Cogmind - Beta 15 X2 @@@ ROGUE MODE // 2025.04.05 @ 20:14:34 Player: arkn Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (8) 4000 Regions Visited (12) 2400 Robots Destroyed (220) 1100 Value Destroyed (8114) 8114 Prototype IDs (16) 320 Alien Tech Used (7) 1400 Bonus (4219) 4219 TOTAL SCORE: 21553 Bonus ------- High Alert Combat Kills 91 Follower Combat Kills 128 Entered DSFs 500 Used Core Reset Matrix 3000 Scanned by Researcher 500 Cogmind --------- Core Integrity 0/1450 Matter 204/300 Energy 99/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -2/Quarantine Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (10) ----- Advanced Melee Analysis Suite Advanced Target Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Phase Armor Hypervelocity Mass Driver Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads Armored Medium Treads Armored Medium Treads Armored Medium Treads > --- UTILITY ---------- Advanced Heat Sink Improved Coolant Injector Medium Storage Unit Advanced Targeting Computer Advanced Target Analyzer Armor Integrity Analyzer Advanced ECM Suite Graphene Brace > --- WEAPON ----------- Cooled Plasma Rifle Dispersion Rifle Dispersion Rifle KE Penetrator > --- INVENTORY -------- Energy Well Quantum Capacitor Rocket Array Improved Plasma Cutter Power Sword [Rating: 120] Favorites ----------- Power Light Nuclear Core Engine Deuterium Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Wheel Hover Unit Combat Gravmag System Flight Unit Xenon Bombardment Thruster Utility Advanced Targeting Computer Device Improved Cooling System Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Improved Medium Armor Plating Artifact Phase Armor Weapon Heavy Particle Gun Energy Gun Heavy Particle Gun Energy Cannon Nova Cannon Ballistic Gun Enhanced Autogun Launcher Improved Grenade Launcher Special Weapon Mining Laser Impact Weapon Hammer Slashing Weapon Power Sword Piercing Weapon Force Lance Build | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -3 -2 -2 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac DSF Res Res Qua Slots Evolved 16 | . . . 2 2 2 2 2 2 . 2 2 . Power 2 | . . . . 1 . . 1 . . . . . Propulsion 4 | . . . 1 . 1 . . 2 . . . . Utility 8 | . . . . 1 1 2 . . . 2 2 . Weapon 2 | . . . 1 . . . 1 . . . . . Parts Attached 203 | 8 3 6 35 25 20 17 22 . 6 46 12 3 Power 33 | 1 1 . 4 5 4 4 3 . . 9 2 . Engine 13 | 1 1 . 4 1 . 3 1 . . 2 . . Core 11 | . . . . 4 4 1 2 . . . . . Reactor 9 | . . . . . . . . . . 7 2 . Propulsion 64 | 2 . 2 12 4 7 2 6 . 6 15 7 1 Treads 33 | . . 2 9 4 7 2 2 . . 7 . . Leg 7 | . . . 3 . . . 1 . . 3 . . Wheel 5 | 2 . . . . . . 2 . . 1 . . Hover 10 | . . . . . . . . . 6 4 . . Flight 9 | . . . . . . . 1 . . . 7 1 Utility 51 | 3 . 1 8 5 3 5 7 . . 16 2 1 Device 25 | 2 . 1 3 3 1 4 2 . . 7 2 . Storage 6 | 1 . . 4 . . . 1 . . . . . Processor 13 | . . . . 2 2 . 4 . . 5 . . Hackware . | . . . . . . . . . . . . . Protection 6 | . . . 1 . . 1 . . . 4 . . Artifact 1 | . . . . . . . . . . . . 1 Weapon 55 | 2 2 3 11 11 6 6 6 . . 6 1 1 Energy Gun 30 | 2 2 2 6 4 5 3 3 . . 3 . . Energy Cannon 2 | . . . 1 . . . . . . 1 . . Ballistic Gun 11 | . . . 3 5 . 1 1 . . 1 . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher 4 | . . . . 1 . 2 . . . . . 1 Special Weapon 3 | . . 1 . 1 . . 1 . . . . . Impact Weapon 1 | . . . 1 . . . . . . . . . Slashing Weapon 2 | . . . . . 1 . 1 . . . . . Piercing Weapon 2 | . . . . . . . . . . 1 1 . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 17 | . . 1 2 3 3 2 1 . . . 1 4 Corrupted Parts 6 | . . 1 2 1 . . . . . 2 . . System Corruption 38 | . . 5 7 6 . . . . . 20 . . Parts Lost 109 | . . 3 12 6 8 23 . . 1 30 14 12 Power 20 | . . . 2 2 1 3 . . . 7 4 1 Propulsion 43 | . . . 7 2 6 7 . . . 11 5 5 Utility 23 | . . 1 . 2 . 6 . . 1 5 4 4 Weapon 23 | . . 2 3 . 1 7 . . . 7 1 2 Highest Loss Streak 16 | . . 3 2 2 3 13 . . 1 16 9 6 To Critical Strikes 1 | . . . . . . 