Cogmind - Beta 12 @@@ ROGUE MODE // 2023.05.20 @ 17:21:58 Player: Mr Goldstein Result: Destroyed self with Ion Engine chain reaction Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (32) 160 Value Destroyed (582) 582 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 2302 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/250 Matter 260/300 Energy 87/100 System Corruption 2% Temperature Cool (42) Movement Rolling (200) Ox8 Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Wheel > --- UTILITY (2) ------ Huge Storage Unit Targeting Computer > --- WEAPON (2) ------- EMP Blaster EMP Blaster > --- INVENTORY (25) --- Ion Engine Improved Ion Engine Wheel Army-in-a-Box (30/30) Light Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Shotgun Shotgun Shotgun Shotgun EMP Blaster EMP Blaster Rocket Launcher Datajack Plasma Cutter Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Huge Storage Unit Targeting Computer > --- WEAPON ----------- EMP Blaster EMP Blaster > --- INVENTORY -------- Ion Engine Improved Ion Engine Wheel Army-in-a-Box Light Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Shotgun Shotgun Shotgun Shotgun EMP Blaster EMP Blaster Rocket Launcher Datajack Plasma Cutter [Rating: 18] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Wheel Wheel Wheel Utility Huge Storage Unit Storage Huge Storage Unit Processor Targeting Computer Protection Backup Plating I Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Launcher EMP Blaster Build | -11 -10 -10 -10 -9 ------- Run | Jun Mat Min Exi Min Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 28 | 7 19 . . 2 Power 4 | 1 3 . . . Engine 4 | 1 3 . . . Core . | . . . . . Reactor . | . . . . . Propulsion 9 | 2 7 . . . Treads . | . . . . . Leg . | . . . . . Wheel 9 | 2 7 . . . Hover . | . . . . . Flight . | . . . . . Utility 4 | 1 3 . . . Device . | . . . . . Storage 3 | 1 2 . . . Processor 1 | . 1 . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 11 | 3 6 . . 2 Energy Gun 1 | 1 . . . . Energy Cannon . | . . . . . Ballistic Gun 7 | 2 5 . . . Ballistic Cannon . | . . . . . Launcher 3 | . 1 . . 2 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 5 | . 3 . . 2 Power 1 | . . . . 1 Propulsion 3 | . 2 . . 1 Utility 1 | . 1 . . . Weapon . | . . . . . Highest Loss Streak 2 | . 2 . . 2 To Critical Strikes . | . . . . . Average Slot Usage (%) 87 | . 84 100 77 95 Engine 13 | . 13 14 14 14 Wheel 26 | . 25 28 28 28 Storage 14 | . 14 14 14 14 Processor 6 | . 1 14 14 14 Protection 1 | . 2 . . . Ballistic Gun 21 | . 27 28 6 . Launcher 2 | . . . . 24 Naked Turns . | . . . . . Heaviest Build 95 | 13 93 91 91 95 Greatest Support 20 | 20 20 20 20 20 Greatest Overweight (x) 9 | 3 9 4 4 4 Average Overweight (x) 3 | . 3 4 4 4 Largest Inventory Capacity 25 | 8 25 25 25 25 Average Capacity 23 | 7 23 25 25 25 Most Carried 24 | 1 18 16 24 24 Average Carried 14 | . 12 15 20 23 Final Capacity 25 | 8 25 25 25 25 Final Carried 24 | 1 15 16 24 23 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Resources | -11 -10 -10 -10 -9 ----------- Run | Jun Mat Min Exi Min Matter Collected 888 | 206 504 178 . . Remotely . | . . . . . Salvage Created 942 | . 647 211 . 84 Parts 73 | . 54 15 . 4 Haulers Intercepted 2 | . 2 . . . Recyclers Shooed 2 | . 1 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -10 -9 ------- Run | Jun Mat Min Exi Min Combat Hostiles Destroyed 20 | . 14 4 . 2 Guns 18 | . 14 4 . . AOE 2 | . . . . 2 Classes Destroyed 10 | . 8 2 . . Worker 1 | . 1 . . . Builder 2 | . 1 1 . . Tunneler 1 | . . 1 . . Hauler 2 | . 2 . . . Recycler 1 | . . 1 . . Mechanic 1 | . 1 . . . Operator 1 | . 1 . . . Watcher 3 | . 3 . . . Swarmer 9 | . 6 3 . . Grunt 11 | . 8 1 . 2 Best Kill Streak 4 | . 4 4 . 2 Combat Bots Only 4 | . 4 3 . 2 Max Kills in Single Turn 2 | . 1 2 . 1 Gunslinging 1 | . . 1 . . Exploded 1 | . . . . 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -9 -------- Run | Jun Mat Min Exi Min Damage Taken 732 | . 581 68 . 83 Core 257 | . 167 47 . 43 Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 94 | . 82 9 . 3 Largest 2 | . 2 2 . 2 Hottest 66 | . 43 43 . 66 Shots Fired 186 | . 163 18 . 5 Gun 179 | . 161 18 . . Cannon . | . . . . . Launcher 7 | . 2 . . 5 Special . | . . . . . Kinetic 179 | . 161 18 . . Thermal . | . . . . . Explosive . | . . . . . Electromagnetic 7 | . 2 . . 5 Robot Hit Streak 9 | . 9 6 . . Robot Miss Streak 5 | . 5 3 . . Penetration Max . | . . . . . Secondary Targets 2 | . 1 1 . . Max Gunslinging Chain 1 | . 1 1 . . Shots Hit Robots 111 | . 99 12 . . Core Hits 55 | . 41 10 . 