Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.12 @ 18:03:12 Player: Gaffe Result: Smashed by cave-in Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (27) 135 Value Destroyed (838) 838 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2093 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 100/100 System Corruption 5% Temperature Cool (0) Movement Walking (190) Ox1 Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Aluminum Leg Improved Aluminum Leg > --- UTILITY (3) ------ Small Storage Unit Large Storage Unit > --- WEAPON (2) ------- Light Assault Rifle Makeshift Hammer > --- INVENTORY (15) --- Ion Engine Improved Ion Engine High-capacity Matter Pod (200) Particle Gun Advanced Beam Cannon Heavy Assault Rifle Heavy Assault Rifle Katana Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Heat Sink Small Storage Unit > --- WEAPON ----------- Advanced Beam Cannon Makeshift Hammer > --- INVENTORY -------- Ion Engine Improved Ion Engine High-capacity Matter Pod Particle Gun Light Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Katana [Rating: 17] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Protection Propulsion Shielding Weapon Light Assault Rifle Energy Gun Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Impact Weapon Makeshift Hammer Slashing Weapon Katana Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion 1 | . . 1 . Utility 1 | . . 1 . Weapon . | . . . . Parts Attached 27 | 6 1 14 6 Power 4 | 1 . 3 . Engine 3 | 1 . 2 . Core 1 | . . 1 . Reactor . | . . . . Propulsion 8 | 2 . 4 2 Treads . | . . . . Leg 8 | 2 . 4 2 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 6 | 1 1 3 1 Device 1 | . . 1 . Storage 3 | 1 1 . 1 Processor . | . . . . Hackware . | . . . . Protection 2 | . . 2 . Artifact . | . . . . Weapon 9 | 2 . 4 3 Energy Gun 2 | . . 2 . Energy Cannon 1 | . . 1 . Ballistic Gun 4 | 2 . 1 1 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon 1 | . . . 1 Slashing Weapon 1 | . . . 1 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 9 | . . 5 4 Power 2 | . . 1 1 Propulsion 3 | . . 1 2 Utility 3 | . . 2 1 Weapon 1 | . . 1 . Highest Loss Streak 5 | . . 5 3 To Critical Strikes . | . . . . Average Slot Usage (%) 93 | . 98 91 88 Engine 10 | . 14 9 11 Leg 30 | . 28 31 32 Device 2 | . . 2 11 Storage 16 | . 26 13 11 Protection 7 | . . 12 . Energy Gun 4 | . . 5 7 Energy Cannon 3 | . . 3 7 Ballistic Gun 15 | . 28 12 2 Peak Build Rating 17 | 6 7 15 17 Average Rating 9 | 4 6 10 14 On Entrance 6 | . 6 7 14 Naked Turns . | . . . . Heaviest Build 37 | 13 17 20 37 Greatest Support 36 | 20 20 33 36 Greatest Overweight (x) 1 | . . . 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 8 8 15 Average Capacity 8 | 6 8 8 8 Most Carried 8 | 2 2 8 8 Average Carried 4 | . 1 5 7 Final Capacity 15 | 8 8 8 15 Final Carried 8 | . 2 7 8 Class Distribution -------------------- 74% | Mutant 25% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Min Matter Collected 805 | 220 270 265 50 Remotely . | . . . . Salvage Created 1052 | . 173 799 80 Parts 60 | . 11 46 3 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Combat Hostiles Destroyed 22 | . 4 16 2 Guns 17 | . 4 13 . Cannons 5 | . . 3 2 Classes Destroyed 8 | . 2 5 1 Worker 1 | . . 1 . Recycler 1 | . . 1 . Operator 1 | . . 1 . Watcher 2 | . 1 1 . Swarmer 3 | . . 3 . Grunt 13 | . 4 8 1 Duelist 1 | . . . 1 Sentry 5 | . . 5 . Best Kill Streak 8 | . 3 8 2 Combat Bots Only 5 | . 2 5 2 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Hostile Shots Fired 160 | . 26 118 16 Missed 43 | . 9 32 2 Damage Taken 1893 | . 205 1112 576 Core 412 | . 11 301 100 Absorbed by Shields . | . . . . Redirected to Shielding 52 | . . 52 . Core Remaining (%) 97 | 100 95 . . Volleys Fired 79 | . 20 54 5 Largest 2 | . 2 2 2 Hottest 133 | . 40 133 133 Shots Fired 157 | . 40 108 9 Gun 134 | . 40 89 5 Cannon 23 | . . 19 4 Launcher . | . . . . Special . | . . . . Kinetic 102 | . 40 61 1 Thermal 55 | . . 47 8 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 8 | . 5 8 3 Robot Miss Streak 3 | . 2 3 1 Penetration Max . | . . . . Secondary Targets 2 | . . 2 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 99 | . 25 68 6 Core Hits 47 | . 11 33 3 Critical Kills 1 | . . 1 . Critical Parts Destroyed 1 | . 