1 . . . . . . Average Backups 12 | 5 8 7 9 18 18 19 7 10 10 8 4 3 Power . | . . . . . . . . . . . . . Propulsion 1 | 3 4 2 . 2 . 1 . . . . . . Utility 6 | . 1 2 5 9 9 8 3 6 6 2 . . Weapon 4 | 1 2 2 2 5 6 7 2 3 3 2 2 1 Tool/Special . | . . . . . . . . . . . . . Unused Backups 35 | . 1 1 3 8 2 7 3 . . 8 1 1 Power 1 | . . . . . . 1 . . . . . . Propulsion 5 | . . . 1 2 . . . . . 2 . . Utility 14 | . . 1 . 4 1 3 3 . . 2 . . Weapon 15 | . 1 . 2 2 1 3 . . . 4 1 1 Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 99 98 94 97 94 91 77 89 87 85 62 40 Engine 6 | . 14 14 10 10 . 4 4 5 5 2 . . Core 5 | . . . . 5 14 7 6 10 10 1 . . Treads 21 | . . 23 28 26 24 25 6 10 8 15 . . Wheel 1 | . 28 4 . . . . 3 5 3 . . . Device 9 | . 14 13 6 9 5 12 6 5 5 15 11 6 Storage 8 | . 14 14 13 9 7 5 2 5 5 2 . . Processor 9 | . . . . 8 16 13 21 21 19 12 17 12 Energy Gun 15 | . 27 22 21 10 19 19 6 10 10 7 . . Ballistic Gun 5 | . . . 8 16 2 . 3 5 5 4 . . Peak Build Rating 120 | 9 8 15 21 37 46 57 74 74 95 120 115 111 Average Rating 43 | 6 7 13 16 31 42 54 56 74 75 100 88 64 On Entrance 42 | . 8 8 12 21 34 46 8 74 74 95 109 69 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 83 | 14 15 23 66 71 65 77 71 71 71 83 50 28 Greatest Support 166 | 20 20 40 60 62 90 90 51 51 84 166 47 37 Greatest Overweight (x) 5 | . . 1 3 1 1 1 4 1 5 3 3 1 Average Overweight (x) . | . . . . . . . . 1 . . . . Largest Inventory Capacity 20 | 8 8 8 20 20 20 20 10 10 10 10 5 5 Average Capacity 14 | 7 8 8 13 20 20 19 7 10 10 8 5 5 Most Carried 20 | 8 8 8 20 20 20 20 10 10 10 10 5 5 Average Carried 13 | 5 7 7 10 19 19 19 7 10 10 8 4 3 Final Capacity 20 | 8 8 8 20 20 20 5 10 10 10 5 5 5 Final Carried 20 | 8 8 8 20 20 20 5 10 10 10 5 4 4 Class Distribution -------------------- 34% | Scavenger-Gunner 28% | Gunner 17% | Mutant 6% | Scavenger-Mutant 5% | Scavenger-Tank 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Gunner | -9/Materials Gunner | -8/Materials Gunner | -7/Factory Gunner | -6/Factory Mutant | -5/Factory Scavenger-Gunner | -4/Factory Scavenger-Gunner | -4/DSF Scavenger-Gunner | -3/Research Scavenger-Sprinter | -2/Research Scavenger-Sprinter | -2/Quarantine Resources | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -3 -2 -2 ----------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac DSF Res Res Qua Matter Collected 4503 | 280 . 120 876 855 507 504 332 . . 928 101 . Remotely . | . . . . . . . . . . . . . Salvage Created 9511 | 43 39 165 1974 1269 2004 1241 499 . . 1960 317 . Parts 472 | 7 6 8 125 56 79 61 36 . . 78 16 . Haulers Intercepted 14 | . . . 5 4 4 . . . . 1 . . Recyclers Shooed 7 | . . . 2 1 1 . 1 . . 2 . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -3 -2 -2 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac DSF Res Res Qua Combat Hostiles Destroyed 155 | . 3 3 37 19 29 22 9 . . 28 5 . Melee 7 | . . . . . . . 1 . . 1 5 . Guns 126 | . 3 1 34 17 28 16 8 . . 19 . . Cannons 2 | . . . . . . . . . . 2 . . AOE 9 | . . . 3 2 . 1 . . . 3 . . Classes Destroyed 15 | 1 1 1 8 2 1 1 . . . . . . Worker 10 | . . . 1 1 2 2 2 . . 2 . . Builder 9 | . . . . 2 4 2 . . . 1 . . Tunneler 4 | 2 . 1 . . . . 1 . . . . . Hauler 14 | . . . 5 4 4 . . . . 1 . . Recycler 10 | . . . 4 1 3 . . . . 1 1 . Mechanic 1 | . . . . . . 1 . . . . . . Operator 4 | . . . 2 1 . . . . . 1 . . Watcher 13 | . . . 4 1 3 3 1 . . 1 . . Swarmer 37 | . 3 . 12 . 3 5 5 . . 4 5 . Grunt 50 | . . 3 13 9 15 5 . . . 5 . . Brawler 2 | . . . 2 . . . . . . . . . Duelist 3 | . . . 1 1 1 . . . . . . . Sentry 26 | . . . 9 5 5 2 2 . . 3 . . Hunter 19 | . . . . 4 2 9 . . . 4 . . Programmer 18 | . . . . . 3 1 2 . . 12 . . Best Kill Streak 8 | 1 2 1 7 5 8 4 4 . . 5 5 . Combat Bots Only 6 | . 2 1 6 4 6 4 3 . . 4 5 . Max Kills in Single Turn 3 | 1 1 1 3 2 2 1 2 . . 3 1 . Gunslinging 1 | . . . . . . . 1 . . . . . Exploded 3 | . . . 3 2 . 1 . . . 3 . . Melee 1 | . . . . . . . 1 . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -3 -2 -2 -------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac DSF Res Res Qua Hostile Shots Fired 1556 | . 