4 Critical Kills 2 | . 1 1 . . Critical Parts Destroyed . | . . . . . Critical Strikes 2 | . 1 1 . . Destroy 2 | . 1 1 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1602 | . 1233 140 . 229 Guns 1274 | . 1134 140 . . Cannons . | . . . . . Explosions 328 | . 99 . . 229 Melee . | . . . . . Ramming . | . . . . . Kinetic 1274 | . 1134 140 . . Thermal 62 | . . . . 62 Explosive . | . . . . . Electromagnetic 266 | . 99 . . 167 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . 2 2 2 2 Average Corruption 1 | . 1 2 2 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 22 | . 13 3 5 1 Message Errors 3 | . 2 . 1 . Matter Fused 6 | . 4 1 1 . Heat Flow Errors 4 | . 2 . 1 1 Energy Discharges 2 | . 2 . . . Data Loss (minor) 4 | . 1 2 1 . Data Loss (major) 2 | . 1 . 1 . Misfires 1 | . 1 . . . Overload Shots . | . . . . . Overflow Damage 19 | . . . . 19 Projectiles . | . . . . . Explosions 19 | . . . . 19 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 83 | . . . . 83 Shots 4 | . . . . 4 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 249 | . 249 14 131 220 Average Temperature 25 | . 18 4 74 80 Received Heat Transfer 228 | . 213 15 . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . 1 . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 100 | . . . . 100 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 3 | . . . . 3 Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -10 -9 ------- Run | Jun Mat Min Exi Min Peak Influence 282 | . 282 234 . 20 Initial 84 | . . 84 . . Average 132 | . 170 116 . . Maximum Alert Level 1 | . 1 1 . . Low Security (%) 66 | 100 50 91 . 100 Level 1 33 | . 49 8 . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 5 | . 5 . . . Investigation 3 | . 3 . . . Extermination . | . . . . . Reinforcement 2 | . 2 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -9 --------- Run | Jun Mat Min Exi Min Distress Signals 1 | . 1 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 35 | . 28 5 . 2 Peak Tracking Total 5 | . 5 3 . 2 Tactical Retreats 4 | . 3 1 . . Traps | -11 -10 -10 -10 -9 ------- Run | Jun Mat Min Exi Min Traps Triggered 6 | . 6 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -9 ---------- Run | Jun Mat Min Exi Min Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -9 --------- Run | Jun Mat Min Exi Min Machines Accessed 6 | . 4 . 2 . Terminals 3 | . 3 . . . Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 20 | . 18 . 2 . Successful 7 | . 5 . 2 . Failed 12 | . 12 . . . Catastrophic 1 | . 1 . . . Database Lockouts 1 | . 1 . . . Manual 16 | . 15 . 1 . Terminals 15 | . 15 . . . Fabricators . | . . . . . Repair Stations 3 | . 3 . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 3 | . 1 . 2 . Record 1 | . . . 1 . Robot Analysis 1 | . 1 . . . EX-Prototype ID Bank 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 1 | . 1 . . . Refit 1 | . 1 . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 3 | . 3 . . . Terminals 3 | . 3 . . . Disrupt 3 | . 3 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . 4 . . . Full Trace Events 4 | . 4 . . . Feedback Events 1 | . 1 . . . Corruption 1 | . 1 . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -9 ------------ Run | Jun Mat Min Exi Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -9 -------- Run | Jun Mat Min Exi Min Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -9 ------- Run | Jun Mat Min Exi Min Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -9 ------------- Run | Jun Mat Min Exi Min Turns Passed 2121 | 70 1167 374 298 212 Spaces Moved 1221 | 57 579 238 212 135 Core 9 | 9 . . . . Treads . | . . . . . Legs . | . . . . . Wheels 1212 | 48 579 238 212 135 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 140 140 140 Average Speed 136 | 83 137 140 140 140 Slowest Speed 215 | 200 215 140 140 140 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 46 | 4 82 49 60 37 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug 12 | . . . . 12 Terrain Destroyed 12 | . . . . 12 Melee . | . . . . . Projectile . | . . . . . AOE 12 | . . . . 12 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -9 --------- Run | Jun Mat Min Exi Min Total 1502 | 76 794 263 214 155 Wait 136 | 11 95 16 . 14 Move 1217 | 56 578 237 211 135 Hop . | . . . . . Pick Up 20 | 1 16 1 1 1 Fast Attach 17 | 7 10 . . . Attach 5 | . 3 . . 2 Detach 2 | . . . 2 . Swap 6 | . 6 . . . Drop 5 | 1 4 . . . Fire 94 | . 82 9 . 