | -10/Mines | Learned location of 1 exit from Materials 555 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 791 | -10/Mines | Discovered new exit (range 12) 802 | -10/Mines | Entered Materials 802 | -9/Materials | Evolved 2 slots: Utility x2 803 | -9/Materials | Identified exit to Materials 1376 | -9/Materials | Crushed by falling debris 1517 | -9/Materials | Discovered new exit (range 8) 1853 | -9/Materials | Lost 5 parts (1p1n1u2w) 1935 | -9/Materials | Discovered exit to Materials (range 15) 1992 | -9/Materials | Core integrity fell below 50% 2269 | -9/Materials | Discovered exit to Materials (range 16) 2510 | -9/Materials | Build established: Scavenger-Mutant 2626 | -9/Materials | Crushed by falling debris 2626 | -9/Materials | Smashed by cave-in Last Messages --------------- 02355_ R-06 Scavenger inserts Beam Rifle into recycling unit. 02356_ Recycling unit begins recycling process. 02358_ R-06 Scavenger inserts Heat Sink into recycling unit. 02361_ L95JTINNP4LHXTVPHAWT1D 02362_ Recycling unit begins recycling process. 02440_ K-01 Serf cleans the Terminal. 02520_ Acquired 5 matter. 02523_ SNKI61DNCPVOV5SH %XR2G6DDZ8/5 2LO>PIVWLX 02562_ System corrupted: Component data lost. 02565_ The unstable cave ceiling collapses. 02582_ Med. Armor Plating destroyed. 02597_ The unstable cave ceiling collapses. 02606_ Y-45 Defender suffers critical hit. 02606_ Destroyed Lgt. Treads. 02612_ Lgt. Assault Rifle destroyed. 02621_ Y-45 Defender destroyed. 02622_ System corrupted: Heat flow error (+156). 02623_ Acquired 60 matter. 02626_ The unstable cave ceiling collapses. 02626_ Crushed by falling debris. 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Light Armor Plating | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AdvancedGravitonPlating Manual? 0 Play Time 00:26:38 Cumulative 206.0 hours Start 2021.10.04 @ 20:42:16 End 2021.10.04 @ 21:16:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 94 Rogue 90 Adventurer 0 Explorer 4 Win Type - Total 12 Types 4/0/2/2/0/2/2/0/0 Lore% 73 Gallery% 78 Achievement% 67 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b44f7db5-d4f5-426d-beee-de54119f5c26