25 16 200 120 241 332 30 . 5 380 83 124 Missed 469 | . 2 3 47 31 87 106 9 . 1 105 30 48 Damage Taken 17770 | . 180 226 1928 1303 1662 3692 307 . 109 5745 1097 1521 Core 3525 | . 49 16 323 211 109 669 129 . 33 755 302 929 Absorbed by Shields 773 | . . . . 252 . . 236 . 111 135 39 . Ignored by Resistances 109 | . . . . . . 99 . . . 10 . . Regen/Repaired (Parts) 359 | . . . . . 66 293 . . . . . . Core Remaining (%) 64 | 100 . 74 19 61 84 21 87 . 97 41 . . Volleys Fired 508 | 6 11 22 141 78 87 82 13 . . 68 . . Largest 4 | 2 2 2 3 3 3 3 3 . . 4 . . Hottest 281 | 90 90 165 205 144 190 196 132 . . 281 . . Shots Fired 1358 | 12 22 37 337 221 252 229 33 . . 215 . . Gun 1326 | 12 22 33 335 215 251 224 33 . . 201 . . Cannon 11 | . . . . . . . . . . 11 . . Launcher 14 | . . . . 6 . 5 . . . 3 . . Special 7 | . . 4 2 . 1 . . . . . . . Kinetic 394 | . . . 131 133 50 4 11 . . 65 . . Thermal 925 | 12 22 17 201 82 202 220 22 . . 147 . . Explosive 14 | . . . . 6 . 5 . . . 3 . . Electromagnetic 25 | . . 20 5 . . . . . . . . . Robot Hit Streak 34 | 1 3 4 15 15 34 24 19 . . 14 . . Robot Miss Streak 8 | 2 8 4 5 6 3 4 1 . . 4 . . Penetration Max 1 | . . . . . . . 1 . . 1 . . Secondary Targets 22 | . 1 . 4 2 7 4 1 . . 3 . . Max Gunslinging Chain 1 | . 1 . 1 1 1 1 1 . . 1 . . Shots Hit Robots 915 | 5 9 17 191 136 188 171 30 . . 160 8 . Core Hits 459 | 2 3 6 77 62 98 92 19 . . 95 5 . Critical Kills 5 | . . . . 2 . . . . . 3 . . Critical Parts Destroyed 11 | . . . . 3 2 . . . . 6 . . Critical Strikes 70 | . . . 9 13 11 12 1 . . 23 1 . Burn 46 | . . . 9 8 9 12 1 . . 7 . . Meltdown 1 | . . . . . . . . . . 1 . . Destroy 16 | . . . . 5 2 . . . . 9 . . Sever 6 | . . . . . . . . . . 6 . . Impale 1 | . . . . . . . . . . . 1 . Melee Attacks 67 | . . . . . 2 . 10 . . 28 14 13 Impact . | . . . . . . . . . . . . . Slashing 40 | . . . . . 2 . 10 . . 28 . . Piercing 27 | . . . . . . . . . . . 14 13 Sneak Attacks 8 | . . . . . . . 4 . . 3 1 . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 21896 | 59 108 312 3072 2622 4078 4329 1014 . . 5833 469 . Guns 17496 | 59 108 253 2943 2284 3971 3626 651 . . 3601 . . Cannons 356 | . . . . . . . . . . 356 . . Explosions 2324 | . . 59 126 338 96 703 . . . 1002 . . Melee 1706 | . . . . . . . 363 . . 874 469 . Ramming 3 | . . . 3 . . . . . . . . . Kinetic 4462 | . . . 978 1407 641 56 249 . . 1131 . . Thermal 13365 | 59 108 156 1930 877 3437 3570 402 . . 2826 . . Explosive 2043 | . . . . 338 . 703 . . . 1002 . . Electromagnetic 317 | . . 156 161 . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing 1237 | . . . . . . . 363 . . 874 . . Piercing 469 | . . . . . . . . . . . 469 . Highest Corruption 44 | . . 5 9 10 3 6 . . . 44 1 3 Average Corruption 7 | . . 5 4 4 2 2 . . . 21 1 2 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 151 | . . 20 55 8 4 9 . . . 51 . 4 Message Errors 25 | . . 4 11 2 . 1 . . . 7 . . Matter Fused 35 | . . 6 10 1 2 4 . . . 11 . 1 Heat Flow Errors 24 | . . 5 9 . 2 . . . . 8 . . Energy Discharges 16 | . . 2 5 1 . . . . . 6 . 2 Parts Rejected 6 | . . . 1 1 . 1 . . . 3 . . Parts Fused 2 | . . . 1 . . . . . . 1 . . Data Loss (minor) 12 | . . 1 6 1 . . . . . 4 . . Data Loss (major) 14 | . . 1 6 1 . 3 . . . 2 . 1 Misfires 4 | . . . 4 . . . . . . . . . Alerts 1 | . . . . . . . . . . 1 . . Misdirections 4 | . . . . . . . . . . 4 . . Weapon Failures 8 | . . 1 2 1 . . . . . 4 . . Overload Shots 3 | . . . . . . . 1 . . 2 . . Overflow Damage 321 | . . 6 . 4 72 11 88 . . 77 63 . Projectiles . | . . . . . . . . . . . . . Explosions 93 | . . 6 . 4 72 11 . . . . . . Melee 228 | . . . . . . . 88 . . 77 63 . Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 267 | . . 31 35 15 123 63 . . . . . . Shots 8 | . . 1 1 1 2 3 . . . . . . Rammed 2 | . . . 1 . . . . . . 1 . . Targets Rammed 2 | . . . 1 . . . . . . 1 . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 579 | 150 270 277 579 396 293 267 252 . . 