1 . . Critical Strikes 3 | . 1 1 1 Burn 1 | . . . 1 Destroy 2 | . 1 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1303 | . 247 956 100 Guns 925 | . 247 640 38 Cannons 372 | . . 310 62 Explosions . | . . . . Melee . | . . . . Ramming 6 | . . 6 . Kinetic 598 | . 247 345 6 Thermal 699 | . . 605 94 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 20 | . . 20 . Projectiles 20 | . . 20 . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed 2 | . . 2 . Kicked 2 | . . 2 . Crushed . | . . . . Highest Temperature 237 | . 15 237 168 Average Temperature 80 | . 8 85 87 Received Heat Transfer 642 | . 117 495 30 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 4 | . 1 3 . Heat Transferred 1554 | . . 1295 259 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Peak Influence 375 | . 167 375 184 Initial 144 | . . 70 144 Average 180 | . 89 246 180 Maximum Alert Level 1 | . . 1 . Low Security (%) 65 | 100 100 36 100 Level 1 34 | . . 63 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . 2 2 . Investigation . | . . . . Extermination . | . . . . Reinforcement 4 | . 2 2 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Distress Signals 4 | . 1 3 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 33 | . 7 23 3 Peak Tracking Total 7 | . 3 7 2 Tactical Retreats 1 | . . 1 . Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Min Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Machines Accessed 4 | . 1 3 . Terminals 4 | . 1 3 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 6 | . 1 5 . Successful 4 | . 1 3 . Failed 2 | . . 2 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 6 | . 1 5 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 4 | . 1 3 . Record 1 | . . 1 . Terminal Index 1 | . . 1 . Recycling Unit Index 1 | . . 1 . Maintenance Status 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . . 2 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Min Turns Passed 1027 | 70 262 551 144 Spaces Moved 583 | 51 164 274 94 Core 7 | 7 . . . Treads . | . . . . Legs 576 | 44 164 274 94 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 120 | 110 120 120 125 Slowest Speed 190 | 120 120 120 190 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered 1 | . . . 1 Exploration Rate (%) 21 | 3 32 30 20 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 2 | . . . 2 Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Total 766 | 64 193 398 111 Wait 34 | . 6 28 . Move 580 | 50 163 273 94 Hop . | . . . . Pick Up 31 | 6 3 18 4 Fast Attach 4 | 2 . 1 1 Attach 13 | 4 1 7 1 Detach 1 | . . 1 . Swap 10 | . . 6 4 Drop 12 | 2 . 8 2 Fire 79 | . 20 54 5 Melee . | . . . . Ram . | . . . . Kick 2 | . . 2 . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Min x2]) -9/Mines History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 71 | -11/Scrapyard | Entered Materials 298 | -10/Materials | Discovered new exit (range 15) 301 | -10/Materials | Build established: Mutant 333 | -10/Materials | Entered another Materials area 333 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 733 | -9/Materials | Core integrity fell below 50% 749 | -9/Materials | Lost 5 parts (1p1n2u1w) 852 | -9/Materials | Discovered new exit (range 7) 866 | -9/Materials | Discovered new exit (range 15) 884 | -9/Materials | Entered Mines 928 | -9/Mines | Met a Derelict bent on vengeance 979 | -9/Mines | Assembled infested the area 984 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1024 | -9/Mines | Core integrity fell below 20% 1029 | -9/Mines | Crushed by falling debris 1029 | -9/Mines | Smashed by cave-in Last Messages --------------- Found 47 Matter. Acquired 30 matter. The unstable cave ceiling collapses. Acquired Lrg. Storage Unit. Note that some effects don't stack, e.g. attaching both Lrg. Storage Unit and Sml. Storage Unit does not combine the two effects (all such effects are marked ). U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. Imp. Aluminum Leg destroyed. U-05 Engineer lays Concrete. Imp. Ion Engine destroyed. The unstable cave ceiling collapses. Crushed by falling debris. [Achievement: Unlikely Earthworm] Heat Sink destroyed. System corrupted by crushing effect (+5). 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