3 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines History --------- Turn | Location | Event 14 | -11/Junkyard | Discovered new exit (range 16) 71 | -11/Junkyard | Entered Materials 311 | -10/Materials | Build established: Mutant 454 | -10/Materials | Discovered new exit (range 15) 663 | -10/Materials | Central database locked down 749 | -10/Materials | Core integrity fell below 50% 798 | -10/Materials | Discovered new exit (range 7) 934 | -10/Materials | Discovered new exit (range 3) 1238 | -10/Materials | Entered Mines 1458 | -10/Mines | Found a hidden stash of uninstalled traps 1545 | -10/Mines | Discovered new exit (range 16) 1572 | -10/Mines | Core integrity fell below 20% 1607 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1607 | -10/Mines | Discovered new exit (range 5) 1612 | -10/Mines | Entered Exiles 1645 | -10/Exiles | Met 8R-AWN 1670 | -10/Exiles | Met EX-HEX 1714 | -10/Exiles | Met EX-BIN 1730 | -10/Exiles | Aligned with FarCom system 1731 | -10/Exiles | Given EX-Vault access code 1763 | -10/Exiles | Opened EX-Vault 1774 | -10/Exiles | Found Army-in-a-Box 1806 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1844 | -10/Exiles | Met EX-DEC 1852 | -10/Exiles | Learned location of Zion (-6) 1896 | -10/Exiles | Discovered new exit (range 10) 1910 | -10/Exiles | Left Exiles lab with Army-in-a-Box 1910 | -10/Exiles | Entered Mines 1961 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2038 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2122 | -9/Mines | Destroyed self with Ion Engine chain reaction Last Messages --------------- 01959_ VL-MDF(g): "Need to get rid of a swarm? Done. Need a big hole in the wall? Done." 01960_ VL-MDF(g): "Need a small hole in the wall? Leave that to the mining laser wimps, I say!" 01961_ System corrupted: Heat flow error (+239). 01961_ VL-MDF(g): "Would you like a rocket launcher? I know I would if I were you, so I'm going to lend you mine." 01961_ VL-MDF(g) slips back into the shadows. 01964_ Acquired Rocket Launcher. 01998_ K-01 Serf collects debris. 02002_ K-01 Serf cleans the Plasma Injector. 02009_ K-01 Serf collects debris. 02038_ A Mak. Sword has been hastily shoved under some rubble with a note attached: "Here lies the sword of MA-1KR the Great. I think." 02040_ K-01 Serf collects debris. 02122_ G-34 Mercenary destroyed. 02122_ Chain reaction triggered in Imp. Ion Engine. 02122_ Wheel destroyed. 02122_ Destroyed Wheel. 02122_ Chain reaction triggered in Corrupted Ion Engine. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????? ????????????????????????????????? | | ????????? ????????????????????????????????? | | ????????? ????????????????????????????????? | | ????????? ????????????????????????????????? | | ????????? ????????????????????????????????? | | ????????? ????????????????????????????????? | | ????????? ????????????????????????????????? | | ????????? ????????????????????????????????? | | ????????? ????????????????????????????????? | | ????????? ????????????????????????????????? | | ?????????# ????????????????????????????????? | | #????????# #????????????????????????????????? | | #####????# #????????????????????????????????? | | ###### #????????????????????????????????? | | " ## # ######???????????????????????????? | | " #???????####????????????????? | | " ## #??????## #????????????????? | | #### ### #????###;; ;#### #?????? | | ##??# ##?# #????# @ %l #?????? | | ##???## ##??# ###??# ; ;#### #?????? | | #?????####??## ##?# # ;#????????????????? | | ????????????# ### ##???????????????? | | ????????????# ## #???????????????? | | ????????????## / #???????????????? | | ?????????????### ##???????????????? | | ?????????####??## ####????????????????? | | ????????## #?## ##??????????????????? | | ???????## ## ####???????????????? | | ???????# ##??????????????? | | ???????# ##?????????????? | | ???????# #?????####????? | | ???????## #### ## ####### #????? | | ????????###????########### ## #????? | | #????????????????????????## #????? | | #?????????????????????????# ##????? | | #?????????????????????????## #?????? | | #??????????????????????????## ##?????? | | ????????????????????????????##########??????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 80 Evasion (%) 44 Targeting Accuracy 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GravitySkeletonReplicator Manual? 0 Play Time 00:11:40 Cumulative 227.9 hours Start 2023.05.20 @ 17:10:57 End 2023.05.20 @ 17:21:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 694 Rogue 694 Adventurer 0 Explorer 0 Win Type - Total 10 Types 8/0/1/1/0/0/0/0/0 Lore% 83 Gallery% 82 Achievement% 72 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9a15dfd4-9696-4a0d-bcf0-326d63f1da50