242 94 . Average Temperature 100 | 67 119 102 135 116 70 56 97 . . 97 41 . Received Heat Transfer 2725 | . . 165 705 338 483 465 22 . . 520 27 . Effects 32 | . . . 27 2 2 . . . . 1 . . Shutdowns 9 | . . . 7 2 . . . . . . . . Energy Bleed 6 | . . . 4 . 1 . . . . 1 . . Interference 8 | . . . 7 . 1 . . . . . . . Short Circuit 3 | . . . 3 . . . . . . . . . Damage (minor) 5 | . . . 5 . . . . . . . . . Damage (core) 1 | . . . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted 1 | . . 1 . . . . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . . . . Parts Fried 1 | . . 1 . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 12 | . . 1 1 . 1 5 . . . 4 . . Combat Hostiles 10 | . . 1 . . 1 5 . . . 3 . . Parts Melted 85 | . 1 2 10 3 17 28 2 . . 22 . . Heat Transferred 30876 | 149 285 322 5448 2775 7626 7860 930 . . 5481 . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 1 | . . 1 . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -3 -2 -2 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac DSF Res Res Qua Maximum Alert Level 2 | . . . 2 1 2 1 . . . . . . Low Security (%) 73 | 100 100 100 33 77 51 87 100 100 100 100 100 100 Level 1 18 | . . . 31 22 42 12 . . . . . . Level 2 8 | . . . 34 . 5 . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 516 | 5 84 58 516 262 457 255 91 27 15 168 85 32 Initial 219 | . . 13 . 211 114 219 91 27 4 8 65 . Average 144 | . 47 10 293 134 221 106 34 19 5 76 49 12 Influence Increases 5466 | 10 114 186 1194 653 1014 796 301 . 15 884 169 130 Destroy 0b10 Robot/C 3180 | . 60 140 740 380 580 440 180 . . 560 100 . Destroy 0b10 Robot/NC 330 | 10 . 5 85 50 80 40 20 . . 35 5 . Destroy Leader 764 | . 10 20 198 140 134 86 42 . . 124 10 . Allied During Kill 14 | . . 14 . . . . . . . . . . Trap Triggered on 0b10 10 | . . . . . 10 . . . . . . . Successful Hack 177 | . 14 . 15 6 50 38 23 . . 24 . 7 Disable Machine 300 | . . . 30 30 120 30 . . . 15 15 60 Destroy Structure 196 | . . 7 6 32 40 42 6 . . 36 9 18 Partial Spotted 30 | . . . . . . . . . . 15 . 15 Lose Combat Pursuer 465 | . 30 . 120 15 . 120 30 . 15 75 30 30 Influence Decreases 4598 | 10 80 199 692 613 680 827 335 20 4 775 234 129 Time Decay 3578 | 10 80 176 572 553 600 577 335 20 . 495 100 60 Lost Part 1000 | . . 23 120 60 80 230 . . 4 280 134 69 Lost Ally 20 | . . . . . . 20 . . . . . . Squads Dispatched 37 | . . . 5 4 9 7 1 . . 10 . 1 Investigation 7 | . . . . 1 3 3 . . . . . . Extermination 9 | . . . . . 3 1 1 . . 4 . . Reinforcement 11 | . . . 4 3 . . . . . 3 . 1 Assault 1 | . . . 1 . . . . . . . . . Garrison 9 | . . . . . 3 3 . . . 3 . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 2 | . . . 1 1 . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . 2 . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -3 -2 -2 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac DSF Res Res Qua Distress Signals 19 | . . . 5 3 2 1 2 . . 5 1 . Communications Jammed 5 | . . . . . . . . . . . . 5 Distress Signals 5 | . . . . . . . . . . . . 5 Times Spotted 314 | . 7 6 63 30 44 53 13 . 1 48 36 13 Peak Tracking Total 27 | . 3 2 11 6 6 12 4 . 1 8 27 6 Tactical Retreats 30 | . 1 . 7 1 . 8 2 . 1 6 3 1 Traps | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -3 -2 -2 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac DSF Res Res Qua Traps Triggered 7 | . . . 1 1 2 2 . . . . 1 . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed 6 | . . . . . 6 . . . . . . . Reused 1 | . . . . . 1 . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 1 | . . . . . 1 . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -3 -2 -2 ---------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac DSF Res Res Qua Machines Disabled 20 | . . . 2 2 8 2 . . . 1 1 4 Max in Single Turn 6 | . . . 1 1 6 1 . . . 1 1 1 Garrison Access 1 | . . . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -3 -2 -2 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac DSF Res Res Qua Machines Accessed 38 | . 2 1 4 2 9 8 5 1 . 3 1 2 Terminals 16 | . 2 . 2 1 2 2 2 1 . 1 1 2 Fabricators 4 | . . . . . 3 . 1 . . . . . Repair Stations 8 | . . . . . 3 4 . . . 1 . . Recycling Units 6 | . . . 2 1 . 1 1 . . 1 . . Scanalyzers 2 | . . . . . 1 . 1 . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . Total Hacks 68 | . 3 1 8 3 19 12 10 1 . 4 2 5 Successful 37 | . 3 1 7 1 10 6 6 1 . 1 . 1 Failed 31 | . . . 1 2 9 6 4 . . 3 2 4 Catastrophic 5 | . . . . . 1 1 1 . . 2 . . Database Lockouts . | . . . . . . . . . . . . . Manual 47 | . 2 . 8 3 11 11 6 . . 4 2 . Terminals 32 | . 3 . 4 2 4 4 6 1 . 1 2 5 Fabricators 7 | . . . . . 6 . 1 . . . . . Repair Stations 13 | . . . . . 6 6 . . . 1 . . Recycling Units 9 | . . . 4 1 . 1 1 . . 2 . . Scanalyzers 5 | . . . . . 3 . 2 . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . Terminal Hacks 8 | . 1 1 1 . 2 . 1 1 . . . 1 Prototype ID Bank 1 | . 1 . . . . . . . . . . . Open Door 2 | . . 1 . . . . . . . . . 1 Open DSF 1 | . . . . . . . . 1 . . . . Emergency Access Points 1 | . . . . . 1 . . . . . . . Terminal Index 2 | . . . 1 . . . 1 . . . . . Reprogram Traps 1 | . . . . . 1 . . . . . . . Fabricator Hacks 1 | . . . . . 1 . . . . . . . Network Status 1 | . . . . . 1 . . . . . . . Repair Station Hacks 1 | . . . . . 1 . . . . . . . Scan Component 1 | . . . . . 1 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 4 | . . . . . 2 . 2 . . . . . Insert Component 2 | . . . . . 1 . 1 . . . . . Analyze 2 | . . . . . 1 . 1 . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . . Seal Access 1 | . . . . . . 1 . . . . . . Unauthorized Hacks 22 | . 2 . 6 1 4 5 3 . . 1 . . Terminals 11 | . 2 . 2 . 2 2 3 . . . . . Track 3 | . 1 . 1 . . . 1 . . . . . Botnet 8 | . 1 . 1 . 2 2 2 . . . . . Fabricators 1 | . . . . . 1 . . . . . . . Liberate 1 | . . . . . 1 . . . . . . . Repair Stations 4 | . . . . . 1 3 . . . . . . Patch 4 | . . . . . 1 3 . . . . . . Recycling Units 6 | . . . 4 1 . . . . . 1 . . Reject 1 | . . . 1 . . . . . . . . . Recyclers 2 | . . . 1 . . . . . . 1 . . Mask 3 | . . . 2 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 28 | . 2 . 2 1 9 4 5 . . 2 1 2 Full Trace Events 1 | . . . . . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . 1 . 1 . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . 1 . 1 . . . . . Part Schematics Acquired 2 | . . . . . 1 . 1 . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -3 -2 -2 ------------ Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac DSF Res Res Qua Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . 1 . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -3 -2 -2 -------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac DSF Res Res Qua Total Allies 5 | . . 3 1 . . 1 . . . . . . Largest Group 3 | . . 3 2 . . 1 . . . . . . Highest-Rated Group 40 | . . 40 29 . . 32 . . . . . . Highest-Rated Ally 32 | . . 16 16 . . 32 . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 25 | . . 18 7 . . . . . . . . . Total Damage 298 | . . 255 43 . . . . . . . . . Kills 6 | . . 5 1 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -3 -2 -2 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac DSF Res Res Qua Active Infowar (turns) 1853 | 46 173 365 231 . . 5 5 . . 899 35 94 Terrain 384 | 29 . 353 2 . . . . . . . . . Seismic 431 | 17 173 12 229 . . . . . . . . . Jamming 125 | . . . . . . . . . . 31 . 94 ECM 918 | . . . . . . 5 5 . . 873 35 . Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . Drone Launches 2 | . . . 2 . . . . . . . . . Drone Recoveries 2 | . . . 2 . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -3 -2 -2 ------------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac DSF Res Res Qua Turns Passed 12232 | 112 173 980 2548 1613 1980 1761 1073 46 106 1440 207 193 Spaces Moved 6763 | 89 160 604 1120 679 904 895 743 20 47 909 315 278 Core 171 | 1 . . . . . 21 92 . . 1 . 56 Treads 4749 | . . 477 1101 679 904 874 257 20 32 405 . . Legs 28 | . . . 19 . . . 1 . . 8 . . Wheels 516 | 88 160 127 . . . . 125 . . 16 . . Hover 529 | . . . . . . . . . 15 479 35 . Flight 770 | . . . . . . . 268 . . . 280 222 Fastest Speed 25 | 50 80 80 160 158 156 50 45 240 65 45 25 28 Average Speed 140 | 79 80 145 173 187 171 154 125 240 202 106 42 34 Slowest Speed 450 | 80 80 160 400 240 240 235 330 240 450 245 290 100 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 26 | . . . . . . . . . . . 25 1 Cave-ins Triggered 1 | . . . . . . . . . . . . 1 Teleports 1 | . . . . . . . . . . . . 1 Exploration Rate (%) 35 | 4 37 97 86 47 27 22 11 1 43 24 15 41 Regions Visited 12 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . Known Exits Taken 3 | . . . . . 1 . . 1 . 1 . . Unknown Exits Taken 8 | 1 1 1 1 1 . 1 1 . . . 1 . Scrap Searched 1 | . . 1 . . . . . . . . . . Spaces Dug 26 | . . . . . 1 7 3 . . 6 3 6 Terrain Destroyed 183 | . . 7 1 56 45 42 4 . . 19 3 6 Melee 19 | . . . . . 1 . 3 . . 6 3 6 Projectile 8 | . . 1 1 . . . 1 . . 5 . . AOE 156 | . . 6 . 56 44 42 . . . 8 . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -3 -2 -2 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac DSF Res Res Qua Total 8292 | 114 183 661 1423 901 1145 1086 838 19 56 1183 331 352 Wait 406 | 4 4 19 69 57 95 42 18 . . 62 2 34 Move 6710 | 88 159 603 1119 678 903 894 742 19 46 908 276 275 Hop 14 | . . . . . . . . . . . 13 1 Pick Up 133 | 7 2 5 26 26 16 10 13 . . 26 1 1 Fast Attach 110 | 8 2 1 15 5 5 6 17 . 6 25 10 10 Attach 75 | . . 4 8 9 8 13 7 . . 19 2 5 Detach 17 | 1 . . 2 . . 2 4 . . 1 2 5 Swap 87 | . 1 3 20 20 14 7 5 . . 16 1 . Drop 132 | . 4 4 21 28 13 13 9 . 4 29 4 3 Fire 508 | 6 11 22 141 78 87 82 13 . . 68 . . Melee 64 | . . . . . 2 . 10 . . 28 14 10 Ram 1 | . . . . . . . . . . 1 . . Kick . | . . . . . . . . . . . . . Crush 1 | . . . 1 . . . . . . . . . Escape Stasis 16 | . . . . . 2 . . . . . 6 8 Rewire 18 | . . . 1 . . 17 . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 4 exits: *Mat x3 / [*Sto]) -8/Materials -7/Factory -6/Factory (discovered 2 exits: *Fac x2) -5/Factory -4/Factory -4/DSF -3/Research -2/Research -2/Quarantine History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 113 | -11/Scrapyard | Entered Materials 268 | -10/Materials | Discovered new exit (range 16) 286 | -10/Materials | Entered Mines 303 | -10/Mines | Build established: Mutant 313 | -10/Mines | Met a Derelict bent on vengeance 334 | -10/Mines | Found the Drone Emporium 336 | -10/Mines | Found Prototype Device 336 | -10/Mines | Identified Splice Drone Bay 339 | -10/Mines | Lost 3 parts (1u2w) 429 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 433 | -10/Mines | Found Scrap Suit 542 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 906 | -10/Mines | Excavation squad dispatched 906 | -10/Mines | A large section of the Mines collapsed 1095 | -10/Mines | Discovered new exit (range 8) 1118 | -10/Mines | Discovered new exit (range 11) 1176 | -10/Mines | Discovered new exit (range 10) 1266 | -10/Mines | Entered Materials 1266 | -9/Materials | Accompanied by 2 allies 1266 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1520 | -9/Materials | Discovered new exit (range 9) 1742 | -9/Materials | Discovered new exit (range 16) 2054 | -9/Materials | Discovered new exit (range 5) 2153 | -9/Materials | Build established: Scavenger-Gunner 2878 | -9/Materials | Discovered new exit (range 11) 3260 | -9/Materials | Build established: Scavenger-Mutant 3266 | -9/Materials | First assault squad dispatched 3369 | -9/Materials | Core integrity fell below 50% 3676 | -9/Materials | Core integrity fell below 20% 3770 | -9/Materials | Build established: Scavenger-Gunner 3814 | -9/Materials | Entered another Materials area 3814 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 4120 | -8/Materials | Build established: Scavenger-Tank 4932 | -8/Materials | Build established: Gunner 5178 | -8/Materials | Discovered new exit (range 16) 5426 | -8/Materials | System corruption reached 10% 5427 | -8/Materials | Entered Factory 5427 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5771 | -7/Factory | Garrison activated, responded to threat 6079 | -7/Factory | Lost 3 parts (1p2n) 6910 | -7/Factory | Discovered new exit (range 15) 7384 | -7/Factory | Identified exit to Factory 7407 | -7/Factory | Entered another Factory area 7407 | -6/Factory | Evolved 2 slots: Utility x2 7770 | -6/Factory | Discovered new exit (range 16) 7853 | -6/Factory | Garrison activated, responded to threat 7894 | -6/Factory | Lost 3 parts (1p1n1u) 8045 | -6/Factory | Found Prototype Launcher 8045 | -6/Factory | Identified Rocket Array 8899 | -6/Factory | Build established: Scavenger-Gunner 8931 | -6/Factory | Discovered new exit (range 13) 8990 | -6/Factory | Garrison activated, responded to threat 9130 | -6/Factory | Lost 5 parts (1p2n2w) 9134 | -6/Factory | Cargo convoy interrupted 9151 | -6/Factory | Core integrity fell below 50% 9168 | -6/Factory | Entered another Factory area 9168 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 9191 | -5/Factory | Lost 13 parts (1p3n5u4w) 9434 | -5/Factory | Build established: Mutant 9662 | -5/Factory | Discovered new exit (range 13) 10069 | -5/Factory | Build established: Scavenger-Gunner 10241 | -5/Factory | Entered another Factory area 10241 | -4/Factory | Evolved 2 slots: Propulsion x2 10285 | -4/Factory | Identified exit to DSF 10287 | -4/Factory | Entered DSF 10355 | -4/DSF | Discovered new exit (range 12) 10358 | -4/DSF | Additional patrols routed to DSF 10393 | -4/DSF | Entered Research 10393 | -3/Research | Evolved 2 slots: Utility x2 11152 | -3/Research | Found Quantum Capacitor 11192 | -3/Research | System corruption reached 10% 11245 | -3/Research | Garrison activated, responded to threat 11316 | -3/Research | Lost 6 parts (1p3n1u1w) 11398 | -3/Research | Lost 3 parts (1p1n1w) 11461 | -3/Research | System corruption reached 30% 11548 | -3/Research | Lost 16 parts (4p6n2u4w) 11557 | -3/Research | Core integrity fell below 50% 11590 | -3/Research | Lost 3 parts (1n1u1w) 11775 | -3/Research | Spotted B-86 Titan 11807 | -3/Research | Discovered new exit (range 8) 11810 | -3/Research | Identified exit to Research 11833 | -3/Research | Entered another Research area 11833 | -2/Research | Evolved 2 slots: Utility x2 11908 | -2/Research | Lost 9 parts (2p3n3u1w) 11993 | -2/Research | Spotted B-90 Cyclops 12023 | -2/Research | Spotted B-90 Cyclops 12032 | -2/Research | Discovered new exit (range 8) 12040 | -2/Research | Entered Quarantine 12042 | -2/Quarantine | Spotted Alpha 7 12050 | -2/Quarantine | Found Alien Launcher 12050 | -2/Quarantine | Identified Sigix Terminator 12070 | -2/Quarantine | Lost 5 parts (2p2n1u) 12087 | -2/Quarantine | Found Alien Artifact 12087 | -2/Quarantine | Identified Terrabomb 12087 | -2/Quarantine | Used Terrabomb 12094 | -2/Quarantine | Found Alien Artifact 12094 | -2/Quarantine | Identified Transdimensional Reconstructor 12094 | -2/Quarantine | Warped through subspace 12099 | -2/Quarantine | Found Alien Artifact 12099 | -2/Quarantine | Identified Core Reset Matrix 12099 | -2/Quarantine | Used Core Reset Matrix 12103 | -2/Quarantine | Detected hypermatrix surge 12103 | -2/Quarantine | Sensed 13 artifacts in vicinity 12125 | -2/Quarantine | Found Subatomic Replicator 12130 | -2/Quarantine | Used Subatomic Replicator to replicate Nuclear Pulse Array 12138 | -2/Quarantine | Crushed by falling debris 12147 | -2/Quarantine | Found Hpw. Transdimensional Reconstructor 12152 | -2/Quarantine | Found Transdimensional Reconstructor 12159 | -2/Quarantine | Found Hpw. Transdimensional Reconstructor 12160 | -2/Quarantine | Core integrity fell below 50% 12169 | -2/Quarantine | Lost 6 parts (1p2n2u1w) 12177 | -2/Quarantine | Found Phase Armor 12182 | -2/Quarantine | Scanned by Researcher 12220 | -2/Quarantine | Core integrity fell below 20% 12233 | -2/Quarantine | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- 12197_ Slug penetrates Wall. 12197_ Penetrated by Slug. 12197_ Slug penetrates Wall. 12198_ Penetrated by Slug. 12198_ Adv. Transmission Jammer destroyed. 12198_ Penetrated by Slug. 12202_ Slug penetrates Wall. 12202_ Graphene Brace destroyed. 12204_ Slug penetrates Wall. 12215_ Penetrated by Slug. 12215_ Slug penetrates Wall. 12216_ Penetrated by Slug. 12217_ Slug penetrates Wall. 12219_ Force Lance destroyed. 12219_ Slug penetrates Wall. 12230_ Penetrated by Slug. 12231_ Slug penetrates Wall. 12232_ Penetrated by Slug. 12233_ Slug penetrates Wall. 12233_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ??????????????????????????????###### #???? | | ??????????????????????????????# # #???? | | ??????????????????????????????# # #???? | | ??????????????????????????????# # #???? | | ??????????????????????????????# + """ """ #???? | | ??????????????????????????????# # """ """ #???? | | ?????????????????????????????## # """ """ #???? | | ????????????????????????????##" # #???? | | ????????????????????#########"# #######+###???? | | ????????????????????# # # #???? | | ????????????????????# # # """"" #???? | | ????????????????????# """"" # # " "" #???? | | ????????????????????# ""*"" # # """ #???? | | ????????????????????# """ # # "]" #???? | | ????????????????????# # # """ #???? | | ????????????????????# # # #???? | | ????????????????????# # # #???? | | ????????????????????#######+### ####+########## | | ????????????!??????????# Rh | | ???????????????????????# hh | | ???????????????????????# | | ???????????????????????# | | ???????????????????????# ######## ########## | | ???????????????????????# #??????# ########?? | | ???????????????????????# #??????# # #?? | | ???????????????????????# @ k#??????+ " #?? | | ???????????????????? ; ; #??????# # #?? | | ????????????????# c; ; %#??????# # #?? | | ????????????? u ; ; #??????# # "" #?? | | ??????????? # ; ; #??????# # """ #?? | | ???????????? ??# ; ; #??????# # " " #?? | | ????????????????# ; ; ##?????# # "" #?? | | ????????????????# ; ; ; #????# / "" #?? | | ????????????????# ; ; ;""##### # #?? | | ????????????????# ; ; ; ""!!# ########?? | | ????????????????# ; ; ; ""!# #????????? | | ????????????????# ; # ; ""# #????????? | | ????????????????# # # ; "# #????????? | | ?????????????????? ### R; """ #????????? | | ????????????????? + "" # #????????? | | ????????????????? " T" # #????????? | | ????????????????? """"#### +????????? | | ????????????????? " ### #????????? | | ????????????????? #"#""""" #######????????? | | ????????????????? " " ##?????????????? | | ????????????????? " """ " #?????????????? | | ????????????????# + """ " ##?????????????? | | ????????????????+ " """ " ##??????????????? | | ??????????????? # " " #??????????????? | | ??????????????""" " " ##??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Coolant Potential 80 Energy Generation 55 Energy Capacity 725 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 16 Armor Coverage 450 Resistance: KI 20 Resistance: TH 15 Evasion (%) 74 Targeting Accuracy 27 Melee Accuracy 8 Target Analysis 12 Armor Integrity Analysis 30 Recoil Reduction 6 Energy Filtering 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- Sigix Terminator Terrabomb Transdimensional Reconstructor Core Reset Matrix Subatomic Replicator High-powered Transdimensional Reconstructor Phase Armor Achievements -------------- Alien Roots Challenges ------------ None Game ------ Seed SurgeRecoilFocus Manual? 0 Play Time 03:34:15 Cumulative 128.3 hours Start 2025.03.31 @ 21:37:39 End 2025.04.05 @ 20:14:34 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 52 Rogue 52 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 36 Gallery% 48 Achievement% 54 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 113x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9331da58-3836-461d-b3a8-d163510c09bb